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My Yu-Gi-Oh Fanfic Season 7 Part 2's Episode Cards

1. Cards below are listed as a Common for consistancy.
2. Card names in the info are from the time they were released so they may differ from the links below.
3. Cards from "The Tournament Continues" are generally played using the rules of this game.
 Bakura’s Revenge (Part 2)
Turn 7: Yami Yugi (aka "Atem")
Pot of Greed
SPELL / Normal Spell
Draw 2 cards.
More info: https://yugipedia.com/wiki/Pot_of_Greed
Turn 7: Yami Yugi (aka "Atem")
Monster Reborn
SPELL / Normal Spell
Revives 1 monster from either Grave to your field.
More info: https://yugipedia.com/wiki/Monster_Reborn
Turn 7: Yami Yugi (aka "Atem")
Dark Magician
DARK / Normal Monster / Level 7 / ATK 2500 / DEF 2100
(Spellcaster / Normal)
The ultimate wizard in terms of attack and defense.

More info: https://yugipedia.com/wiki/Dark_Magician
Turn 7: Yami Bakura
Widespread Ruin
TRAP
/ Normal Trap
Destroys the 1 Attack Position monster the opponent controls with the highest ATK when one of their monsters attacks (you choose, if tied)

More info: https://yugipedia.com/wiki/Widespread_Ruin
Turn 7: Yami Bakura
Spirit Message "A"
SPELL / Continuous Spell
Only placed on the field with "Destiny Board".
More info: https://yugipedia.com/wiki/Spirit_Message_%22A%22
Turn 8: Yami Bakura
Headless Knight
EARTH
/ Normal Monster / Level 4 / ATK 1450 / DEF 1700
(Fiend / Normal)
A haunted spirit of a falsely accused knight who wanders in search of truth and justice.

More info: https://yugipedia.com/wiki/Headless_Knight
Turn 9: Yami Yugi (aka "Atem")
Mystical Space Typhoon
SPELL / Quick-Play Spell
Destroys 1 Spell or Trap Card on the field.
More info: https://yugipedia.com/wiki/Mystical_Space_Typhoon
Turn 9: Yami Yugi (aka "Atem")
Big Shield Gardna
EARTH
/ Effect Monster / Level 4 / ATK 100 / DEF 2600
(Warrior / Effect)
1. Negates an activated Spell Card that targets it while Set, then becomes face-up Defense Mode. 2. Changes to Attack Mode after the Damage Step if attacked.
More info: https://yugipedia.com/wiki/Big_Shield_Gardna
Turn 10: Yami Bakura
Ectoplasmer
SPELL / Continuous Spell
Forces the turn player to Tribute 1 face-up monster they control once per turn at their End Phases and deal the opponent half their Tributed monster's ATK.
More info: https://yugipedia.com/wiki/Ectoplasmer
Turn 10: Yami Bakura
Puppet Master
DARK
/ Effect Monster / Level 6 / ATK 0 / DEF 0
(Fiend / Effect)
Can revive up to 2 Fiend monsters from your Grave to your field by paying 2000 Life Points when Tribute Summoned, but prevents them from attacking this turn.

More info: https://yugipedia.com/wiki/Puppet_Master
Bakura’s Revenge (Part 1)
Turn 1: Yami Bakura
Sangan
DARK
/ Effect Monster / Level 3 / ATK 1000 / DEF 600
(Fiend / Effect)
Adds 1 monster with 1500 or less ATK from your Deck to your hand if sent from the field to the Grave, but prevents activating effects of cards with that name or its own effect that turn.

More info: https://yugipedia.com/wiki/Sangan
Turn 2: Yami Yugi (aka "Atem")
Beta the Magnet Warrior
EARTH
/ Normal Monster / Level 4 / ATK 1700 / DEF 1600
(Rock / Normal)
Alpha, Beta, and Gamma meld as one to form a powerful monster.

