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My Yu-Gi-Oh Hybrid Movie Fanfic Part 5's Episode Cards
1. Some card names below are
written differently than how the URL below their info indicates
due to how they were written on the card at the time the fanfic
was written. 2. Episodes 20 and 21 are excluded because no cards were played. |
Fate's Seal (Part 40) |
Turn 30: Jack Atlas Red Nova Dragon DARK / Synchro Monster / Level 12 / ATK 3500 / DEF 3000 (Dragon / Synchro / Effect) 2 Tuners + "Red Dragon Archfiend" 1. Gains 500 ATK for all Tuner monsters in your Grave. 2. Not destroyed by the opponent's effects. 3. Can negate an attack from 1 monster the opponent controls by banishing itself. 4. Special Summons itself to your field once per turn at the End Phase if banished by its effect that turn. More info: https://yugipedia.com/wiki/Red_Nova_Dragon |
Turn 30: Jack Atlas Zero Hole 2 TRAP / Normal Trap Destroys all cards on the field if you have no cards in your hand. Card image: Coming soon! |
Fate's Seal (Part 39) |
Turn 26: Yusei Fudo Sonic Chick EARTH / Effect Monster / Level 1 / ATK 300 / DEF 300 (Winged Beast / Effect) Not destroyed in battle by monsters with at least 1900 ATK. More info: https://yugipedia.com/wiki/Sonic_Chick |
Turn 27: Jack Atlas Dark Resonator DARK / Effect Monster / Level 3 / ATK 1300 / DEF 300 (Fiend / Tuner / Effect) Not destroyed in battle once per turn. More info: https://yugipedia.com/wiki/Dark_Resonator |
Turn 28: Sartorius Kumar Suit of Sword X SPELL / Normal Spell You toss a coin at activation, then apply 1 effect below. ● Heads: Destroys all monsters the opponent controls. ● Tails: Destroys all monsters you control. More info: https://yugipedia.com/wiki/Suit_of_Sword_X_(anime) |
Turn 28: Jack Atlas Battle Fader (via its effect) DARK / Effect Monster / Level 1 / ATK 0 / DEF 0 (Fiend / Effect) 1. Can Special Summon itself from your hand to your field if a monster the opponent controls attacks directly, then ends the Battle Phase. 2. Banishes itself if it leaves the field once Special Summoned this way. More info: https://yugipedia.com/wiki/Battle_Fader |
Turn 29: Yusei Fudo Junk Synchron DARK / Effect Monster / Level 3 / ATK 1300 / DEF 500 (Warrior / Tuner / Effect) Can revive 1 Level 2 or lower monster from your Grave to yoiur field in Defene Mode if Normal Summoned, but negates that monster's effects. More info: https://yugipedia.com/wiki/Junk_Synchron |
Turn 29: Yusei Fudo Double Summon SPELL / Normal Spell Lets you Normal Summon twice the turn it's activated. More info: https://yugipedia.com/wiki/Double_Summon |
Turn 29: Yusei Fudo Max Warrior (via Double Summon) WIND / Effect Monster / Level 4 / ATK 1800 / DEF 800 (Warrior / Effect) 1. Gains 400 ATK for the Damage Step if attacking a monster. 2. Makes itself a Level 2 monster with half its original ATK and DEF until your next Standby Phase if it destroys a monster the opponent controls in battle. More info: https://yugipedia.com/wiki/Max_Warrior |
Turn 29: Yusei Fudo Stardust Dragon WIND / Synchro Monster / Level 8 / ATK 2500 / DEF 2000 (Dragon / Synchro / Effect) 1 Tuner + 1+ non-Tuner monsters 1. Can negate an activated effect that would destroy a card(s) on the field at either player's turn by Tributing itself. 2. Can revive itself from your Grave to your field at the End Phase if Tributed by its effect that turn and not negated. More info: https://yugipedia.com/wiki/Stardust_Dragon |
Turn 29: Yusei Fudo Effect Veiler (via its effect) LIGHT / Effect Monster / Level 1 / ATK 0 / DEF 0 (Spellcaster / Tuner / Effect) Can negate the effects of 1 face-up monster the opponent controls at their Main Phase until the turn ends by sending itself from your hand to the Grave. More info: https://yugipedia.com/wiki/Effect_Veiler |
