Return to Index | Forward to Hybrid Movie Part 2's Episode Cards → | |
Wanna read the episodes instead? Click here. |
My Yu-Gi-Oh Movie "Fate's Seal" Part 1's Episode Cards
1. Some card names below are
written differently than how the URL below their info indicates
due to how they were written on the card at the time the fanfic
was written. 2. Episodes 1 and 2 are excluded because no cards were played. |
Fate's Seal (Part 8) |
Turn 17: Marik Ishtar Skull Invitation TRAP / Continuous Trap Deals 300 damage per card to the owner(s) if their card(s) are sent to the Grave. More info: https://yugipedia.com/wiki/Skull_Invitation |
Fate's Seal (Part 7) |
Turn 7: Gravekeeper's Chief Gravekeeper's Chief DARK / Effect Monster / Level 5 / ATK 1900 / DEF 1200 (Spellcaster / Effect) 1. Prevents you controlling more than 1 face-up "Gravekeeper's Chief". 2. Makes your Grave not affected by "Necrovalley". 3. Can revive 1 "Gravekeeper's" monster from your Grave to your field if Tribute Summoned. More info: https://yugipedia.com/wiki/Gravekeeper's_Chief |
Turn 7: Marik Ishtar Mirror Force TRAP / Normal Trap Destroys all Attack Position monsters the opponent controls if a monster they control attacks. More info: https://yugipedia.com/wiki/Mirror_Force |
Turn 7: Gravekeeper's Chief Graverobber's Retribution (Destroyed while Set) TRAP / Continuous Trap Deals the opponent 100 damage at their Standby Phases for all of their banished cards. More info: https://yugipedia.com/wiki/Graverobber's_Retribution |
Turn 8: Marik Ishtar Gravekeeper's Descendent DARK / Effect Monster / Level 4 / ATK 1500 / DEF 1200 (Spellcaster / Effect) Can destroy 1 card the opponent controls by Tributing 1 other face-up "Gravekeeper's" monster you control. More info: https://yugipedia.com/wiki/Gravekeeper's_Descendant |
Turn 9: Gravekeeper's Chief Gravekeeper's Guard (Set in Defense Mode) DARK / Effect Monster / Level 4 / ATK 1000 / DEF 1900 (Spellcaster / Flip / Effect) FLIP: Returns 1 monster the opponent controls to the hand. More info: https://yugipedia.com/wiki/Gravekeeper's_Guard |
Turn 10: Marik Ishtar Drillago DARK / Effect Monster / Level 4 / ATK 1600 / DEF 1100 (Machine / Effect) Can attack the opponent directly if they only control face-up monsters with at least 1600 ATK. More info: https://yugipedia.com/wiki/Drillago |
Turn 11: Gravekeeper's Chief Gravekeeper's Assailant DARK / Effect Monster / Level 4 / ATK 1500 / DEF 1500 (Spellcaster / Effect) Can change the battle position of 1 face-up monster the opponent controls if attacking while "Necrovalley" is on the field. More info: https://yugipedia.com/wiki/Gravekeeper's_Assailant |
Turn 12: Marik Ishtar Gravekeeper's Descendent DARK / Effect Monster / Level 4 / ATK 1500 / DEF 1200 (Spellcaster / Effect) Can destroy 1 card the opponent controls by Tributing 1 other face-up "Gravekeeper's" monster you control. More info: https://yugipedia.com/wiki/Gravekeeper's_Descendant |
Turn 13: Gravekeeper's Chief Gravekeeper's Recruiter DARK / Effect Monster / Level 3 / ATK 1200 / DEF 1500 (Spellcaster / Effect) Adds 1 "Gravekeeper's monster with 1500 or less DEF from your Deck to your hand if sent from your field to your Grave. More info: https://yugipedia.com/wiki/Gravekeeper's_Recruiter |
Turn 14: Marik Ishtar Card of Sanctity SPELL / Normal Spell Forces both players to draw from their Decks until they hold 6 cards in their hands. More info: https://yugipedia.com/wiki/Card_of_Sanctity_(anime) |
Turn 14: Marik Ishtar Lava Golem FIRE / Effect Monster / Level 8 / ATK 3000 / DEF 2500 (Fiend / Effect) 1. Can't be Normal Summoned or Set. 2. First Special Summoned from your hand to the opponent's field by Tributing 2 of their monsters, but prevents your Normal Summon or Set that turn. 3. Deals its controller 1000 damage at your Standby Phases. More info: https://yugipedia.com/wiki/Lava_Golem |
