Return to Index Forward to Hybrid Fanfic Season 2 Part 2's Episode Cards →
Wanna read the episodes instead? Click here.

My Yu-Gi-Oh Hybrid Fanfic Season 2 Part 1's Episode Cards

1. Elemental HERO monsters below are written as such based on how the actual cards were written at the time the fanfic episodes were made. Thus, there may be deviations between the card names in the info and the links to each card's page.

Titan’s Archfiend Deck (Part 2)

Card Type(s) Played:

Normal Monster | Effect Monster | Fusion Monster | Spell Card | Trap Card

~Jaden Yuki~
Elemental Hero Sparkman
LIGHT | Warrior | Level 4 | ATK 1600 | DEF 1400
An Elemental HERO and a warrior of light who proficiently wields many kinds of armaments. His Static Shockwave cuts off the path of villainy.
(Common)

More Info: https://yugipedia.com/wiki/Elemental_HERO_Sparkman
Notes: In the dubbed GX anime, it was shown as an Effect Monster at times.
 
~Jaden Yuki~
Polymerization
Normal Spell
Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material.
(Common)

More info: https://yugipedia.com/wiki/Polymerization
Notes: In the Yu-Gi-Oh animes, it fused monsters together.
 
~Jaden Yuki~
Elemental Hero Tempest
WIND | Warrior-Type Fusion | Level 8 | ATK 2800 | DEF 2800
"Elemental HERO Avian" + "Elemental HERO Sparkman" + "Elemental HERO Bubbleman"
Must be Fusion Summoned and cannot be Special Summoned by other ways. You can send 1 other card you control to the Graveyard to target 1 monster you control; while this card is face-up on the field, that monster cannot be destroyed by battle.
(Common)

More Info: https://yugipedia.com/wiki/Elemental_HERO_Tempest
Notes: None
 
~Titan~
Shadowknight Archfiend
WIND | Fiend | Level 4 | ATK 2000 | DEF 1600
The controller of this card pays 900 Life Points during each of his/her Standby Phases (this is not optional). When this card is targeted by the effect of a card controlled by your opponent, when resolving the effect, roll a six-sided die. If the result is 3, negate the effect and destroy the opponent's card. The Battle Damage this card inflicts to your opponent is halved.
(Common)

More Info: https://yugipedia.com/wiki/Shadowknight_Archfiend
Notes: None
 
~Titan~
Falling Down
Equip Spell
Activate this card by targeting an opponent's monster; equip this card to it. Take control of it. Destroy this card unless you control an "Archfiend" card. During each of your opponent's Standby Phases: You take 800 damage.
(Common)

More Info: https://yugipedia.com/wiki/Falling_Down
Notes: None
 
~Jaden Yuki~
Negate Attack
Counter Trap
When an opponent's monster declares an attack: Target the attacking monster; negate the attack, then end the Battle Phase.
(Common)

More info: https://yugipedia.com/wiki/Negate_Attack
Notes: In the Japanese original Yu-Gi-Oh anime, it was a Quick-Play Spell.
 
~Titan~
Infernalqueen Archfiend
FIRE | Fiend | Level 4 | ATK 900 | DEF 1500
The controller of this card pays 500 Life Points during each of his/her Standby Phases (this is not optional). When this card is targeted by the effect of a card controlled by your opponent, when resolving the effect, roll a six-sided die. If the result is 2 or 5, negate the effect and destroy the opponent's card. As long as this card remains on the field, during each Standby Phase, increase the ATK of 1 Archfiend Monster Card by 1000 points until the End Phase.
(Common)

More Info: https://yugipedia.com/wiki/Infernalqueen_Archfiend
Notes: None
 
~Jaden Yuki~
Mirror Gate
Normal Trap
When an opponent's monster declares an attack targeting a face-up "Elemental HERO" monster you control: Switch control of the opponent's attacking monster with the targeted monster you control, then calculate damage. Control of both monsters switches back during the End Phase.
(Common)

More Info: https://yugipedia.com/wiki/Mirror_Gate
Notes: In the original Yu-Gi-Oh anime, the effect didn't last one turn.
Titan’s Archfiend Deck (Part 1)

Card Type(s) Played:

