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My Yu-Gi-Oh Hybrid Fanfic Season 5 Part 4's Episode Cards
1. Some card names below are written differently than how the URL below their info indicates due to how they were written on the card at the time the fanfic was written. |
My Valentine
(Part 1) Card Type(s) Played: Normal Monster | Effect Monster | Spell Card | Trap Card |
~Mai Valentine~ White Night Harpie Lady 1 DARK | Winged Beast | Level 4 | ATK 1300 | DEF 1400 This card's name is always treated as "Harpie Lady". While this card is face up on the field, all WIND monsters gain 300 ATK and DEF. In addition, if this card is Special Summoned, draw 1 card. (Common) More Info: Coming Soon! Notes: Card is exclusive to the fanfic. |
~Mai Valentine~ Rising Air Current Field Spell All WIND monsters gain 500 ATK and lose 400 DEF. (Common) More Info: https://yugipedia.com/wiki/Rising_Air_Current Notes: None |
~Yugi Muto~ Pot of Greed Normal Spell Draw 2 cards. (Common) More info: https://yugipedia.com/wiki/Pot_of_Greed Notes: None |
~Yugi Muto~ Watapon LIGHT | Fairy | Level 1 | ATK 200 | DEF 300 If this card is added from your Deck to your hand by a card effect: You can Special Summon this card. (Common) More Info: https://yugipedia.com/wiki/Watapon Notes: 1. Card was Special Summoned by its effect. 2. In the original Yu-Gi-Oh anime, it could be Card was Special Summoned by its effect whether drawn from the Deck or added from the Deck to the hand. |
~Yugi Muto~ Summoned Skull DARK | Fiend | Level 6 | ATK 2500 | DEF 1200 A fiend with dark powers for confusing the enemy. Among the Fiend-Type monsters, this monster boasts considerable force. (This card is always treated as an "Archfiend" card.) (Common) More info: https://yugipedia.com/wiki/Summoned_Skull Notes: None |
~Mai Valentine~ Hysteric Party Continuous Trap Activate this card by discarding 1 card; Special Summon as many copies of "Harpie Lady" as possible from your GY. When this face-up card leaves the field, destroy those monsters. (Common) More Info: https://yugipedia.com/wiki/Hysteric_Party Notes: None |
~Mai Valentine~ White Night Harpie Lady 1 DARK | Winged Beast | Level 4 | ATK 1300 | DEF 1400 This card's name is always treated as "Harpie Lady". While this card is face up on the field, all WIND monsters gain 300 ATK and DEF. In addition, if this card is Special Summoned, draw 1 card. (Common) More Info: Coming Soon! Notes: Card is exclusive to the fanfic and was Special Summoned with "Hysteric Party". |
~Mai Valentine~ White Night Roc DARK | Winged Beast | Level 6 | ATK 2400 | DEF 1400 If this card is discarded from your hand and sent to the Graveyard, add it to your Deck and shuffle the Deck. This card can attack your opponent directly if they control 1 monster with higher ATK than this card and 2 or more Set Spell or Trap Cards. (Common) More Info: Coming Soon! Notes: Card is exclusive to the fanfic. |
~Yugi Muto~ Silent Swordsman LV3 LIGHT | Warrior | Level 3 | ATK 1000 | DEF 1000 Negate your opponent's Spell effects that target this card. During your Standby Phase: You can send this face-up card to the Graveyard; Special Summon 1 "Silent Swordsman LV5" from your hand or Deck. You cannot activate this effect the turn this card is Summoned or flipped face-up. (Common) More Info: https://yugipedia.com/wiki/Silent_Swordsman_LV3 Notes: In the original Yu-Gi-Oh anime: 1. Its original ATK was 2500. 2. It was Level 4. 3. It appeared by the effect of "Silent Swordsman". |
~Mai Valentine~ Premature Burial Equip Spell Activate this card by paying 800 LP, then target 1 monster in your Graveyard; Special Summon that target in Attack Position and equip it with this card. When this card is destroyed, destroy the equipped monster. (Common) More info: https://yugipedia.com/wiki/Premature_Burial Notes: In the dubbed original Yu-Gi-Oh anime, it was called "Magic Burial" for a while. |
~Mai Valentine~ White Night Roc DARK | Winged Beast | Level 6 | ATK 2400 | DEF 1400 If this card is discarded from your hand and sent to the Graveyard, add it to your Deck and shuffle the Deck. This card can attack your opponent directly if they control 1 monster with higher ATK than this card and 2 or more Set Spell or Trap Cards. (Common) More Info: Coming Soon! Notes: Card is exclusive to the fanfic and was Special Summoned with "Premature Burial". |
~Mai Valentine~ Sonic Duck WIND | Winged Beast | Level 4 | ATK 1700 | DEF 700 A duck which can walk at a sonic speed. Sometimes, he cannot deal with his incredible pace and loses control. (Common) More Info: https://yugipedia.com/wiki/Sonic_Duck Notes: In the GX anime, it was also a Duel Spirit that could carry people. |
~Yugi Muto~ Soul Shield Normal Trap Pay half your Life Points. Negate the destruction of a monster by battle, and end the Battle Phase. (Common) More Info: https://yugipedia.com/wiki/Soul_Shield Notes: 1. Card is exclusive to the anime and fanfic. 2. In the fanfic episode, it could work any time the opponent attacked with a monster. |
~Yugi Muto~ Turn Jump Quick-Play Spell Activate only during the Battle Phase. Each player passes their turn without playing for 3 of their turns. (Also, they cannot draw during the Draw Phase.) Resume play from the Battle Phase 6 turns after activation. (Common) More Info: https://yugipedia.com/wiki/Turn_Jump Notes: Card is exclusive to the anime and fanfic. |
~Yugi Muto~ Silent Swordsman LV5 LIGHT | Warrior | Level 5 | ATK 2300 | DEF 1000 Unaffected by your opponent's Spell effects. During your next Standby Phase after this card inflicts battle damage to your opponent by a direct attack: You can send this face-up card to the Graveyard; Special Summon 1 "Silent Swordsman LV7" from your hand or Deck. (Common) More Info: https://yugipedia.com/wiki/Silent_Swordsman_LV5 Notes: In the original Yu-Gi-Oh anime, it had 3500 ATK and appeared using Silent Swordsman's effect. |
~Yugi Muto~ Valkyrion the Magna Warrior EARTH | Rock | Level 8 | ATK 3500 | DEF 3850 Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by Tributing 1 "Alpha The Magnet Warrior", "Beta The Magnet Warrior", and "Gamma The Magnet Warrior" from your hand and/or field. You can Tribute this card, then target 1 "Alpha The Magnet Warrior", "Beta The Magnet Warrior", and "Gamma The Magnet Warrior" in your GY; Special Summon them. (Common) More info: https://yugipedia.com/wiki/Valkyrion_the_Magna_Warrior Notes: In the original Yu-Gi-Oh anime, it was treated as a Fusion Monster for a while. |
