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My Yu-Gi-Oh Hybrid Fanfic Season 2 Part 1's Episode Cards
1. Card names in the info are from the time they were released so they may differ from the links below. |
Titan’s Archfiend Deck (Part 2) |
Turn 6:
Jaden Yuki Elemental Hero Sparkman LIGHT / Normal Monster / Level 4 / ATK 1600 / DEF 1400 (Warrior / Normal) An Elemental HERO and a warrior of light who proficiently wields many kinds of armaments. His Static Shockwave cuts off the path of villainy. More Info: https://yugipedia.com/wiki/Elemental_HERO_Sparkman |
Turn 6:
Jaden Yuki Polymerization SPELL / Normal Spell Performs a Fuison Summon of 1 Fusion Monster in your Extra Deck, using monsters from your hand or field as Fusion Material. More Info: https://yugipedia.com/wiki/Polymerization |
Turn 6:
Jaden Yuki Elemental Hero Tempest WIND / Fusion Monster / Level 8 / ATK 2800 / DEF 2800 (Warrior / Fusion / Effect) "Elemental HERO Avian" + "Elemental HERO Sparkman" + "Elemental HERO Bubbleman" 1. Only Fusion Summoned. 2. Can prevent the destruction of 1 monster you control in battle by discarding 1 card. More Info: https://yugipedia.com/wiki/Elemental_HERO_Tempest |
Turn 7: Titan Shadowknight Archfiend WIND / Effect Monster / Level 4 / ATK 2000 / DEF 1600 (Fiend / Effect) 1. Forces you to pay 900 Life Points at your Standby Phases. 2. Can negate an effect that targets it by rolling a six-sided die and getting a 3. 3. Halves any battle damage it deals the opponent. More Info: https://yugipedia.com/wiki/Shadowknight_Archfiend |
Turn 7: Titan Falling Down SPELL / Equip Spell 1. Gives you control of 1 monster the opponent controls and equips to it. 2. Destroys itself unless you control an "Archfiend" card. 3. Deals you 800 damage at your opponent's Standby Phases. More Info: https://yugipedia.com/wiki/Falling_Down |
Turn 7:
Jaden Yuki Negate Attack TRAP / Counter Trap Blocks an attack from 1 monster the opponent controls, then ends the Battle Phase. More Info: https://yugipedia.com/wiki/Negate_Attack |
Turn 8: Titan Infernalqueen Archfiend FIRE / Effect Monster / Level 4 / ATK 900 / DEF 1500 (Fiend / Effect) 1. Forces you to pay 500 Life Points at your Standby Phases. 2. Can negate an effect that targets it by rolling a six-sided die and getting a 2 or a 5. 3. Gives 1 Archfiend monster on the field 1000 ATK at your Standby Phases, but only until the End Phase. More Info: https://yugipedia.com/wiki/Infernalqueen_Archfiend |
Turn 8:
Jaden Yuki Mirror Gate TRAP / Normal Trap 1. Switches control of 1 "Elemental HERO" monster you control being attacked with 1 attacking monster the opponent controls until the turn ends, then calculates damage. 2. Returns control of the monsters at the End Phase. More Info: https://yugipedia.com/wiki/Mirror_Gate |
Titan’s Archfiend Deck (Part 1) |
Turn 1: Titan Archfiend Soldier DARK / Normal Monster / Level 4 / ATK 1900 / DEF 1500 (Fiend / Normal) An expert at battle who belongs to a crack diabolical unit. He's famous because he always gets the job done. More Info: https://yugipedia.com/wiki/Archfiend_Soldier |
Turn 1: Titan Pandemonium SPELL / Field Spell 1. Prevents players from paying Life Points for "Archfiend" monsters. 2. Lets the controller of an "Archfiend" monster(s) add 1 "Archfiend" monster with a lower Level than the destroyed one from their Deck to their hand if one they control is destroyed by an effect. More Info: https://yugipedia.com/wiki/Pandemonium |
