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My Yu-Gi-Oh Hybrid Fanfic Season 4 Part 1's Episode Cards
1.
Cards below are listed as a Common for consistancy.
2. Card names in the info are from the time they were released so they may differ from the links below. |
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The Triple Threat (Part 1) |
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Kagemaru Pot of Greed |
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SPELL | Normal Spell | Level | ATK: DEF: |
Pendulum
Scale: |
Draw 2 cards. (Common) |
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More info:
https://yugipedia.com/wiki/Pot_of_Greed
Notes: None |
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Alexis Rhodes Etoile Cyber |
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EARTH | Warrior / Effect | Level 4 | ATK: 1200 DEF: 1600 |
Pendulum
Scale: |
If this card attacks directly, it gains 500 ATK during the
Damage Step only. (Common) |
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More info:
https://yugipedia.com/wiki/Etoile_Cyber Notes: In the GX anime, it gained 600 ATK when attacking directly. |
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Kagemaru Ultimate Offering |
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TRAP | Continuous Trap | Level | ATK: DEF: |
Pendulum
Scale: |
During your Main Phase or your opponent's Battle Phase: You can
pay 500 Life Points; immediately after this effect resolves,
Normal Summon/Set 1 monster. (Common) |
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More info:
https://yugipedia.com/wiki/Ultimate_Offering Notes: None |
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Kagemaru Spellbinding Circle |
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TRAP | Continuous Trap | Level | ATK: DEF: |
Pendulum
Scale: |
Activate this card by targeting 1
monster your opponent controls; it cannot attack or change its
battle position. When that monster is destroyed, destroy this
card. (Common) |
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More info:
https://yugipedia.com/wiki/Spellbinding_Circle Notes: In the original Yu-Gi-Oh anime, it also reduced the monster's ATK by 700. |
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Kagemaru Chain Burst |
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TRAP | Continuous Trap | Level | ATK: DEF: |
Pendulum
Scale: |
Each time a player activates a Trap Card, they take 1000 damage
immediately after it resolves. (Common) |
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More info:
https://yugipedia.com/wiki/Chain_Burst Notes: None |
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Kagemaru Uria, Lord of Searing Flames |
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FIRE | Pyro / Effect | Level 10 | ATK: 0 DEF: 0 |
Pendulum
Scale: |
Cannot be Normal Summoned/Set. Must be Special Summoned (from
your hand) by sending 3 face-up Traps you control to the GY.
This card gains 1000 ATK for each Continuous Trap in your GY.
Once per turn: You can target 1 Set Spell/Trap your opponent
controls; destroy that target. Neither player can activate
Spell/Trap Cards in response to this effect's activation. (Common) |
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More info:
https://yugipedia.com/wiki/Uria,_Lord_of_Searing_Flames Notes: In the GX anime: 1. It could also steal the souls of Duel Spirits to make its owner younger. 2. It could be revived by discarding a Trap Card. 3. It was Summoned by sending 3 Trap Cards on the owner's field to the Grave. 4. It was only affected by Spell Cards for the turn they were activated. 5. It gained 1000 ATK for every Trap Card in the owner's Graveyard. 6. The effect to destroy Trap Cards was not guaranteed. |
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Alexis Rhodes Hallowed Life Barrier |
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TRAP | Normal Trap | Level | ATK: DEF: |
Pendulum
Scale: |
Discard 1 card; you take no damage from your opponent's cards
this turn, also your monsters cannot be destroyed by battle this
turn. (Common) |
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More info:
https://yugipedia.com/wiki/Hallowed_Life_Barrier Notes: None |
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Alexis Rhodes Cyber Gymnast |
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EARTH | Warrior / Effect | Level 4 | ATK: 800 DEF: 1800 |
Pendulum
Scale: |
Once per turn: You can discard 1 card, then target 1 Attack
Position monster your opponent controls; destroy that target. (Common) |
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More info:
https://yugipedia.com/wiki/Cyber_Gymnast Notes: None |
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Kagemaru Spell Economics |
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SPELL | Continuous Spell | Level | ATK: DEF: |
Pendulum
Scale: |
You do not pay Life Points to activate Spell Cards. (Common) |
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More info:
https://yugipedia.com/wiki/Spell_Economics Notes: None |
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Kagemaru Spell Absorption |
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SPELL | Continuous Spell | Level | ATK: DEF: |
Pendulum
Scale: |
Each time a Spell Card is activated, gain 500 LP immediately
after it resolves. (Common) |
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More info:
https://yugipedia.com/wiki/Spell_Absorption Notes: 1. In the original Yu-Gi-Oh anime, it simply moved the Spell Card's target to another one. 2. In the dubbed original Yu-Gi-Oh Anime, it was called Absorb Spell. |
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Kagemaru Level Limit - Area B |
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SPELL | Continuous Spell | Level | ATK: DEF: |
Pendulum
Scale: |
Change all face-up Level 4 or higher monsters to Defense
Position. (Common) |
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More info:
https://yugipedia.com/wiki/Level_Limit_-_Area_B Notes: None |
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Kagemaru Hamon, Lord of Striking Thunder |
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LIGHT | Pyro / Effect | Level 10 | ATK: 4000 DEF: 4000 |
Pendulum
Scale: |
Cannot be Normal Summoned/Set. Must be Special Summoned (from
your hand) by sending 3 face-up Continuous Spells you control to
the GY. If this card destroys an opponent's monster by battle
and sends it to the GY: Inflict 1000 damage to your opponent.
