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My Yu-Gi-Oh Hybrid Fanfic Season 1 Part 5's Episode Cards
1.
Cards below are listed as a Common for consistancy.
2. Card names in the info are from the time they were released so they may differ from the links below. |
Bastion’s Chemistry Deck (Part 2) |
Turn 10: Jaden Yuki Skyscraper SPELL / Field Spell Gives an attacking "Elemental HERO" monster 1000 ATK during damage calculation if their attack target is stronger. More Info: https://yugipedia.com/wiki/Skyscraper |
Turn 11: Jaden Yuki Hero Barrier TRAP / Normal Trap Blocks an attack from 1 monster the opponent controls if you control an "Elemental HERO" monster. More Info: https://yugipedia.com/wiki/Hero_Barrier |
Turn 12: Jaden Yuki Wroughtweiler EARTH / Effect Monster / Level 3 / ATK 800 / DEF 1200 (Machine / Effect) Returns 1 "Polymerization" and 1 "Elemental HERO card" from your Grave to your hand if destroyed in battle and sent to the Grave. More Info: https://yugipedia.com/wiki/Wroughtweiler |
Turn 14: Jaden Yuki Elemental Hero Bubbleman WATER / Effect Monster / Level 4 / ATK 800 / DEF 1200 (Warrior / Effect) 1. Can be Special Summoned from your hand to your field if it's the only card in your hand. 2. Lets you draw 2 cards if Summoned while you control no other cards and have no cards in your hand. More Info: https://yugipedia.com/wiki/Elemental_HERO_Bubbleman |
Turn 14: Jaden Yuki Polymerization SPELL / Normal Spell Performs a Fusion Summon of 1 Fusion Monster in your Extra Deck using monsters from your hand or field as Fusion Material. More Info: https://yugipedia.com/wiki/Polymerization |
Turn 14: Jaden Yuki Elemental Hero Flame Wingman WIND / Fusion Monster / Level 6 / ATK 2100 / DEF 1200 (Warrior / Fusion / Effect) "Elemental HERO Avian" + "Elemental HERO Burstinatrix" 1. Only Fusion Summoned. 2. Deals damage to the opponent equal to the ATK of a monster (in the Grave) it destroys in battle. and sends to the Grave. More Info: https://yugipedia.com/wiki/Elemental_HERO_Flame_Wingman |
Turn 14: Bastion Misawa Hydrogeddon (via Water Dragon) WATER / Effect Monster / Level 4 / ATK 1600 / DEF 1000 (Dinosaur / Effect) Special Summons 1 copy of itself from your Deck to your field if it destroys a monster the opponent controls in battle and sends it to the Grave. More Info: https://yugipedia.com/wiki/Hydrogeddon |
Turn 14: Bastion Misawa Hydrogeddon (via Water Dragon) WATER / Effect Monster / Level 4 / ATK 1600 / DEF 1000 (Dinosaur / Effect) Special Summons 1 copy of itself from your Deck to your field if it destroys a monster the opponent controls in battle and sends it to the Grave. More Info: https://yugipedia.com/wiki/Hydrogeddon |
Turn 14: Bastion Misawa Oxygeddon (via Water Dragon) WIND / Effect Monster / Level 4 / ATK 1800 / DEF 800 (Dinosaur / Effect) Deals 800 damage to both players if destroyed in battle by a Pyro monster and sent to the Grave. More Info: https://yugipedia.com/wiki/Oxygeddon |
Turn 15: Bastion Misawa Hyozanryu LIGHT / Normal Monster / Level 7 / ATK 2100 / DEF 2800 (Dragon / Normal) A dragon created from a massive diamond that sparkles with blinding light. More Info: https://yugipedia.com/wiki/Hyozanryu |
Turn 16: Jaden Yuki Fusion Recovery SPELL / Normal Spell Returns 1 "Polymerization" and 1 monster used in a Fusion Summon from your Grave to your hand. More Info: https://yugipedia.com/wiki/Fusion_Recovery |
