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My Yu-Gi-Oh Hybrid Fanfic Season 1 Part 3's Episode Cards

1. Card names in the info are from the time they were released so they may differ from the links below.
Elemental Heroes vs. Exodia the Forbidden One (Part 1)
Turn 5: Seeker
Gear Golem the Moving Fortress
EARTH / Effect Monster / Level 4 / ATK 800 / DEF 2200
(Machine / Effect)
Can attack the opponent directly once per turn at your Main Phase 1 by paying 800 Life Points.
More Info: https://yugipedia.com/wiki/Gear_Golem_the_Moving_Fortress
Turn 5: Seeker
Graceful Charity
SPELL / Normal Spell
Draw 3 cards, then discard 2 cards.

More Info: https://yugipedia.com/wiki/Graceful_Charity
Turn 5: Seeker
Appropriate
TRAP / Continuous Trap
1. Activates when the opponent draws a card(s) outside either Draw Phase. 2. Forces you to draw 2 cards when they draw a card(s) outside either Draw Phase.
More Info: https://yugipedia.com/wiki/Appropriate
Turn 5: Seeker
Gravity Bind
TRAP / Continuous Trap
Prevents Level 4 or higher monsters from attacking.

More Info: https://yugipedia.com/wiki/Gravity_Bind  
Turn 6: Jaden Yuki
De-Fusion
SPELL / Qucik-Play Spell
Returns 1 Fusion Monster on the field to the Extra Deck, then can revive its Fusion Materials from your Grave to your field if they're all in your Grave.

More Info: https://yugipedia.com/wiki/De-Fusion
Turn 6: Jaden Yuki
Elemental Hero Clayman
EARTH / Normal Monster / Level 4 / ATK 800 / DEF 2000
(Warrior / Normal)
An Elemental HERO with a clay body built-to-last. He'll preserve his Elemental HERO colleagues at any cost.
More Info: https://yugipedia.com/wiki/Elemental_HERO_Clayman
Turn 6: Jaden Yuki
Elemental Hero Sparkman
LIGHT
/ Normal Monster / Level 4 / ATK 1600 / DEF 1400
(Warrior / Normal)
An Elemental HERO and a warrior of light who proficiently wields many kinds of armaments. His Static Shockwave cuts off the path of villainy.
More Info: https://yugipedia.com/wiki/Elemental_HERO_Clayman
Turn 6: Jaden Yuki
Pot of Greed
SPELL / Normal Spell
Draw 2 cards.

More Info: https://yugipedia.com/wiki/Pot_of_Greed
Turn 6: Jaden Yuki
Polymerization
SPELL / Normal Spell
Performs a Fusion Summon of 1 Fusion Monster in your Extra Deck using monsters from your hand or field as Fusion Material.

More Info: https://yugipedia.com/wiki/Polymerization
Turn 6: Jaden Yuki
Elemental Hero Tempest
WIND
/ Fusion Monster / Level 8 / ATK 2800 / DEF 2800
(Warrior / Fusion / Effect)
"Elemental HERO Avian" + "Elemental HERO Sparkman" + "Elemental HERO Bubbleman"