Turn 2: Jaden Yuki Elemental Hero Bubbleman WATER / Effect Monster / Level 4 / ATK 800 / DEF 1200 (Warrior / Effect) 1. Can be Special Summoned from your hand to your field if it's the only card in your hand. 2. Lets you draw 2 cards if Summoned while you control no other cards and have no cards in your hand. More Info: https://yugipedia.com/wiki/Elemental_HERO_Bubbleman |
Turn 2:
Jaden Yuki Bubble Blaster SPELL / Equip Spell 1. Gives "Elemental HERO Bubbleman" 800 ATK. 2. Can prevent that monster's destruction in battle and making the damage you take from the battle 0 by destroying itself. More Info: https://yugipedia.com/wiki/Bubble_Blaster |
Turn 3: Titan Shadowknight Archfiend WIND / Effect Monster / Level 4 / ATK 2000 / DEF 1600 (Fiend / Effect) 1. Forces you to pay 900 Life Points at your Standby Phases. 2. Can negate an effect that targets it by rolling a six-sided die and getting a 3. 3. Halves any battle damage it deals the opponent. More Info: https://yugipedia.com/wiki/Shadowknight_Archfiend |
Turn 3:
Jaden Yuki Hero Barrier TRAP / Normal Trap Blocks an attack from 1 monster the opponent controls on 1 monster you control if you control an "Elemental HERO" monster. More Info: https://yugipedia.com/wiki/Hero_Barrier |
Turn 3:
Jaden Yuki Mirror Force TRAP / Normal Trap Destroys all Attack Position monsters the opponent controls if a monster they control attacks. More Info: https://yugipedia.com/wiki/Mirror_Force |
Turn 4:
Jaden Yuki Elemental Hero Avian WIND / Normal Monster / Level 3 / ATK 1000 / DEF 1000 (Warrior / Normal) A winged Elemental HERO who wheels through the sky and manipulates the wind. His signature move, Featherbreak, gives villainy a blow from sky-high. More Info: https://yugipedia.com/wiki/Elemental_HERO_Avian |
Turn 4: Titan Archfiend's Roar TRAP / Normal Trap 1. Revives 1 "Archfiend" monster from your Grave to your field by paying 500 Life Points. 2. Prevents you Tributing it and destroys it at the End Phase of the turn. More Info: https://yugipedia.com/wiki/Archfiend's_Roar |
Turn 4: Titan Shadowknight Archfiend WIND / Effect Monster / Level 4 / ATK 2000 / DEF 1600 (Fiend / Effect) 1. Forces you to pay 900 Life Points at your Standby Phases. 2. Can negate an effect that targets it by rolling a six-sided die and getting a 3. 3. Halves any battle damage it deals the opponent. More Info: https://yugipedia.com/wiki/Shadowknight_Archfiend |
Turn 5: Titan Desrook Archfiend LIGHT / Effect Monster / Level 4 / ATK 1100 / DEF 1800 (Fiend / Effect) 1. Forces you to pay 500 Life Points at your Standby Phases. 2. Can negate an effect that targets it by rolling a six-sided die and getting a 3. 3. Can revive 1 "Terrorking Archfiend" from your Grave to your field by discarding itself if "Terrorking Archfiend" you control is destroyed and sent to the Grave. More Info: https://yugipedia.com/wiki/Desrook_Archfiend |
Chazz’s New Deck (Part 6) |
Turn 38: Chazz Princeton Infernal Incinerator FIRE / Effect Monster / Level 6 / ATK 2800 / DEF 1800 (Fiend / Effect) 1. First Normal Summoned or Set by discarding all other cards in your hand and Tributing 1 monster you control with at least 2000 ATK. 2. Gains 200 ATK for all monsters the opponent controls. 3. Loses 500 ATK for all monsters you control. More Info: https://yugipedia.com/wiki/Infernal_Incinerator |
Turn 39:
Jaden Yuki Miracle Kids TRAP / Normal Trap Lowers the ATK of 1 monster the opponent controls by 400 for all "Hero Kid" in your Grave until the End Phase. More Info: https://yugipedia.com/wiki/Miracle_Kids |
