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My Yu-Gi-Oh Fanfic Season 7 Part 2's Episode Cards
1.
Cards below are listed as a Common for consistancy.
2. Card names in the info are from the time they were released so they may differ from the links below. 3. Cards from "The Tournament Continues" are generally played using the rules of this game. |
Bakura’s Revenge (Part 2) |
Turn 7: Yami Yugi (aka "Atem") Pot of Greed SPELL / Normal Spell Draw 2 cards. More info: https://yugipedia.com/wiki/Pot_of_Greed |
Turn 7: Yami Yugi (aka "Atem") Monster Reborn SPELL / Normal Spell Revives 1 monster from either Grave to your field. More info: https://yugipedia.com/wiki/Monster_Reborn |
Turn 7: Yami Yugi (aka "Atem") Dark Magician DARK / Normal Monster / Level 7 / ATK 2500 / DEF 2100 (Spellcaster / Normal) The ultimate wizard in terms of attack and defense. More info: https://yugipedia.com/wiki/Dark_Magician |
Turn 7: Yami
Bakura Widespread Ruin TRAP / Normal Trap Destroys the 1 Attack Position monster the opponent controls with the highest ATK if a monster they control attacks (you choose, if tied) More info: https://yugipedia.com/wiki/Widespread_Ruin |
Turn 7:
Yami Bakura Spirit Message "A" SPELL / Continuous Spell Only placed on the field with "Destiny Board". More info: https://yugipedia.com/wiki/Spirit_Message_%22A%22 |
Turn 8:
Yami Bakura Headless Knight EARTH / Normal Monster / Level 4 / ATK 1450 / DEF 1700 (Fiend / Normal) A haunted spirit of a falsely accused knight who wanders in search of truth and justice. More info: https://yugipedia.com/wiki/Headless_Knight |
Turn 9: Yami Yugi (aka "Atem") Mystical Space Typhoon SPELL / Quick-Play Spell Destroys 1 Spell or Trap Card on the field. More info: https://yugipedia.com/wiki/Mystical_Space_Typhoon |
Turn 9: Yami Yugi (aka "Atem") Big Shield Gardna EARTH / Effect Monster / Level 4 / ATK 100 / DEF 2600 (Warrior / Effect) 1. Negates an activated Spell Card that targets it while Set, then becomes face-up Defense Mode. 2. Changes to Attack Mode after the Damage Step if attacked. More info: https://yugipedia.com/wiki/Big_Shield_Gardna |
Turn 10:
Yami Bakura Ectoplasmer SPELL / Continuous Spell Forces the turn player to Tribute 1 face-up monster they control once per turn at their End Phases and deal their opponent half their Tributed monster's ATK. More info: https://yugipedia.com/wiki/Ectoplasmer |
Turn 10:
Yami Bakura Puppet Master DARK / Effect Monster / Level 6 / ATK 0 / DEF 0 (Fiend / Effect) Can revive up to 2 Fiend monsters from your Grave to your field by paying 2000 Life Points if Tribute Summoned, but prevents them from attacking this turn. More info: https://yugipedia.com/wiki/Puppet_Master |
Bakura’s Revenge (Part 1) |
Turn 1:
Yami Bakura Sangan DARK / Effect Monster / Level 3 / ATK 1000 / DEF 600 (Fiend / Effect) Adds 1 monster with 1500 or less ATK from your Deck to your hand if sent from the field to the Grave. More info: https://yugipedia.com/wiki/Sangan_(anime) |
Turn 2: Yami Yugi (aka "Atem") Beta the Magnet Warrior EARTH / Normal Monster / Level 4 / ATK 1700 / DEF 1600 (Rock / Normal) Alpha, Beta, and Gamma meld as one to form a powerful monster. More info: https://yugipedia.com/wiki/Beta_The_Magnet_Warrior |
Turn 2: Yami