Turn 16: Jaden Yuki Polymerization SPELL / Normal Spell Performs a Fusion Summon of 1 Fusion Monster in your Extra Deck using monsters from your hand or field as Fusion Material. More Info: https://yugipedia.com/wiki/Polymerization |
Turn 16: Jaden Yuki Elemental Hero Shining Flare Wingman LIGHT / Fusion Monster / Level 8 / ATK 2500 / DEF 2100 (Warrior / Fusion / Effect) "Elemental HERO Flame Wingman" + "Elemental HERO Sparkman" 1. Only Fusion Summoned. 2. Gains 300 ATK for all "Elemental HERO" cards in your Grave. 3. Deals damage to the opponent equal to the ATK of a monster (in the Grave) it destroys in battle. and sends to the Grave. More Info: https://yugipedia.com/wiki/Elemental_HERO_Flame_Wingman |
Bastion’s Chemistry Deck (Part 1) |
Turn 5: Bastion Misawa Hydrogeddon WATER / Effect Monster / Level 4 / ATK 1600 / DEF 1000 (Dinosaur / Effect) Special Summons 1 copy of itself from your Deck to your field if it destroys a monster the opponent controls in battle and sends it to the Grave. More Info: https://yugipedia.com/wiki/Hydrogeddon |
Turn 6: Jaden Yuki Monster Reborn SPELL / Normal Spell Revives 1 monster from either Grave to your field. More Info: https://yugipedia.com/wiki/Monster_Reborn |
Turn 6: Jaden Yuki Elemental Hero Clayman EARTH / Normal Monster / Level 4 / ATK 800 / DEF 2000 (Warrior / Normal) An Elemental HERO with a clay body built-to-last. He'll preserve his Elemental HERO colleagues at any cost. More Info: https://yugipedia.com/wiki/Elemental_HERO_Clayman |
Turn 6: Jaden Yuki Elemental Hero Bladedge EARTH / Effect Monster / Level 7 / ATK 2600 / DEF 1800 (Warrior / Effect) Deals piercing damage if attacking a Defense Position monster. More Info: https://yugipedia.com/wiki/Elemental_HERO_Bladedge |
Turn 7: Bastion Misawa Double Spell SPELL / Normal Spell Activates 1 Spell Card from the opponent's Grave on your field by discarding 1 Spell Card. More Info: https://yugipedia.com/wiki/Double_Spell |
Turn 7: Bastion Misawa Monster Reborn SPELL / Normal Spell Revives 1 monster from either Grave to your field. More Info: https://yugipedia.com/wiki/Monster_Reborn |
Turn 7: Bastion Misawa Oxygeddon WIND / Effect Monster / Level 4 / ATK 1800 / DEF 800 (Dinosaur / Effect) Deals 800 damage to both players if destroyed in battle by a Pyro monster and sent to the Grave. More Info: https://yugipedia.com/wiki/Oxygeddon |
Turn 7: Bastion Misawa Bonding - H2O SPELL / Normal Spell Special Summons 1 "Water Dragon" from your hand, Deck or Grave by Tributing 2 "Hydrogeddon" and 1 "Oxygeddon". More Info: https://yugipedia.com/wiki/Bonding_-_H2O |
Turn 7: Bastion Misawa Water Dragon WATER / Effect Monster / Level 8 / ATK 2800 / DEF 2600 (Sea Serpent / Effect) 1. Only Special Summoned with "Bonding - H2O". 2. Makes the ATK of FIRE and Pyro monsters on the field 0 while face-up. 3. Can Revive 2 "Hydrogeddon" and 1 "Oxygeddon" from your Grave to your field if destroyed and sent to the Grave. More Info: https://yugipedia.com/wiki/Water_Dragon |
Turn 7: Jaden Yuki Negate Attack TRAP / Counter Trap Blocks an attack from 1 monster the opponent controls, then ends the Battle Phase. More Info: https://yugipedia.com/wiki/Negate_Attack |
Turn 8: Jaden Yuki De-Fusion SPELL / Quick-Play Spell Returns 1 Fusion Monster on the field to the Extra Deck, then revives its Fusion Materials from your Grave to your field if they're there. More Info: https://yugipedia.com/wiki/De-Fusion |
