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My Yu-Gi-Oh Hybrid Fanfic Season 6 Part 1's Episode Cards

1. Card names in the info are from the time they were released so they may differ from the links below.
A Shocking Reality (Part 2)
Turn 8: Syrus Truesdale
De-Fusion
SPELL / Quick-Play Spell
1. Returns 1 Fusion Monster on the field to the Extra Deck. 2. Revives its Fusion Materials from your Grave to your field if they're in your Grave.

More Info: https://yugipedia.com/wiki/De-Fusion
Turn 8: Zane Truesdale
Cyberdark Horn (via De-Fusion)
DARK / Effect Monster / Level 4 / ATK 800 / DEF 800
(Machine / Effect)
1. Can equip itself with 1 Level 3 or lower Dragon monster from your Grave if Normal Summoned. 2. Gains ATK equal to the equipped monster's original ATK. 3. Deals piercing battle damage to the opponent ifa ttacking a monster in Defense Mode. 4. Prevents its destruction in battle by destroying the equipped monster.
More Info: https://yugipedia.com/wiki/Cyberdark_Horn 
Turn 8: Zane Truesdale
Cyberdark Edge (via De-Fusion)
DARK / Effect Monster / Level 4 / ATK 800 / DEF 800
(Machine / Effect)
1. Can equip itself with 1 Level 3 or lower Dragon monster from your Grave if Normal Summoned. 2. Gains ATK equal to the equipped monster's original ATK. 3. Can attack the opponent directly using half its ATK for damage calculation. 4. Prevents its destruction in battle by destroying the equipped monster.
More Info: https://yugipedia.com/wiki/Cyberdark_Edge  
Turn 8: Zane Truesdale
Cyberdark Keel (via De-Fusion)
DARK / Effect Monster / Level 4 / ATK 800 / DEF 800
(Machine / Effect)
1. Can equip itself with 1 Level 3 or lower Dragon monster from your Grave if Normal Summoned. 2. Gains ATK equal to the equipped monster's original ATK. 3. Deals the opponent 300 damage if it destroys a monster they control in battle. 4. Prevents its destruction in battle by destroying the equipped monster.
More Info: https://yugipedia.com/wiki/Cyberdark_Keel   
Turn 9: Zane Truesdale
Graceful Charity
SPELL / Normal Spell
Draw 3 cards, then discard 2 cards.

More Info: https://yugipedia.com/wiki/Graceful_Charity 
Turn 9: Zane Truesdale
Infernal Dragon
DARK / Effect Monster / Level 4 / ATK 2000 / DEF 0
(Dragon / Effect)
1. Destroys itself once per turn at the End Phase if it attacked. 2. Can revive itself from your Grave to your field if destroyed and sent to the Grave by Tributing 1 monster.
More Info: https://yugipedia.com/wiki/Infernal_Dragon    
Turn 9: Zane Truesdale
Infernal Dragon (via its effect)
DARK / Effect Monster / Level 4 / ATK 2000 / DEF 0
(Dragon / Effect)
1. Destroys itself once per turn at the End Phase if it attacked. 2. Can revive itself from your Grave to your field if destroyed and sent to the Grave by Tributing 1 monster.
More Info: https://yugipedia.com/wiki/Infernal_Dragon    
Turn 10: Syrus Truesdale
Gyroid
WIND / Effect Monster / Level 3 / ATK 1000 / DEF 1000
(Machine / Effect)
Not destroyed in battle the first time it is attacked each turn.

More Info: https://yugipedia.com/wiki/Gyroid     
Turn 11: Zane Truesdale
Overload Fusion
SPELL / Normal Spell
Performs a Fusion Summon of 1 DARK Machine Fusion Monster in your Extra Deck by banishing Fusion Materials from your field or Grave.

More Info: https://yugipedia.com/wiki/Overload_Fusion  
Turn 11: Zane Truesdale
Chimeratech Overdragon
DARK / Fusion Monster / Level 9 / ATK ? / DEF ?
(Machine / Fusion / Effect)
"Cyber Dragon" + 1+ Machine monsters
1. Only Fusion Summoned. 2. Sends all other cards you control to the Grave if Fusion Summoned. 3. Makes its original ATK and DEF 800 x the number of Fusion Materials used in its Fusion Summon. 4. Can attack monsters the opponent controls a number of times each Battle Phase up to the number of Fusion Materials for its Fusion Summon.
More Info: https://yugipedia.com/wiki/Chimeratech_Overdragon     
Turn 13: Syrus Truesdale
Ring of Life
TRAP / Normal Trap
Destroys 1 face-up monster on the field, then gives both players Life Points equal to that monster's DEF.
More Info: https://yugipedia.com/wiki/Ring_of_Life 
Turn 13: Zane Truesdale
Proto-Cyber
Dragon
LIGHT / Effect Monster / Level 3 / ATK 1100 / DEF 600
(Machine / Effect)
Counts as "Cyber Dragon" while on the field.

