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My Yu-Gi-Oh Fanfic Season 7 Part 1's Episode Cards

1. Cards below are listed as a Common for consistancy.
2. Card names in the info are from the time they were released so they may differ from the links below.

3. Cards below up to "The Wrath of Noah and the Big Five (Part 1)" are generally played using the rules of this game.
The Wrath of Noah and the Big Five (Part 5)
Turn 1: Johnson
Hysteric Fairy
LIGHT / Effect Monster / Level 4 / ATK 1800 / DEF 500
(Fairy / Effect)
Can give you 1000 Life Points by Tributing 2 monsters you control.
More Info: https://yugipedia.com/wiki/Hysteric_Fairy
Turn 2: Joey Wheeler
Marauding Captain
EARTH / Effect Monster / Level 3 / ATK 1200 / DEF 400
(Warrior / Effect)
1. Prevents the opponent from attacking other Warrior monsters you control. 2. Can Special Summon 1 Level 4 or lower monster from your hand to your field when Normal Summoned.
More Info: https://yugipedia.com/wiki/Marauding_Captain
Turn 2: Joey Wheeler
Goblin Attack Force
EARTH / Effect Monster / Level 4 / ATK 2300 / DEF 0
(Warrior / Effect)
Changes to Defense Mode after the Battle Phase if it attacked and cannot change positions until your next End Phase.

More Info: https://yugipedia.com/wiki/Goblin_Attack_Force
Turn 2: Johnson
Imperial Order
TRAP / Continuous Trap
1. Negates all Spell Cards on the field. 2. Destroys itself unless you pay 700 Life Points once per turn at your Standby Phases.
More Info: https://yugipedia.com/wiki/Imperial_Order
Turn 3: Johnson
Queen's Double
EARTH / Effect Monster / Level 1 / ATK 350 / DEF 300
(Warrior / Effect)
Can attack the opponent directly.
More Info: https://yugipedia.com/wiki/Queen's_Double
Turn 4: Joey Wheeler
Gearfried the Iron Knight
EARTH / Effect Monster / Level 4 / ATK 1800 / DEF 1600
(Warrior / Effect)
Destroys any Equip Card(s) equipped to it.

More Info: https://yugipedia.com/wiki/Gearfried_the_Iron_Knight
Turn 4: Johnson
Solemn Judgment
TRAP / Counter Trap
Negates a Summon or activated Spell or Trap Card and destroys it by paying half your Life Points.

More Info: https://yugipedia.com/wiki/Solemn_Judgment
The Wrath of Noah and the Big Five (Part 4)
Turn 3: Crump the Third
Umi
SPELL / Field Spell
Gives all Fish, Sea Serpent and Aqua monsters on the field 200 ATK and DEF but lowers the ATK of Machine and Pyro monsters on the field by that same amount.

More Info: https://yugipedia.com/wiki/Umi
Turn 4: Yami Yugi (aka "Atem")
Summoned Skull
DARK / Normal Monster / Level 6 / ATK 2500 / DEF 1200
(Fiend / Normal)
A fiend with dark powers for confusing the enemy. Among the Fiend-Type monsters, this monster boasts considerable force.


(Always an "Archfiend" card.)
More Info: https://yugipedia.com/wiki/Summoned_Skull
Turn 4: Yami Yugi (aka "Atem")
Ultimate Offering
TRAP / Continuous Trap
Lets you Normal Summon or Set 1 monster from your hand to your field during your Main Phase or opponent's Battle Phase by paying 500 Life Points.

More Info: https://yugipedia.com/wiki/Ultimate_Offering
Turn 4: Yami Yugi (aka "Atem")
Big Shield Gardna
EARTH / Effect Monster / Level 4 / ATK 100 / DEF 2600
(Warrior / Effect)
1. Negates 1 Spell Card that targets it while Set, then becomes face-up Defense Mode.
2. Changes to Attack Mode after the Damage Step if attacked.