~Mai Valentine~ Silpheed WIND | Fairy | Level 4 | ATK 1700 | DEF 700 This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing from play 1 WIND monster in your Graveyard. When this card is destroyed as a result of battle and sent to the Graveyard, your opponent discards 1 random card from their hand. (Common) More Info: https://yugipedia.com/wiki/Silpheed Notes: None |
~Mai Valentine~ Birdface WIND | Winged Beast | Level 4 | ATK 1600 | DEF 1600 When this card is destroyed by battle and sent to the GY: You can add 1 "Harpie Lady" from your Deck to your hand. (Common) More Info: https://yugipedia.com/wiki/Birdface Notes: None |
~Yugi Muto~ Card of Sanctity Normal Spell Banish all other cards you control and in your hand (min.1 from each); draw until you have 2 cards in your hand. (Common) More Info: https://yugipedia.com/wiki/Card_of_Sanctity Notes: In the original Yu-Gi-Oh anime, it forced both players to draw cards from their Decks until they had 6 cards in their hands. |
Blue-Ice White
Dragon (Part 3) Card Type(s) Played: Normal Monster | Effect Monster | Spell Card | Trap Card |
~Yugi Muto~ Mirror Force Normal Trap When an opponent's monster declares an attack: Destroy all your opponent's Attack Position monsters. (Common) More info: https://yugipedia.com/wiki/Mirror_Force Notes: In season 1 of the original Yu-Gi-Oh anime, it deducted the difference in ATK points between the attacking monster's ATK and the ATKs of the owner's other monster(s) from their Life Points. |
~Seto Kaiba~ White Night Vorse Raider DARK | Beast-Warrior | Level 4 | ATK 1900 | DEF 1200 This card cannot be destroyed by battle. (Common) More Info: Coming Soon! Notes: Card is exclusive to the fanfic. |
~Yugi Muto~ Turn Jump Quick-Play Spell Activate only during the Battle Phase. Each player passes their turn without playing for 3 of their turns. (Also, they cannot draw during the Draw Phase.) Resume play from the Battle Phase 6 turns after activation. (Common) More Info: https://yugipedia.com/wiki/Turn_Jump Notes: Card is exclusive to the anime and fanfic. |
~Yugi Muto~ Silent Swordsman LV3 LIGHT | Warrior | Level 3 | ATK 1000 | DEF 1000 Negate your opponent's Spell effects that target this card. During your Standby Phase: You can send this face-up card to the Graveyard; Special Summon 1 "Silent Swordsman LV5" from your hand or Deck. You cannot activate this effect the turn this card is Summoned or flipped face-up. (Common) More Info: https://yugipedia.com/wiki/Silent_Swordsman_LV3 Notes: In the original Yu-Gi-Oh anime: 1. Its original ATK was 2500. 2. It was Level 4. 3. It appeared by the effect of "Silent Swordsman". |
~Seto Kaiba~ White Night Imp DARK | Reptile | Level 4 | ATK 1600 | DEF 1800 FLIP: Return 1 card from your Graveyard to your Deck. Then shuffle the Deck. When this card attacks, your opponent cannot activate Spell or Trap Cards during the Damage Step. More Info: Coming Soon! Notes: Card is exclusive to the anime and fanfic. |
~Yugi Muto~ Catapult Turtle WATER | Aqua | Level 5 | ATK 1000 | DEF 2000 Once per turn: You can Tribute 1 monster; inflict damage to your opponent equal to half the Tributed monster's ATK on the field. (Common) More Info: https://yugipedia.com/wiki/Catapult_Turtle Notes: During Season 1 of the original Yu-Gi-Oh anime, it could destroy walls and fortresses and dealt half the Tributed monster's ATK to the player that Tributed the monster. |
~Seto Kaiba~ White Night Familiar Knight DARK | Warrior | Level 4 | ATK 1200 | DEF 1400 When this card is destroyed by battle and sent to the Graveyard, both players can Special Summon 1 Level 4 monster from their hand. If you Special Summon a monster with the same type as this card by this effect, draw 1 card. (Common) More Info: Coming Soon! Notes: Card is exclusive to the anime and fanfic. |
~Seto Kaiba~ White Night Glider DARK | Dragon | Level 6 | ATK 2400 | DEF 2200 This card cannot be destroyed by battle with a monster whose ATK is equal to this card's. When this card is destroyed by battle, return 1 monster on the field to its owner's hand. (Common) More Info: Coming Soon! Notes: Card is exclusive to the anime and fanfic. |
~Seto Kaiba~ Monster Reborn Normal Spell Target 1 monster in either GY; Special Summon it. (Common) More info: https://yugipedia.com/wiki/Monster_Reborn Notes: In the dubbed original Yu-Gi-Oh anime, it was called "Reborn the Monster" during Season 1. |
~Seto Kaiba~ White Night Blue-Eyes LIGHT | Dragon | Level 8 | ATK 3000 | DEF 2500 This card cannot be destroyed by battle. (Common) More Info: Notes: Card is exclusive to the fanfic and was Special Summoned with "Monster Reborn". |
Blue-Ice White
Dragon (Part 2) Card Type(s) Played: Normal Monster | Effect Monster | Spell Card | Trap Card |
~Yugi Muto~ Card of Sanctity Normal Spell Banish all other cards you control and in your hand (min.1 from each); draw until you have 2 cards in your hand. (Common) More Info: https://yugipedia.com/wiki/Card_of_Sanctity Notes: In the original Yu-Gi-Oh anime, it forced both players to draw cards from their Decks until they had 6 cards in their hands. |
~Yugi Muto~ Watapon LIGHT | Fairy | Level 1 | ATK 200 | DEF 300 If this card is added from your Deck to your hand by a card effect: You can Special Summon this card. (Common) More Info: https://yugipedia.com/wiki/Watapon Notes: 1. Card was Special Summoned by its effect. 2. In the original Yu-Gi-Oh anime, it could be Card was Special Summoned by its effect whether drawn from the Deck or added from the Deck to the hand. |
~Yugi Muto~ Valkyrion the Magna Warrior EARTH | Rock | Level 8 | ATK 3500 | DEF 3850 Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by Tributing 1 "Alpha The Magnet Warrior", "Beta The Magnet Warrior", and "Gamma The Magnet Warrior" from your hand and/or field. You can Tribute this card, then target 1 "Alpha The Magnet Warrior", "Beta The Magnet Warrior", and "Gamma The Magnet Warrior" in your GY; Special Summon them. (Common) More info: https://yugipedia.com/wiki/Valkyrion_the_Magna_Warrior Notes: In the original Yu-Gi-Oh anime, it was treated as a Fusion Monster for a while. |