More Info: https://yugipedia.com/wiki/Proto-Cyber_Dragon     
Turn 14: Syrus Truesdale
Stealthroid

DARK / Effect Monster / Level 4 / ATK 1200 / DEF 0
(Machine / Effect)
Destroys 1 Spell or Trap Card on the field after the Battle Phase ends if you control a "roid" monster when it attacks.

More Info: https://yugipedia.com/wiki/Stealthroid      
Turn 15: Zane Truesdale
Cyber
Dragon (via its effect)
LIGHT / Effect Monster / Level 5 / ATK 2100 / DEF 1600
(Machine / Effect)
Can be Special Summoned from your hand to your field if the opponent controls a monster and you don't.

More Info: https://yugipedia.com/wiki/Cyber_Dragon      
Turn 16: Syrus Truesdale
Cycroid

EARTH / Normal Monster / Level 3 / ATK 800 / DEF 1000
(Machine / Normal)
The most lovable and friendly of all the Vehicroids. It can arm itself with training wheels!

More Info: https://yugipedia.com/wiki/Cycroid       
A Shocking Reality (Part 1)
Turn 4: Syrus Truesdale
Pot of Greed
SPELL / Normal Spell
Draw 2 cards.

More Info: https://yugipedia.com/wiki/Pot_of_Greed
Turn 4: Syrus Truesdale
Vehicroid Connection Zone
SPELL / Normal Spell
1. Performs a Fusion Summon of 1 "Vehicroid" Fusion Monster in your Extra Deck, using monsters from your hand or field as Fusion Material. 2. Prevents the Fusion Monster's destruction by effects or having its effects negated.

More Info: https://yugipedia.com/wiki/Vehicroid_Connection_Zone
Turn 4: Syrus Truesdale
Super Vehicroid - Stealth Union
EARTH / Fusion Monster / Level 9 / ATK 3600 / DEF 3000
(Machine / Fusion / Effect)
"Truckroid" + "Expressroid" + "Drillroid" + "Stealthroid"
1. Can equip 1 face-up non-Machine monster to itself once per turn. 2. Can attack all monsters the opponent controls once each if equipped with a monster this way.
3. Halves its original ATK if attacking. 4. Deals piercing battle damage to the opponent if attacking a monster in Defense Mode.
More Info: https://yugipedia.com/wiki/Super_Vehicroid_-_Stealth_Union
Turn 5: Zane Truesdale
Cyberdark Horn
DARK / Effect Monster / Level 4 / ATK 800 / DEF 800
(Machine / Effect)
1. Can equip itself with 1 Level 3 or lower Dragon monster from your Grave if Normal Summoned. 2. Gains ATK equal to the equipped monster's original ATK. 3. Deals piercing battle damage to the opponent ifa ttacking a monster in Defense Mode. 4. Prevents its destruction in battle by destroying the equipped monster.
More Info: https://yugipedia.com/wiki/Cyberdark_Horn
Turn 5: Syrus Truesdale
Life Force
TRAP / Continuous Trap
Can make battle damage you take 0 by paying 400 Life Points.
More Info: https://yugipedia.com/wiki/Life_Force
Turn 6: Syrus Truesdale
Steamroid

EARTH / Effect Monster / Level 4 / ATK 1800 / DEF 1800
(Machine / Effect)
1. Gains 500 ATK at the Damage Step if attacking a monster the opponent controls.
2. Loses 500 ATK at the Damage Step if attacked by a monster the opponent controls.

More Info: https://yugipedia.com/wiki/Steamroid
Turn 7: Zane Truesdale
Pot of Greed
SPELL / Normal Spell
Draw 2 cards.