More Info: https://yugipedia.com/wiki/Big_Shield_Gardna
Turn 4: Yami Yugi (aka "Atem")
Dark Magician
DARK / Normal Monster / Level 7 / ATK 2500 / DEF 2100
(Spellcaster / Normal)
The ultimate wizard in terms of attack and defense.
More Info: https://yugipedia.com/wiki/Dark_Magician
Turn 5: Crump the Third
Monster Reborn
SPELL / Normal Spell
Revives 1 monster from either Grave to your field.

More Info: https://yugipedia.com/wiki/Monster_Reborn
Turn 5: Crump the Third
Nightmare Penguin
WATER / Effect Monster / Level 4 / ATK 900 / DEF 1800
(Aqua / Effect)
1. Gives all face-up WATER monsers on your field 200 ATK. 2. Can return 1 card on the ppponent's field to the hand when flipped face-up.
More Info: https://yugipedia.com/wiki/Nightmare_Penguin
Turn 6: Crump the Third
Harpie's Feather Duster
SPELL / Normal Spell
Destroys all Spell and Trap Cards on the opponent's field.

More Info: https://yugipedia.com/wiki/Harpie's_Feather_Duster
Turn 6: Yami Yugi (aka "Atem")
Gryphon Wing
TRAP / Normal Trap
Negates an activated opponent's "Harpie's Feather Duster", then destroys all Spell and Trap Cards they control.

More Info: https://yugipedia.com/wiki/Gryphon_Wing
Turn 6: Crump the Third
A Legendary Ocean
SPELL / Field Spell
(Always treated as "Umi".)
1. Gives all WATER monsters on the field 200 ATK and DEF. 2. Lowers the Level of all WATER monsters in both players' hands by 1.
More Info: https://yugipedia.com/wiki/A_Legendary_Ocean
Turn 6: Crump the Third
The Legendary Fisherman
WATER / Effect Monster / Level 5 / ATK 1850 / DEF 1600
(Warrior / Effect)
Applies these effects while "Umi" is on the field.
1. Not affected by Spell Cards. 2. Cannot be attacked, but doesn't prevent direct attacks.
More Info: https://yugipedia.com/wiki/The_Legendary_Fisherman
Turn 7: Yami Yugi (aka "Atem")
Queen's Knight
LIGHT / Normal Monster / Level 4 / ATK 1500 / DEF 1600
(Warrior / Normal)
This knight catches her opponents off guard, dominating them with swift yet graceful attacks.
More Info: https://yugipedia.com/wiki/Queen's_Knight
Turn 7: Yami Yugi (aka "Atem")
Dark Magician Girl
DARK / Effect Monster / Level 6 / ATK 2000 / DEF 1700
(Spellcaster / Effect)
Gains 300 ATK for all "Dark Magician" or "Magician of Black Chaos" in either Grave.

More Info: https://yugipedia.com/wiki/Dark_Magician_Girl
Turn 7: Yami Yugi (aka "Atem")
Pot of Greed
SPELL / Normal Spell
Draw 2 cards.

More Info: https://yugipedia.com/wiki/Pot_of_Greed
Turn 7: Yami Yugi (aka "Atem")
Monster Reborn
SPELL / Normal Spell
Revives 1 monster from either Grave to your field.

More Info: https://yugipedia.com/wiki/Monster_Reborn
Turn 7: Yami Yugi (aka "Atem")
Dark Magician Girl
DARK / Effect Monster / Level 6 / ATK 2000 / DEF 1700
(Spellcaster / Effect)
Gains 300 ATK for all "Dark Magician" or "Magician of Black Chaos" in either Grave.

More Info: https://yugipedia.com/wiki/Dark_Magician_Girl
Turn 7: Yami Yugi (aka "Atem")
Sorcerer of Dark Magic
DARK / Effect Monster / Level 9 / ATK 3200 / DEF 2800
(Spellcaster / Effect)
1. Unable to be Normal Summoned or Set. 2. Only Special Summoned by Tributing 2 Level 6 or higher Spellcaster monsters. 3. Can negate activated Trap Cards and destroy them during either player's turn.