~Seto Kaiba~ White Night Head LIGHT | Machine-Type Union | Level 4 | ATK 1500 | DEF 1600 Once per turn, you can equip this card to an "X-Head Cannon" you control as an Equip Spell Card. When equipped this way, the equipped monster gains 400 ATK. OR unequip this card and Special Summon it in face up Attack Position. If the equipped monster would be destroyed, destroy this card instead. This card cannot be attacked while you control a face up "White Night Cannon". (Common) More Info: Coming Soon! Notes: Card is exclusive to the fanfic. |
~Seto Kaiba~ Shrink Quick-Play Spell Target 1 face-up monster on the field; its original ATK becomes halved until the end of this turn. (Common) More Info: https://yugipedia.com/wiki/Shrink Notes: None |
~Yugi Muto~ Ambush Shield Normal Trap Tribute 1 monster. Select 1 monster on the field. It gains ATK equal to the DEF of the Tributed monster. (Common) More Info: https://yugipedia.com/wiki/Ambush_Shield Notes: Card is exclusive to the anime and fanfic. |
~Yugi Muto~ Dark Magician Girl DARK | Spellcaster | Level 6 | ATK 2000 | DEF 1700 Gains 300 ATK for every "Dark Magician" or "Magician of Black Chaos" in the GY. (Common) More info: https://yugipedia.com/wiki/Dark_Magician_Girl Notes: None |
~Seto Kaiba~ White Night Shining Dragon LIGHT | Dragon | Level 8 | ATK 3000 | DEF 2500 This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by Tributing 1 "Blue-Eyes Ultimate Dragon" or 1 "White Night Ultimate Dragon" you control. This card gains 300 ATK for every Dragon-Type monster in your Graveyard, Also, you can negate the effects of Spell, Trap or Monster Cards that target this card. (Common) More Info: Coming Soon! Notes: Card is exclusive to the fanfic. |
~Yugi Muto~ Magnet Reverse Normal Spell Target 1 of your Machine or Rock monsters, that is banished or is in your GY, that cannot be Normal Summoned/Set; Special Summon it. (Common) More Info: https://yugipedia.com/wiki/Magnet_Reverse Notes: None |
~Yugi Muto~ Valkyrion the Magna Warrior EARTH | Rock | Level 8 | ATK 3500 | DEF 3850 Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by Tributing 1 "Alpha The Magnet Warrior", "Beta The Magnet Warrior", and "Gamma The Magnet Warrior" from your hand and/or field. You can Tribute this card, then target 1 "Alpha The Magnet Warrior", "Beta The Magnet Warrior", and "Gamma The Magnet Warrior" in your GY; Special Summon them. (Common) More info: https://yugipedia.com/wiki/Valkyrion_the_Magna_Warrior Notes: 1. Card was Special Summoned with "Magnet Reverse". 2. In the original Yu-Gi-Oh anime, it was treated as a Fusion Monster for a while. |
~Yugi Muto~ Beta the Magnet Warrior EARTH | Rock | Level 4 | ATK 1700 | DEF 1600 Alpha, Beta, and Gamma meld as one to form a powerful monster. (Common) More info: https://yugipedia.com/wiki/Beta_The_Magnet_Warrior Notes: Card was Special Summoned with the effect of "Valkyrion the Magna Warrior". |
~Yugi Muto~ Gamma the Magnet Warrior EARTH | Rock | Level 4 | ATK 1500 | DEF 1800 Alpha, Beta, and Gamma meld as one to form a powerful monster. (Common) More info: https://yugipedia.com/wiki/Gamma_The_Magnet_Warrior Notes: Card was Special Summoned with the effect of "Valkyrion the Magna Warrior". |
~Yugi Muto~ Alpha the Magnet Warrior EARTH | Rock | Level 4 | ATK 1400 | DEF 1700 Alpha, Beta, and Gamma meld as one to form a powerful monster. (Common) More info: https://yugipedia.com/wiki/Alpha_The_Magnet_Warrior Notes: Card was Special Summoned with the effect of "Valkyrion the Magna Warrior". |
~Seto Kaiba~ White Night Petan DARK | Spellcaster | Level 3 | ATK 500 | DEF 1200 When this card is destroyed by battle, by removing it from play, you can Special Summon another "Peten the Dark Clown" from your Deck. Then shuffle the Deck. This card cannot be Special Summoned from the Graveyard. (Common) More Info: Coming Soon! Notes: Card is exclusive to the fanfic. |
~Yugi Muto~ Silent Magician LV4 LIGHT | Spellcaster | Level 4 | ATK 1000 | DEF 1000 Each time your opponent draws a card(s), place 1 Spell Counter on this card (max. 5). This card gains 500 ATK for each Spell Counter on it. During the Standby Phase of your next turn after the 5th Spell Counter is placed on this card: You can send this face-up card with 5 Spell Counters on it to the Graveyard; Special Summon 1 "Silent Magician LV8" from your hand or Deck. (Common) More Info: https://yugipedia.com/wiki/Silent_Magician_LV4 Notes: In the original Yu-Gi-Oh anime, it appeared with the effect of "Silent Magician". |
~Seto Kaiba~ White Night Germ DARK | Fiend | Level 2 | ATK 1000 | DEF 100 When this card is destroyed by battle and sent to the Graveyard, inflict 500 damage to your opponent. After that, you can Special Summon up to 2 "Giant Germ" cards from your Deck in Attack Position. Then shuffle your Deck. If this card is Tributed for the Tribute Summon of a DARK monster, draw 1 card. (Common) More Info: Coming Soon! Notes: Card is exclusive to the fanfic. |
~Seto Kaiba~ Crush Card Virus Normal Trap Tribute 1 DARK monster with 1000 or less ATK; your opponent takes no damage until the end of the next turn after this card resolves, also, you look at your opponent's hand and all monsters they control, and if you do, destroy the monsters among them with 1500 or more ATK, then your opponent can destroy up to 3 monsters with 1500 or more ATK in their Deck. (Common) More Info: https://yugipedia.com/wiki/Crush_Card_Virus Notes: 1. In the dubbed original Yu-Gi-Oh anime, it was called "Crush Card" and was initially a Spell Card. 2. In the original Yu-Gi-Oh anime, it destroyed all monsters with 1500 ATK on the field and in opponent's hand and Deck, preventing them from playing that monster later in the Duel. |
Blue-Ice White
Dragon (Part 1) Card Type(s) Played: Normal Monster | Effect Monster | Fusion Monster | Spell Card | Trap Card |
