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My Yu-Gi-Oh Hybrid Fanfic Season 6 Part 4's Episode Cards

1. Card names in the info are from the time they were released so they may differ from the links below.
Spellbinding Circle (Part 1)
Turn 1: Dartz
Orichalcos Gigas
DARK / Effect Monster / Level 4 / ATK 400 / DEF 1500
(Fiend / Effect)
1. Prevents you from drawing cards. 2. Can be Special Summoned if destroyed, but cannot attack that turn. 3. Gains 500 ATK x the number of times it was Special Summoned this way.

More info: https://yugipedia.com/wiki/Orichalcos_Gigas
Turn 1: Dartz
The Seal of Orichalcos
SPELL / Field Spell
1. Gives all monsters you control 500 ATK. 2. Not destroyed by effects once per turn.
3. Prevents the opponent from attacking the monsters you control with the lowest ATK while you control at least two face-up Attack Position monsters. 4. Destroys all Special Summoned monsters you control at activation. 5. Prevents your Special Summons from the Extra Deck and activating "The Seal of Orichalcos" again that Duel.

More info: https://yugipedia.com/wiki/The_Seal_of_Orichalcos 
Turn 1: Dartz
Orichalcos Mirror
SPELL / Ritual Spell
Ritual Summons "Mirror Knight Calling" from your Deck by Tributing monsters from your hand or field with Levels of 6 or more.

More info: https://yugipedia.com/wiki/Orichalcos_Mirror  
Turn 1: Dartz
Mirror Knight Calling
LIGHT / Ritual Monster / Level 6 / ATK 0 / DEF 0
(partly my best guess)
(Spellcaster / Ritual / Effect)

1. Only Ritual Summoned with "Orichalcos Mirror". 2. Special Summons 4 Level 1 DARK Warrior "Mirror Knight Tokens" with 0 ATK and DEF to your field if Ritual Summoned, then gives those Tokens 1 Shield Counter. 3. Makes the ATK of a "Mirror Knight Token" with a Shield Counter equal to the ATK of a monster it battles until the Damage Step ends.
4. Prevents the destruction of a "Mirror Knight Token" in battle by removing its Shield Counter.

More info: https://yugipedia.com/wiki/Mirror_Knight_Calling 
Turn 1: Dartz
Orichalcos Deuteros
SPELL / Field Spell
1. Activates only if you control "The Seal of Orichalcos". 2. Gains the name and effects of "The Seal of Orichalcos". 3. Can give you 500 Life Points for all monsters you control once per turn. 4. Can destroy an attacking monster the opponent controls by Tributing 1 monster.

More info: https://yugipedia.com/wiki/Orichalcos_Deuteros   
Turn 2: Yugi Muto
Silent Magician LV4
LIGHT / Effect Monster / Level 4 / ATK 1000 / DEF 1000
(Spellcaster / Effect)
1. Gets 1 Spell Counter if the opponent draws a card(s) (max. 5).  2. Gains 500 ATK for all Spell Counters on it. 3. Can Special Summon "Silent Magician LV8" from your hand or Deck to your field at your next Standby Phase by sending itself to the Grave after gaining the 5th Spell Counter.
More info: https://yugipedia.com/wiki/Silent_Magician_LV4 
Turn 3: Dartz
Orichalcos Malevolence
FIRE / Effect Monster / Level 4 / ATK 1500 / DEF 1000
(partly my best guess)
(Fiend / Effect)

Can change 1 Defense Position monster the opponent controls to face-up Attack Position once per turn.
More info: https://yugipedia.com/wiki/Orichalcos_Malevolence 
Turn 4: Yugi Muto
Marshmallon
LIGHT / Effect Monster / Level 3 / ATK 300 / DEF 500
(Fairy / Effect)
1. Not destroyed in battle. 2. Deals 1000 damage to the controller of a monster that attacks it while Set.
More info: https://yugipedia.com/wiki/Marshmallon  
Turn 4: Yugi Muto
Marshmallon Glasses
SPELL / Continuous Spell
Prevents the opponent from attacking monsters you control, except "Marshmallon" in your Monster Zone.

More info: https://yugipedia.com/wiki/Marshmallon_Glasses    
Turn 4: Yugi Muto
Mirror Force
TRAP / Normal Trap
Destroys all Attack Position monsters the opponent controls if a monster they control attacks.

More info: https://yugipedia.com/wiki/Mirror_Force     
Chazz'd Princeton (Part 1)
Turn 1: Chazz Princeton
Ojama Green (via Enchanting Fitting Room)

LIGHT / Normal Monster / Level 2 / ATK 0 / DEF 1000
(Beast / Normal)
He's one of the Ojama Trio. It's said that he butts in by any means necessary. It's also said that when the three are together, something happens.

More info: https://yugipedia.com/wiki/Ojama_Green 
Turn 1: Chazz Princeton
Ojama Black (via Enchanting Fitting Room)

LIGHT / Normal Monster / Level 2 / ATK 0 / DEF 1000
(Beast / Normal)
He's one of the Ojama Trio. It's said that he butts in by any means necessary. It's also said that when the three are together, something happens.