More Info: https://yugipedia.com/wiki/Sorcerer_of_Dark_Magic
Turn 8: Crump the Third
Levia-Dragon - Daedalus
WATER / Effect Monster / Level 7 / ATK 2600 / DEF 1500
(Sea Serpent / Effect)
Can destroy all other cards on the field by sending "Umi" on your field to the Grave.

More Info: https://yugipedia.com/wiki/Levia-Dragon_-_Daedalus
Turn 8: Crump the Third
Ocean Dragon Lord - Neo Daedalus
WATER / Effect Monster / Level 8 / ATK 2900 / DEF 1600
(Sea Serpent / Effect)
1. Unable to be Normal Summoned or Set. 2. Only Special Summoned by Tributing 1 "Levia-Dragon - Daedalus". 3. Can send all cards in both players' hands and on the field (except itself) to the Grave by sending "Umi" on your field to the Grave.

More Info: https://yugipedia.com/wiki/Ocean_Dragon_Lord_-_Neo-Daedalus
The Wrath of Noah and the Big Five (Part 3)
Turn 4: Seto Kaiba
Gemini Elf
EARTH / Normal Monster / Level 4 / ATK 1900 / DEF 900
(Spellcaster / Normal)
Elf twins that alternate their attacks.
More Info: https://yugipedia.com/wiki/Gemini_Elf
Turn 5: Seto Kaiba
Negate Attack
TRAP / Counter Trap
Blocks an attack from 1 monster on the opponent's field, then ends their Battle Phase.

More Info: https://yugipedia.com/wiki/Negate_Attack
Turn 6: Seto Kaiba
Kaiser Glider
LIGHT / Effect Monster / Level 6 / ATK 2400 / DEF 2200
(Dragon / Effect)
1. Not destroyed in battle by a monster with the same ATK. 2. Returns 1 monster from the field to the hand if destroyed and sent to the Grave.

More Info: https://yugipedia.com/wiki/Kaiser_Glider
Turn 6: Gansley
Mirror Force
TRAP / Normal Trap
Destroys all Attack Position monsters the opponent controls when 1 of their monsters attacks.

More Info: https://yugipedia.com/wiki/Mirror_Force
Turn 6: Seto Kaiba
Seven Tools of the Bandit
TRAP / Counter Trap
Negates an activated Trap Card and destroys it by paying 1000 Life Points.

More Info: https://yugipedia.com/wiki/Seven_Tools_of_the_Bandit
 
Turn 1: Yami Yugi (aka "Atem")
Obnoxious Celtic Guard
EARTH / Effect Monster / Level 4 / ATK 1400 / DEF 1200
(Warrior / Effect)
Not destroyed in battle by a monster with at least 1900 ATK.

More Info: https://yugipedia.com/wiki/Obnoxious_Celtic_Guard
Turn 2: Crump the Third
Nightmare Penguin
WATER / Effect Monster / Level 4 / ATK 900 / DEF 1800
(Aqua / Effect)
1. Gives all face-up WATER monsers on your field 200 ATK. 2. Can return 1 card on the ppponent's field to the hand when flipped face-up.
More Info: https://yugipedia.com/wiki/Nightmare_Penguin
Turn 3: Yami Yugi (aka "Atem")
Gazelle the King of Mythical Beasts
EARTH / Normal Monster / Level 4 / ATK 1500 / DEF 1200
(Beast / Normal)
This monster moves so fast that it looks like an illusion to mortal eyes.


(Always a "Phantom Beast" card.)
More Info: https://yugipedia.com/wiki/Gazelle_the_King_of_Mythical_Beasts
Turn 3: Yami Yugi (aka "Atem")
Raigeki
SPELL / Normal Spell
Destroys all monsters on the opponent's field.

More Info: https://yugipedia.com/wiki/Raigeki
Turn 3: Crump the Third
Mirror Wall
TRAP / Continuous Trap
1. Halves the ATK of any attacking monsters the opponent controls. 2. Destroys itself unless you pay 2000 Life Poonts at your Standby Phases.
More Info: https://yugipedia.com/wiki/Mirror_Wall
The Wrath of Noah and the Big Five (Part 2)
Turn 8: Seto Kaiba
Monster Reborn
SPELL / Normal Spell
Revives 1 monster from either Grave to your field.