While this card is in face-up Defense Position, monsters your
opponent controls cannot target monsters for attacks, except
this one. (Common) |
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More info:
https://yugipedia.com/wiki/Hamon,_Lord_of_Striking_Thunder Notes: In the GX anime: 1. It could be Summoned by sending 3 face-up or Set Spell Cards to the Grave. 2. It was unaffected by Trap Cards 3. It was only affected by Spell Cards the turn they were used. 4. It prevented the owner from taking damage the turn it was destroyed while in Defense Mode. 5. In the dubbed GX anime, it had no ATK, DEF, Level or Attribute on its card. |
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Alexis Rhodes Pot of Greed |
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SPELL | Normal Spell | Level | ATK: DEF: |
Pendulum
Scale: |
Draw 2 cards. (Common) |
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More info:
https://yugipedia.com/wiki/Pot_of_Greed
Notes: None |
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Alexis Rhodes Machine Angel Ritual |
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SPELL | Ritual Spell | Level | ATK: DEF: |
Pendulum
Scale: |
This card can be used to Ritual Summon any "Cyber Angel" Ritual
Monster. You must also Tribute monsters from your hand or field
whose total Levels equal or exceed the Level of the Ritual
Monster you Ritual Summon. If a LIGHT monster(s) you control
would be destroyed by battle or card effect while this card is
in your GY, you can banish this card instead. (Common) |
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More info:
https://yugipedia.com/wiki/Machine_Angel_Ritual Notes: None |
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Alexis Rhodes Cyber Angel Dakini |
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LIGHT | Fairy / Ritual / Effect | Level 8 | ATK: 2700 DEF: 2400 |
Pendulum
Scale: |
You can Ritual Summon this card with "Machine Angel Ritual". If
this card is Ritual Summoned: You can make your opponent send 1
monster they control to the GY (their choice). If a Ritual
Monster you control attacks a Defense Position monster, inflict
piercing battle damage to your opponent. Once per turn, during
your End Phase: You can target 1 Ritual Monster or 1 "Machine
Angel Ritual" in your GY; add it to your hand. (Common) |
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More info:
https://yugipedia.com/wiki/Cyber_Angel_Dakini Notes: None |
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The Paths of Destiny (Part 4) |
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Aster Phoenix Destiny Hero - Fear Monger |
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DARK | Warrior / Effect | Level 4 | ATK: 1000 DEF: 1000 |
Pendulum
Scale: |
During your Standby Phase, if this card is in your GY because it
was destroyed by battle and sent there since your last Standby
Phase: Target 1 "Destiny HERO" monster in your GY, except
"Destiny HERO - Fear Monger"; Special Summon that target. (Common) |
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More info:
https://yugipedia.com/wiki/Destiny_HERO_-_Fear_Monger
Notes: None |
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Aster Phoenix Destiny Hero - Doom Lord |
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DARK | Warrior / Effect | Level 3 | ATK: 600 DEF: 800 |
Pendulum
Scale: |
Once per turn: You can target 1 monster your opponent controls;
banish that target. You cannot declare an attack the turn you
activate this effect. You must control this face-up Attack
Position card to activate and to resolve this effect. The
banished monster returns to the opponent's field during your 2nd
Standby Phase after activation. (Common) |
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More info:
https://yugipedia.com/wiki/Destiny_HERO_-_Doom_Lord Notes: 1. Card was Special Summoned with the effect of "Destiny Hero - Fear Monger". 2. In the GX anime, only it wasn't allowed to attack the turn its effect was used. |
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Aster Phoenix Destiny Hero - Dasher |
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DARK | Warrior / Effect | Level 6 | ATK: 2100 DEF: 1000 |
Pendulum
Scale: |
Once per turn: You can Tribute 1 other monster; this card gains
1000 ATK until the end of this turn. If this card attacks,
change it to Defense Position at the end of the Battle Phase.
Once, while this card is in your GY, when you draw a monster
during your Draw Phase: You can reveal it; Special Summon it.
This card must be in the GY to activate and to resolve this
effect. (Common) |
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More info:
https://yugipedia.com/wiki/Destiny_HERO_-_Dasher Notes: None |
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Seto Kaiba Silent Doom |
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SPELL | Normal Spell | Level | ATK: DEF: |
Pendulum
Scale: |
Target 1 Normal Monster in your GY; Special Summon it in face-up
Defense Position, but it cannot attack. (Common) |
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More info:
https://yugipedia.com/wiki/Silent_Doom
Notes: In the original Yu-Gi-Oh anime, it could revive any monster from the Grave. |
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Seto Kaiba Blue-Eyes White Dragon |
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LIGHT | Dragon / Normal | Level 8 | ATK: 3000 DEF: 2500 |
Pendulum
Scale: |
This legendary dragon is a powerful engine of destruction.