Turn 39: Chazz Princeton Ojama Trio TRAP / Normal Trap 1. Special Summons 3 Level 2 LIGHT Beast "Ojama Tokens" with 0 ATK and 1000 DEF to the opponent's field in Defense Mode. 2. Prevents the opponent using the Tokens for a Tribute Summon. 3. Deals 300 damage to the controller of an "Ojama Token" if one is destroyed. More Info: https://yugipedia.com/wiki/Ojama_Trio |
Chazz’s New Deck (Part 5) |
Turn 31:
Jaden Yuki A Hero Emerges TRAP / Normal Trap 1. Forces the opponent to randomly pick a card in your hand if their monster attacks. 2. Special Summons the card from your hand to your field if they pick a monster that can be Special Summoned. More Info: https://yugipedia.com/wiki/A_Hero_Emerges |
Turn 31: Jaden Yuki Elemental Hero Bladedge EARTH / Effect Monster / Level 7 / ATK 2600 / DEF 1800 (Warrior / Effect) Deals piercing battle damage to the opponent if attacking a monster in Defense Mode. More Info: https://yugipedia.com/wiki/Elemental_HERO_Bladedge |
Turn 31: Chazz Princeton Chthonian Soldier DARK / Effect Monster / Level 4 / ATK 1200 / DEF 1400 (Warrior / Effect) Deals any battle damage you take to the opponent if destroyed in battle and sent to the Grave by 1 monster they control. More Info: https://yugipedia.com/wiki/Chthonian_Soldier |
Turn 32: Chazz Princeton Chthonian Soldier DARK / Effect Monster / Level 4 / ATK 1200 / DEF 1400 (Warrior / Effect) Deals any battle damage you take to the opponent if destroyed in battle and sent to the Grave by 1 monster they control. More Info: https://yugipedia.com/wiki/Chthonian_Soldier |
Turn 34: Chazz Princeton Chthonian Soldier DARK / Effect Monster / Level 4 / ATK 1200 / DEF 1400 (Warrior / Effect) Deals any battle damage you take to the opponent if destroyed in battle and sent to the Grave by 1 monster they control. More Info: https://yugipedia.com/wiki/Chthonian_Soldier |
Turn 35:
Jaden Yuki Hero Ring TRAP / Normal Trap 1. Equips to 1 Warrior monster on the field with 1500 or less ATK. 2. Prevents monsters with at least 1900 ATK from attacking it. More Info: https://yugipedia.com/wiki/Hero_Ring |
Turn 36: Chazz Princeton Chthonian Alliance SPELL / Equip Spell Gives the equipped monster 800 ATK for all other face-up monsters on the field with the same name it has. More Info: https://yugipedia.com/wiki/Chthonian_Alliance |
Turn 36: Chazz Princeton Helpoemer DARK / Effect Monster / Level 5 / ATK 2000 / DEF 1400 (Fiend / Effect) 1. Cannot be revived. 2. Takes 1 random card from the opponent after their Battle Phases if in the Grave after being destroyed in battle. More Info: https://yugipedia.com/wiki/Helpoemer |
Turn 38: Chazz Princeton KA-2 Des Scissors DARK / Effect Monster / Level 4 / ATK 1000 / DEF 1000 (Machine / Effect) Deals the opponent 500 x the Level of a monster it destroys in battle and sends to the Grave. More Info: https://yugipedia.com/wiki/KA-2_Des_Scissors |
Turn 40: Chazz Princeton Limiter Removal SPELL / Quick-Play Spell Doubles the ATK of all Machine monsters you control until the turn ends, but destroys them at the End Phase. More Info: https://yugipedia.com/wiki/Limiter_Removal |
Chazz’s New Deck (Part 4) |
Turn 23: Jaden Yuki Hero Kid EARTH / Effect Monster / Level 2 / ATK 300 / DEF 600 (Warrior / Effect) Can Special Summon any number of "Hero Kid" from your Deck to your field if Special Summoned. More Info: https://yugipedia.com/wiki/Hero_Kid |
Turn 24:
Jaden Yuki Super Junior Confrontation TRAP / Normal Trap 1. Blocks an attack from 1 monster the opponent controls. 2. Forces the monster the opponent controls with the lowest ATK to battle the monster you control with the lowest DEF, then ends the Battle Phase. More Info: https://yugipedia.com/wiki/Super_Junior_Confrontation |
