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My Yu-Gi-Oh Fanfic Season 7 Part 3's Episode Cards
1.
Cards below are listed as a Common for consistancy.
2. Card names in the info are from the time they were released so they may differ from the links below. |
Weevil’s Bug Onslaught (Part 4) |
Turn 23:
Yami Yugi (aka "Atem") Magic Jammer TRAP / Counter Trap Negates an activated Spell Card and destroys it by discarding 1 card. More info: https://yugipedia.com/wiki/Magic_Jammer |
Turn 25: Weevil Underwood Insect Soldiers of the Sky EARTH / Effect Monster / Level 3 / ATK 1000 / DEF 800 (Insect / Effect) Gains 1000 ATK at the Damage Step if attacking a WIND monster. More info: https://yugipedia.com/wiki/Insect_Soldiers_of_the_Sky |
Turn 25: Weevil Underwood Raigeki SPELL / Normal Spell Destroys all monsters the opponent controls. More info: https://yugipedia.com/wiki/Raigeki |
Turn 25: Weevil Underwood Premature Burial SPELL / Equip Spell 1. Revives 1 monster from your Grave to your field in Attack Mode by paying 800 Life Points, then equips to it. 2. Destroys the monster when this card is destreoyed. More info: https://yugipedia.com/wiki/Premature_Burial |
Turn 25: Weevil Underwood Insect Queen EARTH / Effect Monster / Level 7 / ATK 2200 / DEF 2400 (Insect / Effect) 1. Gains 200 ATK for all Insect monsters on the field. 2. Cannot attack unless you Tribute 1 monster. 3. Special Summons 1 Level 1 EARTH "Insect Monster Token" with 100 ATK and DEF in Attack Mode to your field at the End Phase if successful in battle. More info: https://yugipedia.com/wiki/Insect_Queen |
Turn 26:
Yami Yugi (aka "Atem") Chaos Sorcerer DARK / Effect Monster / Level 6 / ATK 2300 / DEF 2000 (Spellcaster / Effect) 1. Can't be Normal Summoned or Set. 2. First Special Summoned from your hand to your field by banishing 1 LIGHT monster and 1 DARK monster from your Grave. 3. Can banish 1 face-up monster on the field once per turn, but cannot attack that turn. More info: https://yugipedia.com/wiki/Chaos_Sorcerer |
Turn 27: Weevil Underwood Multiplication of Ants SPELL / Normal Spell Special Summons 2 Level 4 EARTH Insect "Army Ant Tokens" with 500 ATK and 1200 DEF to your field by Tributing 1 Insect monster, but prevents you using them for a Tribute Summon. More info: https://yugipedia.com/wiki/Premature_Burial |
Turn 28:
Yami Yugi (aka "Atem") Swift Gaia the Fierce Knight DARK / Effect Monster / Level 7 / ATK 2300 / DEF 2100 (Warrior / Effect) Can be Normal Summoned from your hand to your field without Tributing if it's the only card in your hand. More info: https://yugipedia.com/wiki/Swift_Gaia_the_Fierce_Knight |
Weevil’s Bug Onslaught (Part 3) |
Turn 18: Weevil Underwood Cocoon of Evolution EARTH / Effect Monster / Level 3 / ATK 0 / DEF 2000 (Insect / Effect) Can equip from your hand to 1 "Petit Moth" you control and treat its original ATK and DEF as this card's. More info: https://yugipedia.com/wiki/Cocoon_of_Evolution |
Turn 18: Weevil Underwood Monster Reborn SPELL / Normal Spell Revives 1 monster either your Grave to your field. More info: https://yugipedia.com/wiki/Monster_Reborn |
Turn 18: Weevil Underwood Petit Moth EARTH / Normal Monster / Level 1 / ATK 300 / DEF 200 (Insect / Normal) This small but deadly creature is better off avoided. More info: https://yugipedia.com/wiki/Petit_Moth |
Turn 19:
Yami Yugi (aka "Atem") Call of the Haunted TRAP / Continuous Trap 1. Revives 1 monster from your Grave to your field in Attack Mode. 2. Destroys the monster when this card leaves the field. 3. Destroys itself when the monster is destroyed. More info: https://yugipedia.com/wiki/Call_of_the_Haunted |
Turn 19:
Yami Yugi (aka "Atem") King's Knight LIGHT / Effect Monster / Level 4 / ATK 1600 / DEF 1400 (Warrior / Effect) Can Special Summon 1 "Jack's Knight" from your Deck to your field if Normal Summoned while you control "Queen's Knight". More info: https://yugipedia.com/wiki/King's_Knight |
Turn 19:
Yami Yugi (aka "Atem") Jack's Knight LIGHT / Normal Monster / Level 5 / ATK 1900 / DEF 1000 (Warrior / Normal) A strong master swordsman. His loyalty is to justice, his duty to protect the weak. More info: https://yugipedia.com/wiki/Jack's_Knight |
Turn 19: Weevil Underwood Negate Attack TRAP / Counter Trap Blocks an attack from 1 monster the opponent controls, then ends the Battle Phase. More info: https://yugipedia.com/wiki/Negate_Attack |
Turn 20: Weevil Underwood Parasite Paracide EARTH / Effect Monster / Level 2 / ATK 500 / DEF 300 (Insect / Flip / Effect) FLIP: Shuffles into the opponent's Deck. 1. Special Summons to the opponent's field and deals them 1000 damage if they draw it. 2. Turns all monsters the opponent controls to Insect monsters. More info: https://yugipedia.com/wiki/Parasite_Paracide |
Turn 21:
Yami Yugi (aka "Atem") Black Luster Ritual SPELL / Ritual Spell Ritual Summons 1 "Black Luster Soldier" by Tributing monsters from your hand or field with Levels of 8 or more. More info: https://yugipedia.com/wiki/Black_Luster_Ritual |
Turn 21:
Yami Yugi (aka "Atem") Black Luster Soldier EARTH / Ritual Monster / Level 8 / ATK 3000 / DEF 2500 (Warrior / Ritual) Can be Ritual Summoned with "Black Luster Ritual". More info: https://yugipedia.com/wiki/Black_Luster_Soldier |
Turn 22: Weevil Underwood Jade Insect Whistle SPELL / Normal Spell Forces the opponent to choose 1 Insect monster in their Deck, then place it on top of their Deck after shuffling the Deck. More info: https://yugipedia.com/wiki/Jade_Insect_Whistle |
Weevil’s Bug Onslaught (Part 2) |
Turn 13: Weevil Underwood DNA Surgery TRAP / Continuous Trap Turns all face-up monsters on the field to the Monster Type you declare. More info: https://yugipedia.com/wiki/DNA_Surgery |
Turn 14: Weevil Underwood Leghul EARTH / Effect Monster / Level 1 / ATK 300 / DEF 350 (Insect / Effect) Can attack the opponent directly. More info: https://yugipedia.com/wiki/Leghul |
Turn 15:
Yami Yugi (aka "Atem") Card of Sanctity SPELL / Normal Spell Forces both players to draw from their Decks until they hold 6 cards in their hands. More info: https://yugipedia.com/wiki/Card_of_Sanctity_(anime) |
Turn 15:
Yami Yugi (aka "Atem") Queen's Knight LIGHT / Normal Monster / Level 4 / ATK 1500 / DEF 1600 (Warrior / Normal) This knight catches her opponents off guard, dominating them with swift yet graceful attacks. More info: https://yugipedia.com/wiki/Queen's_Knight |
Turn 16:
Yami Yugi (aka "Atem") Spellbinding Circle TRAP / Continuous Trap 1. Prevents 1 monster the opponent controls from attacking or changing battle positions. 2. Destroys itself if the monster is destroyed. More info: https://yugipedia.com/wiki/Spellbinding_Circle |
Turn 16: Weevil Underwood Trap Jammer TRAP / Counter Trap Blocks an activated Trap Card during the Battle Phase and destroys it. More info: https://yugipedia.com/wiki/Trap_Jammer |