Turn 29: Yusei Fudo Synchro Strike TRAP / Normal Trap Gives 1 Synchro Monster on the field 500 ATK for all monsters used in its Synchro Summon until the End Phase. More info: https://yugipedia.com/wiki/Synchro_Strike |
Turn 30: Jack Atlas Mad Archfiend DARK / Effect Monster / Level 4 / ATK 1800 / DEF 0 (Fiend / Effect) 1. Deals piercing battle damage to the opponent if attacking a monster in Defense Mode. 2. Changes to Defense Mode if attacked while face-up in Attack Mode. More info: https://yugipedia.com/wiki/Mad_Archfiend |
Turn 30: Jack Atlas Monster Reborn SPELL / Normal Spell Revives 1 monster from either Grave to your field. More info: https://yugipedia.com/wiki/Monster_Reborn |
Turn 30: Jack Atlas Dark Resonator (via Monster Reborn) DARK / Effect Monster / Level 3 / ATK 1300 / DEF 300 (Fiend / Tuner / Effect) Not destroyed in battle once per turn. More info: https://yugipedia.com/wiki/Dark_Resonator |
Turn 30: Jack Atlas Red Dragon Archfiend DARK / Synchro Monster / Level 8 / ATK 3000 / DEF 2000 (Dragon / Synchro / Effect) 1 Tuner + 1+ non-Tuner monsters 1. Destroys all monsters in Defense Mode the opponent controls after damage calculation if it attacked a monster in Defehse Mode they control. 2. Destroys all other monsters you control that don't attack on your turn. More info: https://yugipedia.com/wiki/Red_Dragon_Archfiend |
Turn 30: Jack Atlas Creation Resonator (via its effect) WIND / Effect Monster / Level 3 / ATK 800 / DEF 600 (Fiend / Tuner / Effect) Can be Special Summoned from your hand to your field if you control a Level 8 or higher Synchro Monster. More info: https://yugipedia.com/wiki/Creation_Resonator |
Turn 30: Jack Atlas Creation Resonator (via its effect) WIND / Effect Monster / Level 3 / ATK 800 / DEF 600 (Fiend / Tuner / Effect) Can be Special Summoned from your hand to your field if you control a Level 8 or higher Synchro Monster. More info: https://yugipedia.com/wiki/Creation_Resonator |
Turn 30: Jack Atlas Level Retuner TRAP / Normal Trap Lowers the Level of 1 face-up monster you control by up to 2. More info: https://yugipedia.com/wiki/Level_Retuner |
Fate's Seal (Part 38) |
Turn 23: Yugi Muto Blue Gadget EARTH / Fusion Monster / Level 6 / ATK 3000 / DEF 1200 (Machine / Fusion / Effect) "Red Gadget" + "Yellow Gadget" + "Green Gadget" 1. Only Fusion Summoned. 2. Prevents the opponent actiating Spell or Trap Cads if it attacks until the Damage Step ends. 3. Can revive 1 "Red Gadget", "Yellow Gadget" and "Green Gadget" from your Grave to your field if destroyed by a Spell Card's effect while face-up. Card image: https://inkbunny.net/s/2918534 |
Turn 23: Yugi Muto Fissure SPELL / Normal Spell Destroys the face-up monster the opponent controls with the lowest ATK (picks 1 if tied). More info: https://yugipedia.com/wiki/Fissure |
Turn 23: Dartz Malefic Serpent DARK / Effect Monster / Level 12 / ATK ? / DEF 0 (Fiend / Effect) 1. Can't be Normal Summoned or Set. 2. Only Special Summoned from your hand to your field if "Malefic Shunoros" you control is destroyed and sent to the Grave. 3. Makes its ATK twice the ATK of "Malefic Shunoros" at the time it was destroyed. 4. Negates the opponent's activated Spell or Trap Cards if it attacks. Card image: https://inkbunny.net/s/3360716 |
Turn 24: Jaden Yuki Neo-Spacian Grand Mole EARTH / Effect Monster / Level 3 / ATK 900 / DEF 300 (Rock / Effect) Can return itself and a monster it battles to the hand when the Damage Step starts. More info: https://yugipedia.com/wiki/Neo-Spacian_Grand_Mole |
