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My Yu-Gi-Oh Hybrid Fanfic Season 4 Part 5's Episode Cards
1. Card names in the info are from the time they were released so they may differ from the links below. |
Seeing Double (Part 4) |
Turn 38: Yugi Muto Summoned Skull DARK / Normal Monster / Level 6 / ATK 2500 / DEF 1200 (Fiend / Normal) A fiend with dark powers for confusing the enemy. Among the Fiend-Type monsters, this monster boasts considerable force. (Always an "Archfiend" card.) More info: https://yugipedia.com/wiki/Summoned_Skull |
Turn 39: Joey Wheeler The Warrior Returning Alive SPELL / Normal Spell Returns 1 Warrior monster from your Grave to your hand. More info: https://yugipedia.com/wiki/The_Warrior_Returning_Alive |
Turn 39: Joey Wheeler Gearfried the Iron Knight EARTH / Effect Monster / Level 4 / ATK 1800 / DEF 1600 (Warrior / Effect) Destroys any Equip Card(s) equipped to it. More info: https://yugipedia.com/wiki/Gearfried_the_Iron_Knight |
Turn 39: Joey Wheeler Release Restraint SPELL / Normal Spell Special Summons 1 "Gearfried the Swordmaster" from your hand or Deck to your field by Tributing 1 "Gearfried the Iron Knight". More info: https://yugipedia.com/wiki/Release_Restraint |
Turn 39: Joey Wheeler Gearfried the Swordmaster LIGHT / Effect Monster / Level 7 / ATK 2600 / DEF 2200 (Warrior / Effect) 1. Only Special Summoned from your hand to your field with "Release Restraint". 2. Destroys 1 monster the opponent controls if equopped with an Equip Card(s). More info: https://yugipedia.com/wiki/Gearfried_the_Swordmaster |
Turn 39: Joey Wheeler Legendary Sword SPELL / Equip Spell Equips to a Warrior monster on the field and gives it 300 ATK and DEF. More info: https://yugipedia.com/wiki/Legendary_Sword |
Seeing Double (Part 3) |
Turn 28: Joey Wheeler Swordsman of Landstar EARTH / Normal Monster / Level 3 / ATK 500 / DEF 1200 (Warrior / Normal) An amateur with a sword, this fairy warrior relies on its mysterious powers. More info: https://yugipedia.com/wiki/Swordsman_of_Landstar |
Turn 29: Serena 2 Infinite Fiend Mirror SPELL / Field Spell 1. Only activated with "Full Moon Mirror". 2. Forces a player controlling "Dark Creator" to Special Summon as many "Dark Creator Tokens" with the same Level, Type, Attribute, ATK, DEF and effects it has. 3. Destroys all "Dark Creator Tokens" on the field if "Dark Creator" is not on the field. More info: https://yugipedia.com/wiki/Infinite_Fiend_Mirror_(anime) |
Turn 33: Serena 1 Return Talisman TRAP / Continuous Trap Special Summons 1 Level 2 DARK Fairy "Return Token" with 1000 ATK and DEF to the opponent's field in Defense Mode at their End Phase if they didn't Summon a monster that turn. More info: https://yugipedia.com/wiki/Return_Talisman |
Turn 34: Yugi Muto Marshmallon LIGHT / Effect Monster / Level 3 / ATK 300 / DEF 500 (Fairy / Effect) 1. Not destroyed in battle. 2. Deals 1000 damage to the player that attacks it while Set after damage calculation. More info: https://yugipedia.com/wiki/Marshmallon |
Turn 35: Serena 1 Infinite Fiend Mirror SPELL / Field Spell 1. Only activated with "Full Moon Mirror". 2. Forces a player controlling "Dark Creator" to Special Summon as many "Dark Creator Tokens" with the same Level, Type, Attribute, ATK, DEF and effects it has. 3. Destroys all "Dark Creator Tokens" on the field if "Dark Creator" is not on the field. More info: https://yugipedia.com/wiki/Infinite_Fiend_Mirror_(anime) |
Turn 37: Yugi Muto Mirror Force TRAP / Normal Trap Destroys all Attack Position monsters the opponent controls if a monster they control attacks. More info: https://yugipedia.com/wiki/Mirror_Force |
Seeing Double (Part 2) |