More info: https://yugipedia.com/wiki/Beta_The_Magnet_Warrior
Turn 2: Yami Bakura
Destiny Board
TRAP
/ Continuous Trap
1. Wins you the Duel if you control it and all 4 "Spirit Message" cards with different names. 2. Places the next "Spirit Message" card from your hand or Deck to your field at your opponent's End Phases once per turn in the order of "I", "N", "A" and "L". 3. Sends itself to the Grave if it, other copies and/or "Spirit Message" cards leave the field.
More info: https://yugipedia.com/wiki/Destiny_Board
Turn 3: Yami Bakura
The Gross Ghost of Fled Dreams
DARK
/ Normal Monster / Level 4 / ATK 1300 / DEF 1800
(Fiend / Normal)
This monster feeds on the dreams of an unwary sleeper, dragging the victim into eternal slumber.

More info: https://yugipedia.com/wiki/The_Gross_Ghost_of_Fled_Dreams
Turn 4: Yami Yugi (aka "Atem")
Dark Magician Girl
DARK
/ Effect Monster / Level 6 / ATK 2000 / DEF 1700
(Spellcaster / Effect)
Gains 300 ATK for all "Dark Magician" or "Magician of Black Chaos" in either Grave.

More info: https://yugipedia.com/wiki/Dark_Magician_Girl
Turn 4: Yami Bakura
Spirit Message "I"
SPELL / Continuous Spell
Only placed on the field with "Destiny Board".
More info: https://yugipedia.com/wiki/Spirit_Message_%22I%22
Turn 5: Yami Bakura
Shadowknight Archfiend
WIND
/ Effect Monster / Level 4 / ATK 2000 / DEF 1600
(Fiend / Effect)
1. Forces the controller to pay 900 Life Points at their Standby Phases. 2. Can negate an effect the opponent activates by rolling a six-sided die and getting a 3. 3. Halves any battle damage it deals the opponent.
More info: https://yugipedia.com/wiki/Shadowknight_Archfiend
Turn 5: Yami Bakura
Card Destruction
SPELL / Normal Spell
Forces both players to discard as many cards in their hand as possible, then draw from their Decks the same number of cards they discarded.
More info: https://yugipedia.com/wiki/Card_Destruction
Turn 5: Yami Bakura
Dark Necrofear
DARK
/ Effect Monster / Level 8 / ATK 2200 / DEF 2800
(Fiend / Effect)
1. First Special Summoned from your hand to your field by banishing 3 Fiend monsters from your Grave. 2. Can equip 1 monster the opponent controls and give you control of it if destroyed and sent from your Monster Zone to the Grave by their effect.
More info: https://yugipedia.com/wiki/Dark_Necrofear
Turn 5: Yami Yugi (aka "Atem")
Magic Cylinder
TRAP
/ Normal Trap
Blocks an attack from a monster your opponent controls and deals its ATK to their Life Points.

More info: https://yugipedia.com/wiki/Magic_Cylinder
Turn 5: Yami Bakura
Spirit Message "N"
SPELL / Continuous Spell
Only placed on the field with "Destiny Board".
More info: https://yugipedia.com/wiki/Spirit_Message_%22N%22
Turn 6: Yami Bakura
Dark Ruler Ha Des
DARK
/ Effect Monster / Level 6 / ATK 2450 / DEF 1600
(Fiend / Effect)
1. Unable to be revived. 2. Negates the effects of monsters destroyed in battle by Fiend monsters you control
More info: https://yugipedia.com/wiki/Dark_Ruler_Ha_Des
Turn 6: Yami Yugi (aka "Atem")
Trap Hole
TRAP
/ Normal Trap
Destroys 1 monster the opponent Summons that has at least 1000 ATK.

More info: https://yugipedia.com/wiki/Trap_Hole
The Tournament Continues
Turn 1: Yami Bakura
Sangan
DARK
/ Effect Monster / Level 3 / ATK 1000 / DEF 600
(Fiend / Effect)
Adds 1 monster with 1500 or less ATK from your Deck to your hand if sent from the field to the Grave, but prevents activating effects of cards with that name or its own effect that turn.

More info: https://yugipedia.com/wiki/Sangan
Turn 2: Yami Yugi (aka "Atem")
Celtic Guardian
EARTH
/ Normal Monster / Level 4 / ATK 1400 / DEF 1200
(Warrior / Normal)
An elf who learned to wield a sword, he baffles enemies with lightning-swift attacks.