Turn 25: Jaden Yuki Hero Kid EARTH / Effect Monster / Level 2 / ATK 300 / DEF 600 (Warrior / Effect) Can Special Summon any number of "Hero Kid" from your Deck to your field if Special Summoned. More Info: https://yugipedia.com/wiki/Hero_Kid |
Turn 26:
Jaden Yuki Draining Shield TRAP / Normal Trap Blocks an attack from 1 monster the opponent controls, then gives you Life Points equal to that monster's ATK. More Info: https://yugipedia.com/wiki/Draining_Shield |
Turn 27: Chazz Princeton V-Tiger Jet LIGHT / Normal Monster / Level 4 / ATK 1600 / DEF 1800 (Machine / Normal) This ace fighter is unbeatable in a dogfight. It combines with other monsters to launch an array of encircling attacks. More Info: https://yugipedia.com/wiki/V-Tiger_Jet |
Turn 29:
Jaden Yuki Cross Heart TRAP / Normal Trap Gives you control of 1 monster the opponent controls if you take Battle Damage. More Info: https://yugipedia.com/wiki/Cross_Heart |
Turn 30: Chazz Princeton W-Wing Catapult LIGHT / Effect Monster / Level 4 / ATK 1300 / DEF 1500 (Machine / Union / Effect) 1. Can equip to 1 "V-Tiger Jet" you control once per turn and give it 400 ATK and DEF or be unequipped and Special Summoned to your field. 2. Prevents the equipped monster's destruction by destroying itself. More Info: https://yugipedia.com/wiki/W-Wing_Catapult |
Turn 30: Chazz Princeton VW-Tiger Catapult LIGHT / Fusion Monster / Level 6 / ATK 2000 / DEF 2100 (Machine / Fusion / Effect) "V-Tiger Jet" + "W-Wing Catapult" 1. First Summoned from your Extra Deck to your field by banishing the above monsters you control without "Polymerization". 2. Can change the battle position of 1 monster the opponent controls without activating Flip effects by discarding 1 card. More Info: https://yugipedia.com/wiki/VW-Tiger_Catapult |
Chazz’s New Deck (Part 3) |
Turn 13:
Jaden Yuki Elemental Hero Clay Guardian EARTH / Fusion Monster / Level 4 / ATK 0 / DEF 2800 (Warrior / Fusion / Effect) 1. Only Special Summoned with "Metamorphosis" by Tributing "Elemental HERO Clayman". 2. Deals the opponent 200 damage for each card they control if Special Summoned. More Info: https://yugipedia.com/wiki/Elemental_HERO_Clay_Guardian |
Turn 14: Chazz Princeton Armed Dragon LV10 WIND / Effect Monster / Level 10 / ATK 3000 / DEF 2000 (Dragon / Effect) 1. Only Special Summoned from your hand to your field by Tributing 1 "Armed Dragon LV7". 2. Can destroy all face-up monsters the opponent controls by discarding 1 card. More Info: https://yugipedia.com/wiki/Armed_Dragon_LV10 |
Turn 15: Jaden Yuki Winged Kuriboh LIGHT / Effect Monster / Level 1 / ATK 300 / DEF 200 (Fairy / Effect) Prevents you from taking battle damage for the rest of the turn if destroyed and sent to the Grave. More Info: https://yugipedia.com/wiki/Winged_Kuriboh |
Turn 17: Jaden Yuki Wroughtweiler EARTH / Effect Monster / Level 3 / ATK 800 / DEF 1200 (Machine / Effect) Returns 1 "Elemental HERO" and 1 "Polymerization" from your Grave to your hand if destroyed in battle and sent to the Grave. More Info: https://yugipedia.com/wiki/Wroughtweiler |
Turn 18: Chazz Princeton X-Head Cannon LIGHT / Normal Monster / Level 4 / ATK 1800 / DEF 1500 (Machine / Normal) A monster with a mighty cannon barrel, it is able to integrate its attacks. It attacks in many ways by combining and separating with other monsters. More Info: https://yugipedia.com/wiki/X-Head_Cannon |
Turn 18:
