Return to Index Forward to Season 7 Part 4's Episode Cards →
Wanna read the episodes instead? Click here.

My Yu-Gi-Oh Fanfic Season 7 Part 3's Episode Cards

1. Cards below are listed as a Common for consistancy.
2. Card names in the info are from the time they were released so they may differ from the links below.
Weevil’s Bug Onslaught (Part 4)
Turn 23: Yami Yugi (aka "Atem")
Magic Jammer
TRAP / Counter Trap
Negates an activated Spell Card and destroys it by discarding 1 card.
More info: https://yugipedia.com/wiki/Magic_Jammer
Turn 25: Weevil Underwood
Insect Soldiers of the Sky
EARTH / Effect Monster / Level 3 / ATK 1000 / DEF 800
(Insect / Effect)
Gains 1000 ATK during the Damage Step if attacking a WIND monster.

More info: https://yugipedia.com/wiki/Insect_Soldiers_of_the_Sky
Turn 25: Weevil Underwood
Raigeki
SPELL / Normal Spell
Destroys all monsters the opponent controls.

More info: https://yugipedia.com/wiki/Raigeki
Turn 25: Weevil Underwood
Premature Burial

SPELL / Equip Spell
1. Revives 1 monster from your Grave to your field in Attack Mode by paying 800 Life Points, then equips to it. 2. Destroys the monster when this card is destreoyed.
More info: https://yugipedia.com/wiki/Premature_Burial
Turn 25: Weevil Underwood
Insect Queen
EARTH / Effect Monster / Level 7 / ATK 2200 / DEF 2400
(Insect / Effect)
1. Gains 200 ATK for all Insect monsters on the field. 2. Cannot attack unless you Tribute 1 monster. 3. Special Summons 1 Level 1 EARTH "Insect Monster Token" with 100 ATK and DEF in Attack Mode to your field at the End Phase if successful in battle.
More info: https://yugipedia.com/wiki/Insect_Queen
Turn 26: Yami Yugi (aka "Atem")
Chaos Sorcerer
DARK
/ Effect Monster / Level 6 / ATK 2300 / DEF 2000
(Spellcaster / Effect)
1. Unable to be Normal Summoned or Set. 2. First Special Summoned from your hand to your field by banishing 1 LIGHT monster and 1 DARK monster from your Grave. 3. Can banish 1 face-up monster on the field once per turn, but cannot attack that turn.
More info: https://yugipedia.com/wiki/Chaos_Sorcerer
Turn 27: Weevil Underwood
Multiplication of Ants

SPELL / Normal Spell
Special Summons 2 Level 4 EARTH Insect "Army Ant Tokens" with 500 ATK and 1200 DEF to your field by Tributing 1 Insect monster, but prevents them from being used for a Tribute Summon.

More info: https://yugipedia.com/wiki/Premature_Burial
Turn 28: Yami Yugi (aka "Atem")
Swift Gaia the Fierce Knight
DARK
/ Effect Monster / Level 7 / ATK 2300 / DEF 2100
(Warrior / Effect)
Can be Normal Summoned to your field without Tributing if it's the only card in your hand.

More info: https://yugipedia.com/wiki/Swift_Gaia_the_Fierce_Knight
Weevil’s Bug Onslaught (Part 3)
Turn 18: Weevil Underwood
Cocoon of Evolution
EARTH / Effect Monster / Level 3 / ATK 0 / DEF 2000
(Insect / Effect)
Can equip from your hand to 1 "Petit Moth" you control and treat that monster's original ATK and DEF as this card's.

More info: https://yugipedia.com/wiki/Cocoon_of_Evolution
Turn 18: Weevil Underwood
Monster Reborn

SPELL / Normal Spell
Revives 1 monster either your Grave to your field.

More info: https://yugipedia.com/wiki/Monster_Reborn
Turn 18: Weevil Underwood
Petit Moth
EARTH / Normal Monster / Level 1 / ATK 300 / DEF 200
(Insect / Normal)
This small but deadly creature is better off avoided.

