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My Yu-Gi-Oh Hybrid Fanfic Season 1 Part 5's Episode Cards

1. Cards below are listed as a Common for consistancy.
2. Card names in the info are from the time they were released so they may differ from the links below.
Bastion’s Chemistry Deck (Part 2)
Turn 10: Jaden Yuki
Skyscraper
SPELL / Field Spell
Gives an attacking "Elemental HERO" monster 1000 ATK during damage calculation if their attack target is stronger.
More Info: https://yugipedia.com/wiki/Skyscraper
Turn 11: Jaden Yuki
Hero Barrier

TRAP / Normal Trap
Blocks an attack from 1 monster the opponent controls if you control an "Elemental HERO" monster.

More Info: https://yugipedia.com/wiki/Hero_Barrier
Turn 12: Jaden Yuki
Wroughtweiler

EARTH / Effect Monster / Level 3 / ATK 800 / DEF 1200
(Machine / Effect)
Returns 1 "Polymerization" and 1 "Elemental HERO card" from your Grave to your hand if destroyed in battle and sent to the Grave.

More Info: https://yugipedia.com/wiki/Wroughtweiler
Turn 14: Jaden Yuki
Elemental Hero Bubbleman

WATER
/ Effect Monster / Level 4 / ATK 800 / DEF 1200
(Warrior / Effect)
1. Can be Special Summoned from your hand to your field if it's the only card in your hand. 2. Lets you draw 2 cards if Summoned while you control no other cards and have no cards in your hand.
More Info: https://yugipedia.com/wiki/Elemental_HERO_Bubbleman
Turn 14: Jaden Yuki
Polymerization

SPELL / Normal Spell
Performs a Fusion Summon of 1 Fusion Monster in your Extra Deck using monsters from your hand or field as Fusion Material.
More Info: https://yugipedia.com/wiki/Polymerization
Turn 14: Jaden Yuki
Elemental Hero Flame Wingman

WIND
/ Fusion Monster / Level 6 / ATK 2100 / DEF 1200
(Warrior / Fusion / Effect)
"Elemental HERO Avian" + "Elemental HERO Burstinatrix"
1. Only Fusion Summoned. 2. Deals damage to the opponent equal to the ATK of a monster (in the Grave) it destroys in battle. and sends to the Grave.
More Info: https://yugipedia.com/wiki/Elemental_HERO_Flame_Wingman
Turn 14: Bastion Misawa
Hydrogeddon (via Water Dragon)

WATER
/ Effect Monster / Level 4 / ATK 1600 / DEF 1000
(Dinosaur / Effect)
Special Summons 1 copy of itself from your Deck to your field if it destroys a monster the opponent controls in battle and sends it to the Grave.

More Info: https://yugipedia.com/wiki/Hydrogeddon
Turn 14: Bastion Misawa
Hydrogeddon (via Water Dragon)

WATER
/ Effect Monster / Level 4 / ATK 1600 / DEF 1000
(Dinosaur / Effect)
Special Summons 1 copy of itself from your Deck to your field if it destroys a monster the opponent controls in battle and sends it to the Grave.

More Info: https://yugipedia.com/wiki/Hydrogeddon
Turn 14: Bastion Misawa
Oxygeddon (via Water Dragon)

WIND
/ Effect Monster / Level 4 / ATK 1800 / DEF 800
(Dinosaur / Effect)
Deals 800 damage to both players if destroyed in battle by a Pyro monster and sent to the Grave.

More Info: https://yugipedia.com/wiki/Oxygeddon
Turn 15: Bastion Misawa
Hyozanryu

LIGHT
/ Normal Monster / Level 7 / ATK 2100 / DEF 2800
(Dragon / Normal)
A dragon created from a massive diamond that sparkles with blinding light.

