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My Yu-Gi-Oh Fanfic Season 7 Part 1's Episode Cards
1.
Cards below are listed as a Common for consistancy.
2. Card names in the info are from the time they were released so they may differ from the links below. 3. Cards below up to "The Wrath of Noah and the Big Five (Part 1)" are generally played using the rules of this game. |
The Wrath of Noah and the Big Five (Part 5) |
Turn 1: Johnson Hysteric Fairy LIGHT / Effect Monster / Level 4 / ATK 1800 / DEF 500 (Fairy / Effect) Can give you 1000 Life Points by Tributing 2 monsters you control. More Info: https://yugipedia.com/wiki/Hysteric_Fairy |
Turn
2: Joey Wheeler Marauding Captain EARTH / Effect Monster / Level 3 / ATK 1200 / DEF 400 (Warrior / Effect) 1. Prevents the opponent from attacking other Warrior monsters you control. 2. Can Special Summon 1 Level 4 or lower monster from your hand to your field when Normal Summoned. More Info: https://yugipedia.com/wiki/Marauding_Captain |
Turn
2: Joey Wheeler Goblin Attack Force EARTH / Effect Monster / Level 4 / ATK 2300 / DEF 0 (Warrior / Effect) Changes to Defense Mode after the Battle Phase if it attacked and cannot change positions until your next End Phase. More Info: https://yugipedia.com/wiki/Goblin_Attack_Force |
Turn 2: Johnson Imperial Order TRAP / Continuous Trap 1. Negates all Spell Cards on the field. 2. Destroys itself unless you pay 700 Life Points once per turn at your Standby Phases. More Info: https://yugipedia.com/wiki/Imperial_Order |
Turn 3: Johnson Queen's Double EARTH / Effect Monster / Level 1 / ATK 350 / DEF 300 (Warrior / Effect) Can attack the opponent directly. More Info: https://yugipedia.com/wiki/Queen's_Double |
Turn
4: Joey Wheeler Gearfried the Iron Knight EARTH / Effect Monster / Level 4 / ATK 1800 / DEF 1600 (Warrior / Effect) Destroys any Equip Card(s) equipped to it. More Info: https://yugipedia.com/wiki/Gearfried_the_Iron_Knight |
Turn 4: Johnson Solemn Judgment TRAP / Counter Trap Negates a Summon or activated Spell or Trap Card and destroys it by paying half your Life Points. More Info: https://yugipedia.com/wiki/Solemn_Judgment |
The Wrath of Noah and the Big Five (Part 4) |
Turn 3: Crump the Third Umi SPELL / Field Spell Gives all Fish, Sea Serpent and Aqua monsters on the field 200 ATK and DEF but lowers the ATK of Machine and Pyro monsters on the field by that same amount. More Info: https://yugipedia.com/wiki/Umi |
Turn
4: Yami Yugi (aka "Atem") Summoned Skull DARK / Normal Monster / Level 6 / ATK 2500 / DEF 1200 (Fiend / Normal) A fiend with dark powers for confusing the enemy. Among the Fiend-Type monsters, this monster boasts considerable force. (Always an "Archfiend" card.) More Info: https://yugipedia.com/wiki/Summoned_Skull |
Turn 4: Yami Yugi (aka "Atem") Ultimate Offering TRAP / Continuous Trap Lets you Normal Summon or Set 1 monster from your hand to your field during your Main Phase or opponent's Battle Phase by paying 500 Life Points. More Info: https://yugipedia.com/wiki/Ultimate_Offering |
Turn 4: Yami Yugi (aka "Atem") Big Shield Gardna EARTH / Effect Monster / Level 4 / ATK 100 / DEF 2600 (Warrior / Effect) 1. Negates 1 Spell Card that targets it while Set, then becomes face-up Defense Mode. 2. Changes to Attack Mode after the Damage Step if attacked. More Info: https://yugipedia.com/wiki/Big_Shield_Gardna |