More info: https://yugipedia.com/wiki/Petit_Moth
Turn 19: Yami Yugi (aka "Atem")
Call of the Haunted
TRAP / Continuous Trap
1. Revives 1 monster from your Grave to your field in Attack Mode. 2. Destroys the monster when this card leaves the field. 3. Destroys itself when the monster is destroyed.
More info: https://yugipedia.com/wiki/Call_of_the_Haunted
Turn 19: Yami Yugi (aka "Atem")
King's Knight
LIGHT
/ Effect Monster / Level 4 / ATK 1600 / DEF 1400
(Warrior / Effect)
Can Special Summon 1 "Jack's Knight" from your Deck to your field if Normal Summoned while you control "Queen's Knight".

More info: https://yugipedia.com/wiki/King's_Knight
Turn 19: Yami Yugi (aka "Atem")
Jack's Knight
LIGHT
/ Normal Monster / Level 5 / ATK 1900 / DEF 1000
(Warrior / Normal)
A strong master swordsman. His loyalty is to justice, his duty to protect the weak.

More info:
https://yugipedia.com/wiki/Jack's_Knight
Turn 19: Weevil Underwood
Negate Attack
TRAP / Counter Trap
Blocks an attack from an opponent's monster, then ends the Battle Phase.
More info: https://yugipedia.com/wiki/Negate_Attack
Turn 20: Weevil Underwood
Parasite Paracide
EARTH / Effect Monster / Level 2 / ATK 500 / DEF 300
(Insect / Flip / Effect)
FLIP: Shuffles into the opponent's Deck.
1. Special Summons to the opponent's field and deals them 1000 damage once they draw it. 2. Turns all monsters the opponent controls to Insect monsters.
More info: https://yugipedia.com/wiki/Parasite_Paracide
Turn 21: Yami Yugi (aka "Atem")
Black Luster Ritual

SPELL / Ritual Spell
Ritual Summons 1 "Black Luster Soldier" by Tributing monsters from your hand or field with Levels of 8 or more.

More info: https://yugipedia.com/wiki/Black_Luster_Ritual
Turn 21: Yami Yugi (aka "Atem")
Black Luster Soldier
EARTH
/ Ritual Monster / Level 8 / ATK 3000 / DEF 2500
(Warrior / Ritual)
Can be Ritual Summoned with "Black Luster Ritual".

More info: https://yugipedia.com/wiki/Black_Luster_Soldier
Turn 22: Weevil Underwood
Jade Insect Whistle

SPELL / Normal Spell
Forces the opponent to choose 1 Insect monster in their Deck, then place it on top of their Deck after shuffling the Deck.

More info: https://yugipedia.com/wiki/Jade_Insect_Whistle
Weevil’s Bug Onslaught (Part 2)
Turn 13: Weevil Underwood
DNA Surgery
TRAP / Continuous Trap
Turns all face-up monsters on the field to the Monster Type you declare.
More info: https://yugipedia.com/wiki/DNA_Surgery
Turn 14: Weevil Underwood
Leghul
EARTH / Effect Monster / Level 1 / ATK 300 / DEF 350
(Insect / Effect)
Can attack the opponent directly.

More info: https://yugipedia.com/wiki/Leghul
Turn 15: Yami Yugi (aka "Atem")
Card of Sanctity

SPELL / Normal Spell
Forces you to banish all cards in your hand and field (min. 1 from each), then draw from your Deck until you have 2 cards in your hand.

More info: https://yugipedia.com/wiki/Card_of_Sanctity
Turn 15: Yami Yugi (aka "Atem")
Queen's
Knight
LIGHT
/ Normal Monster / Level 4 / ATK 1500 / DEF 1600
(Warrior / Normal)
This knight catches her opponents off guard, dominating them with swift yet graceful attacks.

More info: https://yugipedia.com/wiki/Queen's_Knight
Turn 16: Yami Yugi (aka "Atem")
Spellbinding Circle
TRAP / Continuous Trap
1. Prevents 1 monster the opponent controls from attacking or changing battle positions.  2. Destroys itself when the monster is destroyed.
More info: https://yugipedia.com/wiki/Spellbinding_Circle
Turn 16: Weevil Underwood
Trap Jammer
TRAP / Counter Trap
Blocks an activated Trap Card during the Battle Phase.
More info: https://yugipedia.com/wiki/Trap_Jammer
Turn 17: Yami Yugi (aka "Atem")
Card Destruction

SPELL / Normal Spell
Forces both players to discard as many cards in their hand as possible, then draw the same number of cards from their Deck they discarded.