~Seto Kaiba~ White Night Paladin LIGHT | Dragon | Level 4 | ATK 1900 | DEF 1200 By discarding "Paladin of White Dragon" you can Tribute this card to Special Summon 1 "White Night Blue-Eyes" from your hand or Deck. In addition, by Tributing this card, Special Summon 1 "Blue-Eyes White Dragon" from your hand or Deck. "Blue-Eyes White Dragon" cannot attack this turn. (Common) More Info: Coming Soon! Notes: Card is exclusive to the fanfic. |
~Seto Kaiba~ White Night Blue-Eyes LIGHT | Dragon | Level 8 | ATK 3000 | DEF 2500 This card cannot be destroyed by battle. (Common) More Info: Notes: Card is exclusive to the fanfic and was Special Summoned with the effect of "White Night Paladin". |
~Yugi Muto~ Gold Sarcophagus Normal Spell Banish 1 card from your Deck, face-up. During your 2nd Standby Phase after this card's activation, add that card to the hand. (Common) More Info: https://yugipedia.com/wiki/Gold_Sarcophagus Notes: In the original Yu-Gi-Oh anime, it allowed the owner to remove 1 card from play and if that same card was played by their opponent, the opponent's card was negated. |
~Yugi Muto~ Queen's Knight LIGHT | Warrior | Level 4 | ATK 1500 | DEF 1600 This knight catches her opponents off guard, dominating them with swift yet graceful attacks. (Common) More Info: https://yugipedia.com/wiki/Queen's_Knight Notes: None |
~Seto Kaiba~ Pot of Greed Normal Spell Draw 2 cards. (Common) More info: https://yugipedia.com/wiki/Pot_of_Greed Notes: None |
~Seto Kaiba~ Soul Exchange Normal Spell Target 1 monster your opponent controls; this turn, if you Tribute a monster, you must Tribute that target, as if you controlled it. You cannot conduct your Battle Phase the turn you activate this card. (Common) More Info: https://yugipedia.com/wiki/Soul_Exchange Notes: In the original Yu-Gi-Oh anime, it allowed the owner to Tribute their opponent's monsters in place of their own and didn't cost them anything in return. |
~Seto Kaiba~ White Night Luster Dragon WIND | Dragon | Level 6 | ATK 2400 | DEF 1400 When this card destroys a monster by battle and sends it to the Graveyard, inflict 500 damage to your opponent. (Common) More Info: Coming Soon! Notes: Card is exclusive to the fanfic. |
~Yugi Muto~ Stronghold the Moving Fortress Continuous Trap Special Summon this card in Defense Position as an Effect Monster (Machine/EARTH/Level 4/ATK 0/ DEF 2000). (This card is also still a Trap.) While you control "Green Gadget", "Red Gadget", and "Yellow Gadget", this card gains 3000 ATK. (Common) More Info: https://yugipedia.com/wiki/Stronghold_the_Moving_Fortress Notes: None |
~Yugi Muto~ King's Knight LIGHT | Warrior | Level 4 | ATK 1600 | DEF 1400 When this card is Normal Summoned while you control "Queen's Knight": You can Special Summon 1 "Jack's Knight" from your Deck. (Common) More Info: https://yugipedia.com/wiki/King's_Knight Notes: None |
~Yugi Muto~ Jack's Knight LIGHT | Warrior | Level 5 | ATK 1900 | DEF 1000 A strong master swordsman. His loyalty is to justice, his duty to protect the weak. (Common) More Info: https://yugipedia.com/wiki/Jack's_Knight Notes: Card was Special Summoned with the effect of "King's Knight". |
~Seto Kaiba~ White Night Blade Knight LIGHT | Warrior | Level 4 | ATK 1600 | DEF 1000 While you have 1 or less cards in your hand, this card gains 400 ATK. If this card is the only monster you control, it negates the effects of Flip Effect Monsters it destroys by battle. This card can attack twice during the same Battle Phase. (Common) More Info: Coming Soon! Notes: Card is exclusive to the fanfic. |
~Yugi Muto~ Marshmallon LIGHT | Fairy | Level 3 | ATK 300 | DEF 500 Cannot be destroyed by battle. After damage calculation, if this card was attacked, and was face-down at the start of the Damage Step: The attacking player takes 1000 damage. (Common) More Info: https://yugipedia.com/wiki/Marshmallon Notes: None |
~Yugi Muto~ Marshmallon Glasses Continuous Spell While "Marshmallon" is in your Monster Zone, your opponent cannot target monsters other than "Marshmallon" for attacks. (Common) More Info: https://yugipedia.com/wiki/Marshmallon_Glasses Notes: None |
~Seto Kaiba~ White Night Blue-Eyes LIGHT | Dragon | Level 8 | ATK 3000 | DEF 2500 This card cannot be destroyed by battle. (Common) More Info: Coming Soon! Notes: Card is exclusive to the fanfic and was Special Summoned with the effect of "White Night Paladin". |
~Yugi Muto~ Yellow Gadget EARTH | Machine | Level 4 | ATK 1200 | DEF 1200 When this card is Normal or Special Summoned: You can add 1 "Green Gadget" from your Deck to your hand. (Common) More Info: https://yugipedia.com/wiki/Yellow_Gadget Notes: None |
~Seto Kaiba~ Polymerization Normal Spell Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material. (Common) More info: https://yugipedia.com/wiki/Polymerization Notes: In the Yu-Gi-Oh animes, it fused monsters together. |
~Seto Kaiba~ White Night Ultimate Dragon LIGHT | Dragon-Type Fusion | Level 12 | ATK 4500 | DEF 3800 White Night Blue-Eyes" + "White Night Blue-Eyes" + "White Night Blue-Eyes" This card cannot be Special Summoned except by Fusion Summon. While you control this face up card, negate the effects of Effect Monsters your opponent controls. (Common) More Info: Coming Soon! Notes: Card is exclusive to the fanfic. |
~Yugi Muto~ Green Gadget EARTH | Machine | Level 4 | ATK 1400 | DEF 600 When this card is Normal or Special Summoned: You can add 1 "Red Gadget" from your Deck to your hand. (Common) More Info: https://yugipedia.com/wiki/Green_Gadget Notes: None |
~Yugi Muto~ Swords of Revealing Light Normal Spell After this card's activation, it remains on the field, but you must destroy it during the End Phase of your opponent's 3rd turn. When this card is activated: If your opponent controls a face-down monster, flip all monsters they control face-up. While this card is face-up on the field, your opponent's monsters cannot declare an attack. (Common) More info: https://yugipedia.com/wiki/Swords_of_Revealing_Light Notes: In the original Yu-Gi-Oh anime, it initially didn't stop monsters played after it was activated from attacking and could hold up remains of a monster normally floating in the air. |
~Yugi Muto~ Red Gadget EARTH | Machine | Level 4 | ATK 1300 | DEF 1500 When this card is Normal or Special Summoned: You can add 1 "Yellow Gadget" from your Deck to your hand. (Common) More Info: https://yugipedia.com/wiki/Red_Gadget Notes: None |