Turn 17: Yugi Muto Soul Shield TRAP / Normal Trap Prevents a monster's destruction in battle and ends the Battle Phase by paying half your Life Points. More info: https://yugipedia.com/wiki/Soul_Shield |
Turn 18: Yugi Muto Green Gadget EARTH / Effect Monster / Level 4 / ATK 1400 / DEF 600 (Machine / Effect) Can add 1 "Red Gadget" from your Deck to your hand if Normal or Special Summoned. More info: https://yugipedia.com/wiki/Green_Gadget |
Turn 19: Serena 1 Dark Creator DARK / Effect Monster / Level 10 / ATK 3000 / DEF 1000 (Fiend / Effect) 1. Not destroyed in battle, but cannot attack the opponent directly. 2. Deals 700 damage to the opponent if it destroys a monster they control in battle. More info: https://yugipedia.com/wiki/Dark_Creator_(anime) |
Turn 20: Joey Wheeler Scapegoat SPELL / Quick-Play Spell 1. Special Summons 4 Level 1 EARTH Beast "Sheep Tokens" with 0 ATK and DEF to your field n Defense Mode. 2. Prevents Summoning other monsters that turn or using the Tokens for a Tribute Summon. More info: https://yugipedia.com/wiki/Scapegoat |
Turn 21: Yugi Muto Swords of Revealing Light SPELL / Normal Spell 1. Destroys itself after the opponent's 3rd End Phase. 2. Turns any Set monsters the opponent controls face-up at activation. 3. Prevents monsters the opponent controls from attacking while face-up. More info: https://yugipedia.com/wiki/Swords_of_Revealing_Light |
Turn 21: Yugi Muto Red Gadget EARTH / Effect Monster / Level 4 / ATK 1300 / DEF 1500 (Machine / Effect) Can add 1 "Yellow Gadget" from your Deck to your hand if Normal or Special Summoned. More info: https://yugipedia.com/wiki/Red_Gadget |
Turn 21: Yugi Muto Magnet Reverse SPELL / Quick-Play Spell Special Summons 1 Machine or Rock monster that cannot be Normal Summoned or Set that is banished or in your Grave to your field. More info: https://yugipedia.com/wiki/Magnet_Reverse |
Turn 21: Yugi Muto Yellow Gadget (via Magnet Reverse) EARTH / Effect Monster / Level 4 / ATK 1200 / DEF 1200 (Machine / Effect) Can add 1 "Yellow Gadget" from your Deck to your hand if Normal or Special Summoned. More info: https://yugipedia.com/wiki/Yellow_Gadget |
Turn 22: Joey Wheeler Panther Warrior EARTH / Effect Monster / Level 4 / ATK 2000 / DEF 1600 (Beast-Warrior / Effect) Cannot attack unless you Tribute 1 monster. More info: https://yugipedia.com/wiki/Panther_Warrior |
Turn 23: Serena 2 Mirror Trap TRAP / Normal Trap Activates 1 Normal Trap Card your partner activated during your turn in a Tag-Team Duel that was sent to the Grave after resolving. More info: https://yugipedia.com/wiki/Mirror_Trap |
Turn 25: Joey Wheeler Pot of Greed SPELL / Normal Spell Draw 2 cards. More info: https://yugipedia.com/wiki/Pot_of_Greed |
Turn 25: Joey Wheeler Premature Burial SPELL / Equip Spell 1. Revives 1 monster from your Grave to your field in Attack Mode and equips to it by paying 800 Life Points. 2. Destroys the equipped monster if this card is destroyed. More info: https://yugipedia.com/wiki/Premature_Burial |
Turn 25: Joey Wheeler Panther Warrior (via Premature Burial) EARTH / Effect Monster / Level 4 / ATK 2000 / DEF 1600 (Beast-Warrior / Effect) Cannot attack unless you Tribute 1 monster. More info: https://yugipedia.com/wiki/Panther_Warrior |
Turn 27: Yugi Muto Stronghold the Moving Fortress TRAP / Continuous Trap 1. Special Summons itself in Defense Mode to your field as a Level 4 EARTH Machine Effect Monster with 0 ATK and 2000 DEF. 2. Gains 3000 ATK while you control "Green Gadget", "Red Gadget", and "Yellow Gadget". More info: https://yugipedia.com/wiki/Stronghold_the_Moving_Fortress |
Seeing Double (Part 1) |