More Info: https://yugipedia.com/wiki/Monster_Reborn
Turn 8: Seto Kaiba
Lord of D.
DARK / Effect Monster / Level 4 / ATK 1200 / DEF 1100
(Spellcaster / Effect)
Prevents Dragon monsters on the field from being targeted by effects.

More Info: https://yugipedia.com/wiki/Lord_of_D
Turn 9: Noah Kaiba
Giant Soldier of Stone
EARTH / Normal Monster / Level 3 / ATK 1300 / DEF 2000
(Rock / Normal)
A giant warrior made of stone. A punch from this creature has earth-shaking results.
More Info: https://yugipedia.com/wiki/Giant_Soldier_of_Stone
Turn 11: Seto Kaiba
Call of the Haunted
TRAP / Continuous Trap
1. Revives 1 monster from your Grave to your field in Attack Mode. 2. Destroys the monster when this card leaves the field. 3. Destroys itself if the monster is destroyed.
More Info: https://yugipedia.com/wiki/Call_of_the_Haunted
Turn 11: Seto Kaiba
Blue-Eyes White Dragon
LIGHT / Normal Monster / Level 8 / ATK 3000 / DEF 2500
(Dragon / Normal)
This legendary dragon is a powerful engine of destruction. Virtually invincible, very few have faced this awesome creature and lived to tell the tale.
More Info: https://yugipedia.com/wiki/Blue-eyes_White_Dragon
Turn 11: Seto Kaiba
Pot of Greed
SPELL / Normal Spell
Draw 2 cards.

More Info: https://yugipedia.com/wiki/Pot_of_Greed
Turn 11: Seto Kaiba
The Flute of Summoning Dragon
SPELL / Normal Spell
Special Summons up to 2 Dragon monsters from your hand to your field if "Lord of D." is on the field.

More Info: https://yugipedia.com/wiki/The_Flute_of_Summoning_Dragon
Turn 11: Seto Kaiba
Blue-Eyes White Dragon
LIGHT / Normal Monster / Level 8 / ATK 3000 / DEF 2500
(Dragon / Normal)
This legendary dragon is a powerful engine of destruction. Virtually invincible, very few have faced this awesome creature and lived to tell the tale.
More Info: https://yugipedia.com/wiki/Blue-eyes_White_Dragon
Turn 11: Seto Kaiba
Hyozanryu
LIGHT / Normal Monster / Level 7 / ATK 2100 / DEF 2800
(Dragon / Normal)
A dragon created from a massive diamond that sparkles with blinding light.
More Info: https://yugipedia.com/wiki/Hyozanryu
Turn 11: Seto Kaiba
Polymerization
SPELL / Normal Spell
Performs a Fusion Summon of 1 Fusion Monster in your Extra Deck by using monsters from your hand or field as Fusion Material.

More Info: https://yugipedia.com/wiki/Polymerization
Turn 11: Seto Kaiba
Blue-Eyes Ultimate Dragon
LIGHT / Fusion Monster / Level 12 / ATK 4500 / DEF 3800
(Dragon / Fusion)
"Blue-Eyes White Dragon" + "Blue-Eyes White Dragon" + "Blue-Eyes White Dragon"

More Info: https://yugipedia.com/wiki/Blue-Eyes_Ultimate_Dragon
 
Turn 1: Gansley
Amphibious Bugroth MK-3
WATER / Effect Monster / Level 4 / ATK 1500 / DEF 1300
(Machine / Effect)
Can attack the opponent directly while "Umi" is face-up on the field.
More Info: https://yugipedia.com/wiki/Amphibious_Bugroth_MK-3
Turn 1: Gansley
Umi
SPELL / Field Spell
Gives all Fish, Sea Serpent and Aqua monsters on the field 200 ATK and DEF but lowers the ATK of Machine and Pyro monsters on the field by that same amount.