Turn 24: Sartorius Kumar Malefic Reversal TRAP / Normal Trap Banishes a monster whose effect would return a monster you control to the hand. Card image: https://inkbunny.net/s/3390369 |
Turn 25: Yugi Muto Turn Jump (negated via Malefic Serpent) SPELL / Quick-Play Spell 1. Activates during the Battle Phase, then forces both players to pass their next 6 turns. 2. Resumes the Duel at the Battle Phase. More info: https://yugipedia.com/wiki/Turn_Jump |
Fate's Seal (Part 37) |
Turn 17: Yugi Muto Berfomet DARK / Effect Monster / Level 5 / ATK 1400 / DEF 1800 (Fiend / Effect) Can add 1 "Gazelle the King of Mythical Beasts" from your Deck to your hand if Normal or Flip Summoned. More info: https://yugipedia.com/wiki/Berfomet |
Turn 18: Jaden Yuki Pot of Greed SPELL / Normal Spell Draw 2 cards. More info: https://yugipedia.com/wiki/Pot_of_Greed |
Turn 18: Jaden Yuki Fusion Recovery SPELL / Normal Spell Returns 1 "Polymerization" and 1 monster used in a Fusion Summon from your Grave to your hand. More info: https://yugipedia.com/wiki/Fusion_Recovery |
Turn 18: Jaden Yuki Polymerization SPELL / Normal Spell Performs a Fusion Summon of 1 Fusion Monster in your Extra Deck, using monsters from your hand or field as Fusion Material. More info: https://yugipedia.com/wiki/Polymerization |
Turn 18: Jaden Yuki Elemental Hero Thunder Giant LIGHT / Fusion Monster / Level 6 / ATK 2400 / DEF 1500 (Warrior / Fusion / Effect) "Elemental HERO Sparkman" + "Elemental HERO Clayman" 1. Only Fusion Summoned. 2. Can destroy 1 monster on the field with less original ATK than its own once per turn by discarding 1 card. Card image: https://yugipedia.com/wiki/Elemental_HERO_Thunder_Giant |
Turn 18: Dartz Malefic Shunoros DARK / Effect Monster / Level 10 / ATK ? / DEF 0 (Fiend / Effect) 1. Can't be Normal Summoned or Set. 2. Only Special Summoned by its own effect if a "Malefic" monster(s) you control is destroyed and sent to the Grave. 3. Gains ATK equal to half the total ATK of the destroyed "Malefic" monster(s). 4. Gains half the ATK of a monster the opponent controls it destrroys in battle. Card image: https://inkbunny.net/s/3291763 |
Turn 19: Sartorius Kumar Malefic Moon DARK / Effect Monster / Level 8 / ATK 2800 / DEF 2800 (Fiend / Effect) 1. Can't be Normal Summoned or Set. 2. Only Special Summoned from your hand to your field by banishing 1 "Arcana Force XVIII - The Moon" from your hand. 3. Lets you draw 2 cards if Special Summoned when you control a "Malefic" monster, except "Malefic Moon". 4. Can reviver 1 "Malefic" monster from your Grave to your field with a lower Level than this card's once per turn, ignoring the Summon conditions. Card image: https://inkbunny.net/s/3301431 |
Turn 19: Sartorius Kumar Fate's Seal SPELL / Field Spell 1. Doubles the ATK of face-up battling "Malefic" monsters until the Damage Step ends. 2. Can negate an activated effect and destroy it by Tributing 1 "Malefic" monster. Card image: https://inkbunny.net/s/3315820 |
Turn 20: Yugi Muto Witch of the Black Forest DARK / Effect Monster / Level 4 / ATK 1100 / DEF 1200 (Spellcaster / Effect) Adds 1 monster with 1500 or less DEF from your Deck to your hand if sent from the field to the Grave. More info: https://yugipedia.com/wiki/Witch_of_the_Black_Forest_(anime) |
Turn 21: Jaden Yuki Card Trooper EARTH / Effect Monster / Level 3 / ATK 400 / DEF 400 (Machine / Effect) 1. Can choose a number from 1 to 3 once per turn, then sends that many cards from the top of your Deck to the Grave. 2. Gains 500 ATK for all cards sent to the Grave this way until the turn ends. 3. You draw 1 card if it's destroyed and sent to the Grave. More info: https://yugipedia.com/wiki/Card_Trooper |
Turn 22: Yugi Muto Card of Sanctity SPELL / Normal Spell Forces both players to draw from their Decks until they hold 6 cards in their hands. More info: https://yugipedia.com/wiki/Card_of_Sanctity_(anime) |