More info: https://yugipedia.com/wiki/Celtic_Guardian
Turn 3: Yami Bakura
Dark Necrofear
DARK
/ Effect Monster / Level 8 / ATK 2200 / DEF 2800
(Fiend / Effect)
1. First Special Summoned from your hand to your field by banishing 3 Fiend monsters from your Grave. 2. Can equip 1 monster the opponent controls and give you control of it if destroyed and sent from your Monster Zone to the Grave by their effect.
More info: https://yugipedia.com/wiki/Dark_Necrofear
Turn 4: Yami Yugi (aka "Atem")
Man-Eater Bug
EARTH
/ Effect Monster / Level 2 / ATK 450 / DEF 600
(Insect / Flip / Effect)
FLIP: Destroys 1 monster on the field.

More info: https://yugipedia.com/wiki/Man-Eater_Bug
Turn 5: Yami Bakura
Dark Ruler Ha Des
DARK
/ Effect Monster / Level 6 / ATK 2450 / DEF 1600
(Fiend / Effect)
1. Unable to be revived. 2. Negates the effects of monsters destroyed in battle by Fiend monsters you control
More info: https://yugipedia.com/wiki/Dark_Ruler_Ha_Des
Turn 6: Yami Yugi (aka "Atem")
Sorcerer of Dark Magic
DARK
/ Effect Monster / Level 9 / ATK 3200 / DEF 2800
(Spellcaster / Effect)
1. Unable to be Normal Summoned or Set. 2. Only Special Summoned from your hand to your field by Tributing 2 Level 6 or higher Spellcaster monsters. 3. Can negate activated Trap Cards and destroy them during either player's turn.
More info: https://yugipedia.com/wiki/Sorcerer_of_Dark_Magic
Turn 7: Yami Bakura
The Earl of Demise
EARTH
/ Normal Monster / Level 5 / ATK 2000 / DEF 700
(Fiend / Normal)
This gentlemanly creature is extremely wicked, feared by man and fiend alike.

More info: https://yugipedia.com/wiki/The_Earl_of_Demise
Turn 8: Yami Yugi (aka "Atem")
Giant Soldier of Stone
EARTH
/ Normal Monster / Level 3 / ATK 1300 / DEF 2000
(Rock / Normal)
A giant warrior made of stone. A punch from this creature has earth-shaking results.

More info: https://yugipedia.com/wiki/Giant_Soldier_of_Stone
The Wrath of Noah and the Big Five (Part 10)
Turn 17: Lector
Cost Down
SPELL / Normal Spell
Lowers the Level of all monsters in your hand by 2 until the turn ends by discarding 1 card.
More info: https://yugipedia.com/wiki/Cost_Down
Turn 17: Lector
Jinzo
DARK
/ Effect Monster / Level 6 / ATK 2400 / DEF 1500
(Machine / Effect)
Prevents Trap Cards and their effects from activating while face-up.

More info: https://yugipedia.com/wiki/Jinzo
Turn 18: Yami Yugi (aka "Atem")
Beta the Magnet Warrior
EARTH
/ Normal Monster / Level 4 / ATK 1700 / DEF 1600
(Rock / Normal)
Alpha, Beta, and Gamma meld as one to form a powerful monster.

More info: https://yugipedia.com/wiki/Beta_The_Magnet_Warrior
Turn 18: Lector
Emergency Provisions
SPELL / Normal Spell
Lets you send Spell or Trap Cards you control to the Grave, then gain 1000 Life Points for each one sent.
More info: https://yugipedia.com/wiki/Emergency_Provisions
Turn 19: Yami Yugi (aka "Atem")
Offerings to the Doomed
SPELL / Quick-Play Spell
Destroys 1 face-up monstrer on the field, but forces you to skip your next Draw Phase.
More info: https://yugipedia.com/wiki/Offerings_to_the_Doomed
Turn 20: Yami Yugi (aka "Atem")
Mystical Space Typhoon
SPELL / Quick-Play Spell
Destroys 1 Spell or Trap Card on the field.
More info: https://yugipedia.com/wiki/Mystical_Space_Typhoon
Turn 20: Lector
Magic Jammer
TRAP
/ Counter Trap
Negates an activated Spell Card and destroys it by discarding 1 card.