More Info: https://yugipedia.com/wiki/Pot_of_Greed
Turn 7: Zane Truesdale
Cyberdark Keel
DARK / Effect Monster / Level 4 / ATK 800 / DEF 800
(Machine / Effect)
1. Can equip itself with 1 Level 3 or lower Dragon monster from your Grave if Normal Summoned. 2. Gains ATK equal to the equipped monster's original ATK. 3. Deals the opponent 300 damage if it destroys a monster they control in battle. 4. Prevents its destruction in battle by destroying the equipped monster.
More Info: https://yugipedia.com/wiki/Cyberdark_Keel
Turn 7: Zane Truesdale
Call of the Haunted
TRAP / Continuous Trap
1. Revives 1 monster from your Grave to your field in Attack Mode. 2. Destroys that monsre if this card leaves the field. 3. Destroys itself if the monster is destroyed.
More Info: https://yugipedia.com/wiki/Call_of_the_Haunted
Turn 8: Zane Truesdale
Cyberdark Edge (via Call of the Haunted)
DARK / Effect Monster / Level 4 / ATK 800 / DEF 800
(Machine / Effect)
1. Can equip itself with 1 Level 3 or lower Dragon monster from your Grave if Normal Summoned. 2. Gains ATK equal to the equipped monster's original ATK. 3. Can attack the opponent directly using half its ATK for damage calculation. 4. Prevents its destruction in battle by destroying the equipped monster.
More Info: https://yugipedia.com/wiki/Cyberdark_Edge
Turn 7: Zane Truesdale
Power Bond
SPELL / Normal Spell
1. Performs a Fusion Summon of 1 Machine Fusion Monster in your Extra Deck by banishing Fusion Materials from your field or Grave. 2. Gives that Fusion Monster ATK equal to its original ATK. 3. Deals you damage equal to the ATK that monster gained at the End Phase.

More Info: https://yugipedia.com/wiki/Power_Bond
Turn 7: Zane Truesdale
Cyberdark
Dragon
DARK / Fusion Monster / Level 8 / ATK 1000 / DEF 1000
(Machine / Fusion / Effect)
"Cyberdark Horn" + "Cyberdark Edge" + "Cyberdark Keel"
1. Only Fusion Summoned. 2. Can equip itself with 1 Dragon monster in your Grave and gain that monster's original ATK if Fusion Summoned. 3. Gains 100 ATK for all monsters in your Grave. 4. Prevents its destruction in battle by destroying the equipped monster.
More Info: https://yugipedia.com/wiki/Cyberdark_Dragon  
Turn 7: Syrus Truesdale
Cyber Repairer
TRAP / Normal Trap
Forces the opponent to draw 1 card, then prevents the destrruction of Machine monsters you control in battle this turn.
More Info: https://yugipedia.com/wiki/Cyber_Repairer
The Masked Beast (Part 5)
Turn 3: Lumis
Mask of Darkness (Set in Defense Mode)
DARK / Effect Monster / Level 2 / ATK 900 / DEF 400
(Fiend / Flip / Effect)
FLIP: Returns 1 Trap Card from your Grave to your hand.

More Info: https://yugipedia.com/wiki/Mask_of_Darkness
Turn 4: Syrus Truesdale
Gyroid
WIND / Effect Monster / Level 3 / ATK 1000 / DEF 1000
(Machine / Effect)
Not destroyed in battle the first time it is attacked each turn.

More Info: https://yugipedia.com/wiki/Gyroid
Turn 4: Syrus Truesdale
Power Bond
SPELL / Normal Spell
1. Performs a Fusion Summon of 1 Machine Fusion Monster in your Extra Deck by banishing Fusion Materials from your field or Grave. 2. Gives that Fusion Monster ATK equal to its original ATK. 3. Deals you damage equal to the ATK that monster gained at the End Phase.
More Info: https://yugipedia.com/wiki/Power_Bond
Turn 4: Syrus Truesdale
Steam Gyroid
EARTH / Fusion Monster / Level 6 / ATK 2200 / DEF 1600
(Machine / Fusion)
"Gyroid" + "Steamroid"

More Info: https://yugipedia.com/wiki/Steam_Gyroid
Turn 5: Lumis
Mask of Restrict
TRAP / Continuous Trap
Prevents both players from Tributing cards.

More Info: https://yugipedia.com/wiki/Mask_of_Restrict
Turn 5: Lumis
Mask of the Accursed
SPELL / Equip Spell
1. Prevents the equipped monster from attacking. 2. Deals 500 damage to that monster's controller once per turn at your Standby Phases.
More Info: https://yugipedia.com/wiki/Mask_of_the_Accursed
Turn 5: Lumis
Mask of the Accursed
SPELL / Equip Spell
1. Prevents the equipped monster from attacking. 2. Deals 500 damage to that monster's controller once per turn at your Standby Phases.
More Info: https://yugipedia.com/wiki/Mask_of_the_Accursed
Turn 6: Syrus Truesdale
Mystical Space Typhoon
SPELL / Quick-Play Spell
Destroys 1 Spell or Trap Card on the field.