Virtually invincible, very few have faced this awesome creature
and lived to tell the tale. (Common) |
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More info:
https://yugipedia.com/wiki/Blue-eyes_White_Dragon Notes: Card was Special Summoned with "Silent Doom", |
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Aster Phoenix Elemental Hero Burstinatrix |
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FIRE | Warrior / Normal | Level 3 | ATK: 1200 DEF: 800 |
Pendulum
Scale: |
A flame manipulator who was the first Elemental HERO woman.
Her Burstfire burns away villainy. (Common) |
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More info:
https://yugipedia.com/wiki/Elemental_HERO_Burstinatrix Notes: None |
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Seto Kaiba Mirror Force |
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TRAP | Normal Trap | Level | ATK: DEF: |
Pendulum
Scale: |
When an opponent's monster declares an attack: Destroy all your
opponent's Attack Position monsters. (Common) |
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More info:
https://yugipedia.com/wiki/Mirror_Force
Notes: In season 1 of the original Yu-Gi-Oh anime, it dealt damage to the opponent equal to the difference in ATK points between the attacking monster's ATK and the ATKs of the owner's other monsters. |
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Seto Kaiba Card of Demise |
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SPELL | Normal Spell | Level | ATK: DEF: |
Pendulum
Scale: |
Draw until you have 3 cards in your hand, also for the rest of
this turn after this card resolves, your opponent takes no
damage. During the End Phase of this turn, send your entire hand
to the GY. You can only activate 1 "Card of Demise" per turn.
You cannot Special Summon during the turn you activate this
card. (Common) |
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More info:
https://yugipedia.com/wiki/Card_of_Demise
Notes: In the original Yu-Gi-Oh anime and my fanfic, it allowed the owner to draw cards until they had 5 in their hand, then they lost what cards were in their hand after 5 turns. |
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Aster Phoenix Elemental Hero Bubbleman |
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WATER | Warrior / Effect | Level 4 | ATK: 800 DEF: 1200 |
Pendulum
Scale: |
If this is the only card in your hand, you can Special Summon it
(from your hand). When this card is Summoned: You can draw 2
cards. You must control no other cards and have no cards in your
hand to activate and to resolve this effect. (Common) |
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More info:
https://yugipedia.com/wiki/Elemental_HERO_Bubbleman Notes: 1. Card was Special Summoned with the effect of "Destiny Hero - Dasher". 2. In the GX anime, the owner just had to have no other cards on the field to trigger the effect. |
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Aster Phoenix Destiny Hero - Dasher |
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DARK | Warrior / Effect | Level 6 | ATK: 2100 DEF: 1000 |
Pendulum
Scale: |
Once per turn: You can Tribute 1 other monster; this card gains
1000 ATK until the end of this turn. If this card attacks,
change it to Defense Position at the end of the Battle Phase.
Once, while this card is in your GY, when you draw a monster
during your Draw Phase: You can reveal it; Special Summon it.
This card must be in the GY to activate and to resolve this
effect. (Common) |
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More info:
https://yugipedia.com/wiki/Destiny_HERO_-_Dasher Notes: None |
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Seto Kaiba Ring of Destruction |
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TRAP | Normal Trap | Level | ATK: DEF: |
Pendulum
Scale: |
During your opponent's turn: Target 1 face-up monster your
opponent controls whose ATK is less than or equal to their LP;
destroy that face-up monster, and if you do, take damage equal
to its original ATK, then inflict damage to your opponent, equal
to the damage you took. You can only activate 1 "Ring of
Destruction" per turn. (Common) |
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More info:
https://yugipedia.com/wiki/Ring_of_Destruction Notes: In the original Yu-Gi-Oh anime: 1. It didn't specify anything for the monster being destroyed. 2. It dealt the damage to both players at the same time. |
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Seto Kaiba Ring of Defense |
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SPELL | Quick-Play Spell | Level | ATK: DEF: |
Pendulum
Scale: |
When a Trap effect that inflicts damage is activated: Make that
effect damage 0. (Common) |
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More info:
https://yugipedia.com/wiki/Ring_of_Defense
Notes: In the original and GX animes and my fanfic, it only reduced damage to the owner's LP to 0. |
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The Paths of Destiny (Part 3) |
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Seto Kaiba Luster Dragon #2 |
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WIND | Dragon / Normal | Level 6 | ATK: 2400 DEF: 1400 |
Pendulum
Scale: |
This dragon feeds on emerald. Enchanted by this monster even
when attacked, few people live to tell of its beauty. (Common) |
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More info:
https://yugipedia.com/wiki/Luster_Dragon_2 Notes: In the dubbed original Yu-Gi-Oh anime, it was called "Luster Dragon" during a scene of Season 4. |
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Aster Phoenix Destiny Hero - Plasma |
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DARK | Warrior / Effect | Level 8 | ATK: 1900 DEF: 600 |
Pendulum
Scale: |
Cannot be Normal Summoned/Set. Must be Special Summoned (from
your hand) by Tributing 3 monsters. Negate the effects of
face-up monsters while your opponent controls them. Once per
turn: You can target 1 monster your opponent controls; equip
that target to this card (max. 1). Gains ATK equal to half the
original ATK of the monster equipped to it by this effect. (Common) |
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More info:
https://yugipedia.com/wiki/Destiny_HERO_-_Plasma Notes: In the GX anime, about half of its effects required the owner to have "D - Force" face-up on top of their Deck. |
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Seto Kaiba Shadow Spell |
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TRAP | Continuous Trap | Level | ATK: DEF: |
Pendulum
Scale: |
Activate this card by targeting 1 face-up monster your opponent
controls; it loses 700 ATK, also it cannot attack or change its
battle position. When it leaves the field, destroy this card. (Common) |
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More info:
https://yugipedia.com/wiki/Shadow_Spell Notes: During Season 1 of the original Yu-Gi-Oh anime, it was a Spell Card. |
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Seto Kaiba Chaos Emperor Dragon - Envoy of the End |
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DARK | Dragon / Effect | Level 8 | ATK: 3000 DEF: 2500 |
Pendulum
Scale: |
Once per turn: You can Tribute 1 other monster; this card gains
1000 ATK until the end of this turn. If this card attacks,
change it to Defense Position at the end of the Battle Phase.