1. Only Fusion Summoned. 2. Can prevent 1 monster you control from being destroyed in battle by sending 1 other ard you control to the Grave.
More Info: https://yugipedia.com/wiki/Elemental_HERO_Tempest
Turn 6: Jaden Yuki
Wroughtweiler
EARTH / Effect Monster / Level 3 / ATK 800 / DEF 1200
(Machine / Effect)
Can return 1 "Elemental HERO" card and 1 "Polymerization" from your Grave to your hand if destroyed in battle and sent to the Grave.
More Info: https://yugipedia.com/wiki/Wroughtweiler
Turn 7: Seeker
Total Defense Shogun
DARK / Effect Monster / Level 6 / ATK 1550 / DEF 2500
(Warrior / Effect)
1. Changes to Defense Position if Normal or Flip Summoned. 2. Can attack while in Defense Mode and apply its ATK for damage calculation.
More Info: https://yugipedia.com/wiki/Total_Defense_Shogun
Turn 8: Jaden Yuki
Elemental Hero Burstinatrix
FIRE
/ Normal Monster / Level 3 / ATK 1200 / DEF 800
(Warrior / Normal)
A flame manipulator who was the first Elemental HERO woman. Her Burstfire burns away villainy.
More Info: https://yugipedia.com/wiki/Elemental_HERO_Burstinatrix
Turn 9: Seeker
Stone Statue of the Aztecs
EARTH / Effect Monster / Level 4 / ATK 300 / DEF 2000
(Rock / Effect)
Doubles any battle damage the opponent takes when their monsters attack it.
More Info: https://yugipedia.com/wiki/Stone_Statue_of_the_Aztecs
Turn 10: Jaden Yuki
The Warrior Returning Alive
SPELL / Normal Spell
Returns 1 Warrior monster from your Grave to your hand.

More Info: https://yugipedia.com/wiki/The_Warrior_Returning_Alive
Strings, the Quiet One, Returns (Part 4)
Turn 18: Yami Yugi (aka "Atem")
United We Stand
SPELL / Equip Spell
Gives the equipped monster 800 ATK and DEF for all face-up monsters you control.

More Info: https://yugipedia.com/wiki/United_We_Stand
Turn 18: Yami Yugi (aka "Atem")
Mage Power
SPELL / Equip Spell
Gives the equipped monster 500 ATK and DEF for all Spell and Trap Cards you control.

More Info: https://yugipedia.com/wiki/Mage_Power
Turn 18: Yami Yugi (aka "Atem")
Malevolent Nuzzler
SPELL / Equip Spell
1. Gives the equipped monster 700 ATK. 2. Can be returned to the top of your Deck if sent to the Grave by paying 500 Life Points.
More Info: https://yugipedia.com/wiki/Malevolent_Nuzzler
 
Turn 1: Seeker
Level Limit - Area B
SPELL / Continuous Spell
Forces face-up monsters on the field to Defense Mode.

More Info: https://yugipedia.com/wiki/Level_Limit_-_Area_B
Turn 1: Seeker
Chorus of Sanctuary
SPELL / Field Spell
Gives Defense Position monsters on the field 500 DEF.

More Info: https://yugipedia.com/wiki/Chorus_of_Sanctuary
Turn 1: Seeker
Big Shield Gardna
EARTH / Effect Monster / Level 4 / ATK 100 / DEF 2600
(Warrior / Effect)
1. Negates an activated Spell Card that target it while Set, then becomes face-up Defense Mode. 2. Changes to Attack Mode after the Damage Step if attacked.
More Info: https://yugipedia.com/wiki/Big_Shield_Gardna
Turn 2: Jaden Yuki
Elemental Hero Sparkman
LIGHT
/ Normal Monster / Level 4 / ATK 1600 / DEF 1400
(Warrior / Normal)
An Elemental HERO and a warrior of light who proficiently wields many kinds of armaments. His Static Shockwave cuts off the path of villainy.
More Info: https://yugipedia.com/wiki/Elemental_HERO_Sparkman
Turn 3: Seeker
Pot of Greed
SPELL / Normal Spell
Draw 2 cards.

More Info: https://yugipedia.com/wiki/Pot_of_Greed
Turn 4: Jaden Yuki
Elemental Hero Clayman
EARTH / Normal Monster / Level 4 / ATK 800 / DEF 2000
(Warrior / Normal)
An Elemental HERO with a clay body built-to-last. He'll preserve his Elemental HERO colleagues at any cost.
More Info: https://yugipedia.com/wiki/Elemental_HERO_Clayman
Turn 4: Jaden Yuki
Polymerization
SPELL / Normal Spell
Performs a Fusion Summon of 1 Fusion Monster in your Extra Deck using monsters from your hand or field as Fusion Material.