Normal Monster | Effect Monster | Spell Card | Trap Card

~Titan~
Archfiend Soldier
DARK | Fiend | Level 4 | ATK 1900 | DEF 1500
An expert at battle who belongs to a crack diabolical unit. He's famous because he always gets the job done.
(Common)

More Info: https://yugipedia.com/wiki/Archfiend_Soldier
Notes: None
 
~Titan~
Pandemonium
Field Spell
Neither player has to pay Life Points during the Standby Phase for "Archfiend" monsters. Each time a player's "Archfiend" monster(s) is destroyed and sent to the Graveyard, except by battle, that player can add 1 "Archfiend" monster from their Deck to their hand that is a lower Level than the destroyed card.
(Common)

More Info: https://yugipedia.com/wiki/Pandemonium
Notes: None
 
~Jaden Yuki~
Elemental Hero Bubbleman
WATER | Warrior | Level 4 | ATK 800 | DEF 1200
If this is the only card in your hand, you can Special Summon it (from your hand). When this card is Summoned: You can draw 2 cards. You must control no other cards and have no cards in your hand to activate and to resolve this effect.
(Common)

More Info: https://yugipedia.com/wiki/Elemental_HERO_Bubbleman
Notes: In the GX anime, the owner just had to have no other cards on the field to trigger the effect.
 
~Jaden Yuki~
Bubble Blaster
Equip Spell
You can only equip this card to "Elemental Hero Bubbleman". Increase the ATK of the equipped monster by 800 points. If the equipped monster would be destroyed as a result of battle, destroy this card instead, and make the Battle Damage to the controller of the equipped monster 0.
(Common)

More Info: https://yugipedia.com/wiki/Bubble_Blaster
Notes: None
 
~Titan~
Shadowknight Archfiend
WIND | Fiend | Level 4 | ATK 2000 | DEF 1600
The controller of this card pays 900 Life Points during each of his/her Standby Phases (this is not optional). When this card is targeted by the effect of a card controlled by your opponent, when resolving the effect, roll a six-sided die. If the result is 3, negate the effect and destroy the opponent's card. The Battle Damage this card inflicts to your opponent is halved.
(Common)

More Info: https://yugipedia.com/wiki/Shadowknight_Archfiend
Notes: None
 
~Jaden Yuki~
Hero Barrier
Normal Trap
Negate 1 attack from an opponent's monster. You must control a face-up "Elemental HERO" monster to resolve this effect.
(Common)

More Info: https://yugipedia.com/wiki/Hero_Barrier
Notes: None
 
~Jaden Yuki~
Mirror Force
Normal Trap
When an opponent's monster declares an attack: Destroy all your opponent's Attack Position monsters.
(Common)

More info: https://yugipedia.com/wiki/Mirror_Force
Notes: In season 1 of the original Yu-Gi-Oh anime, it deducted the difference in ATK points between the attacking monster's ATK and the ATKs of the owner's other monster(s) from their Life Points.
 
~Jaden Yuki~
Elemental Hero Avian
WIND | Warrior | Level 3 | ATK 1000 | DEF 1000
A winged Elemental HERO who wheels through the sky and manipulates the wind. His signature move, Featherbreak, gives villainy a blow from sky-high.
(Common)

More Info: https://yugipedia.com/wiki/Elemental_HERO_Avian
Notes: None
 
~Titan~
Archfiend's Roar
Normal Trap
Pay 500 Life Points, then target 1 "Archfiend" monster in your Graveyard; Special Summon that target. It cannot be Tributed. Destroy it during the End Phase of this turn.
(Common)

More Info: https://yugipedia.com/wiki/Archfiend's_Roar
Notes: None
 
~Titan~
Shadowknight Archfiend
WIND | Fiend | Level 4 | ATK 2000 | DEF 1600
The controller of this card pays 900 Life Points during each of his/her Standby Phases (this is not optional). When this card is targeted by the effect of a card controlled by your opponent, when resolving the effect, roll a six-sided die. If the result is 3, negate the effect and destroy the opponent's card. The Battle Damage this card inflicts to your opponent is halved.
(Common)

More Info: https://yugipedia.com/wiki/Shadowknight_Archfiend
Notes: Card was Special Summoned with "Archfiend's Roar".
 
