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My Yu-Gi-Oh Fanfic Season 6 Part 3's Episode Cards
1.
Cards below are listed as a Common for consistancy.
2. Card names in the info are from the time they were released so they may differ from the links below. 3. Unless otherwise stated in the episodes, Level 5 or higher monsters for Season 6 are Summoned by removing from play monsters in the owner's Graveyard instead of Tributing them on the field. |
Valon’s Deck of Deadly Armor Cards (Part 4) |
Turn 34: Yami Yugi (aka "Atem") Magic Cylinder TRAP / Normal Trap Blocks an attack from an opponent's monster and deals them damage equal to their monster's ATK. More info: https://yugipedia.com/wiki/Magic_Cylinder |
Turn 1: Shadi Winged Dragon, Guardian of the Fortress #1 WIND / Normal Monster / Level 4 / ATK 1400 / DEF 1200 (Dragon / Normal) A dragon commonly found guarding mountain fortresses. Its signature attack is a sweeping dive from out of the blue. More info: https://yugipedia.com/wiki/Winged_Dragon,_Guardian_of_the_Fortress_1 |
Turn 2: Yami Yugi (aka "Atem") Obnoxious Celtic Guard EARTH / Effect Monster / Level 4 / ATK 1400 / DEF 1200 (Warrior / Effect) Not destroyed in battle by monsters with at least 1900 ATK. More info: https://yugipedia.com/wiki/Obnoxious_Celtic_Guard |
Turn 2: Yami Yugi (aka "Atem") Heavy Storm SPELL / Normal Spell Destroys all Spell and Trap Cards on the field. More info: https://yugipedia.com/wiki/Heavy_Storm |
Turn 3: Shadi Gazelle the King of Mythical Beasts EARTH / Normal Monster / Level 4 / ATK 1500 / DEF 1200 (Beast / Normal) This monster moves so fast that it looks like an illusion to mortal eyes. (Always a "Phantom Beast" card.) More info: https://yugipedia.com/wiki/Gazelle_the_King_of_Mythical_Beasts |
Turn 4: Yami Yugi (aka "Atem") Summoned Skull DARK / Normal Monster / Level 6 / ATK 2500 / DEF 1200 (Fiend / Normal) A fiend with dark powers for confusing the enemy. Among the Fiend-Type monsters, this monster boasts considerable force. (Always an "Archfiend" card.) More info: https://yugipedia.com/wiki/Summoned_Skull |
Valon’s Deck of Deadly Armor Cards (Part 3) |
Turn 23: Yami Yugi (aka "Atem") Monster Reborn SPELL / Normal Spell Revives 1 monster from either Grave to your field. More info: https://yugipedia.com/wiki/Monster_Reborn |
Turn 23: Yami Yugi (aka "Atem") Dark Magician DARK / Normal Monster / Level 7 / ATK 2500 / DEF 2100 (Spellcaster / Normal) A fiend with dark powers for confusing the enemy. Among the Fiend-Type monsters, this The ultimate wizard in terms of attack and defense. More info: https://yugipedia.com/wiki/Dark_Magician |
Turn 23: Yami Yugi (aka "Atem") Swords of Concealing Light SPELL / Continuous Spell 1. Destroys itself after your 2nd Standby Phase once activated. 2. Sets all monsters on your opponent's field and prevents them from changing battle positions while face-up. More info: https://yugipedia.com/wiki/Swords_of_Concealing_Light |
Turn 24: Valon Armed Dragon LV3 WIND / Effect Monster / Level 3 / ATK 1200 / DEF 900 (Dragon / Effect) Can Special Summon 1 "Armed Dragon LV5" from your hand or Deck by sending itself to the Grave during your Standby Phase. More info: https://yugipedia.com/wiki/Armed_Dragon_LV3 |
Turn 26: Valon Freezing Beast WATER / Effect Monster / Level 4 / ATK 1500 / DEF 1000 (Aqua / Union / Effect) 1. Can equip to "Burning Beast" as an Equip Spell during your Main Phase or be unequipped and Special Summoned to your field in Attack Mode. 2. Destroys 1 Set Spell or Trap Card on the field if the equipped monster deals the opponent battle damage. 3. Prevents more than 1 Union monster from being equipped at a time and the equipped monster's destruction in battle. More info: https://yugipedia.com/wiki/Freezing_Beast |
