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My Yu-Gi-Oh Hybrid Fanfic Season 8 Part 1's Episode Cards
1. Card names in the info are from the time they were released so they may differ from the links below. |
Mark of the Lotus (Part 1) |
Turn 3: Samsara Lotus Mystic Tomato DARK / Effect Monster / Level 4 / ATK 1400 / DEF 1100 (Plant / Effect) Can Special Summon 1 DARK monster with 1500 or less ATK from your Deck to your field face-up in Attack Mode if destroyed in battle and sent to the Grave. More info: https://yugipedia.com/wiki/Mystic_Tomato |
Turn 3: Alexis Rhodes Cyber Armor TRAP / Normal Trap 1. Equips to "Cyber Tutu" and prevents its destruction in battle. 2. Doubles battle damage it deals the opponent by attacking directly. 3. Can revive 1 Level 7 Fusion Monster from your Grave to your field with its ATK doubled and its Level reduced by 1 by banishing itself from your Grave if it and "Cyber Tutu" are in your Grave and you control no cards. Card image: https://inkbunny.net/s/2820107 |
Turn 4: Alexis Rhodes Polymerization SPELL / Normal Spell Performs a Fusion Summon of 1 Fusion Monster in your Extra Deck, using monsters from your hand or field as Fusion Material. More info: https://yugipedia.com/wiki/Polymerization |
Turn 4: Alexis Rhodes Cyber Blader EARTH / Fusion Monster / Level 7 / ATK 2100 / DEF 800 (Warrior / Fusion / Effect) "Etoile Cyber" + "Blade Skater" 1. Can't be Fusion Summoned with other monsters. 2. Gains an effect below based on the number of monsters the opponent controls. ● 1: Not destroyed in battle. ● 2: Doubles its own ATK. ● 3: Negates the opponent's activated effects. More info: https://yugipedia.com/wiki/Cyber_Blader |
Turn 4: Samsara Lotus Wall of Thorns TRAP / Normal Trap Destroys all Attack Position monsters the opponent controls if a Plant monster you control is attacked. More info: https://yugipedia.com/wiki/Wall_of_Thorns |
Turn 4: Alexis Rhodes Monster Reborn SPELL / Normal Spell Revives 1 monster from either Grave to your field. More info: https://yugipedia.com/wiki/Monster_Reborn |
Turn 4: Alexis Rhodes Cyber Blader (via Monster Reborn) EARTH / Fusion Monster / Level 7 / ATK 2100 / DEF 800 (Warrior / Fusion / Effect) "Etoile Cyber" + "Blade Skater" 1. Can't be Fusion Summoned with other monsters. 2. Gains an effect below based on the number of monsters the opponent controls. ● 1: Not destroyed in battle. ● 2: Doubles its own ATK. ● 3: Negates the opponent's activated effects. More info: https://yugipedia.com/wiki/Cyber_Blader |
Turn 5: Samsara Lotus Lonefire Blossom FIRE / Effect Monster / Level 3 / ATK 500 / DEF 1400 (Plant / Effect) Can Special Summon 1 Plant monster from your Deck to your field once per turn by Tribnuting 1 face-up Plant monster. More info: https://yugipedia.com/wiki/Lonefire_Blossom |
Turn 5: Samsara Lotus Tytannial, Princess of Camellias (via Lonefire Blossom) WIND / Effect Monster / Level 8 / ATK 2800 / DEF 2600 (Plant / Effect) Can negate an activated card or effect that targets a card(s) on the field at either player's turn and destroy it by Tributing 1 face-up Plant monster. More info: https://yugipedia.com/wiki/Tytannial,_Princess_of_Camellias |
Turn 5: Samara Lotus Mark of the Rose (negated with Spell Shield Type-8) SPELL / Equip Spell 1. Equips to 1 face-up monster the opponent controls and gives you contol of it by banishing 1 Plant monster from your Grave. 2. Negates that effect until your next Standby Phase once per turn at your End Phase. More info: https://yugipedia.com/wiki/Mark_of_the_Rose |