Once, while this card is in your GY, when you draw a monster
during your Draw Phase: You can reveal it; Special Summon it.
This card must be in the GY to activate and to resolve this
effect. (Common) |
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More info:
https://yugipedia.com/wiki/Chaos_Emperor_Dragon_-_Envoy_of_the_End Notes: 1. In the original Yu-Gi-Oh anime, it did not prevent the owner from activating other effects the turn its effect was used. 2. In the dubbed original Yu-Gi-Oh anime, it was called "Chaos Emperor Dragon". |
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Aster Phoenix D Cubed |
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DARK | Machine / Effect | Level 1 | ATK: 0 DEF: 0 |
Pendulum
Scale: |
If this card is Normal Summoned: It is also treated as a
"Destiny HERO" monster while face-up on the field. You can only
use each of the following effects of "D Cubed" once per turn. ● You can discard up to 2 cards; Special Summon "D Cubed" from your hand, Deck, and/or GY, equal to the number discarded, also for the rest of this turn, you cannot Normal or Special Summon other monsters, except "Destiny HERO" monsters. ● If this card is destroyed by battle or card effect: You can send 1 "Destiny HERO" monster from your Deck to the GY. (Common) |
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More info:
https://yugipedia.com/wiki/D_Cubed Notes: 1. In the GX anime, it counted as a number of Tributes for a Tribute Summon equal to the number of copies discarded by its effect. 2. In the dubbed GX anime, it was called "D Cubic". |
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Seto Kaiba Monster Reborn |
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SPELL | Normal Spell | Level | ATK: DEF: |
Pendulum
Scale: |
Target 1 monster in either GY;
Special Summon it. (Common) |
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More info:
https://yugipedia.com/wiki/Monster_Reborn
Notes: In Season 1 of dubbed original Yu-Gi-Oh anime: 1. It was called "Reborn the Monster". 2. It was stated to revive a monster from either player's Deck during a scene. |
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Seto Kaiba Blue-Eyes Ultimate Dragon |
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LIGHT | Dragon / Fusion | Level 12 | ATK: 4500 DEF: 3800 |
Pendulum
Scale: |
"Blue-Eyes White Dragon" + "Blue-Eyes White Dragon" + "Blue-Eyes
White Dragon" (Common) |
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More info:
https://yugipedia.com/wiki/Blue-Eyes_Ultimate_Dragon Notes: 1. Card was Special Summoned with "Monster Reborn". 2. During season 1 of the original Yu-Gi-Oh anime: 2A. It counted as 3 individual heads of "Blue-Eyes White Dragon" and wasn't destroyed if any of the heads were taken off. 2B. A head could also be revived with the stats of "Blue-Eyes White Dragon". 3. In the TCG, the Gold Series reprint of this card has the wrong DEF. |
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The Paths of Destiny (Part 2) |
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Aster Phoenix Pot of Greed |
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SPELL | Normal Spell | Level | ATK: DEF: |
Pendulum
Scale: |
Draw 2 cards. (Common) |
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More info:
https://yugipedia.com/wiki/Pot_of_Greed
Notes: None |
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Aster Phoenix Graceful Charity |
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SPELL | Normal Spell | Level | ATK: DEF: |
Pendulum
Scale: |
Draw 3 cards, then discard 2 cards. (Common) |
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More info:
https://yugipedia.com/wiki/Graceful_Charity
Notes: None |
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Aster Phoenix Over Destiny |
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SPELL | Normal Spell | Level | ATK: DEF: |
Pendulum
Scale: |
Target 1 "Destiny HERO" monster in your GY; Special Summon 1
"Destiny HERO" monster from your Deck whose Level is less than
or equal to half of that target's Level, but destroy it during
the End Phase of this turn. (Common) |
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More info:
https://yugipedia.com/wiki/Over_Destiny
Notes: None |
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Aster Phoenix Destiny Hero - Diamond Dude |
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DARK | Warrior / Effect | Level 4 | ATK: 1400 DEF: 1600 |
Pendulum
Scale: |
Once per turn: You can excavate the top card of your Deck, and
if it is a Normal Spell, send it to the GY, otherwise place it
on the bottom of your Deck. During the Main Phase of your next
turn, you can activate the effect of that Spell in your GY (even
if you no longer control this face-up card). (Common) |
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More info:
https://yugipedia.com/wiki/Destiny_HERO_-_Diamond_Dude Notes: 1. Card was Special Summoned with "Over Destiny". 2. In the GX anime, it initially still required the owner to apply any costs the card had. |
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Aster Phoenix Destiny Hero - Defender |
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DARK | Warrior / Effect | Level 4 | ATK: 100 DEF: 2700 |
Pendulum
Scale: |
During each of your opponent's Standby Phases: Your opponent
draws 1 card. This card must be in face-up Defense Position to
activate and to resolve this effect. (Common) |