More Info: https://yugipedia.com/wiki/Hyozanryu
Turn 16: Jaden Yuki
Fusion Recovery

SPELL / Normal Spell
Returns 1 "Polymerization" and 1 monster used in a Fusion Summon from your Grave to your hand.
More Info: https://yugipedia.com/wiki/Fusion_Recovery
Turn 16: Jaden Yuki
Polymerization

SPELL / Normal Spell
Performs a Fusion Summon of 1 Fusion Monster in your Extra Deck using monsters from your hand or field as Fusion Material.
More Info: https://yugipedia.com/wiki/Polymerization
Turn 16: Jaden Yuki
Elemental Hero Shining Flare Wingman

LIGHT
/ Fusion Monster / Level 8 / ATK 2500 / DEF 2100
(Warrior / Fusion / Effect)
"Elemental HERO Flame Wingman" + "Elemental HERO Sparkman"
1. Only Fusion Summoned. 2. Gains 300 ATK for all "Elemental HERO" cards in your Grave. 3. Deals damage to the opponent equal to the ATK of a monster (in the Grave) it destroys in battle. and sends to the Grave.
More Info: https://yugipedia.com/wiki/Elemental_HERO_Flame_Wingman
Bastion’s Chemistry Deck (Part 1)
Turn 5: Bastion Misawa
Hydrogeddon

WATER
/ Effect Monster / Level 4 / ATK 1600 / DEF 1000
(Dinosaur / Effect)
Special Summons 1 copy of itself from your Deck to your field if it destroys a monster the opponent controls in battle and sends it to the Grave.

More Info: https://yugipedia.com/wiki/Hydrogeddon
Turn 6: Jaden Yuki
Monster Reborn

SPELL / Normal Spell
Revives 1 monster from either Grave to your field.
More Info: https://yugipedia.com/wiki/Monster_Reborn
Turn 6: Jaden Yuki
Elemental Hero Clayman

EARTH
/ Normal Monster / Level 4 / ATK 800 / DEF 2000
(Warrior / Normal)
An Elemental HERO with a clay body built-to-last. He'll preserve his Elemental HERO colleagues at any cost.

More Info: https://yugipedia.com/wiki/Elemental_HERO_Clayman
Turn 6: Jaden Yuki
Elemental Hero Bladedge

EARTH
/ Effect Monster / Level 7 / ATK 2600 / DEF 1800
(Warrior / Effect)
Deals piercing damage if attacking a Defense Position monster.

More Info: https://yugipedia.com/wiki/Elemental_HERO_Bladedge
Turn 7: Bastion Misawa
Double Spell

SPELL / Normal Spell
Activates 1 Spell Card from the opponent's Grave on your field by discarding 1 Spell Card.
More Info: https://yugipedia.com/wiki/Double_Spell
Turn 7: Bastion Misawa
Monster Reborn

SPELL / Normal Spell
Revives 1 monster from either Grave to your field.
More Info: https://yugipedia.com/wiki/Monster_Reborn
Turn 7: Bastion Misawa
Oxygeddon

WIND
/ Effect Monster / Level 4 / ATK 1800 / DEF 800
(Dinosaur / Effect)
Deals 800 damage to both players if destroyed in battle by a Pyro monster and sent to the Grave.

More Info: https://yugipedia.com/wiki/Oxygeddon
Turn 7: Bastion Misawa
Bonding - H2O

SPELL / Normal Spell
Special Summons 1 "Water Dragon" from your hand, Deck or Grave by Tributing 2 "Hydrogeddon" and 1 "Oxygeddon".
More Info: https://yugipedia.com/wiki/Bonding_-_H2O
Turn 7: Bastion Misawa
Water Dragon

WATER
/ Effect Monster / Level 8 / ATK 2800 / DEF 2600
(Sea Serpent / Effect)
1. Only Special Summoned with "Bonding - H2O". 2. Makes the ATK of FIRE and Pyro monsters on the field 0 while face-up. 3. Can Revive 2 "Hydrogeddon" and 1 "Oxygeddon" from your Grave to your field if destroyed and sent to the Grave.
More Info: https://yugipedia.com/wiki/Water_Dragon
Turn 7: Jaden Yuki
Negate Attack

TRAP / Counter Trap
Blocks an attack from 1 monster the opponent controls, then ends the Battle Phase.

