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My Yu-Gi-Oh Hybrid Fanfic Season 4 Part 5's Episode Cards

1. Card names in the info are from the time they were released so they may differ from the links below.
Seeing Double (Part 4)
Turn 38: Yugi Muto
Summoned Skull
DARK / Normal Monster / Level 6 / ATK 2500 / DEF 1200
(Fiend / Normal)
A fiend with dark powers for confusing the enemy. Among the Fiend-Type monsters, this monster boasts considerable force.

(Always an "Archfiend" card.)
More info: https://yugipedia.com/wiki/Summoned_Skull
Turn 39: Joey Wheeler
The Warrior Returning Alive
SPELL / Normal Spell
Returns 1 Warrior monster from your Grave to your hand.

More info: https://yugipedia.com/wiki/The_Warrior_Returning_Alive
Turn 39: Joey Wheeler
Gearfried the Iron Knight
EARTH
/ Effect Monster / Level 4 / ATK 1800 / DEF 1600
(Warrior / Effect)
Destroys any Equip Card(s) equipped to it.

More info: https://yugipedia.com/wiki/Gearfried_the_Iron_Knight
Turn 39: Joey Wheeler
Release Restraint
SPELL / Normal Spell
Special Summons 1 "Gearfried the Swordmaster" from your hand or Deck to your field by Tributing 1 "Gearfried the Iron Knight".

More info: https://yugipedia.com/wiki/Release_Restraint 
Turn 39: Joey Wheeler
Gearfried the Swordmaster
LIGHT
/ Effect Monster / Level 7 / ATK 2600 / DEF 2200
(Warrior / Effect)
1. Only Special Summoned from your hand to your field with "Release Restraint".
2. Destroys 1 monster the opponent controls if equopped with an Equip Card(s).
More info: https://yugipedia.com/wiki/Gearfried_the_Swordmaster 
Turn 39: Joey Wheeler
Legendary Sword
SPELL / Equip Spell
Equips to a Warrior monster on the field and gives it 300 ATK and DEF.

More info: https://yugipedia.com/wiki/Legendary_Sword  
Seeing Double (Part 3)
Turn 28: Joey Wheeler
Swordsman of Landstar
EARTH / Normal Monster / Level 3 / ATK 500 / DEF 1200
(Warrior / Normal)
An amateur with a sword, this fairy warrior relies on its mysterious powers.
More info: https://yugipedia.com/wiki/Swordsman_of_Landstar
Turn 29: Serena 2
Infinite Fiend Mirror
SPELL / Field Spell
1. Only activated with "Full Moon Mirror". 2. Forces a player controlling "Dark Creator" to Special Summon as many "Dark Creator Tokens" with the same Level, Type, Attribute, ATK, DEF and effects it has. 3. Destroys all "Dark Creator Tokens" on the field if "Dark Creator" is not on the field.
More info: https://yugipedia.com/wiki/Infinite_Fiend_Mirror_(anime)   
Turn 33: Serena 1
Return Talisman
TRAP / Continuous Trap
Special Summons 1 Level 2 DARK Fairy "Return Token" with 1000 ATK and DEF to the opponent's field in Defense Mode at their End Phase if they didn't Summon a monster that turn.

More info: https://yugipedia.com/wiki/Return_Talisman   
Turn 34: Yugi Muto
Marshmallon
LIGHT
/ Effect Monster / Level 3 / ATK 300 / DEF 500
(Fairy / Effect)
1. Not destroyed in battle. 2. Deals 1000 damage to the player that attacks it while Set after damage calculation.
More info: https://yugipedia.com/wiki/Marshmallon 
Turn 35: Serena 1
Infinite Fiend Mirror
SPELL / Field Spell
1. Only activated with "Full Moon Mirror". 2. Forces a player controlling "Dark Creator" to Special Summon as many "Dark Creator Tokens" with the same Level, Type, Attribute, ATK, DEF and effects it has. 3. Destroys all "Dark Creator Tokens" on the field if "Dark Creator" is not on the field.
More info: https://yugipedia.com/wiki/Infinite_Fiend_Mirror_(anime)   
Turn 37: Yugi Muto
Mirror Force
TRAP / Normal Trap
Destroys all Attack Position monsters the opponent controls if a monster they control attacks.

More info: https://yugipedia.com/wiki/Mirror_Force    
Seeing Double (Part 2)
Turn 17: Yugi Muto
Soul Shield
TRAP / Normal Trap
Prevents a monster's destruction in battle and ends the Battle Phase by paying half your Life Points.