Bakura Destiny Board TRAP / Continuous Trap 1. Wins you the Duel if you control it and all 4 "Spirit Message" cards with different names. 2. Places the next "Spirit Message" card from your hand or Deck to your field at the opponent's End Phases once per turn in the order of "I", "N", "A" and "L". 3. Sends all "Destiny Board" and "Spirit Message" cards you control to the Grave if any of them leave the field. More info: https://yugipedia.com/wiki/Destiny_Board |
Turn 3:
Yami Bakura The Gross Ghost of Fled Dreams DARK / Normal Monster / Level 4 / ATK 1300 / DEF 1800 (Fiend / Normal) This monster feeds on the dreams of an unwary sleeper, dragging the victim into eternal slumber. More info: https://yugipedia.com/wiki/The_Gross_Ghost_of_Fled_Dreams |
Turn 4: Yami Yugi (aka "Atem") Dark Magician Girl DARK / Effect Monster / Level 6 / ATK 2000 / DEF 1700 (Spellcaster / Effect) Gains 300 ATK for all "Dark Magician" or "Magician of Black Chaos" in either Grave. More info: https://yugipedia.com/wiki/Dark_Magician_Girl |
Turn 4:
Yami Bakura Spirit Message "I" SPELL / Continuous Spell Only placed on the field with "Destiny Board". More info: https://yugipedia.com/wiki/Spirit_Message_%22I%22 |
Turn 5:
Yami Bakura Shadowknight Archfiend WIND / Effect Monster / Level 4 / ATK 2000 / DEF 1600 (Fiend / Effect) 1. Forces you to pay 900 Life Points at your Standby Phases. 2. Can negate an effect the opponent activates by rolling a six-sided die and getting a 3. 3. Halves any battle damage it deals the opponent. More info: https://yugipedia.com/wiki/Shadowknight_Archfiend |
Turn 5:
Yami Bakura Card Destruction SPELL / Normal Spell Forces both players to discard as many cards in their hand as possible, then draw from their Decks the same number of cards they discarded. More info: https://yugipedia.com/wiki/Card_Destruction |
Turn 5:
Yami Bakura Dark Necrofear DARK / Effect Monster / Level 8 / ATK 2200 / DEF 2800 (Fiend / Effect) 1. Can't be Normal Summoned or Set. 2. First Special Summoned from your hand to your field by banishing 3 Fiend monsters from your Grave. 3. Can equip to 1 face-up monster the opponent controls and give you control of it if destroyed and sent from your Monster Zone to the Grave by their effect. More info: https://yugipedia.com/wiki/Dark_Necrofear |
Turn 5: Yami Yugi (aka "Atem") Magic Cylinder TRAP / Normal Trap Blocks an attack from a monster the opponent controls and deals its ATK to their Life Points. More info: https://yugipedia.com/wiki/Magic_Cylinder |
Turn 5:
Yami Bakura Spirit Message "N" SPELL / Continuous Spell Only placed on the field with "Destiny Board". More info: https://yugipedia.com/wiki/Spirit_Message_%22N%22 |
Turn 6:
Yami Bakura Dark Ruler Ha Des DARK / Effect Monster / Level 6 / ATK 2450 / DEF 1600 (Fiend / Effect) 1. Can't be revived. 2. Negates the effects of monsters destroyed in battle by Fiend monsters you control More info: https://yugipedia.com/wiki/Dark_Ruler_Ha_Des |
Turn 6: Yami Yugi (aka "Atem") Trap Hole TRAP / Normal Trap Destroys 1 monster the opponent Summons with at least 1000 ATK. More info: https://yugipedia.com/wiki/Trap_Hole |
The Tournament Continues |
Turn 1:
Yami Bakura Sangan DARK / Effect Monster / Level 3 / ATK 1000 / DEF 600 (Fiend / Effect) Adds 1 monster with 1500 or less ATK from your Deck to your hand if sent from the field to the Grave. More info: https://yugipedia.com/wiki/Sangan_(anime) |