Turn 17:
Yami Yugi (aka "Atem") Card Destruction SPELL / Normal Spell Forces both players to discard as many cards in their hand as possible, then draw the same number of cards from their Deck they discarded. More info: https://yugipedia.com/wiki/Card_Destruction |
Turn 17:
Yami Yugi (aka "Atem") Change of Heart SPELL / Normal Spell Gives you control of 1 monster the opponent controls until the End Phase. More info: https://yugipedia.com/wiki/Change_of_Heart |
Weevil’s Bug Onslaught (Part 1) |
Turn 6:
Yami Yugi (aka "Atem") Big Shield Gardna EARTH / Effect Monster / Level 4 / ATK 100 / DEF 2600 (Warrior / Effect) 1. Negates an activated Spell Card that targets it while Set, then becomes face-up Defense Mode. 2. Changes to Attack Mode after the Damage Step if attacked. More info: https://yugipedia.com/wiki/Big_Shield_Gardna |
Turn 6:
Yami Yugi (aka "Atem") Pot of Greed SPELL / Normal Spell Draw 2 cards. More info: https://yugipedia.com/wiki/Pot_of_Greed |
Turn 6:
Yami Yugi (aka "Atem") Monster Reborn SPELL / Normal Spell Revives 1 monster either your Grave to your field. More info: https://yugipedia.com/wiki/Monster_Reborn |
Turn 6:
Yami Yugi (aka "Atem") Obnoxious Celtic Guard EARTH / Effect Monster / Level 4 / ATK 1400 / DEF 1200 (Warrior / Effect) Not destroyed in battle by monsters with at least 1900 ATK. More info: https://yugipedia.com/wiki/Obnoxious_Celtic_Guard |
Turn 6:
Yami Yugi (aka "Atem") Mystical Space Typhoon SPELL / Quick-Play Spell Destroys 1 Spell or Trap Card on the field. More info: https://yugipedia.com/wiki/Mystical_Space_Typhoon |
Turn 6:
Yami Yugi (aka "Atem") Raigeki SPELL / Normal Spell Destroys all monsters the opponent controls. More info: https://yugipedia.com/wiki/Raigeki |
Turn 7: Weevil Underwood Dark Hole SPELL / Normal Spell Destroys all monsters on the field. More info: https://yugipedia.com/wiki/Dark_Hole |
Turn 7: Weevil Underwood Flying Kamakiri #2 EARTH / Normal Monster / Level 4 / ATK 1500 / DEF 800 (Insect / Normal) A flying mantis that feeds primarily on insects. More info: https://yugipedia.com/wiki/Flying_Kamakiri_2 |
Turn 8:
Yami Yugi (aka "Atem") King's Knight LIGHT / Effect Monster / Level 4 / ATK 1600 / DEF 1400 (Warrior / Effect) Can Special Summon 1 "Jack's Knight" from your Deck to your field if Normal Summoned while you control "Queen's Knight". More info: https://yugipedia.com/wiki/King's_Knight |
Turn 8: Weevil Underwood Mirror Force TRAP / Normal Trap Destroys all Attack Position monsters the opponent controls when one of their monsters attacks. More info: https://yugipedia.com/wiki/Mirror_Force |
Turn 9: Weevil Underwood Pinch Hopper EARTH / Effect Monster / Level 4 / ATK 1000 / DEF 1200 (Insect / Effect) Can Special Summon 1 Insect monster from your hand to your field if sent to your Grave. More info: https://yugipedia.com/wiki/Pinch_Hopper |
Turn 10:
Yami Yugi (aka "Atem") Mystical Elf LIGHT / Normal Monster / Level 4 / ATK 800 / DEF 2000 (Spellcaster / Normal) A delicate elf that lacks offense, but has a terrific defense backed by mystical power. More info: https://yugipedia.com/wiki/Mystical_Elf |
Turn 11: Weevil Underwood Insect Queen EARTH / Effect Monster / Level 7 / ATK 2200 / DEF 2400 (Insect / Effect) 1. Gains 200 ATK for all Insect monsters on the field. 2. Cannot attack unless you Tribute 1 monster. 3. Special Summons 1 Level 1 EARTH "Insect Monster Token" with 100 ATK and DEF in Attack Mode to your field at the End Phase if successful in battle. More info: https://yugipedia.com/wiki/Insect_Queen |