Turn 5: Alexis Rhodes Spell Shield Type-8 TRAP / Counter Tap Activates 1 effect below. ● Negates an activated Spell Card that targets 1 monster on the field and destroys it. ● Negates an activated Spell Card and destroys it by discarding 1 Spell Card from your hand to the Grave. More info: https://yugipedia.com/wiki/Spell_Shield_Type-8 |
Turn 5: Samsara Lotus Pollinosis TRAP / Counter Trap Negates a Summoned monster(s) or activated Spell or Trap Card and destroys it by Tributing 1 Plant monster. More info: https://yugipedia.com/wiki/Pollinosis |
Turn 6: Alexis Rhodes Pot of Greed SPELL / Normal Spell Draw 2 cards. More info: https://yugipedia.com/wiki/Pot_of_Greed |
Turn 6: Alexis Rhodes Cyber Petit Angel LIGHT / Effect Monster / Level 2 / ATK 300 / DEF 200 (Fairy / Effect) Adds 1 "Machine Angel Ritual" from your Deck to your hand if Normal or Flip Summoned. More info: https://yugipedia.com/wiki/Cyber_Petit_Angel_(anime) |
Turn 6: Alexis Rhodes Machine Angel Ritual SPELL / Ritual Spell Ritual Summons any "Cyber Angel" Ritual Monster by Tributing monsters from your hand or field with Levels that equal or exceed the Level of the Ritual Monster's. More info: https://yugipedia.com/wiki/Machine_Angel_Ritual_(anime) |
Turn 6: Alexis Rhodes Cyber Angel Dakini LIGHT / Ritual Monster / Level 8 / ATK 2700 / DEF 2400 (Fairy / Ritual / Effect) 1. Only Ritual Summoned with "Machine Angel Ritual". 2. Forces the opponent to destroy 1 monster they control if Special Summoned. 3. Deals piercing battle damage to the opponent if attacking a monster in Defense Mode. More info: https://yugipedia.com/wiki/Cyber_Angel_Dakini_(anime) |
Turn 6: Alexis Rhodes Fulfillment of the Contract SPELL / Equip Spell 1. Revives 1 Ritual monster from your Grave to your field and equips to it by paying 800 Life Points. 2. Banishes the equipped monster if this card is destroyed. More info: https://yugipedia.com/wiki/Fulfillment_of_Contract |
Turn 6: Alexis Rhodes Cyber Angel Dakini (via Fulfillment of the Contract) LIGHT / Ritual Monster / Level 8 / ATK 2700 / DEF 2400 (Fairy / Ritual / Effect) 1. Only Ritual Summoned with "Machine Angel Ritual". 2. Forces the opponent to destroy 1 monster they control if Special Summoned. 3. Deals piercing battle damage to the opponent if attacking a monster in Defense Mode. More info: https://yugipedia.com/wiki/Cyber_Angel_Dakini_(anime) |
Sacred Power (Part 3) |
Turn 16: Yugi Muto Magic Cylinder TRAP / Normal Trap Blocks an attack from 1 monster the opponent controls, then deals their monster's ATK to their Life Points. More info: https://yugipedia.com/wiki/Magic_Cylinder |
Turn 1: Samsara Lotus Cactus Fighter EARTH / Effect Monster / Level 4 / ATK 1900 / DEF 400 (Plant / Effect) Special Summons 1 Level 1 EARTH Plant "Needle Token" with 500 ATK and DEF to the opponent's field in Defense Mode if it destroys a monster they control in battle. More info: https://yugipedia.com/wiki/Cactus_Fighter |
Turn 2: Alexis Rhodes Cyber Tutu EARTH / Effect Monster / Level 3 / ATK 1000 / DEF 800 (Warrior / Effect) Can attack the opponent directly if all monsters they control have more ATK than itself. More info: https://yugipedia.com/wiki/Cyber_Tutu |
Sacred Power (Part 2) |
Turn 12: Marcel Bonaparte Pot of Greed SPELL / Normal Spell Draw 2 cards. More info: https://yugipedia.com/wiki/Pot_of_Greed |
Turn 12: Marcel Bonaparte Foolish Burial SPELL / Normal Spell Sends 1 monster from your Deck to the Grave. More info: https://yugipedia.com/wiki/Foolish_Burial |