~Seto Kaiba~ White Night Cannon LIGHT | Machine | Level 4 | ATK 1800 | DEF 1500 This card is unaffected by the effects of Spell Cards your opponent controls. (Common) More Info: Coming Soon! Notes: Card is exclusive to the fanfic. |
Schooling the
Teacher (Part 4) Card Type(s) Played: Normal Monster | Effect Monster | Spell Card | Trap Card |
~Aster Phoenix~ Destiny Hero - Disk Commander DARK | Warrior | Level 1 | ATK 300 | DEF 300 Cannot be Special Summoned from the GY the turn this card was sent to the GY. If this card is Special Summoned from the GY: You can draw 2 cards. You can only use this effect of "Destiny HERO - Disk Commander" once per Duel. (Common) More Info: https://yugipedia.com/wiki/Destiny_HERO_-_Disk_Commander Notes: In the GX anime, the effect wasn't once per Duel and it could be revived the turn it was sent to the Grave. |
~Sartorius Kumar~ Arcana Force XXI - The World LIGHT | Fairy | Level 8 | ATK 3100 | DEF 3100 When this card is Summoned, toss a coin: ● Heads: During your End Phase, you can send 2 monsters you control to the Graveyard to skip your opponent's next turn. ● Tails: During your opponent's Draw Phase, add the top card of their Graveyard to their hand. (Common) More Info: https://yugipedia.com/wiki/Arcana_Force_XXI_-_The_World Notes: In the GX anime: 1. It turned in the manner of a clock's second hand until the opponent said "stop". 2. The Tails effect allowed the opponent to add the top card of their Grave to their hand. |
~Aster Phoenix~ Destiny Hero - Fear Monger DARK | Warrior | Level 4 | ATK 1000 | DEF 1000 During your Standby Phase, if this card is in your GY because it was destroyed by battle and sent there since your last Standby Phase: Target 1 "Destiny HERO" monster in your GY, except "Destiny HERO - Fear Monger"; Special Summon that target. (Common) More Info: https://yugipedia.com/wiki/Destiny_HERO_-_Fear_Monger Notes: None |
~Sartorius Kumar~ Arcana Force I - The Magician LIGHT | Fairy | Level 4 | ATK 1100 | DEF 1100 When this card is Summoned, toss a coin: ● Heads: When a Spell Card is activated, this card's ATK becomes double its original ATK until the End Phase of that turn. ● Tails: When a Spell Card is activated, your opponent gains 500 Life Points. (Common) More Info: https://yugipedia.com/wiki/Arcana_Force_I_-_The_Magician Notes: 1. In the GX anime, it turned in the manner of a clock's second hand until the opponent said "stop". 2. In the dubbed GX anime, it was initially called "Arcana Force I". |
~Aster Phoenix~ Destiny Hero - Disk Commander DARK | Warrior | Level 1 | ATK 300 | DEF 300 Cannot be Special Summoned from the GY the turn this card was sent to the GY. If this card is Special Summoned from the GY: You can draw 2 cards. You can only use this effect of "Destiny HERO - Disk Commander" once per Duel. (Common) More Info: https://yugipedia.com/wiki/Destiny_HERO_-_Disk_Commander Notes: 1. Card was Special Summoned with the effect of "Destiny Hero - Fear Monger". 2. In the GX anime, the effect wasn't once per Duel and it could be revived the turn it was sent to the Grave. |
~Aster Phoenix~ Mystical Space Typhoon Quick-Play Spell Target 1 Spell/Trap on the field; destroy that target. (Common) More info: https://yugipedia.com/wiki/Mystical_Space_Typhoon Notes: None |
~Aster Phoenix~ Destiny Hero - Dreadmaster DARK | Warrior | Level 8 | ATK ? | DEF ? If this card is Special Summoned by "Clock Tower Prison": Destroy all monsters you control, except "Destiny HERO" monsters, also, after that, you can Special Summon up to 2 "Destiny HERO" monsters from your GY. After this card is Special Summoned, for the rest of this turn, "Destiny HERO" monsters you control cannot be destroyed, also you take no battle damage when they battle. The ATK/DEF of this card are equal to the combined original ATK of all other "Destiny HERO" monsters you control. (Common) More Info: https://yugipedia.com/wiki/Destiny_HERO_-_Dreadmaster Notes: 1. Card was Special Summoned with "Clock Tower Prison". 2. In the GX anime, some scenes where its ATK and DEF changed didn't account for the proper monsters on the field. It also didn't have to be Special Summoned with Clock Tower Prison to revive up to 2 Destiny HERO monsters. |
~Aster Phoenix~ Destiny Hero - Diamond Dude DARK | Warrior | Level 4 | ATK 1400 | DEF 1600 Once per turn: You can excavate the top card of your Deck, and if it is a Normal Spell, send it to the GY, otherwise place it on the bottom of your Deck. During the Main Phase of your next turn, you can activate the effect of that Spell in your GY (even if you no longer control this face-up card). (Common) More Info: https://yugipedia.com/wiki/Destiny_HERO_-_Diamond_Dude Notes: 1. Card was Special Summoned with the effect of "Destiny Hero - Dreadmaster". 2. In the GX anime, it initially still required the owner to apply any costs the card had. |
~Aster Phoenix~ Destiny Hero - Captain Tenacious DARK | Warrior | Level 3 | ATK 800 | DEF 800 Once per turn, during your Standby Phase: You can target 1 "Destiny HERO" monster in your Graveyard that was destroyed by battle since your last Standby Phase, if you controlled this face-up card when the target was destroyed; Special Summon that target. (Common) More Info: https://yugipedia.com/wiki/Destiny_HERO_-_Captain_Tenacious Notes: 1. Card was Special Summoned with the effect of "Destiny Hero - Dreadmaster". 2. In the GX anime, it Special Summoned a Destiny Hero monster destroyed in battle the previous turn. |
~Aster Phoenix~ Destiny Hero - Plasma DARK | Warrior | Level 8 | ATK 1900 | DEF 600 Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by Tributing 3 monsters. Negate the effects of face-up monsters while your opponent controls them. Once per turn: You can target 1 monster your opponent controls; equip that target to this card (max. 1). Gains ATK equal to half the original ATK of the monster equipped to it by this effect. (Common) More Info: https://yugipedia.com/wiki/Destiny_HERO_-_Plasma Notes: In the GX anime, about half of its effects were only applied while the owner had "D - Force" face-up on top of their Deck. |