More info: https://yugipedia.com/wiki/Soul_Shield     
Turn 18: Yugi Muto
Green Gadget

EARTH
/ Effect Monster / Level 4 / ATK 1400 / DEF 600
(Machine / Effect)
Can add 1 "Red Gadget" from your Deck to your hand if Normal or Special Summoned.

More info: https://yugipedia.com/wiki/Green_Gadget  
Turn 19: Serena 1
Dark Creator

DARK
/ Effect Monster / Level 10 / ATK 3000 / DEF 1000
(Fiend / Effect)
1. Not destroyed in battle, but cannot attack the opponent directly. 2. Deals 700 damage to the opponent if it destroys a monster they control in battle.
More info: https://yugipedia.com/wiki/Dark_Creator_(anime)   
Turn 20: Joey Wheeler
Scapegoat
SPELL / Quick-Play Spell
1. Special Summons 4 Level 1 EARTH Beast "Sheep Tokens" with 0 ATK and DEF to your field n Defense Mode. 2. Prevents Summoning other monsters that turn or using the Tokens for a Tribute Summon.
More info: https://yugipedia.com/wiki/Scapegoat   
Turn 21: Yugi Muto
Swords of Revealing Light
SPELL / Normal Spell
1. Destroys itself after the opponent's 3rd End Phase. 2. Turns any Set monsters the opponent controls face-up at activation. 3. Prevents monsters the opponent controls from attacking while face-up.
More info: https://yugipedia.com/wiki/Swords_of_Revealing_Light  
Turn 21: Yugi Muto
Red Gadget

EARTH
/ Effect Monster / Level 4 / ATK 1300 / DEF 1500
(Machine / Effect)
Can add 1 "Yellow Gadget" from your Deck to your hand if Normal or Special Summoned.

More info: https://yugipedia.com/wiki/Red_Gadget   
Turn 21: Yugi Muto
Magnet Reverse
SPELL / Quick-Play Spell
Special Summons 1 Machine or Rock monster that cannot be Normal Summoned or Set that is banished or in your Grave to your field.

More info: https://yugipedia.com/wiki/Magnet_Reverse   
Turn 21: Yugi Muto
Yellow Gadget (via Magnet Reverse)

EARTH
/ Effect Monster / Level 4 / ATK 1200 / DEF 1200
(Machine / Effect)
Can add 1 "Yellow Gadget" from your Deck to your hand if Normal or Special Summoned.

More info: https://yugipedia.com/wiki/Yellow_Gadget    
Turn 22: Joey Wheeler
Panther Warrior
EARTH
/ Effect Monster / Level 4 / ATK 2000 / DEF 1600
(Beast-Warrior / Effect)
Cannot attack unless you Tribute 1 monster.

More info: https://yugipedia.com/wiki/Panther_Warrior 
Turn 23: Serena 2
Mirror Trap
TRAP / Normal Trap
Activates 1 Normal Trap Card your partner activated during your turn in a Tag-Team Duel that was sent to the Grave after resolving.

More info: https://yugipedia.com/wiki/Mirror_Trap    
Turn 25: Joey Wheeler
Pot of Greed
SPELL / Normal Spell
Draw 2 cards.

More info: https://yugipedia.com/wiki/Pot_of_Greed  
Turn 25: Joey Wheeler
Premature Burial
SPELL / Equip Spell
1. Revives 1 monster from your Grave to your field in Attack Mode and equips to it by paying 800 Life Points. 2. Destroys the equipped monster if this card is destroyed.
More info: https://yugipedia.com/wiki/Premature_Burial   
Turn 25: Joey Wheeler
Panther Warrior (via Premature Burial)
EARTH
/ Effect Monster / Level 4 / ATK 2000 / DEF 1600
(Beast-Warrior / Effect)
Cannot attack unless you Tribute 1 monster.

More info: https://yugipedia.com/wiki/Panther_Warrior 
Turn 27: Yugi Muto
Stronghold the Moving Fortress
TRAP / Continuous Trap
1. Special Summons itself in Defense Mode to your field as a Level 4 EARTH Machine Effect Monster with 0 ATK and 2000 DEF. 2. Gains 3000 ATK while  you control "Green Gadget", "Red Gadget", and "Yellow Gadget".
More info: https://yugipedia.com/wiki/Stronghold_the_Moving_Fortress      
Seeing Double (Part 1)
Turn 7: Yugi Muto
Alpha the Magnet Warrior
EARTH / Normal Monster / Level 4 / ATK 1400 / DEF 1700
(Rock / Normal)
Alpha, Beta, and Gamma meld as one to form a powerful monster.
More info: https://yugipedia.com/wiki/Alpha_The_Magnet_Warrior 
Turn 8: Serena 1
Magic Mirror Spirit Nayuta