Turn 13: Yugi Muto Gamma the Magnet Warrior EARTH / Normal Monster / Level 4 / ATK 1500 / DEF 1800 (Rock / Normal) Alpha, Beta, and Gamma meld as one to form a powerful monster. More info: https://yugipedia.com/wiki/Gamma_The_Magnet_Warrior |
Turn 14: Marcel Bonaparte Limit Reverse TRAP / Continuous Trap 1. Revives 1 monster with 1000 or less ATK from your Grave to your field in Attack Mode, but destroys itself if the monster changes to Defense Mode. 2. Destroys the monster if this card leaves the field. More info: https://yugipedia.com/wiki/Limit_Reverse |
Turn 14: Marcel Bonaparte Phantom of Chaos (via Limit Reverse) DARK / Effect Monster / Level 4 / ATK 0 / DEF 0 (Fiend / Effect) 1. Prevents the opponent from taking battle damage from attacks involving it. 2. Can banish 1 Effect Monster in your Grave and gain that monster's name effects, and original ATK until the End Phase. More info: https://yugipedia.com/wiki/Phantom_of_Chaos |
Turn 14: Marcel Bonaparte Armityle the Chaos Phantasm DARK / Fusion Monster / Level 12 / ATK 0 / DEF 0 (Fiend / Fusion / Effect) "Uria, Lord of Searing Flames" + "Hamon, Lord of Striking Thunder" + "Raviel, Lord of Phantasms" 1. First Special Summoned from your Extra Deck to your field by banishing the above cards you control without "Polymerization". 2. Not destroyed in battle. 3. Gets 10,000 ATK for your turns only. More info: https://yugipedia.com/wiki/Armityle_the_Chaos_Phantasm |
Turn 15: Yugi Muto Beta the Magnet Warrior EARTH / Normal Monster / Level 4 / ATK 1700 / DEF 1600 (Rock / Normal) Alpha, Beta, and Gamma meld as one to form a powerful monster. More info: https://yugipedia.com/wiki/Beta_The_Magnet_Warrior |
Turn 15: Yugi Muto Polymerization SPELL / Normal Spell Performs a Fusion Summon of 1 Fusion Monster in your Extra Deck, using monsters from your hand or field as Fusion Material. More info: https://yugipedia.com/wiki/Polymerization |
Turn 15: Yugi Muto Dark Paladin DARK / Fusion Monster / Level 8 / ATK 2900 / DEF 2400 (Spellcaster / Fusion / Effect) "Dark Magician" + "Buster Blader" 1. Only Fusion Summoned. 2. Can negate an activated Spell Card and destroy it in either player's turn by discarding 1 card. 3. Gains 500 ATK for all Dragon monsters on the field and in the Grave. More info: https://yugipedia.com/wiki/Dark_Paladin |
Sacred Power (Part 1) |
Turn 2: Yugi Muto Red Gadget EARTH / Effect Monster / Level 4 / ATK 1300 / DEF 1500 (Machine / Effect) Can add 1 "Yellow Gadget" from your Deck to your hand if Normal or Special Summoned. More info: https://yugipedia.com/wiki/Red_Gadget |
Turn 3: Marcel Bonaparte Ultimate Offering TRAP / Continuous Trap Can Normal Summon or Set 1 monster at your Main Phase or opponent's Battle Phase by paying 500 Life Points. More info: https://yugipedia.com/wiki/Ultimate_Offering |
Turn 3: Marcel Bonaparte Monster Reborn SPELL / Normal Spell Revives 1 monster from either Grave to your field. More info: https://yugipedia.com/wiki/Monster_Reborn |
Turn 3: Marcel Bonaparte Sangan (via Monster Reborn) DARK / Effect Monster / Level 3 / ATK 1000 / DEF 600 (Fiend / Effect) Adds 1 monster with 1500 or less ATK from your Deck to your hand if sent from the field to the Grave. More info: https://yugipedia.com/wiki/Sangan_(anime) |