More Info: https://yugipedia.com/wiki/Polymerization
Turn 4: Jaden Yuki
Elemental Hero Thunder Giant
LIGHT
/ Fusion Monster / Level 6 / ATK 2400 / DEF 1500
(Warrior / Fusion / Effect)
"Elemental HERO Sparkman" + "Elemental HERO Clayman"

1. Only Fusion Summoned. 2. Can destroy 1 monster on the field with less ATK than its own once per turn by discarding 1 card.
More Info: https://yugipedia.com/wiki/Elemental_HERO_Thunder_Giant
Strings, the Quiet One, Returns (Part 3)
Turn 16: Yami Yugi (aka "Atem")
Sorcerer of Dark Magic
DARK / Effect Monster / Level 9 / ATK 3200 / DEF 2800
(Spellcaster / Effect)
1. Unable to be Normal Summoned or Set. 2. Only Special Summoned from your hand to your field by Tributing 2 Level 6 or higher Spellcaster monsters. 3. Can negate activated Trap Cards and destroy them during either player's turn.

More Info: https://yugipedia.com/wiki/Sorcerer_of_Dark_Magic
Turn 17: Yami Yugi (aka "Atem")
Magical Hats
TRAP / Normal Trap
Activates these effects during the opponent's Battle Phase
1. Shuffles 1 monster you control with 2 Spell or Trap Cards from your Deck you Set on your field with 0 ATK and DEF. 2. Destroys the Spell or Trap Cards you chose when the Battle Phase ends.
More Info: https://yugipedia.com/wiki/Magical_Hats
Turn 17: Yami Yugi (aka "Atem")
Spellbinding Circle (via Magical Hats)
TRAP / Continuous Trap
1. Prevents 1 monster the opponent controls from attacking or changing battle positions 2. Destroys itself when the monster is destroyed.
More Info: https://yugipedia.com/wiki/Spellbinding_Circle
Turn 17: Yami Yugi (aka "Atem")
Gaia Power (via Magical Hats)
SPELL / Field Spell
Gives EARTH monsters on the field 500 ATK, but lowers their DEF by 400.

More Info: https://yugipedia.com/wiki/Gaia_Power
Turn 18: Yami Yugi (aka "Atem")
Graceful Charity
SPELL / Normal Spell
Draw 3 cards, then discard 2 cards.

More Info: https://yugipedia.com/wiki/Graceful_Charity
Turn 18: Yami Yugi (aka "Atem")
Card of Sanctity
SPELL / Normal Spell
Forces you to banish all cards you control and in your hand (min. 1 from each), then draw from your Deck until you have 2 cards in your hand.

More Info: https://yugipedia.com/wiki/Card_of_Sanctity
Turn 19: Yami Yugi (aka "Atem")
Waboku
TRAP / Normal Trap
Prevents you from taking battle damage and your monsters' destruction in battle until the turn ends.

More Info: https://yugipedia.com/wiki/Waboku
Strings, the Quiet One, Returns (Part 2)
Turn 10: Strings
Nightmare's Steelcage
SPELL / Normal Spell
1. Destroys itself after 2 of the opponent's turns. 2. Prevents monsters from attacking while face-up.
More Info: https://yugipedia.com/wiki/Nightmare's_Steelcage
Turn 11: Yami Yugi (aka "Atem")
Queen's Knight
LIGHT
/ Normal Monster / Level 4 / ATK 1500 / DEF 1600
(Warrior / Normal)
This knight catches her opponents off guard, dominating them with swift yet graceful attacks.
More Info: https://yugipedia.com/wiki/Queen's_Knight
Turn 12: Strings
Slifer the Sky Dragon
DIVINE
/ God Card / Level 10 / ATK X000 / DEF X000
(Divine-Beast)
The heavens twist and thunder roars, signaling the coming of this ancient creature, and the dawn of true power.

More Info: https://yugipedia.com/wiki/Slifer_the_Sky_Dragon_(original)
Turn 13: Yami Yugi (aka "Atem")
Monster Reborn
SPELL / Normal Spell
Revives 1 monster from either Grave to your field.