~Aster Phoenix~ Dark City Field Spell If a "Destiny HERO" monster attacks a monster with a higher ATK, the attacking monster gains 1000 ATK during damage calculation only. (Common) More Info: https://yugipedia.com/wiki/Dark_City Notes: |
~Sartorius Kumar~ Light Barrier Field Spell During your Standby Phase, toss a coin. If the result is Tails, the following effects are negated until your next Standby Phase: ● When you Summon an "Arcana Force" monster, choose which effect to apply without tossing a coin. If an "Arcana Force" monster destroys an opponent's monster by battle, you gain Life Points equal to the destroyed monster's original ATK. (Common) More Info: https://yugipedia.com/wiki/Light_Barrier Notes: In the GX anime: 1. It turned in the manner of a clock's second hand until the opponent said "stop". 2. When active during a Duel, it physically affected certain monsters on the field. |
Schooling the
Teacher (Part 3) Card Type(s) Played: Normal Monster | Effect Monster | Spell Card | Trap Card |
~Aster Phoenix~ Pot of Greed Normal Spell Draw 2 cards. (Common) More info: https://yugipedia.com/wiki/Pot_of_Greed Notes: None |
~Aster Phoenix~ Clock Tower Prison Field Spell Once per turn, during your opponent's Standby Phase: Place 1 Clock Counter on this card. While there are 4 or more Clock Counters on this card, you do not take any battle damage. If this card with 4 or more Clock Counters is destroyed and sent to the GY: Special Summon 1 "Destiny HERO - Dreadmaster" from your hand or Deck. (Common) More Info: https://yugipedia.com/wiki/Clock_Tower_Prison Notes: 1. In the GX anime, it Special Summoned any Destiny Hero monster when destroyedl while having 4+ Clock Counters. 2. In the dubbed GX anime, it was stated to prevent the owner from taking any kind of damage while it had 4+ Clock Counters. |
~Aster Phoenix~ Over Destiny Normal Spell Target 1 "Destiny HERO" monster in your GY; Special Summon 1 "Destiny HERO" monster from your Deck whose Level is less than or equal to half of that target's Level, but destroy it during the End Phase of this turn. (Common) More Info: https://yugipedia.com/wiki/Over_Destiny Notes: None |
~Aster Phoenix~ Destiny Hero - Captain Tenacious DARK | Warrior | Level 3 | ATK 800 | DEF 800 Once per turn, during your Standby Phase: You can target 1 "Destiny HERO" monster in your Graveyard that was destroyed by battle since your last Standby Phase, if you controlled this face-up card when the target was destroyed; Special Summon that target. (Common) More Info: https://yugipedia.com/wiki/Destiny_HERO_-_Captain_Tenacious Notes: 1. Card was Special Summoned with "Over Destiny". 2. In the GX anime, it Special Summoned a Destiny Hero monster destroyed in battle the previous turn. |
~Sartorius Kumar~ Arcana Force VIII - The Strength LIGHT | Fairy | Level 5 | ATK 1800 | DEF 1800 When this card is Summoned, toss a coin. If Heads, this card gains the Right Side Up effect. If Tails, this card gains the Upside Down effect. ● Right Side Up: Take control of 1 monster on your opponent's side of the field. You can only control a maximum of 1 monster using this effect. ● Upside Down: Give control of all other monsters on your side of the field to your opponent. While this card is face-up on the field, any monster Summoned to your side of the field will switch control to your opponent. (If all their Monster Zones are full, that monster(s) is destroyed.) (Common) More Info: https://yugipedia.com/wiki/Arcana_Force_VIII_-_The_Strength_(anime) Notes: 1. Card is exclusive to the anime and fanfic. 2. In the GX anime, it turned in the manner of a clock's second hand until the opponent said "stop". |
~Chancellor Sheppard~ Cyber Shadow Gardna Continuous Trap During your opponent's Main Phase: Special Summon this card as an Effect Monster (Machine/EARTH/ Level 4/ATK ?/DEF ?). (This card is also still a Trap.) When an opponent's monster declares an attack that targets this card: The ATK/DEF of this card become the ATK/DEF of the attacking monster. Once per turn, during your opponent's End Phase: Set this card in its Spell & Trap Zone. (Common) More Info: https://yugipedia.com/wiki/Cyber_Shadow_Gardna Notes: In the GX anime, it became an exact copy of the monster the owner chose and took on that monster's ATK and DEF right away. |
~Chancellor Sheppard~ Monster Reincarnation Normal Spell Discard 1 card, then target 1 monster in your GY; add it to your hand. (Common) More Info: https://yugipedia.com/wiki/Monster_Reincarnation Notes: None |
~Chancellor Sheppard~ Cyber Esper FIRE | Machine | Level 4 | ATK 1200 | DEF 1800 While this card is in face-up Attack Position, you can look at every card your opponent draws. (Common) More Info: https://yugipedia.com/wiki/Cyber_Esper Notes: In the dubbed GX anime, it was briefly called "Cyber Ester" during a scene. |
~Zane Truesdale~ Cyber Dragon LIGHT | Machine | Level 5 | ATK 2100 | DEF 1600 If only your opponent controls a monster, you can Special Summon this card (from your hand). (Common) More Info: https://yugipedia.com/wiki/Cyber_Dragon Notes: Card was Special Summoned by its effect. |
~Aster Phoenix~ Destiny Hero - Blade Master DARK | Warrior | Level 3 | ATK 300 | DEF 600 During your opponent's Battle Phase (Quick Effect): You can discard this card; all "Destiny HERO" monsters you currently control gain 800 ATK until the end of this turn. (Common) More Info: https://yugipedia.com/wiki/Destiny_HERO_-_Blade_Master Notes: In the GX anime, the effect could be used during either player's Battle Phase. |
~Sartorius Kumar~ Arcana Force EX - The Light Ruler LIGHT | Fairy | Level 10 | ATK 4000 | DEF 4000 Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by sending 3 monsters you control to the Graveyard, and cannot be Special Summoned by other ways. When this card is Special Summoned: Toss a coin and gain the appropriate effect. ● Heads: When this card destroys an opponent's monster by battle and sends it to the Graveyard: You can target 1 card in your Graveyard; add that target to your hand. ● Tails: During either player's turn, when a Spell/Trap Card, or monster effect, that targets this card is activated: This card loses exactly 1000 ATK and you negate the activation, and if you do, destroy it. (Common) More Info: https://yugipedia.com/wiki/Arcana_Force_EX_-_The_Light_Ruler Notes: In the GX anime, its artwork was slowly revealed over time until the monster was ready to be Summoned and was Summoned with "The Sky Lord". |