Turn
4: Yami Yugi (aka "Atem") Dark Magician DARK / Normal Monster / Level 7 / ATK 2500 / DEF 2100 (Spellcaster / Normal) The ultimate wizard in terms of attack and defense. More Info: https://yugipedia.com/wiki/Dark_Magician |
Turn 5: Crump the Third Monster Reborn SPELL / Normal Spell Revives 1 monster from either Grave to your field. More Info: https://yugipedia.com/wiki/Monster_Reborn |
Turn 5: Crump the Third Nightmare Penguin WATER / Effect Monster / Level 4 / ATK 900 / DEF 1800 (Aqua / Effect) 1. Gives all face-up WATER monsers on your field 200 ATK. 2. Can return 1 card on the ppponent's field to the hand when flipped face-up. More Info: https://yugipedia.com/wiki/Nightmare_Penguin |
Turn 6: Crump the Third Harpie's Feather Duster SPELL / Normal Spell Destroys all Spell and Trap Cards on the opponent's field. More Info: https://yugipedia.com/wiki/Harpie's_Feather_Duster |
Turn 6: Yami Yugi (aka "Atem") Gryphon Wing TRAP / Normal Trap Negates an activated opponent's "Harpie's Feather Duster", then destroys all Spell and Trap Cards they control. More Info: https://yugipedia.com/wiki/Gryphon_Wing |
Turn 6: Crump the Third A Legendary Ocean SPELL / Field Spell (Always treated as "Umi".) 1. Gives all WATER monsters on the field 200 ATK and DEF. 2. Lowers the Level of all WATER monsters in both players' hands by 1. More Info: https://yugipedia.com/wiki/A_Legendary_Ocean |
Turn 6: Crump the Third The Legendary Fisherman WATER / Effect Monster / Level 5 / ATK 1850 / DEF 1600 (Warrior / Effect) Applies these effects while "Umi" is on the field. 1. Not affected by Spell Cards. 2. Cannot be attacked, but doesn't prevent direct attacks. More Info: https://yugipedia.com/wiki/The_Legendary_Fisherman |
Turn
7: Yami Yugi (aka "Atem") Queen's Knight LIGHT / Normal Monster / Level 4 / ATK 1500 / DEF 1600 (Warrior / Normal) This knight catches her opponents off guard, dominating them with swift yet graceful attacks. More Info: https://yugipedia.com/wiki/Queen's_Knight |
Turn 7: Yami Yugi (aka "Atem") Dark Magician Girl DARK / Effect Monster / Level 6 / ATK 2000 / DEF 1700 (Spellcaster / Effect) Gains 300 ATK for all "Dark Magician" or "Magician of Black Chaos" in either Grave. More Info: https://yugipedia.com/wiki/Dark_Magician_Girl |
Turn 7: Yami Yugi (aka "Atem") Pot of Greed SPELL / Normal Spell Draw 2 cards. More Info: https://yugipedia.com/wiki/Pot_of_Greed |
Turn 7: Yami Yugi (aka "Atem") Monster Reborn SPELL / Normal Spell Revives 1 monster from either Grave to your field. More Info: https://yugipedia.com/wiki/Monster_Reborn |
Turn 7: Yami Yugi (aka "Atem") Dark Magician Girl DARK / Effect Monster / Level 6 / ATK 2000 / DEF 1700 (Spellcaster / Effect) Gains 300 ATK for all "Dark Magician" or "Magician of Black Chaos" in either Grave. More Info: https://yugipedia.com/wiki/Dark_Magician_Girl |
Turn 7: Yami Yugi (aka "Atem") Sorcerer of Dark Magic DARK / Effect Monster / Level 9 / ATK 3200 / DEF 2800 (Spellcaster / Effect) 1. Unable to be Normal Summoned or Set. 2. Only Special Summoned by Tributing 2 Level 6 or higher Spellcaster monsters. 3. Can negate activated Trap Cards and destroy them during either player's turn. More Info: https://yugipedia.com/wiki/Sorcerer_of_Dark_Magic |