Turn 2: Yami Yugi (aka "Atem") Celtic Guardian EARTH / Normal Monster / Level 4 / ATK 1400 / DEF 1200 (Warrior / Normal) An elf who learned to wield a sword, he baffles enemies with lightning-swift attacks. More info: https://yugipedia.com/wiki/Celtic_Guardian |
Turn 3:
Yami Bakura Dark Necrofear DARK / Effect Monster / Level 8 / ATK 2200 / DEF 2800 (Fiend / Effect) 1. Can't be Normal Summoned or Set. 2. First Special Summoned from your hand to your field by banishing 3 Fiend monsters from your Grave. 3. Can equip to 1 face-up monster the opponent controls and give you control of it if destroyed and sent from your Monster Zone to the Grave by their effect. More info: https://yugipedia.com/wiki/Dark_Necrofear |
Turn 4: Yami Yugi (aka "Atem") Man-Eater Bug EARTH / Effect Monster / Level 2 / ATK 450 / DEF 600 (Insect / Flip / Effect) FLIP: Destroys 1 monster on the field. More info: https://yugipedia.com/wiki/Man-Eater_Bug |
Turn 5:
Yami Bakura Dark Ruler Ha Des DARK / Effect Monster / Level 6 / ATK 2450 / DEF 1600 (Fiend / Effect) 1. Can't be revived. 2. Negates the effects of monsters destroyed in battle by Fiend monsters you control More info: https://yugipedia.com/wiki/Dark_Ruler_Ha_Des |
Turn 6: Yami Yugi (aka "Atem") Sorcerer of Dark Magic DARK / Effect Monster / Level 9 / ATK 3200 / DEF 2800 (Spellcaster / Effect) 1. Only Special Summoned from your hand to your field by Tributing 2 Level 6 or higher Spellcaster monsters. 2. Can negate activated Trap Cards and destroy them during either player's turn. More info: https://yugipedia.com/wiki/Sorcerer_of_Dark_Magic |
Turn 7:
Yami Bakura The Earl of Demise EARTH / Normal Monster / Level 5 / ATK 2000 / DEF 700 (Fiend / Normal) This gentlemanly creature is extremely wicked, feared by man and fiend alike. More info: https://yugipedia.com/wiki/The_Earl_of_Demise |
Turn 8: Yami Yugi (aka "Atem") Giant Soldier of Stone EARTH / Normal Monster / Level 3 / ATK 1300 / DEF 2000 (Rock / Normal) A giant warrior made of stone. A punch from this creature has earth-shaking results. More info: https://yugipedia.com/wiki/Giant_Soldier_of_Stone |
The Wrath of Noah and the Big Five (Part 10) |
Turn 17:
Lector Cost Down SPELL / Normal Spell Lowers the Level of all monsters in your hand by 2 until the turn ends by discarding 1 card. More info: https://yugipedia.com/wiki/Cost_Down |
Turn 17:
Lector Jinzo DARK / Effect Monster / Level 6 / ATK 2400 / DEF 1500 (Machine / Effect) Prevents Trap Cards and their effects from activating while face-up. More info: https://yugipedia.com/wiki/Jinzo |
Turn 18: Yami Yugi (aka "Atem") Beta the Magnet Warrior EARTH / Normal Monster / Level 4 / ATK 1700 / DEF 1600 (Rock / Normal) Alpha, Beta, and Gamma meld as one to form a powerful monster. More info: https://yugipedia.com/wiki/Beta_The_Magnet_Warrior |
Turn 18:
Lector Emergency Provisions SPELL / Normal Spell Lets you send Spell or Trap Cards you control to the Grave, then gain 1000 Life Points for each one sent. More info: https://yugipedia.com/wiki/Emergency_Provisions |
Turn 19: Yami Yugi (aka "Atem") Offerings to the Doomed SPELL / Quick-Play Spell Destroys 1 face-up monster on the field, but prevents your next Draw Phase. More info: https://yugipedia.com/wiki/Offerings_to_the_Doomed |
Turn 20: Yami Yugi (aka "Atem") Mystical Space Typhoon SPELL / Quick-Play Spell Destroys 1 Spell or Trap Card on the field. More info: https://yugipedia.com/wiki/Mystical_Space_Typhoon |