~Titan~
Desrook Archfiend
LIGHT | Fiend | Level 3 | ATK 1100 | DEF 1800
The controller of this card pays 500 Life Points during each of his/her Standby Phases (this is not optional). When this card is targeted by the effect of a card controlled by your opponent, when resolving the effect, roll a six-sided die. If the result is 3, negate the effect and destroy the opponent's card. When a "Terrorking Archfiend" on your side of the field is destroyed and sent to the Graveyard, you can send this card from your hand to the Graveyard to Special Summon the "Terrorking Archfiend".
(Common)

More Info: https://yugipedia.com/wiki/Desrook_Archfiend
Notes: None

Chazz’s New Deck (Part 6)

Card Type(s) Played:

Effect Monster | Trap Card

~Chazz Princeton~
Infernal Incinerator
FIRE | Fiend | Level 6 | ATK 2800 | DEF 1800
This card can only be Normal Summoned or Set by discarding all other card(s) in your hand and Tributing 1 card you control with 2000 or more ATK. This card gains 200 ATK for each monster your opponent controls. This card loses 500 ATK for each other monster you control.
(Common)

More Info: https://yugipedia.com/wiki/Infernal_Incinerator
Notes: None
 
~Jaden Yuki~
Miracle Kids
Normal Trap
Target 1 monster your opponent controls; that target loses 400 ATK for each "Hero Kid" in your Graveyard, until the End Phase.
(Common)

More Info: https://yugipedia.com/wiki/Miracle_Kids
Notes: None
 
~Chazz Princeton~
Ojama Trio
Normal Trap
Special Summon 3 "Ojama Tokens" (Beast-Type/LIGHT/Level 2/ATK 0/DEF 1000) to your opponent's field in Defense Position. They cannot be Tributed for a Tribute Summon, and each time 1 is destroyed, its controller takes 300 damage.
(Common)

More Info: https://yugipedia.com/wiki/Ojama_Trio
Notes: None

Chazz’s New Deck (Part 5)

Card Type(s) Played:

Normal Monster | Effect Monster | Fusion Monster | Spell Card | Trap Card

~Jaden Yuki~
A Hero Emerges
Normal Trap
When an opponent's monster declares an attack: Your opponent chooses 1 random card from your hand, then if it is a monster that can be Special Summoned, Special Summon it. Otherwise, send it to the GY.
(Common)

More Info: https://yugipedia.com/wiki/A_Hero_Emerges
Notes: None
 
~Jaden Yuki~
Elemental Hero Bladedge
EARTH | Warrior | Level 7 | ATK 2600 | DEF 1800
If this card attacks a Defense Position monster, inflict piercing battle damage.
(Common)

More Info: https://yugipedia.com/wiki/Elemental_HERO_Bladedge
Notes: Card was Special Summoned with "A Hero Emrges".
 
~Chazz Princeton~
Chthonian Soldier
DARK | Warrior | Level 4 | ATK 1200 | DEF 1400
When this card is destroyed by an opponent's attacking monster and sent to the Graveyard, the Battle Damage you took from this battle is also inflicted to your opponent.
(Common)

More Info: https://yugipedia.com/wiki/Chthonian_Soldier
Notes: None
 
~Chazz Princeton~
Chthonian Soldier
DARK | Warrior | Level 4 | ATK 1200 | DEF 1400
When this card is destroyed by an opponent's attacking monster and sent to the Graveyard, the Battle Damage you took from this battle is also inflicted to your opponent.
(Common)

More Info: https://yugipedia.com/wiki/Chthonian_Soldier
Notes: None
 
~Chazz Princeton~
Chthonian Soldier
DARK | Warrior | Level 4 | ATK 1200 | DEF 1400
When this card is destroyed by an opponent's attacking monster and sent to the Graveyard, the Battle Damage you took from this battle is also inflicted to your opponent.
(Common)

More Info: https://yugipedia.com/wiki/Chthonian_Soldier
Notes: None
 
~Jaden Yuki~
Hero Ring
Normal Trap
Target 1 Warrior-Type monster with 1500 or less ATK; equip this card to that target. Monsters your opponent controls with 1900 or more ATK cannot attack that target.
(Common)

More Info: https://yugipedia.com/wiki/Hero_Ring
Notes: None
 
~Chazz Princeton~
Chthonian Alliance
Equip Spell
The equipped monster gains 800 ATK for each other face-up monster on the field that has the same name it does.
(Common)

More Info: https://yugipedia.com/wiki/Chthonian_Alliance
Notes: In the original Yu-Gi-Oh anime, the ATK gain included the equipped monster.
 