Turn 8: Jaden Yuki Elemental Hero Clayman EARTH / Normal Monster / Level 4 / ATK 800 / DEF 2000 (Warrior / Normal) An Elemental HERO with a clay body built-to-last. He'll preserve his Elemental HERO colleagues at any cost. More Info: https://yugipedia.com/wiki/Elemental_HERO_Clayman |
Turn 8: Jaden Yuki Elemental Hero Bubbleman WATER / Effect Monster / Level 4 / ATK 800 / DEF 1200 (Warrior / Effect) 1. Can be Special Summoned from your hand to your field if it's the only card in your hand. 2. Lets you draw 2 cards if Summoned while you control no other cards and have no cards in your hand. More Info: https://yugipedia.com/wiki/Elemental_HERO_Bubbleman |
Turn 9: Jaden Yuki Hero Signal TRAP / Normal Trap Special Summons 1 Level 4 or lower "Elemental HERO" monster from your hand or Deck to your field if a monster you control is destroyed in battle and sent to the Grave. More Info: https://yugipedia.com/wiki/Hero_Signal |
Turn 9: Jaden Yuki Elemental Hero Sparkman LIGHT / Normal Monster / Level 4 / ATK 1600 / DEF 1400 (Warrior / Normal) An Elemental HERO and a warrior of light who proficiently wields many kinds of armaments. His Static Shockwave cuts off the path of villainy. More Info: https://yugipedia.com/wiki/Elemental_HERO_Sparkman |
Turn 10: Jaden Yuki Pot of Greed SPELL / Normal Spell Draw 2 cards. More Info: https://yugipedia.com/wiki/Pot_of_Greed |
Bakura’s Fiend and Zombie Deck (Part 4) |
Turn 23: Yami Yugi (aka "Atem") United We Stand SPELL / Equip Spell Gives the equipped monster 800 ATK and DEF for all face-up monsters you control. More Info: https://yugipedia.com/wiki/United_We_Stand |
Turn 25: Yami Yugi (aka "Atem") Obnoxious Celtic Guard EARTH / Effect Monster / Level 4 / ATK 1400 / DEF 1200 (Warrior / Effect) Is not destroyed in battle by monsters with at least 1900 ATK. More Info: https://yugipedia.com/wiki/Obnoxious_Celtic_Guard |
Turn 26: Yami Bakura Kryuel DARK / Effect Monster / Level 4 / ATK 1000 / DEF 1700 (Fiend / Effect) Forces you to toss a coin and call it if destroyed in battle and sent to the Grave, then destroys 1 monster the opponent controls if right. More Info: https://yugipedia.com/wiki/Kryuel |
Turn 27: Yami Yugi (aka "Atem") Mage Power SPELL / Equip Spell Gives the equipped monster 500 ATK and DEF for Spell and Trap Cards you control. More Info: https://yugipedia.com/wiki/Mage_Power |
Turn 1: Bastion Misawa Oxygeddon WIND / Effect Monster / Level 4 / ATK 1800 / DEF 800 (Dinosaur / Effect) Deals 800 damage to both players if destroyed in battle by a Pyro monster and sent to the Grave. More Info: https://yugipedia.com/wiki/Oxygeddon |
Turn 2: Jaden Yuki Elemental Hero Clayman EARTH / Normal Monster / Level 4 / ATK 800 / DEF 2000 (Warrior / Normal) An Elemental HERO with a clay body built-to-last. He'll preserve his Elemental HERO colleagues at any cost. More Info: https://yugipedia.com/wiki/Elemental_HERO_Clayman |
Turn 3: Bastion Misawa Hydrogeddon WATER / Effect Monster / Level 4 / ATK 1600 / DEF 1000 (Dinosaur / Effect) Special Summons 1 copy of itself from your Deck to your field if it destroys a monster the opponent controls in battle and sends it to the Grave. More Info: https://yugipedia.com/wiki/Hydrogeddon |
Turn 3: Bastion Misawa Spirit Barrier TRAP / Continuous Trap Reduces your Battle Damage to 0 while you control a monster. More Info: https://yugipedia.com/wiki/Spirit_Barrier |