Turn 3: Marcel Bonaparte Phantom of Chaos (via Ulimate Offering) DARK / Effect Monster / Level 4 / ATK 0 / DEF 0 (Fiend / Effect) 1. Prevents the opponent from taking battle damage from attacks involving it. 2. Can banish 1 Effect Monster in your Grave and gain that monster's name effects, and original ATK until the End Phase. More info: https://yugipedia.com/wiki/Phantom_of_Chaos |
Turn 3: Marcel Bonaparte Phantom of Chaos (via Ulimate Offering) DARK / Effect Monster / Level 4 / ATK 0 / DEF 0 (Fiend / Effect) 1. Prevents the opponent from taking battle damage from attacks involving it. 2. Can banish 1 Effect Monster in your Grave and gain that monster's name effects, and original ATK until the End Phase. More info: https://yugipedia.com/wiki/Phantom_of_Chaos |
Turn 3: Marcel Bonaparte Raviel, Lord of Phantasms DARK / Effect Monster / Level 10 / ATK 4000 / DEF 4000 (Fiend / Effect) 1. Only Special Summoned from your hand to your field by Tributing 3 Fiend monsters. 2. Special Summons 1 Level 1 DARK Fiend "Phantasm Token" with 1000 ATK and DEF to your field if the opponent Normal Summons a monster, but prevents the Token from attacking. 3. Can Tribute 1 monster and gain that monster's original ATK until the turn ends. More info: https://yugipedia.com/wiki/Raviel,_Lord_of_Phantasms |
Turn 4: Yugi Muto Pot of Greed SPELL / Normal Spell Draw 2 cards. More info: https://yugipedia.com/wiki/Pot_of_Greed |
Turn 4: Yugi Muto Marshmallon LIGHT / Effect Monster / Level 3 / ATK 300 / DEF 500 (Fairy / Effect) 1. Not destroyed in battle. 2. Deals 1000 damage to the controller of a monster that attacks it while Set. More info: https://yugipedia.com/wiki/Marshmallon |
Turn 5: Marcel Bonaparte Call of the Haunted TRAP / Continuous Trap 1. Revives 1 monster from your Grave to your field in Attack Mode. 2. Destroys the monster if this card leaves the field. 3. Destroys itself if the monster is destroyed. More info: https://yugipedia.com/wiki/Call_of_the_Haunted |
Turn 5: Marcel Bonaparte Sangan (via Call of the Haunted) DARK / Effect Monster / Level 3 / ATK 1000 / DEF 600 (Fiend / Effect) Adds 1 monster with 1500 or less ATK from your Deck to your hand if sent from the field to the Grave. More info: https://yugipedia.com/wiki/Sangan_(anime) |
Turn 6: Yugi Muto Marshmallon Glasses SPELL / Continuous Spell Prevents the opponent from attacking monsters you control, except 1 "Marshmallon" in your Monster Zone if you control it. More info: https://yugipedia.com/wiki/Marshmallon_Glasses |
Turn 6: Marcel Bonaparte Dark Bribe TRAP / Counter Trap Negates an activated Spelll or Trap Card the opponent controls and destroys it, but the opponent draws 1 card. More info: https://yugipedia.com/wiki/Dark_Bribe |
Turn 6: Yugi Muto Mirror Force (Set, then destroyed with Uria, Lord of Searing Flames) TRAP / Normal Trap Destroys all Attack Position monsters the opponent controls if a monster they control attacks. More info: https://yugipedia.com/wiki/Mirror_Force |
Turn 7: Marcel Bonaparte Grave Squirmer DARK / Effect Monster / Level 1 / ATK 0 / DEF 0 (Fiend / Effect) Destroys 1 card on the field if destroyed in battle and sent to the Grave. More info: https://yugipedia.com/wiki/Grave_Squirmer |
Turn 8: Yugi Muto Yellow Gadget EARTH / Effect Monster / Level 4 / ATK 1200 / DEF 1200 (Machine / Effect) Can add 1 "Green Gadget" from your Deck to your hand if Normal or Special Summoned. More info: https://yugipedia.com/wiki/Yellow_Gadget |
Turn 9: Yugi Muto Soul Shield TRAP / Normal Trap Prevents the destruction of 1 monster on the field in battle by paying half your Life Points, then ends the Battle Phase. More info: https://yugipedia.com/wiki/Soul_Shield |