Turn 27: Yami Yugi (aka "Atem") Swift Gaia the Fierce Knight DARK / Effect Monster / Level 7 / ATK 2300 / DEF 2100 (Warrior / Effect) Can be Normal Summoned to your field without Tributes if it's the only card in your hand. More info: https://yugipedia.com/wiki/Swift_Gaia_the_Fierce_Knight |
Turn 28: Valon Hard Armor EARTH / Normal Monster / Level 3 / ATK 300 / DEF 1200 (Warrior / Normal) A living suit of armor that attacks enemies with a bone-jarring tackle. More info: https://yugipedia.com/wiki/Hard_Armor |
Turn 29: Yami Yugi (aka "Atem") Celtic Guardian EARTH / Normal Monster / Level 4 / ATK 1400 / DEF 1200 (Warrior / Normal) An elf who learned to wield a sword, he baffles enemies with lightning-swift attacks. More info: https://yugipedia.com/wiki/Celtic_Guardian |
Turn 30: Valon Buster Blader EARTH / Effect Monster / Level 7 / ATK 2600 / DEF 2300 (Warrior / Effect) Gains 500 ATK for all Dragon monsters on the opponent's field or in their Grave. More info: https://yugipedia.com/wiki/Buster_Blader |
Turn 30: Yami Yugi (aka "Atem") Spellbinding Circle TRAP / Continuous Trap 1. Prevents 1 monster on the opponent's field from attacking or changing battle positions. 2. Destroys itself when the monster is destroyed. More info: https://yugipedia.com/wiki/Spellbinding_Circle |
Turn 31: Yami Yugi (aka "Atem") Dark Blade DARK / Normal Monster / Level 4 / ATK 1800 / DEF 1500 (Warrior / Normal) They say he is a dragon-manipulating warrior from the dark world. His attack is tremendous, using his great swords with vicious power. More info: https://yugipedia.com/wiki/Dark_Blade |
Turn 32: Valon Burning Knuckle EARTH / Effect Monster / Level 3 / ATK 0 / DEF 1000 (Machine / Armor / Effect) 1. Gains 200 ATK for all face-up Armor monsters on the field. 2. Lowers the ATK of a monster battling this card by this card's ATK after that battle. 3. Prevents more than 1 Armor monster from attacking per turn. 4. Can redirect an attack on 1 Armor monster on your field to another one if you have 2 or more Armor monsters on your field. More info: https://yugipedia.com/wiki/Burning_Knuckle_(anime) |
Turn 32: Yami Yugi (aka "Atem") Mirror Force TRAP / Normal Trap Destroys all Attack Position monsters on the opponent's field when one of their monsters attacks. More info: https://yugipedia.com/wiki/Mirror_Force |
Valon’s Deck of Deadly Armor Cards (Part 2) |
Turn 15: Yami Yugi (aka "Atem") Queen's Knight LIGHT / Normal Monster / Level 4 / ATK 1500 / DEF 1600 (Warrior / Normal) This knight catches her opponents off guard, dominating them with swift yet graceful attacks. More info: https://yugipedia.com/wiki/Queen's_Knight |
Turn 16: Valon Psychic Armor Head EARTH / Effect Monster / Level 4 / ATK 0 / DEF 500 (Machine / Armor / Effect) 1. Lets you add 1 Armor monster from your Deck to your hand at your Draw Phases instead of your normal draw. 2. Can revive itself from your Grave to your field at your Standby Phases. 3. Prevents more than 1 Armor monster from attacking per turn. 4. Can redirect an attack on 1 Armor monster on your field to another one if you have 2 or more Armor monsters on your field. More info: https://yugipedia.com/wiki/Psychic_Armor_Head_(anime) |
Turn 17: Yami Yugi (aka "Atem") Cyber Jar DARK / Effect Monster / Level 3 / ATK 900 / DEF 900 (Rock / Flip / Effect) FLIP: 1. Destroys all monsters on the field. 2. Forces both players to reveal their Deck's next 5 cards (or as many as possible if less than 5) and Special Summon all Level 4 or lower monsters face-up in Attack Mode or face-down in Defense Mode. More info: https://yugipedia.com/wiki/Cyber_Jar |
Turn 18: Valon Big Bang Blow EARTH / Effect Monster / Level 4 / ATK 0 / DEF 0 (Machine / Armor / Effect) 1. Deals both players the ATK of their monsters on the field if destroyed in battle and sent to the Grave while you control at least 2 monsters, then destroys all monsters on the field. 2. Prevents more than 1 Armor monster from attacking per turn. 3. Can redirect an attack on 1 Armor monster on your field to another one if you have 2 or more Armor monsters on your field. More info: https://yugipedia.com/wiki/Big_Bang_Blow_(anime) |