~Chazz Princeton~
Helpoemer
DARK | Fiend | Level 5 | ATK 2000 | DEF 1400
Cannot be Special Summoned from the GY. At the end of your opponent's Battle Phase, if this card is in the GY because it was destroyed by battle: Make your opponent discard 1 random card. This card must be in the GY to activate and to resolve this effect.
(Common)

More Info: https://yugipedia.com/wiki/Helpoemer
Notes: In the original Yu-Gi-Oh anime, once the effect activated, it was placed in the opponent's Graveyard before applying the rest of the effect.
 
~Chazz Princeton~
KA-2 Des Scisssors
DARK | Machine | Level 4 | ATK 1000 | DEF 1000
When this card destroys a monster and sends it to the Graveyard as a result of battle, inflict damage to your opponent's Life Points equal to the Level of the destroyed monster x 500 points.
(Common)

More Info: https://yugipedia.com/wiki/KA-2_Des_Scissors
Notes: None
 
~Chazz Princeton~
Limiter Removal
Quick-Play Spell
Double the ATK of all Machine monsters you currently control, until the end of this turn. During the End Phase of this turn, destroy those monsters.
(Common)

More info: https://yugipedia.com/wiki/Limiter_Removal
Notes: None

Chazz’s New Deck (Part 4)

Card Type(s) Played:

Normal Monster | Effect Monster | Fusion Monster | Spell Card | Trap Card

~Jaden Yuki~
Hero Kid
EARTH | Warrior | Level 2 | ATK 300 | DEF 600
When this card is Special Summoned: You can Special Summon any number of "Hero Kid"(s) from your Deck.
(Common)

More Info: https://yugipedia.com/wiki/Hero_Kid
Notes: In season 2 of the dubbed GX anime, it was a Normal Monster during a scene.
 
~Jaden Yuki~
Super Junior Confrontation
Normal Trap
Activate only when an opponent's monster declares an attack. Negate the battle, and 1 monster with the lowest ATK in face-up Attack Position your opponent controls battles against 1 monster with the lowest DEF in face-up Defense Position you control. After that battle, end the Battle Phase.
(Common)

More Info: https://yugipedia.com/wiki/Super_Junior_Confrontation
Notes: None
 
~Jaden Yuki~
Hero Kid
EARTH | Warrior | Level 2 | ATK 300 | DEF 600
When this card is Special Summoned: You can Special Summon any number of "Hero Kid"(s) from your Deck.
(Common)

More Info: https://yugipedia.com/wiki/Hero_Kid
Notes: In season 2 of the dubbed GX anime, it was a Normal Monster during a scene.
 
~Jaden Yuki~
Draining Shield
Normal Trap
If an opponent's monster declares an attack: Target the attacking monster; negate that attack, and if you do, gain LP equal to that target's ATK.
(Common)

More Info: https://yugipedia.com/wiki/Draining_Shield
Notes: None
 
~Chazz Princeton~
V-Tiger Jet
LIGHT | Machine | Level 4 | ATK 1600 | DEF 1800
This ace fighter is unbeatable in a dogfight. It combines with other monsters to launch an array of encircling attacks.
(Common)

More Info: https://yugipedia.com/wiki/V-Tiger_Jet
Notes: None
 
~Jaden Yuki~
Cross Heart
Normal Trap
Activate only when you take battle damage. Take control of your opponent's monster.
(Common)

More Info: https://yugipedia.com/wiki/Cross_Heart
Notes: Card is exclusive to the anime and fanfic.
 