More Info: https://yugipedia.com/wiki/Mystical_Space_Typhoon 
 
Turn 1: Zane Truesdale
Cyberdark Edge
DARK / Effect Monster / Level 4 / ATK 800 / DEF 800
(Machine / Effect)
1. Can equip itself with 1 Level 3 or lower Dragon monster from your Grave if Normal Summoned. 2. Gains ATK equal to the equipped monster's original ATK. 3. Can attack the opponent directly using half its ATK for damage calculation. 4. Prevents its destruction in battle by destroying the equipped monster.
More Info: https://yugipedia.com/wiki/Cyberdark_Edge
Turn 2: Syrus Truesdale
Submarineroid

WATER / Effect Monster / Level 4 / ATK 800 / DEF 1800
(Machine / Effect)
1. Can attack the opponent directly using its original ATK. 2. Can change itself to Defense Mode after the Damage Step if it attacked or was attacked.

More Info: https://yugipedia.com/wiki/Submarineroid
Turn 3: Zane Truesdale
Exploder Dragon
EARTH / Effect Monster / Level 3 / ATK 1000 / DEF 0
(Dragon / Effect)
1. Destroys the monster that destroys it in battle and sends it to the Grave. 2. Prevents both players from taking battle damage from attacks involving it.
More Info: https://yugipedia.com/wiki/Exploder_Dragon 
The Masked Beast (Part 4)
Turn 29: Syrus Truesdale
UFOroid

LIGHT / Effect Monster / Level 6 / ATK 1200 / DEF 1200
(Machine / Effect)
Can Special Summon 1 Machine monster with 1500 or less ATK from your Deck to your field face-up in Attack Mode if destroyed in battle and sent to the Grave.
More Info: https://yugipedia.com/wiki/UFOroid 
Turn 29: Umbra
Mask of Impregnability (Activated after being Set)
SPELL / Quick-Play Spell
Prevents the opponent from dealing damage by direct attacks this turn.

More Info: https://yugipedia.com/wiki/Mask_of_Impregnability  
Turn 30: Umbra
Curse of the Masked Beast
SPELL / Ritual Spell
Ritual Summons "The Masked Beast" by Tributing monsters from your hand or field with Levels of 8 or more.

More Info: https://yugipedia.com/wiki/Curse_of_the_Masked_Beast   
Turn 30: Umbra
The Masked Beast

DARK / Ritual Monster / Level 8 / ATK 3200 / DEF 1800
(Fiend / Ritual)
Can be Ritual Summoned with "Curse of the Masked Beast".
More Info: https://yugipedia.com/wiki/The_Masked_Beast
Turn 30: Syrus Truesdale
UFOroid (via its effect)

LIGHT / Effect Monster / Level 6 / ATK 1200 / DEF 1200
(Machine / Effect)
Can Special Summon 1 Machine monster with 1500 or less ATK from your Deck to your field face-up in Attack Mode if destroyed in battle and sent to the Grave.
More Info: https://yugipedia.com/wiki/UFOroid 
Turn 31: Syrus Truesdale
Power Bond
SPELL / Normal Spell
1. Performs a Fusion Summon of 1 Machine Fusion Monster in your Extra Deck by banishing Fusion Materials from your field or Grave. 2. Gives that Fusion Monster ATK equal to its original ATK. 3. Deals you damage equal to the ATK that monster gained at the End Phase.
More Info: https://yugipedia.com/wiki/Power_Bond
Turn 31: Syrus Truesdale
UFOroid Fighter
LIGHT / Fusion Monster / Level 10 / ATK ? / DEF ?
(Machine / Fusion / Effect)
"UFOroid" + 1 Warrior-Type monster
1. Unable to be Fusion Summoned with other monsters. 2. Gets ATK and DEF equal to the combined original ATK and of its Fusion Materials.