Turn 7: Yugi Muto Alpha the Magnet Warrior EARTH / Normal Monster / Level 4 / ATK 1400 / DEF 1700 (Rock / Normal) Alpha, Beta, and Gamma meld as one to form a powerful monster. More info: https://yugipedia.com/wiki/Alpha_The_Magnet_Warrior |
Turn 8: Serena 1 Magic Mirror Spirit Nayuta LIGHT / Effect Monster / Level 6 / ATK 2600 / DEF 1400 (Fiend / Effect) Can revive 1 "Magic Mirror Spirit Asogi" from your Grave to your field if Normal Summoned. More info: https://yugipedia.com/wiki/Magic_Mirror_Spirit_Nayuta |
Turn 8: Yugi Muto Soul Rope TRAP / Normal Trap Special Summons 1 Level 4 moonster from your Deck to your field by paying 1000 Life Points if a monster you control is destroyed by an effect and sent to the Grave. More info: https://yugipedia.com/wiki/Soul_Rope |
Turn 8: Yugi Muto Beta the Magnet Warrior (via Soul Rope) EARTH / Normal Monster / Level 4 / ATK 1700 / DEF 1600 (Rock / Normal) Alpha, Beta, and Gamma meld as one to form a powerful monster. More info: https://yugipedia.com/wiki/Beta_The_Magnet_Warrior |
Turn 9: Joey Wheeler Rocket Warrior LIGHT / Effect Monster / Level 4 / ATK 1500 / DEF 1300 (Warrior / Effect) Applies these effects during your Battle Phases. 1. Not destroyed in battle. 2. Makes battle damage you take from its battles 0. 3. Lowers the ATK of a monster it attacks by 500 after damage calculation until the turn ends. More info: https://yugipedia.com/wiki/Rocket_Warrior |
Turn 9: Serena 1 Mirror Bind TRAP / Normal Trap Destroys all face-up monsters the opponent controls with original ATK equal to or less than 1 attacking monster they control while you control a face-up "Silver Spirit Ukyo" and "Silver Spirit Sakyo". More info: https://yugipedia.com/wiki/Mirror_Bind |
Turn 10: Serena 2 Magic Mirror Spirit Nayuta LIGHT / Effect Monster / Level 6 / ATK 2600 / DEF 1400 (Fiend / Effect) Can revive 1 "Magic Mirror Spirit Asogi" from your Grave to your field if Normal Summoned. More info: https://yugipedia.com/wiki/Magic_Mirror_Spirit_Nayuta |
Turn 11: Yugi Muto Monster Reborn SPELL / Normal Spell Revives 1 monster from either Grave to your field. More info: https://yugipedia.com/wiki/Monster_Reborn |
Turn 11: Yugi Muto Alpha the Magnet Warrior (via Monster Reborn) EARTH / Normal Monster / Level 4 / ATK 1400 / DEF 1700 (Rock / Normal) Alpha, Beta, and Gamma meld as one to form a powerful monster. More info: https://yugipedia.com/wiki/Alpha_The_Magnet_Warrior |
Turn 11: Yugi Muto Valkyrion the Magna Warrior EARTH / Effect Monster / Level 8 / ATK 3500 / DEF 3850 (Rock / Effect) 1. Unable to be Normal Summoned or Set. 2. First Special Summoned from your hand to your field by Tributing 1 "Alpha The Magnet Warrior", "Beta The Magnet Warrior", and "Gamma The Magnet Warrior" from your hand or field. 3. Can revive those monsters from your Grave to your field by Tributing itself. More info: https://yugipedia.com/wiki/Valkyrion_the_Magna_Warrior |
Turn 12: Serena 1 Silver Spirit Sakyo LIGHT / Effect Monster / Level 4 / ATK 600 / DEF 800 (Fairy / Effect) Can revive 1 "Silver Spirit Ukyo" from your Grave to your field if Summoned. More info: https://yugipedia.com/wiki/Silver_Spirit_Sakyo |
Turn 12: Serena 1 Silver Spirit Ukyo LIGHT / Effect Monster / Level 3 / ATK 800 / DEF 600 (Fairy / Effect) Can revive 1 "Silver Spirit Ukyo" from your Grave to your field if Summoned. More info: https://yugipedia.com/wiki/Silver_Spirit_Ukyo |
Turn 13: Joey Wheeler Hayabusa Knight EARTH / Effect Monster / Level 3 / ATK 1000 / DEF 700 (Warrior / Effect) Can attack twice during each Battle Phase. More info: https://yugipedia.com/wiki/Hayabusa_Knight |
Turn 13: Serena 1 Buried Soul Talisman TRAP / Normal Trap Destroys the monster(s) that attacked and destroyed 2 monsters you control in battle, then Special Summons 1 Level 5 or higher monster from your hand to your field. More info: https://yugipedia.com/wiki/Buried_Soul_Talisman |