LIGHT
/ Effect Monster / Level 6 / ATK 2600 / DEF 1400
(Fiend / Effect)
Can revive 1 "Magic Mirror Spirit Asogi" from your Grave to your field if Normal Summoned.
More info: https://yugipedia.com/wiki/Magic_Mirror_Spirit_Nayuta   
Turn 8: Yugi Muto
Soul Rope
TRAP / Normal Trap
Special Summons 1 Level 4 moonster from your Deck to your field by paying 1000 Life Points if a monster you control is destroyed by an effect and sent to the Grave.

More info: https://yugipedia.com/wiki/Soul_Rope       
Turn 8: Yugi Muto
Beta
the Magnet Warrior (via Soul Rope)
EARTH / Normal Monster / Level 4 / ATK 1700 / DEF 1600
(Rock / Normal)
Alpha, Beta, and Gamma meld as one to form a powerful monster.
More info: https://yugipedia.com/wiki/Beta_The_Magnet_Warrior  
Turn 9: Joey Wheeler
Rocket
Warrior
LIGHT
/ Effect Monster / Level 4 / ATK 1500 / DEF 1300
(Warrior / Effect)
Applies these effects during your Battle Phases.
1. Not destroyed in battle. 2. Makes battle damage you take from its battles 0. 3. Lowers the ATK of a monster it attacks by 500 after damage calculation until the turn ends.
More info: https://yugipedia.com/wiki/Rocket_Warrior  
Turn 9: Serena 1
Mirror Bind
TRAP / Normal Trap
Destroys all face-up monsters the opponent controls with original ATK equal to or less than 1 attacking monster they control while you control a face-up "Silver Spirit Ukyo" and "Silver Spirit Sakyo".

More info: https://yugipedia.com/wiki/Mirror_Bind     
Turn 10: Serena 2
Magic Mirror Spirit Nayuta

LIGHT
/ Effect Monster / Level 6 / ATK 2600 / DEF 1400
(Fiend / Effect)
Can revive 1 "Magic Mirror Spirit Asogi" from your Grave to your field if Normal Summoned.
More info: https://yugipedia.com/wiki/Magic_Mirror_Spirit_Nayuta   
Turn 11: Yugi Muto
Monster Reborn
SPELL / Normal Spell
Revives 1 monster from either Grave to your field.

More info: https://yugipedia.com/wiki/Monster_Reborn   
Turn 11: Yugi Muto
Alpha the Magnet Warrior (via Monster Reborn)
EARTH / Normal Monster / Level 4 / ATK 1400 / DEF 1700
(Rock / Normal)
Alpha, Beta, and Gamma meld as one to form a powerful monster.
More info: https://yugipedia.com/wiki/Alpha_The_Magnet_Warrior 
Turn 11: Yugi Muto
Valkyrion the Magna Warrior

EARTH
/ Effect Monster / Level 8 / ATK 3500 / DEF 3850
(Rock / Effect)
1. Unable to be Normal Summoned or Set. 2. First Special Summoned from your hand to your field by Tributing 1 "Alpha The Magnet Warrior", "Beta The Magnet Warrior", and "Gamma The Magnet Warrior" from your hand or field. 3. Can revive those monsters from your Grave to your field by Tributing itself.
More info: https://yugipedia.com/wiki/Valkyrion_the_Magna_Warrior    
Turn 12: Serena 1
Silver Spirit Sakyo

LIGHT
/ Effect Monster / Level 4 / ATK 600 / DEF 800
(Fairy / Effect)
Can revive 1 "Silver Spirit Ukyo" from your Grave to your field if Summoned.
More info: https://yugipedia.com/wiki/Silver_Spirit_Sakyo    
Turn 12: Serena 1
Silver Spirit Ukyo

LIGHT
/ Effect Monster / Level 3 / ATK 800 / DEF 600
(Fairy / Effect)
Can revive 1 "Silver Spirit Ukyo" from your Grave to your field if Summoned.
More info: https://yugipedia.com/wiki/Silver_Spirit_Ukyo     
Turn 13: Joey Wheeler
Hayabusa Knight

EARTH
/ Effect Monster / Level 3 / ATK 1000 / DEF 700
(Warrior / Effect)
Can attack twice during each Battle Phase.

More info: https://yugipedia.com/wiki/Hayabusa_Knight   
Turn 13: Serena 1
Buried Soul Talisman
TRAP / Normal Trap
Destroys the monster(s) that attacked and destroyed 2 monsters you control in battle, then Special Summons 1 Level 5 or higher monster from your hand to your field.