Turn 22: Yugi Muto Monster Reborn SPELL / Normal Spell Revives 1 monster from either Grave to your field. More info: https://yugipedia.com/wiki/Monster_Reborn |
Turn 22: Yugi Muto Red Gadget (via Monster Reborn) EARTH / Effect Monster / Level 4 / ATK 1300 / DEF 1500 (Machine / Effect) Can add 1 "Yellow Gadget" from your Deck to your hand if Normal or Special Summoned. More info: https://yugipedia.com/wiki/Red_Gadget |
Turn 22: Yugi Muto Polymerization SPELL / Normal Spell Performs a Fusion Summon of 1 Fusion Monster in your Extra Deck, using monsters from your hand or field as Fusion Material. More info: https://yugipedia.com/wiki/Polymerization |
Fate's Seal (Part 36) |
Turn 11: Jaden Yuki Elemental Hero Burstinatrix (via De-Fusion) FIRE / Normal Monster / Level 3 / ATK 1200 / DEF 800 (Warrior / Normal) A flame manipulator who was the first Elemental HERO woman. Her Burstfire burns away villainy. More info: https://yugipedia.com/wiki/Elemental_HERO_Burstinatrix |
Turn 11: Jaden Yuki Elemental Hero Clayman (via De-Fusion) EARTH / Normal Monster / Level 4 / ATK 800 / DEF 2000 (Warrior / Normal) An Elemental HERO with a clay body built-to-last. He'll preserve his Elemental HERO colleagues at any cost. More info: https://yugipedia.com/wiki/Elemental_HERO_Clayman |
Turn 11: Jaden Yuki Hero Signal TRAP / Normal Trap Special Summons 1 Level 4 or lower "Elemental HERO" monster from your hand or Deck to your field if a monster you control is destroyed in battle and sent to the Grave. More info: https://yugipedia.com/wiki/Hero_Signal |
Turn 11: Jaden Yuki Elemental Hero Bubbleman (via Hero Signal) WATER / Effect Monster / Level 4 / ATK 800 / DEF 1200 (Warrior / Effect) 1. Can be Special Summoned from your hand to your field if it's the only card in your hand. 2. You draw 2 cards if Summoned while you control no other cards and have no cards in your hand. More info: https://yugipedia.com/wiki/Elemental_HERO_Bubbleman |
Turn 12: Sartorius Kumar Pentacle of Ace SPELL / Normal Spell Tosses a coin at activation, then activates 1 effect below. ● Heads: You draw 1 card and gain 500 Life Points. ● Tails: The opponent draws 1 card and gains 500 Life Points. More info: https://yugipedia.com/wiki/Pentacle_of_Ace |
Turn 12: Sartorius Kumar Malefic Emperor DARK / Effect Monster / Level 4 / ATK 1400 / DEF 1400 (Fiend / Effect) 1. Can't be Normal Summoned or Set. 2. Only Special Summoned from your hand to your field by banishing 1 "Arcana Force IV - The Emperor" from your Deck. 3. Prevents "Malefic" monsters you control from being destroyed by Effect Monster effects. 4. Deals piercing battle damage to the opponent if attacking a monster in Defene Mode. Card image: https://inkbunny.net/s/3170734 |
Turn 12: Yugi Muto Mirror Force TRAP / Normal Trap Destroys all Attack Position monsters the opponent controls if a monster they control attacks. More info: https://yugipedia.com/wiki/Mirror_Force |
Turn 13: Dartz Malefic Mirror Knight DARK / Effect Monster / Level 6 / ATK 0 / DEF 0 (Fiend / Effect) Can negate an effect that would destroy a "Malefic" monster(s) you control and destroy it by discarding itself. Card image: https://inkbunny.net/s/3189483 |
Turn 14: Yugi Muto Gazelle the King of Mythical Beasts EARTH / Normal Monster / Level 4 / ATK 1500 / DEF 1200 (Beast / Normal) This monster moves so fast that it looks like an illusion to mortal eyes. (Always a "Phantom Beast" card.) More info: https://yugipedia.com/wiki/Gazelle_the_King_of_Mythical_Beasts |