More info: https://yugipedia.com/wiki/Ojama_Black
Turn 1: Chazz Princeton
Ojama Yellow (via Enchanting Fitting Room)

LIGHT / Normal Monster / Level 2 / ATK 0 / DEF 1000
(Beast / Normal)
He's one of the Ojama Trio. It's said that he butts in by any means necessary. It's also said that when the three are together, something happens.

More info: https://yugipedia.com/wiki/Ojama_Yellow
Turn 2: Dartz
Orichalcos Malevolence
FIRE / Effect Monster / Level 4 / ATK 1500 / DEF 1000
(partly my best guess)
(Fiend / Effect)
Can change 1 Defense Position monster the opponent controls to face-up Attack Position once per turn.

More info: https://yugipedia.com/wiki/Orichalcos_Malevolence 
Turn 2: Dartz
The Seal of Orichalcos
SPELL / Field Spell
1. Gives all monsters you control 500 ATK. 2. Not destroyed by effects once per turn.
3. Prevents the opponent from attacking the monsters you control with the lowest ATK while you control at least two face-up Attack Position monsters. 4. Destroys all Special Summoned monsters you control at activation. 5. Prevents your Special Summons from the Extra Deck and activating "The Seal of Orichalcos" again that Duel.

More info: https://yugipedia.com/wiki/The_Seal_of_Orichalcos 
Turn 3: Chazz Princeton
Tribute to the Doomed
SPELL / Normal Spell
Destroys 1 monster on the field by discarding 1 card.

More info: https://yugipedia.com/wiki/Tribute_to_the_Doomed     
Turn 3: Chazz Princeton
V-Tiger Jet

LIGHT / Normal Monster / Level 4 / ATK 1600 / DEF 1800
(Machine / Normal)
This ace fighter is unbeatable in a dogfight. It combines with other monsters to launch an array of encircling attacks.

More info: https://yugipedia.com/wiki/V-Tiger_Jet 
Turn 4: Dartz
Orichalcos Kyutora (via its effect)
DARK / Effect Monster / Level 3 / ATK 500 / DEF 500 (partly my best guess)
(Fiend / Effect)
1. Unable to be Normal Summoned or Set. 2. Can be Special Summoned from your hand to your field by paying 500 Life Points. 3. Makes battle damge you take from battles involving monsters 0. 4. Can Special Summon 1 "Orichalcos Shunoros" from your hand or Deck if destroyed.

More info: https://yugipedia.com/wiki/Orichalcos_Kyutora_(anime)  
Turn 4: Dartz
Orichalcos Gigas
DARK / Effect Monster / Level 4 / ATK 400 / DEF 1500
(Fiend / Effect)
1. Prevents you from drawing cards. 2. Can be Special Summoned if destroyed, but cannot attack that turn. 3. Gains 500 ATK x the number of times it was Special Summoned this way.
More info: https://yugipedia.com/wiki/Orichalcos_Gigas
Turn 4: Dartz
Orichalcos Deuteros
SPELL / Field Spell
1. Activates only if you control "The Seal of Orichalcos". 2. Gains the name and effects of "The Seal of Orichalcos". 3. Can give you 500 Life Points for all monsters you control once per turn. 4. Can destroy an attacking monster the opponent controls by Tributing 1 monster.
More info: https://yugipedia.com/wiki/Orichalcos_Deuteros   
Turn 5: Chazz Princeton
Z-Metal Tank