Jaden Yuki Negate Attack TRAP / Counter Trap Blocks an attack from 1 monster the opponent controls, then ends the Battle Phase. More Info: https://yugipedia.com/wiki/Negate_Attack |
Turn 19:
Jaden Yuki Elemental Hero Clayman EARTH / Normal Monster / Level 4 / ATK 800 / DEF 2000 (Warrior / Normal) An Elemental HERO with a clay body built-to-last. He'll preserve his Elemental HERO colleagues at any cost. More Info: https://yugipedia.com/wiki/Elemental_HERO_Clayman |
Turn 20:
Jaden Yuki Mirror Force TRAP / Normal Trap Destroys all Attack Position monsters the opponent controls if a monster they control attacks. More Info: https://yugipedia.com/wiki/Mirror_Force |
Turn 21: Jaden Yuki Dark Catapulter EARTH / Effect Monster / Level 4 / ATK 1000 / DEF 1500 (Machine / Effect) 1. Gets 1 counter on it at each of your Standby Phases it's in Defense Mode. 2. Can destroy Spell or Trap Card(s) on the field by removing any number of counters, then removes all other counters on it. More Info: https://yugipedia.com/wiki/Dark_Catapulter |
Turn 22: Chazz Princeton Z-Metal Tank LIGHT / Effect Monster / Level 4 / ATK 1500 / DEF 1300 (Machine / Union / Effect) 1. Can equip to 1 "X-Head Cannon" or "Y-Dragon-Head" you control once per turn and give it 600 ATK and DEF or be unequipped and Special Summoned to your field. 2. Prevents the equipped monster's destruction by destroying itself. More Info: https://yugipedia.com/wiki/Z-Metal_Tank |
Chazz’s New Deck (Part 2) |
Turn 6: Chazz Princeton Pot of Greed SPELL / Normal Spell Draw 2 cards. More Info: https://yugipedia.com/wiki/Pot_of_Greed |
Turn 6: Chazz Princeton Polymerization SPELL / Normal Spell Performs a Fuison Summon of 1 Fusion Monster in your Extra Deck, using monsters from your hand or field as Fusion Material. More Info: https://yugipedia.com/wiki/Polymerization |
Turn 6: Chazz Princeton Ojama King LIGHT / Fusion Monster / Level 6 / ATK 0 / DEF 3000 (Beast / Fusion / Effect) "Ojama Green" + "Ojama Yellow" + "Ojama Black" Prevents the opponent from using up to 3 of their unused Monster Zones. More Info: https://yugipedia.com/wiki/Ojama_King |
Turn 7: Jaden Yuki Pot of Greed SPELL / Normal Spell Draw 2 cards. More Info: https://yugipedia.com/wiki/Pot_of_Greed |
Turn 7: Jaden Yuki Fusion Recovery SPELL / Normal Spell Returns 1 "Polymerization" and 1 monster used in a Fusion Summon from your Grave to your hand. More Info: https://yugipedia.com/wiki/Fusion_Recovery |
Turn 8: Chazz Princeton Graceful Charity SPELL / Normal Spell Draw 3 cards, then discard 2 cards. More Info: https://yugipedia.com/wiki/Graceful_Charity |
Turn 9: Jaden Yuki The Warrior Returning Alive SPELL / Normal Spell Returns 1 Warrior monster from your Grave to your hand. More Info: https://yugipedia.com/wiki/The_Warrior_Returning_Alive |
Turn 9:
Jaden Yuki Elemental Hero Sparkman LIGHT / Normal Monster / Level 4 / ATK 1600 / DEF 1400 (Warrior / Normal) An Elemental HERO and a warrior of light who proficiently wields many kinds of armaments. His Static Shockwave cuts off the path of villainy. More Info: https://yugipedia.com/wiki/Elemental_HERO_Sparkman |
Turn 9:
Jaden Yuki Polymerization SPELL / Normal Spell Performs a Fuison Summon of 1 Fusion Monster in your Extra Deck using monsters from your hand or field as Fusion Material. More Info: https://yugipedia.com/wiki/Polymerization |
Turn 9:
Jaden Yuki Elemental Hero Shining Flare Wingman LIGHT / Fusion Monster / Level 8 / ATK 2500 / DEF 2100 (Warrior / Fusion / Effect) "Elemental HERO Flame Wingman" + "Elemental HERO Sparkman" 1. Only Fusion Summoned. 2. Gains 300 ATK for all "Elemental HERO" cards in your Grave. 3. Deals the ATK of a monster it destroys in battle and sends it to the Grave to the opponent's Life Points. More Info: https://yugipedia.com/wiki/Elemental_HERO_Shining_Flare_Wingman |