Turn 14: Marik Ishtar Nightmare's Steelcage SPELL / Normal Spell 1. Stays on the field for 2 opponent's turns. 2. Prevents monsters on the field from attacking. More info: https://yugipedia.com/wiki/Nightmare's_Steelcage |
Turn 15: Gravekeeper's Chief Gravekeeper's Stele SPELL / Normal Spell Returns 2 "Gravekeeper's" monsters from your Grave to your hand and can't be negated with "Necrovalley". More info: https://yugipedia.com/wiki/Gravekeeper's_Stele |
Turn 15: Gravekeeper's Chief Gravekeeper's Assailant DARK / Effect Monster / Level 4 / ATK 1500 / DEF 1500 (Spellcaster / Effect) Can change the battle position of 1 face-up monster the opponent controls if attacking while "Necrovalley" is on the field. More info: https://yugipedia.com/wiki/Gravekeeper's_Assailant |
Turn 16: Marik Ishtar Gravekeeper's Cannonholder DARK / Effect Monster / Level 4 / ATK 1400 / DEF 1200 (Spellcaster / Effect) Can deal the opponent 700 damage by Tributing 1 other face-up "Gravekeeper's" monster you control. More info: https://yugipedia.com/wiki/Gravekeeper's_Cannonholder |
Turn 16: Marik Ishtar Rite of Spirit TRAP / Normal Trap Revives 1 "Gravekeeper's monster from your Grave to your field and can't be negated with "Necrovalley". More info: https://yugipedia.com/wiki/Rite_of_Spirit |
Turn 16: Marik Ishtar Gravekeeper's Spy (via Rite of Spirit) DARK / Effect Monster / Level 4 / ATK 1200 / DEF 2000 (Spellcaster / Flip / Effect) FLIP: Special Summons 1 "Gravekeeper's" monster with 1500 or less ATK from your Deck to your field. More info: https://yugipedia.com/wiki/Gravekeeper's_Spy |
Turn 17: Gravekeeper's Chief Royal Tribute SPELL / Normal Spell Forces both players to discard all monsters in their hands if you control "Necrovalley". More info: https://yugipedia.com/wiki/Royal_Tribute |
Fate's Seal (Part 6) |
Turn 1: Marik Ishtar Gil Garth DARK / Normal Monster / Level 4 / ATK 1800 / DEF 1200 (Fiend / Normal) This steel-armored terror machine ruthlessly strikes down enemies with its giant katana. More info: https://yugipedia.com/wiki/Gil_Garth |
Turn 2: Gravekeeper's Chief Necrovalley SPELL / Field Spell 1. Gives "Gravekeeper's monsters on the field 500 ATK and DEF. 2. Prevents cards in the Grave from being banished. 3. Negates effects that move cards from the Grave or affects Types and Attributes in the Grave. More info: https://yugipedia.com/wiki/Necrovalley |
Turn 2: Gravekeeper's Chief Gravekeeper's Spear Soldier DARK / Effect Monster / Level 4 / ATK 1500 / DEF 1000 (Spellcaster / Effect) Deals piercing battle damage to the opponent if attacking a monster in Defense Mode. More info: https://yugipedia.com/wiki/Gravekeeper's_Spear_Soldier |
Turn 3: Marik Ishtar Mystical Space Typhoon SPELL / Quick-Play Spell Destroys 1 Spell or Trap Card on the field. More info: https://yugipedia.com/wiki/Mystical_Space_Typhoon |
Turn 3: Marik Ishtar Gravekeeper's Spy DARK / Effect Monster / Level 4 / ATK 1200 / DEF 2000 (Spellcaster / Flip / Effect) FLIP: Special Summons 1 "Gravekeeper's" monster with 1500 or less ATK from your Deck to your field. More info: https://yugipedia.com/wiki/Gravekeeper's_Spy |
Turn 4: Gravekeeper's Chief Gravekeeper's Commandant (via its effect) EARTH / Effect Monster / Level 4 / ATK 1600 / DEF 1500 (Spellcaster / Effect) Can add 1 "Necrovalley" from your Deck to your hand by discarding itself to the Grave. More info: https://yugipedia.com/wiki/Gravekeeper's_Commandant |