More Info: https://yugipedia.com/wiki/UFOroid_Fighter 
Turn 31: Syrus Truesdale
Mirror Damage
TRAP / Normal Trap
1. Equips to a monster you control and negates taking its original ATK to your Life Points by a Spell Card's effect. 2. Destroys the equipped monster if this card is removed from the field.
More Info: https://yugipedia.com/wiki/Mirror_Damage 
 
Turn 1: Syrus Truesdale
Polymerization
SPELL / Normal Spell
Performs a Fusion Summon of 1 Fusion Monster in your Extra Deck, using monsters from your hand or field as Fusion Material.
More Info: https://yugipedia.com/wiki/Polymerization 
Turn 1: Syrus Truesdale
Pair Cycroid
EARTH / Fusion Monster / Level 5 / ATK 1600 / DEF 1200
(Machine / Fusion / Effect)
2 Machine monsters with the same name
Can attack the opponent directly.

More Info: https://yugipedia.com/wiki/Pair_Cycroid  
Turn 1: Lumis
Mask of Weakness
TRAP / Normal Trap
Lowers an attacking monster's ATK by 700 until the turn ends.

More Info: https://yugipedia.com/wiki/Mask_of_Weakness 
Turn 2: Lumis
Melchid the Four-Face Beast

DARK / Normal Monster / Level 4 / ATK 1500 / DEF 1200
(Fiend / Normal)
This monster has four different masks for four different attacks.

More Info: https://yugipedia.com/wiki/Melchid_the_Four-Face_Beast        
Turn 2: Lumis
Mask of Brutality
SPELL / Equip Spell
1. Gives the equipped monster 1000 ATK, but lowers its DEF by 1000. 2. Destroys itself unless you pay 1000 Life Points once per turn at your Standby Phases.
More Info: https://yugipedia.com/wiki/Mask_of_Brutality 
Turn 2: Syrus Truesdale
Cyber Repairer
TRAP / Normal Trap
Forces the opponent to draw 1 card, then prevents the destrruction of Machine monsters you control in battle this turn.
More Info: https://yugipedia.com/wiki/Cyber_Repairer
Turn 3: Syrus Truesdale
Steamroid

EARTH / Effect Monster / Level 4 / ATK 1800 / DEF 1800
(Machine / Effect)
1. Gains 500 ATK at the Damage Step if attacking a monster the opponent controls.
2. Loses 500 ATK at the Damage Step if attacked by a monster the opponent controls.
More Info: https://yugipedia.com/wiki/Steamroid
The Masked Beast (Part 3)
Turn 18: Lumis
Mask of Weakness
TRAP / Normal Trap
Lowers an attacking monster's ATK by 700 until the turn ends.

More Info: https://yugipedia.com/wiki/Mask_of_Weakness 
Turn 19: Syrus Truesdale
Submarineroid

WATER / Effect Monster / Level 4 / ATK 800 / DEF 1800
(Machine / Effect)
1. Can attack the opponent directly using its original ATK. 2. Can change itself to Defense Mode after the Damage Step if it attacked or was attacked.
More Info: https://yugipedia.com/wiki/Submarineroid
Turn 22: Syrus Truesdale
Truckroid

EARTH / Effect Monster / Level 4 / ATK 1000 / DEF 2000
(Machine / Effect)
1. Equips a monster the opponent controls it destroys in battle and sends to the Grave.
2. Gains ATK equal to the combined ATK of monsters equipped to it this way.
More Info: https://yugipedia.com/wiki/Truckroid 
Turn 23: Syrus Truesdale
No Entry!!
TRAP / Normal Trap
Changes all Attack Position monsters on the field to Defense Mode.
More Info: https://yugipedia.com/wiki/No_Entry
Turn 24: Syrus Truesdale
Shield Crush

SPELL / Normal Spell
Destroys 1 Defense Position monster on the field.
More Info: https://yugipedia.com/wiki/Shield_Crush  
Turn 24: Lumis
The Mask of Remnants (via Masked Beast Des Gardius)
SPELL / Normal Spell
1. Shuffles into the Deck if activated normally. 2. Equips to a monster the opponent controls and gives you control of it if activated with "Masked Beast Des Gardius".
More Info: https://yugipedia.com/wiki/The_Mask_of_Remnants
Turn 25: Syrus Truesdale
Mystical Space Typhoon
SPELL / Quick-Play Spell
Destroys 1 Spell or Trap Card on the field.

More Info: https://yugipedia.com/wiki/Mystical_Space_Typhoon 
Turn 25: Syrus Truesdale
Drillroid

EARTH / Effect Monster / Level 4 / ATK 1600 / DEF 1600
(Machine / Effect)
Destroys any Defense Poisiton monster it attacks before damage calculation starts.