Turn 4: Jaden Yuki Elemental Hero Bubbleman WATER / Effect Monster / Level 4 / ATK 800 / DEF 1200 (Warrior / Effect) 1. Can be Special Summoned from your hand to your field if it's the only card in your hand. 2. Lets you draw 2 cards if Summoned while you control no other cards and have no cards in your hand. More Info: https://yugipedia.com/wiki/Elemental_HERO_Bubbleman |
Turn 4: Jaden Yuki Polymerization SPELL / Normal Spell Performs a Fusion Summon of 1 Fusion Monster in your Extra Deck using monsters from your hand or field as Fusion Material. More Info: https://yugipedia.com/wiki/Polymerization |
Turn 4: Jaden Yuki Elemental Hero Mudballman WATER / Fusion Monster / Level 6 / ATK 1900 / DEF 3000 (Warrior / Fusion / Effect) "Elemental HERO Bubbleman" + "Elemental HERO Clayman" Only Fusion Summoned. More Info: https://yugipedia.com/wiki/Elemental_HERO_Mudballman |
Bakura’s Fiend and Zombie Deck (Part 3) |
Turn 15: Yami Yugi (aka "Atem") Card of Sanctity SPELL / Normal Spell Forces you to banish all cards you control and in your hand (min. 1 from each), then draw from your Deck until you have 2 cards in your hand. More Info: https://yugipedia.com/wiki/Card_of_Sanctity |
Turn 15: Yami Yugi (aka "Atem") Black Luster Ritual SPELL / Ritual Spell Ritual Summons "Black Luster Soldier" by Tributing monsters from your hand or field with Levels of 8 or more. More Info: https://yugipedia.com/wiki/Black_Luster_Ritual |
Turn 15: Yami Yugi (aka "Atem") Black Luster Soldier EARTH / Ritual Monster / Level 8 / ATK 3000 / DEF 2500 (Warrior / Ritual) Can be Ritual Summoned with 'Black Luster Ritual". More Info: https://yugipedia.com/wiki/Black_Luster_Soldier |
Turn 16: Yami Bakura Exchange SPELL / Normal Spell Forces both players to show their hands, then take 1 card from each other's hand to add to their own hands. More Info: https://yugipedia.com/wiki/Exchange |
Turn 16: Yami Bakura Dark Hole SPELL / Normal Spell Destroys all monsters on the field. More Info: https://yugipedia.com/wiki/Dark_Hole |
Turn 16: Yami Bakura Whiptail Crow DARK / Normal Monster / Level 4 / ATK 1650 / DEF 1600 (Fiend / Normal) Attacks from the skies with a whip-like tail. More Info: https://yugipedia.com/wiki/Whiptail_Crow |
Turn 17: Yami Yugi (aka "Atem") Gamma the Magnet Warrior EARTH / Normal Monster / Level 4 / ATK 1500 / DEF 1800 (Rock / Normal) Alpha, Beta, and Gamma meld as one to form a powerful monster. More Info: https://yugipedia.com/wiki/Gamma_The_Magnet_Warrior |
Turn 18: Yami Bakura Zure, Knight of Dark World DARK / Normal Monster / Level 4 / ATK 1800 / DEF 1500 (Fiend / Normal) The name of this illustrious knight is known by all residents of Dark World. He never oppresses the commoners. More Info: https://yugipedia.com/wiki/Zure,_Knight_of_Dark_World |
Turn 19: Yami Yugi (aka "Atem") Card Destruction SPELL / Normal Spell Forces both players to discard as many cards in their hands as possible, then draw the same number of cards discarded from their Decks. More Info: https://yugipedia.com/wiki/Card_Destruction |
Turn 19: Yami Yugi (aka "Atem") Change of Heart SPELL / Normal Spell Gives you control of 1 monster the opponent controls until the End Phase. More Info: https://yugipedia.com/wiki/Change_of_Heart |