Turn 12:
Yami Yugi (aka "Atem") Summoned Skull DARK / Normal Monster / Level 6 / ATK 2500 / DEF 1200 (Fiend / Normal) A fiend with dark powers for confusing the enemy. Among the Fiend-Type monsters, this monster boasts considerable force. (Always an "Archfiend" card.) More info: https://yugipedia.com/wiki/Summoned_Skull |
Kaiba’s Newest Monsters (Part 3) |
Turn 17:
Yami Yugi (aka "Atem") Heavy Storm SPELL / Normal Spell Destroys all Spell and Trap Cards on the field. More info: https://yugipedia.com/wiki/Heavy_Storm |
Turn 1: Weevil Underwood Jirai Gumo EARTH / Effect Monster / Level 4 / ATK 2200 / DEF 100 (Insect / Effect) Forces you to toss a coin and call it if it attacks, then halves your Life Points if you're wrong. More info: https://yugipedia.com/wiki/Jirai_Gumo |
Turn 2:
Yami Yugi (aka "Atem") Obnoxious Celtic Guard EARTH / Effect Monster / Level 4 / ATK 1400 / DEF 1200 (Warrior / Effect) Not destroyed in battle by monsters with at least 1900 ATK. More info: https://yugipedia.com/wiki/Obnoxious_Celtic_Guard |
Turn 3: Weevil Underwood DNA Surgery TRAP / Continuous Trap Turns all face-up monsters on the field to the Monster Type you declare. More info: https://yugipedia.com/wiki/DNA_Surgery |
Turn 3: Weevil Underwood Insect Barrier SPELL / Continuous Spell Prevents Insect monsters the opponent controls from attacking. More info: https://yugipedia.com/wiki/Insect_Barrier |
Turn 4:
Yami Yugi (aka "Atem") Archfiend of Gilfer DARK / Effect Monster / Level 6 / ATK 2200 / DEF 2500 (Fiend / Effect) Can equip to 1 face-up monster on the field and lower its ATK by 500 if sent to the Grave. More info: https://yugipedia.com/wiki/Archfiend_of_Gilfer |
Turn 4:
Yami Yugi (aka "Atem") Dust Tornado TRAP / Normal Trap Destroys 1 Spell or Trap Card the opponent controls, then lets you Set 1 Spell or Trap Card from your hand to your field. More info: https://yugipedia.com/wiki/Dust_Tornado |
Turn 4:
Yami Yugi (aka "Atem") Swords of Revealing Light SPELL / Normal Spell 1. Destroys itself after your opponent's 3rd End Phase. 2. Turns all Set monsters the opponent controls face-up if activated. 3. Prevents monsters the opponent controls from attacking. More info: https://yugipedia.com/wiki/Swords_of_Revealing_Light |
Turn 5: Weevil Underwood Forest SPELL / Field Spell Gives Insect, Beast, Plant and Beast-Warrior monsters on the field 200 ATK and DEF. More info: https://yugipedia.com/wiki/Forest |
Kaiba’s Newest Monsters (Part 2) |
Turn 11: Seto Kaiba Blade Knight LIGHT / Effect Monster / Level 4 / ATK 1600 / DEF 1000 (Warrior / Effect) 1. Gains 400 ATK if you have 1 or less cards in your hand. 2. Negates effects of Flip monsters it destroys in battle if you control no other monsters. More info: https://yugipedia.com/wiki/Blade_Knight |
Turn 12:
Yami Yugi (aka "Atem") Beta the Magnet Warrior EARTH / Normal Monster / Level 4 / ATK 1700 / DEF 1600 (Rock / Normal) Alpha, Beta, and Gamma meld as one to form a powerful monster. More info: https://yugipedia.com/wiki/Beta_The_Magnet_Warrior |
Turn 13: Seto Kaiba Jar of Greed TRAP / Normal Trap Draw 1 card. More info: https://yugipedia.com/wiki/Jar_of_Greed |