Turn 13: Serena 1 Magic Mirror Spirit Asogi (via Buried Soul Talisman) LIGHT / Effect Monster / Level 6 / ATK 1500 / DEF 2500 (Fiend / Effect) Can revive 1 "Magic Mirror Spirit Nayuta" from your Grave to your field if Normal Summoned. More info: https://yugipedia.com/wiki/Magic_Mirror_Spirit_Asogi |
Turn 14: Serena 2 Silver Spirit Ukyo LIGHT / Effect Monster / Level 3 / ATK 800 / DEF 600 (Fairy / Effect) Can revive 1 "Silver Spirit Ukyo" from your Grave to your field if Summoned. More info: https://yugipedia.com/wiki/Silver_Spirit_Ukyo |
Turn 15: Yugi Muto Yellow Gadget EARTH / Effect Monster / Level 4 / ATK 1200 / DEF 1200 (Machine / Effect) Can add 1 "Yellow Gadget" from your Deck to your hand if Normal or Special Summoned. More info: https://yugipedia.com/wiki/Yellow_Gadget |
Turn 16: Joey Wheeler Gearfried the Iron Knight EARTH / Effect Monster / Level 4 / ATK 1800 / DEF 1600 (Warrior / Effect) Destroys any Equip Card(s) equipped to it. More info: https://yugipedia.com/wiki/Gearfried_the_Iron_Knight |
Turn 19: Serena 1 Dark Creator DARK / Effect Monster / Level 10 / ATK 3000 / DEF 1000 (Fiend / Effect) 1. Not destroyed in battle, but cannot attack the opponent directly. 2. Deals 700 damage to the opponent if it destroys a monster they control in battle. More info: https://yugipedia.com/wiki/Dark_Creator_(anime) |
Thundering Ice (Part 5) |
Turn 1: Serena 1 Silver Spirit Ukyo LIGHT / Effect Monster / Level 3 / ATK 800 / DEF 600 (Fairy / Effect) Can revive 1 "Silver Spirit Ukyo" from your Grave to your field if Summoned. More info: https://yugipedia.com/wiki/Silver_Spirit_Ukyo |
Turn 2: Joey Wheeler Alligator's Sword EARTH / Normal Monster / Level 4 / ATK 1500 / DEF 1200 (Beast / Normal) 'ey, dis mighty lissard man can swing his sword so fast, dat it's more dan da speed a sound! More info: https://yugipedia.com/wiki/Alligator's_Sword |
Turn 3: Serena 2 Silver Spirit Sakyo LIGHT / Effect Monster / Level 4 / ATK 600 / DEF 800 (Fairy / Effect) Can revive 1 "Silver Spirit Ukyo" from your Grave to your field if Summoned. More info: https://yugipedia.com/wiki/Silver_Spirit_Sakyo |
Turn 3: Serena 2 Full Moon Mirror SPELL / Continuous Spell 1. Gains 1 Full Moon Counter if a monster on the field is destroyed (max. 10) 2. Can activate 1 "Infinite Fiend Mirror" from your hand or Deck to your field by sending itself to the Grave with 10 Full Moon Counters on it. More info: https://yugipedia.com/wiki/Full_Moon_Mirror |
Turn 4: Yugi Muto Gamma the Magnet Warrior EARTH / Normal Monster / Level 4 / ATK 1500 / DEF 1800 (Rock / Normal) Alpha, Beta, and Gamma meld as one to form a powerful monster. More info: https://yugipedia.com/wiki/Gamma_The_Magnet_Warrior |
Turn 4: Serena 1 Soul Mirror TRAP / Normal Trap Revives 1 monster from your Grave to your field by sending 1 card you control to the Grave. More info: https://yugipedia.com/wiki/Soul_Mirror |
Turn 4: Serena 1 Silver Spirit Ukyo (via Soul Mirror) LIGHT / Effect Monster / Level 3 / ATK 800 / DEF 600 (Fairy / Effect) Can revive 1 "Silver Spirit Ukyo" from your Grave to your field if Summoned. More info: https://yugipedia.com/wiki/Silver_Spirit_Ukyo |
Turn 5: Joey Wheeler Maximum Six EARTH / Effect Monster / Level 6 / ATK 1900 / DEF 1600 (Warrior / Effect) Forces you to roll a die if Tribute Summoned, then gains ATK equal to the result x 200. More info: https://yugipedia.com/wiki/Maximum_Six |