LIGHT / Effect Monster / Level 4 / ATK 1500 / DEF 1300
(Machine / Union / Effect)
1. Can equip to 1 "X-Head Cannon" or "Y-Dragon Head" you control and give it 600 ATK and DEF or be unequipped and Special Summoned to your field. 2. Destroys itself to prevent the equipped monster's destruction in battle or by effect.
More info: https://yugipedia.com/wiki/Z-Metal_Tank   
Turn 5: Dartz
Orichalcos Shunoros
DARK / Effect Monster / Level 10 / ATK ? / DEF 0
(Machine / Effect)
1. Unable to be Normal Summoned or Set. 2. First Special Summoned by its own effect. 3. Can be Special Summoned from your hand after the Damage Step if a Normal Monster you control is destroyed in battle. 4. Gains 1000 ATK for all monsters the opponent controls. 5. Prevents the destruction of face-up Level 4 Normal Monsters by effects.
More info: https://yugipedia.com/wiki/Orichalcos_Shunoros 
Turn 5: Dartz
Orichalcos Dexia
LIGHT / Effect Monster / Level 4 / ATK 0 / DEF ?
(Fairy / Effect)
1. Only Special Summoned with "Orichalcos Shunoros". 2. Makes its ATK become the ATK or DEF of the other monster based on that monster's battle position +300 until the Damage Step ends. 3. Lowers the ATK of 1 "Orichalcos Shunoros" you control by this card's ATK from the Damage Step.
More info: https://yugipedia.com/wiki/Orichalcos_Dexia  
Turn 5: Dartz
Orichalcos Aristeros
LIGHT / Effect Monster / Level 4 / ATK 0 / DEF ?
(Fairy / Effect)
1. Only Special Summoned with "Orichalcos Shunoros". 2. Cannot be destroyed while you control "Orichalcos Shunoros". 3. Forces attacking monsters the opponent controls to attack it, then makes its DEF the attacking monster's ATK +300 during the Damage Step. 4. Lowers the ATK of 1 "Orichalcos Shunoros" you control by this card's DEF from the Damage Step.
More info: https://yugipedia.com/wiki/Orichalcos_Aristeros   
Turn 5: Dartz
Divine Serpent Geh
DARK / Effect Monster / Level 12 / ATK ? / DEF 0
(Reptile / Effect)
1. Only Special Summoned with its own effect. 2. Can be Special Summoned from your hand to your field by paying half your Life Points if a monster(s) you control is destroyed. 3. Unable to be targeted by effects. 4. Negates the effects of a monster it attacks at the Damage Step, then gains half that monster's original ATK. 5. Can make its ATK become the highest original ATK of all monsters on the field once per battle.
More info: https://yugipedia.com/wiki/Divine_Serpent_Geh    
Turn 6: Dartz
Orichalcos Gigas (via its effect)
DARK / Effect Monster / Level 4 / ATK 400 / DEF 1500
(Fiend / Effect)
1. Prevents you from drawing cards. 2. Can be Special Summoned if destroyed, but cannot attack that turn. 3. Gains 500 ATK x the number of times it was Special Summoned this way.
More info: https://yugipedia.com/wiki/Orichalcos_Gigas
Storming the Field (Part 2)
Turn 10: Adrian Geko
Cloudian - Ghost Fog
WATER / Effect Monster / Level 1 / ATK 0 / DEF 0
(Fiend / Effect)
1. Unable to be Special Summoned. 2. Makes Battle Damage either player takes from battles involving it 0. 3. Gives Fog Counters equal to the Level of a monster that destroys it in battle to among face-up monsters on the field.
More info: https://yugipedia.com/wiki/Cloudian_-_Ghost_Fog 
Turn 11: Seto Kaiba
Kaiser Sea Horse
LIGHT / Effect Monster / Level 4 / ATK 1700 / DEF 1650
(Sea Serpent / Effect)
Can count as 2 Tributes for the Tribute Summon of a LIGHT monster.

More info: https://yugipedia.com/wiki/Kaiser_Sea_Horse  
Turn 12: Adrian Geko
Natural Disaster
TRAP / Continuous Trap
Deals the opponejnt 500 damage if their card(s) is destroyed and sent to the Grave by a "Cloudian" monster's effect.

More info: https://yugipedia.com/wiki/Natural_Disaster      
Turn 14: Adrian Geko
Summon Cloud
SPELL / Continuous Spell
1. Can Special Summon 1 Level 4 or lower "Cloudian" monster from your hand or Grave once per turn at your Main Phase if you control no monsters. 2. Destroys itself if you revive a monster from your Grave to your field this way.
More info: https://yugipedia.com/wiki/Summon_Cloud    
Turn 15: Seto Kaiba
Pitch-Dark Dragon

DARK / Effect Monster / Level 3 / ATK 900 / DEF 600
(Dragon / Union / Effect)
1. Can equip to 1 "Dark Blade" you control and give it 400 ATK and DEF or be unequipped and Special Summoned to your field. 2. Lets the equipped monster deal piercing batttle damage to the oppponent if attacking a monster in Defense Mode. 3. Destroys itself to prevent the equipped monster's destruction in battle or by effect.
More info: https://yugipedia.com/wiki/Pitch-Dark_Dragon    
Turn 16: Adrian Geko
Cloudian - Sheep Cloud (via Summon Cloud)
WATER / Effect Monster / Level 1 / ATK 0 / DEF 0
(Fairy / Effect)
1. Special Summons 2 Level 1 WATER Fairy "Cloudian Tokens" with 0 ATK and DEF to your field in Defense Mode if destroyed in battle and sent to the Grave. 2. Prevents using the Tokens for the Tribute Summon of a non-"Cloudian" monster.
More info: https://yugipedia.com/wiki/Cloudian_-_Sheep_Cloud  
Turn 16: Adrian Geko
Rain Storm
TRAP / Normal Trap
Forces you to lower the ATK of 1 "Cloudian" monster you control, then apply 1 effect below based on the amount lowered.
● 1000 points: Destroys 1 Spell or Trap Card the opponent controls.
● 2000 points: Destroys 2 cards the opponent controls.

More info: https://yugipedia.com/wiki/Rain_Storm       
Turn 17: Seto Kaiba
X-Head Cannon

LIGHT / Normal Monster / Level 4 / ATK 1800 / DEF 1500
(Machine / Normal)
A monster with a mighty cannon barrel, it is able to integrate its attacks. It attacks in many ways by combining and separating with other monsters.

More info: https://yugipedia.com/wiki/X-Head_Cannon  
Turn 18: Adrian Geko
Cloudian - Eye of the Typhoon
WIND / Effect Monster / Level 8 / ATK 3000 / DEF 1000
(Aqua / Effect)
1. Not destroyed in battle. 2. Destroys itself if in face-up Defense Mode. 3. Changes the battle positions of face-up non-"Cloudian" monsters on the field if attacking.
More info: https://yugipedia.com/wiki/Cloudian_-_Eye_of_the_Typhoon   
Turn 18: Seto Kaiba
Ring of Destruction
TRAP / Normal Trap
Activates these effects during the opponent's turn.
1. Destroys 1 face-up monster the opponent controls with ATK less than or equal to their Life Points, then deals you damage equal to that monster's ATK. 2. Deals the opponent the same amount of damag eyou took. 3. Prevents you activating "Ring of Destruction" again that turn.