Turn 13: Seto Kaiba Kaiser Glider LIGHT / Effect Monster / Level 6 / ATK 2400 / DEF 2200 (Dragon / Effect) 1. Not destroyed in battle by a monster with the same ATK. 2. Returns 1 monster on the field to the hand if destroyed and sent to the Grave. More info: https://yugipedia.com/wiki/Kaiser_Glider |
Turn 13:
Yami Yugi (aka "Atem") Spellbinding Circle TRAP / Continuous Trap 1. Prevents 1 monster the opponent controls from attacking or changing battle positions. 2. Destroys itself if the monster is destroyed. More info: https://yugipedia.com/wiki/Spellbinding_Circle |
Turn 14:
Yami Yugi (aka "Atem") Beta the Magnet Warrior EARTH / Normal Monster / Level 4 / ATK 1400 / DEF 1700 (Rock / Normal) Alpha, Beta, and Gamma meld as one to form a powerful monster. More info: https://yugipedia.com/wiki/Alpha_The_Magnet_Warrior |
Turn 14:
Yami Yugi (aka "Atem") Valkyrion the Magna Warrior EARTH / Effect Monster / Level 8 / ATK 3500 / DEF 3850 (Rock / Effect) 1. Can't be Normal Summoned or Set. 2. First Special Summoned from your hand to your field by Tributing 1 "Alpha The Magnet Warrior", "Beta The Magnet Warrior", and "Gamma The Magnet Warrior" from your hand or field. 3. Can revive those monsters from your Grave to your field by Tributing itself. More info: https://yugipedia.com/wiki/Valkyrion_the_Magna_Warrior |
Turn 15: Seto Kaiba Pot of Greed SPELL / Normal Spell Draw 2 cards. More info: https://yugipedia.com/wiki/Pot_of_Greed |
Turn 15: Seto Kaiba Vorse Raider DARK / Normal Monster / Level 4 / ATK 1900 / DEF 1200 (Beast-Warrior / Normal) This wicked Beast-Warrior does every horrid thing imaginable, and loves it! His axe bears the marks of his countless victims. More info: https://yugipedia.com/wiki/Vorse_Raider |
Turn 16: Seto Kaiba Shadow Spell TRAP / Continuous Trap 1. Prevents 1 face-up monster the opponent controls from attacking or changing battle positions and lowers its ATK by 700. 2. Destroys itself when the monster leaves the field. More info: https://yugipedia.com/wiki/Shadow_Spell |
Kaiba’s Newest Monsters (Part 1) |
Turn 5: Seto Kaiba Y-Dragon Head LIGHT / Effect Monster / Level 4 / ATK 1500 / DEF 1600 (Machine / Union / Effect) 1. Can equip to 1 "X-Head Cannon" you control once per turn and give it 400 ATK and DEF or be unequipped and Special Summoned to your field. 2. Prevents the equipped monster's destruction by destroying itself. More info: https://yugipedia.com/wiki/Y-Dragon_Head |
Turn 5: Seto Kaiba Shrink SPELL / Quick-Play Spell Halves the original ATK of 1 face-up monster on the field until the turn ends. More info: https://yugipedia.com/wiki/Shrink |
Turn 5:
Yami Yugi (aka "Atem") Magic Jammer TRAP / Counter Trap Negates an activated Spell Card and destroys it by discarding 1 card. More info: https://yugipedia.com/wiki/Magic_Jammer |
Turn 6:
Yami Yugi (aka "Atem") Card of Sanctity SPELL / Normal Spell Forces both players to draw from their Decks until they hold 6 cards in their hands. More info: https://yugipedia.com/wiki/Card_of_Sanctity_(anime) |
Turn 6:
Yami Yugi (aka "Atem") Queen's Knight LIGHT / Normal Monster / Level 4 / ATK 1500 / DEF 1600 (Warrior / Normal) This knight catches her opponents off guard, dominating them with swift yet graceful attacks. More info: https://yugipedia.com/wiki/Queen's_Knight |
Turn 7: Seto Kaiba X-Head Cannon LIGHT / Normal Monster / Level 4 / ATK 1800 / DEF 1500 (Machine / Normal) A monster with a mighty cannon barrel, it is able to integrate its attacks. It attacks in many ways by combining and separating with other monsters. More info: https://yugipedia.com/wiki/X-Head_Cannon |