Turn 14: Sartorius Kumar Staff of Malefic World TRAP / Normal Trap Revives 1 "Malefic" monster from your Grave to your field with less ATK than battle damage you took if you take battle damage. Card image: https://inkbunny.net/s/3200773 |
Turn 14: Sartorius Kumar Malefic Magician (via Staff of Malefic World) DARK / Effect Monster / Level 4 / ATK 1100 / DEF 1100 (Fiend / Effect) 1. Can't be Normal Summoned or Set. 2. First Special Summoned from your hand to your field by discarding 1 "Arcana Force I - The Magician" from your hand to the Grave. 3. Can choose coin toss results for Spell Cards that use them. 4. Destroys itself if no face-up Field Spell is on the field. Card image: https://inkbunny.net/s/2974461 |
Turn 15: Jaden Yuki Transcendent Wings SPELL / Quick-Play Spell Special Summons 1 "Winged Kuriboh LV10" from your hand or Deck to your field by sending 2 cards in your hand and 1 face-up or Set "Winged Kuriboh" you control to the Grave. More info: https://yugipedia.com/wiki/Transcendent_Wings |
Turn 15: Jaden Yuki Winged Kuriboh LV10 LIGHT / Effect Monster / Level 10 / ATK 300 / DEF 200 (Fairy / Effect) 1. Can't be Normal Summoned or Set. 2. Only Spercial Summoned with "Transcendent Wings". 3. Can destroy all Attack Position monsters the opponent controls at their Battle Phase by Tributing itself, then deals the total origianl ATK of those monsters to their Life Points. More info: https://yugipedia.com/wiki/Winged_Kuriboh_LV10 |
Turn 15: Dartz Malefic Truth Dragon DARK / Effect Monster / Level 12 / ATK 5000 / DEF 5000 (Dragon / Effect) 1. Can't be Normal Summoned or Set. 2. Only Special Summoned from your hand to your field via its own effect by paying half your Life Points if a "Malefic" monster you control, except "Malefic Truth Dragon" is destroyed. 3. Prevents more than 1 "Malefic" monster from being on the field. 4. Destroys itself if no Field Spell is face-up on the field. 5. Destroys all face-up monsters the opponent controls if it destroys a face-up monster they control in battle. More info: https://yugipedia.com/wiki/Malefic_Truth_Dragon |
Turn 15: Dartz Malefic Curse TRAP / Normal Trap Equips only to 1 "Malefic Truth Dragon" you control and prevents it from being destroyed by its own effect. Card image: https://inkbunny.net/s/3254779 |
Turn 16: Sartorius Kumar Malefic Empress DARK / Effect Monster / Level 4 / ATK 1300 / DEF 1300 (Fiend / Effect) 1. Can't be Normal Summoned or Set. 2. Only Special Summoned from your hand to your field by banishing 1 "Arcana Force IV - The Empress" from your Deck. 3. Negates effects of Effect Monsters it battles. Card image: https://inkbunny.net/s/3261435 |
Fate's Seal (Part 35) |
Turn 8: Sartorius Kumar Malefic Lovers DARK / Effect Monster / Level 4 / ATK 1600 / DEF 1600 (Fiend / Effect) 1. Can't be Normal Summoned or Set. 2. Only Special Summoned from your hand to your field by banishing 1 "Arcana Force VI - The Lovers" from your Deck. 3. Lets "Malefic" monsters you control stay on the field without a Field Spell. Card image: https://inkbunny.net/s/3128811 |
Turn 8: Yugi Muto Kuriboh (via its effect) DARK / Effect Monster / Level 1 / ATK 300 / DEF 200 (Fiend / Effect) Can discard itself at damage calculation in either player's turn to make the battle damage from an attacking monster the opponent controls 0. More info: https://yugipedia.com/wiki/Kuriboh |
Turn 8: Sartorius Kumar Malefic Temperance (via its effect in the Grave) DARK / Effect Monster / Level 6 / ATK 2400 / DEF 2400 (Fiend / Effect) Can banish 1 monster activating its effect from the Grave in either player's turn by discarding itself. Card image: https://inkbunny.net/s/3132285 |
Turn 8: Yugi Muto Soul Shield TRAP / Normal Trap Prevents the destruction of 1 monster on the field in battle by paying half your Life Points, then ends the Battle Phase. More info: https://yugipedia.com/wiki/Soul_Shield |