Turn 18: Yami Yugi (aka "Atem") King's Knight LIGHT / Effect Monster / Level 4 / ATK 1600 / DEF 1400 (Warrior / Effect) Can Special Summon 1 "Jack's Knight" from your Deck if Normal Summoned while "Queen's Knight" is on your field. More info: https://yugipedia.com/wiki/King's_Knight |
Turn
18: Yami Yugi (aka "Atem") Gazelle the King of Mythical Beasts EARTH / Normal Monster / Level 4 / ATK 1500 / DEF 1200 (Beast / Normal) This monster moves so fast that it looks like an illusion to mortal eyes. (Always a "Phantom Beast" card.) More info: https://yugipedia.com/wiki/Gazelle_the_King_of_Mythical_Beasts |
Turn 18: Valon Jet Gauntlet EARTH / Effect Monster / Level 4 / ATK 0 / DEF 1500 (Machine / Armor / Effect) 1. Can destroy itself to destroy 1 Attack Position monster on the opponent's field. 2. Prevents more than 1 Armor monster from attacking per turn. 3. Can redirect an attack on 1 Armor monster on your field to another one if you have 2 or more Armor monsters on your field. More info: https://yugipedia.com/wiki/Jet_Gauntlet_(anime) |
Turn 18: Valon Psychic Armor Head EARTH / Effect Monster / Level 4 / ATK 0 / DEF 500 (Machine / Armor / Effect) 1. Lets you add 1 Armor monster from your Deck to your hand at your Draw Phases instead of your normal draw. 2. Can revive itself from your Grave to your field at your Standby Phases. 3. Prevents more than 1 Armor monster from attacking per turn. 4. Can redirect an attack on 1 Armor monster on your field to another one if you have 2 or more Armor monsters on your field. More info: https://yugipedia.com/wiki/Psychic_Armor_Head_(anime) |
Turn 18: Valon Over Boost EARTH / Effect Monster / Level 4 / ATK 0 / DEF 1000 (Machine / Armor / Effect) 1. Lets Armor monsters on your field attack the opponent directly, but destroys itself at the End Phase if this effect activates. 2. Prevents more than 1 Armor monster from attacking per turn. 3. Can redirect an attack on 1 Armor monster on your field to another one if you have 2 or more Armor monsters on your field. More info: https://yugipedia.com/wiki/Over_Boost_(anime) |
Turn 18: Valon Active Guard EARTH / Effect Monster / Level 4 / ATK 0 / DEF 2500 (Machine / Armor / Effect) 1. Can prevent you from taking damage for 1 turn, but destroys itself at the End Phase if the effect activates. 2. Prevents more than 1 Armor monster from attacking per turn. 3. Can redirect an attack on 1 Armor monster on your field to another one if you have 2 or more Armor monsters on your field. More info: https://yugipedia.com/wiki/Active_Guard_(anime) |
Turn 19: Yami Yugi (aka "Atem") Dark Magician DARK / Normal Monster / Level 7 / ATK 2500 / DEF 2100 (Spellcaster / Normal) A fiend with dark powers for confusing the enemy. Among the Fiend-Type monsters, this The ultimate wizard in terms of attack and defense. More info: https://yugipedia.com/wiki/Dark_Magician |
Turn 20: Valon Mass Driver SPELL / Continuous Spell Can deal the opponent 400 damagte by Tributing 1 monster on your field. More info: https://yugipedia.com/wiki/Mass_Driver |
Turn 20: Valon Helping Robo for Combat LIGHT / Effect Monster / Level 4 / ATK 1600 / DEF 0 (Machine / Effect) Lets you draw 1 card, then put 1 card in your hand at the bottom of your Deck if successful in battle. More info: https://yugipedia.com/wiki/Helping_Robo_for_Combat |
Turn 21: Yami Yugi (aka "Atem") Breaker the Magical Warrior DARK / Effect Monster / Level 4 / ATK 1600 / DEF 1000 (Spellcaster / Effect) 1. Gets 1 Spell Counter when Normal Summoned (max. 1). 2. Gains 300 ATK for each Spell Counter on it. 3. Can remove 1 Spell Counter from itself to destroy 1 Spell or Trap Card on the field. More info: https://yugipedia.com/wiki/Breaker_the_Magical_Warrior |