Turn 20:
Lector Magic Jammer TRAP / Counter Trap Negates an activated Spell Card and destroys it by discarding 1 card. More info: https://yugipedia.com/wiki/Magic_Jammer |
Turn 21: Yami Yugi (aka "Atem") Gamma the Magnet Warrior EARTH / Normal Monster / Level 4 / ATK 1500 / DEF 1800 (Rock / Normal) Alpha, Beta, and Gamma meld as one to form a powerful monster. More info: https://yugipedia.com/wiki/Gamma_The_Magnet_Warrior |
The Wrath of Noah and the Big Five (Part 9) |
Turn 11: Yami Yugi (aka "Atem") Monster Reborn SPELL / Normal Spell Revives 1 monster from either Grave to your field. More info: https://yugipedia.com/wiki/Monster_Reborn |
Turn 11: Yami Yugi (aka "Atem") Dark Magician DARK / Normal Monster / Level 7 / ATK 2500 / DEF 2100 (Spellcaster / Normal) The ultimate wizard in terms of attack and defense. More info: https://yugipedia.com/wiki/Dark_Magician |
Turn 11: Yami Yugi (aka "Atem") Magical Scientist DARK / Effect Monster / Level 1 / ATK 300 / DEF 300 (Spellcaster / Effect) Can Special Summon 1 Level 6 or lower Fusion Monster from your Extra Deck to your field by paying 1000 Life Points, but prevents it from attacking the opponent directly and returns it to your Extra Deck when the turn ends. More info: https://yugipedia.com/wiki/Magical_Scientist |
Turn 12: Yami Yugi (aka "Atem") Mirror Force TRAP / Normal Trap Destroys all Attack Positon monsters the opponent controls if a monster they control attacks. More info: https://yugipedia.com/wiki/Mirror_Force |
Turn 13: Yami Yugi (aka "Atem") Graceful Charity SPELL / Normal Spell Draw 3 cards, then discard 2 cards. More info: https://yugipedia.com/wiki/Graceful_Charity |
Turn 13: Yami Yugi (aka "Atem") Card of Sanctity SPELL / Normal Spell Forces both players to draw from ther Decks until they hold 6 cards in their hands. More info: https://yugipedia.com/wiki/Card_of_Sanctity_(anime) |
Turn 13: Yami Yugi (aka "Atem") Dark Flare Knight DARK / Fusion Monster / Level 6 / ATK 2200 / DEF 800 (Warrior / Fusion / Effect) "Dark Magician" + "Flame Swordsman" 1. Makes battle damage you take from its battles 0. 2. Can Special Summon 1 "Mirage Knight" from your hand or Deck to your field if destroyed in battle and sent to the Grave. More info: https://yugipedia.com/wiki/Dark_Flare_Knight |
Turn 14:
Lector Mirage Dragon LIGHT / Effect Monster / Level 4 / ATK 1600 / DEF 600 (Dragon / Effect) Prevents the opponent from activating Trap Cards during the Battle Phase. More info: https://yugipedia.com/wiki/Mirage_Dragon |
Turn 15: Yami Yugi (aka "Atem") Call of the Haunted TRAP / Continuous Trap 1. Revives 1 monster from your Grave to your field in Attack Mode. 2. Destroys the monster if this card leaves the field. 3. Destroys itself if the monster is destroyed. More info: https://yugipedia.com/wiki/Call_of_the_Haunted |
Turn 15: Yami Yugi (aka "Atem") Dark Magician DARK / Normal Monster / Level 7 / ATK 2500 / DEF 2100 (Spellcaster / Normal) The ultimate wizard in terms of attack and defense. More info: https://yugipedia.com/wiki/Dark_Magician |
Turn 15: Yami Yugi (aka "Atem") Flame Swordsman FIRE / Fusion Monster / Level 5 / ATK 1800 / DEF 1600 (Warrior / Fusion) "Flame Manipulator" + "Masaki the Legendary Swordsman" More info: https://yugipedia.com/wiki/Flame_Swordsman |