Turn 4: Gravekeeper's Chief Necrovalley SPELL / Field Spell 1. Gives "Gravekeeper's monsters on the field 500 ATK and DEF. 2. Prevents cards in the Grave from being banished. 3. Negates effects that move cards from the Grave or affects Types and Attributes in the Grave. More info: https://yugipedia.com/wiki/Necrovalley |
Turn 4: Gravekeeper's Chief Rite of Spirit TRAP / Normal Trap Revives 1 "Gravekeeper's monster from your Grave to your field and can't be negated with "Necrovalley". More info: https://yugipedia.com/wiki/Rite_of_Spirit |
Turn 4: Gravekeeper's Chief Gravekeeper's Commandant (via Rite of Spirit) EARTH / Effect Monster / Level 4 / ATK 1600 / DEF 1500 (Spellcaster / Effect) Can add 1 "Necrovalley" from your Deck to your hand by discarding itself to the Grave. More info: https://yugipedia.com/wiki/Gravekeeper's_Commandant |
Turn 4: Gravekeeper's Chief Gravekeeper's Visonary DARK / Effect Monster / Level 8 / ATK 2000 / DEF 1800 (Spellcaster / Effect) 1. Can be Tribute Summoned by Tributing 1 "Gravekeeper's monster. 2. Gains 200 ATK for all "Gravekeeper's" monsters in your Grave. 3. Can prevent its destruction by discarding 1 "Gravekeeper's monster. More info: https://yugipedia.com/wiki/Gravekeeper's_Visionary |
Turn 4: Marik Ishtar Nightmare Wheel TRAP / Continuous Trap 1. Prevents 1 monster the opponent controls from attacking or changing battle positions. 2. Destroys itself if the monster leaves the field. 3. Deals the opponent 500 damage once per turn at your Standby Phases. More info: https://yugipedia.com/wiki/Nightmare_Wheel |
Turn 5: Marik Ishtar Lava Golem FIRE / Effect Monster / Level 8 / ATK 3000 / DEF 2500 (Fiend / Effect) 1. Can't be Normal Summoned or Set. 2. First Special Summoned from your hand to the opponent's field by Tributing 2 of their monsters, but prevents your Normal Summon or Set that turn. 3. Deals its controller 1000 damage at your Standby Phases. More info: https://yugipedia.com/wiki/Lava_Golem |
Turn 5: Marik Ishtar Newdoria (Set in Defense Mode) DARK / Effect Monster / Level 4 / ATK 1200 / DEF 800 (Fiend / Effect) Destroys 1 monster on the field if destroyed in battle and sent to the Grave. More info: https://yugipedia.com/wiki/Newdoria |
Turn 6: Gravekeeper's Chief Gravekeeper's Descendent DARK / Effect Monster / Level 4 / ATK 1500 / DEF 1200 (Spellcaster / Effect) Can destroy 1 card the opponent controls by Tributing 1 other face-up "Gravekeeper's" monster you control. More info: https://yugipedia.com/wiki/Gravekeeper's_Descendant |
Fate's Seal (Part 5) |
Turn 11: Seto Kaiba Blade Knight LIGHT / Effect Monster / Level 4 / ATK 1600 / DEF 1000 (Warrior / Effect) 1. Gains 400 ATK if you have 1 or less cards in your hand. 2. Negates Flip monster effects it destroys in battle if you control no other monsters. More info: https://yugipedia.com/wiki/Blade_Knight |
Turn 11: Alien Mother Alien Skull (via Damage = Reptile) WIND / Effect Monster / Level 4 / ATK 1600 / DEF 1800 (Reptile / Effect) 1. Can be Special Summoned to the opponent's field by Tributing 1 Level 3 or lower monster they control. 2. Gets 1 A-Counter if Summoned this way, but prevents your Normal Summon or Set that turn. 3. Lowers the ATK and DEF of a monster with A-Counters that battles an "Alien" monster by 300 for each of those Counters at damage calculation only. More info: https://yugipedia.com/wiki/Alien_Skull |
Turn 12: Alien Mother Alien Infiltrator EARTH / Effect Monster / Level 2 / ATK 800 / DEF 500 (Reptile / Effect) 1. Can move horizontally to an adjacent unoccupied Monster Zone once per turn. 2. Can attack the opponent directly if there are no cards in the same column it's in. More info: https://yugipedia.com/wiki/Alien_Infiltrator |
Fate's Seal (Part 4) |