Turn 21: Yami Yugi (aka "Atem") Raigeki SPELL / Normal Spell Destroys all monsters on the opponent's field. More info: https://yugipedia.com/wiki/Raigeki |
Turn 21: Valon Anti Raigeki TRAP / Normal Trap Negates an activated "Raigeki" from the opponent, then destroys all monsters on their field. More info: https://yugipedia.com/wiki/Anti_Raigeki |
Turn 22: Valon Humanoid Slime WATER / Normal Monster / Level 4 / ATK 800 / DEF 2000 (Aqua / Normal) This slime apparently has some human genes in its genetic makeup. More info: https://yugipedia.com/wiki/Humanoid_Slime |
Valon‘s Deck of Deadly Armor Cards (Part 1) |
Turn
6: Valon Monster Reborn SPELL / Normal Spell Revives 1 monster from either Grave to your field. More info: https://yugipedia.com/wiki/Monster_Reborn |
Turn 6: Valon Big Bang Blow EARTH / Effect Monster / Level 4 / ATK 0 / DEF 0 (Machine / Armor / Effect) 1. Deals both players the ATK of their monsters on the field if destroyed in battle and sent to the Grave while you control at least 2 monsters, then destroys all monsters on the field. 2. Prevents more than 1 Armor monster from attacking per turn. 3. Can redirect an attack on 1 Armor monster on your field to another one if you have 2 or more Armor monsters on your field. More info: https://yugipedia.com/wiki/Big_Bang_Blow_(anime) |
Turn 6: Valon Burning Knuckle EARTH / Effect Monster / Level 3 / ATK 0 / DEF 1000 (Machine / Armor / Effect) 1. Gains 200 ATK for all face-up Armor monsters on the field. 2. Lowers the ATK of a monster battling this card by this card's ATK after that battle. 3. Prevents more than 1 Armor monster from attacking per turn. 4. Can redirect an attack on 1 Armor monster on your field to another one if you have 2 or more Armor monsters on your field. More info: https://yugipedia.com/wiki/Burning_Knuckle_(anime) |
Turn
6: Valon The Seal of Orichalcos SPELL / Field Spell 1. Gives all monsters on your field 500 ATK. 2. Is not destroyed by effects once per turn. 3. Prevents monsters on the opponent's field from attacking the weakest monsters on your field while you have 2 or more monsters on your field in Attack Mode. 4. Destroys all Special Summoned monsters on your field when activated. 5. Prevents your Special Summons from the Extra Deck or using more than 1 copy per Duel. More info: https://yugipedia.com/wiki/The_Seal_of_Orichalcos |
Turn 7: Yami Yugi (aka "Atem") Summoned Skull DARK / Normal Monster / Level 6 / ATK 2500 / DEF 1200 (Fiend / Normal) A fiend with dark powers for confusing the enemy. Among the Fiend-Type monsters, this monster boasts considerable force. (Always an "Archfiend" card.) More info: https://yugipedia.com/wiki/Summoned_Skull |
Turn 8: Valon Black Hole Shield EARTH / Effect Monster / Level 4 / ATK 0 / DEF 0 (Machine / Armor / Effect) 1. Can make battle damage you would take 0 by Tributing itself. 2. Prevents more than 1 Armor monster from attacking per turn. 3. Can redirect an attack on 1 Armor monster on your field to another one if you have 2 or more Armor monsters on your field. More info: https://yugipedia.com/wiki/Black_Hole_Shield_(anime) |
Turn 10: Valon Psychic Armor Head EARTH / Effect Monster / Level 4 / ATK 0 / DEF 500 (Machine / Armor / Effect) 1. Lets you add 1 Armor monster from your Deck to your hand at your Draw Phases instead of your normal draw. 2. Can revive itself from your Grave to your field at your Standby Phases. 3. Prevents more than 1 Armor monster from attacking per turn. 4. Can redirect an attack on 1 Armor monster on your field to another one if you have 2 or more Armor monsters on your field. More info: https://yugipedia.com/wiki/Psychic_Armor_Head_(anime) |