More Info: https://yugipedia.com/wiki/Umi
Turn 2: Seto Kaiba
Vorse Raider
DARK / Normal Monster / Level 4 / ATK 1900 / DEF 1200
(Beast-Warrior / Normal)
This wicked Beast-Warrior does every horrid thing imaginable, and loves it! His axe bears the marks of his countless victims.
More Info: https://yugipedia.com/wiki/Vorse_Raider
Turn 2: Gansley
Tornado Wall
TRAP / Continuous Trap
1. Makes any Battle Damage you take 0 whiole "Umi" is face-up on the field. 2. Destroys itself if "Umi" leaves the field.
More Info: https://yugipedia.com/wiki/Tornado_Wall
Turn 3: Gansley
Worm Drake
EARTH / Normal Monster / Level 4 / ATK 1400 / DEF 1500
(Reptile / Normal)
Once this monster wraps itself around a victim, there is no escape.
More Info: https://yugipedia.com/wiki/Worm_Drake
Turn 3: Gansley
Polymerization
SPELL / Normal Spell
Performs a Fusion Summon of 1 Fusion Monster in your Extra Deck by using monsters from your hand or field as Fusion Material.

More Info: https://yugipedia.com/wiki/Polymerization
Turn 3: Gansley
Humanoid Worm Drake
WATER
/ Fusion Monster / Level 7 / ATK 2200 / DEF 2000
(Aqua / Fusion)
"Worm Drake" + "Humanoid Slime"

More Info: https://yugipedia.com/wiki/Humanoid_Worm_Drake
The Wrath of Noah and the Big Five (Part 1)
Turn 3: Noah Kaiba
Otohime
LIGHT / Effect Monster / Level 3 / ATK 0 / DEF 100
(Spellcaster / Spirit / Effect)
1. Unable to be Special Summoned. 2. Returns to the hand at the End Phase of being Normal Summoned or flipped face-up. 3. Can change the battle position of 1 face-up monster the opponent controls if Normal Summoned or flipped face-up.
More Info: https://yugipedia.com/wiki/Otohime
Turn 3: Seto Kaiba
Ring of Destruction
TRAP / Normal Trap
Activates these effects during the opponent's turn.
1. Destroys 1 face-up monster they control with ATK less than or equal to their Life Points. 2. Deals you damage equal to that monster's ATK, then deals that amount to the opponent, but prevents more than 1 copy being activated per turn.
More Info: https://yugipedia.com/wiki/Ring_of_Destruction
Turn 4: Seto Kaiba
Soul Exchange
SPELL / Normal Spell
Tributes 1 monster the opponent controls as if you controlled it, but prevents conducting your Battle Phase that turn.

More Info: https://yugipedia.com/wiki/Soul_Exchange
Turn 4: Seto Kaiba
Blue-Eyes White Dragon
LIGHT / Normal Monster / Level 8 / ATK 3000 / DEF 2500
(Dragon / Normal)
This legendary dragon is a powerful engine of destruction. Virtually invincible, very few have faced this awesome creature and lived to tell the tale.
More Info: https://yugipedia.com/wiki/Blue-eyes_White_Dragon
Turn 4: Noah Kaiba
Pyro Clock of Destiny
TRAP / Normal Trap
Moves the turn count for certain card effects by 1, then resumes the current turn.

More Info: https://yugipedia.com/wiki/Pyro_Clock_of_Destiny
Turn 5: Noah Kaiba
Inaba White Rabbit
EARTH / Effect Monster / Level 3 / ATK 700 / DEF 500
(Beast / Spirit / Effect)
1. Unable to be Special Summoned. 2. Returns to the hand at the End Phase of being Normal Summoned or flipped face-up. 3. Can attack the opponent directly.
More Info: https://yugipedia.com/wiki/Inaba_White_Rabbit
Turn 5: Noah Kaiba
Shinato's Ark
SPELL / Ritual Spell
Ritual Summons 1 "Shinato, King of a Higher Plane" by Tributing monsters from your hand or field with Levels of 8 or more.