More info: https://yugipedia.com/wiki/Buried_Soul_Talisman      
Turn 13: Serena 1
Magic Mirror Spirit Asogi (via Buried Soul Talisman)

LIGHT
/ Effect Monster / Level 6 / ATK 1500 / DEF 2500
(Fiend / Effect)
Can revive 1 "Magic Mirror Spirit Nayuta" from your Grave to your field if Normal Summoned.
More info: https://yugipedia.com/wiki/Magic_Mirror_Spirit_Asogi    
Turn 14: Serena 2
Silver Spirit Ukyo

LIGHT
/ Effect Monster / Level 3 / ATK 800 / DEF 600
(Fairy / Effect)
Can revive 1 "Silver Spirit Ukyo" from your Grave to your field if Summoned.
More info: https://yugipedia.com/wiki/Silver_Spirit_Ukyo     
Turn 15: Yugi Muto
Yellow Gadget

EARTH
/ Effect Monster / Level 4 / ATK 1200 / DEF 1200
(Machine / Effect)
Can add 1 "Yellow Gadget" from your Deck to your hand if Normal or Special Summoned.

More info: https://yugipedia.com/wiki/Yellow_Gadget    
Turn 16: Joey Wheeler
Gearfried the Iron Knight
EARTH
/ Effect Monster / Level 4 / ATK 1800 / DEF 1600
(Warrior / Effect)
Destroys any Equip Card(s) equipped to it.

More info: https://yugipedia.com/wiki/Gearfried_the_Iron_Knight
Turn 19: Serena 1
Dark Creator

DARK
/ Effect Monster / Level 10 / ATK 3000 / DEF 1000
(Fiend / Effect)
1. Not destroyed in battle, but cannot attack the opponent directly. 2. Deals 700 damage to the opponent if it destroys a monster they control in battle.
More info: https://yugipedia.com/wiki/Dark_Creator_(anime)   

Thundering Ice (Part 5)

Turn 1: Serena 1
Silver Spirit Ukyo

LIGHT
/ Effect Monster / Level 3 / ATK 800 / DEF 600
(Fairy / Effect)
Can revive 1 "Silver Spirit Ukyo" from your Grave to your field if Summoned.
More info: https://yugipedia.com/wiki/Silver_Spirit_Ukyo     
Turn 2: Joey Wheeler
Alligator's Sword
EARTH / Normal Monster / Level 4 / ATK 1500 / DEF 1200
(Beast / Normal)
'ey, dis mighty lissard man can swing his sword so fast, dat it's more dan da speed a sound!
More info: https://yugipedia.com/wiki/Alligator's_Sword 
Turn 3: Serena 2
Silver Spirit Sakyo

LIGHT
/ Effect Monster / Level 4 / ATK 600 / DEF 800
(Fairy / Effect)
Can revive 1 "Silver Spirit Ukyo" from your Grave to your field if Summoned.
More info: https://yugipedia.com/wiki/Silver_Spirit_Sakyo    
Turn 3: Serena 2
Full Moon Mirror
SPELL / Continuous Spell
1. Gains 1 Full Moon Counter if a monster on the field is destroyed (max. 10) 2. Can activate 1 "Infinite Fiend Mirror" from your hand or Deck to your field by sending itself to the Grave with 10 Full Moon Counters on it.
More info: https://yugipedia.com/wiki/Full_Moon_Mirror   
Turn 4: Yugi Muto
Gamma
the Magnet Warrior
EARTH / Normal Monster / Level 4 / ATK 1500 / DEF 1800
(Rock / Normal)
Alpha, Beta, and Gamma meld as one to form a powerful monster.
More info: https://yugipedia.com/wiki/Gamma_The_Magnet_Warrior  
Turn 4: Serena 1
Soul Mirror
TRAP / Normal Trap
Revives 1 monster from your Grave to your field by sending 1 card you control to the Grave.

More info: https://yugipedia.com/wiki/Soul_Mirror       
Turn 4: Serena 1
Silver Spirit Ukyo (via Soul Mirror)

LIGHT
/ Effect Monster / Level 3 / ATK 800 / DEF 600
(Fairy / Effect)
Can revive 1 "Silver Spirit Ukyo" from your Grave to your field if Summoned.
More info: https://yugipedia.com/wiki/Silver_Spirit_Ukyo     
Turn 5: Joey Wheeler
Maximum Six
EARTH
/ Effect Monster / Level 6 / ATK 1900 / DEF 1600
(Warrior / Effect)
Forces you to roll a die if Tribute Summoned, then gains ATK equal to the result x 200.