Turn 6: Serena 1 Full Moon Mirror SPELL / Continuous Spell 1. Gains 1 Full Moon Counter if a monster on the field is destroyed (max. 10) 2. Can activate 1 "Infinite Fiend Mirror" from your hand or Deck to your field by sending itself to the Grave with 10 Full Moon Counters on it. More info: https://yugipedia.com/wiki/Full_Moon_Mirror |
Turn 6: Serena 1 Silver Spirit Ukyo LIGHT / Effect Monster / Level 3 / ATK 800 / DEF 600 (Fairy / Effect) Can revive 1 "Silver Spirit Ukyo" from your Grave to your field if Summoned. More info: https://yugipedia.com/wiki/Silver_Spirit_Ukyo |
Turn 6: Serena 1 Silver Spirit Sakyo (via Silver Spirit Ukyo) LIGHT / Effect Monster / Level 4 / ATK 600 / DEF 800 (Fairy / Effect) Can revive 1 "Silver Spirit Ukyo" from your Grave to your field if Summoned. More info: https://yugipedia.com/wiki/Silver_Spirit_Sakyo |
Thundering Ice (Part 4) |
Turn 19: Frost Revolving Stage TRAP / Continuous Trap Can switch damage 1 opponent would take to another opponent if you control "Side Attack". More info: https://yugipedia.com/wiki/Revolving_Stage |
Turn 19: Yugi Muto Kuriboh (via its effect) DARK / Effect Monster / Level 1 / ATK 300 / DEF 200 (Fiend / Effect) Can make battle damage from an attacking monster the oppnent controls to 0 at damage calculation during either player's turn. More info: https://yugipedia.com/wiki/Kuriboh |
Turn 20: Thunder Thunder Dragon (via its effect) LIGHT / Effect Monster / Level 5 / ATK 1600 / DEF 1500 (Thunder / Effect) Can add up to 2 "Thunder Dragon" from your Deck to your hand by discarding itself. More info: https://yugipedia.com/wiki/Thunder_Dragon |
Turn 21: Frost Ice Knight WATER / Effect Monster / Level 4 / ATK 1300 / DEF 1200 (Aqua / Effect) 1. Gains 400 ATK for all Aqua monsters you control. 2. Lets you Normal Summon 1 WATER monster at your Main Phase in addition to your regular Normal Summon or Set, but only once per turn. 3. Prevents Normal or Special Summoning non-WATER monsters that turn. More info: https://yugipedia.com/wiki/Ice_Knight |
Turn 21: Frost Ice Master WATER / Effect Monster / Level 8 / ATK 2500 / DEF 2000 (Aqua / Effect) 1. Can be Special Summoned from your hand to your field by Tributing 2 WATER monsters. 2. Can place 1 Ice Counter on 1 face-up monster on the field once per turn. 3. Can destroy all monsters on the field with an Ice Counter(s) by Tributing itself. More info: https://yugipedia.com/wiki/Ice_Master |
Turn 22: Joey Wheeler Scapegoat SPELL / Quick-Play Spell 1. Special Summons 4 Level 1 EARTH Beast "Sheep Tokens" with 0 ATK and DEF to your field n Defense Mode. 2. Prevents Summoning other monsters that turn or using the Tokens for a Tribute Summon. More info: https://yugipedia.com/wiki/Scapegoat |
Turn 23: Yugi Muto Monster Reborn SPELL / Normal Spell Revives 1 monster from either Grave to your field. More info: https://yugipedia.com/wiki/Monster_Reborn |
Turn 23: Yugi Muto Buster Blader (via Monster Reborn) EARTH / Effect Monster / Level 7 / ATK 2600 / DEF 2300 (Warrior / Effect) Gains 500 ATK for all Dragon monnasters the opponent controls or in their Grave. More info: https://yugipedia.com/wiki/Buster_Blader |
Turn 23: Yugi Muto Green Gadget EARTH / Effect Monster / Level 4 / ATK 1400 / DEF 600 (Machine / Effect) Can add 1 "Red Gadget" from your Deck to your hand if Normal or Special Summoned. More info: https://yugipedia.com/wiki/Green_Gadget |
Turn 24: Thunder Polymerization SPELL / Normal Spell Performs a Fusion Summon of 1 Fusion Monster in your Extra Deck, using monsters from your hand or field as Fusion Material. More info: https://yugipedia.com/wiki/Polymerization |
Turn 24: Thunder Twin-Headed Thunder Dragon LIGHT / Fusion Monster / Level 7 / ATK 2800 / DEF 2100 (Thunder / Fusion) "Thunder Dragon" + "Thunder Dragon" More info: https://yugipedia.com/wiki/Twin-Headed_Thunder_Dragon |