More Info: https://yugipedia.com/wiki/Shinato's_Ark
Turn 5: Noah Kaiba
Shinato, King of a Higher Plane
LIGHT / Ritual Monster / Level 8 / ATK 3300 / DEF 3000
(Fairy / Ritual / Effect)
1. Only Ritual Summoned with "Shinato's Ark" by Tributing monsters from your hand or field with Levels of 8 or more. 2. Deals the opponent the original ATK of 1 Defense Position monster it destroys in battle.
More Info: https://yugipedia.com/wiki/Shinato,_King_of_a_Higher_Plane
Turn 6: Seto Kaiba
Cyber Jar
DARK / Effect Monster / Level 3 / ATK 900 / DEF 900
(Rock / Flip / Effect)
FLIP: Activates these effects.
1. Destroys all monsters on the field. 2. Forces both players to reveal their Deck's next 5 cards (or as many as possible if less than 5) and Special Summon any Level 4 or lower monsers among them face-up in Attack Mode or face-down in Defense Mode to their field.

More Info: https://yugipedia.com/wiki/Cyber_Jar
Turn 6: Seto Kaiba
Lord of D.
DARK / Effect Monster / Level 4 / ATK 1200 / DEF 1100
(Spellcaster / Effect)
Prevents Dragon monsters on the field from being targeted by effects.

More Info: https://yugipedia.com/wiki/Lord_of_D
Turn 6: Seto Kaiba
La Jinn the Mystical Genie of the Lamp
DARK / Normal Monster / Level 4 / ATK 1800 / DEF 1000
(Fiend / Normal)
A genie of the lamp that is at the beck and call of its master.
More Info: https://yugipedia.com/wiki/La_Jinn_the_Mystical_Genie_of_the_Lamp
Turn 8: Seto Kaiba
Blue-Eyes White Dragon
LIGHT / Normal Monster / Level 8 / ATK 3000 / DEF 2500
(Dragon / Normal)
This legendary dragon is a powerful engine of destruction. Virtually invincible, very few have faced this awesome creature and lived to tell the tale.
More Info: https://yugipedia.com/wiki/Blue-eyes_White_Dragon
Kaiba’s Revenge (Part 2)
Turn 16: Yami Yugi (aka "Atem")
Buster Blader
EARTH / Effect Monster / Level 7 / ATK 2600 / DEF 2300
(Warrior / Effect)
Gains 500 ATK for all Dragon monsters the opponent controls or in their Grave.

More Info: https://yugipedia.com/wiki/Buster_Blader
Turn 17: Seto Kaiba
Morphing Jar
EARTH / Effect Monster / Level 2 / ATK 700 / DEF 600
(Rock / Flip / Effect)
FLIP: Forces both players to discard as many cards as possible from their hands, then draw 5 cards.

More Info: https://yugipedia.com/wiki/Morphing_Jar
Turn 18: Yami Yugi (aka "Atem")
Card Destruction
SPELL / Normal Spell
Forces both players to discard as many cards as possible from their hands, then draw the same number of cards discarded from their Decks.

More Info: https://yugipedia.com/wiki/Card_Destruction
Turn 19: Seto Kaiba
Obelisk the Tormentor
DIVINE / God Card / Level 10 / ATK 4000 / DEF 4000
(Divine-Beast)
The descent of this mighty creature shall be heralded by burning winds and twisted land. And with the coming of this horror, those who draw breath shall know the true meaning of eternal slumber.

More Info: https://yugipedia.com/wiki/Obelisk_the_Tormentor_(original)
Turn 20: Yami Yugi (aka "Atem")
Brain Control
SPELL / Normal Spell
Gains control of 1 face-up monster your opponent controls that can be Normal Summoned or Set by paying 800 Life Points.

More Info: https://yugipedia.com/wiki/Brain_Control
 
Turn 1: Noah Kaiba
Susa Soldier
EARTH / Effect Monster / Level 4 / ATK 2000 / DEF 1600
(Thunder / Spirit / Effect)
1. Unable to be Special Summoned. 2. Returns to the hand at the End Phase of being Normal Summoned or flipped face-up. 3. Halves any battle damage it inflicts to the opponent.
More Info: https://yugipedia.com/wiki/Susa_Soldier
Turn 1: Noah Kaiba
Spiritual Energy Settle Machine
SPELL / Continuous Spell
1. Prevents Spirit monsters from returning to the hand at the End Phase. 2. Destroys itself unless you discard 1 card at your End Phases. 3. Returns face-up Spirit monsters to the hand if removed from the field.
More Info: https://yugipedia.com/wiki/Spiritual_Energy_Settle_Machine
Turn 2: Seto Kaiba
Kaiser Sea Horse
LIGHT / Effect Monster / Level 4 / ATK 1700 / DEF 1650
(Sea Serpent / Effect)
Can count as 2 Tributes for the Tribute Summon of a LIGHT monster.