More info: https://yugipedia.com/wiki/Maximum_Six 
Turn 6: Serena 1
Full Moon Mirror
SPELL / Continuous Spell
1. Gains 1 Full Moon Counter if a monster on the field is destroyed (max. 10) 2. Can activate 1 "Infinite Fiend Mirror" from your hand or Deck to your field by sending itself to the Grave with 10 Full Moon Counters on it.
More info: https://yugipedia.com/wiki/Full_Moon_Mirror   
Turn 6: Serena 1
Silver Spirit Ukyo

LIGHT
/ Effect Monster / Level 3 / ATK 800 / DEF 600
(Fairy / Effect)
Can revive 1 "Silver Spirit Ukyo" from your Grave to your field if Summoned.
More info: https://yugipedia.com/wiki/Silver_Spirit_Ukyo     
Turn 6: Serena 1
Silver Spirit Sakyo (via Silver Spirit Ukyo)

LIGHT
/ Effect Monster / Level 4 / ATK 600 / DEF 800
(Fairy / Effect)
Can revive 1 "Silver Spirit Ukyo" from your Grave to your field if Summoned.
More info: https://yugipedia.com/wiki/Silver_Spirit_Sakyo    

Thundering Ice (Part 4)

Turn 19: Frost
Revolving
Stage
TRAP / Continuous Trap
Can switch damage 1 opponent would take to another opponent if you control "Side Attack".

More info: https://yugipedia.com/wiki/Revolving_Stage        
Turn 19: Yugi Muto
Kuriboh (via its effect)

DARK
/ Effect Monster / Level 1 / ATK 300 / DEF 200
(Fiend / Effect)
Can make battle damage from an attacking monster the oppnent controls to 0 at damage calculation during either player's turn.

More info: https://yugipedia.com/wiki/Kuriboh     
Turn 20: Thunder
Thunder Dragon (via its effect)

LIGHT
/ Effect Monster / Level 5 / ATK 1600 / DEF 1500
(Thunder / Effect)
Can add up to 2 "Thunder Dragon" from your Deck to your hand by discarding itself.

More info: https://yugipedia.com/wiki/Thunder_Dragon      
Turn 21: Frost
Ice Knight

WATER
/ Effect Monster / Level 4 / ATK 1300 / DEF 1200
(Aqua / Effect)
1. Gains 400 ATK for all Aqua monsters you control. 2. Lets you Normal Summon 1 WATER monster at your Main Phase in addition to your regular Normal Summon or Set, but only once per turn. 3. Prevents Normal or Special Summoning non-WATER monsters that turn.
More info: https://yugipedia.com/wiki/Ice_Knight      
Turn 21: Frost
Ice Master

WATER
/ Effect Monster / Level 8 / ATK 2500 / DEF 2000
(Aqua / Effect)
1. Can be Special Summoned from your hand to your field by Tributing 2 WATER monsters. 2. Can place 1 Ice Counter on 1 face-up monster on the field once per turn.
3. Can destroy all monsters on the field with an Ice Counter(s) by Tributing itself.
More info: https://yugipedia.com/wiki/Ice_Master       
Turn 22: Joey Wheeler
Scapegoat
SPELL / Quick-Play Spell
1. Special Summons 4 Level 1 EARTH Beast "Sheep Tokens" with 0 ATK and DEF to your field n Defense Mode. 2. Prevents Summoning other monsters that turn or using the Tokens for a Tribute Summon.
More info: https://yugipedia.com/wiki/Scapegoat   
Turn 23: Yugi Muto
Monster Reborn
SPELL / Normal Spell
Revives 1 monster from either Grave to your field.

More info: https://yugipedia.com/wiki/Monster_Reborn   
Turn 23: Yugi Muto
Buster Blader (via Monster Reborn)

EARTH
/ Effect Monster / Level 7 / ATK 2600 / DEF 2300
(Warrior / Effect)
Gains 500 ATK for all Dragon monnasters the opponent controls or in their Grave.

More info: https://yugipedia.com/wiki/Buster_Blader      
Turn 23: Yugi Muto
Green Gadget

EARTH
/ Effect Monster / Level 4 / ATK 1400 / DEF 600
(Machine / Effect)
Can add 1 "Red Gadget" from your Deck to your hand if Normal or Special Summoned.

More info: https://yugipedia.com/wiki/Green_Gadget  
Turn 24: Thunder
Polymerization
SPELL / Normal Spell
Performs a Fusion Summon of 1 Fusion Monster in your Extra Deck, using monsters from your hand or field as Fusion Material.