Turn 11: Yami Yugi (aka "Atem") Big Shield Gardna EARTH / Effect Monster / Level 4 / ATK 100 / DEF 2600 (Warrior / Effect) 1. Negates an activated Spell Card that targets it while Set, then becomes face-up Defense Mode. 2. Changes to Attack Mode after the Damage Step if attacked. More info: https://yugipedia.com/wiki/Big_Shield_Gardna |
Turn 12: Valon Jet Gauntlet EARTH / Effect Monster / Level 4 / ATK 0 / DEF 1500 (Machine / Armor / Effect) 1. Can destroy itself to destroy 1 Attack Position monster on the opponent's field. 2. Prevents more than 1 Armor monster from attacking per turn. 3. Can redirect an attack on 1 Armor monster on your field to another one if you have 2 or more Armor monsters on your field. More info: https://yugipedia.com/wiki/Jet_Gauntlet_(anime) |
Turn
12: Valon Morale Boost SPELL / Continuous Spell Gives a player that equips an Equip Spell Card 1000 Life Points, but deals them 1000 damage if an Equip Spell on their field is removed from the field. More info: https://yugipedia.com/wiki/Morale_Boost |
Turn
13: Yami Yugi (aka "Atem") Giant Soldier of Stone EARTH / Normal Monster / Level 3 / ATK 1300 / DEF 2000 (Rock / Normal) A giant warrior made of stone. A punch from this creature has earth-shaking results. More info: https://yugipedia.com/wiki/Giant_Soldier_of_Stone |
Turn 14: Valon Active Guard EARTH / Effect Monster / Level 4 / ATK 0 / DEF 2500 (Machine / Armor / Effect) 1. Can prevent you from taking damage for 1 turn, but destroys itself at the End Phase if the effect activates. 2. Prevents more than 1 Armor monster from attacking per turn. 3. Can redirect an attack on 1 Armor monster on your field to another one if you have 2 or more Armor monsters on your field. More info: https://yugipedia.com/wiki/Active_Guard_(anime) |
Alister's Revenge (Part 2) |
Turn 1: Valon Big Bang Blow EARTH / Effect Monster / Level 4 / ATK 0 / DEF 0 (Machine / Armor / Effect) 1. Deals both players the ATK of their monsters on the field if destroyed in battle and sent to the Grave while you control at least 2 monsters, then destroys all monsters on the field. 2. Prevents more than 1 Armor monster from attacking per turn. 3. Can redirect an attack on 1 Armor monster on your field to another one if you have 2 or more Armor monsters on your field. More info: https://yugipedia.com/wiki/Big_Bang_Blow_(anime) |
Turn 2: Yami Yugi (aka "Atem") Obnoxious Celtic Guard EARTH / Effect Monster / Level 4 / ATK 1400 / DEF 1200 (Warrior / Effect) Not destroyed in battle by monsters with at least 1900 ATK. More info: https://yugipedia.com/wiki/Obnoxious_Celtic_Guard |
Turn 3: Valon Buster Pyle EARTH / Effect Monster / Level 4 / ATK 0 / DEF 0 (Machine / Armor / Effect) 1. Is not destroyed in battle and makes your battle damage from its battles 0. 2. Can destroy a monster it attacks after damage calculation and deal the opponent 500 damage. 3. Can redirect an attack on 1 Armor monster on your field to another one if you have 2 or more Armor monsters on your field. More info: https://yugipedia.com/wiki/Buster_Pyle_(anime) |
Turn
4: Yami Yugi (aka "Atem") Gamma the Magnet Warrior EARTH / Normal Monster / Level 4 / ATK 1500 / DEF 1800 (Rock / Normal) Alpha, Beta, and Gamma meld as one to form a powerful monster. More info: https://yugipedia.com/wiki/Gamma_The_Magnet_Warrior |
Turn 5: Valon Double Cloth Armor EARTH / Effect Monster / Level 6 / ATK 0 / DEF 0 (Machine / Armor / Effect) 1. Cannot attack. 2. Destroys itself and a monster that attacks it before damage calculation and deals the opponent half the attacking monster's ATK. 3. Can redirect an attack on 1 Armor monster on your field to another one if you have 2 or more Armor monsters on your field. More info: https://yugipedia.com/wiki/Double_Cloth_Armor_(anime) |
Alister’s Revenge (Part 1) |