Turn 8: Crump the Third Levia-Dragon - Daedalus WATER / Effect Monster / Level 7 / ATK 2600 / DEF 1500 (Sea Serpent / Effect) Can destroy all other cards on the field by sending "Umi" on your field to the Grave. More Info: https://yugipedia.com/wiki/Levia-Dragon_-_Daedalus |
Turn 8: Crump the Third Ocean Dragon Lord - Neo Daedalus WATER / Effect Monster / Level 8 / ATK 2900 / DEF 1600 (Sea Serpent / Effect) 1. Unable to be Normal Summoned or Set. 2. Only Special Summoned by Tributing 1 "Levia-Dragon - Daedalus". 3. Can send all cards in both players' hands and on the field (except itself) to the Grave by sending "Umi" on your field to the Grave. More Info: https://yugipedia.com/wiki/Ocean_Dragon_Lord_-_Neo-Daedalus |
The Wrath of Noah and the Big Five (Part 3) |
Turn
4: Seto Kaiba Gemini Elf EARTH / Normal Monster / Level 4 / ATK 1900 / DEF 900 (Spellcaster / Normal) Elf twins that alternate their attacks. More Info: https://yugipedia.com/wiki/Gemini_Elf |
Turn 5: Seto Kaiba Negate Attack TRAP / Counter Trap Blocks an attack from 1 monster on the opponent's field, then ends their Battle Phase. More Info: https://yugipedia.com/wiki/Negate_Attack |
Turn 6: Seto Kaiba Kaiser Glider LIGHT / Effect Monster / Level 6 / ATK 2400 / DEF 2200 (Dragon / Effect) 1. Not destroyed in battle by a monster with the same ATK. 2. Returns 1 monster from the field to the hand if destroyed and sent to the Grave. More Info: https://yugipedia.com/wiki/Kaiser_Glider |
Turn 6: Gansley Mirror Force TRAP / Normal Trap Destroys all Attack Position monsters the opponent controls when 1 of their monsters attacks. More Info: https://yugipedia.com/wiki/Mirror_Force |
Turn 6: Seto Kaiba Seven Tools of the Bandit TRAP / Counter Trap Negates an activated Trap Card and destroys it by paying 1000 Life Points. More Info: https://yugipedia.com/wiki/Seven_Tools_of_the_Bandit |
Turn 1: Yami Yugi (aka "Atem") Obnoxious Celtic Guard EARTH / Effect Monster / Level 4 / ATK 1400 / DEF 1200 (Warrior / Effect) Not destroyed in battle by a monster with at least 1900 ATK. More Info: https://yugipedia.com/wiki/Obnoxious_Celtic_Guard |
Turn 2: Crump the Third Nightmare Penguin WATER / Effect Monster / Level 4 / ATK 900 / DEF 1800 (Aqua / Effect) 1. Gives all face-up WATER monsers on your field 200 ATK. 2. Can return 1 card on the ppponent's field to the hand when flipped face-up. More Info: https://yugipedia.com/wiki/Nightmare_Penguin |
Turn
3: Yami Yugi (aka "Atem") Gazelle the King of Mythical Beasts EARTH / Normal Monster / Level 4 / ATK 1500 / DEF 1200 (Beast / Normal) This monster moves so fast that it looks like an illusion to mortal eyes. (Always a "Phantom Beast" card.) More Info: https://yugipedia.com/wiki/Gazelle_the_King_of_Mythical_Beasts |
Turn 3: Yami Yugi (aka "Atem") Raigeki SPELL / Normal Spell Destroys all monsters on the opponent's field. More Info: https://yugipedia.com/wiki/Raigeki |
Turn 3: Crump the Third Mirror Wall TRAP / Continuous Trap 1. Halves the ATK of any attacking monsters the opponent controls. 2. Destroys itself unless you pay 2000 Life Poonts at your Standby Phases. More Info: https://yugipedia.com/wiki/Mirror_Wall |
The Wrath of Noah and the Big Five (Part 2) |