More info: https://yugipedia.com/wiki/Card_Destruction
Turn 17: Yami Yugi (aka "Atem")
Change of Heart

SPELL / Normal Spell
Gives you control of 1 monster the opponent controls until the End Phase.

More info: https://yugipedia.com/wiki/Change_of_Heart
Weevil’s Bug Onslaught (Part 1)
Turn 6: Yami Yugi (aka "Atem")
Big Shield Gardna
EARTH
/ Effect Monster / Level 4 / ATK 100 / DEF 2600
(Warrior / Effect)
1. Negates an activated Spell Card that targets it while Set, then becomes face-up Defense Mode. 2. Changes to Attack Mode after the Damage Step if attacked.
More info: https://yugipedia.com/wiki/Big_Shield_Gardna
Turn 6: Yami Yugi (aka "Atem")
Pot of Greed

SPELL / Normal Spell
Draw 2 cards.

More info: https://yugipedia.com/wiki/Pot_of_Greed
Turn 6: Yami Yugi (aka "Atem")
Monster Reborn

SPELL / Normal Spell
Revives 1 monster either your Grave to your field.

More info: https://yugipedia.com/wiki/Monster_Reborn
Turn 6: Yami Yugi (aka "Atem")
Obnoxious Celtic Guard
EARTH
/ Effect Monster / Level 4 / ATK 1400 / DEF 1200
(Warrior / Effect)
Not destroyed in battle by monsters with at least 1900 ATK.

More info: https://yugipedia.com/wiki/Obnoxious_Celtic_Guard
Turn 6: Yami Yugi (aka "Atem")
Mystical Space Typhoon

SPELL / Quick-Play Spell
Destroys 1 Spell or Trap Card on the field.

More info: https://yugipedia.com/wiki/Mystical_Space_Typhoon
Turn 6: Yami Yugi (aka "Atem")
Raigeki
SPELL / Normal Spell
Destroys all monsters the opponent controls.

More info: https://yugipedia.com/wiki/Raigeki
Turn 7: Weevil Underwood
Dark Hole

SPELL / Normal Spell
Destroys all monsters on the field.

More info: https://yugipedia.com/wiki/Dark_Hole
Turn 7: Weevil Underwood
Flying Kamakiri #2
EARTH / Normal Monster / Level 4 / ATK 1500 / DEF 800
(Insect / Normal)
A flying mantis that feeds primarily on insects.

More info:
https://yugipedia.com/wiki/Flying_Kamakiri_2
Turn 8: Yami Yugi (aka "Atem")
King's Knight
LIGHT
/ Effect Monster / Level 4 / ATK 1600 / DEF 1400
(Warrior / Effect)
Can Special Summon 1 "Jack's Knight" from your Deck to your field if Normal Summoned while you control "Queen's Knight".

More info: https://yugipedia.com/wiki/King's_Knight
Turn 8: Weevil Underwood
Mirror Force
TRAP / Normal Trap
Destroys all Attack Position monsters the opponent controls when one of their monsters attacks.
More info: https://yugipedia.com/wiki/Mirror_Force
Turn 9: Weevil Underwood
Pinch Hopper

EARTH / Effect Monster / Level 4 / ATK 1000 / DEF 1200
(Insect / Effect)
Can Special Summon 1 Insect monster from your hand to your field if sent to your Grave.

More info: https://yugipedia.com/wiki/Pinch_Hopper
Turn 10: Yami Yugi (aka "Atem")
Mystical Elf
LIGHT
/ Normal Monster / Level 4 / ATK 800 / DEF 2000
(Spellcaster / Normal)
A delicate elf that lacks offense, but has a terrific defense backed by mystical power.

More info:
https://yugipedia.com/wiki/Mystical_Elf
Turn 11: Weevil Underwood
Insect Queen
EARTH / Effect Monster / Level 7 / ATK 2200 / DEF 2400
(Insect / Effect)
1. Gains 200 ATK for all Insect monsters on the field. 2. Cannot attack unless you Tribute 1 monster. 3. Special Summons 1 Level 1 EARTH "Insect Monster Token" with 100 ATK and DEF in Attack Mode to your field at the End Phase if successful in battle.
More info: https://yugipedia.com/wiki/Insect_Queen
Turn 12: Yami Yugi (aka "Atem")
Summoned Skull
DARK
/ Normal Monster / Level 6 / ATK 2500 / DEF 1200
(Fiend / Normal)
A fiend with dark powers for confusing the enemy. Among the Fiend-Type monsters, this monster boasts considerable force.