Turn 6: Seto Kaiba Kaibaman LIGHT / Effect Monster / Level 3 / ATK 200 / DEF 700 (Warrior / Effect) Can Special Summon 1 "Blue-Eyes White Dragon" from your hand to your field by Tributing itself. More info: https://yugipedia.com/wiki/Kaibaman |
Turn 6: Seto Kaiba Raigeki SPELL / Normal Spell Destroys all monsters on the opponent's field. More info: https://yugipedia.com/wiki/Raigeki |
Turn
7: Alister Monster Reborn SPELL / Normal Spell Revives 1 monster from either Grave to your field. More info: https://yugipedia.com/wiki/Monster_Reborn |
Turn 7: Alister Thestalos the Firestorm Monarch FIRE / Effect Monster / Level 6 / ATK 2400 / DEF 1000 (Pyro / Effect) Discards 1 random card from the opponent's hand if Tribute Summoned, then deals the opponent 100 times its Level if it was a Monster Card. More info: https://yugipedia.com/wiki/Thestalos_the_Firestorm_Monarch |
Turn 8: Seto Kaiba Blue-Eyes White Dragon LIGHT / Normal Monster / Level 8 / ATK 3000 / DEF 2500 (Dragon / Normal) This legendary dragon is a powerful engine of destruction. Virtually invincible, very few have faced this awesome creature and lived to tell the tale. More info: https://yugipedia.com/wiki/Blue-eyes_White_Dragon |
Turn 8: Alister Call of the Haunted TRAP / Continuous Trap 1. Revives 1 monster from your Grave to your field in Attack Mode. 2. Destroys that monsdter when this card leaves the field. 3. Destroys itself if the monster is destroyed. More info: https://yugipedia.com/wiki/Call_of_the_Haunted |
Turn 8: Alister Thestalos the Firestorm Monarch FIRE / Effect Monster / Level 6 / ATK 2400 / DEF 1000 (Pyro / Effect) Discards 1 random card from the opponent's hand if Tribute Summoned, then deals the opponent 100 times its Level if it was a Monster Card. More info: https://yugipedia.com/wiki/Thestalos_the_Firestorm_Monarch |
Turn 9: Alister Darkfire Soldier #1 FIRE / Normal Monster / Level 4 / ATK 1700 / DEF 1150 (Pyro / Normal) An explosive expert from a special elite force. More info: https://yugipedia.com/wiki/Darkfire_Soldier_1 |
Turn 11: Alister Dark Hole SPELL / Normal Spell Destroys all monsters on the field. More info: https://yugipedia.com/wiki/Dark_Hole |
Turn 11: Alister Infernal Flame Emperor FIRE / Effect Monster / Level 9 / ATK 2700 / DEF 1600 (Pyro / Effect) 1. Cannot be Special Summoned. 2. Can banish up to 5 FIRE monsters in your Grave when Tribute Summoned, then destroy that many Spell and Trap Cards on the field. More info: https://yugipedia.com/wiki/Infernal_Flame_Emperor |
Turn 11: Alister Burning Spear SPELL / Equip Spell Gives the equipped FIRE monster on the field 400 ATK, but lowers its DEF by 200. More info: https://yugipedia.com/wiki/Burning_Spear |
Turn 11: Alister The Seal of Orichalcos SPELL / Field Spell 1. Gives all monsters on your field 500 ATK. 2. Is not destroyed by effects once per turn. 3. Prevents monsters on the opponent's field from attacking the weakest monsters on your field while you have 2 or more monsters on your field in Attack Mode. 4. Destroys all Special Summoned monsters on your field when activated. 5. Prevents your Special Summons from the Extra Deck or using more than 1 copy per Duel. More info: https://yugipedia.com/wiki/The_Seal_of_Orichalcos |
Turn 12: Seto Kaiba Pot of Greed SPELL / Normal Spell Draw 2 cards. More info: https://yugipedia.com/wiki/Pot_of_Greed |
Turn 12: Seto Kaiba Card Destruction SPELL / Normal Spell Forces both players to discard as many cards in their hands as possible, then draw the same number of cards from their Decks they discarded. More info: https://yugipedia.com/wiki/Card_Destruction |
Turn 13: Alister Confiscation SPELL / Normal Spell Lets you look at the opponent's hand and discard 1 card from it by paying 1000 Life Points. More info: https://yugipedia.com/wiki/Confiscation |
Turn 14: Seto Kaiba Polymerization SPELL / Normal Spell Performs a Fusion Summon using monsters from your hand or field as Fusion Material. More info: https://yugipedia.com/wiki/Polymerization |