Turn 8: Seto Kaiba Monster Reborn SPELL / Normal Spell Revives 1 monster from either Grave to your field. More Info: https://yugipedia.com/wiki/Monster_Reborn |
Turn 8: Seto Kaiba Lord of D. DARK / Effect Monster / Level 4 / ATK 1200 / DEF 1100 (Spellcaster / Effect) Prevents Dragon monsters on the field from being targeted by effects. More Info: https://yugipedia.com/wiki/Lord_of_D |
Turn
9: Noah Kaiba Giant Soldier of Stone EARTH / Normal Monster / Level 3 / ATK 1300 / DEF 2000 (Rock / Normal) A giant warrior made of stone. A punch from this creature has earth-shaking results. More Info: https://yugipedia.com/wiki/Giant_Soldier_of_Stone |
Turn 11: Seto Kaiba Call of the Haunted TRAP / Continuous Trap 1. Revives 1 monster from your Grave to your field in Attack Mode. 2. Destroys the monster when this card leaves the field. 3. Destroys itself if the monster is destroyed. More Info: https://yugipedia.com/wiki/Call_of_the_Haunted |
Turn 11: Seto Kaiba Blue-Eyes White Dragon LIGHT / Normal Monster / Level 8 / ATK 3000 / DEF 2500 (Dragon / Normal) This legendary dragon is a powerful engine of destruction. Virtually invincible, very few have faced this awesome creature and lived to tell the tale. More Info: https://yugipedia.com/wiki/Blue-eyes_White_Dragon |
Turn 11: Seto Kaiba Pot of Greed SPELL / Normal Spell Draw 2 cards. More Info: https://yugipedia.com/wiki/Pot_of_Greed |
Turn 11: Seto Kaiba The Flute of Summoning Dragon SPELL / Normal Spell Special Summons up to 2 Dragon monsters from your hand to your field if "Lord of D." is on the field. More Info: https://yugipedia.com/wiki/The_Flute_of_Summoning_Dragon |
Turn 11: Seto Kaiba Blue-Eyes White Dragon LIGHT / Normal Monster / Level 8 / ATK 3000 / DEF 2500 (Dragon / Normal) This legendary dragon is a powerful engine of destruction. Virtually invincible, very few have faced this awesome creature and lived to tell the tale. More Info: https://yugipedia.com/wiki/Blue-eyes_White_Dragon |
Turn 11: Seto Kaiba Hyozanryu LIGHT / Normal Monster / Level 7 / ATK 2100 / DEF 2800 (Dragon / Normal) A dragon created from a massive diamond that sparkles with blinding light. More Info: https://yugipedia.com/wiki/Hyozanryu |
Turn 11: Seto Kaiba Polymerization SPELL / Normal Spell Performs a Fusion Summon of 1 Fusion Monster in your Extra Deck by using monsters from your hand or field as Fusion Material. More Info: https://yugipedia.com/wiki/Polymerization |
Turn 11: Seto Kaiba Blue-Eyes Ultimate Dragon LIGHT / Fusion Monster / Level 12 / ATK 4500 / DEF 3800 (Dragon / Fusion) "Blue-Eyes White Dragon" + "Blue-Eyes White Dragon" + "Blue-Eyes White Dragon" More Info: https://yugipedia.com/wiki/Blue-Eyes_Ultimate_Dragon |
Turn 1: Gansley Amphibious Bugroth MK-3 WATER / Effect Monster / Level 4 / ATK 1500 / DEF 1300 (Machine / Effect) Can attack the opponent directly while "Umi" is face-up on the field. More Info: https://yugipedia.com/wiki/Amphibious_Bugroth_MK-3 |
Turn 1: Gansley Umi SPELL / Field Spell Gives all Fish, Sea Serpent and Aqua monsters on the field 200 ATK and DEF but lowers the ATK of Machine and Pyro monsters on the field by that same amount. More Info: https://yugipedia.com/wiki/Umi |
Turn 2: Seto Kaiba Vorse Raider DARK / Normal Monster / Level 4 / ATK 1900 / DEF 1200 (Beast-Warrior / Normal) This wicked Beast-Warrior does every horrid thing imaginable, and loves it! His axe bears the marks of his countless victims. More Info: https://yugipedia.com/wiki/Vorse_Raider |