Turn 6: Alien Mother Reptilianne Gardna WATER / Effect Monster / Level 4 / ATK 0 / DEF 2000 (Reptile / Effect) Adds 1 "Reptilianne" monster from your Deck to your hand if destroyed and sent from your field to your Grave. More info: https://yugipedia.com/wiki/Reptilianne_Gardna |
Turn 7: Seto Kaiba Thunder Dragon (via its effect) LIGHT / Effect Monster / Level 5 / ATK 1600 / DEF 1500 (Thunder / Effect) Adds up to 2 "Thunder Dragon" from your Deck to your hand by discarding itself. More info: https://yugipedia.com/wiki/Thunder_Dragon |
Turn 7: Seto Kaiba Polymerization SPELL / Normal Spell Performs a Fusion Summon of 1 Fusion Monster in your Extra Deck, using monsters from your hand or field as Fusion Material. More info: https://yugipedia.com/wiki/Polymerization |
Turn 7: Seto Kaiba Twin-Headed Thunder Dragon LIGHT / Fusion Monster / Level 7 / ATK 2800 / DEF 2100 (Thunder / Fusion) "Thunder Dragon" + "Thunder Dragon" More info: https://yugipedia.com/wiki/Twin-Headed_Thunder_Dragon |
Turn 7: Alien Mother Damage = Reptile TRAP / Continuous Trap Can Special Summon 1 Reptile monster from your Deck to your field with less ATK than battle damage you take from a battle involving a Reptile monster. More info: https://yugipedia.com/wiki/Damage_=_Reptile |
Turn 7: Alien Mother Alien Shocktrooper (via Damage = Reptile) EARTH / Normal Monster / Level 4 / ATK 1900 / DEF 800 (Reptile / Normal) The Aliens have used a mysterious biological substance to create a supreme race of soldiers. They do not have the natural powers of the other Aliens, but can make stunning physical attacks. More info: https://yugipedia.com/wiki/Alien_Shocktrooper |
Turn 8: Alien Mother Reptilianne Medusa DARK / Effect Monster / Level 6 / ATK 2200 / DEF 800 (Reptile / Effect) 1. Can make the ATK of 1 face-up monster the opponent controls 0 by sending 1 card from your hand to the Grave. 2. Prevents the affected monster from changing battle positions. More info: https://yugipedia.com/wiki/Reptilianne_Medusa |
Turn 9: Seto Kaiba Card of Demise SPELL / Normal Spell You draw cards from your Deck until you have 5 in your hand, but sends your hand to the Grave 5 turns from activation. More info: https://yugipedia.com/wiki/Card_of_Demise_(anime) |
Turn 9: Seto Kaiba Peten the Dark Clown DARK / Effect Monster / Level 3 / ATK 500 / DEF 1200 (Spellcaster / Effect) Can Special Summon 1 "Peten the Dark Clown" from your hand or Deck to your field by banishing itself from your Grave. More info: https://yugipedia.com/wiki/Peten_the_Dark_Clown |
Turn 10: Alien Mother Alien Warrior EARTH / Effect Monster / Level 4 / ATK 1800 / DEF 1000 (Reptile / Effect) 1. Gives 2 A-Counters to a monster that destroys it in battle and sends it to the Grave. 2. Lowers the ATK and DEF of a monster with A-Counters that battles an "Alien" monster by 300 for each of those Counters at damage calculation only. More info: https://yugipedia.com/wiki/Alien_Warrior |
Turn 10: Seto Kaiba Crush Card Virus TRAP / Normal Trap Destroys all monsters in the opponent's hand, Deck and field with at least 1500 ATK by Tributing 1 DARK monster with 1000 or less ATK. More info: https://yugipedia.com/wiki/Crush_Card_Virus_(later_DM_anime) |
Fate's Seal (Part 3) |
Turn 1: Seto Kaiba Lord of D. DARK / Effect Monster / Level 4 / ATK 1200 / DEF 1100 (Spellcaster / Effect) Prevents both players from targeting Dragon monsters on the field with effects. More info: https://yugipedia.com/wiki/Lord_of_D. |
Turn 2: Alien Mother "A" Cell Breeding Device SPELL / Continuous Spell Gives 1 A-Counter to 1 face-up monster the opponent controls at your Standby Phases. More info: https://yugipedia.com/wiki/%22A%22_Cell_Breeding_Device |