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More info:
https://yugipedia.com/wiki/Destiny_HERO_-_Defender Notes: None |
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Seto Kaiba Vorse Raider |
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DARK | Beast-Warrior / Normal | Level 4 | ATK: 1900 DEF: 1200 |
Pendulum
Scale: |
This wicked Beast-Warrior does every horrid thing
imaginable, and loves it! His axe bears the marks of his
countless victims. (Common) |
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More info:
https://yugipedia.com/wiki/Vorse_Raider Notes: In the dubbed original Yu-Gi-Oh anime, it was briefly called "Vorse Raider the Man-Beast". |
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Aster Phoenix Misfortune |
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SPELL | Normal Spell | Level | ATK: DEF: |
Pendulum
Scale: |
Select 1 face-up monster your opponent controls. Inflict damage
to your opponent equal to half that monster's original ATK. Your
monsters cannot attack this turn. (Common) |
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More info:
https://yugipedia.com/wiki/Misfortune
Notes: None |
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Aster Phoenix Ring of Magnetism |
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SPELL | Equip Spell | Level | ATK: DEF: |
Pendulum
Scale: |
You can only equip this card to a monster on your side of the
field. Decrease the ATK and DEF of a monster equipped with this
card by 500 points. In addition, all the monsters on your
opponent's side of the field can only attack the monster
equipped with this card, if they attack. (Common) |
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More info:
https://yugipedia.com/wiki/Ring_of_Magnetism
Notes: In the original Yu-Gi-Oh anime, it could be equipped to a monster with less than 500 ATK. |
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Seto Kaiba Spear Dragon |
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WIND | Dragon / Effect | Level 4 | ATK: 1900 DEF: 0 |
Pendulum
Scale: |
If this card attacks a Defense Position monster, inflict
piercing battle damage. If this card attacks, it is changed to
Defense Position at the end of the Damage Step. (Common) |
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More info:
https://yugipedia.com/wiki/Spear_Dragon Notes: None |
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Seto Kaiba Mystical Space Typhoon |
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SPELL | Quick-Play Spell | Level | ATK: DEF: |
Pendulum
Scale: |
Target 1 Spell/Trap on the field; destroy that target. (Common) |
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More info:
https://yugipedia.com/wiki/Mystical_Space_Typhoon
Notes: None |
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Aster Phoenix Destiny Hero - Dreadmaster |
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DARK | Warrior / Effect | Level 8 | ATK: ? DEF: ? |
Pendulum
Scale: |
If this card is Special Summoned by "Clock Tower Prison":
Destroy all monsters you control, except "Destiny HERO"
monsters, also, after that, you can Special Summon up to 2
"Destiny HERO" monsters from your GY. After this card is Special
Summoned, for the rest of this turn, "Destiny HERO" monsters you
control cannot be destroyed, also you take no battle damage when
they battle. The ATK/DEF of this card are equal to the combined
original ATK of all other "Destiny HERO" monsters you control. (Common) |
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More info:
https://yugipedia.com/wiki/Destiny_HERO_-_Dreadmaster Notes: 1. Card was Special Summoned with "Clock Tower Prison". 2. It didn't have to be Special Summoned with Clock Tower Prison to revive up to 2 Destiny HERO monsters. |
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Aster Phoenix Destiny Hero - Double Dude |
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DARK | Warrior / Effect | Level 6 | ATK: 1000 DEF: 1000 |
Pendulum
Scale: |
Cannot be Special Summoned. This card can attack twice during
each Battle Phase. During your Standby Phase, if this card was
destroyed since your last Standby Phase: You can Special Summon
2 "Double Dude Tokens" (Warrior-Type/DARK/Level 4/ATK 1000/DEF
1000). This card must be in your Graveyard to activate and to
resolve this effect. (Common) |
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More info:
https://yugipedia.com/wiki/Destiny_HERO_-_Double_Dude Notes: 1. Card was Special Summoned with the effect of "Destiny Hero - Dreadmaster". 2. In the fanfic episode, it could be Special Summoned. |
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Aster Phoenix Destiny Hero - Diamond Dude |
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DARK | Warrior / Effect | Level 4 | ATK: 1400 DEF: 1600 |
Pendulum
Scale: |
Once per turn: You can excavate the top card of your Deck, and
if it is a Normal Spell, send it to the GY, otherwise place it
on the bottom of your Deck. During the Main Phase of your next
turn, you can activate the effect of that Spell in your GY (even
if you no longer control this face-up card). (Common) |
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More info:
https://yugipedia.com/wiki/Destiny_HERO_-_Diamond_Dude Notes: 1. Card was Special Summoned with the effect of "Destiny Hero - Dreadmaster". 2. In the GX anime, it initially still required the owner to apply any costs the card had. |