More info: https://yugipedia.com/wiki/Polymerization   
Turn 24: Thunder
Twin-Headed Thunder Dragon

LIGHT
/ Fusion Monster / Level 7 / ATK 2800 / DEF 2100
(Thunder / Fusion)
"Thunder Dragon" + "Thunder Dragon"

More info: https://yugipedia.com/wiki/Twin-Headed_Thunder_Dragon    
Turn 25: Joey Wheeler
Roll
of Fate
SPELL / Normal Spell
Forces you to roll a six-sided die, then draw cards equal to the result and banish an equal number of cards from the top of your Deck.

More info: https://yugipedia.com/wiki/Roll_of_Fate   
Turn 25: Joey Wheeler
Premature Burial
SPELL / Equip Spell
1. Revives 1 monster from your Grave to your field in Attack Mode and equips to it by paying 800 Life Points. 2. Destroys the equipped monster if this card is destroyed.
More info: https://yugipedia.com/wiki/Premature_Burial   
Turn 25: Joey Wheeler
The Fiend Megacyber (via Premature Burial)
DARK
/ Effect Monster / Level 6 / ATK 2200 / DEF 1200
(Warrior / Effect)
Can be Special Summoned from your hand to your field if the opponent controls at least 2 more monsters than you do.

More info: https://yugipedia.com/wiki/The_Fiend_Megacyber  
Turn 25: Joey Wheeler
Gilford the Lightning
LIGHT
/ Effect Monster / Level 8 / ATK 2800 / DEF 1400
(Warrior / Effect)
Destroys all monsters the oponent controls if Tribute Summoned by Tributing 3 monsters.

More info: https://yugipedia.com/wiki/Gilford_the_Lightning 
Turn 25: Joey Wheeler
Dangerous Machine Type-6
SPELL / Continuous Spell
Forces you to roll a six-sided die at your Standby Phases and apply 1 result below.
● 1: Discard 1 card from your hand.
● 2: Forces the opponent to discard 1 card from their hand.
● 3: Draw 1 card.
● 4: Your opponent draws 1 card.
● 5: Destroys 1 monster the opponent controls.
● 6: Destroys itself.

More info: https://yugipedia.com/wiki/Dangerous_Machine_Type-6    
Turn 26: Thunder
Electro-Whip
SPELL / Equip Spell
Equips to 1 Thunder monster on the field and gives it 300 ATK and DEF.

More info: https://yugipedia.com/wiki/Electro-Whip    
Turn 27: Joey Wheeler
Goblin Attack Force
EARTH
/ Effect Monster / Level 4 / ATK 2300 / DEF 0
(Warrior / Effect)
Changes to Defense Mode after the Battle Phase if it attacked and cannot change its battle position until your next End Phase.
More info: https://yugipedia.com/wiki/Goblin_Attack_Force  
Turn 29: Joey Wheeler
Cyber-Tech Alligator

WIND / Normal Monster / Level 5 / ATK 2500 / DEF 1600
(Machine / Normal)
Originally a pterodactyl, he was viciously attacked by a dragon. Using the newest technologies, his keeper saved him from near-fatal wounds and brought him back as a powerful Cyborg.

(Not a "Cyber" card.)
More info: https://yugipedia.com/wiki/Cyber-Tech_Alligator   

Thundering Ice (Part 3)

Turn 14: Frost
Cold Enchanter

WATER
/ Effect Monster / Level 4 / ATK 1600 / DEF 1200
(Aqua / Effect)
1. Can place 1 Ice Counter on 1 face-up monster on the field by discarding 1 card.
2. Gains 300 ATK for all Ice Counters on the field.
More info: https://yugipedia.com/wiki/Cold_Enchanter        
Turn 15: Joey Wheeler
Pot of Greed
SPELL / Normal Spell
Draw 2 cards.

More info: https://yugipedia.com/wiki/Pot_of_Greed  
Turn 15: Joey Wheeler
Monster Reborn
SPELL / Normal Spell
Revives 1 monster from either Grave to your field.

More info: https://yugipedia.com/wiki/Monster_Reborn   
Turn 15: Joey Wheeler
Gearfried the Iron Knight (via Monster Reborn)
EARTH
/ Effect Monster / Level 4 / ATK 1800 / DEF 1600
(Warrior / Effect)
Destroys any Equip Card(s) equipped to it.