Turn 2: Gansley Tornado Wall TRAP / Continuous Trap 1. Makes any Battle Damage you take 0 whiole "Umi" is face-up on the field. 2. Destroys itself if "Umi" leaves the field. More Info: https://yugipedia.com/wiki/Tornado_Wall |
Turn 3: Gansley Worm Drake EARTH / Normal Monster / Level 4 / ATK 1400 / DEF 1500 (Reptile / Normal) Once this monster wraps itself around a victim, there is no escape. More Info: https://yugipedia.com/wiki/Worm_Drake |
Turn 3: Gansley Polymerization SPELL / Normal Spell Performs a Fusion Summon of 1 Fusion Monster in your Extra Deck by using monsters from your hand or field as Fusion Material. More Info: https://yugipedia.com/wiki/Polymerization |
Turn 3: Gansley Humanoid Worm Drake WATER / Fusion Monster / Level 7 / ATK 2200 / DEF 2000 (Aqua / Fusion) "Worm Drake" + "Humanoid Slime" More Info: https://yugipedia.com/wiki/Humanoid_Worm_Drake |
The Wrath of Noah and the Big Five (Part 1) |
Turn 3: Noah Kaiba Otohime LIGHT / Effect Monster / Level 3 / ATK 0 / DEF 100 (Spellcaster / Spirit / Effect) 1. Unable to be Special Summoned. 2. Returns to the hand at the End Phase of being Normal Summoned or flipped face-up. 3. Can change the battle position of 1 face-up monster the opponent controls if Normal Summoned or flipped face-up. More Info: https://yugipedia.com/wiki/Otohime |
Turn 3: Seto Kaiba Ring of Destruction TRAP / Normal Trap Activates these effects during the opponent's turn. 1. Destroys 1 face-up monster they control with ATK less than or equal to their Life Points. 2. Deals you damage equal to that monster's ATK, then deals that amount to the opponent, but prevents more than 1 copy being activated per turn. More Info: https://yugipedia.com/wiki/Ring_of_Destruction |
Turn 4: Seto Kaiba Soul Exchange SPELL / Normal Spell Tributes 1 monster the opponent controls as if you controlled it, but prevents conducting your Battle Phase that turn. More Info: https://yugipedia.com/wiki/Soul_Exchange |
Turn 4: Seto Kaiba Blue-Eyes White Dragon LIGHT / Normal Monster / Level 8 / ATK 3000 / DEF 2500 (Dragon / Normal) This legendary dragon is a powerful engine of destruction. Virtually invincible, very few have faced this awesome creature and lived to tell the tale. More Info: https://yugipedia.com/wiki/Blue-eyes_White_Dragon |
Turn 4: Noah Kaiba Pyro Clock of Destiny TRAP / Normal Trap Moves the turn count for certain card effects by 1, then resumes the current turn. More Info: https://yugipedia.com/wiki/Pyro_Clock_of_Destiny |
Turn 5: Noah Kaiba Inaba White Rabbit EARTH / Effect Monster / Level 3 / ATK 700 / DEF 500 (Beast / Spirit / Effect) 1. Unable to be Special Summoned. 2. Returns to the hand at the End Phase of being Normal Summoned or flipped face-up. 3. Can attack the opponent directly. More Info: https://yugipedia.com/wiki/Inaba_White_Rabbit |
Turn 5: Noah Kaiba Shinato's Ark SPELL / Ritual Spell Ritual Summons 1 "Shinato, King of a Higher Plane" by Tributing monsters from your hand or field with Levels of 8 or more. More Info: https://yugipedia.com/wiki/Shinato's_Ark |