Turn 25: Joey Wheeler Roll of Fate SPELL / Normal Spell Forces you to roll a six-sided die, then draw cards equal to the result and banish an equal number of cards from the top of your Deck. More info: https://yugipedia.com/wiki/Roll_of_Fate |
Turn 25: Joey Wheeler Premature Burial SPELL / Equip Spell 1. Revives 1 monster from your Grave to your field in Attack Mode and equips to it by paying 800 Life Points. 2. Destroys the equipped monster if this card is destroyed. More info: https://yugipedia.com/wiki/Premature_Burial |
Turn 25: Joey Wheeler The Fiend Megacyber (via Premature Burial) DARK / Effect Monster / Level 6 / ATK 2200 / DEF 1200 (Warrior / Effect) Can be Special Summoned from your hand to your field if the opponent controls at least 2 more monsters than you do. More info: https://yugipedia.com/wiki/The_Fiend_Megacyber |
Turn 25: Joey Wheeler Gilford the Lightning LIGHT / Effect Monster / Level 8 / ATK 2800 / DEF 1400 (Warrior / Effect) Destroys all monsters the oponent controls if Tribute Summoned by Tributing 3 monsters. More info: https://yugipedia.com/wiki/Gilford_the_Lightning |
Turn 25: Joey Wheeler Dangerous Machine Type-6 SPELL / Continuous Spell Forces you to roll a six-sided die at your Standby Phases and apply 1 result below. ● 1: Discard 1 card from your hand. ● 2: Forces the opponent to discard 1 card from their hand. ● 3: Draw 1 card. ● 4: Your opponent draws 1 card. ● 5: Destroys 1 monster the opponent controls. ● 6: Destroys itself. More info: https://yugipedia.com/wiki/Dangerous_Machine_Type-6 |
Turn 26: Thunder Electro-Whip SPELL / Equip Spell Equips to 1 Thunder monster on the field and gives it 300 ATK and DEF. More info: https://yugipedia.com/wiki/Electro-Whip |
Turn 27: Joey Wheeler Goblin Attack Force EARTH / Effect Monster / Level 4 / ATK 2300 / DEF 0 (Warrior / Effect) Changes to Defense Mode after the Battle Phase if it attacked and cannot change its battle position until your next End Phase. More info: https://yugipedia.com/wiki/Goblin_Attack_Force |
Turn 29: Joey Wheeler Cyber-Tech Alligator WIND / Normal Monster / Level 5 / ATK 2500 / DEF 1600 (Machine / Normal) Originally a pterodactyl, he was viciously attacked by a dragon. Using the newest technologies, his keeper saved him from near-fatal wounds and brought him back as a powerful Cyborg. (Not a "Cyber" card.) More info: https://yugipedia.com/wiki/Cyber-Tech_Alligator |
Thundering Ice (Part 3) |
Turn 14: Frost Cold Enchanter WATER / Effect Monster / Level 4 / ATK 1600 / DEF 1200 (Aqua / Effect) 1. Can place 1 Ice Counter on 1 face-up monster on the field by discarding 1 card. 2. Gains 300 ATK for all Ice Counters on the field. More info: https://yugipedia.com/wiki/Cold_Enchanter |
Turn 15: Joey Wheeler Pot of Greed SPELL / Normal Spell Draw 2 cards. More info: https://yugipedia.com/wiki/Pot_of_Greed |
Turn 15: Joey Wheeler Monster Reborn SPELL / Normal Spell Revives 1 monster from either Grave to your field. More info: https://yugipedia.com/wiki/Monster_Reborn |
Turn 15: Joey Wheeler Gearfried the Iron Knight (via Monster Reborn) EARTH / Effect Monster / Level 4 / ATK 1800 / DEF 1600 (Warrior / Effect) Destroys any Equip Card(s) equipped to it. More info: https://yugipedia.com/wiki/Gearfried_the_Iron_Knight |
Turn 15: Joey Wheeler Release Restraint SPELL / Normal Spell Special Summons 1 "Gearfried the Swordmaster" from your hand or Deck to your field by Tributing 1 "Gearfried the Iron Knight". More info: https://yugipedia.com/wiki/Release_Restraint |
Turn 15: Joey Wheeler Gearfried the Swordmaster LIGHT / Effect Monster / Level 7 / ATK 2600 / DEF 2200 (Warrior / Effect) 1. Only Special Summoned from your hand to your field with "Release Restraint". 2. Destroys 1 monster the opponent controls if equopped with an Equip Card(s). More info: https://yugipedia.com/wiki/Gearfried_the_Swordmaster |