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Aster Phoenix Dark City |
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SPELL | Field Spell | Level | ATK: DEF: |
Pendulum
Scale: |
If a "Destiny HERO" monster attacks a monster with a higher ATK,
the attacking monster gains 1000 ATK during damage calculation
only. (Common) |
||||
More info:
https://yugipedia.com/wiki/Dark_City
Notes: None |
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Seto Kaiba Shrink |
||||
SPELL | Quick-Play Spell | Level | ATK: DEF: |
Pendulum
Scale: |
Target 1 face-up monster on the field; its original ATK becomes
halved until the end of this turn. (Common) |
||||
More info:
https://yugipedia.com/wiki/Shrink
Notes: None |
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The Paths of Destiny (Part 1) |
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~Aster Phoenix~ Mausoleum of the Emperor Field Spell During the Main Phase: The turn player can activate these effect(s). ● Pay 1000 LP; immediately after this effect resolves, Normal Summon 1 monster from your hand that requires 1 Tribute, without Tributing. ● Pay 2000 LP; immediately after this effect resolves, Normal Summon 1 monster from your hand that requires 2 Tributes, without Tributing. (This is their one Normal Summon/Set for that turn.) (Common) More Info: https://yugipedia.com/wiki/Mausoleum_of_the_Emperor Notes: In the GX anime, the effect only cost 1000 LP and Special Summoned Tokens equal to the number of Tributes their monster in the hand needed. |
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~Aster Phoenix~ Destiny Hero - Double Dude DARK | Warrior | Level 6 | ATK 1000 | DEF 1000 Cannot be Special Summoned. This card can attack twice during each Battle Phase. During your Standby Phase, if this card was destroyed since your last Standby Phase: You can Special Summon 2 "Double Dude Tokens" (Warrior-Type/DARK/Level 4/ATK 1000/DEF 1000). This card must be in your Graveyard to activate and to resolve this effect. (Common) More Info: https://yugipedia.com/wiki/Destiny_HERO_-_Double_Dude Notes: None |
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~Aster Phoenix~ Destiny Draw Normal Spell Discard 1 "Destiny HERO" card; draw 2 cards. (Common) More Info: https://yugipedia.com/wiki/Destiny_Draw Notes: None |
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~Aster Phoenix~ Destiny Hero - Malicious DARK | Warrior | Level 6 | ATK 800 | DEF 800 You can banish this card from your GY; Special Summon 1 "Destiny HERO - Malicious" from your Deck. (Common) More Info: https://yugipedia.com/wiki/Destiny_HERO_-_Malicious Notes: Card was Special Summoned by its effect. |
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~Seto Kaiba~ Kaiser Glider LIGHT | Dragon | Level 6 | ATK 2400 | DEF 2200 Cannot be destroyed by battle with a monster that has the same ATK. If this card is destroyed and sent to the GY: Target 1 monster on the field; return that target to the hand. (Common) More Info: https://yugipedia.com/wiki/Kaiser_Glider Notes: None |
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~Aster Phoenix~ D - Counter Normal Trap When a face-up "Destiny HERO" monster you control is targeted for an attack: Destroy the attacking monster. (Common) More Info: https://yugipedia.com/wiki/D_-_Counter Notes: None |
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~Aster Phoenix~ Destiny Hero - Diamond Dude DARK | Warrior | Level 4 | ATK 1400 | DEF 1600 Once per turn: You can excavate the top card of your Deck, and if it is a Normal Spell, send it to the GY, otherwise place it on the bottom of your Deck. During the Main Phase of your next turn, you can activate the effect of that Spell in your GY (even if you no longer control this face-up card). (Common) More Info: https://yugipedia.com/wiki/Destiny_HERO_-_Diamond_Dude Notes: In the GX anime, it initially still required the owner to apply any costs the card had. |
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~Aster Phoenix~ Destiny Hero - Dogma DARK | Warrior | Level 8 | ATK 3400 | DEF 2400 Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by Tributing 3 monsters, including at least 1 "Destiny HERO" monster. Once per turn, if you still control this face-up card during your opponent's next Standby Phase after you Special Summoned it this way: Halve your opponent's LP. (Common) More Info: https://yugipedia.com/wiki/Destiny_HERO_-_Dogma Notes: In the GX anime, the effect initially applied during each of the opponent's Standby Phase. |
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~Aster Phoenix~ Mystical Space Typhoon Quick-Play Spell Target 1 Spell/Trap on the field; destroy that target. (Common) More info: https://yugipedia.com/wiki/Mystical_Space_Typhoon Notes: None |
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~Aster Phoenix~ Clock Tower Prison Field Spell Once per turn, during your opponent's Standby Phase: Place 1 Clock Counter on this card. While there are 4 or more Clock Counters on this card, you do not take any battle damage. If this card with 4 or more Clock Counters is destroyed and sent to the GY: Special Summon 1 "Destiny HERO - Dreadmaster" from your hand or Deck. (Common) More Info: https://yugipedia.com/wiki/Clock_Tower_Prison Notes: 1. In the GX anime, it Special Summoned any Destiny Hero monster when destroyedl while having 4+ Clock Counters. 2. In the dubbed GX anime, it was stated to prevent the owner from taking any kind of damage while it had 4+ Clock Counters. |