Turn 5: Noah Kaiba Shinato, King of a Higher Plane LIGHT / Ritual Monster / Level 8 / ATK 3300 / DEF 3000 (Fairy / Ritual / Effect) 1. Only Ritual Summoned with "Shinato's Ark" by Tributing monsters from your hand or field with Levels of 8 or more. 2. Deals the opponent the original ATK of 1 Defense Position monster it destroys in battle. More Info: https://yugipedia.com/wiki/Shinato,_King_of_a_Higher_Plane |
Turn 6: Seto Kaiba Cyber Jar DARK / Effect Monster / Level 3 / ATK 900 / DEF 900 (Rock / Flip / Effect) FLIP: Activates these effects. 1. Destroys all monsters on the field. 2. Forces both players to reveal their Deck's next 5 cards (or as many as possible if less than 5) and Special Summon any Level 4 or lower monsers among them face-up in Attack Mode or face-down in Defense Mode to their field. More Info: https://yugipedia.com/wiki/Cyber_Jar |
Turn 6: Seto Kaiba Lord of D. DARK / Effect Monster / Level 4 / ATK 1200 / DEF 1100 (Spellcaster / Effect) Prevents Dragon monsters on the field from being targeted by effects. More Info: https://yugipedia.com/wiki/Lord_of_D |
Turn 6: Seto Kaiba La Jinn the Mystical Genie of the Lamp DARK / Normal Monster / Level 4 / ATK 1800 / DEF 1000 (Fiend / Normal) A genie of the lamp that is at the beck and call of its master. More Info: https://yugipedia.com/wiki/La_Jinn_the_Mystical_Genie_of_the_Lamp |
Turn 8: Seto Kaiba Blue-Eyes White Dragon LIGHT / Normal Monster / Level 8 / ATK 3000 / DEF 2500 (Dragon / Normal) This legendary dragon is a powerful engine of destruction. Virtually invincible, very few have faced this awesome creature and lived to tell the tale. More Info: https://yugipedia.com/wiki/Blue-eyes_White_Dragon |
Kaiba’s Revenge (Part 2) |
Turn 16: Yami Yugi (aka "Atem") Buster Blader EARTH / Effect Monster / Level 7 / ATK 2600 / DEF 2300 (Warrior / Effect) Gains 500 ATK for all Dragon monsters the opponent controls or in their Grave. More Info: https://yugipedia.com/wiki/Buster_Blader |
Turn 17: Seto Kaiba Morphing Jar EARTH / Effect Monster / Level 2 / ATK 700 / DEF 600 (Rock / Flip / Effect) FLIP: Forces both players to discard as many cards as possible from their hands, then draw 5 cards. More Info: https://yugipedia.com/wiki/Morphing_Jar |
Turn 18: Yami Yugi (aka "Atem") Card Destruction SPELL / Normal Spell Forces both players to discard as many cards as possible from their hands, then draw the same number of cards discarded from their Decks. More Info: https://yugipedia.com/wiki/Card_Destruction |
Turn 19: Seto Kaiba Obelisk the Tormentor DIVINE / God Card / Level 10 / ATK 4000 / DEF 4000 (Divine-Beast) The descent of this mighty creature shall be heralded by burning winds and twisted land. And with the coming of this horror, those who draw breath shall know the true meaning of eternal slumber. More Info: https://yugipedia.com/wiki/Obelisk_the_Tormentor_(original) |
Turn 20: Yami Yugi (aka "Atem") Brain Control SPELL / Normal Spell Gains control of 1 face-up monster your opponent controls that can be Normal Summoned or Set by paying 800 Life Points. More Info: https://yugipedia.com/wiki/Brain_Control |
Turn 1: Noah Kaiba Susa Soldier EARTH / Effect Monster / Level 4 / ATK 2000 / DEF 1600 (Thunder / Spirit / Effect) 1. Unable to be Special Summoned. 2. Returns to the hand at the End Phase of being Normal Summoned or flipped face-up. 3. Halves any battle damage it inflicts to the opponent. More Info: https://yugipedia.com/wiki/Susa_Soldier |