More info: https://yugipedia.com/wiki/Ring_of_Destruction        
 
Turn 1: Chazz Princeton
Y-Dragon Head

LIGHT / Effect Monster / Level 4 / ATK 1500 / DEF 1600
(Machine / Union / Effect)
1. Can equip to 1 "X-Head Cannon" you control and give it 400 ATK and DEF or be unequipped and Special Summoned to your field. 2. Destroys itself to prevent the equipped monster's destruction in battle or by effect.
More info: https://yugipedia.com/wiki/Y-Dragon_Head    
Turn 1: Chazz Princeton
Enchanting Fitting Room
SPELL / Normal Spell
1. Forces you to pick up the next 4 cards of your Deck by paying 800 Life Points.
2. Special Summons any Level 3 or lower Normal Monsters to your field, then shuffles the rest back into your Deck.

More info: https://yugipedia.com/wiki/Enchanting_Fitting_Room      
Storming the Field (Part 1)
Turn 2: Seto Kaiba
Shadow Spell
TRAP / Continuous Trap
1. Prevents 1 face-up monster the opponent controls from attacking or changing battle positions and lowers its ATK by 700. 2. Destroys itself if that monster leaves the field.
More info: https://yugipedia.com/wiki/Shadow_Spell         
Turn 3: Seto Kaiba
Vorse Raider

DARK / Normal Monster / Level 4 / ATK 1900 / DEF 1200
(Beast-Warrior / Normal)
This wicked Beast-Warrior does every horrid thing imaginable, and loves it! His axe bears the marks of his countless victims.

More info: https://yugipedia.com/wiki/Vorse_Raider   
Turn 3: Seto Kaiba
Shrink
SPELL / Quick-Play Spell
Halves the original ATK of 1 face-up monster on the field until the turn ends.

More info: https://yugipedia.com/wiki/Shrink    
Turn 4: Adrian Geko
Cloudian - Sheep Cloud
WATER / Effect Monster / Level 1 / ATK 0 / DEF 0
(Fairy / Effect)
1. Special Summons 2 Level 1 WATER Fairy "Cloudian Tokens" with 0 ATK and DEF to your field in Defense Mode if destroyed in battle and sent to the Grave. 2. Prevents using the Tokens for the Tribute Summon of a non-"Cloudian" monster.
More info: https://yugipedia.com/wiki/Cloudian_-_Sheep_Cloud  
Turn 5: Seto Kaiba
White Dragon Ritual
SPELL / Ritual Spell
Ritual Summons "Paladin of White Dragon" by Tributing monsters from your hand or field with Levels of 4 or more.

More info: https://yugipedia.com/wiki/White_Dragon_Ritual   
Turn 5: Seto Kaiba
Paladin of White Dragon
LIGHT / Ritual Monster / Level 4 / ATK 1900 / DEF 1200
(Dragon / Ritual / Effect)

1. Can be Ritual Summoned with "White Dragon Ritualr". 2. Destroys any Set monster it attacks when the Damage Step starts. 3. Can Special Summon 1 "Blue-Eyes White Dragon" from your hand or Deck to your field by Tributing itself, but prevents it from attacking that turn.
More info: https://yugipedia.com/wiki/Paladin_of_White_Dragon  
Turn 5: Seto Kaiba
Blue-Eyes White Dragon (via Paladin of White Dragon)

LIGHT / Normal Monster / Level 8 / ATK 3000 / DEF 2500
(Dragon / Normal)
This wicked Beast-Warrior does every horrid thing imaginable, and loves it! His axe bears the marks of his countless victims.

More info: https://yugipedia.com/wiki/Vorse_Raider   
Turn 6: Adrian Geko
Cloudian - Sheep Cloud
WATER / Effect Monster / Level 1 / ATK 0 / DEF 0
(Fairy / Effect)
1. Special Summons 2 Level 1 WATER Fairy "Cloudian Tokens" with 0 ATK and DEF to your field in Defense Mode if destroyed in battle and sent to the Grave. 2. Prevents using the Tokens for the Tribute Summon of a non-"Cloudian" monster.
More info: https://yugipedia.com/wiki/Cloudian_-_Sheep_Cloud  
Turn 7: Seto Kaiba
Pot of Greed
SPELL / Normal Spell
Draw 2 cards.

More info: https://yugipedia.com/wiki/Pot_of_Greed      
Turn 7: Seto Kaiba
Silent Doom
SPELL / Normal Spell
Revives 1 Normal Monster from your Grave to your field face-up in Defense Mode, but prevents it from attacking.

More info: https://yugipedia.com/wiki/Silent_Doom       
Turn 7: Seto Kaiba
Vorse Raider (via Silent Doom)

DARK / Normal Monster / Level 4 / ATK 1900 / DEF 1200
(Beast-Warrior / Normal)
This wicked Beast-Warrior does every horrid thing imaginable, and loves it! His axe bears the marks of his countless victims.