Turn 20: Yami Bakura The Bistro Butcher DARK / Effect Monster / Level 4 / ATK 1800 / DEF 1000 (Fiend / Effect) Forces the opponent to draw 2 cards from their Deck when it deals them battle damage. More Info: https://yugipedia.com/wiki/The_Bistro_Butcher |
Turn 20: Yami Yugi (aka "Atem") Spellbinding Circle TRAP / Continuous Trap 1. Prevents 1 monster the opponent controls from attacking or changing battle positions. 2. Destroys itself when the monster is destroyed. More Info: https://yugipedia.com/wiki/Spellbinding_Circle |
Turn 21: Yami Yugi (aka "Atem") Wall of Illusion DARK / Effect Monster / Level 4 / ATK 1000 / DEF 1850 (Fiend / Effect) Returns any monster that attacks it back to the hand after damage calculation. More Info: https://yugipedia.com/wiki/Wall_of_Illusion |
Turn 22: Yami Bakura Raviel, Lord of Phantasms DARK / Effect Monster / Level 10 / ATK 4000 / DEF 4000 (Fiend / Effect) 1. Only Special Summoned from your hand to your field by Tributing 3 Fiend monsters. 2. Special Summons 1 Level 1 DARK Fiend "Phantasm Token" with 1000 ATK and DEF to your field when the opponent Normal Summons a monster, but prevents the Token from attacking. 3. Can gain ATK equal to 1 monster you Triute until the turn ends. More Info: https://yugipedia.com/wiki/Raviel,_Lord_of_Phantasms |
Bakura’s Fiend and Zombie Deck (Part 2) |
Turn 9: Yami Bakura Spirit Message "N" SPELL / Continuous Spell Placed on the field only with "Destiny Board". More Info: https://yugipedia.com/wiki/Spirit_Message_%22N%22 |
Turn 10: Yami Bakura The Bistro Butcher DARK / Effect Monster / Level 4 / ATK 1800 / DEF 1000 (Fiend / Effect) Forces the opponent to draw 2 cards from their Deck when it deals them battle damage. More Info: https://yugipedia.com/wiki/The_Bistro_Butcher |
Turn 11: Yami Yugi (aka "Atem") Monster Reborn SPELL / Normal Spell Revives 1 monster from either Grave to your field. More Info: https://yugipedia.com/wiki/Monster_Reborn |
Turn 11: Yami Yugi (aka "Atem") Dark Magician Girl DARK / Effect Monster / Level 6 / ATK 2000 / DEF 1700 (Spellcaster / Effect) Gains 300 ATK for all "Dark Magician" or "Magician of Black Chaos" in either Grave. More Info: https://yugipedia.com/wiki/Dark_Magician_Girl |
Turn 11: Yami Bakura Spirit Message "A" SPELL / Continuous Spell Placed on the field only with "Destiny Board". More Info: https://yugipedia.com/wiki/Spirit_Message_%22A%22 |
Turn 12: Yami Bakura Sangan DARK / Effect Monster / Level 3 / ATK 1000 / DEF 600 (Fiend / Effect) Adds 1 monster with 1500 or less ATK from your Deck to your hand if sent from the field to the Grave, but prevents using that monster's effect or this card's that turn. More Info: https://yugipedia.com/wiki/Sangan |
Turn 12: Yami Bakura End of the World SPELL / Ritual Spell Ritual Summons "Demise, King of Armageddon" or "Ruin, Queen of Oblivion" by Tributing monsters from your hand or field with Levels equal to the Ritual Monster's. More Info: https://yugipedia.com/wiki/End_of_the_World |
Turn 12: Yami Bakura Demise, King of Armageddon DARK / Ritual Monster / Level 8 / ATK 2400 / DEF 2000 (Fiend / Ritual / Effect) 1. Can be Ritual Summoned with "End of the World". 2. Can destroy all other cards on the field by paying 2000 Life Points. More Info: https://yugipedia.com/wiki/Demise,_King_of_Armageddon |
Turn 13: Yami Yugi (aka "Atem") Big Shield Gardna EARTH / Effect Monster / Level 4 / ATK 100 / DEF 2600 (Warrior / Effect) 1. Negates an activated Spell Card that targets it while Set, then becomes face-up Defense Mode. 2. Changes to Attack Mode after the Damage Step if attacked. More Info: https://yugipedia.com/wiki/Big_Shield_Gardna |