More Info: https://yugipedia.com/wiki/Drillroid  
Turn 26: Umbra
Masked Sorcerer
DARK / Effect Monster / Level 4 / ATK 900 / DEF 1400
(Spellcaster / Effect)
Forces you to draw 1 card if it deals Battle Damage to the opponent.
More Info: https://yugipedia.com/wiki/Masked_Sorcerer  
Turn 27: Syrus Truesdale
Ring of Life
TRAP / Normal Trap
Destroys 1 face-up monster on the field, then gives both players Life Points equal to that monster's DEF.
More Info: https://yugipedia.com/wiki/Ring_of_Life 
Turn 27: Syrus Truesdale
Jetroid

WIND / Effect Monster / Level 4 / ATK 1200 / DEF 1800
(Machine / Effect)
Lets you activate Trap Card(s) from your hand if attacked by 1 monster the opponent controls.

More Info: https://yugipedia.com/wiki/Jetroid   
The Masked Beast (Part 2)
Turn 10: Lumis
Mask of Darkness (Set in Defense Mode)
DARK / Effect Monster / Level 2 / ATK 900 / DEF 400
(Fiend / Flip / Effect)
FLIP: Returns 1 Trap Card from your Grave to your hand.

More Info: https://yugipedia.com/wiki/Mask_of_Darkness
Turn 11: Jesse Anderson
Crystal Beast Cobalt Eagle

WIND / Effect Monster / Level 4 / ATK 1400 / DEF 800
(Winged Beast / Effect)
1. Can place 1 "Crystal Beast" card you control on top of your Deck once per turn. 2. Can be placed face-up in your Spell & Trap Zone as a Continuous Spell if destroyed while in a Monster Zone.

More Info: https://yugipedia.com/wiki/Crystal_Beast_Cobalt_Eagle    
Turn 12: Syrus Truesdale
Pot of Greed
SPELL / Normal Spell
Draw 2 cards.

More Info: https://yugipedia.com/wiki/Pot_of_Greed
Turn 12: Syrus Truesdale
Expressroid

EARTH / Effect Monster / Level 4 / ATK 400 / DEF 1600
(Machine / Effect)
Can return 2 "roid" monsters from your Grave to your hand, except "Expressroid" if Summoned.

More Info: https://yugipedia.com/wiki/Expressroid    
Turn 13: Lumis
Grand Tiki Elder

DARK / Normal Monster / Level 4 / ATK 1500 / DEF 800
(Fiend / Normal)
A masked monster that wields the most deadly of curses.

More Info: https://yugipedia.com/wiki/Grand_Tiki_Elder         
Turn 13: Lumis
Mask of Brutality
SPELL / Equip Spell
1. Gives the equipped monster 1000 ATK, but lowers its DEF by 1000. 2. Destroys itself unless you pay 1000 Life Points once per turn at your Standby Phases.
More Info: https://yugipedia.com/wiki/Mask_of_Brutality 
Turn 13: Lumis
Masked Doll
SPELL / Continuous Spell
Prevents you from having to pay Life Points to keep cards in play.

More Info: https://yugipedia.com/wiki/Masked_Doll  
Turn 14: Jesse Anderson
Crystal Beast Amber Mammoth

WIND / Effect Monster / Level 4 / ATK 1700 / DEF 1600
(Beast / Effect)
1. Can force an attack on 1 other "Crystal Beast" monster you control to itself. 2. Can be placed face-up in your Spell & Trap Zone as a Continuous Spell if destroyed while in a Monster Zone.
More Info: https://yugipedia.com/wiki/Crystal_Beast_Amber_Mammoth     
Turn 14: Jesse Anderson
Rare Value
SPELL / Normal Spell
1. Forces the opponent to choose 1 "Crystal Beast" monster in your Spell & Trap Zone if you control 2 or more of them there. 2. Forces you to send the chosen card to the Grave, then Draw 2 cards.

More Info: https://yugipedia.com/wiki/Rare_Value
Turn 15: Syrus Truesdale
Gyroid
WIND / Effect Monster / Level 3 / ATK 1000 / DEF 1000
(Machine / Effect)
Not destroyed in battle the first time it is attacked each turn.