Turn 1: Noah Kaiba Spiritual Energy Settle Machine SPELL / Continuous Spell 1. Prevents Spirit monsters from returning to the hand at the End Phase. 2. Destroys itself unless you discard 1 card at your End Phases. 3. Returns face-up Spirit monsters to the hand if removed from the field. More Info: https://yugipedia.com/wiki/Spiritual_Energy_Settle_Machine |
Turn 2: Seto Kaiba Kaiser Sea Horse LIGHT / Effect Monster / Level 4 / ATK 1700 / DEF 1650 (Sea Serpent / Effect) Can count as 2 Tributes for the Tribute Summon of a LIGHT monster. More Info: https://yugipedia.com/wiki/Kaiser_Sea_Horse |
Kaiba’s Revenge (Part 1) |
Turn 7: Seto Kaiba Blue-Eyes Shining Dragon LIGHT / Effect Monster / Level 10 / ATK 3000 / DEF 2500 (Dragon / Effect) 1. Unable to be Normal Summoned or Set. 2. Only Special Summoned from your hand to your field by Tributing 1 "Blue-Eyes Ultimate Dragon". 3. Gains 300 ATK for all Dragon monsters in your Grave. 4. Can negate effects that target it duringe ither player's turn. More Info: https://yugipedia.com/wiki/Blue-Eyes_Shining_Dragon |
Turn 8: Yami Yugi (aka "Atem") Man-Eater Bug EARTH / Effect Monster / Level 2 / ATK 450 / DEF 600 (Insect / Flip / Effect) FLIP: Destroys 1 monster on the field. More Info: https://yugipedia.com/wiki/Man-Eater_Bug |
Turn 9: Seto Kaiba Dragon Seeker DARK / Effect Monster / Level 6 / ATK 2000 / DEF 2100 (Fiend / Effect) Destroys 1 face-up Dragon monster on the field if Normal or Flip Summoned. More Info: https://yugipedia.com/wiki/Dragon_Seeker |
Turn 10: Yami Yugi (aka "Atem") Dark Magician Girl DARK / Effect Monster / Level 6 / ATK 2000 / DEF 1700 (Spellcaster / Effect) Gains 300 ATK for all "Dark Magician" or "Magician of Black Chaos" in either Grave. More Info: https://yugipedia.com/wiki/Dark_Magician_Girl |
Turn 11: Seto Kaiba Gadget Soldier FIRE / Normal Monster / Level 6 / ATK 1800 / DEF 2000 (Machine / Normal) A rust-free machine warrior born to battle. More Info: https://yugipedia.com/wiki/Gadget_Soldier |
Turn 12: Yami Yugi (aka "Atem") Dark Paladin DARK / Fusion Monster / Level 8 / ATK 2900 / DEF 2400 (Spellcaster / Fusion / Effect) "Dark Magician" + "Buster Blader" 1. Only Fusion Summoned. 2. Can negate an activated Spell card and destroy it during either player's turn by discrding 1 card. 3. Gains 500 ATK for all Dragon monsters on the field and in either Grave. More Info: https://yugipedia.com/wiki/Dark_Paladin |
Turn 13: Seto Kaiba Blue-Eyes Ultimate Dragon LIGHT / Fusion Monster / Level 12 / ATK 4500 / DEF 3800 (Dragon / Fusion) "Blue-Eyes White Dragon" + "Blue-Eyes White Dragon" + "Blue-Eyes White Dragon" More Info: https://yugipedia.com/wiki/Blue-Eyes_Ultimate_Dragon |
Turn 13: Seto Kaiba Mirror Force TRAP / Normal Trap Destroys all Attack Position monsters the opponent controls when 1 of their monsters attacks. More Info: https://yugipedia.com/wiki/Mirror_Force |
Turn 14: Yami Yugi (aka "Atem") Dark Magician of Chaos DARK / Effect Monster / Level 8 / ATK 2800 / DEF 2600 (Spellcaster / Effect) 1. Can retrieve 1 Spell Card from your Grave to your hand at your End Phase if Normal or Special Summoned, but only once per turn. 2. Banishes any monster it destroys in battle, but banishes itself if it leaves the field. More Info: https://yugipedia.com/wiki/Dark_Magician_of_Chaos |