More Info: https://yugipedia.com/wiki/Negate_Attack
Turn 8: Jaden Yuki
De-Fusion

SPELL / Quick-Play Spell
Returns 1 Fusion Monster on the field to the Extra Deck, then revives its Fusion Materials from your Grave to your field if they're there.
More Info: https://yugipedia.com/wiki/De-Fusion
Turn 8: Jaden Yuki
Elemental Hero Clayman

EARTH
/ Normal Monster / Level 4 / ATK 800 / DEF 2000
(Warrior / Normal)
An Elemental HERO with a clay body built-to-last. He'll preserve his Elemental HERO colleagues at any cost.

More Info: https://yugipedia.com/wiki/Elemental_HERO_Clayman
Turn 8: Jaden Yuki
Elemental Hero Bubbleman

WATER
/ Effect Monster / Level 4 / ATK 800 / DEF 1200
(Warrior / Effect)
1. Can be Special Summoned from your hand to your field if it's the only card in your hand. 2. Lets you draw 2 cards if Summoned while you control no other cards and have no cards in your hand.
More Info: https://yugipedia.com/wiki/Elemental_HERO_Bubbleman
Turn 9: Jaden Yuki
Hero Signal

TRAP / Normal Trap
Special Summons 1 Level 4 or lower "Elemental HERO" monster from your hand or Deck to your field if a monster you control is destroyed in battle and sent to the Grave.

More Info: https://yugipedia.com/wiki/Hero_Signal
Turn 9: Jaden Yuki
Elemental Hero Sparkman

LIGHT
/ Normal Monster / Level 4 / ATK 1600 / DEF 1400
(Warrior / Normal)
An Elemental HERO and a warrior of light who proficiently wields many kinds of armaments. His Static Shockwave cuts off the path of villainy.

More Info: https://yugipedia.com/wiki/Elemental_HERO_Sparkman
Turn 10: Jaden Yuki
Pot of Greed

SPELL / Normal Spell
Draw 2 cards.
More Info: https://yugipedia.com/wiki/Pot_of_Greed
Bakura’s Fiend and Zombie Deck (Part 4)
Turn 23: Yami Yugi (aka "Atem")
United We Stand

SPELL / Equip Spell
Gives the equipped monster 800 ATK and DEF for all face-up monsters you control.
More Info: https://yugipedia.com/wiki/United_We_Stand
Turn 25: Yami Yugi (aka "Atem")
Obnoxious Celtic Guard

EARTH
/ Effect Monster / Level 4 / ATK 1400 / DEF 1200
(Warrior / Effect)
Is not destroyed in battle by monsters with at least 1900 ATK.

More Info: https://yugipedia.com/wiki/Obnoxious_Celtic_Guard
Turn 26: Yami Bakura
Kryuel

DARK
/ Effect Monster / Level 4 / ATK 1000 / DEF 1700
(Fiend / Effect)
Forces you to toss a coin and call it if destroyed in battle and sent to the Grave, then destroys 1 monster the opponent controls if right.

More Info: https://yugipedia.com/wiki/Kryuel
Turn 27: Yami Yugi (aka "Atem")
Mage Power

SPELL / Equip Spell
Gives the equipped monster 500 ATK and DEF for Spell and Trap Cards you control.
More Info: https://yugipedia.com/wiki/Mage_Power
 
Turn 1: Bastion Misawa
Oxygeddon

WIND
/ Effect Monster / Level 4 / ATK 1800 / DEF 800
(Dinosaur / Effect)
Deals 800 damage to both players if destroyed in battle by a Pyro monster and sent to the Grave.

More Info: https://yugipedia.com/wiki/Oxygeddon
Turn 2: Jaden Yuki
Elemental Hero Clayman

EARTH
/ Normal Monster / Level 4 / ATK 800 / DEF 2000
(Warrior / Normal)
An Elemental HERO with a clay body built-to-last. He'll preserve his Elemental HERO colleagues at any cost.

More Info: https://yugipedia.com/wiki/Elemental_HERO_Clayman
Turn 3: Bastion Misawa
Hydrogeddon

WATER
/ Effect Monster / Level 4 / ATK 1600 / DEF 1000
(Dinosaur / Effect)
Special Summons 1 copy of itself from your Deck to your field if it destroys a monster the opponent controls in battle and sends it to the Grave.

More Info: https://yugipedia.com/wiki/Hydrogeddon
Turn 3: Bastion Misawa
Spirit Barrier

TRAP / Continuous Trap
Reduces your Battle Damage to 0 while you control a monster.