More info: https://yugipedia.com/wiki/Magic_Jammer
Turn 21: Yami Yugi (aka "Atem")
Gamma the Magnet Warrior
EARTH
/ Normal Monster / Level 4 / ATK 1500 / DEF 1800
(Rock / Normal)
Alpha, Beta, and Gamma meld as one to form a powerful monster.

More info: https://yugipedia.com/wiki/Gamma_The_Magnet_Warrior
The Wrath of Noah and the Big Five (Part 9)
Turn 11: Yami Yugi (aka "Atem")
Monster Reborn
SPELL / Normal Spell
Revives 1 monster from either Grave to your field.
More info: https://yugipedia.com/wiki/Monster_Reborn
Turn 11: Yami Yugi (aka "Atem")
Dark Magician
DARK / Normal Monster / Level 7 / ATK 2500 / DEF 2100
(Spellcaster / Normal)
The ultimate wizard in terms of attack and defense.

More info: https://yugipedia.com/wiki/Dark_Magician
Turn 11: Yami Yugi (aka "Atem")
Magical Scientist
DARK
/ Effect Monster / Level 1 / ATK 300 / DEF 300
(Spellcaster / Effect)
Can Special Summon 1 Level 6 or lower Fusion Monster from your Extra Deck to your field by paying 1000 Life Points, but prevents it from attacking the opponent directly and returns it to your Extra Deck when the turn ends.

More info: https://yugipedia.com/wiki/Magical_Scientist
Turn 12: Yami Yugi (aka "Atem")
Mirror Force
TRAP
/ Normal Trap
Destroys all Attack Positon monsters the opponent controls when one of their monsters attacks.

More info: https://yugipedia.com/wiki/Mirror_Force
Turn 13: Yami Yugi (aka "Atem")
Graceful Charity
SPELL / Normal Spell
Draw 3 cards, then discard 2 cards.
More info: https://yugipedia.com/wiki/Graceful_Charity
Turn 13: Yami Yugi (aka "Atem")
Card of Sanctity
SPELL / Normal Spell
Forces you to banish all other cards you control and in your hand (min. 1 from each), then draw from your Deck until you have 2 cards in your hand.
More info: https://yugipedia.com/wiki/Card_of_Sanctity
Turn 13: Yami Yugi (aka "Atem")
Dark Flare Knight
DARK / Fusion Monster / Level 6 / ATK 2200 / DEF 800
(Warrior / Fusion / Effect)
"Dark Magician" + "Flame Swordsman"
1. Prevents you from taking battle damage from battles involving it. 2. Can Special Summon 1 "Mirage Knight" from your hand or Deck if destroyed in battle and sent to the Grave.
More info: https://yugipedia.com/wiki/Dark_Flare_Knight
Turn 14: Lector
Mirage Dragon
LIGHT
/ Effect Monster / Level 4 / ATK 1600 / DEF 600
(Dragon / Effect)
Prevents the opponent from activating Trap Cards during the Battle Phase.

More info: https://yugipedia.com/wiki/Mirage_Dragon
Turn 15: Yami Yugi (aka "Atem")
Call of the Haunted
TRAP
/ Continuous Trap
1. Revives 1 monster from your Grave to your field in Attack Mode. 2. Destroys the monster when this card leaves the field. 3. Destroys itself when the monster is destroyed.
More info: https://yugipedia.com/wiki/Call_of_the_Haunted
Turn 15: Yami Yugi (aka "Atem")
Dark Magician
DARK / Normal Monster / Level 7 / ATK 2500 / DEF 2100
(Spellcaster / Normal)
The ultimate wizard in terms of attack and defense.