More info: https://yugipedia.com/wiki/Vorse_Raider   
Turn 7: Seto Kaiba
Kaiser Glider
LIGHT / Effect Monster / Level 6 / ATK 2400 / DEF 2200
(Sea Serpent / Effect)
1. Not destroyed in battle by monsters with the same ATK. 2. Returns 1 monster on the field to the hand if destroyed and sent to the Grave.

More info: https://yugipedia.com/wiki/Kaiser_Glider   
Turn 8: Adrian Geko
Cloudian - Nimbusman
WATER / Effect Monster / Level 5 / ATK 1000 / DEF 1000
(Fairy / Effect)
1. Not destroyed in battle. 2. Destroys itself if in face-up Defense Mode. 3. Can be Tribute Summoned with any number of ATER monsters. 4. Gives itself Fog counters for all WATER monsters used in its Tribute Summon. 5. Gains 500 ATK for all Fog Counters on the field.
More info: https://yugipedia.com/wiki/Cloudian_-_Nimbusman   
Volcanic Eruption (Part 3)
Turn 19: Axel Brodie
Volcanic Blaster
FIRE / Effect Monster / Level 3 / ATK 1200 / DEF 600
(Pyro / Effect)
Can place 1 "Volcanic" monster from your Deck on top of your Deck if destroyed in battle and sent to the Grave.

More info: https://yugipedia.com/wiki/Volcanic_Blaster
Turn 20: Joey Wheeler
Roll
of Fate
SPELL / Normal Spell
Forces you to roll a six-sided die, then draw cards equal to the result and banish an equal number of cards from the top of your Deck.

More info: https://yugipedia.com/wiki/Roll_of_Fate       
Turn 20: Joey Wheeler
Release Restraint
SPELL / Normal Spell
Special Summons 1 "Gearfried the Swordmaster" from your hand or Deck to your field by Tributing 1 "Gearfried the Iron Knight".

More info: https://yugipedia.com/wiki/Release_Restraint        
Turn 20: Joey Wheeler
Gearfried the Swordmaster
LIGHT / Effect Monster / Level 7 / ATK 2600 / DEF 2200
(Warrior / Effect)
1. Only Special Summoned with "Release Restraint". 2. Destroys 1 monster the opponent controls if equipped with an Equip Card(s).

More info: https://yugipedia.com/wiki/Gearfried_the_Swordmaster 
Turn 20: Joey Wheeler
Legendary Sword
SPELL / Equip Spell
Gives the equipped Warrior monster 300 ATK and DEF.

More info: https://yugipedia.com/wiki/Legendary_Sword         
Turn 20: Joey Wheeler
Jinzo
DARK / Effect Monster / Level 6 / ATK 2400 / DEF 1500
(Machine / Effect)
Prevents Trap Cards and their effects from activating.

More info: https://yugipedia.com/wiki/Jinzo  
 
Turn 1: Adrian Geko
Cloudian - Poison Cloud
WATER / Effect Monster / Level 3 / ATK 0 / DEF 1000
(Fiend / Effect)
Destroys any monster that destroys it in battle if face-up, then deals the opponent 800 damage.

More info: https://yugipedia.com/wiki/Cloudian_-_Poison_Cloud    
Turn 1: Adrian Geko
Big Summon Cloud
SPELL / Continuous Spell
1. Destroys itself unless you send all cards in your hand to the Grave at your Standby Phases. 2. Can Special Summon 1 "Cloudian" monster from your hand to your field by paying half your Life Points.
More info: https://yugipedia.com/wiki/Big_Summon_Cloud    
Turn 1: Adrian Geko
Cloudian - Eye of the Typhoon (via Big Summon Cloud)
WIND / Effect Monster / Level 8 / ATK 3000 / DEF 1000
(Aqua / Effect)
1. Not destroyed in battle. 2. Destroys itself if in face-up Defense Mode. 3. Changes the battle positions of face-up non-"Cloudian" monsters on the field if attacking.
More info: https://yugipedia.com/wiki/Cloudian_-_Eye_of_the_Typhoon   
Turn 2: Seto Kaiba
Thunder Dragon (via its effect)
LIGHT / Effect Monster / Level 5 / ATK 1600 / DEF 1500
(Thunder / Effect)
Can be discarded from your hand to the Grave to add up to 2 "Thunder Dragon" from your Deck to your hand.

More info: https://yugipedia.com/wiki/Thunder_Dragon    
Turn 2: Seto Kaiba
Polymerization
SPELL / Normal Spell
Performs a Fusion Summon of 1 Fusion Monster in your Extra Deck, using monsters from your hand or field as Fusion Material.

More info: https://yugipedia.com/wiki/Polymerization     
Turn 2: Seto Kaiba
Twin-Headed Thunder Dragon

LIGHT / Fusion Monster / Level 7 / ATK 2800 / DEF 2100
(Thunder / Fusion)
"Thunder Dragon" + "Thunder Dragon"

More info: https://yugipedia.com/wiki/Twin-Headed_Thunder_Dragon     
Volcanic Eruption (Part 2)
Turn 10: Joey Wheeler
Pot of Greed
SPELL / Normal Spell
Draw 2 cards.