Turn 16: Yugi Muto Stronghold the Moving Fortress TRAP / Continuous Trap 1. Special Summons itself in Defense Mode to your field as a Level 4 EARTH Machine Effect Monster with 0 ATK and 2000 DEF. 2. Gains 3000 ATK while you control "Green Gadget", "Red Gadget", and "Yellow Gadget". More info: https://yugipedia.com/wiki/Stronghold_the_Moving_Fortress |
Turn 16: Yugi Muto Card of Sanctity SPELL / Normal Spell Forces you to banosh all other cards inyour hand and all cards you control (min. 1 from each), then draw cards until you have 2 in your hand. More info: https://yugipedia.com/wiki/Card_of_Sanctity |
Turn 16: Yugi Muto Watapon (via its effect) LIGHT / Effect Monster / Level 1 / ATK 200 / DEF 300 (Fairy / Effect) Can be Special Summoned from your hand to your field if added from your Deck to your hand by an effect. More info: https://yugipedia.com/wiki/Watapon |
Turn 16: Yugi Muto Buster Blader EARTH / Effect Monster / Level 7 / ATK 2600 / DEF 2300 (Warrior / Effect) Gains 500 ATK for all Dragon monnasters the opponent controls or in their Grave. More info: https://yugipedia.com/wiki/Buster_Blader |
Turn 16; Thunder Monster Reincarnation SPELL / Normal Spell Returns 1 monster from your Grave to your hand by discarding 1 card. More info: https://yugipedia.com/wiki/Monster_Reincarnation |
Turn 17: Thunder Zaborg the Thunder Monarch LIGHT / Effect Monster / Level 5 / ATK 2400 / DEF 1000 (Thunder / Effect) Destroys 1 monster on the field if Tribute Summoned. More info: https://yugipedia.com/wiki/Zaborg_the_Thunder_Monarch |
Turn 17: Joey Wheeler Compensation Mediaton TRAP / Normal Trap 1. Forces the opponent to choose 2 cards in their Grave and shuffle it with this card if a monster they control attacks, then Set them on the field. 2. Forces you to pick 1 of the Set cards, then ends the Battle Phase if you chose this card. 3. Returns the opponent's cards to the top of their Deck, sends itself to the Grave. More info: https://yugipedia.com/wiki/Compensation_Mediation |
Turn 18: Frost Side Attack SPELL / Continuous Spell 1. Only activates in a 2v2 Tag-Team Duel. 2. Treats you as A1 and your partner as A2, then forces you to choose 1 of the other two players. 3. Treats your choice as B1 and the remaining player as B2. 4. Prevents you from attacking anyone's monster but B1's and A2 from attacking anyone but B2's monsters. 5. Lets the player attack directly if their corresponding opponent controls no monsters. 6. Destroys itself if you or your partner's Life Points become 0. More info: https://yugipedia.com/wiki/Side_Attack |
Turn 19: Joey Wheeler Dark Dragon Ritual SPELL / Ritual Spell 1. Ritual Summons "Paladin of Dark Dragon" by Tributing monsters from your han or field with Levels of 4 or more. 2. Can add 1 "Red-Eyes" Spell or Trap Card from your Deck to your hand at your Main Phase by banishing itself from your Grave. More info: https://yugipedia.com/wiki/Dark_Dragon_Ritual |
Turn 19: Joey Wheeler Paladin of Dark Dragon DARK / Ritual Monster / Level 4 / ATK 1900 / DEF 1200 (Dragon / Ritual / Effect) 1. Can be Ritual Summoned with "Dark Dragon Ritual". 2. Destroys any Defense Position monster it attacks when the Damage Step starts. 3. Can Special Summon 1 "Red-Eyes" monster from your hand or Deck to your field by Tributing itself, but only once per turn. More info: https://yugipedia.com/wiki/Paladin_of_Dark_Dragon |
Turn 19: Joey Wheeler Red-Eyes B. Dragon (via Paladin of Dark Dragon) DARK / Normal Monster / Level 7 / ATK 2400 / DEF 2000 (Dragon / Normal) A ferocious dragon with a deadly attack. More info: https://yugipedia.com/wiki/Red-Eyes_Black_Dragon |