More info: https://yugipedia.com/wiki/Dark_Magician
Turn 15: Yami Yugi (aka "Atem")
Flame Swordsman
FIRE
/ Fusion Monster / Level 5 / ATK 1800 / DEF 1600
(Warrior / Fusion)
"Flame Manipulator" + "Masaki the Legendary Swordsman"

More info: https://yugipedia.com/wiki/Flame_Swordsman
Turn 15: Yami Yugi (aka "Atem")
Polymerization
SPELL / Normal Spell
Performs a Fusion Summon of 1 Fusion Monster in your Extra Deck using monsters from your hand or field as Fusion Material.
More info: https://yugipedia.com/wiki/Polymerization
Turn 15: Yami Yugi (aka "Atem")
Dark Flare Knight
DARK / Fusion Monster / Level 6 / ATK 2200 / DEF 800
(Warrior / Fusion / Effect)
"Dark Magician" + "Flame Swordsman"
1. Prevents you from taking battle damage from battles involving it. 2. Can Special Summon 1 "Mirage Knight" from your hand or Deck if destroyed in battle and sent to the Grave.
More info: https://yugipedia.com/wiki/Dark_Flare_Knight
Turn 16: Yami Yugi (aka "Atem")
Mirage Knight
LIGHT
/ Effect Monster / Level 8 / ATK 2800 / DEF 2000
(Warrior / Effect)
1. Unable to be Normal Summoned or Set. 2. Only Special Summoned with "Dark Flare Knight". 3. Gains ATK equal to the original ATK of the monster it battles during damage calculation, but banishes itself at the End Phase if it attacked or battled.
More info: https://yugipedia.com/wiki/Mirage_Knight
The Wrath of Noah and the Big Five (Part 8)
Turn 3: Yami Yugi (aka "Atem")
Swords of Revealing Light
SPELL / Normal Spell
1. Destroys itself after your opponent's 3rd End Phase. 2. Reveals all Set monsters the opponent controls when activated. 3. Prevents monsters your opponent controls from attacking while face-up.
More info: https://yugipedia.com/wiki/Swords_of_Revealing_Light
Turn 4: Lector
Koumori Dragon
DARK / Normal Monster / Level 4 / ATK 1500 / DEF 1200
(Dragon / Normal)
A vicious, fire-breathing dragon whose wicked flame corrupts the souls of its victims.

More info: https://yugipedia.com/wiki/Koumori_Dragon
Turn 5: Yami Yugi (aka "Atem")
Big Shield Gardna
EARTH
/ Effect Monster / Level 4 / ATK 100 / DEF 2600
(Warrior / Effect)
1. Negates an activated Spell Card that targets it while Set, then becomes face-up Defense Mode. 2. Changes to Attack Mode after the Damage Step if attacked.
More info: https://yugipedia.com/wiki/Big_Shield_Gardna
Turn 6: Lector
Ultimate Offering
TRAP
/ Continuous Trap
Lets you pay 500 Life Points at your Main Phase or opponent's Battle Phase to Norrmal Summon or Set 1 monster.

More info: https://yugipedia.com/wiki/Ultimate_Offering
Turn 6: Lector
Luster Dragon
WIND
/ Normal Monster / Level 4 / ATK 1900 / DEF 1600
(Dragon / Normal)
A very beautiful dragon covered with sapphire. It does not like fights, but has incredibly high attack power.

More info: https://yugipedia.com/wiki/Luster_Dragon
Turn 6: Lector
Spear Dragon
WIND
/ Effect Monster / Level 4 / ATK 1900 / DEF 0
(Dragon / Effect)
Inflicts piercing damage when attacking monsters in Defense Mode, but changes to Defense Mode after the Damage Step if it attacked.

More info: https://yugipedia.com/wiki/Spear_Dragon
Turn 6: Lector
Pot of Greed
SPELL / Normal Spell
Draw 2 cards.
More info: https://yugipedia.com/wiki/Pot_of_Greed
Turn 7: Yami Yugi (aka "Atem")
Pot of Greed
SPELL / Normal Spell
Draw 2 cards.
More info: https://yugipedia.com/wiki/Pot_of_Greed
Turn 7: Yami Yugi (aka "Atem")
Queen's Knight
LIGHT
/ Normal Monster / Level 4 / ATK 1500 / DEF 1600
(Warrior / Normal)
This knight catches her opponents off guard, dominating them with swift yet graceful attacks.