Turn 7: Seto Kaiba VW-Tiger Catapult LIGHT / Fusion Monster / Level 6 / ATK 2000 / DEF 2100 (Machine / Fusion / Effect) "V-Tiger Jet" + "W-Wing Catapult" 1. First Special Summoned from your Extra Deck by banishing the above monsters you control without "Polymerization". 2. Can change the battle position of 1 monster the opponent controls without activating Flip effects by discarding 1 card. More info: https://yugipedia.com/wiki/VW-Tiger_Catapult |
Turn 8:
Yami Yugi (aka "Atem") King's Knight LIGHT / Effect Monster / Level 4 / ATK 1600 / DEF 1400 (Warrior / Effect) Can Special Summon 1 "Jack's Knight" from your Deck to your field if Normal Summoned while you control "Queen's Knight". More info: https://yugipedia.com/wiki/King's_Knight |
Turn 8:
Yami Yugi (aka "Atem") Jack's Knight LIGHT / Normal Monster / Level 5 / ATK 1900 / DEF 1000 (Warrior / Normal) A strong master swordsman. His loyalty is to justice, his duty to protect the weak. More info: https://yugipedia.com/wiki/Jack's_Knight |
Turn 9: Seto Kaiba Z-Metal Tank LIGHT / Effect Monster / Level 4 / ATK 1500 / DEF 1300 (Machine / Union / Effect) 1. Can equip to 1 "X-Head Cannon" or "Y-Dragon Head" you control once per turn and give it 600 ATK and DEF or be unequipped and Special Summoned to your field. 2. Prevents the equipped monster's destruction by destroying itself. More info: https://yugipedia.com/wiki/Z-Metal_Tank |
Turn 9: Seto Kaiba XYZ-Dragon Cannon LIGHT / Fusion Monster / Level 8 / ATK 2800 / DEF 2600 (Machine / Fusion / Effect) "X-Head Cannon" + "Y-Dragon Head" + "Z-Metal Tank" 1. First Special Summoned from your Extra Deck by banishing the above monsters you control without "Polymerization". 2. Cannot be revived. 3. Can destroy 1 card the opponent controls by discarding 1 card. More info: https://yugipedia.com/wiki/XYZ-Dragon_Cannon |
Turn 9: Seto Kaiba VWXYZ-Dragon Catapult Cannon LIGHT / Fusion Monster / Level 8 / ATK 3000 / DEF 2800 (Machine / Fusion / Effect) "VW-Tiger Catapult" + "XYZ-Dragon Cannon" 1. First Special Summoned from your Extra Deck by banishing the above monsters you control without "Polymerization". 2. Can banish 1 card the opponent controls once per turn. 3. Can change the battle position of a monster it attacks without activating Flip Effects. More info: https://yugipedia.com/wiki/VWXYZ-Dragon_Catapult_Cannon |
Turn 9:
Yami Yugi (aka "Atem") Mirror Force TRAP / Normal Trap Destroys all Attack Position monsters the opponent controls if a monster they control attacks. More info: https://yugipedia.com/wiki/Mirror_Force |
Turn 9: Seto Kaiba Seven Tools of the Bandit TRAP / Counter Trap Negates an activated Trap Card and destroys it by paying 1000 Life Points. More info: https://yugipedia.com/wiki/Seven_Tools_of_the_Bandit |
Turn 9:
Yami Yugi (aka "Atem") Raigeki Break TRAP / Normal Trap Destroys 1 card on the field by discarding 1 card. More info: https://yugipedia.com/wiki/Raigeki_Break |
Turn 9: Seto Kaiba Call of the Haunted TRAP / Continuous Trap 1. Revives 1 monster from your Grave to your field in Attack Mode. 2. Destroys the monster if this card leaves the field. 3. Destroys itself if the monster is destroyed. More info: https://yugipedia.com/wiki/Call_of_the_Haunted |