More Info: https://yugipedia.com/wiki/Monster_Reborn
Turn 13: Yami Yugi (aka "Atem")
Big Shield Gardna
EARTH / Effect Monster / Level 4 / ATK 100 / DEF 2600
(Warrior / Effect)
1. Negates an activated Spell Card that target it while Set, then becomes face-up Defense Mode. 2. Changes to Attack Mode after the Damage Step if attacked.
More Info: https://yugipedia.com/wiki/Big_Shield_Gardna
Turn 13: Yami Yugi (aka "Atem")
Dark Magician
DARK
/ Normal Monster / Level 7 / ATK 2500 / DEF 2100
(Spellcaster / Normal)
The ultimate wizard in terms of attack and defense.
More Info: https://yugipedia.com/wiki/Dark_Magician
Turn 13: Yami Yugi (aka "Atem")
Chaos Sorcerer
DARK / Effect Monster / Level 6 / ATK 2300 / DEF 2000
(Spellcaster / Effect)
1. Unable to be Normal Summoned or Set. 2. First Special Summoned from your hand to your field by banishing 1 LIGHT monster and 1 DARK monster from your Grave. 3. Can banish 1 face-up monster on the field, but cannot attack that turn.
More Info: https://yugipedia.com/wiki/Chaos_Sorcerer
Turn 15: Yami Yugi (aka "Atem")
Lightforce Sword
TRAP / Normal Trap
Banishes 1 random card from the opponent's hand face-down until their 4th Standby Phase, then adds back into their hand.

More Info: https://yugipedia.com/wiki/Lightforce_Sword
Strings, the Quiet One, Returns (Part 1)
Turn 3: Strings
Humanoid Worm Drake
WATER
/ Fusion Monster / Level 7 / ATK 2200 / DEF 2000
(Aqua / Fusion)
"Worm Drake" + "Humanoid Slime"

More Info: https://yugipedia.com/wiki/Humanoid_Worm_Drake
Turn 3: Strings
Jam Defender
TRAP / Continuous Trap
Can redirect attacks from monsters the opponent controls to 1 "Revival Jam" you control.

More Info: https://yugipedia.com/wiki/Jam_Defender
Turn 3: Strings
Vorse Raider
DARK
/ Normal Monster / Level 4 / ATK 1900 / DEF 1200
(Beast-Warrior / Normal)
This wicked Beast-Warrior does every horrid thing imaginable, and loves it! His axe bears the marks of his countless victims.
More Info: https://yugipedia.com/wiki/Vorse_Raider
Turn 4: Yami Yugi (aka "Atem")
Big Shield Gardna
EARTH / Effect Monster / Level 4 / ATK 100 / DEF 2600
(Warrior / Effect)
1. Negates an activated Spell Card that target it while Set, then becomes face-up Defense Mode. 2. Changes to Attack Mode after the Damage Step if attacked.
More Info: https://yugipedia.com/wiki/Big_Shield_Gardna
Turn 5: Strings
Slate Warrior
WIND / Effect Monster / Level 4 / ATK 1900 / DEF 400
(Fiend / Flip / Effect)
FLIP: Gains 500 ATK and DEF.
Lowers the ATK and DEF of a monster that destroys it in battle by 500.

More Info: https://yugipedia.com/wiki/Slate_Warrior
Turn 6: Yami Yugi (aka "Atem")
Summoned Skull
DARK
/ Normal Monster / Level 6 / ATK 2500 / DEF 1200
(Fiend / Normal)
A fiend with dark powers for confusing the enemy. Among the Fiend-Type monsters, this monster boasts considerable force.


(Always an "Archfiend" card.)
More Info: https://yugipedia.com/wiki/Summoned_Skull
Turn 6: Yami Yugi (aka "Atem")
Mystical Space Typhoon
SPELL / Quick-Play Spell
Destroys 1 Spell or Trap Card on the field.