More info: https://yugipedia.com/wiki/Queen's_Knight
Turn 8: Lector
Spirit Ryu
WIND
/ Effect Monster / Level 4 / ATK 1000 / DEF 1000
(Dragon / Effect)
Can discard 1 Dragon monster during either player's turn at your Battle Step to give itself 1000 ATK and DEF until the Battle Phase ends.
More info: https://yugipedia.com/wiki/Spirit_Ryu
Turn 8: Lector
Pitch-Dark Dragon
DARK
/ Effect Monster / Level 3 / ATK 900 / DEF 600
(Dragon / Union / Effect)
1. Can equip to "Dark Blade" you control as an Equip Spell that gives it 400 ATK and DEF or be unequipped and Special Summoned to your field. 2. Lets the equipped monster deal piercing damage when attacking a Defense Position monster. 3. Prevents more than 1 Union monster from being equipped at a time. 4. Prevents the equipped monster's destruction in battle by destroying itself.
More info: https://yugipedia.com/wiki/Pitch-Dark_Dragon
Turn 9: Yami Yugi (aka "Atem")
Dark Magician
DARK / Normal Monster / Level 7 / ATK 2500 / DEF 2100
(Spellcaster / Normal)
The ultimate wizard in terms of attack and defense.

More info: https://yugipedia.com/wiki/Dark_Magician
Turn 9: Yami Yugi (aka "Atem")
Sorcerer of Dark Magic
DARK
/ Effect Monster / Level 9 / ATK 3200 / DEF 2800
(Spellcaster / Effect)
1. Unable to be Normal Summoned or Set. 2. Only Special Summoned from your hand to your field by Tributing 2 Level 6 or higher Spellcaster monsters. 3. Can negate activated Trap Cards and destroy them during either player's turn.
More info: https://yugipedia.com/wiki/Sorcerer_of_Dark_Magic
Turn 10: Lector
Call of the Haunted
TRAP
/ Continuous Trap
1. Revives 1 monster from your Grave to your field in Attack Mode. 2. Destroys the monster when this card leaves the field. 3. Destroys itself when the monster is destroyed.
More info: https://yugipedia.com/wiki/Call_of_the_Haunted
Turn 10: Lector
Spear Dragon
WIND
/ Effect Monster / Level 4 / ATK 1900 / DEF 0
(Dragon / Effect)
Inflicts piercing damage when attacking monsters in Defense Mode, but changes to Defense Mode after the Damage Step if it attacked.

More info: https://yugipedia.com/wiki/Spear_Dragon
Turn 10: Lector
Polymerization
SPELL / Normal Spell
Performs a Fusion Summon of 1 Fusion Monster in your Extra Deck using monsters from your hand or field as Fusion Material.
More info: https://yugipedia.com/wiki/Polymerization
Turn 10: Lector
Five-Headed Dragon
DARK / Fusion Monster / Level 12 / ATK 5000 / DEF 5000
(Dragon / Fusion / Effect)
5 Dragon monsters
1. Only Fusion Summoned. 2. Is not destroyed in battle with a DARK, EARTH, WATER, FIRE or WIND monster.
More info: https://yugipedia.com/wiki/Five-Headed_Dragon
The Wrath of Noah and the Big Five (Part 7)
Turn 8: Joey Wheeler
Premature Burial
SPELL / Equop Spell
1. Revives 1 monster from your Grave to your field in Attack Mode and equips to it by paying 800 Life Points  2. Destroys the equipped monster when this card is destroyed.
More info: https://yugipedia.com/wiki/Premature_Burial
Turn 8: Joey Wheeler
Gearfried the Iron Knight
EARTH
/ Effect Monster / Level 4 / ATK 1800 / DEF 1600
(Warrior / Effect)
Destroys all Equip Card(s) equipped to it.

More info: https://yugipedia.com/wiki/Gearfried_the_Iron_Knight
Turn 8: Joey Wheeler
Monster Reborn
SPELL / Normal Spell
Revives 1 monster from either Grave to your field.
More info: https://yugipedia.com/wiki/Monster_Reborn
Turn 8: Joey Wheeler
Goblin Attack Force
EARTH
/ Effect Monster / Level 4 / ATK 2300 / DEF 0
(Warrior / Effect)
Changes to Defense Mode after the Damage Step if it attacked and cannot change battle positions until your next End Phase.