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~Aster Phoenix~ Eternal Dread Normal Trap Place 2 Clock Counters on each "Clock Tower Prison". (Common) More Info: https://yugipedia.com/wiki/Eternal_Dread Notes: None |
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Fear from the Dark (Part 2) Card Type(s) Played: Effect Monster | Fusion Monster | Spell Card | Trap Card |
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~Jaden Yuki~ Miracle Fusion Normal Spell Fusion Summon 1 "Elemental HERO" Fusion Monster from your Extra Deck, by banishing Fusion Materials listed on it from your field or your GY. (Common) More Info: https://yugipedia.com/wiki/Miracle_Fusion Notes: None |
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~Jaden Yuki~ Elemental Hero Shining Flare Wingman LIGHT | Warrior-Type Fusion | Level 8 | ATK 2500 | DEF 2100 "Elemental HERO Flame Wingman" + "Elemental HERO Sparkman" Must be Fusion Summoned. Gains 300 ATK for each "Elemental HERO" card in your GY. If this card destroys a monster by battle and sends it to the GY: Inflict damage to your opponent equal to that monster's original ATK in the GY. (Common) More Info: https://yugipedia.com/wiki/Elemental_HERO_Shining_Flare_Wingman Notes: None |
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~Aster Phoenix~ Destiny Hero - Doom Lord DARK | Warrior | Level 3 | ATK 600 | DEF 800 Once per turn: You can target 1 monster your opponent controls; banish that target. You cannot declare an attack the turn you activate this effect. You must control this face-up Attack Position card to activate and to resolve this effect. The banished monster returns to the opponent's field during your 2nd Standby Phase after activation. (Common) More Info: https://yugipedia.com/wiki/Destiny_HERO_-_Doom_Lord Notes: None |
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~Seto Kaiba~ Polymerization Normal Spell Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material. (Common) More info: https://yugipedia.com/wiki/Polymerization Notes: In the Yu-Gi-Oh animes, it fused monsters together. |
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~Seto Kaiba~ Blue-Eyes Ultimate Dragon LIGHT | Dragon-Type Fusion | Level 12 | ATK 4500 | DEF 3800 "Blue-Eyes White Dragon" + "Blue-Eyes White Dragon" + "Blue-Eyes White Dragon" (Common) More Info: https://yugipedia.com/wiki/Blue-Eyes_Ultimate_Dragon Notes: 1. During season 1 of the original Yu-Gi-Oh anime: 1A. It counted as 3 individual heads of "Blue-Eyes White Dragon" and wasn't destroyed if any of the heads were taken off. 1B. In the same anime, a head could also be revived with the stats of "Blue-Eyes White Dragon". 2. In the TCG, the Gold Series reprint of this card has the wrong DEF. |
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~Aster Phoenix~ D - Shield Normal Trap When an Attack Position "Destiny HERO" monster you control is targeted for an attack: Target it; change it to Defense Position and equip it with this card. The equipped monster cannot be destroyed by battle. (Common) More Info: https://yugipedia.com/wiki/D_-_Shield Notes: None |
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Fear from the Dark (Part 1) Card Type(s) Played: Normal Monster | Effect Monster | Fusion Monster | Spell Card | Trap Card |
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~Jaden Yuki~ Wroughtweiler EARTH | Machine | Level 3 | ATK 800 | DEF 1200 If this card is destroyed by battle and sent to the GY: Target 1 "Elemental HERO" card and 1 "Polymerization" in your GY; add them to your hand. (Common) More Info: https://yugipedia.com/wiki/Wroughtweiler Notes: None |
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~Yami Bakura~ Dark Ruler Ha Des DARK | Fiend | Level 6 | ATK 2450 | DEF 1600 Cannot be Special Summoned from the GY. Negate the effects of monsters destroyed by battle with Fiend monsters you control. (Common) More Info: https://yugipedia.com/wiki/Dark_Ruler_Ha_Des Notes: In the dubbed original Yu-Gi-Oh anime, it was called "The Dark Ruler". |
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~Yami Bakura~ Dark Necrofear DARK | Fiend | Level 8 | ATK 2200 | DEF 2800 Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 3 Fiend monsters from your GY. During the End Phase, if this card is in your GY because it was destroyed in your Monster Zone by an opponent's card and sent there this turn: Target 1 face-up monster your opponent controls; equip this card to that target. While this card is equipped to a monster by this effect, take control of that monster. (Common) More Info: https://yugipedia.com/wiki/Dark_Necrofear Notes: None |
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~Jaden Yuki~ Hero Signal Normal Trap When a monster you control is destroyed by battle and sent to the GY: Special Summon 1 Level 4 or lower "Elemental HERO" monster from your hand or Deck. (Common) More Info: https://yugipedia.com/wiki/Hero_Signal Notes: None |
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~Jaden Yuki~ Elemental Hero Clayman EARTH | Warrior | Level 4 | ATK 800 | DEF 2000 An Elemental HERO with a clay body built-to-last. He'll preserve his Elemental HERO colleagues at any cost. (Common) More Info: https://yugipedia.com/wiki/Elemental_HERO_Clayman Notes: 1. Card was Special Summoned with "Hero Signal". 2. In the dubbed GX anime, it was shown as an Effect Monster at times. |