More Info: https://yugipedia.com/wiki/Spirit_Barrier
Turn 4: Jaden Yuki
Elemental Hero Bubbleman

WATER
/ Effect Monster / Level 4 / ATK 800 / DEF 1200
(Warrior / Effect)
1. Can be Special Summoned from your hand to your field if it's the only card in your hand. 2. Lets you draw 2 cards if Summoned while you control no other cards and have no cards in your hand.
More Info: https://yugipedia.com/wiki/Elemental_HERO_Bubbleman
Turn 4: Jaden Yuki
Polymerization

SPELL / Normal Spell
Performs a Fusion Summon of 1 Fusion Monster in your Extra Deck using monsters from your hand or field as Fusion Material.
More Info: https://yugipedia.com/wiki/Polymerization
Turn 4: Jaden Yuki
Elemental Hero Mudballman

WATER
/ Fusion Monster / Level 6 / ATK 1900 / DEF 3000
(Warrior / Fusion / Effect)
"Elemental HERO Bubbleman" + "Elemental HERO Clayman"
Only Fusion Summoned.

More Info: https://yugipedia.com/wiki/Elemental_HERO_Mudballman
Bakura’s Fiend and Zombie Deck (Part 3)
Turn 15: Yami Yugi (aka "Atem")
Card of Sanctity

SPELL / Normal Spell
Forces you to banish all cards you control and in your hand (min. 1 from each), then draw from your Deck until you have 2 cards in your hand.
More Info: https://yugipedia.com/wiki/Card_of_Sanctity
Turn 15: Yami Yugi (aka "Atem")
Black Luster Ritual

SPELL / Ritual Spell
Ritual Summons "Black Luster Soldier" by Tributing monsters from your hand or field with Levels of 8 or more.
More Info: https://yugipedia.com/wiki/Black_Luster_Ritual
Turn 15: Yami Yugi (aka "Atem")
Black Luster Soldier

EARTH
/ Ritual Monster / Level 8 / ATK 3000 / DEF 2500
(Warrior / Ritual)
Can be Ritual Summoned with 'Black Luster Ritual".

More Info: https://yugipedia.com/wiki/Black_Luster_Soldier
Turn 16: Yami Bakura
Exchange

SPELL / Normal Spell
Forces both players to show their hands, then take 1 card from each other's hand to add to their own hands.
More Info: https://yugipedia.com/wiki/Exchange
Turn 16: Yami Bakura
Dark Hole

SPELL / Normal Spell
Destroys all monsters on the field.
More Info: https://yugipedia.com/wiki/Dark_Hole
Turn 16: Yami Bakura
Whiptail Crow

DARK
/ Normal Monster / Level 4 / ATK 1650 / DEF 1600
(Fiend / Normal)
Attacks from the skies with a whip-like tail.

More Info: https://yugipedia.com/wiki/Whiptail_Crow
Turn 17: Yami Yugi (aka "Atem")
Gamma the Magnet Warrior

EARTH
/ Normal Monster / Level 4 / ATK 1500 / DEF 1800
(Rock / Normal)
Alpha, Beta, and Gamma meld as one to form a powerful monster.

More Info: https://yugipedia.com/wiki/Gamma_The_Magnet_Warrior
Turn 18: Yami Bakura
Zure, Knight of Dark World

DARK
/ Normal Monster / Level 4 / ATK 1800 / DEF 1500
(Fiend / Normal)
The name of this illustrious knight is known by all residents of Dark World. He never oppresses the commoners.

More Info: https://yugipedia.com/wiki/Zure,_Knight_of_Dark_World
Turn 19: Yami Yugi (aka "Atem")
Card Destruction

SPELL / Normal Spell
Forces both players to discard as many cards in their hands as possible, then draw the same number of cards discarded from their Decks.
More Info: https://yugipedia.com/wiki/Card_Destruction
Turn 19: Yami Yugi (aka "Atem")
Change of Heart

SPELL / Normal Spell
Gives you control of 1 monster the opponent controls until the End Phase.
More Info: https://yugipedia.com/wiki/Change_of_Heart
Turn 20: Yami Bakura
The Bistro Butcher

DARK
/ Effect Monster / Level 4 / ATK 1800 / DEF 1000
(Fiend / Effect)
Forces the opponent to draw 2 cards from their Deck when it deals them battle damage.