More info: https://yugipedia.com/wiki/Goblin_Attack_Force
Turn 8: Joey Wheeler
Gilford the Lightning
LIGHT
/ Effect Monster / Level 8 / ATK 2800 / DEF 1400
(Warrior / Effect)
Destroys all monsters the opponent controls if Tribute Summoned (and not Set) with 3 monsters.

More info: https://yugipedia.com/wiki/Gilford_the_Lightning
 
Turn 1: Yami Yugi (aka "Atem")
Giant Soldier of Stone
EARTH
/ Normal Monster / Level 3 / ATK 1300 / DEF 2000
(Rock / Normal)
A giant warrior made of stone. A punch from this creature has earth-shaking results.

More info: https://yugipedia.com/wiki/Giant_Soldier_of_Stone
Turn 2: Lector
Luster Dragon
WIND
/ Normal Monster / Level 4 / ATK 1900 / DEF 1600
(Dragon / Normal)
A very beautiful dragon covered with sapphire. It does not like fights, but has incredibly high attack power.

More info: https://yugipedia.com/wiki/Luster_Dragon
Turn 3: Yami Yugi (aka "Atem")
Dark Magician Girl
DARK
/ Effect Monster / Level 6 / ATK 2000 / DEF 1700
(Spellcaster / Effect)
Gains 300 ATK for all "Dark Magician" or "Magician of Black Chaos" in either Grave.

More info: https://yugipedia.com/wiki/Dark_Magician_Girl
Turn 3: Lector
Solemn Wishes
TRAP
/ Continuous Trap
Gives you 500 Life Points when you draw a card(s).

More info: https://yugipedia.com/wiki/Solemn_Wishes
Turn 3: Yami Yugi (aka "Atem")
Raigeki Break
TRAP
/ Normal Trap
Destroys 1 card on the field by discarding 1 card.

More info: https://yugipedia.com/wiki/Raigeki_Break
The Wrath of Noah and the Big Five (Part 6)
Turn 5: Johnson
Judge Man
EARTH
/ Normal Monster / Level 6 / ATK 2200 / DEF 1500
(Warrior / Normal)
This club-wielding warrior battles to the end and will never surrender.

More info: https://yugipedia.com/wiki/Judge_Man
Turn 5: Joey Wheeler
Skull Dice
TRAP
/ Normal Trap
Forces you to roll a six-sided die, then lowers the ATK and DEF of all monsters the opponent controls by 100 x the die result until the turn ends.

More info: https://yugipedia.com/wiki/Skull_Dice
Turn 6: Joey Wheeler
Raigeki
SPELL / Normal Spell
Destroys all monsters the opponent controls.
More info: https://yugipedia.com/wiki/Raigeki
Turn 6: Joey Wheeler
Alligator's Sword
EARTH
/ Normal Monster / Level 4 / ATK 1500 / DEF 1200
(Beast / Normal)
'ey, dis mighty lissard man can swing his sword so fast, dat it's more dan da speed a sound!

More info: https://yugipedia.com/wiki/Alligator's_Sword
Turn 7: Johnson
Monster Reborn
SPELL / Normal Spell
Revives 1 monster from either Grave to your field.
More info: https://yugipedia.com/wiki/Monster_Reborn
Turn 7: Johnson
Judge Man
EARTH
/ Normal Monster / Level 6 / ATK 2200 / DEF 1500
(Warrior / Normal)
This club-wielding warrior battles to the end and will never surrender.

More info: https://yugipedia.com/wiki/Judge_Man
Turn 7: Johnson
Hysteric Fairy
LIGHT
/ Effect Monster / Level 4 / ATK 1800 / DEF 500
(Fairy / Effect)
Gives you 1000 Life Points by Tributing 2 monsters you control.

More info: https://yugipedia.com/wiki/Hysteric_Fairy
Turn 7: Joey Wheeler
Mirror Force
TRAP
/ Normal Trap
Destroys all Attack Positon monsters the opponent controls when one of their monsters attacks.

More info: https://yugipedia.com/wiki/Mirror_Force
Turn 8: Joey Wheeler
Heavy Storm
SPELL / Normal Spell
Destroys all Spell and Trap Cards on the field.
More info: https://yugipedia.com/wiki/Heavy_Storm