Turn 2: Alien Mother Otherworld - The "A" Zone SPELL / Field Spell Lowers the ATK and DEF of a monster with A-Counters that battles an "Alien" monster by 300 for each of those Counters at damage calculation only. More info: https://yugipedia.com/wiki/Otherworld_-_The_%22A%22_Zone |
Turn 2: Alien Mother Alien Hunter WATER / Effect Monster / Level 4 / ATK 1600 / DEF 800 (Reptile / Effect) Can attack again in a row if it destroys a monster with an A-Counter in battle. More info: https://yugipedia.com/wiki/Alien_Hunter |
Turn 2: Seto Kaiba Shadow Spell TRAP / Continuous Trap 1. Prevents 1 face-up monster the opponent controls from attacking or changing battle positions and lowers its ATK by 700. 2. Destroys itself if the monster leaves the field. More info: https://yugipedia.com/wiki/Crush_Card_Virus_(later_DM_anime) |
Turn 3: Seto Kaiba White Dragon Ritual SPELL / Ritual Spell Ritual Summons "Paladin of White Dragon" by Tributing monsters from your hand or field with Levels of 4 or more. More info: https://yugipedia.com/wiki/White_Dragon_Ritual |
Turn 3: Seto Kaiba Paladin of White Dragon LIGHT / Ritual Monster / Level 4 / ATK 1900 / DEF 1200 (Dragon / Ritual / Effect) 1. Can be Ritual Summoned with "White Dragon Ritual". 2. Destroys any Set monster it attacks at the Damage Step. 3. Can Special Summon 1 "Blue-Eyes White Dragon" from your hand or Deck to your field by Tributing itslf, but prevents its attacks that turn. More info: https://yugipedia.com/wiki/Paladin_of_White_Dragon |
Turn 3: Seto Kaiba Blue-Eyes White Dragon (via Paladin of White Dragon) LIGHT / Normal Monster / Level 8 / ATK 3000 / DEF 2500 (Dragon / Normal) This legendary dragon is a powerful engine of destruction. Virtually invincible, very few have faced this awesome creature and lived to tell the tale. More info: https://yugipedia.com/wiki/Blue-Eyes_White_Dragon |
Turn 4: Alien Mother Monster Reborn SPELL / Normal Spell Revives 1 monster from either Grave to your field. More info: https://yugipedia.com/wiki/Monster_Reborn |
Turn 4: Alien Mother Alien Hunter (via Monster Reborn) WATER / Effect Monster / Level 4 / ATK 1600 / DEF 800 (Reptile / Effect) Can attack again in a row if it destroys a monster with an A-Counter in battle. More info: https://yugipedia.com/wiki/Alien_Hunter |
Turn 4: Alien Mother Alien Mother DARK / Effect Monster / Level 6 / ATK 2300 / DEF 1500 (Reptile / Effect) 1. Special Summons a monster with A-Counters it destroys in battle and sends to the Grave to your field after the Battle Phase. 2. Destroys all monsters Special Summoned this way if this card leaves the field. More info: https://yugipedia.com/wiki/Alien_Mother |
Turn 4: Alien Mother Brainwashing Beam TRAP / Continuous Trap 1. Gives you control of 1 monster the opponent controls with an A-Counter(s) on it. 2. Removes 1 A-Counter from that monster at your End Phases. 3. Destroys itself if that monster has no A-Counters or is destroyed. More info: https://yugipedia.com/wiki/Brainwashing_Beam |
Turn 4: Seto Kaiba Ring of Destruction TRAP / Normal Trap Destroys 1 face-up monster on the field, then deals its ATK to both players' Life Points. More info: https://yugipedia.com/wiki/Ring_of_Destruction_(anime) |
Turn 5: Seto Kaiba Pot of Greed SPELL / Normal Spell Draw 2 cards. More info: https://yugipedia.com/wiki/Pot_of_Greed |
Turn 5: Seto Kaiba Soul Exchange SPELL / Normal Spell Tributes 1 monster the opponent controls as if you controlled it, but prevents your Battle Phase that turn. More info: https://yugipedia.com/wiki/Soul_Exchange |
Turn 5: Seto Kaiba Dragon Seeker (via Soul Exchange) DARK / Effect Monster / Level 6 / ATK 2000 / DEF 2100 (Fiend / Effect) Destroys 1 face-up Dragon monster on the field if Normal or Flip Summoned. More info: https://yugipedia.com/wiki/Dragon_Seeker |