Turn 15: Seto Kaiba Battle Ox EARTH / Normal Monster / Level 4 / ATK 1700 / DEF 1000 (Beast-Warrior / Normal) A monster with tremendous power, it destroys enemies with a swing of its axe. More Info: https://yugipedia.com/wiki/Battle_Ox |
The Announcement of Kaiba’s Newest Tournament |
Turn 1: Seto Kaiba Paladin of White Dragon LIGHT / Ritual Monster / Level 4 / ATK 1900 / DEF 1200 (Dragon / Ritual / Effect) 1. Can be Ritual Summoned with White Dragon Ritual". 2. Destroys any Set monster it attacks when the Damage Step starts. 3. Can Special Summon 1 "Blue-Eyes White Dragon" from your hand or Deck to your field, but prevents it from attacking that turn. More Info: https://yugipedia.com/wiki/Paladin_of_White_Dragon |
Turn 2: Seto Kaiba Dark Hole SPELL / Normal Spell Destroys all monsters on the field. More Info: https://yugipedia.com/wiki/Dark_Hole |
Turn 3: Yami Yugi (aka "Atem") Big Shield Gardna EARTH / Effect Monster / Level 4 / ATK 100 / DEF 2600 (Warrior / Effect) 1. Negates 1 Spell Card that targets it while Set, then becomes face-up Defense Mode. 2. Changes to Attack Mode after the Damage Step if attacked. More Info: https://yugipedia.com/wiki/Big_Shield_Gardna |
Turn 3: Yami Yugi (aka "Atem") Cyber Jar DARK / Effect Monster / Level 3 / ATK 900 / DEF 900 (Rock / Flip / Effect) FLIP: Activates these effects. 1. Destroys all monsters on the field. 2. Forces both players to reveal their Deck's next 5 cards (or as many as possible if less than 5) and Special Summon any Level 4 or lower monsers among them face-up in Attack Mode or face-down in Defense Mode to their field. More Info: https://yugipedia.com/wiki/Cyber_Jar |
Turn
4: Yami Yugi (aka "Atem") Dark Magician DARK / Normal Monster / Level 7 / ATK 2500 / DEF 2100 (Spellcaster / Normal) The ultimate wizard in terms of attack and defense. More Info: https://yugipedia.com/wiki/Dark_Magician |
Turn 4: Seto Kaiba Blue-Eyes White Dragon LIGHT / Normal Monster / Level 8 / ATK 3000 / DEF 2500 (Dragon / Normal) This legendary dragon is a powerful engine of destruction. Virtually invincible, very few have faced this awesome creature and lived to tell the tale. More Info: https://yugipedia.com/wiki/Blue-eyes_White_Dragon |
Turn 4: Seto Kaiba Blue-Eyes White Dragon LIGHT / Normal Monster / Level 8 / ATK 3000 / DEF 2500 (Dragon / Normal) This legendary dragon is a powerful engine of destruction. Virtually invincible, very few have faced this awesome creature and lived to tell the tale. More Info: https://yugipedia.com/wiki/Blue-eyes_White_Dragon |
Turn 5: Yami Yugi (aka "Atem") Sorcerer of Dark Magic DARK / Effect Monster / Level 9 / ATK 3200 / DEF 2800 (Spellcaster / Effect) 1. Unable to be Normal Summoned or Set. 2. Only Special Summoned by Tributing 2 Level 6 or higher Spellcaster monsters. 3. Can negate activated Trap Cards and destroy them during either player's turn. More Info: https://yugipedia.com/wiki/Sorcerer_of_Dark_Magic |
Turn 6: Seto Kaiba Luster Dragon #2 WIND / Normal Monster / Level 6 / ATK 2400 / DEF 1400 (Dragon / Normal) This dragon feeds on emerald. Enchanted by this monster even when attacked, few people live to tell of its beauty. More Info: https://yugipedia.com/wiki/Luster_Dragon_2 |