Turn 10: Yugi Muto Green Gadget EARTH / Effect Monster / Level 4 / ATK 1400 / DEF 600 (Machine / Effect) Can add 1 "Red Gadget" from your Deck to your hand if Normal or Special Summoned. More info: https://yugipedia.com/wiki/Green_Gadget |
Turn 11: Marcel Bonaparte Limit Reverse TRAP / Continuous Trap 1. Revives 1 monster with 1000 or less ATK from your Grave to your field in Attack Mode, but destroys itself if the monster changes to Defense Mode. 2. Destroys the monster if this card leaves the field. More info: https://yugipedia.com/wiki/Limit_Reverse |
Turn 11: Marcel Bonaparte Phantom of Chaos (via Limit Reverse) DARK / Effect Monster / Level 4 / ATK 0 / DEF 0 (Fiend / Effect) 1. Prevents the opponent from taking battle damage from attacks involving it. 2. Can banish 1 Effect Monster in your Grave and gain that monster's name effects, and original ATK until the End Phase. More info: https://yugipedia.com/wiki/Phantom_of_Chaos |
Turn 11: Marcel Bonaparte Uria, Lord of Searing Flames FIRE / Effect Monster / Level 10 / ATK 0 / DEF 0 (Pyro / Effect) 1. Only Special Summoned from your hand to your field by sending 3 face-up Trap Cards you control to the Grave. 2. Gains 1000 ATK for all Continuous Traps in your Grave. 3. Can destroy 1 Set Spell or Trap Card the opponent controls once per turn and prevents players from responding to the effect's activation. More info: https://yugipedia.com/wiki/Uria,_Lord_of_Searing_Flames |
Silent Angry Clowns (Part 3) |
Turn 16: Seto Kaiba Polymerization SPELL / Normal Spell Performs a Fusion Summon of 1 Fusion Monster in your Extra Deck, using monsters from your hand or field as Fusion Material. More info: https://yugipedia.com/wiki/Polymerization |
Turn 16: Seto Kaiba Blue-Eyes Ultimate Dragon LIGHT / Fusion Monster / Level 12 / ATK 4500 / DEF 3800 (Dragon / Fusion) "Blue-Eyes White Dragon" + "Blue-Eyes White Dragon" + "Blue-Eyes White Dragon" More info: https://yugipedia.com/wiki/Blue-Eyes_Ultimate_Dragon |
Turn 17: Raül Anchor Knight FIRE / Effect Monster / Level 4 / ATK 1500 / DEF 600 (Warrior / Effect) 1. Can revive itself from your Grave to your field face-up in Defense Mode by discarding 1 card if destroyed in battle and sent to the Grave. 2. Can deal the opponent 600 damage up to 3 times per turn by discarding 1 card. More info: https://yugipedia.com/wiki/Anchor_Knight |
Turn 18: Joey Wheeler Gearfried the Iron Knight EARTH / Effect Monster / Level 4 / ATK 1800 / DEF 1600 (Warrior / Effect) Destroys any Equip Card(s) equipped to it. More info: https://yugipedia.com/wiki/Gearfried_the_Iron_Knight |
Turn 1: Marcel Bonaparte Sangan DARK / Effect Monster / Level 3 / ATK 1000 / DEF 600 (Fiend / Effect) Adds 1 monster with 1500 or less ATK from your Deck to your hand if sent from the field to the Grave. More info: https://yugipedia.com/wiki/Sangan_(anime) |
Silent Angry Clowns (Part 2) |
Turn 8: Yugi Muto Mirror Force TRAP / Normal Trap Destroys all Attack Position monsters the opponent controls if a monster they control attacks. More info: https://yugipedia.com/wiki/Mirror_Force |
Turn 9: Boris Pot of Greed SPELL / Normal Spell Draw 2 cards. More info: https://yugipedia.com/wiki/Pot_of_Greed |
Turn 9: Boris Arcana Force 0 - The Fool LIGHT / Effect Monster / Level 1 / ATK 0 / DEF 0 (Fairy / Effect) 1. Not destroyed in battle. 2. Cannot be changed to Defense Mode outside an effect. 3. You toss a coin if Summoned, then applies 1 effect based on the result. ● Heads: Negates your effects that target it and destroys them. ● Tails: Negates the opponent's effects that target it and destroys them. More info: https://yugipedia.com/wiki/Arcana_Force_0_-_The_Fool |