More Info: https://yugipedia.com/wiki/Mystical_Space_Typhoon
Turn 7: Strings
Pot of Greed
SPELL / Normal Spell
Draw 2 cards.

More Info: https://yugipedia.com/wiki/Pot_of_Greed
Turn 7: Strings
Light of Intervention
TRAP / Continuous Trap
Forces all monsters that would be Set on the field to be Summoned and prevents them from being flipped face-down.

More Info: https://yugipedia.com/wiki/Light_of_Intervention
Turn 8: Strings
Jam Defender
TRAP / Continuous Trap
Can redirect attacks from monsters the opponent controls to 1 "Revival Jam" you control.

More Info: https://yugipedia.com/wiki/Jam_Defender
Turn 9: Strings
Humanoid Slime
WATER
/ Normal Monster / Level 4 / ATK 800 / DEF 2000
(Aqua / Normal)
This slime apparently has some human genes in its genetic makeup.
More Info: https://yugipedia.com/wiki/Humanoid_Slime
Crowler’s Ancient Gear Deck (Part 2)
Turn 9: Dr. Vellian Crowler
Ancient Gear Soldier
EARTH / Effect Monster / Level 4 / ATK 1300 / DEF 1300
(Machine / Effect)
While attacking, prevents the opponent from activating Spell or Trap Cards until after the Damage Step.

More Info: https://yugipedia.com/wiki/Ancient_Gear_Soldier
 
Turn 1: Strings
Infinite Cards
SPELL / Continuous Spell
Removes the hand size limit for both players.

More Info: https://yugipedia.com/wiki/Infinite_Cards
Turn 1: Strings
Revival Jam
WATER / Effect Monster / Level 4 / ATK 1500 / DEF 500
(Aqua / Effect)
Can revive itself from your Grave to your field in Defense Mode at your next Standby Phase by paying 1000 Life Points if destroyed in battle and sent to the Grave.

More Info: https://yugipedia.com/wiki/Revival_Jam
Turn 2: Yami Yugi (aka "Atem")
Obnoxious Celtic Guard
EARTH / Effect Monster / Level 4 / ATK 1400 / DEF 1200
(Warrior / Effect)
Is not destroyed in battle by monsters with at least 1900 ATK.

More Info: https://yugipedia.com/wiki/Obnoxious_Celtic_Guard
Turn 2: Yami Yugi (aka "Atem")
Pot of Greed
SPELL / Normal Spell
Draw 2 cards.

More Info: https://yugipedia.com/wiki/Pot_of_Greed
Turn 2: Yami Yugi (aka "Atem")
Swords of Revealing Light
SPELL / Normal Spell
1. Destroys itself after the opponent's 3rd End Phase. 2. Turns any Set monsters the opponent controls face-up when activated. 3. Prevents the opponent's monsters from attacking while face-up.
More Info: https://yugipedia.com/wiki/Swords_of_Revealing_Light
Turn 3: Strings
Polymerization
SPELL / Normal Spell
Performs a Fusion Summon of 1 Fusion Monster in your Extra Deck using monsters from your hand or field as Fusion Material.

More Info: https://yugipedia.com/wiki/Polymerization
Crowler’s Ancient Gear Deck (Part 1)
Turn 3: Dr. Vellian Crowler
Ancient Gear Golem
EARTH / Effect Monster / Level 8 / ATK 3000 / DEF 3000
(Machine / Effect)
1. Unable to be Special Summoned. 2. Prevents the opponent from activating Spell or Trap Cards until after the Damage Step if it attacks. 3. Deals piercing damage if attacking a monster in Defense Mode.

More Info: https://yugipedia.com/wiki/Ancient_Gear_Golem
Turn 3: Jaden Yuki
Mirror Force
TRAP / Normal Trap
Destroys all Attack Position monsters the opponent controls when one of their monsters attacks.