Turn 14: Seto Kaiba Blue-Eyes Ultimate Dragon LIGHT / Fusion Monster / Level 12 / ATK 4500 / DEF 3800 (Dragon / Fusion) "Blue-Eyes White Dragon" + "Blue-Eyes White Dragon" + "Blue-Eyes White Dragon" More info: https://yugipedia.com/wiki/Blue-Eyes_Ultimate_Dragon |
Rebecca’s Return (Part 2) |
Turn 16: Yami Yugi (aka "Atem") Obnoxious Celtic Guard EARTH / Effect Monster / Level 4 / ATK 1400 / DEF 1200 (Warrior / Effect) Not destroyed in battle by monsters with at least 1900 ATK. More info: https://yugipedia.com/wiki/Obnoxious_Celtic_Guard |
Turn
17: Rebecca Hawkins Luster Dragon #2 WIND / Normal Monster / Level 6 / ATK 2400 / DEF 1400 (Dragon / Normal) This dragon feeds on emerald. Enchanted by this monster even when attacked, few people live to tell of its beauty. More info: https://yugipedia.com/wiki/Luster_Dragon_2 |
Turn
17: Rebecca Hawkins Change of Heart SPELL / Normal Spell Takes control of 1 monster on the opponent's field until the End Phase. More info: https://yugipedia.com/wiki/Change_of_Heart |
Turn 1: Alister Battle Footballer FIRE / Normal Monster / Level 4 / ATK 1000 / DEF 2100 (Machine / Normal) A cyborg with high defense power. Originally it was invented for a football machine. More info: https://yugipedia.com/wiki/Battle_Footballer |
Turn 2: Seto Kaiba Versago the Destroyer DARK / Effect Monster / Level 3 / ATK 1100 / DEF 900 (Fiend / Effect) Substitutes for 1 Fusion Material in a Fusion Summon, but the others must be correct. More info: https://yugipedia.com/wiki/Versago_the_Destroyer |
Turn 2: Seto Kaiba Fairy Meteor Crush SPELL / Equip Spell Applies piercing damage to the equipped monster when they attack a Defense Position monster. More info: https://yugipedia.com/wiki/Fairy_Meteor_Crush |
Turn 2: Seto Kaiba Axe of Despair SPELL / Equip Spell (Always an "Archfiend" card.) 1. Adds 1000 ATK to the equipped monster. 2. Can return from your Grave to the top of your Deck by Tributing 1 monster if sent from the field to the Grave. More info: https://yugipedia.com/wiki/Axe_of_Despair |
Turn 3: Alister DNA Transplant TRAP / Continuous Trap Changes the Attributes of all face-up monsters on the field to your declared one. More info: https://yugipedia.com/wiki/DNA_Transplant |
Turn 3: Alister Backfire TRAP / Continuous Trap Deals 500 damage to the opponent when a FIRE monster(s) on your field is destroyed and sent to the Grave. More info: https://yugipedia.com/wiki/Backfire |
Turn 4: Seto Kaiba Kaiser Sea Horse LIGHT / Effect Monster / Level 4 / ATK 1700 / DEF 1650 (Sea Serpent / Effect) Can count as 2 Tributes when Tribute Summoning a LIGHT monster. More info: https://yugipedia.com/wiki/Kaiser_Sea_Horse |
Turn 4: Seto Kaiba Tribute to the Doomed SPELL / Normal Spell Destroys 1 monster on the field by discarding 1 card. More info: https://yugipedia.com/wiki/Tribute_to_The_Doomed |
Turn 5: Alister Thestalos the Firestorm Monarch FIRE / Effect Monster / Level 6 / ATK 2400 / DEF 1000 (Pyro / Effect) Discards 1 random card from the opponent's hand if Tribute Summoned, then deals the opponent 100 times its Level if it was a Monster Card. More info: https://yugipedia.com/wiki/Thestalos_the_Firestorm_Monarch |
Rebecca's Return (Part 1) |
Turn
7: Rebecca Hawkins Millennium Shield EARTH / Normal Monster / Level 5 / ATK 0 / DEF 3000 (Warrior / Normal) A famous shield said to belong to an ancient Egyptian Pharaoh. Legends tell of its power to block any strong attack. More info: https://yugipedia.com/wiki/Millennium_Shield |
Turn 8: Yami Yugi (aka "Atem") King's Knight LIGHT / Effect Monster / Level 4 / ATK 1600 / DEF 1400 (Warrior / Effect) Can Special Summon 1 "Jack's Knight" from your Deck if Normal Summoned while "Queen's Knight" is on your field. More info: https://yugipedia.com/wiki/King's_Knight |
Turn