More Info: https://yugipedia.com/wiki/Gyroid
Turn 16: Jesse Anderson
Crystal Flash (Activated after being Set)
SPELL / Quick-Play Spell
Forces you to place 1 "Crystal Beast" monster from your hand to your Spell & Trap Zone face-up as a Continuous Spell to make battle damage you take from a "Crystal Beast" monster you control 0.
More Info: https://yugipedia.com/wiki/Crystal_Flash
Turn 17: Umbra
Rogue Doll

LIGHT / Normal Monster / Level 4 / ATK 1600 / DEF 1000
(Spellcaster / Normal)
A deadly doll gifted with mystical power, it is particularly powerful when attacking against dark forces.

More Info: https://yugipedia.com/wiki/Rogue_Doll          
Turn 18: Jesse Anderson
Crystal Beacon
SPELL / Normal Spell
Special Summons
1 "Crystal Beast" monster from your Deck to your field if you control at least 2 "Crystal Beast" monsters in your Spell & Trap Zone.
More Info: https://yugipedia.com/wiki/Crystal_Beacon
Turn 18: Jesse Anderson
Crystal Beast Amber Mammoth (via Crystal Beacon)

WIND / Effect Monster / Level 4 / ATK 1700 / DEF 1600
(Beast / Effect)
1. Can force an attack on 1 other "Crystal Beast" monster you control to itself. 2. Can be placed face-up in your Spell & Trap Zone as a Continuous Spell if destroyed while in a Monster Zone.
More Info: https://yugipedia.com/wiki/Crystal_Beast_Amber_Mammoth     
Turn 18: Jesse Anderson
Crystal Release
SPELL / Equip Spell
1. Gives
1 "Crystal Beast" monster on the field 800 ATK. 2. Can place 1 "Crystal Beast" monster from your Deck to your Spell & Trap Zone face-up as a Continuous Spell if sent from the field to the Grave.
More Info: https://yugipedia.com/wiki/Crystal_Release 
Turn 18: Jesse Anderson
M Force
SPELL / Quick-Play Spell
Gives 1 face-up "Crystal Beast" monster on the field 500 ATK and piercing battle damage to the opponent if attacking a monster in Defense Mode.
More Info: https://yugipedia.com/wiki/M_Force
The Masked Beast (Part 1)
Turn 3: Jesse Anderson
Crystal Beast Sapphire Pegasus

WIND / Effect Monster / Level 4 / ATK 1800 / DEF 1200
(Beast / Effect)
1. Can place 1 "Crystal Beast" monster from your hand, Deck or Grave face-up as a Continuous Spell if Summoned. 2. Can be placed face-up in your Spell & Trap Zone as a Continuous Spell if destroyed while in a Monster Zone.
More Info: https://yugipedia.com/wiki/Crystal_Beast_Sapphire_Pegasus      
Turn 4: Syrus Truesdale
Steamroid

EARTH / Effect Monster / Level 4 / ATK 1800 / DEF 1800
(Machine / Effect)
1. Gains 500 ATK at the Damage Step if attacking a monster the opponent controls.
2. Loses 500 ATK at the Damage Step if attacked by a monster the opponent controls.
More Info: https://yugipedia.com/wiki/Steamroid
Turn 5: Lumis
Mask of the Accursed
SPELL / Equip Spell
1. Prevents the equipped monster from attacking. 2. Deals 500 damage to that monster's controller once per turn at your Standby Phases.
More Info: https://yugipedia.com/wiki/Mask_of_the_Accursed
Turn 6: Umbra
Shining Abyss

LIGHT / Normal Monster / Level 4 / ATK 1600 / DEF 1800
(Fairy / Normal)
This monster employs the powers of both Light and Darkness.

More Info: https://yugipedia.com/wiki/Shining_Abyss           
Turn 6: Syrus Truesdale
Magic Cylinder
TRAP / Normal Trap
Blocks an attack from 1 monster the opponent controls, then deals them damage equal to their monster's ATK.
More Info: https://yugipedia.com/wiki/Magic_Cylinder
Turn 6: Syrus Truesdale
Supercharge
TRAP / Normal Trap
Lets you draw 2 cards if a monster the opponent controls attacks and the only monsters you control are Machine-Type "roid" monsters.
More Info: https://yugipedia.com/wiki/Supercharge 
Turn 7: Jesse Anderson
Crystal Beast Topaz Tiger

EARTH / Effect Monster / Level 4 / ATK 1600 / DEF 1000
(Beast / Effect)
1. Gains 400 ATK at the Damage Step if attacking a monster the opponent controls in a Monster Zone. 2. Can be placed face-up in your Spell & Trap Zone as a Continuous Spell if destroyed while in a Monster Zone.
More Info: https://yugipedia.com/wiki/Crystal_Beast_Topaz_Tiger       
Turn 7: Lumis
Mask of Weakness
TRAP / Normal Trap
Lowers an attacking monster's ATK by 700 until the turn ends.