More Info: https://yugipedia.com/wiki/Kaiser_Sea_Horse
Kaiba’s Revenge (Part 1)
Turn 7: Seto Kaiba
Blue-Eyes Shining Dragon
LIGHT / Effect Monster / Level 10 / ATK 3000 / DEF 2500
(Dragon / Effect)
1. Unable to be Normal Summoned or Set. 2. Only Special Summoned from your hand to your field by Tributing 1 "Blue-Eyes Ultimate Dragon". 3. Gains 300 ATK for all Dragon monsters in your Grave. 4. Can negate effects that target it duringe ither player's turn.

More Info: https://yugipedia.com/wiki/Blue-Eyes_Shining_Dragon
Turn 8: Yami Yugi (aka "Atem")
Man-Eater Bug
EARTH / Effect Monster / Level 2 / ATK 450 / DEF 600
(Insect / Flip / Effect)
FLIP: Destroys 1 monster on the field.

More Info: https://yugipedia.com/wiki/Man-Eater_Bug
Turn 9: Seto Kaiba
Dragon Seeker
DARK / Effect Monster / Level 6 / ATK 2000 / DEF 2100
(Fiend / Effect)
Destroys 1 face-up Dragon monster on the field if Normal or Flip Summoned.

More Info: https://yugipedia.com/wiki/Dragon_Seeker
Turn 10: Yami Yugi (aka "Atem")
Dark Magician Girl
DARK / Effect Monster / Level 6 / ATK 2000 / DEF 1700
(Spellcaster / Effect)
Gains 300 ATK for all "Dark Magician" or "Magician of Black Chaos" in either Grave.

More Info: https://yugipedia.com/wiki/Dark_Magician_Girl
Turn 11: Seto Kaiba
Gadget Soldier
FIRE / Normal Monster / Level 6 / ATK 1800 / DEF 2000
(Machine / Normal)
A rust-free machine warrior born to battle.
More Info: https://yugipedia.com/wiki/Gadget_Soldier
Turn 12: Yami Yugi (aka "Atem")
Dark Paladin
DARK
/ Fusion Monster / Level 8 / ATK 2900 / DEF 2400
(Spellcaster / Fusion / Effect)
"Dark Magician" + "Buster Blader"
1. Only Fusion Summoned. 2. Can negate an activated Spell card and destroy it during either player's turn by discrding 1 card. 3. Gains 500 ATK for all Dragon monsters on the field and in either Grave.
More Info: https://yugipedia.com/wiki/Dark_Paladin
Turn 13: Seto Kaiba
Blue-Eyes Ultimate Dragon
LIGHT / Fusion Monster / Level 12 / ATK 4500 / DEF 3800
(Dragon / Fusion)
"Blue-Eyes White Dragon" + "Blue-Eyes White Dragon" + "Blue-Eyes White Dragon"

More Info: https://yugipedia.com/wiki/Blue-Eyes_Ultimate_Dragon
Turn 13: Seto Kaiba
Mirror Force
TRAP / Normal Trap
Destroys all Attack Position monsters the opponent controls when 1 of their monsters attacks.

More Info: https://yugipedia.com/wiki/Mirror_Force
Turn 14: Yami Yugi (aka "Atem")
Dark Magician of Chaos
DARK / Effect Monster / Level 8 / ATK 2800 / DEF 2600
(Spellcaster / Effect)
1. Can retrieve 1 Spell Card from your Grave to your hand at your End Phase if Normal or Special Summoned, but only once per turn. 2. Banishes any monster it destroys in battle, but banishes itself if it leaves the field.