More Info: https://yugipedia.com/wiki/Mirror_Force
Turn 4: Jaden Yuki
Elemental Hero Avian
WIND
/ Normal Monster / Level 3 / ATK 1000 / DEF 1000
(Warrior / Normal)
A winged Elemental HERO who wheels through the sky and manipulates the wind. His signature move, Featherbreak, gives villainy a blow from sky-high.
More Info: https://yugipedia.com/wiki/Elemental_HERO_Avian
Turn 5: Dr. Vellian Crowler
Statue of the Wicked
TRAP / Normal Trap
Special Summons 1 Level 4 DARK Fiend "Wicked Token" with 1000 ATK and DEF to your field if destroyed and sent to the Grave while Set.

More Info: https://yugipedia.com/wiki/Statue_of_the_Wicked
Turn 5: Dr. Vellian Crowler
Statue of the Wicked
TRAP / Normal Trap
Special Summons 1 Level 4 DARK Fiend "Wicked Token" with 1000 ATK and DEF to your field if destroyed and sent to the Grave while Set.

More Info: https://yugipedia.com/wiki/Statue_of_the_Wicked
Turn 5: Dr. Vellian Crowler
Heavy Storm
SPELL / Normal Spell
Destroys all Spell and Trap Cards on the field.

More Info: https://yugipedia.com/wiki/Heavy_Storm
Turn 6: Jaden Yuki
Polymerization
SPELL / Normal Spell
Performs a Fusion Summon of 1 Fusion Monster in your Extra Deck using monsters from your hand or field as Fusion Material.

More Info: https://yugipedia.com/wiki/Polymerization
Turn 6: Jaden Yuki
Elemental Hero Flame Wingman
WIND
/ Fusion Monster / Level 6 / ATK 2100 / DEF 1200
(Warrior / Fusion / Effect)
"Elemental HERO Avian" + "Elemental HERO Burstinatrix"

1. Only Fusion Summoned. 2. Deals the opponent the ATK (in the Grave) of a monster it destroys in battle and sends to the Grave.
More Info: https://yugipedia.com/wiki/Elemental_HERO_Flame_Wingman
Turn 7: Dr. Vellian Crowler
Pot of Greed
SPELL / Normal Spell
Draw 2 cards.

More Info: https://yugipedia.com/wiki/Pot_of_Greed
Turn 7: Dr. Vellian Crowler
Ancient Gear Factory
SPELL / Normal Spell
Lets you Normal Summon 1 Level 5 or higher "Ancient Gear" monster without Tributing from your hand to your field after revealing it in your hand by banishing "Ancient Gear" monsters from your Grave with total Levels that are twice that monster's Level.

More Info: https://yugipedia.com/wiki/Ancient_Gear_Factory
Turn 7: Dr. Vellian Crowler
Ancient Gear Beast
EARTH / Effect Monster / Level 6 / ATK 2000 / DEF 2000
(Machine / Effect)
1. Unable to be Special Summoned. 2. While attacking, prevents the opponent from activating Spell or Trap Cards until after the Damage Step. 3. Negates effects of opponent's Effect Monsters it destroys in battle (even in the Grave).
More Info: https://yugipedia.com/wiki/Ancient_Gear_Beast
Turn 8: Jaden Yuki
Fusion Recovery
SPELL / Normal Spell
Returns 1 "Polymerization" and 1 monster used in a Fusion Summon from your Grave to your hand.

More Info: https://yugipedia.com/wiki/Fusion_Recovery
Turn 8: Jaden Yuki
Elemental Hero Sparkman
LIGHT
/ Normal Monster / Level 4 / ATK 1600 / DEF 1400
(Warrior / Normal)
An Elemental HERO and a warrior of light who proficiently wields many kinds of armaments. His Static Shockwave cuts off the path of villainy.
More Info: https://yugipedia.com/wiki/Elemental_HERO_Sparkman
Turn 8: Jaden Yuki
Polymerization
SPELL / Normal Spell
Performs a Fusion Summon of 1 Fusion Monster in your Extra Deck using monsters from your hand or field as Fusion Material.