9: Rebecca Hawkins Ring of Magnetism SPELL / Equip Spell Lowers the equipped monster's ATK and DEF by 500 and forces any attacks from opponent's monsters to it. More info: https://yugipedia.com/wiki/Ring_of_Magnetism |
Turn 10: Yami Yugi (aka "Atem") Queen's Knight LIGHT / Normal Monster / Level 4 / ATK 1500 / DEF 1600 (Warrior / Normal) This knight catches her opponents off guard, dominating them with swift yet graceful attacks. More info: https://yugipedia.com/wiki/Queen's_Knight |
Turn 10: Yami Yugi (aka "Atem") Card Destruction SPELL / Normal Spell Forces both players to discard as many cards in their hands as possible, then draw the same number of cards from their Decks they discarded. More info: https://yugipedia.com/wiki/Card_Destruction |
Turn 10: Yami Yugi (aka "Atem") Black Luster Ritual SPELL / Ritual Spell Ritual Summons "Black Luster Soldier" by Tributing monsters from your hand or field with Levels of 8 or more. More info: https://yugipedia.com/wiki/Black_Luster_Ritual |
Turn 10: Yami Yugi (aka "Atem") Black Luster Soldier EARTH / Ritual Monster / Level 8 / ATK 3000 / DEF 2500 (Warrior / Ritual) Can be Ritual Summoned with "Black Luster Ritual". More info: https://yugipedia.com/wiki/Black_Luster_Soldier |
Turn 11: Rebecca Hawkins Shadow Ghoul DARK / Effect Monster / Level 5 / ATK 1600 / DEF 1500 (Zombie / Effect) Gains 100 ATK for each monster in your Grave. More info: https://yugipedia.com/wiki/Shadow_Ghoul |
Turn
12: Yami Yugi (aka "Atem") Polymerization SPELL / Normal Spell Performs a Fusion Summon using monsters from your hand or field as Fusion Material. More info: https://yugipedia.com/wiki/Polymerization |
Turn
12: Yami Yugi (aka "Atem") Chimera the Flying Mythical Beast WIND / Fusion Monster / Level 6 / ATK 2100 / DEF 1800 (Beast / Fusion / Effect) "Gazelle the King of Mythical Beasts" + "Berfomet" (Always a "Phantom Beast" card.) Can revive "Gazelle the King of Mythical Beasts" or "Berfomet" from your Grave to your field if destroyed. More info: https://yugipedia.com/wiki/Chimera_the_Flying_Mythical_Beast |
Turn
12: Rebecca Hawkins Mirror Force TRAP / Normal Trap Destroys all Attack Position monsters on the opponent's field when one of their monsters attacks. More info: https://yugipedia.com/wiki/Mirror_Force |
Turn 13: Rebecca Hawkins Sangan DARK / Effect Monster / Level 3 / ATK 1000 / DEF 600 (Fiend / Effect) Can add 1 monster from your Deck to your hand with 1500 or less ATK, but prevents you from using effects with that card's name that turn or using this effect more than once per turn. More info: https://yugipedia.com/wiki/Sangan |
Turn 14: Yami Yugi (aka "Atem") Dark Magician DARK / Normal Monster / Level 7 / ATK 2500 / DEF 2100 (Spellcaster / Normal) A fiend with dark powers for confusing the enemy. Among the Fiend-Type monsters, this The ultimate wizard in terms of attack and defense. More info: https://yugipedia.com/wiki/Dark_Magician |
Turn 15: Rebecca Hawkins Witch of the Black Forest DARK / Effect Monster / Level 4 / ATK 1100 / DEF 1200 (Spellcaster / Effect) Can add 1 monster from your Deck to your hand with 1500 or less DEF, but prevents you from using effects with that card's name that turn or using this effect more than once per turn. More info: https://yugipedia.com/wiki/Witch_of_the_Black_Forest |
Turn 15: Rebecca Hawkins Dark Hole SPELL / Normal Spell Destroys all monsters on the field. More info: https://yugipedia.com/wiki/Dark_Hole |
Turn 15: Rebecca Hawkins Polymerization SPELL / Normal Spell Performs a Fusion Summon using monsters from your hand or field as Fusion Material. More info: https://yugipedia.com/wiki/Polymerization |
Turn 15: Rebecca Hawkins Sanwitch DARK / Fusion Monster / Level 6 / ATK 2100 / DEF 1800 (Spellcaster / Fusion) "Sangan" + "Witch of the Black Forest" More info: https://yugipedia.com/wiki/Sanwitch |