Turn 15: Yami Yugi (aka "Atem") Polymerization SPELL / Normal Spell Performs a Fusion Summon of 1 Fusion Monster in your Extra Deck, using monsters from your hand or field as Fusion Material. More info: https://yugipedia.com/wiki/Polymerization |
Turn 15: Yami Yugi (aka "Atem") Dark Flare Knight DARK / Fusion Monster / Level 6 / ATK 2200 / DEF 800 (Warrior / Fusion / Effect) "Dark Magician" + "Flame Swordsman" 1. Makes battle damage you take from its battles 0. 2. Can Special Summon 1 "Mirage Knight" from your hand or Deck to your field if destroyed in battle and sent to the Grave. More info: https://yugipedia.com/wiki/Dark_Flare_Knight |
Turn 16: Yami Yugi (aka "Atem") Mirage Knight LIGHT / Effect Monster / Level 8 / ATK 2800 / DEF 2000 (Warrior / Effect) 1. Only Special Summoned with "Dark Flare Knight". 2. Gains ATK equal to the original ATK of the monster it battles at damage calculation, but banishes itself at the End Phase if it attacked or battled. More info: https://yugipedia.com/wiki/Mirage_Knight |
The Wrath of Noah and the Big Five (Part 8) |
Turn 3: Yami Yugi (aka "Atem") Swords of Revealing Light SPELL / Normal Spell 1. Destroys itself after your opponent's 3rd End Phase. 2. Reveals all Set monsters the opponent controls when activated. 3. Prevents monsters your opponent controls from attacking. More info: https://yugipedia.com/wiki/Swords_of_Revealing_Light |
Turn 4: Lector Koumori Dragon DARK / Normal Monster / Level 4 / ATK 1500 / DEF 1200 (Dragon / Normal) A vicious, fire-breathing dragon whose wicked flame corrupts the souls of its victims. More info: https://yugipedia.com/wiki/Koumori_Dragon |
Turn 5: Yami Yugi (aka "Atem") Big Shield Gardna EARTH / Effect Monster / Level 4 / ATK 100 / DEF 2600 (Warrior / Effect) 1. Negates an activated Spell Card that targets it while Set, then becomes face-up Defense Mode. 2. Changes to Attack Mode after the Damage Step if attacked. More info: https://yugipedia.com/wiki/Big_Shield_Gardna |
Turn 6:
Lector Ultimate Offering TRAP / Continuous Trap Lets you pay 500 Life Points at your Main Phase or opponent's Battle Phase to Norrmal Summon or Set 1 monster. More info: https://yugipedia.com/wiki/Ultimate_Offering |
Turn 6: Lector Luster Dragon WIND / Normal Monster / Level 4 / ATK 1900 / DEF 1600 (Dragon / Normal) A very beautiful dragon covered with sapphire. It does not like fights, but has incredibly high attack power. More info: https://yugipedia.com/wiki/Luster_Dragon |
Turn 6:
Lector Spear Dragon WIND / Effect Monster / Level 4 / ATK 1900 / DEF 0 (Dragon / Effect) Inflicts piercing battle damage to the opponent if attacking a monster in Defense Mode, but changes to Defense Mode after the Damage Step if it attacked. More info: https://yugipedia.com/wiki/Spear_Dragon |
Turn 6: Lector Pot of Greed SPELL / Normal Spell Draw 2 cards. More info: https://yugipedia.com/wiki/Pot_of_Greed |
Turn 7: Yami Yugi (aka "Atem") Pot of Greed SPELL / Normal Spell Draw 2 cards. More info: https://yugipedia.com/wiki/Pot_of_Greed |
Turn 7: Yami Yugi (aka "Atem") Queen's Knight LIGHT / Normal Monster / Level 4 / ATK 1500 / DEF 1600 (Warrior / Normal) This knight catches her opponents off guard, dominating them with swift yet graceful attacks. More info: https://yugipedia.com/wiki/Queen's_Knight |
Turn 8:
Lector Spirit Ryu WIND / Effect Monster / Level 4 / ATK 1000 / DEF 1000 (Dragon / Effect) Can discard 1 Dragon monster during either player's turn at your Battle Step to give itself 1000 ATK and DEF until the Battle Phase ends. More info: https://yugipedia.com/wiki/Spirit_Ryu |