Turn 9: Yugi Muto Marshmallon LIGHT / Effect Monster / Level 3 / ATK 300 / DEF 500 (Fairy / Effect) 1. Not destroyed in battle. 2. Deals 1000 damage to the controller of a monster that attacks it while Set after damage calculation. More info: https://yugipedia.com/wiki/Marshmallon |
Turn 10: Jaden Yuki R - Righteous Justice SPELL / Normal Spell Destroys Spell or Trap Cards on the field equal to the number of "Elemental HERO" cards you control. More info: https://yugipedia.com/wiki/R_-_Righteous_Justice |
Turn 11: Jaden Yuki De-Fusion SPELL / Quick-Play Spell Shuffles 1 Fusion Monster on the field into the Extra Deck, then revives its Fusion Materials from your Grave to your field if they're in your Grave. More info: https://yugipedia.com/wiki/De-Fusion |
Fate's Seal (Part 34) |
Turn 1: Jaden Yuki Elemental Hero Prisma (as Burstinatrix via its effect) LIGHT / Effect Monster / Level 4 / ATK 1700 / DEF 1100 (Warrior / Effect) 1. Can reveal 1 Fusion Monster in your Extra Deck once per turn. 2. Changes its name to the name of 1 Fusion Material listed in that Fusion Monster's text until the End Phase by sending that monster from your Deck to the Grave. More info: https://yugipedia.com/wiki/Elemental_HERO_Prisma |
Turn 1: Jaden Yuki Polymerization SPELL / Normal Spell Performs a Fusion Summon of 1 Fusion Monster in your Extra Deck, using monsters from your hand or field as Fusion Material. More info: https://yugipedia.com/wiki/Polymerization |
Turn 1: Jaden Yuki Elemental Hero Rampart Blaster EARTH / Fusion Monster / Level 6 / ATK 2000 / DEF 2500 (Warrior / Fusion / Effect) "Elemental HERO Clayman" + "Elemental HERO Burstinatrix" 1. Only Fusion Summoned. 2. Can attack the opponent directly if in Defense Mode using half its ATK for damage calculation. Card image: https://yugipedia.com/wiki/Elemental_HERO_Rampart_Blaster |
Turn 2: Dartz Malefic Gigas DARK / Effect Monster / Level 3 / ATK 400 / DEF 1500 (Fiend / Effect) 1. Can't be Normal Summoned or Set. 2. First Special Summoned from your hand to your field by discarding 1 "Orichalcos Gigas" from your hand to the Grave. 3. Gains 500 ATK at your Standby Phases. Card image: https://inkbunny.net/s/2964711 |
Turn 3: Sartorius Kumar Malefic Magician DARK / Effect Monster / Level 4 / ATK 1100 / DEF 1100 (Fiend / Effect) 1. Can't be Normal Summoned or Set. 2. First Special Summoned from your hand to your field by discarding 1 "Arcana Force I - The Magician" from your hand to the Grave. 3. Can choose coin toss results for Spell Cards that use them. 4. Destroys itself if no face-up Field Spell is on the field. Card image: https://inkbunny.net/s/2974461 |
Turn 3: Sartorius Kumar Cup of Ace SPELL / Normal Spell Tosses a coin at activation, then activates 1 effect below. ● Heads: You draw 2 cards. ● Tails: The opponent draws 2 cards. More info: https://yugipedia.com/wiki/Cup_of_Ace |
Turn 4: Yugi Muto Red Gadget EARTH / Effect Monster / Level 4 / ATK 1300 / DEF 1500 (Machine / Effect) Can add 1 "Yellow Gadget" from your Deck to your hand if Normal or Special Summoned. More info: https://yugipedia.com/wiki/Red_Gadget |
Turn 5: Dartz Malefic World SPELL / Field Spell 1. Can choose 3 "Malefic" cards from your Deck instead of your normal Draw. 2. The opponent picks one and you add it to your hand. 3. Shuffles the rest back into your Deck. More info: https://yugipedia.com/wiki/Malefic_World |
Turn 5: Dartz Malefic Kyutora DARK / Effect Monster / Level 3 / ATK 500 / DEF 500 (Fiend / Effect) 1. Not destroyed in battle. 2. Makes Battle Damage you take from its battles 0 if you control another "Malefic" monster. Card image: https://inkbunny.net/s/3018273 |