More Info: https://yugipedia.com/wiki/Dark_Magician_of_Chaos
Turn 15: Seto Kaiba
Battle Ox
EARTH / Normal Monster / Level 4 / ATK 1700 / DEF 1000
(Beast-Warrior / Normal)
A monster with tremendous power, it destroys enemies with a swing of its axe.
More Info: https://yugipedia.com/wiki/Battle_Ox
The Announcement of Kaiba’s Newest Tournament
Turn 1: Seto Kaiba
Paladin of White Dragon
LIGHT / Ritual Monster / Level 4 / ATK 1900 / DEF 1200
(Dragon / Ritual / Effect)
1. Can be Ritual Summoned with White Dragon Ritual". 2. Destroys any Set monster it attacks when the Damage Step starts. 3. Can Special Summon 1 "Blue-Eyes White Dragon" from your hand or Deck to your field, but prevents it from attacking that turn.
More Info: https://yugipedia.com/wiki/Paladin_of_White_Dragon
Turn 2: Seto Kaiba
Dark Hole
SPELL / Normal Spell
Destroys all monsters on the field.

More Info: https://yugipedia.com/wiki/Dark_Hole
Turn 3: Yami Yugi (aka "Atem")
Big Shield Gardna
EARTH / Effect Monster / Level 4 / ATK 100 / DEF 2600
(Warrior / Effect)
1. Negates 1 Spell Card that targets it while Set, then becomes face-up Defense Mode.
2. Changes to Attack Mode after the Damage Step if attacked.
More Info: https://yugipedia.com/wiki/Big_Shield_Gardna
Turn 3: Yami Yugi (aka "Atem")
Cyber Jar
DARK / Effect Monster / Level 3 / ATK 900 / DEF 900
(Rock / Flip / Effect)
FLIP: Activates these effects.
1. Destroys all monsters on the field. 2. Forces both players to reveal their Deck's next 5 cards (or as many as possible if less than 5) and Special Summon any Level 4 or lower monsers among them face-up in Attack Mode or face-down in Defense Mode to their field.
More Info: https://yugipedia.com/wiki/Cyber_Jar
Turn 4: Yami Yugi (aka "Atem")
Dark Magician
DARK / Normal Monster / Level 7 / ATK 2500 / DEF 2100
(Spellcaster / Normal)
The ultimate wizard in terms of attack and defense.
More Info: https://yugipedia.com/wiki/Dark_Magician
Turn 4: Seto Kaiba
Blue-Eyes White Dragon
LIGHT / Normal Monster / Level 8 / ATK 3000 / DEF 2500
(Dragon / Normal)
This legendary dragon is a powerful engine of destruction. Virtually invincible, very few have faced this awesome creature and lived to tell the tale.
More Info: https://yugipedia.com/wiki/Blue-eyes_White_Dragon
Turn 4: Seto Kaiba
Blue-Eyes White Dragon
LIGHT / Normal Monster / Level 8 / ATK 3000 / DEF 2500
(Dragon / Normal)
This legendary dragon is a powerful engine of destruction. Virtually invincible, very few have faced this awesome creature and lived to tell the tale.
More Info: https://yugipedia.com/wiki/Blue-eyes_White_Dragon
Turn 5: Yami Yugi (aka "Atem")
Sorcerer of Dark Magic
DARK / Effect Monster / Level 9 / ATK 3200 / DEF 2800
(Spellcaster / Effect)
1. Unable to be Normal Summoned or Set. 2. Only Special Summoned by Tributing 2 Level 6 or higher Spellcaster monsters. 3. Can negate activated Trap Cards and destroy them during either player's turn.
More Info: https://yugipedia.com/wiki/Sorcerer_of_Dark_Magic
Turn 6: Seto Kaiba
Luster Dragon #2
WIND / Normal Monster / Level 6 / ATK 2400 / DEF 1400
(Dragon / Normal)
This dragon feeds on emerald. Enchanted by this monster even when attacked, few people live to tell of its beauty.
More Info: https://yugipedia.com/wiki/Luster_Dragon_2