More info: https://yugipedia.com/wiki/Pot_of_Greed      
Turn 10: Joey Wheeler
Scapegoat
SPELL / Quick-Play Spell
1. Special Summons 4 Level 1 EARTH Beast-Type "Sheep Tokens" with 0 ATK and DEF in Defense Mode to your field. 2. Prevents you Summoning other monsters that turn or using the Tokens for a Tribute Summon.

More info: https://yugipedia.com/wiki/Scapegoat       
Turn 11: Axel Brodie
Fire Trooper
FIRE / Effect Monster / Level 3 / ATK 1000 / DEF 1000
(Warrior / Effect)
Can deal 1000 damage to the opponent if Summoned by sending itself to the Grave.

More info: https://yugipedia.com/wiki/Fire_Trooper 
Turn 11: Joey Wheeler
Compensation Mediation
TRAP / Normal Trap
Activates these effects if a monster the opponent controls attacks. 1. Forces the opponent to choose 2 cards in their Grave, shuffle it and this card, then set them on their field. 2. Forces you to choose 1 of the 3 Set cards on the opponent's field, then ends the Battle Phase if it is this card. 3. Returns the cards the opponent chose on top of their Deck.
More info: https://yugipedia.com/wiki/Compensation_Mediation          
Turn 13: Joey Wheeler
Silver Dollar
TRAP / Normal Trap
Prevents the destruction of 1 face-up monster you control with 1000 or less ATK being attacked by a monster the opponent controls and makes your Battle Damage from the battle 0.

More info: https://yugipedia.com/wiki/Silver_Dollar           
Turn 14: Joey Wheeler
Time Wizard

LIGHT / Effect Monster / Level 2 / ATK 500 / DEF 400
(Spellcaster / Effect)
Can toss a coin and call it, then either:
1. Destroys all monsters the opponent controls if right. 2. Destroys all monsters you control if wrong, then deals you half their combined ATK to your Life Points.

More info: https://yugipedia.com/wiki/Time_Wizard   
Turn 15: Axel Brodie
Volcanic Slicer
FIRE / Effect Monster / Level 4 / ATK 1800 / DEF 1200
(Pyro / Effect)
Can deal the opponent 500 damage once per turn, but cannot attack that turn.

More info: https://yugipedia.com/wiki/Volcanic_Slicer 
Turn 16: Joey Wheeler
Monster Reborn
SPELL / Normal Spell
Revives 1 monster from either Grave to your field.

More info: https://yugipedia.com/wiki/Monster_Reborn         
Turn 16: Joey Wheeler
Volcanic Doomfire (via Monster Reborn)
FIRE / Effect Monster / Level 8 / ATK 3000 / DEF 1800
(Pyro / Effect)
1. Unable to be Normal Summoned or Set. 2. First Special Summoned from your hand to your field by sending 1 "Tri-Blaze Accelerator" you control to the Grave. 3. Forces all Attack Position monsters the opponent controls to attack it during their Battle Phase.
4. Destroys as many monsters the opponent controls as possible if it destroys a monster they control in battle and sends it to the Grave, then deals them 500 damage per monster destroyed this way.

More info: https://yugipedia.com/wiki/Volcanic_Doomfire  
Turn 17: Axel Brodie
Volcanic Blaster
FIRE / Effect Monster / Level 3 / ATK 1200 / DEF 600
(Pyro / Effect)
Can place 1 "Volcanic" monster from your Deck on top of your Deck if destroyed in battle and sent to the Grave.

More info: https://yugipedia.com/wiki/Volcanic_Blaster
Turn 18: Joey Wheeler
Gearfried the Iron  Knight
EARTH / Effect Monster / Level 4 / ATK 1800 / DEF 1600
(Warrior / Effect)
Destroys any Equip Card(s) equipped to it.

More info: https://yugipedia.com/wiki/Gearfried_the_Iron_Knight  
Volcanic Eruption (Part 1)
Turn 2: Axel Brodie
Firewall
TRAP / Continuous Trap
1. Can block a direct attack from a monster the opponent controls by banishing 1 Pyro monster from your Grave. 2. Destroys itself unless you pay 500 Life Points once per turn at your Standby Phases.
More info: https://yugipedia.com/wiki/Firewall          
Turn 3: Axel Brodie
Volcanic Scattershot (Sent to the Grave via Blaze Accelerator)
FIRE / Effect Monster / Level 2 / ATK 500 / DEF 0
(Pyro / Effect)
1. Deals the opponent 500 damage if sent to the Grave. 2. Can send 2 "Volcanic Scattershot" from your hand or Deck to the Grave, then destroy all monsters the opponent controls if sent to the Grave with a "Blaze Accelerator" card's effect.

More info: https://yugipedia.com/wiki/Volcanic_Scattershot 
Turn 3: Axel Brodie
Volcanic Scattershot (via its effect)
FIRE / Effect Monster / Level 2 / ATK 500 / DEF 0
(Pyro / Effect)
1. Deals the opponent 500 damage if sent to the Grave. 2. Can send 2 "Volcanic Scattershot" from your hand or Deck to the Grave, then destroy all monsters the opponent controls if sent to the Grave with a "Blaze Accelerator" card's effect.
More info: https://yugipedia.com/wiki/Volcanic_Scattershot 
Turn 3: Axel Brodie
Volcanic Scattershot (via its effect)
FIRE / Effect Monster / Level 2 / ATK 500 / DEF 0
(Pyro / Effect)
1. Deals the opponent 500 damage if sent to the Grave. 2. Can send 2 "Volcanic Scattershot" from your hand or Deck to the Grave, then destroy all monsters the opponent controls if sent to the Grave with a "Blaze Accelerator" card's effect.
More info: https://yugipedia.com/wiki/Volcanic_Scattershot 
Turn 4: Joey Wheeler
Panther Warrior
EARTH / Effect Monster / Level 4 / ATK 2000 / DEF 1600
(Beast-Warrior / Effect)
Cannot attack unless you Tribute 1 monster.