More Info: https://yugipedia.com/wiki/The_Bistro_Butcher
Turn 20: Yami Yugi (aka "Atem")
Spellbinding Circle

TRAP / Continuous Trap
1. Prevents 1 monster the opponent controls from attacking or changing battle positions. 2. Destroys itself when the monster is destroyed.
More Info: https://yugipedia.com/wiki/Spellbinding_Circle
Turn 21: Yami Yugi (aka "Atem")
Wall of Illusion

DARK
/ Effect Monster / Level 4 / ATK 1000 / DEF 1850
(Fiend / Effect)
Returns any monster that attacks it back to the hand after damage calculation.

More Info: https://yugipedia.com/wiki/Wall_of_Illusion
Turn 22: Yami Bakura
Raviel, Lord of Phantasms

DARK
/ Effect Monster / Level 10 / ATK 4000 / DEF 4000
(Fiend / Effect)
1. Only Special Summoned from your hand to your field by Tributing 3 Fiend monsters.
2. Special Summons 1 Level 1 DARK Fiend "Phantasm Token" with 1000 ATK and DEF to your field when the opponent Normal Summons a monster, but prevents the Token from attacking. 3. Can gain ATK equal to 1 monster you Triute until the turn ends.
More Info: https://yugipedia.com/wiki/Raviel,_Lord_of_Phantasms
Bakura’s Fiend and Zombie Deck (Part 2)
Turn 9: Yami Bakura
Spirit Message "N"

SPELL / Continuous Spell
Placed on the field only with "Destiny Board".
More Info: https://yugipedia.com/wiki/Spirit_Message_%22N%22
Turn 10: Yami Bakura
The Bistro Butcher

DARK
/ Effect Monster / Level 4 / ATK 1800 / DEF 1000
(Fiend / Effect)
Forces the opponent to draw 2 cards from their Deck when it deals them battle damage.

More Info: https://yugipedia.com/wiki/The_Bistro_Butcher
Turn 11: Yami Yugi (aka "Atem")
Monster Reborn

SPELL / Normal Spell
Revives 1 monster from either Grave to your field.
More Info: https://yugipedia.com/wiki/Monster_Reborn
Turn 11: Yami Yugi (aka "Atem")
Dark Magician Girl

DARK
/ Effect Monster / Level 6 / ATK 2000 / DEF 1700
(Spellcaster / Effect)
Gains 300 ATK for all "Dark Magician" or "Magician of Black Chaos" in either Grave.

More Info: https://yugipedia.com/wiki/Dark_Magician_Girl
Turn 11: Yami Bakura
Spirit Message "A"

SPELL / Continuous Spell
Placed on the field only with "Destiny Board".
More Info: https://yugipedia.com/wiki/Spirit_Message_%22A%22
Turn 12: Yami Bakura
Sangan

DARK
/ Effect Monster / Level 3 / ATK 1000 / DEF 600
(Fiend / Effect)
Adds 1 monster with 1500 or less ATK from your Deck to your hand if sent from the field to the Grave, but prevents using that monster's effect or this card's that turn.

More Info: https://yugipedia.com/wiki/Sangan
Turn 12: Yami Bakura
End of the World

SPELL / Ritual Spell
Ritual Summons "Demise, King of Armageddon" or "Ruin, Queen of Oblivion" by Tributing monsters from your hand or field with Levels equal to the Ritual Monster's.
More Info: https://yugipedia.com/wiki/End_of_the_World
Turn 12: Yami Bakura
Demise, King of Armageddon

DARK
/ Ritual Monster / Level 8 / ATK 2400 / DEF 2000
(Fiend / Ritual / Effect)
1. Can be Ritual Summoned with "End of the World". 2. Can destroy all other cards on the field by paying 2000 Life Points.
More Info: https://yugipedia.com/wiki/Demise,_King_of_Armageddon
Turn 13: Yami Yugi (aka "Atem")
Big Shield Gardna