Turn 10: Seto Kaiba Soul Exchange SPELL / Normal Spell Tributes 1 monster the opponent controls as if you controlled it, but prevents your Battle Phase that turn. More info: https://yugipedia.com/wiki/Polymerization |
Turn 10: Seto Kaiba Luster Dragon #2 (via Soul Exchange) WIND / Normal Monster / Level 6 / ATK 2400 / DEF 1400 (Dragon / Normal) This dragon feeds on emerald. Enchanted by this monster even when attacked, few people live to tell of its beauty. More info: https://yugipedia.com/wiki/Luster_Dragon_2 |
Turn 11: Joey Wheeler Polymerization SPELL / Normal Spell Performs a Fusion Summon of 1 Fusion Monster in your Extra Deck, using monsters from your hand or field as Fusion Material. More info: https://yugipedia.com/wiki/Polymerization |
Turn 11: Joey Wheeler Alligator's Sword Dragon WIND / Fusion Monster / Level 5 / ATK 1700 / DEF 1500 (Dragon / Fusion / Effect) "Baby Dragon" + "Alligator's Sword" Can attack the opponent directly if their only face-up monsters are EARTH, WATER or FIRE monsters. More info: https://yugipedia.com/wiki/Alligator's_Sword_Dragon |
Turn 11: Joey Wheeler Little-Winguard WIND / Effect Monster / Level 4 / ATK 1400 / DEF 1800 (Warrior / Effect) Can change its battle position once per turn at your End Phases. More info: https://yugipedia.com/wiki/Little-Winguard |
Turn 12: Raül Anchor Knight (via its effect) FIRE / Effect Monster / Level 4 / ATK 1500 / DEF 600 (Warrior / Effect) 1. Can revive itself from your Grave to your field face-up in Defense Mode by discarding 1 card if destroyed in battle and sent to the Grave. 2. Can deal the opponent 600 damage up to 3 times per turn by discarding 1 card. More info: https://yugipedia.com/wiki/Anchor_Knight |
Turn 13: Slate Silent Knight DARK / Effect Monster / Level 4 / ATK 1500 / DEF 1000 (Warrior / Effect) 1. Can discard 1 card from your hand to the Grave once per turn. 2. Doubles its ATK at the Damage Step if attacking. Card image: https://inkbunny.net/s/2812300 |
Turn 14: Slate Silent Space SPELL / Normal Spell Activates from your hand at the opponent's turn by banishing itself if "Silent Pain" is in your Grave, then destroys 1 monster the opponent controls. More info: https://yugipedia.com/wiki/Silent_Space |
Turn 14: Yugi Muto Monster Reborn SPELL / Normal Spell Revives 1 monster from either Grave to your field. More info: https://yugipedia.com/wiki/Monster_Reborn |
Turn 14: Yugi Muto Jack's Knight (via Monster Reborn) LIGHT / Normal Monster / Level 5 / ATK 1900 / DEF 1000 (Warrior / Normal) A strong master swordsman. His loyalty is to justice, his duty to protect the weak. More info: https://yugipedia.com/wiki/Beta_The_Magnet_Warrior |
Turn 15: Boris Arcana Force 0 - The Fool LIGHT / Effect Monster / Level 1 / ATK 0 / DEF 0 (Fairy / Effect) 1. Not destroyed in battle. 2. Cannot be changed to Defense Mode outside an effect. 3. You toss a coin if Summoned, then applies 1 effect based on the result. ● Heads: Negates your effects that target it and destroys them. ● Tails: Negates the opponent's effects that target it and destroys them. More info: https://yugipedia.com/wiki/Arcana_Force_0_-_The_Fool |
Turn 15: Seto Kaiba Ring of Destruction TRAP / Normal Trap Destroys 1 face-up monster on the field, then deals its ATK to both player's Life Points. More info: https://yugipedia.com/wiki/Ring_of_Destruction_(anime) |