(Always an "Archfiend" card.)

More info:
https://yugipedia.com/wiki/Summoned_Skull
Kaiba’s Newest Monsters (Part 3)
Turn 17: Yami Yugi (aka "Atem")
Heavy Storm

SPELL / Normal Spell
Destroys all Spell and Trap Cards on the field.

More info: https://yugipedia.com/wiki/Heavy_Storm
 
Turn 1: Weevil Underwood
Jirai Gumo
EARTH / Effect Monster / Level 4 / ATK 2200 / DEF 100
(Insect / Effect)
Forces you to toss a coin and call it when it attacks, then halves your Life Points if you're wrong.

More info: https://yugipedia.com/wiki/Jirai_Gumo
Turn 2: Yami Yugi (aka "Atem")
Obnoxious Celtic Guard
EARTH
/ Effect Monster / Level 4 / ATK 1400 / DEF 1200
(Warrior / Effect)
Not destroyed in battle by monsters with at least 1900 ATK.

More info: https://yugipedia.com/wiki/Obnoxious_Celtic_Guard
Turn 3: Weevil Underwood
DNA Surgery
TRAP / Continuous Trap
Turns all face-up monsters on the field to the Monster Type you declare.
More info: https://yugipedia.com/wiki/DNA_Surgery
Turn 3: Weevil Underwood
Insect Barrier

SPELL / Continuous Spell
Prevents Insect monsters the opponent controls from attacking.

More info: https://yugipedia.com/wiki/Insect_Barrier
Turn 4: Yami Yugi (aka "Atem")
Archfiend of Gilfer
DARK
/ Effect Monster / Level 6 / ATK 2200 / DEF 2500
(Fiend / Effect)
Can equip to 1 face-up monster on the field and lower its ATK by 500 if sent to the Grave.

More info: https://yugipedia.com/wiki/Archfiend_of_Gilfer
Turn 4: Yami Yugi (aka "Atem")
Dust Tornado
TRAP / Normal Trap
Destroys 1 Spell or Trap Card the opponent controls, then lets you Set another Spell or Trap Card from your hand to your field.
More info: https://yugipedia.com/wiki/Dust_Tornado
Turn 4: Yami Yugi (aka "Atem")
Swords of Revealing Light

SPELL / Normal Spell
1. Destroys itself after your opponent's 3rd End Phase. 2. Reveals all Set monsters the opponent controls when activated. 3. Prevents monsters the opponent controls from attacking while face-up.
More info:
https://yugipedia.com/wiki/Swords_of_Revealing_Light
Turn 5: Weevil Underwood
Forest

SPELL / Field Spell
Gives Insect, Beast, Plant and Beast-Warrior monsters on the field 200 ATK and DEF.

More info: https://yugipedia.com/wiki/Forest
Kaiba’s Newest Monsters (Part 2)
Turn 11: Seto Kaiba
Blade Knight
LIGHT
/ Effect Monster / Level 4 / ATK 1600 / DEF 1000
(Warrior / Effect)
1. Gains 400 ATK while you have 1 or less cards in your hand. 2. Negates effects of Flip monsters it destroys in battle while you control no other monsters.
More info: https://yugipedia.com/wiki/Blade_Knight
Turn 12: Yami Yugi (aka "Atem")
Beta the Magnet Warrior
EARTH
/ Normal Monster / Level 4 / ATK 1700 / DEF 1600
(Rock / Normal)
Alpha, Beta, and Gamma meld as one to form a powerful monster.