~Aster Phoenix~ Eternal Dread Normal Trap Place 2 Clock Counters on each "Clock Tower Prison". (Common) More Info: https://yugipedia.com/wiki/Eternal_Dread Notes: None |
Schooling the
Teacher (Part 2) Card Type(s) Played: Effect Monster | Spell Card | Trap Card |
~Aster Phoenix~ Destiny Hero - Defender DARK | Warrior | Level 4 | ATK 100 | DEF 2700 During each of your opponent's Standby Phases: Your opponent draws 1 card. This card must be in face-up Defense Position to activate and to resolve this effect. (Common) More Info: https://yugipedia.com/wiki/Destiny_HERO_-_Defender Notes: None |
~Sartorius Kumar~ Arcana Force VIII - The Chariot LIGHT | Fairy | Level 4 | ATK 1700 | DEF 1700 When this card is Summoned, toss a coin: ● Heads: If this card destroys an opponent's monster by battle, you can Special Summon that monster to your side of the field. ● Tails: Your opponent gains control of this card. (Common) More Info: https://yugipedia.com/wiki/Arcana_Force_VII_-_The_Chariot Notes: In the GX anime: 1. It turned in the manner of a clock's second hand until the opponent said "stop". 2. It had to be destroyed by battle for the opponent to gain control of it by its effect. |
~Aster Phoenix~ Destiny Signal Normal Trap When a monster you control is destroyed by battle and sent to the GY: Special Summon 1 Level 4 or lower "Destiny HERO" monster from your hand or Deck. (Common) More Info: https://yugipedia.com/wiki/Destiny_Signal Notes: None |
~Aster Phoenix~ Destiny Hero - Doom Lord DARK | Warrior | Level 3 | ATK 600 | DEF 800 Once per turn: You can target 1 monster your opponent controls; banish that target. You cannot declare an attack the turn you activate this effect. You must control this face-up Attack Position card to activate and to resolve this effect. The banished monster returns to the opponent's field during your 2nd Standby Phase after activation. (Common) More Info: https://yugipedia.com/wiki/Destiny_HERO_-_Doom_Lord Notes: Card was Special Summoned with "Destiny Signal". |
~Aster Phoenix~ Destiny Hero - Double Dude DARK | Warrior | Level 6 | ATK 1000 | DEF 1000 Cannot be Special Summoned. This card can attack twice during each Battle Phase. During your Standby Phase, if this card was destroyed since your last Standby Phase: You can Special Summon 2 "Double Dude Tokens" (Warrior-Type/DARK/Level 4/ATK 1000/DEF 1000). This card must be in your Graveyard to activate and to resolve this effect. (Common) More Info: https://yugipedia.com/wiki/Destiny_HERO_-_Double_Dude Notes: None |
~Sartorius Kumar~ Arcana Force IV - The Emperor LIGHT | Fairy | Level 4 | ATK 1400 | DEF 1400 When this card is Summoned, toss a coin: ● Heads: All "Arcana Force" monsters you control gain 500 ATK. ● Tails: All "Arcana Force" monsters you control lose 500 ATK. (Common) More Info: https://yugipedia.com/wiki/Arcana_Force_IV_-_The_Emperor Notes: In the GX anime, it turned in the manner of a clock's second hand until the opponent said "stop". |
~Aster Phoenix~ D - Shield Normal Trap When an Attack Position "Destiny HERO" monster you control is targeted for an attack: Target it; change it to Defense Position and equip it with this card. The equipped monster cannot be destroyed by battle. (Common) More Info: https://yugipedia.com/wiki/D_-_Shield Notes: None |
~Aster Phoenix~ Destiny Hero - Fear Monger DARK | Warrior | Level 4 | ATK 1000 | DEF 1000 During your Standby Phase, if this card is in your GY because it was destroyed by battle and sent there since your last Standby Phase: Target 1 "Destiny HERO" monster in your GY, except "Destiny HERO - Fear Monger"; Special Summon that target. (Common) More Info: https://yugipedia.com/wiki/Destiny_HERO_-_Fear_Monger Notes: None |
~Aster Phoenix~ Destiny Hero - Dogma DARK | Warrior | Level 8 | ATK 3400 | DEF 2400 Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by Tributing 3 monsters, including at least 1 "Destiny HERO" monster. Once per turn, if you still control this face-up card during your opponent's next Standby Phase after you Special Summoned it this way: Halve your opponent's LP. (Common) More Info: https://yugipedia.com/wiki/Destiny_HERO_-_Dogma Notes: In the GX anime, the effect initially applied during each of the opponent's Standby Phase. |
~Aster Phoenix~ D - Chain Normal Trap Target 1 "Destiny HERO" monster you control; equip this card to that target. It gains 500 ATK. If it destroys an opponent's monster by battle and sends it to the GY: Inflict 500 damage to your opponent. (Common) More Info: https://yugipedia.com/wiki/D_-_Chain Notes: None |
~Sartorius Kumar~ Arcana Force VIII - The Chariot LIGHT | Fairy | Level 4 | ATK 1700 | DEF 1700 When this card is Summoned, toss a coin: ● Heads: If this card destroys an opponent's monster by battle, you can Special Summon that monster to your side of the field. ● Tails: Your opponent gains control of this card. (Common) More Info: https://yugipedia.com/wiki/Arcana_Force_VII_-_The_Chariot Notes: 1. Card was returned to Sartorius' field with the effect of "Destiny Hero - Doom Lord". In the GX anime: 2. It turned in the manner of a clock's second hand until the opponent said "stop". 3. It had to be destroyed by battle for the opponent to gain control of it by its effect. |
~Sartorius Kumar~ Arcana Force XVIII - The Moon LIGHT | Fairy | Level 7 | ATK 2800 | DEF 2800 When this card is Summoned, toss a coin: ● Heads: During your Standby Phase, you can Special Summon 1 "Moon Token" (Fairy-Type/LIGHT/Level 1/ATK 0/DEF 0). ● Tails: During each of your End Phases, select 1 monster you control and give control of it to your opponent. (Common) More Info: https://yugipedia.com/wiki/Arcana_Force_XVIII_-_The_Moon Notes: In the GX anime, it turned in the manner of a clock's second hand until the opponent said "stop". |
~Sartorius Kumar~ Suit of Sword X Normal Spell Toss a coin. If Heads, apply the Right Side Up effect, and if Tails, apply the Upside Down effect. ● Right Side Up: Destroy all monsters your opponent controls. ● Upside Down: Destroy all monsters you control. (Common) More Info: https://yugipedia.com/wiki/Suit_of_Sword_X_(anime) Notes: Card is exclusive to the anime and fanfic. |