More info: https://yugipedia.com/wiki/Panther_Warrior   
Turn 5: Axel Brodie
Tri-Blaze Accelerator
SPELL / Continuous Spell
1. Only activated by sending 1 "Blaze Accelerator" you control to the Grave. 2. Can destroy 1 monster the opponent controls at your Main Phase by sending 1 Pyro monster from your hand to the Grave. 3. Prevents your attacks the turn the effect is used.

More info: https://yugipedia.com/wiki/Tri-Blaze_Accelerator       
Turn 5: Axel Brodie
Volcanic Force

TRAP / Normal Trap
Special Summons 1 "Volcanic Doomfire" from your hand, Deck or Grave by sending 1 "Tri-Blaze Accelerator" you control to the Grave.

More info: https://yugipedia.com/wiki/Volcanic_Force           
Turn 5: Axel Brodie
Volcanic Doomfire (via Volcanic Force)
FIRE / Effect Monster / Level 8 / ATK 3000 / DEF 1800
(Pyro / Effect)
1. Unable to be Normal Summoned or Set. 2. First Special Summoned from your hand to your field by sending 1 "Tri-Blaze Accelerator" you control to the Grave. 3. Forces all Attack Position monsters the opponent controls to attack it during their Battle Phase.
4. Destroys as many monsters the opponent controls as possible if it destroys a monster they control in battle and sends it to the Grave, then deals them 500 damage per monster destroyed this way.

More info: https://yugipedia.com/wiki/Volcanic_Doomfire  
Turn 6: Joey Wheeler
Monster Reborn
SPELL / Normal Spell
Revives 1 monster from either Grave to your field.

More info: https://yugipedia.com/wiki/Monster_Reborn         
Turn 6: Joey Wheeler
Panther Warrior (via Monster Reborn)
EARTH / Effect Monster / Level 4 / ATK 2000 / DEF 1600
(Beast-Warrior / Effect)
Cannot attack unless you Tribute 1 monster.

More info: https://yugipedia.com/wiki/Panther_Warrior   
Turn 6: Joey Wheeler
Maximum Six
EARTH / Effect Monster / Level 6 / ATK 1900 / DEF 1600
(Warrior / Effect)
Forces you to roll a six-sided die if Tribute Summoned, then gains ATK equal to the die result x 200.

More info: https://yugipedia.com/wiki/Maximum_Six   
Turn 7: Axel Brodie
Volcanic Shell
FIRE / Effect Monster / Level 1 / ATK 100 / DEF 0
(Pyro / Effect)
Can add 1 "Volcanic Shell" from your Deck to your hand by paying 500 Life Points if in your Grave.

More info: https://yugipedia.com/wiki/Volcanic_Shell 
Turn 8: Joey Wheeler
Marauding Captain
EARTH / Effect Monster / Level 3 / ATK 1200 / DEF 400
(Warrior / Effect)
1. Prevents the opponent from attacking other Warrior monsters you control. 2. Can Special Summon 1 Level 4 or lower monster from your hand to your field if Normal Summoned.
More info: https://yugipedia.com/wiki/Marauding_Captain    
Turn 9: Axel Brodie
Fire Recovery
SPELL / Normal Spell
Revives 1 FIRE monster from your Grave to your field by sending 1 FIRE monster from your hand to the Grave.

More info: https://yugipedia.com/wiki/Fire_Recovery_(anime)        
Turn 9: Axel Brodie
Volcanic Doomfire (via Fire Recovery)
FIRE / Effect Monster / Level 8 / ATK 3000 / DEF 1800
(Pyro / Effect)
1. Unable to be Normal Summoned or Set. 2. First Special Summoned from your hand to your field by sending 1 "Tri-Blaze Accelerator" you control to the Grave. 3. Forces all Attack Position monsters the opponent controls to attack it during their Battle Phase.
4. Destroys as many monsters the opponent controls as possible if it destroys a monster they control in battle and sends it to the Grave, then deals them 500 damage per monster destroyed this way.

More info: https://yugipedia.com/wiki/Volcanic_Doomfire  
The Warrior Returning Alive (Part 3)
Turn 15: Yugi Muto
Mirror Force

TRAP / Normal Trap
Destroys all Attack Position monsters the opponent controls if a monster they control attacks.

More info: https://yugipedia.com/wiki/Mirror_Force
Turn 15: Gurimo
The Warrior Returning Alive
SPELL / Normal Spell
Rturns 1 Warrior monster from your Grave to your hand.