More info: https://yugipedia.com/wiki/Gearfried_the_Iron_Knight
Turn 15: Joey Wheeler
Release Restraint
SPELL / Normal Spell
Special Summons 1 "Gearfried the Swordmaster" from your hand or Deck to your field by Tributing 1 "Gearfried the Iron Knight".

More info: https://yugipedia.com/wiki/Release_Restraint 
Turn 15: Joey Wheeler
Gearfried the Swordmaster
LIGHT
/ Effect Monster / Level 7 / ATK 2600 / DEF 2200
(Warrior / Effect)
1. Only Special Summoned from your hand to your field with "Release Restraint".
2. Destroys 1 monster the opponent controls if equopped with an Equip Card(s).
More info: https://yugipedia.com/wiki/Gearfried_the_Swordmaster 
Turn 16: Yugi Muto
Stronghold the Moving Fortress
TRAP / Continuous Trap
1. Special Summons itself in Defense Mode to your field as a Level 4 EARTH Machine Effect Monster with 0 ATK and 2000 DEF. 2. Gains 3000 ATK while  you control "Green Gadget", "Red Gadget", and "Yellow Gadget".
More info: https://yugipedia.com/wiki/Stronghold_the_Moving_Fortress      
Turn 16: Yugi Muto
Card of Sanctity
SPELL / Normal Spell
Forces you to banosh all other cards inyour hand and all cards you control (min. 1 from each), then draw cards until you have 2 in your hand.

More info: https://yugipedia.com/wiki/Card_of_Sanctity   
Turn 16: Yugi Muto
Watapon (via its effect)

LIGHT
/ Effect Monster / Level 1 / ATK 200 / DEF 300
(Fairy / Effect)
Can be Special Summoned from your hand to your field if added from your Deck to your hand by an effect.

More info: https://yugipedia.com/wiki/Watapon   
Turn 16: Yugi Muto
Buster Blader

EARTH
/ Effect Monster / Level 7 / ATK 2600 / DEF 2300
(Warrior / Effect)
Gains 500 ATK for all Dragon monnasters the opponent controls or in their Grave.

More info: https://yugipedia.com/wiki/Buster_Blader      
Turn 16; Thunder
Monster Reincarnation
SPELL / Normal Spell
Returns 1 monster from your Grave to your hand by discarding 1 card.

More info: https://yugipedia.com/wiki/Monster_Reincarnation     
Turn 17: Thunder
Zaborg the Thunder Monarch

LIGHT
/ Effect Monster / Level 5 / ATK 2400 / DEF 1000
(Thunder / Effect)
Destroys 1 monster on the field if Tribute Summoned.

More info: https://yugipedia.com/wiki/Zaborg_the_Thunder_Monarch       
Turn 17: Joey Wheeler
Compensation Mediaton
TRAP / Normal Trap
1. Forces the opponent to choose 2 cards in their Grave and shuffle it with this card if a monster they control attacks, then Set them on the field. 2. Forces you to pick 1 of the Set cards, then ends the Battle Phase if you chose this card. 3. Returns the opponent's cards to the top of their Deck, sends itself to the Grave.
More info: https://yugipedia.com/wiki/Compensation_Mediation     
Turn 18: Frost
Side Attack

SPELL / Continuous Spell
1. Only activates in a 2v2 Tag-Team Duel. 2. Treats you as A1 and your partner as A2, then forces you to choose 1 of the other two players. 3. Treats your choice as B1 and the remaining player as B2. 4. Prevents you from attacking anyone's monster but B1's and A2 from attacking anyone but B2's monsters. 5. Lets the player attack directly if their corresponding opponent controls no monsters. 6. Destroys itself if you or your partner's Life Points become 0.
More info: https://yugipedia.com/wiki/Side_Attack    
Turn 19: Joey Wheeler
Dark Dragon Ritual
SPELL / Ritual Spell
1. Ritual Summons "Paladin of Dark Dragon" by Tributing monsters from your han or field with Levels of 4 or more. 2. Can add 1 "Red-Eyes" Spell or Trap Card from your Deck to your hand at your Main Phase by banishing itself from your Grave.
More info: https://yugipedia.com/wiki/Dark_Dragon_Ritual
Turn 19: Joey Wheeler
Paladin of Dark Dragon
DARK
/ Ritual Monster / Level 4 / ATK 1900 / DEF 1200
(Dragon / Ritual / Effect)
1. Can be Ritual Summoned with "Dark Dragon Ritual". 2. Destroys any Defense Position monster it attacks when the Damage Step starts. 3. Can Special Summon 1 "Red-Eyes" monster from your hand or Deck to your field by Tributing itself, but only once per turn.
More info:
https://yugipedia.com/wiki/Paladin_of_Dark_Dragon  
Turn 19: Joey Wheeler
Red-Eyes B. Dragon (via Paladin of Dark Dragon)