Turn 6: Sartorius Kumar Malefic Chariot (via its optional effect) DARK / Effect Monster / Level 4 / ATK 1700 / DEF 1700 (Fiend / Effect) 1. Can't be Normal Summoned or Set. 2. Only Special Summoned from your hand to your field by discarding 1 "Arcana Force VII - The Chariot" from your hand to the Grave or by its effect. 3. Can be Special Summoned from your hand to your field if "Malefic World" is on the field. 4. Destroys itself if no face-up Field Spell is on the field. Card image: https://inkbunny.net/s/3041860 |
Turn 6: Sartorius Kumar Malefic Dominator DARK / Effect Monster / Level 8 / ATK 3100 / DEF 3100 (Fiend / Effect) 1. Can't be Normal Summoned or Set. 2. First Special Summoned from your hand to your field by banishing 1 "Arcana Force XXI - The World" from your Deck. 3. Can skip the opponent's next turn by discarding 1 "Malefic" monster from your hand to the Grave if it destroys a monster they control in battle. 4. Destroys itself if no face-up Field Spell is on the field. Card image: https://inkbunny.net/s/3106735 |
Turn 7: Dartz Malefic Parallel Gear DARK / Effect Monster / Level 2 / ATK 0 / DEF 0 (Machine / Tuner / Effect) Uses 1 "Malefic" monster in your hand as Synchro Material if used as Synchro Material. More info: https://yugipedia.com/wiki/Malefic_Parallel_Gear |
Turn 7: Jaden Yuki Hero Barrier TRAP / Normal Trap Blocks an attack from 1 monster the opponent controls if you control an "Elemental HERO" monster. More info: https://yugipedia.com/wiki/Hero_Barrier |
Fate's Seal (Part 33) |
Turn 6: Mai Valentine Pot of Greed SPELL / Normal Spell Draw 2 cards. More info: https://yugipedia.com/wiki/Pot_of_Greed |
Turn 6: Mai Valentine Card of Sanctity SPELL / Normal Spell Forces both players to draw from their Decks until they hold 6 cards in their hands. More info: https://yugipedia.com/wiki/Card_of_Sanctity_(anime) |
Turn 6: Mai Valentine Monster Reborn SPELL / Normal Spell Revives 1 monster from either Grave to your field. More info: https://yugipedia.com/wiki/Monster_Reborn |
Turn 6: Mai Valentine Cyber Harpie Lady (via Monster Reborn) WIND / Effect Monster / Level 4 / ATK 1800 / DEF 1300 (Winged Beast / Effect) (Always counts as "Harpie Lady".) More info: https://yugipedia.com/wiki/Cyber_Harpie_Lady |
Turn 6: Mai Valentine Amazoness Queen EARTH / Effect Monster / Level 6 / ATK 2400 / DEF 1800 (Warrior / Effect) Prevents "Amazoness" monsters you control from being destroyed in battle. More info: https://yugipedia.com/wiki/Amazoness_Queen |
Turn 6: Mai Valentine Amazoness Fighting Spirit SPELL / Continuous Spell Gives attacking "Amazoness" monsters 1000 ATK at damage calculation if attacking a monster with more ATK. More info: https://yugipedia.com/wiki/Amazoness_Fighting_Spirit |
Turn 7: Gear Golem the Moving Fortress Power Bond SPELL / Normal Spell 1. Performs a Fusion Summon of 1 Machine Fusion Monster in your Extra Deck, using monsters from your hand or field as Fusion Material. 2. Doubles the Fusion Monster's ATK, but deals the ATK it gained to your Life Points at the End Phase. More info: https://yugipedia.com/wiki/Power_Bond |
Turn 7: Gear Golem the Moving Fortress Ultimate Ancient Gear Golem EARTH / Fusion Monster / Level 10 / ATK 4400 / DEF 3400 (Machine / Fusion / Effect) "Ancient Gear Golem" + 2 "Ancient Gear" monsters 1. Only Fusion Summoned. 2. Deals piercing battle damage to the opponent if attacking a monster in Defnese Mode. 3. Prevents the opponent activating Spell or Trap Cards if it attacks. 4. Can revive 1 "Ancient Gear Golem" from your Grave to your field by ignoring the Summon conditions if destroyed. Card image: https://yugipedia.com/wiki/Ultimate_Ancient_Gear_Golem |