Thundering Ice (Part 2) |
Turn 8: Yugi Muto Marshmallon LIGHT / Effect Monster / Level 3 / ATK 300 / DEF 500 (Fairy / Effect) 1. Not destroyed in battle. 2. Deals 1000 damage to the player that attacks it while Set after damage calculation. More info: https://yugipedia.com/wiki/Marshmallon |
Turn 9: Thunder Batteryman D LIGHT / Effect Monster / Level 1 / ATK 0 / DEF 1900 (Thunder / Effect) Prevents the opponent from attacking other Thunder monsters you control. More info: https://yugipedia.com/wiki/Batteryman_D |
Turn 9: Thunder System Down SPELL / Normal Spell Banishes all Machine monsters the opponent controls and in their Grave by paying 1000 Life Points. More info: https://yugipedia.com/wiki/System_Down |
Turn 9: Thunder Rampage Condenser SPELL / Continuous Spell Deals the opponent 500 damage if 1 Machine monster they control attacks while you control a face-up Thunder monster. More info: https://yugipedia.com/wiki/Rampage_Condenser |
Turn 10: Frost Ice Knight WATER / Effect Monster / Level 4 / ATK 1300 / DEF 1200 (Aqua / Effect) 1. Gains 400 ATK for all Aqua monsters you control. 2. Lets you Normal Summon 1 WATER monster at your Main Phase in addition to your regular Normal Summon or Set, but only once per turn. 3. Prevents Normal or Special Summoning non-WATER monsters that turn. More info: https://yugipedia.com/wiki/Ice_Knight |
Turn 10: Frost Mobius Castle SPELL / Continuous Spell 1. Destroys itself if you do not control a face-up "Mobius the Frost Monarch". 2. Lowers the ATK and DEF of face-up Beast, Beast-Warrior, Winged Beast, Plant, Dinosaur, Reptile and Insect monsters the opponent controls by 500. More info: https://yugipedia.com/wiki/Mobius_Castle |
Turn 11: Joey Wheeler The Fiend Megacyber (via its effect) DARK / Effect Monster / Level 6 / ATK 2200 / DEF 1200 (Warrior / Effect) Can be Special Summoned from your hand to your field if the opponent controls at least 2 more monsters than you do. More info: https://yugipedia.com/wiki/The_Fiend_Megacyber |
Turn 11: Thunder Lightning Talisman TRAP / Counter Trap Blocks an attack from 1 monster the opponent controls, then forces all other players to draw 1 card and take 400 damage for all cards in their hands. More info: https://yugipedia.com/wiki/Lightning_Talisman |
Turn 12: Yugi Muto Summoned Skull DARK / Normal Monster / Level 6 / ATK 2500 / DEF 1200 (Fiend / Normal) A fiend with dark powers for confusing the enemy. Among the Fiend-Type monsters, this monster boasts considerable force. (Always an "Archfiend" card.) More info: https://yugipedia.com/wiki/Summoned_Skull |
Turn 12: Frost Mirror of Duality TRAP / Counter Trap 1. Destroys all monsters on the field by paying 1000 Life Points if an opponent's monster attacks. 2. Deals 500 damage to all other players for each monster destroyed this way, then Special Summons 1 "Dark Creator" from your hand or Deck to your field. More info: https://yugipedia.com/wiki/Mirror_of_Duality |
Turn 13: Thunder Zaborg the Thunder Monarch LIGHT / Effect Monster / Level 5 / ATK 2400 / DEF 1000 (Thunder / Effect) Destroys 1 monster on the field if Tribute Summoned. More info: https://yugipedia.com/wiki/Zaborg_the_Thunder_Monarch |
Turn 13: Joey Wheeler Magical Arm Shield TRAP / Normal Trap 1. Gives you control of 1 face-up monster the opponent controls, except their attacking monster, until the Battle Phase ends if you contol a monster. 2. Forces the monster you gained contriol of to battle the attacking monster the opponent controls and proceed to damage calculation. More info: https://yugipedia.com/wiki/Magical_Arm_Shield |