DARK / Normal Monster / Level 7 / ATK 2400 / DEF 2000
(Dragon / Normal)
A ferocious dragon with a deadly attack.
More info: https://yugipedia.com/wiki/Red-Eyes_Black_Dragon    

Thundering Ice (Part 2)

Turn 8: Yugi Muto
Marshmallon
LIGHT
/ Effect Monster / Level 3 / ATK 300 / DEF 500
(Fairy / Effect)
1. Not destroyed in battle. 2. Deals 1000 damage to the player that attacks it while Set after damage calculation.
More info: https://yugipedia.com/wiki/Marshmallon 
Turn 9: Thunder
Batteryman D

LIGHT
/ Effect Monster / Level 1 / ATK 0 / DEF 1900
(Thunder / Effect)
Prevents the opponent from attacking other Thunder monsters you control.

More info: https://yugipedia.com/wiki/Batteryman_D        
Turn 9: Thunder
System Down
SPELL / Normal Spell
Banishes all Machine monsters the opponent controls and in their Grave by paying 1000 Life Points.

More info: https://yugipedia.com/wiki/System_Down     
Turn 9: Thunder
Rampage Condenser
SPELL / Continuous Spell
Deals the opponent 500 damage if 1 Machine monster they control attacks while you control a face-up Thunder monster.

More info: https://yugipedia.com/wiki/Rampage_Condenser      
Turn 10: Frost
Ice Knight

WATER
/ Effect Monster / Level 4 / ATK 1300 / DEF 1200
(Aqua / Effect)
1. Gains 400 ATK for all Aqua monsters you control. 2. Lets you Normal Summon 1 WATER monster at your Main Phase in addition to your regular Normal Summon or Set, but only once per turn. 3. Prevents Normal or Special Summoning non-WATER monsters that turn.
More info: https://yugipedia.com/wiki/Ice_Knight      
Turn 10: Frost
Mobius Castle

SPELL / Continuous Spell
1. Destroys itself if you do not control a face-up "Mobius the Frost Monarch". 2. Lowers the ATK and DEF of face-up Beast, Beast-Warrior, Winged Beast, Plant, Dinosaur, Reptile and Insect monsters the opponent controls by 500.
More info: https://yugipedia.com/wiki/Mobius_Castle     
Turn 11: Joey Wheeler
The Fiend Megacyber (via its effect)
DARK
/ Effect Monster / Level 6 / ATK 2200 / DEF 1200
(Warrior / Effect)
Can be Special Summoned from your hand to your field if the opponent controls at least 2 more monsters than you do.

More info: https://yugipedia.com/wiki/The_Fiend_Megacyber  
Turn 11: Thunder
Lightning Talisman
TRAP / Counter Trap
Blocks an attack from 1 monster the opponent controls, then forces all other players to draw 1 card and take 400 damage for all cards in their hands.

More info: https://yugipedia.com/wiki/Lightning_Talisman        
Turn 12: Yugi Muto
Summoned Skull
DARK / Normal Monster / Level 6 / ATK 2500 / DEF 1200
(Fiend / Normal)
A fiend with dark powers for confusing the enemy. Among the Fiend-Type monsters, this monster boasts considerable force.

(Always an "Archfiend" card.)
More info: https://yugipedia.com/wiki/Summoned_Skull
Turn 12: Frost
Mirror of Duality
TRAP / Counter Trap
1. Destroys all monsters on the field by paying 1000 Life Points if an opponent's monster attacks. 2. Deals 500 damage to all other players for each monster destroyed this way, then Special Summons 1 "Dark Creator" from your hand or Deck to your field.
More info: https://yugipedia.com/wiki/Mirror_of_Duality         
Turn 13: Thunder
Zaborg the Thunder Monarch

LIGHT
/ Effect Monster / Level 5 / ATK 2400 / DEF 1000
(Thunder / Effect)
Destroys 1 monster on the field if Tribute Summoned.

More info: https://yugipedia.com/wiki/Zaborg_the_Thunder_Monarch       
Turn 13: Joey Wheeler
Magical Arm Shield
TRAP / Normal Trap
1. Gives you control of 1 face-up monster the opponent controls, except their attacking monster, until the Battle Phase ends if you contol a monster. 2. Forces the monster you gained contriol of to battle the attacking monster the opponent controls and proceed to damage calculation.
More info: https://yugipedia.com/wiki/Magical_Arm_Shield