~Chazz Princeton~
W-Wing Catapult
LIGHT | Machine-Type Union | Level 4 | ATK 1300 | DEF 1500
Once per turn, you can either: Target 1 "V-Tiger Jet" you control; equip this card to that target, OR: Unequip this card and Special Summon it. If the equipped monster would be destroyed by battle or card effect, destroy this card instead. The equipped monster gains 400 ATK/DEF.
(Common)

More Info: https://yugipedia.com/wiki/W-Wing_Catapult
Notes: None
 
~Chazz Princeton~
VW-Tiger Catapult
LIGHT | Machine-Type Fusion | Level 6 | ATK 2000 | DEF 2100
"V-Tiger Jet" + "W-Wing Catapult"
Must first be Special Summoned (from your Extra Deck) by banishing the above cards you control. You can discard 1 card, then target 1 monster your opponent controls; change that target's battle position. (Flip effects are not activated.)
(Common)

More Info: https://yugipedia.com/wiki/VW-Tiger_Catapult
Notes: None

Chazz’s New Deck (Part 3)

Card Type(s) Played:

Normal Monster | Effect Monster | Fusion Monster | Trap Card

~Jaden Yuki~
Elemental Hero Clay Guardian
EARTH | Warrior-Type Fusion | Level 4 | ATK 0 | DEF 2800
This card can only be Special Summoned with "Metamorphosis" by Tributing "Elemental HERO Clayman". This card's name is treated as "Elemental HERO Clayman" while it is face-up on the field. When this card is Special Summoned, inflict 200 damage to your opponent for each card on their side of the field.
(Common)

More Info: https://yugipedia.com/wiki/Elemental_HERO_Clay_Guardian
Notes: In my fanfic, it was initially an Effect Monster with no summoning requirements.
 
~Chazz Princeton~
Armed Dragon LV10
WIND | Dragon | Level 10 | ATK 3000 | DEF 2000
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by Tributing 1 "Armed Dragon LV7". You can send 1 card from your hand to the GY; destroy all face-up monsters your opponent controls.
(Common)

More Info: https://yugipedia.com/wiki/Armed_Dragon_LV10
Notes: None
 
~Jaden Yuki~
Winged Kuriboh
LIGHT | Fairy | Level 1 | ATK 300 | DEF 200
If this card on the field is destroyed and sent to the GY: For the rest of this turn, you take no battle damage.
(Common)

More Info: https://yugipedia.com/wiki/Winged_Kuriboh
Notes: In the GX anime, it was also a Duel Spirit.
 
~Jaden Yuki~
Wroughtweiler
EARTH | Machine | Level 3 | ATK 800 | DEF 1200
If this card is destroyed by battle and sent to the GY: Target 1 "Elemental HERO" card and 1 "Polymerization" in your GY; add them to your hand.
(Common)

More Info: https://yugipedia.com/wiki/Wroughtweiler
Notes: None
 
~Chazz Princeton~
X-Head Cannon
LIGHT | Machine | Level 4 | ATK 1800 | DEF 1500
A monster with a mighty cannon barrel, it is able to integrate its attacks. It attacks in many ways by combining and separating with other monsters.
(Common)

More Info: https://yugipedia.com/wiki/X-Head_Cannon
Notes: Card was Special Summoned with "Call of the Haunted".
 
~Jaden Yuki~
Negate Attack
Counter Trap
When an opponent's monster declares an attack: Target the attacking monster; negate the attack, then end the Battle Phase.
(Common)

More info: https://yugipedia.com/wiki/Negate_Attack
Notes: In the Japanese original Yu-Gi-Oh anime, it was a Quick-Play Spell.
 
~Jaden Yuki~
Elemental Hero Clayman
EARTH | Warrior | Level 4 | ATK 800 | DEF 2000
An Elemental HERO with a clay body built-to-last. He'll preserve his Elemental HERO colleagues at any cost.
(Common)

More Info: https://yugipedia.com/wiki/Elemental_HERO_Clayman
Notes:
1. Card was Special Summoned with "De-Fusion". 2. In the dubbed GX anime, it was shown as an Effect Monster at times.
 
~Jaden Yuki~
Mirror Force
Normal Trap
When an opponent's monster declares an attack: Destroy all your opponent's Attack Position monsters.
(Common)

More info: https://yugipedia.com/wiki/Mirror_Force
Notes: In season 1 of the original Yu-Gi-Oh anime, it deducted the difference in ATK points between the attacking monster's ATK and the ATKs of the owner's other monster(s) from their Life Points.
 