Schooling the
Teacher (Part 1) Card Type(s) Played: Effect Monster | Fusion Monster | Spell Card | Trap Card |
~Zane Truesdale~ Polymerization Normal Spell Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material. (Common) More info: https://yugipedia.com/wiki/Polymerization Notes: In the Yu-Gi-Oh animes, it fused monsters together. |
~Zane Truesdale~ Cyber Twin Dragon LIGHT | Machine-Type Fusion | Level 8 | ATK 2800 | DEF 2100 "Cyber Dragon" + "Cyber Dragon" A Fusion Summon of this card can only be done with the above Fusion Materials. This card can make a second attack during each Battle Phase. (Common) More Info: https://yugipedia.com/wiki/Cyber_Twin_Dragon Notes: None |
~Chancellor Sheppard~ Polymerization Normal Spell Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material. (Common) More info: https://yugipedia.com/wiki/Polymerization Notes: In the Yu-Gi-Oh animes, it fused monsters together. |
~Chancellor Sheppard~ Cyber Ogre 2 EARTH | Machine-Type Fusion | Level 7 | ATK 2600 | DEF 1900 "Cyber Ogre" + "Cyber Ogre" A Fusion Summon of this monster can only be conducted with the above Fusion Material Monsters. When this card attacks, it gains ATK equal to half the ATK of the attack target, during damage calculation only. (Common) More Info: https://yugipedia.com/wiki/Cyber_Ogre_2 Notes: None |
~Zane Truesdale~ Limiter Removal Quick-Play Spell Double the ATK of all Machine monsters you currently control, until the end of this turn. During the End Phase of this turn, destroy those monsters. (Common) More info: https://yugipedia.com/wiki/Limiter_Removal Notes: None |
~Zane Truesdale~ Future Fusion Continuous Spell During your 1st Standby Phase after this card's activation: Show 1 Fusion Monster in your Extra Deck and send the Fusion Materials listed on it from your Main Deck to the GY. During your 2nd Standby Phase after this card's activation: Fusion Summon 1 Fusion Monster from your Extra Deck with the same name as the monster you showed, and target it with this card. When this card leaves the field, destroy that target. When that target is destroyed, destroy this card. (Common) More Info: https://yugipedia.com/wiki/Future_Fusion Notes: In the GX anime, the cards were sent the same turn it was activated and it Special Summoned the Fusion Monster that turn, but it couldn't attack that turn. |
~Zane Truesdale~ Overload Fusion Normal Spell Fusion Summon 1 DARK Machine Fusion Monster from your Extra Deck, by banishing Fusion Materials listed on it from your field or GY. (Common) More Info: https://yugipedia.com/wiki/Overload_Fusion Notes: None |
~Zane Truesdale~ Chimeratech Overdragon DARK | Machine-Type Fusion | Level 9 | ATK ? | DEF ? "Cyber Dragon" + 1+ Machine monsters Must be Fusion Summoned. If this card is Fusion Summoned: Send all other cards you control to the GY. The original ATK/DEF of this card each become equal to the number of Fusion Materials used for its Fusion Summon x 800. This card can attack your opponent's monsters a number of times each Battle Phase, up to the number of Fusion Materials used for its Fusion Summon. (Common) More Info: https://yugipedia.com/wiki/Chimeratech_Overdragon Notes: In the GX anime, it could attack a number of times (including directly) equal to the number of Fusion Materials. |
~Chancellor Sheppard~ Pot of Greed Normal Spell Draw 2 cards. (Common) More info: https://yugipedia.com/wiki/Pot_of_Greed Notes: None |
~Chancellor Sheppard~ Cyber Esper FIRE | Machine | Level 4 | ATK 1200 | DEF 1800 While this card is in face-up Attack Position, you can look at every card your opponent draws. (Common) More Info: https://yugipedia.com/wiki/Cyber_Esper Notes: In the dubbed GX anime, it was briefly called "Cyber Ester" during a scene. |
~Chancellor Sheppard~ Cyber Shadow Gardna Continuous Trap During your opponent's Main Phase: Special Summon this card as an Effect Monster (Machine/EARTH/ Level 4/ATK ?/DEF ?). (This card is also still a Trap.) When an opponent's monster declares an attack that targets this card: The ATK/DEF of this card become the ATK/DEF of the attacking monster. Once per turn, during your opponent's End Phase: Set this card in its Spell & Trap Zone. (Common) More Info: https://yugipedia.com/wiki/Cyber_Shadow_Gardna Notes: In the GX anime, it became an exact copy of the monster the owner chose and took on that monster's ATK and DEF right away. |
~Chancellor Sheppard~ Byroad Sacrifice Normal Trap Activate only if a monster on your side of the field is destroyed by battle. Special Summon 1 "Cyber Ogre" from your hand. (Common) More Info: https://yugipedia.com/wiki/Byroad_Sacrifice Notes: In the GX anime, it Special Summoned any monster from the owner's hand. |
~Chancellor Sheppard~ Cyber Ogre EARTH | Machine | Level 5 | ATK 1900 | DEF 1200 By discarding this card from your hand to the Graveyard, negate 1 battle involving a "Cyber Ogre" on your side of the field, and it gains 2000 ATK until the end of its next battle. This effect can be activated during either player's turn. (Common) More Info: https://yugipedia.com/wiki/Cyber_Ogre Notes: 1. Card was Special Summoned with "Byroad Sacrifice". 2. In the GX anime, using the effect made all damage to a player and their monsters 0 and when battling gained ATK equal to the other monstre's ATK until their next battle with a monster. |
~Aster Phoenix~ Destiny Draw Normal Spell Discard 1 "Destiny HERO" card; draw 2 cards. (Common) More Info: https://yugipedia.com/wiki/Destiny_Draw Notes: None |
~Aster Phoenix~ Destiny Hero - Diamond Dude DARK | Warrior | Level 4 | ATK 1400 | DEF 1600 Once per turn: You can excavate the top card of your Deck, and if it is a Normal Spell, send it to the GY, otherwise place it on the bottom of your Deck. During the Main Phase of your next turn, you can activate the effect of that Spell in your GY (even if you no longer control this face-up card). (Common) More Info: https://yugipedia.com/wiki/Destiny_HERO_-_Diamond_Dude Notes: In the GX anime, it initially still required the owner to apply any costs the card had. |