More Info: https://yugipedia.com/wiki/Polymerization
Turn 8: Jaden Yuki
Elemental Hero Shining Flare Wingman
LIGHT
/ Fusion Monster / Level 8 / ATK 2500 / DEF 2100
(Warrior / Fusion / Effect)
"Elemental HERO Flame Wingman" + "Elemental HERO Sparkman"

1. Only Fusion Summoned. 2. Gains 300 ATK for all "Elemental HERO" cards in your Grave. 3. Deals the opponent the ATK (in the Grave) of a monster it destroys in battle and sends to the Grave.
More Info: https://yugipedia.com/wiki/Elemental_HERO_Shining_Flare_Wingman
Jaden vs. Chazz (Part 4)
Turn 1: Dr. Vellian Crowler
Ancient Gear Soldier
EARTH / Effect Monster / Level 4 / ATK 1300 / DEF 1300
(Machine / Effect)
While attacking, prevents the opponent from activating Spell or Trap Cards until after the Damage Step.

More Info: https://yugipedia.com/wiki/Ancient_Gear_Soldier
Turn 1: Dr. Vellian Crowler
Ancient Gear Castle
SPELL / Continuous Spell
1. Gives all "Ancient Gear" monsters on the field 300 ATK. 2. Gains 1 counter when a monster is Normal Summoned or Set. 3. Can Tribute itself for the Tribute Summon of 1 "Ancient Gear" monster using its counters in place of the required Tributes.
More Info: https://yugipedia.com/wiki/Ancient_Gear_Castle
Turn 2: Jaden Yuki
Wroughtweiler
EARTH / Effect Monster / Level 3 / ATK 800 / DEF 1200
(Machine / Effect)
Can return 1 "Elemental HERO" card and 1 "Polymerization" from your Grave to your hand if destroyed in battle and sent to the Grave.
More Info: https://yugipedia.com/wiki/Wroughtweiler
Turn 2: Jaden Yuki
Polymerization
SPELL / Normal Spell
Performs a Fusion Summon of 1 Fusion Monster in your Extra Deck using monsters from your hand or field as Fusion Material.

More Info: https://yugipedia.com/wiki/Polymerization
Turn 2: Jaden Yuki
Elemental Hero Thunder Giant
LIGHT
/ Fusion Monster / Level 6 / ATK 2400 / DEF 1500
(Warrior / Fusion / Effect)
"Elemental HERO Sparkman" + "Elemental HERO Clayman"

1. Only Fusion Summoned. 2. Can destroy 1 monster on the field with less ATK than its own once per turn by discarding 1 card.
More Info: https://yugipedia.com/wiki/Elemental_HERO_Thunder_Giant
Turn 2: Dr. Vellian Crowler
Damage Condenser
TRAP / Normal Trap
Special Summons 1 monster from your Deck to your field in Attack Mode with ATK less than or equal to battle damage you just took by discarding 1 card.

More Info: https://yugipedia.com/wiki/Damage_Condenser
Turn 2: Dr. Vellian Crowler
Ancient Gear Soldier
EARTH / Effect Monster / Level 4 / ATK 1300 / DEF 1300
(Machine / Effect)
While attacking, prevents the opponent from activating Spell or Trap Cards until after the Damage Step.

More Info: https://yugipedia.com/wiki/Ancient_Gear_Soldier
Turn 3: Dr. Vellian Crowler
Magnet Circle LV2
SPELL / Normal Spell
Special Summons 1 Level 2 or lower Machine monster from your hand to your field.

More Info: https://yugipedia.com/wiki/Magnet_Circle_LV2
Turn 3: Dr. Vellian Crowler
Ancient Gear
EARTH / Effect Monster / Level 2 / ATK 100 / DEF 800
(Machine / Effect)
Can be Special Summoned from your han to your field in Attack Mode if you control a copy of itself.

More Info: https://yugipedia.com/wiki/Ancient_Gear_(card)