~Jaden Yuki~
Dark Catapulter
EARTH | Machine | Level 4 | ATK 1000 | DEF 1500
During your Standby Phase, if this card is in Defense Position, put 1 counter on this card. You can remove from play a number of card(s) in your Graveyard equal to the number of counters on this card to destroy that many Spell or Trap Card(s) on the field. Then remove all counter(s) from this card.
(Common)

More Info: https://yugipedia.com/wiki/Dark_Catapulter
Notes: None
 
~Chazz Princeton~
Z-Metal Tank
LIGHT | Machine-Type Union | Level 4 | ATK 1500 | DEF 1300
Once per turn, you can either: Target 1 "X-Head Cannon" or "Y-Dragon Head" you control; equip this card to that target, OR: Unequip this card and Special Summon it. A monster equipped with this card gains 600 ATK/DEF, also if the equipped monster would be destroyed by battle or card effect, destroy this card instead.
(Common)

More Info: https://yugipedia.com/wiki/Z-Metal_Tank
Notes: In the dubbed GX anime, it was a Normal Monster during a scene.

Chazz’s New Deck (Part 2)

Card Type(s) Played:

Normal Monster | Effect Monster | Fusion Monster | Spell Card | Trap Card

~Chazz Princeton~
Pot of Greed
Normal Spell
Draw 2 cards.
(Common)

More info: https://yugipedia.com/wiki/Pot_of_Greed
Notes: None
 
~Chazz Princeton~
Polymerization
Normal Spell
Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material.
(Common)

More info: https://yugipedia.com/wiki/Polymerization
Notes: In the Yu-Gi-Oh animes, it fused monsters together.
 
~Chazz Princeton~
Ojama King
LIGHT | Beast-Type Fusion | Level 6 | ATK 0 | DEF 3000
"Ojama Green" + "Ojama Yellow" + "Ojama Black"
Choose up to 3 of your opponent's unused Monster Zones. Those zones cannot be used.
(Common)

More Info: https://yugipedia.com/wiki/Ojama_King
Notes: None
 
~Jaden Yuki~
Pot of Greed
Normal Spell
Draw 2 cards.
(Common)

More info: https://yugipedia.com/wiki/Pot_of_Greed
Notes: None
 
~Jaden Yuki~
Fusion Recovery
Normal Spell
Target 1 "Polymerization" in your GY, and 1 monster in your GY that was used as material for a Fusion Summon; add them to your hand.
(Common)

More Info: https://yugipedia.com/wiki/Fusion_Recovery
Notes: None
 
~Chazz Princeton~
Graceful Charity
Normal Spell
Draw 3 cards, then discard 2 cards.
(Common)

More info: https://yugipedia.com/wiki/Graceful_Charity
Notes: None
 
~Jaden Yuki~
The Warrior Returning Alive
Normal Spell
Target 1 Warrior monster in your GY; add that target to your hand.
(Common)

More Info: https://yugipedia.com/wiki/The_Warrior_Returning_Alive
Notes: None
 
~Jaden Yuki~
Elemental Hero Sparkman
LIGHT | Warrior | Level 4 | ATK 1600 | DEF 1400
An Elemental HERO and a warrior of light who proficiently wields many kinds of armaments. His Static Shockwave cuts off the path of villainy.
(Common)

More Info: https://yugipedia.com/wiki/Elemental_HERO_Sparkman
Notes: In the dubbed GX anime, it was shown as an Effect Monster at times.
 
~Jaden Yuki~
Polymerization
Normal Spell
Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material.
(Common)

More info: https://yugipedia.com/wiki/Polymerization
Notes: In the Yu-Gi-Oh animes, it fused monsters together.
 
~Jaden Yuki~
Elemental Hero Shining Flare Wingman
LIGHT | Warrior-Type Fusion | Level 8 | ATK 2500 | DEF 2100
"Elemental HERO Flame Wingman" + "Elemental HERO Sparkman"
Must be Fusion Summoned. Gains 300 ATK for each "Elemental HERO" card in your GY. If this card destroys a monster by battle and sends it to the GY: Inflict damage to your opponent equal to that monster's original ATK in the GY.
(Common)

More Info: https://yugipedia.com/wiki/Elemental_HERO_Shining_Flare_Wingman
Notes: None
 
~Chazz Princeton~
Ojamandala
Normal Spell
Activate only by paying 1000 Life Points if "Ojama Yellow", "Ojama Green", and "Ojama Black" are in your Graveyard. Special Summon 1 "Ojama Yellow", "Ojama Green", and "Ojama Black" from your Graveyard.
(Common)

More Info: https://yugipedia.com/wiki/Ojamandala_(anime)
Notes: Card is exclusive to the anime and fanfic.
 