Turn 13: Yami Bakura Spirit Message "L" SPELL / Continuous Spell Placed on the field only with "Destiny Board". More Info: https://yugipedia.com/wiki/Spirit_Message_%22L%22 |
Turn 13: Yami Yugi (aka "Atem") Royal Decree TRAP / Continuous Trap Negates all other Trap Cards on the field while face-up. More Info: https://yugipedia.com/wiki/Royal_Decree |
Turn 14: Yami Bakura Mystic Plasma Zone SPELL / Field Spell Gives DARK monsters on the field 500 ATK, but lowers their DEF by 400. More Info: https://yugipedia.com/wiki/Mystic_Plasma_Zone |
Bakura’s Fiend and Zombie Deck (Part 1) |
Turn 4: Yami Bakura Dark Ruler Ha Des DARK / Effect Monster / Level 6 / ATK 2450 / DEF 1600 (Fiend / Effect) 1. Cannot be revived. 2. Negates effects of monsters destroyed by Fiend monsters you control in battle More Info: https://yugipedia.com/wiki/Dark_Ruler_Ha_Des |
Turn 4: Yami Yugi (aka "Atem") Magic Cylinder TRAP / Normal Trap Blocks an attack from 1 monster the opponent controls, then deals their monster's ATK to their Life Points. More Info: https://yugipedia.com/wiki/Magic_Cylinder |
Turn 5: Yami Yugi (aka "Atem") Dark Magician Girl DARK / Effect Monster / Level 6 / ATK 2000 / DEF 1700 (Spellcaster / Effect) Gains 300 ATK for all "Dark Magician" or "Magician of Black Chaos" in either Grave. More Info: https://yugipedia.com/wiki/Dark_Magician_Girl |
Turn 5: Yami Yugi (aka "Atem") Magical Dimension SPELL / Quick-Play Spell Forces you to Tribute 1 monster you control if you control a Spellcaster, then Special Summons 1 Spellcaster monster from your hand to your field, then can destroy 1 monster on the field. More Info: https://yugipedia.com/wiki/Magical_Dimension |
Turn 5: Yami Yugi (aka "Atem") Dark Magician DARK / Normal Monster / Level 7 / ATK 2500 / DEF 2100 (Spellcaster / Normal) The ultimate wizard in terms of attack and defense. More Info: https://yugipedia.com/wiki/Dark_Magician |
Turn 6: Yami Bakura Destiny Board TRAP / Continuous Trap 1. Wins you the Duel by controling this card and all 4 "Spirit Message" cards on your field. 2. Places the next "Spirit Message" card from your hand or Deck in your Spell and Trap Zone once per turn at the opponent's End Phase. 3. Sends any other copies and "Spirit Message" cards to the Grave if this card or a "Spirit Message" card you control leaves the field. More Info: https://yugipedia.com/wiki/Destiny_Board |
Turn 6: Yami Bakura Dark Sanctuary SPELL / Field Spell 1. Can Special Summon "Spirit Message" cards placed on the field with "Destiny Board" to your field as Level 1 DARK Fiend Normal Monsters with 0 ATK and DEF that are not affected by other effects and cannot be attacked. 2. Can negate attacks from monsters the opponent controls by tossing a coin and getting Heads, then deal the opponent half their monster's ATK to their Life Points. More Info: https://yugipedia.com/wiki/Dark_Sanctuary |
Turn 6: Yami Bakura Scarr, Scout of Dark World DARK / Effect Monster / Level 2 / ATK 500 / DEF 500 (Fiend / Effect) Adds 1 Level 4 or lower "Dark World" monster from your Deck to your hand if destroyed in battle and sent to the Grave. More Info: https://yugipedia.com/wiki/Scarr,_Scout_of_Dark_World |