Turn 10: Chazz Princeton Ojamandala SPELL / Normal Spell Revives 1 "Ojama Yellow", "Ojama Green", and "Ojama Black" from your Grave to your field by paying 1000 Life Points. More Info: https://yugipedia.com/wiki/Ojamandala_(anime) |
Turn 10: Chazz Princeton Ojama Yellow LIGHT / Normal Monster / Level 2 / ATK 0 / DEF 1000 (Beast / Normal) He's one of the Ojama Trio. It's said that he butts in by any means necessary. It's also said that when the three are together, something happens. More Info: https://yugipedia.com/wiki/Ojama_Yellow |
Turn 10: Chazz Princeton Ojama Green LIGHT / Normal Monster / Level 2 / ATK 0 / DEF 1000 (Beast / Normal) He's one of the Ojama Trio. It's said that he butts in by any means necessary. It's also said that when the three are together, something happens. More Info: https://yugipedia.com/wiki/Ojama_Green |
Turn 10: Chazz Princeton Ojama Black LIGHT / Normal Monster / Level 2 / ATK 0 / DEF 1000 (Beast / Normal) He's one of the Ojama Trio. It's said that he butts in by any means necessary. It's also said that when the three are together, something happens. More Info: https://yugipedia.com/wiki/Ojama_Black |
Turn 10: Chazz Princeton Ojama Delta Hurricane!! SPELL / Normal Spell Destroys all cards the opponent controls if you control "Ojama Yellow", "Ojama Green", and "Ojama Black". More Info: https://yugipedia.com/wiki/Ojama_Delta_Hurricane |
Turn 11: Jaden Yuki Elemental Hero Wildheart EARTH / Effect Monster / Level 4 / ATK 1500 / DEF 1600 (Warrior / Effect) Not affected by Trap Cards. More Info: https://yugipedia.com/wiki/Elemental_HERO_Wildheart |
Turn 12: Chazz Princeton Level Modulation SPELL / Normal Spell 1. Revives 1 "LV" monster from your Grave to your field, ignoring Summon conditions, but the opponent draws 2 cards. 2. Prevents the revived monster from attacking or using its effects that turn. More Info: https://yugipedia.com/wiki/Level_Modulation |
Turn 14: Chazz Princeton Armed Dragon LV7 WIND / Effect Monster / Level 7 / ATK 2800 / DEF 1000 (Dragon / Effect) 1. Only Special Summoned with "Armed Draghon LV5". 2. Can destroy all monsters the opponent controls with ATK less than or equal to the ATK of a monster you discard to the Grave. More Info: https://yugipedia.com/wiki/Armed_Dragon_LV7 |
Turn 13:
Jaden Yuki Metamorphosis SPELL / Normal Spell Forces you to Tribute 1 monster, then Special Summons 1 Fusion Monster from your Extra Deck to your field with the same Level as the Tributed monster. More Info: https://yugipedia.com/wiki/Metamorphosis |
Chazz’s New Deck (Part 1) |
Turn 1: Chazz Princeton Armed Dragon LV3 WIND / Effect Monster / Level 3 / ATK 1200 / DEF 900 (Dragon / Effect) Can Special Summon 1 "Armed Dragon LV5" from your hand or Deck to your field at your next Standby Phase by sending itself to your Grave. More Info: https://yugipedia.com/wiki/Armed_Dragon_LV3 |
Turn 2:
Jaden Yuki Elemental Hero Sparkman LIGHT / Normal Monster / Level 4 / ATK 1600 / DEF 1400 (Warrior / Normal) An Elemental HERO and a warrior of light who proficiently wields many kinds of armaments. His Static Shockwave cuts off the path of villainy. More Info: https://yugipedia.com/wiki/Elemental_HERO_Sparkman |
Turn 2: Chazz Princeton Call of the Haunted TRAP / Normal Trap 1. Revives 1 monster from your Grave to your field in Attack Mode. 2. Destroys the monster when this card leaves the field. 3. Destroys itself if the monster is destroyed. More Info: https://yugipedia.com/wiki/Call_of_the_Haunted |