~Chazz Princeton~
Ojama Yellow
LIGHT | Beast | Level 2 | ATK 0 | DEF 1000
He's one of the Ojama Trio. It's said that he butts in by any means necessary. It's also said that when the three are together, something happens.
(Common)

More Info: https://yugipedia.com/wiki/Ojama_Yellow
Notes: 1. Card was Special Summoned with "Ojamandala". 2. In the GX anime, it was also a Duel Spirit.
 
~Chazz Princeton~
Ojama Green
LIGHT | Beast | Level 2 | ATK 0 | DEF 1000
He's one of the Ojama Trio. It's said that he butts in by any means necessary. It's also said that when the three are together, something happens.
(Common)

More Info: https://yugipedia.com/wiki/Ojama_Green
Notes: 1. Card was Special Summoned with "Ojamandala". 2. In the GX anime, it was also a Duel Spirit.
 
~Chazz Princeton~
Ojama Black
LIGHT | Beast | Level 2 | ATK 0 | DEF 1000
He's one of the Ojama Trio. It's said that he butts in by any means necessary. It's also said that when the three are together, something happens.
(Common)

More Info: https://yugipedia.com/wiki/Ojama_Black
Notes: 1. Card was Special Summoned with "Ojamandala". 2. In the GX anime, it was also a Duel Spirit.
 
~Chazz Princeton~
Ojama Delta Hurricane!!
Normal Spell
If you control "Ojama Green", "Ojama Yellow", and "Ojama Black": Destroy all cards your opponent controls.
(Common)

More Info: https://yugipedia.com/wiki/Ojama_Delta_Hurricane!!
Notes: In the dubbed GX anime, it was called "Ojama Delta Thunder" during a scene of Season 2.
 
~Jaden Yuki~
Elemental Hero Wildheart
EARTH | Warrior | Level 4 | ATK 1500 | DEF 1600
Unaffected by Trap effects.
(Common)

More Info: https://yugipedia.com/wiki/Elemental_HERO_Wildheart
Notes: None
 
~Chazz Princeton~
Level Modulation
Normal Spell
Your opponent draws 2 cards. Special Summon 1 "LV" monster from your Graveyard, ignoring the Summoning conditions. The monster that was Special Summoned by this effect cannot attack, nor activate or apply its effect this turn.
(Common)

More Info: https://yugipedia.com/wiki/Level_Modulation
Notes: In the GX anime, it was initially a Trap Card.
 
~Chazz Princeton~
Armed Dragon LV7
WIND | Dragon | Level 7 | ATK 2800 | DEF 1000
Cannot be Normal Summoned/Set. Must be Special Summoned by "Armed Dragon LV5". You can send 1 monster from your hand to the GY; destroy all monsters your opponent controls with ATK less than or equal to that sent monster's ATK.
(Common)

More Info: https://yugipedia.com/wiki/Armed_Dragon_LV7
Notes: Card was Special Summoned with "Level Modulation".
 
~Jaden Yuki~
Metamorphosis
Normal Spell
Tribute 1 monster. Special Summon 1 Fusion Monster from your Extra Deck with the same Level as the Tributed monster.
(Common)

More Info: https://yugipedia.com/wiki/Metamorphosis
Notes: None

Chazz’s New Deck (Part 1)

Card Type(s) Played:

Normal Monster | Effect Monster | Fusion Monster | Spell Card | Trap Card

~Chazz Princeton~
Armed Dragon LV3
WIND | Dragon | Level 3 | ATK 1200 | DEF 900
During your Standby Phase: You can send this card to the GY; Special Summon 1 "Armed Dragon LV5" from your hand or Deck.
(Common)

More Info: https://yugipedia.com/wiki/Armed_Dragon_LV3
Notes: None
 
~Jaden Yuki~
Elemental Hero Sparkman
LIGHT | Warrior | Level 4 | ATK 1600 | DEF 1400
An Elemental HERO and a warrior of light who proficiently wields many kinds of armaments. His Static Shockwave cuts off the path of villainy.
(Common)

More Info: https://yugipedia.com/wiki/Elemental_HERO_Sparkman
Notes: In the dubbed GX anime, it was shown as an Effect Monster at times.
 