Silent Angry Clowns (Part 1) |
Turn 1: Boris Fool Clown DARK / Effect Monster / Level 1 / ATK 0 / DEF 0 (Spellcaster / Effect) Sends all cards in your hand to the Grave if Summoned. More info: https://yugipedia.com/wiki/Fool_Clown |
Turn 1: Boris Rough Exploder (via its effect in the Grave) FIRE / Effect Monster / Level 1 / ATK 0 / DEF 0 (Pyro / Effect) Can deal the opponent 500 damage by banishing itself from your Grave if you control a face-up "Fool Clown". More info: https://yugipedia.com/wiki/Fool_Clown |
Turn 1: Boris Rough Exploder (via its effect in the Grave) FIRE / Effect Monster / Level 1 / ATK 0 / DEF 0 (Pyro / Effect) Can deal the opponent 500 damage by banishing itself from your Grave if you control a face-up "Fool Clown". More info: https://yugipedia.com/wiki/Fool_Clown |
Turn 1: Boris Rough Exploder (via its effect in the Grave) FIRE / Effect Monster / Level 1 / ATK 0 / DEF 0 (Pyro / Effect) Can deal the opponent 500 damage by banishing itself from your Grave if you control a face-up "Fool Clown". More info: https://yugipedia.com/wiki/Fool_Clown |
Turn 2: Joey Wheeler Rocket Warrior LIGHT / Effect Monster / Level 4 / ATK 1500 / DEF 1300 (Warrior / Effect) Applies these effects at your Battle Phases. 1. Not destroyed in battle. 2. Makes battle damage you take from attacks involving it 0. 3. Lowers the ATK of a monster it attacks by 500 after damage calculation until the turn ends. More info: https://yugipedia.com/wiki/Rocket_Warrior |
Turn 3: Raül Anchor Knight FIRE / Effect Monster / Level 4 / ATK 1500 / DEF 600 (Warrior / Effect) 1. Can revive itself from your Grave to your field face-up in Defense Mode by discarding 1 card if destroyed in battle and sent to the Grave. 2. Can deal the opponent 600 damage up to 3 times per turn by discarding 1 card. More info: https://yugipedia.com/wiki/Anchor_Knight |
Turn 4: Yugi Muto King's Knight LIGHT / Effect Monster / Level 4 / ATK 1600 / DEF 1400 (Warrior / Effect) Can Special Summon 1 "Jack's Knight" from your Deck to your field if Normal Summoned while you control "Queen's Knight". More info: https://yugipedia.com/wiki/King's_Knight |
Turn 5: Seto Kaiba Vorse Raider DARK / Normal Monster / Level 4 / ATK 1900 / DEF 1200 (Beast-Warrior / Normal) This wicked Beast-Warrior does every horrid thing imaginable, and loves it! His axe bears the marks of his countless victims. More info: https://yugipedia.com/wiki/Vorse_Raider |
Turn 6: Joey Wheeler Jinzo DARK / Effect Monster / Level 6 / ATK 2400 / DEF 1500 (Machine / Effect) Negates Trap Cards and their effects on the field. More info: https://yugipedia.com/wiki/Jinzo |
Turn 7: Yugi Muto Queen's Knight LIGHT / Normal Monster / Level 4 / ATK 1500 / DEF 1600 (Warrior / Normal) This knight catches her opponents off guard, dominating them with swift yet graceful attacks. More info: https://yugipedia.com/wiki/Queen's_Knight |
Turn 7: Yugi Muto Jack's Knight (via King's Knight) LIGHT / Normal Monster / Level 5 / ATK 1900 / DEF 1000 (Warrior / Normal) A strong master swordsman. His loyalty is to justice, his duty to protect the weak. More info: https://yugipedia.com/wiki/Beta_The_Magnet_Warrior |
Turn 8: Slate Silent Knight DARK / Effect Monster / Level 4 / ATK 1500 / DEF 1000 (Warrior / Effect) 1. Can discard 1 card from your hand to the Grave once per turn. 2. Doubles its ATK at the Damage Step if attacking. Card image: https://inkbunny.net/s/2812300 |