Turn 7: Yami Yugi (aka "Atem") Skilled Dark Magician DARK / Effect Monster / Level 4 / ATK 1900 / DEF 1700 (Spellcaster / Effect) 1. Gains 1 Spell Counter after a Spell Card resolves (max. 3). 2. Can Special Summon 1 "Dark Magician" from your hand, Deck or Grave to your field by Tributing itself with 3 Spell Counters on it. More Info: https://yugipedia.com/wiki/Skilled_Dark_Magician |
Turn 7: Yami Bakura Spirit Message "I" SPELL / Continuous Spell Placed on the field only with "Destiny Board". More Info: https://yugipedia.com/wiki/Spirit_Message_%22I%22 |
Turn 8: Yami Bakura D.D. Trainer DARK / Normal Monster / Level 1 / ATK 100 / DEF 2000 (Fiend / Normal) A poor goblin that was sucked into a different dimension. However, he's doing his best with his new destiny. More Info: https://yugipedia.com/wiki/D.D._Trainer |
Turn 8: Yami Bakura The Dark Door SPELL / Continuous Spell Prevents more than 1 monster from attacking per Battle Phase. More Info: https://yugipedia.com/wiki/The_Dark_Door |
Turn 8: Yami Bakura Dark Necrofear DARK / Effect Monster / Level 8 / ATK 2200 / DEF 2800 (Fiend / Effect) 1. Unable to be Normal Summoned or Set. 2. First Special Summoned from your hand to your field by banishing 3 Fiend monsters from your Grave. 3. Can equip itself to 1 face-up monster the opponent controls and give you control of it at the End Phase if destroyed while in your Monster Zone and sent to the Grave. More Info: https://yugipedia.com/wiki/Dark_Necrofear |
Turn 9: Yami Yugi (aka "Atem") Tribute to the Doomed SPELL / Normal Spell Destroys 1 monster on the field by discarding 1 card. More Info: https://yugipedia.com/wiki/Tribute_to_The_Doomed |
Seeker vs. Jaden (Part 4) |
Turn 18: Jaden Yuki Transcendent Wings SPELL / Quick-Play Spell Special Summons 1 "Winged Kuriboh LV10" from your hand or Deck by sending 1 "Winged Kuriboh" you control and 2 cards in your hand to the Grave. More Info: https://yugipedia.com/wiki/Transcendent_Wings |
Turn 18: Jaden Yuki Winged Kuriboh LV10 LIGHT / Effect Monster / Level 10 / ATK 300 / DEF 200 (Fairy / Effect) 1. Only Special Summoned with "Transcendent Wings". 2. Can Tribute itself during the oppponent's Battle Phase to destroy as many Attack Position monsters the opponent controls as possible and deal them the combined ATK of the destroyed monster(s). More Info: https://yugipedia.com/wiki/Winged_Kuriboh_LV10 |
Turn 1: Yami Yugi (aka "Atem") Zombyra the Dark DARK / Effect Monster / Level 4 / ATK 2100 / DEF 500 (Warrior / Effect) 1. Cannot attack the opponent directly 2. Loses 200 ATK each time it is successful in battle. More Info: https://yugipedia.com/wiki/Zombyra_the_Dark |
Turn 2: Yami Bakura Brron, Mad King of Dark World DARK / Effect Monster / Level 4 / ATK 1800 / DEF 400 (Fiend / Effect) Lets you discard 1 card from your hand if it deals the opponent battle damage. More Info: https://yugipedia.com/wiki/Brron,_Mad_King_of_Dark_World |
Turn 3: Yami Bakura Gateway to Dark World SPELL / Quick-Play Spell Revives 1 "Dark World" monster from your Grave to your field, but prevents you from Summoning other monsters that turn. More Info: https://yugipedia.com/wiki/Gateway_to_Dark_World |
Turn 3: Yami Bakura Brron, Mad King of Dark World DARK / Effect Monster / Level 4 / ATK 1800 / DEF 400 (Fiend / Effect) Lets you discard 1 card from your hand if it deals the opponent battle damage. More Info: https://yugipedia.com/wiki/Brron,_Mad_King_of_Dark_World |