Turn 2: Chazz Princeton Armed Dragon LV3 WIND / Effect Monster / Level 3 / ATK 1200 / DEF 900 (Dragon / Effect) Can Special Summon 1 "Armed Dragon LV5" from your hand or Deck to your field at your next Standby Phase by sending itself to your Grave. More Info: https://yugipedia.com/wiki/Armed_Dragon_LV3 |
Turn 3: Chazz Princeton Armed Dragon LV5 WIND / Effect Monster / Level 5 / ATK 2400 / DEF 1700 (Dragon / Effect) 1. Can destroy 1 monster the opponent controls with ATK less than or equal to 1 monster you discard from your hand to the Grave. 2. Can Special Summon 1 "Armed Dragon LV7" from your hand or Deck to your field at the End Phase by sending itself to the Grave if successful in battle. More Info: https://yugipedia.com/wiki/Armed_Dragon_LV5 |
Turn 3:
Jaden Yuki A Hero Emerges TRAP / Normal Trap 1. Forces the opponent to randomly pick a card in your hand if their monster attacks. 2. Special Summons the card from your hand to your field if they pick a monster that can be Special Summoned. More Info: https://yugipedia.com/wiki/A_Hero_Emerges |
Turn 3:
Jaden Yuki Elemental Hero Clayman EARTH / Normal Monster / Level 4 / ATK 800 / DEF 2000 (Warrior / Normal) An Elemental HERO with a clay body built-to-last. He'll preserve his Elemental HERO colleagues at any cost. More Info: https://yugipedia.com/wiki/Elemental_HERO_Clayman |
Turn 3:
Jaden Yuki Hero Signal TRAP / Normal Trap Special Summons 1 Level 4 or lower "Elemental HERO" monster from your hand or Deck to your field if a monster you control is destroyed in battle and sent to the Grave. More Info: https://yugipedia.com/wiki/Hero_Signal |
Turn 3:
Jaden Yuki Elemental Hero Burstinatrix FIRE / Normal Monster / Level 3 / ATK 1200 / DEF 800 (Warrior / Normal) A flame manipulator who was the first Elemental HERO woman. Her Burstfire burns away villainy. More Info: https://yugipedia.com/wiki/Elemental_HERO_Burstinatrix |
Turn 4: Chazz Princeton Armed Dragon LV7 WIND / Effect Monster / Level 7 / ATK 2800 / DEF 1000 (Dragon / Effect) 1. Only Special Summoned with "Armed Draghon LV5". 2. Can destroy all monsters the opponent controls with ATK less than or equal to the ATK of a monster you discard to the Grave. More Info: https://yugipedia.com/wiki/Armed_Dragon_LV7 |
Turn 5:
Jaden Yuki Elemental Hero Avian WIND / Normal Monster / Level 3 / ATK 1000 / DEF 1000 (Warrior / Normal) A winged Elemental HERO who wheels through the sky and manipulates the wind. His signature move, Featherbreak, gives villainy a blow from sky-high. More Info: https://yugipedia.com/wiki/Elemental_HERO_Avian |
Turn 5:
Jaden Yuki Polymerization SPELL / Normal Spell Performs a Fuison Summon of 1 Fusion Monster in your Extra Deck, using monsters from your hand or field as Fusion Material. More Info: https://yugipedia.com/wiki/Polymerization |
Turn 5:
Jaden Yuki Elemental Hero Flame Wingman WIND / Fusion Monster / Level 6 / ATK 2100 / DEF 1200 (Warrior / Fusion / Effect) "Elemental HERO Avian" + "Elemental HERO Burstinatrix" 1. Only Fusion Summoned. 2. Deals the ATK of a monster it destroys in battle and sends to the Grave to the opponent's Life Points. More Info: https://yugipedia.com/wiki/Elemental_HERO_Flame_Wingman |
Turn 5: Jaden Yuki Skyscraper SPELL / Field Spell Gives attacking "Elemental HERO" monsters 1000 ATK at damage calculation if attacking a monster with more ATK. More Info: https://yugipedia.com/wiki/Skyscraper |