Turn 9: Seto Kaiba X-Head Cannon LIGHT / Normal Monster / Level 4 / ATK 1800 / DEF 1500 (Machine / Normal) A monster with a mighty cannon barrel, it is able to integrate its attacks. It attacks in many ways by combining and separating with other monsters. More info: https://yugipedia.com/wiki/X-Head_Cannon |
Turn 10:
Yami Yugi (aka "Atem") Pot of Greed SPELL / Normal Spell Draw 2 cards. More info: https://yugipedia.com/wiki/Pot_of_Greed |
Turn 10:
Yami Yugi (aka "Atem") Gamma the Magnet Warrior EARTH / Normal Monster / Level 4 / ATK 1500 / DEF 1800 (Rock / Normal) Alpha, Beta, and Gamma meld as one to form a powerful monster. More info: https://yugipedia.com/wiki/Gamma_The_Magnet_Warrior |
Bakura’s Revenge (Part 3) |
Turn 11:
Yami Yugi (aka "Atem") Breaker the Magical Warrior DARK / Effect Monster / Level 4 / ATK 1600 / DEF 1000 (Spellcaster / Effect) 1. Gets 1 Spell Counter if Normal Summoned (max. 1). 2. Can destroy 1 Spell or Trap Card on the field by removing 1 Spell Counter from itself. More info: https://yugipedia.com/wiki/Breaker_the_Magical_Warrior |
Turn 12: Yami Bakura Dark Hole SPELL / Normal Spell Destroys all monsters on the field. More info: https://yugipedia.com/wiki/Dark_Hole |
Turn 12: Yami Bakura Dragon Zombie DARK / Normal Monster / Level 3 / ATK 1600 / DEF 0 (Zombie / Normal) A dragon revived by sorcery. Its breath is highly corrosive. More info: https://yugipedia.com/wiki/Dragon_Zombie |
Turn 13:
Yami Yugi (aka "Atem") Gazelle the King of Mythical Beasts EARTH / Normal Monster / Level 4 / ATK 1500 / DEF 1200 (Beast / Normal) This monster moves so fast that it looks like an illusion to mortal eyes. (Always a "Phantom Beast" card.) More info: https://yugipedia.com/wiki/Gazelle_the_King_of_Mythical_Beasts |
Turn 1: Seto Kaiba V-Tiger Jet LIGHT / Normal Monster / Level 4 / ATK 1600 / DEF 1800 (Machine / Normal) This ace fighter is unbeatable in a dogfight. It combines with other monsters to launch an array of encircling attacks. More info: https://yugipedia.com/wiki/V-Tiger_Jet |
Turn 2:
Yami Yugi (aka "Atem") Celtic Guardian EARTH / Normal Monster / Level 4 / ATK 1400 / DEF 1200 (Warrior / Normal) An elf who learned to wield a sword, he baffles enemies with lightning-swift attacks. More info: https://yugipedia.com/wiki/Celtic_Guardian |
Turn 3: Seto Kaiba W-Wing Catapult LIGHT / Effect Monster / Level 4 / ATK 1300 / DEF 15600 (Machine / Union / Effect) 1. Can equip to 1 "V-Tiger Jet" you control once per turn and give it 400 ATK and DEF or be unequipped and Special Summoned to your field. 2. Prevents the equipped monster's destruction by destroying itself. More info: https://yugipedia.com/wiki/W-Wing_Catapult |
Turn 4:
Yami Yugi (aka "Atem") Swords of Revealing Light SPELL / Normal Spell 1. Destroys itself after your opponent's 3rd End Phase. 2. Turns all Set monsters the opponent controls face-up if activated. 3. Prevents monsters the opponent controls from attacking. More info: https://yugipedia.com/wiki/Swords_of_Revealing_Light |
Turn 4:
Yami Yugi (aka "Atem") Beta the Magnet Warrior EARTH / Normal Monster / Level 4 / ATK 1400 / DEF 1700 (Rock / Normal) Alpha, Beta, and Gamma meld as one to form a powerful monster. More info: https://yugipedia.com/wiki/Alpha_The_Magnet_Warrior |
Turn 4: Seto Kaiba Ring of Destruction TRAP / Normal Trap Destroys 1 face-up monster on the field and deals its ATK to both players' Life Points. More info: https://yugipedia.com/wiki/Ring_of_Destruction_(anime) |