More info: https://yugipedia.com/wiki/Beta_The_Magnet_Warrior
Turn 13: Seto Kaiba
Jar of Greed
TRAP / Normal Trap
Draw 1 card.
More info: https://yugipedia.com/wiki/Jar_of_Greed
Turn 13: Seto Kaiba
Kaiser
Glider
LIGHT
/ Effect Monster / Level 6 / ATK 2400 / DEF 2200
(Dragon / Effect)
1. Not destroyed in battle by a monster with the same ATK. 2. Returns 1 monster on the field to the hand if destroyed and sent to the Grave.
More info: https://yugipedia.com/wiki/Kaiser_Glider
Turn 13: Yami Yugi (aka "Atem")
Spellbinding Circle
TRAP / Continuous Trap
1. Prevents 1 monster the opponent controls from attacking or changing battle positions.  2. Destroys itself when the monster is destroyed.
More info: https://yugipedia.com/wiki/Spellbinding_Circle
Turn 14: Yami Yugi (aka "Atem")
Beta the Magnet Warrior
EARTH
/ Normal Monster / Level 4 / ATK 1400 / DEF 1700
(Rock / Normal)
Alpha, Beta, and Gamma meld as one to form a powerful monster.

More info: https://yugipedia.com/wiki/Alpha_The_Magnet_Warrior
Turn 14: Yami Yugi (aka "Atem")
Valkyrion the Magna Warrior
EARTH
/ Effect Monster / Level 8 / ATK 3500 / DEF 3850
(Rock / Effect)
1. Unable to be Normal Summoned or Set. 2. First Special Summoned from your hand to your field by Tributing 1 "Alpha The Magnet Warrior", "Beta The Magnet Warrior", and "Gamma The Magnet Warrior" from your hand or field. 3. Can revive those monsters from your Grave to your field by Tributing itself.
More info: https://yugipedia.com/wiki/Valkyrion_the_Magna_Warrior
Turn 15: Seto Kaiba
Pot of Greed

SPELL / Normal Spell
Draw 2 cards.

More info: https://yugipedia.com/wiki/Pot_of_Greed
Turn 15: Seto Kaiba
Vorse Raider
DARK
/ Normal Monster / Level 4 / ATK 1900 / DEF 1200
(Beast-Warrior / Normal)
This wicked Beast-Warrior does every horrid thing imaginable, and loves it! His axe bears the marks of his countless victims.

More info:
https://yugipedia.com/wiki/Vorse_Raider
Turn 16: Seto Kaiba
Shadow Spell
TRAP / Continuous Trap
1. Prevents 1 face-up monster the opponent controls from attacking or changing battle positions and lowers its ATK by 700. 2. Destroys itself when the monster leaves the field.
More info: https://yugipedia.com/wiki/Shadow_Spell
Kaiba’s Newest Monsters (Part 1)
Turn 5: Seto Kaiba
Y-Dragon Head
LIGHT
/ Effect Monster / Level 4 / ATK 1500 / DEF 1600
(Machine / Union / Effect)
1. Can equip to "X-Head Cannon" you control and give it 400 ATK and DEF or be unequipped and Special Summoned to your field. 2. Prevents the equipped monster's destruction by destroying itself.
More info: https://yugipedia.com/wiki/Y-Dragon_Head
Turn 5: Seto Kaiba
Shrink

SPELL / Quick-Play Spell
Halves the original ATK of 1 face-up monster on the field until the turn ends.

More info: https://yugipedia.com/wiki/Shrink
Turn 5: Yami Yugi (aka "Atem")
Magic Jammer
TRAP / Counter Trap
Negates an activated Spell Card and destroys it by discarding 1 card.
More info: https://yugipedia.com/wiki/Magic_Jammer
Turn 6: Yami Yugi (aka "Atem")
Card of Sanctity

SPELL / Normal Spell
Forces you to banish all cards in your hand and field (min. 1 from each), then draw from your Deck until you have 2 cards in your hand.

More info: https://yugipedia.com/wiki/Card_of_Sanctity
Turn 6: Yami Yugi (aka "Atem")
Queen's
Knight
LIGHT
/ Normal Monster / Level 4 / ATK 1500 / DEF 1600
(Warrior / Normal)
This knight catches her opponents off guard, dominating them with swift yet graceful attacks.

More info: https://yugipedia.com/wiki/Queen's_Knight
Turn 7: Seto Kaiba
X-Head Cannon
LIGHT
/ Normal Monster / Level 4 / ATK 1800 / DEF 1500
(Machine / Normal)
A monster with a mighty cannon barrel, it is able to integrate its attacks. It attacks in many ways by combining and separating with other monsters.