More info: https://yugipedia.com/wiki/The_Warrior_Returning_Alive        
Turn 15: Gurimo
Elemental Hero Stratos
WIND / Effect Monster / Level 4 / ATK 1800 / DEF 300
(Warrior / Effect)
Can actiate 1 effect below if Normal or Special Summoned.
● Destroys Spell or Trap Cards on the field up to the number of "HERO" monsters you control, other than itself.
● Adds 1 "HERO" monster from your Deck to your hand.

More info: https://yugipedia.com/wiki/Elemental_HERO_Stratos     
Turn 16: Yugi Muto
Magnet Reverse
SPELL / Quick-Play Spell
Special Summons 1 Machine or Rock monster that cannot be Normal Summoned or Set that is banished or in your Grave to your field.

More info: https://yugipedia.com/wiki/Magnet_Reverse         
Turn 16: Yugi Muto
Valkyrion the Magna Warrior (via Magnet Reverse)
EARTH / Effect Monster / Level 8 / ATK 3500 / DEF 3850
(Rock / Effect)
1. Unable to be Normal Summoned or Set. 2. First Special Summoned from your hand to your field by Tributing 1 "Alpha The Magnet Warrior", "Beta The Magnet Warrior", and "Gamma The Magnet Warrior" from your hand or field. 3. Can revive those monsters from you Grave to your field by Tributing itself.
More info: https://yugipedia.com/wiki/Valkyrion_the_Magna_Warrior     
Turn 17: Gurimo
Pot of Greed
SPELL / Normal Spell
Draw 2 cards.

More info: https://yugipedia.com/wiki/Pot_of_Greed      
Turn 17: Gurimo
Marauding Captain
EARTH / Effect Monster / Level 3 / ATK 1200 / DEF 400
(Warrior / Effect)
1. Prevents the opponent from attacking other Warrior monsters you control. 2. Can Special Summon 1 Level 4 or lower monster from your hand to your field if Normal Summoned.
More info: https://yugipedia.com/wiki/Marauding_Captain    
Turn 17: Gurimo
Marauding Captain (via its effect)
EARTH / Effect Monster / Level 3 / ATK 1200 / DEF 400
(Warrior / Effect)
1. Prevents the opponent from attacking other Warrior monsters you control. 2. Can Special Summon 1 Level 4 or lower monster from your hand to your field if Normal Summoned.
More info: https://yugipedia.com/wiki/Marauding_Captain    
Turn 18: Yugi Muto
Beta the Magnet Warrior (via Valkyrion the Magna Warrior)

EARTH / Normal Monster / Level 4 / ATK 1700 / DEF 1600
(Rock / Normal)
Alpha, Beta, and Gamma meld as one to form a powerful monster.

More info: https://yugipedia.com/wiki/Beta_The_Magnet_Warrior  
Turn 18: Yugi Muto
Gamma the Magnet Warrior (via Valkyrion the Magna Warrior)

EARTH / Normal Monster / Level 4 / ATK 1500 / DEF 1800
(Rock / Normal)
Alpha, Beta, and Gamma meld as one to form a powerful monster.

More info: https://yugipedia.com/wiki/Gamma_The_Magnet_Warrior   
Turn 18: Yugi Muto
Alpha the Magnet Warrior (via Valkyrion the Magna Warrior)

EARTH / Normal Monster / Level 4 / ATK 1400 / DEF 1700
(Rock / Normal)
Alpha, Beta, and Gamma meld as one to form a powerful monster.

More info: https://yugipedia.com/wiki/Alpha_The_Magnet_Warrior    
Turn 18: Yugi Muto
Gandora
the Dragon of Destruction
DARK / Effect Monster / Level 8 / ATK 0 / DEF 0
(Dragon / Effect)
1. Unable to be Special Summoned. 2. Can destroy and banish as many cards on the field as possible by paying half your Life Points. 3. Gains 300 ATK for all cards destroyed this way. 4. Sends it self to the Grave once per turn at your End Phase if Normal or Flip Summoned.
More info: https://yugipedia.com/wiki/Gandora_the_Dragon_of_Destruction      
 
Turn 1: Axel Brodie
Blaze Accelerator
SPELL / Continuous Spell
1. Can destroy 1 monster the opponent controls by sending 1 Pyro monster with 500 or less ATK from your hand to the Grave. 2. Prevents your attacks the turn the effect is used.
More info: https://yugipedia.com/wiki/Blaze_Accelerator        
Turn 1: Axel Brodie
Volcanic Slicer
FIRE / Effect Monster / Level 4 / ATK 1800 / DEF 1200
(Pyro / Effect)
Can deal the opponent 500 damage once per turn, but cannot attack that turn.

More info: https://yugipedia.com/wiki/Volcanic_Slicer 
Turn 2: Joey Wheeler
Alligator's Sword

EARTH / Normal Monster / Level 4 / ATK 1500 / DEF 1200
(Beast / Normal)
'ey, dis mighty lissard man can swing his sword so fast, dat it's more dan da speed a sound!

More info: https://yugipedia.com/wiki/Alligator's_Sword    
Turn 2: Joey Wheeler
Graceful Dice
SPELL / Quick-Play Spell
Forces you to roll a six-sided die, then gives all monsters you control ATK and DEF equal to 100 x the die result until the turn ends.

More info: https://yugipedia.com/wiki/Graceful_Dice