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~Jaden Yuki~ Polymerization Normal Spell Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material. (Common) More info: https://yugipedia.com/wiki/Polymerization Notes: In the Yu-Gi-Oh animes, it fused monsters together. |
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~Jaden Yuki~ Elemental Hero Flame Wingman WIND | Warrior-Type Fusion | Level 6 | ATK 2100 | DEF 1200 "Elemental HERO Avian" + "Elemental HERO Burstinatrix" Must be Fusion Summoned. When this card destroys a monster by battle and sends it to the GY: Inflict damage to your opponent equal to the ATK of the destroyed monster in the GY. (Common) More Info: https://yugipedia.com/wiki/Elemental_HERO_Flame_Wingman Notes: In the GX anime, it was initially Level 8 and could be Special Summoned other ways. |
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~Jaden Yuki~ Elemental Hero Sparkman LIGHT | Warrior | Level 4 | ATK 1600 | DEF 1400 An Elemental HERO and a warrior of light who proficiently wields many kinds of armaments. His Static Shockwave cuts off the path of villainy. (Common) More Info: https://yugipedia.com/wiki/Elemental_HERO_Sparkman Notes: In the dubbed GX anime, it was shown as an Effect Monster at times. |
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~Yami Bakura~ Great Maju Garzett DARK | Fiend | Level 6 | ATK 0 | DEF 0 The ATK of this card becomes twice the original ATK of 1 monster that you Tributed for the Tribute Summon of this card. (Common) More Info: https://yugipedia.com/wiki/Great_Maju_Garzett Notes: None |
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The KC World Cup Card Type(s) Played: Normal Monster | Effect Monster | Fusion Monster | Ritual Monster | Spell Card Trap Card |
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~Yami Bakura~ Wall of Illusion DARK | Fiend | Level 4 | ATK 1000 | DEF 1850 If this card is attacked by a monster, after damage calculation: Return that monster to the hand. (Common) More Info: https://yugipedia.com/wiki/Wall_of_Illusion Notes: None |
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~Jaden Yuki~ Elemental Hero Avian WIND | Warrior | Level 3 | ATK 1000 | DEF 1000 A winged Elemental HERO who wheels through the sky and manipulates the wind. His signature move, Featherbreak, gives villainy a blow from sky-high. (Common) More Info: https://yugipedia.com/wiki/Elemental_HERO_Avian Notes: None |
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~Yami Bakura~ End of the World Ritual Spell This card is used to Ritual Summon "Ruin, Queen of Oblivion" or "Demise, King of Armageddon". You must also Tribute monsters from your hand or field whose total Levels exactly equal the Level of the Ritual Monster you Ritual Summon. (Common) More Info: https://yugipedia.com/wiki/End_of_the_World Notes: None |
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~Yami Bakura~ Demise, King of Armageddon DARK | Fiend-Type Ritual | Level 8 | ATK 2400 | DEF 2000 You can Ritual Summon this card with "End of the World". You can pay 2000 LP; destroy all other cards on the field. (Common) More Info: https://yugipedia.com/wiki/Demise,_King_of_Armageddon Notes: None |
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~Jaden Yuki~ The Warrior Returning Alive Normal Spell Target 1 Warrior monster in your GY; add that target to your hand. (Common) More Info: https://yugipedia.com/wiki/The_Warrior_Returning_Alive Notes: None |
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~Jaden Yuki~ Polymerization Normal Spell Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material. (Common) More info: https://yugipedia.com/wiki/Polymerization Notes: In the Yu-Gi-Oh animes, it fused monsters together. |
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~Jaden Yuki~ Elemental Hero Mariner WATER | Warrior-Type Fusion | Level 5 | ATK 1400 | DEF 1000 "Elemental HERO Bubbleman" + "Elemental HERO Avian" Must be Fusion Summoned and cannot be Special Summoned by other ways. While you have any face-down card(s) in your Spell & Trap Card Zones, this card can attack your opponent directly. (Common) More Info: https://yugipedia.com/wiki/Elemental_HERO_Mariner Notes: None |
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~Jaden Yuki~ Skyscraper Field Spell If an "Elemental HERO" monster attacks a monster that has a higher ATK, the attacking monster gains 1000 ATK during damage calculation only. (Common) More Info: https://yugipedia.com/wiki/Skyscraper Notes: In the GX anime, it gave the Elemental HERO monster 1000 ATK when battling a stronger monster. |
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~Jaden Yuki~ H - Heated Heart Normal Spell Target 1 face-up monster you control; until the end of this turn, it gains 500 ATK, and if it attacks a Defense Position monster, inflict piercing battle damage to your opponent. (Common) More Info: https://yugipedia.com/wiki/H_-_Heated_Heart Notes: In the dubbed GX anime, it was initally called "Heated Heart". |
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~Yami Bakura~ The Gross Ghost of Fled Dreams DARK | Fiend | Level 4 | ATK 1300 | DEF 1800 This monster feeds on the dreams of an unwary sleeper, dragging the victim into eternal slumber. (Common) More Info: https://yugipedia.com/wiki/The_Gross_Ghost_of_Fled_Dreams Notes: None |
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~Jaden Yuki~ Pot of Greed Normal Spell Draw 2 cards. (Common) More info: https://yugipedia.com/wiki/Pot_of_Greed Notes: None |