More info: https://yugipedia.com/wiki/X-Head_Cannon
Turn 7: Seto Kaiba
VW-Tiger Catapult
LIGHT
/ Fusion Monster / Level 6 / ATK 2000 / DEF 2100
(Machine / Fusion / Effect)
"V-Tiger Jet" + "W-Wing Catapult"
1. First Special Summoned from your Extra Deck by banishing the above monsters you control without "Polymerization". 2. Can change the battle position of 1 monster the opponent controls by discarding 1 card without activating Flip effects.
More info: https://yugipedia.com/wiki/VW-Tiger_Catapult
Turn 8: Yami Yugi (aka "Atem")
King's Knight
LIGHT
/ Effect Monster / Level 4 / ATK 1600 / DEF 1400
(Warrior / Effect)
Can Special Summon 1 "Jack's Knight" from your Deck to your field if Normal Summoned while you control "Queen's Knight".

More info: https://yugipedia.com/wiki/King's_Knight
Turn 8: Yami Yugi (aka "Atem")
Jack's Knight
LIGHT
/ Normal Monster / Level 5 / ATK 1900 / DEF 1000
(Warrior / Normal)
A strong master swordsman. His loyalty is to justice, his duty to protect the weak.

More info:
https://yugipedia.com/wiki/Jack's_Knight
Turn 9: Seto Kaiba
Z-Metal Tank
LIGHT
/ Effect Monster / Level 4 / ATK 1500 / DEF 1300
(Machine / Union / Effect)
1. Can equip to "X-Head Cannon" or "Y-Dragon Head" you control and give it 600 ATK and DEF or be unequipped and Special Summoned to your field. 2. Prevents the equipped monster's destruction by destroying itself.
More info: https://yugipedia.com/wiki/Z-Metal_Tank
Turn 9: Seto Kaiba
XYZ-Dragon Cannon
LIGHT
/ Fusion Monster / Level 8 / ATK 2800 / DEF 2600
(Machine / Fusion / Effect)
"X-Head Cannon" + "Y-Dragon Head" + "Z-Metal Tank"
1. First Special Summoned from your Extra Deck by banishing the above monsters you control without "Polymerization". 2. Cannot be revived. 3. Can destroy 1 card the opponent controls by discarding 1 card.
More info: https://yugipedia.com/wiki/XYZ-Dragon_Cannon
Turn 9: Seto Kaiba
VWXYZ-Dragon Catapult Cannon
LIGHT
/ Fusion Monster / Level 8 / ATK 3000 / DEF 2800
(Machine / Fusion / Effect)
"VW-Tiger Catapult" + "XYZ-Dragon Cannon"
1. First Special Summoned from your Extra Deck by banishing the above monsters you control without "Polymerization". 2. Can banish 1 card the opponent controls once per turn. 3. Can change the battle position of a monster it attacks without activating Flip Effects.
More info:
https://yugipedia.com/wiki/VWXYZ-Dragon_Catapult_Cannon
Turn 9: Yami Yugi (aka "Atem")
Mirror Force
TRAP / Normal Trap
Destroys all Attack Position monsters the opponent controls when one of their monsters attacks.
More info: https://yugipedia.com/wiki/Mirror_Force
Turn 9: Seto Kaiba
Seven Tools of the Bandit
TRAP / Counter Trap
Negates an activated Trap Card and destroys it by paying 1000 Life Points.

More info: https://yugipedia.com/wiki/Seven_Tools_of_the_Bandit
Turn 9: Yami Yugi (aka "Atem")
Raigeki Break
TRAP / Normal Trap
Destroys 1 card on the field by discarding 1 card.
More info: https://yugipedia.com/wiki/Raigeki_Break
Turn 9: Seto Kaiba
Call of the Haunted
TRAP / Continuous Trap
1. Revives 1 monster from your Grave to your field in Attack Mode. 2. Destroys the monster when this card leaves the field. 3. Destroys itself when the monster is destroyed.
More info: https://yugipedia.com/wiki/Call_of_the_Haunted
Turn 9: Seto Kaiba
X-Head Cannon
LIGHT
/ Normal Monster / Level 4 / ATK 1800 / DEF 1500
(Machine / Normal)
A monster with a mighty cannon barrel, it is able to integrate its attacks. It attacks in many ways by combining and separating with other monsters.