~Chazz Princeton~
Call of the Haunted
Continuous Trap
Activate this card by targeting 1 monster in your GY; Special Summon that target in Attack Position. When this card leaves the field, destroy that monster. When that monster is destroyed, destroy this card.
(Common)

More info: https://yugipedia.com/wiki/Call_of_the_Haunted
Notes: In the original Yu-Gi-Oh anime, it revived the owner's monsters as immortal zombies that gained 10% more ATK each time they were revived by its effect.
 
~Chazz Princeton~
Armed Dragon LV3
WIND | Dragon | Level 3 | ATK 1200 | DEF 900
During your Standby Phase: You can send this card to the GY; Special Summon 1 "Armed Dragon LV5" from your hand or Deck.
(Common)

More Info: https://yugipedia.com/wiki/Armed_Dragon_LV3
Notes: Card was Special Summoned with "Call of the Haunted".
 
~Chazz Princeton~
Armed Dragon LV5
WIND | Dragon | Level 5 | ATK 2400 | DEF 1700
You can send 1 monster from your hand to the GY, then target 1 monster your opponent controls with ATK less than or equal to the sent monster's ATK; destroy that target. During the End Phase, if this card destroyed a monster by battle this turn: You can send this card to the GY; Special Summon 1 "Armed Dragon LV7" from your hand or Deck.
(Common)

More Info: https://yugipedia.com/wiki/Armed_Dragon_LV5
Notes: Card was Special Summoned with the effect of "Armed Dragon LV3".
 
~Jaden Yuki~
A Hero Emerges
Normal Trap
When an opponent's monster declares an attack: Your opponent chooses 1 random card from your hand, then if it is a monster that can be Special Summoned, Special Summon it. Otherwise, send it to the GY.
(Common)

More Info: https://yugipedia.com/wiki/A_Hero_Emerges
Notes: None
 
~Jaden Yuki~
Elemental Hero Burstinatrix
FIRE | Warrior | Level 3 | ATK 1200 | DEF 800
A flame manipulator who was the first Elemental HERO woman. Her Burstfire burns away villainy.
(Common)

More Info: https://yugipedia.com/wiki/Elemental_HERO_Burstinatrix
Notes: Card was Special Summoned with "A Hero Emerges".
 
~Chazz Princeton~
Armed Dragon LV7
WIND | Dragon | Level 7 | ATK 2800 | DEF 1000
Cannot be Normal Summoned/Set. Must be Special Summoned by "Armed Dragon LV5". You can send 1 monster from your hand to the GY; destroy all monsters your opponent controls with ATK less than or equal to that sent monster's ATK.
(Common)

More Info: https://yugipedia.com/wiki/Armed_Dragon_LV7
Notes: None
 
~Jaden Yuki~
Elemental Hero Avian
WIND | Warrior | Level 3 | ATK 1000 | DEF 1000
A winged Elemental HERO who wheels through the sky and manipulates the wind. His signature move, Featherbreak, gives villainy a blow from sky-high.
(Common)

More Info: https://yugipedia.com/wiki/Elemental_HERO_Avian
Notes: None
 
~Jaden Yuki~
Polymerization
Normal Spell
Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material.
(Common)

More info: https://yugipedia.com/wiki/Polymerization
Notes: In the Yu-Gi-Oh animes, it fused monsters together.
 
~Jaden Yuki~
Elemental Hero Flame Wingman
WIND | Warrior-Type Fusion | Level 6 | ATK 2100 | DEF 1200
"Elemental HERO Avian" + "Elemental HERO Burstinatrix"
Must be Fusion Summoned. When this card destroys a monster by battle and sends it to the GY: Inflict damage to your opponent equal to the ATK of the destroyed monster in the GY.
(Common)

More Info: https://yugipedia.com/wiki/Elemental_HERO_Flame_Wingman
Notes: In the GX anime, it was initially Level 8 and could be Special Summoned other ways.
 
~Jaden Yuki~
Skyscraper
Field Spell
If an "Elemental HERO" monster attacks a monster that has a higher ATK, the attacking monster gains 1000 ATK during damage calculation only.
(Common)

More Info: https://yugipedia.com/wiki/Skyscraper
Notes: In the GX anime, it gave the Elemental HERO monster 1000 ATK when battling a stronger monster.