Turn 8:
Lector Pitch-Dark Dragon DARK / Effect Monster / Level 3 / ATK 900 / DEF 600 (Dragon / Union / Effect) 1. Can equip to 1 "Dark Blade" you control once per turn as an Equip Spell that gives it 400 ATK and DEF or be unequipped and Special Summoned to your field. 2. Lets the equipped monster deal piercing battle damage to the opponent if attacking a monster in Defense Mode. 3. Prevents more than 1 Union monster from being equipped at a time. 4. Destroys itself to prevent the equipped monster's destruction in battle. More info: https://yugipedia.com/wiki/Pitch-Dark_Dragon |
Turn 9: Yami Yugi (aka "Atem") Dark Magician DARK / Normal Monster / Level 7 / ATK 2500 / DEF 2100 (Spellcaster / Normal) The ultimate wizard in terms of attack and defense. More info: https://yugipedia.com/wiki/Dark_Magician |
Turn 9: Yami Yugi (aka "Atem") Sorcerer of Dark Magic DARK / Effect Monster / Level 9 / ATK 3200 / DEF 2800 (Spellcaster / Effect) 1. Only Special Summoned from your hand to your field by Tributing 2 Level 6 or higher Spellcaster monsters. 2. Can negate activated Trap Cards and destroy them during either player's turn. More info: https://yugipedia.com/wiki/Sorcerer_of_Dark_Magic |
Turn 10:
Lector Call of the Haunted TRAP / Continuous Trap 1. Revives 1 monster from your Grave to your field in Attack Mode. 2. Destroys the monster if this card leaves the field. 3. Destroys itself if the monster is destroyed. More info: https://yugipedia.com/wiki/Call_of_the_Haunted |
Turn 10:
Lector Spear Dragon WIND / Effect Monster / Level 4 / ATK 1900 / DEF 0 (Dragon / Effect) Inflicts piercing battle damage to the opponent if attacking a monster in Defense Mode, but changes to Defense Mode after the Damage Step if it attacked. More info: https://yugipedia.com/wiki/Spear_Dragon |
Turn 10: Lector Polymerization SPELL / Normal Spell Performs a Fusion Summon of 1 Fusion Monster in your Extra Deck using monsters from your hand or field as Fusion Material. More info: https://yugipedia.com/wiki/Polymerization |
Turn 10: Lector Five-Headed Dragon DARK / Fusion Monster / Level 12 / ATK 5000 / DEF 5000 (Dragon / Fusion / Effect) 5 Dragon monsters 1. Only Fusion Summoned. 2. Not destroyed in battle by a DARK, EARTH, WATER, FIRE or WIND monster. More info: https://yugipedia.com/wiki/Five-Headed_Dragon |
The Wrath of Noah and the Big Five (Part 7) |
Turn
8: Joey Wheeler Premature Burial SPELL / Equop Spell 1. Revives 1 monster from your Grave to your field in Attack Mode and equips to it by paying 800 Life Points 2. Destroys the equipped monster when this card is destroyed. More info: https://yugipedia.com/wiki/Premature_Burial |
Turn 8:
Joey Wheeler Gearfried the Iron Knight EARTH / Effect Monster / Level 4 / ATK 1800 / DEF 1600 (Warrior / Effect) Destroys all Equip Card(s) equipped to it. More info: https://yugipedia.com/wiki/Gearfried_the_Iron_Knight |
Turn 8: Joey Wheeler Monster Reborn SPELL / Normal Spell Revives 1 monster from either Grave to your field. More info: https://yugipedia.com/wiki/Monster_Reborn |
Turn 8:
Joey Wheeler Goblin Attack Force EARTH / Effect Monster / Level 4 / ATK 2300 / DEF 0 (Warrior / Effect) Changes to Defense Mode after the Damage Step if it attacked and cannot change battle positions until your next End Phase. More info: https://yugipedia.com/wiki/Goblin_Attack_Force |