More info: https://yugipedia.com/wiki/X-Head_Cannon
Turn 10: Yami Yugi (aka "Atem")
Pot of Greed

SPELL / Normal Spell
Draw 2 cards.

More info: https://yugipedia.com/wiki/Pot_of_Greed
Turn 10: Yami Yugi (aka "Atem")
Gamma
the Magnet Warrior
EARTH
/ Normal Monster / Level 4 / ATK 1500 / DEF 1800
(Rock / Normal)
Alpha, Beta, and Gamma meld as one to form a powerful monster.

More info: https://yugipedia.com/wiki/Gamma_The_Magnet_Warrior
Bakura’s Revenge (Part 3)
Turn 11: Yami Yugi (aka "Atem")
Breaker the Magical Warrior
DARK
/ Effect Monster / Level 4 / ATK 1600 / DEF 1000
(Spellcaster / Effect)
1. Gets 1 Spell Counter when Normal Summoned (max. 1). 2. Can destroy 1 Spell or Trap Card on the field by removing 1 Spell Counter from it.
More info: https://yugipedia.com/wiki/Breaker_the_Magical_Warrior
Turn 12: Yami Bakura
Dark Hole

SPELL / Normal Spell
Destroys all monsters on the field.

More info: https://yugipedia.com/wiki/Dark_Hole
Turn 12: Yami Bakura
Dragon Zombie
DARK
/ Normal Monster / Level 3 / ATK 1600 / DEF 0
(Zombie / Normal)
A dragon revived by sorcery. Its breath is highly corrosive.

More info:
https://yugipedia.com/wiki/Dragon_Zombie
Turn 13: Yami Yugi (aka "Atem")
Gazelle
the King of Mythical Beasts
EARTH
/ Normal Monster / Level 4 / ATK 1500 / DEF 1200
(Beast / Normal)
This monster moves so fast that it looks like an illusion to mortal eyes.


(Always a "Phantom Beast" card.)

More info: https://yugipedia.com/wiki/Gazelle_the_King_of_Mythical_Beasts
 
Turn 1: Seto Kaiba
V-Tiger Jet
LIGHT
/ Normal Monster / Level 4 / ATK 1600 / DEF 1800
(Machine / Normal)
This ace fighter is unbeatable in a dogfight. It combines with other monsters to launch an array of encircling attacks.

More info:
https://yugipedia.com/wiki/V-Tiger_Jet
Turn 2: Yami Yugi (aka "Atem")
Celtic Guardian

EARTH
/ Normal Monster / Level 4 / ATK 1400 / DEF 1200
(Warrior / Normal)
An elf who learned to wield a sword, he baffles enemies with lightning-swift attacks.

More info:
https://yugipedia.com/wiki/Celtic_Guardian
Turn 3: Seto Kaiba
W-Wing Catapult
LIGHT
/ Effect Monster / Level 4 / ATK 1300 / DEF 15600
(Machine / Union / Effect)
1. Can equip to "V-Tiger Jet" you control and give it 400 ATK and DEF or be unequipped and Special Summoned to your field. 2. Prevents the equipped monster's destruction by destroying itself.
More info: https://yugipedia.com/wiki/W-Wing_Catapult
Turn 4: Yami Yugi (aka "Atem")
Swords of Revealing Light

SPELL / Normal Spell
1. Destroys itself after your opponent's 3rd End Phase. 2. Reveals all Set monsters the opponent controls when activated. 3. Prevents monsters the opponent controls from attacking while face-up.
More info:
https://yugipedia.com/wiki/Swords_of_Revealing_Light
Turn 4: Yami Yugi (aka "Atem")
Beta the Magnet Warrior
EARTH
/ Normal Monster / Level 4 / ATK 1400 / DEF 1700
(Rock / Normal)
Alpha, Beta, and Gamma meld as one to form a powerful monster.

More info: https://yugipedia.com/wiki/Alpha_The_Magnet_Warrior
Turn 4: Seto Kaiba
Ring of Destruction
TRAP / Normal Trap
1. Destroys 1 face-up monster the opponent controls during their turn with ATK less than or equal to their Life Points. 2. Deals you damage equal to that monster's ATK, then deals that amount to the opponent's Life Points, but prevents activating more than 1 copy per turn.
More info: https://yugipedia.com/wiki/Ring_of_Destruction