More Info: https://yugipedia.com/wiki/Mask_of_Weakness 
Turn 7: Jesse Anderson
Ancient City - Rainbow Ruins
SPELL / Field Spell
Applies these effects based on the number of "Crystal Beast" cards in your Spell & Trap Zone.
● 1+: Not destroyed by effects.
● 2+: Can halve the battle daamge you take during either player's turn once per turn.
● 3+: Can negate an activated Spell or Trap Card and destroy it byu sending 1 "Crystal Beast" monster you control to the Grave.
● 4+: Lets you draw 1 card once per turn at your Main Phase.
● 5: Can Special Summon 1 "Crystal Beast" card from your Spell & Trap Zone to your field once per turn at your Main Phase.

More Info: https://yugipedia.com/wiki/Ancient_City_-_Rainbow_Ruins  
Turn 8: Syrus Truesdale
Vehicroid Connection Zone
SPELL / Normal Spell
1. Performs a Fusion Summon of 1 "Vehicroid" Fusion Monster in your Extra Deck, using monsters from your hand or field as Fusion Material. 2. Prevents the Fusion Monster's destruction by effects or having its effects negated.
More Info: https://yugipedia.com/wiki/Vehicroid_Connection_Zone
Turn 8: Syrus Truesdale
Super Vehicroid Jumbo Drill
EARTH / Fusion Monster / Level 8 / ATK 3000 / DEF 2000
(Machine / Fusion / Effect)
"Steamroid" + "Drillroid" + "Submarineroid"
1. Unable to be Fusion Summoned with other monsters. 2. Deals piercing battle damage to the opponent if attacking a monster in Defense Mode.
More Info: https://yugipedia.com/wiki/Super_Vehicroid_Jumbo_Drill 
Turn 8: Syrus Truesdale
Limiter Removal
SPELL / Quick-Play Spell
Doubles the ATK of all Machine monsters you control until the turn ends, but destroys them at the End Phase.
More Info: https://yugipedia.com/wiki/Limiter_Removal  
Turn 8: Umbra
Mirror Force
TRAP / Normal Trap
Destroys
all Attack Position monsters the opponent controls if a monster they control attacks.
More Info: https://yugipedia.com/wiki/Mirror_Force
Turn 9: Lumis
Mask of Dispel
SPELL / Continuous Spell
1. Forces you to select 1 Spell Card on the field. 2. Deals 500 damage to that card's controller at your Stnadby Phases. 3. Destroys itself if the Spell Card leaves the field.
More Info: https://yugipedia.com/wiki/Mask_of_Dispel 
Turn 10: Umbra
Masqerade
SPELL / Normal Spell
Gives you control of 1 monster your partner controls that is wearing a mask until the turn ends.

More Info: https://yugipedia.com/wiki/Masquerade   
Turn 10: Umbra
Masked Beast Des Gardius

DARK / Effect Monster / Level 8 / ATK 3300 / DEF 2500
(Fiend / Effect)
1. Unable to be Normal Summoned or Set. 2. First Special Summoned from your hand to your field by Tributing 2 monsters, including "Grand Tiki Elder" or "Melchid the Four-Face Beast". 3. Equips 1 "The Mask of Remnants" to 1 face-up monster the opponent controls if sent from the field to the Grave.

More Info: https://yugipedia.com/wiki/Masked_Beast_Des_Gardius
Malevolent Catastrophe
Turn 1: Lumis
Melchid the Four-Face Beast

DARK / Normal Monster / Level 4 / ATK 1500 / DEF 1200
(Fiend / Normal)
This monster has four different masks for four different attacks.

More Info: https://yugipedia.com/wiki/Melchid_the_Four-Face_Beast        
Turn 2: Umbra
Curse of the Masked Beast
SPELL / Ritual Spell
Ritual Summons "The Masked Beast" by Tributing monsters from your hand or field with Levels of 8 or more.

More Info: https://yugipedia.com/wiki/Curse_of_the_Masked_Beast   
Turn 2: Umbra
The Masked Beast

DARK / Ritual Monster / Level 8 / ATK 3200 / DEF 1800
(Fiend / Ritual)
Can be Ritual Summoned with "Curse of the Masked Beast".
More Info: https://yugipedia.com/wiki/The_Masked_Beast