Turn 8:
Joey Wheeler Gilford the Lightning LIGHT / Effect Monster / Level 8 / ATK 2800 / DEF 1400 (Warrior / Effect) Destroys all monsters the opponent controls if Tribute Summoned (and not Set) with 3 monsters. More info: https://yugipedia.com/wiki/Gilford_the_Lightning |
Turn 1: Yami Yugi (aka "Atem") Giant Soldier of Stone EARTH / Normal Monster / Level 3 / ATK 1300 / DEF 2000 (Rock / Normal) A giant warrior made of stone. A punch from this creature has earth-shaking results. More info: https://yugipedia.com/wiki/Giant_Soldier_of_Stone |
Turn 2: Lector Luster Dragon WIND / Normal Monster / Level 4 / ATK 1900 / DEF 1600 (Dragon / Normal) A very beautiful dragon covered with sapphire. It does not like fights, but has incredibly high attack power. More info: https://yugipedia.com/wiki/Luster_Dragon |
Turn 3: Yami Yugi (aka "Atem") Dark Magician Girl DARK / Effect Monster / Level 6 / ATK 2000 / DEF 1700 (Spellcaster / Effect) Gains 300 ATK for all "Dark Magician" or "Magician of Black Chaos" in either Grave. More info: https://yugipedia.com/wiki/Dark_Magician_Girl |
Turn 3:
Lector Solemn Wishes TRAP / Continuous Trap Gives you 500 Life Points when you draw a card(s). More info: https://yugipedia.com/wiki/Solemn_Wishes |
Turn 3: Yami Yugi (aka "Atem") Raigeki Break TRAP / Normal Trap Destroys 1 card on the field by discarding 1 card. More info: https://yugipedia.com/wiki/Raigeki_Break |
The Wrath of Noah and the Big Five (Part 6) |
Turn 5: Johnson Judge Man EARTH / Normal Monster / Level 6 / ATK 2200 / DEF 1500 (Warrior / Normal) This club-wielding warrior battles to the end and will never surrender. More info: https://yugipedia.com/wiki/Judge_Man |
Turn 5:
Joey Wheeler Skull Dice TRAP / Normal Trap Forces you to roll a six-sided die, then lowers the ATK and DEF of all monsters the opponent controls by 100 x the die result until the turn ends. More info: https://yugipedia.com/wiki/Skull_Dice |
Turn 6: Joey Wheeler Raigeki SPELL / Normal Spell Destroys all monsters the opponent controls. More info: https://yugipedia.com/wiki/Raigeki |
Turn 6: Joey Wheeler Alligator's Sword EARTH / Normal Monster / Level 4 / ATK 1500 / DEF 1200 (Beast / Normal) 'ey, dis mighty lissard man can swing his sword so fast, dat it's more dan da speed a sound! More info: https://yugipedia.com/wiki/Alligator's_Sword |
Turn 7: Johnson Monster Reborn SPELL / Normal Spell Revives 1 monster from either Grave to your field. More info: https://yugipedia.com/wiki/Monster_Reborn |
Turn 7: Johnson Judge Man EARTH / Normal Monster / Level 6 / ATK 2200 / DEF 1500 (Warrior / Normal) This club-wielding warrior battles to the end and will never surrender. More info: https://yugipedia.com/wiki/Judge_Man |
Turn 7:
Johnson Hysteric Fairy LIGHT / Effect Monster / Level 4 / ATK 1800 / DEF 500 (Fairy / Effect) Can give you 1000 Life Points by Tributing 2 monsters you control. More info: https://yugipedia.com/wiki/Hysteric_Fairy |
Turn 7:
Joey Wheeler Mirror Force TRAP / Normal Trap Destroys all Attack Positon monsters the opponent controls if a monster they control attacks. More info: https://yugipedia.com/wiki/Mirror_Force |
Turn 8: Joey Wheeler Heavy Storm SPELL / Normal Spell Destroys all Spell and Trap Cards on the field. More info: https://yugipedia.com/wiki/Heavy_Storm |