EARTH
/ Effect Monster / Level 4 / ATK 100 / DEF 2600
(Warrior / Effect)
1. Negates an activated Spell Card that targets it while Set, then becomes face-up Defense Mode. 2. Changes to Attack Mode after the Damage Step if attacked.
More Info: https://yugipedia.com/wiki/Big_Shield_Gardna
Turn 13: Yami Bakura
Spirit Message "L"

SPELL / Continuous Spell
Placed on the field only with "Destiny Board".
More Info: https://yugipedia.com/wiki/Spirit_Message_%22L%22
Turn 13: Yami Yugi (aka "Atem")
Royal Decree

TRAP / Continuous Trap
Negates all other Trap Cards on the field while face-up.

More Info: https://yugipedia.com/wiki/Royal_Decree
Turn 14: Yami Bakura
Mystic Plasma Zone

SPELL / Field Spell
Gives DARK monsters on the field 500 ATK, but lowers their DEF by 400.
More Info: https://yugipedia.com/wiki/Mystic_Plasma_Zone
Bakura’s Fiend and Zombie Deck (Part 1)
Turn 4: Yami Bakura
Dark Ruler Ha Des

DARK
/ Effect Monster / Level 6 / ATK 2450 / DEF 1600
(Fiend / Effect)
1. Cannot be revived. 2. Negates effects of monsters destroyed by Fiend monsters you control in battle
More Info: https://yugipedia.com/wiki/Dark_Ruler_Ha_Des
Turn 4: Yami Yugi (aka "Atem")
Magic Cylinder

TRAP / Normal Trap
Blocks an attack from 1 monster the opponent controls, then deals their monster's ATK to their Life Points.

More Info: https://yugipedia.com/wiki/Magic_Cylinder
Turn 5: Yami Yugi (aka "Atem")
Dark Magician Girl

DARK
/ Effect Monster / Level 6 / ATK 2000 / DEF 1700
(Spellcaster / Effect)
Gains 300 ATK for all "Dark Magician" or "Magician of Black Chaos" in either Grave.

More Info: https://yugipedia.com/wiki/Dark_Magician_Girl
Turn 5: Yami Yugi (aka "Atem")
Magical Dimension

SPELL / Quick-Play Spell
Forces you to Tribute 1 monster you control if you control a Spellcaster, then Special Summons 1 Spellcaster monster from your hand to your field, then can destroy 1 monster on the field.
More Info: https://yugipedia.com/wiki/Magical_Dimension
Turn 5: Yami Yugi (aka "Atem")
Dark Magician

DARK
/ Normal Monster / Level 7 / ATK 2500 / DEF 2100
(Spellcaster / Normal)
The ultimate wizard in terms of attack and defense.

More Info: https://yugipedia.com/wiki/Dark_Magician
Turn 6: Yami Bakura
Destiny Board

TRAP / Continuous Trap
1. Wins you the Duel by controling this card and all 4 "Spirit Message" cards on your field. 2. Places the next "Spirit Message" card from your hand or Deck in your Spell and Trap Zone once per turn at the opponent's End Phase. 3. Sends any other copies and "Spirit Message" cards to the Grave if this card or a "Spirit Message" card you control leaves the field.
More Info: https://yugipedia.com/wiki/Destiny_Board
Turn 6: Yami Bakura
Dark Sanctuary

SPELL / Field Spell
1. Can Special Summon "Spirit Message" cards placed on the field with "Destiny Board" to your field as Level 1 DARK Fiend Normal Monsters with 0 ATK and DEF that are not affected by other effects and cannot be attacked. 2. Can negate attacks from monsters the opponent controls by tossing a coin and getting Heads, then deal the opponent half their monster's ATK to their Life Points.
More Info: https://yugipedia.com/wiki/Dark_Sanctuary   
Turn 6: Yami Bakura
Scarr, Scout of Dark World

DARK
/ Effect Monster / Level 2 / ATK 500 / DEF 500
(Fiend / Effect)
Adds 1 Level 4 or lower "Dark World" monster from your Deck to your hand if destroyed in battle and sent to the Grave.

More Info: https://yugipedia.com/wiki/Scarr,_Scout_of_Dark_World
Turn 7: Yami Yugi (aka "Atem")
Skilled Dark Magician

DARK
/ Effect Monster / Level 4 / ATK 1900 / DEF 1700
(Spellcaster / Effect)
1. Gains 1 Spell Counter after a Spell Card resolves (max. 3). 2. Can Special Summon 1 "Dark Magician" from your hand, Deck or Grave to your field by Tributing itself with 3 Spell Counters on it.
More Info: https://yugipedia.com/wiki/Skilled_Dark_Magician
Turn 7: Yami Bakura
Spirit Message "I"

SPELL / Continuous Spell
Placed on the field only with "Destiny Board".
More Info: https://yugipedia.com/wiki/Spirit_Message_%22I%22
Turn 8: Yami Bakura
D.D. Trainer

DARK
/ Normal Monster / Level 1 / ATK 100 / DEF 2000
(Fiend / Normal)
A poor goblin that was sucked into a different dimension. However, he's doing his best with his new destiny.

More Info: https://yugipedia.com/wiki/D.D._Trainer
Turn 8: Yami Bakura
The Dark Door

SPELL / Continuous Spell
Prevents more than 1 monster from attacking per Battle Phase.
More Info: https://yugipedia.com/wiki/The_Dark_Door
Turn 8: Yami Bakura
Dark Necrofear

DARK
/ Effect Monster / Level 8 / ATK 2200 / DEF 2800
(Fiend / Effect)
1. Unable to be Normal Summoned or Set. 2. First Special Summoned from your hand to your field by banishing 3 Fiend monsters from your Grave. 3. Can equip itself to 1 face-up monster the opponent controls and give you control of it at the End Phase if destroyed while in your Monster Zone and sent to the Grave.
More Info: https://yugipedia.com/wiki/Dark_Necrofear
Turn 9: Yami Yugi (aka "Atem")
Tribute to the Doomed

SPELL / Normal Spell
Destroys 1 monster on the field by discarding 1 card.
More Info: https://yugipedia.com/wiki/Tribute_to_The_Doomed
Seeker vs. Jaden (Part 4)
Turn 18: Jaden Yuki
Transcendent Wings

SPELL / Quick-Play Spell
Special Summons 1 "Winged Kuriboh LV10" from your hand or Deck by sending 1 "Winged Kuriboh" you control and 2 cards in your hand to the Grave.
More Info: https://yugipedia.com/wiki/Transcendent_Wings
Turn 18: Jaden Yuki
Winged Kuriboh LV10

LIGHT
/ Effect Monster / Level 10 / ATK 300 / DEF 200
(Fairy / Effect)
1. Only Special Summoned with "Transcendent Wings". 2. Can Tribute itself during the oppponent's Battle Phase to destroy as many Attack Position monsters the opponent controls as possible and deal them the combined ATK of the destroyed monster(s).
More Info: https://yugipedia.com/wiki/Winged_Kuriboh_LV10
 
Turn 1: Yami Yugi (aka "Atem")
Zombyra the Dark

DARK
/ Effect Monster / Level 4 / ATK 2100 / DEF 500
(Warrior / Effect)
1. Cannot attack the opponent directly 2. Loses 200 ATK each time it is successful in battle.
More Info: https://yugipedia.com/wiki/Zombyra_the_Dark
Turn 2: Yami Bakura
Brron, Mad King of Dark World

DARK
/ Effect Monster / Level 4 / ATK 1800 / DEF 400
(Fiend / Effect)
Lets you discard 1 card from your hand if it deals the opponent battle damage.

More Info: https://yugipedia.com/wiki/Brron,_Mad_King_of_Dark_World
Turn 3: Yami Bakura
Gateway to Dark World

SPELL / Quick-Play Spell
Revives 1 "Dark World" monster from your Grave to your field, but prevents you from Summoning other monsters that turn.
More Info: https://yugipedia.com/wiki/Gateway_to_Dark_World
Turn 3: Yami Bakura
Brron, Mad King of Dark World

DARK
/ Effect Monster / Level 4 / ATK 1800 / DEF 400
(Fiend / Effect)
Lets you discard 1 card from your hand if it deals the opponent battle damage.

More Info: https://yugipedia.com/wiki/Brron,_Mad_King_of_Dark_World