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My Yu-Gi-Oh Fanfic Season 6 Part 3's Episode Cards

1. Cards below are listed as a Common for consistancy.
2. Card names in the info are from the time they were released so they may differ from the links below.

3. Unless otherwise stated in the episodes, Level 5 or higher monsters for Season 6 are Summoned by removing from play monsters in the owner's Graveyard instead of Tributing them on the field.
Valon’s Deck of Deadly Armor Cards (Part 4)
Turn 34: Yami Yugi (aka "Atem")
Magic Cylinder
TRAP / Normal Trap
Blocks an attack from an opponent's monster and deals them damage equal to their monster's ATK.
More info: https://yugipedia.com/wiki/Magic_Cylinder
 
Turn 1: Shadi
Winged Dragon, Guardian of the Fortress #1
WIND / Normal Monster / Level 4 / ATK 1400 / DEF 1200
(Dragon / Normal)
A dragon commonly found guarding mountain fortresses. Its signature attack is a sweeping dive from out of the blue.

More info:
https://yugipedia.com/wiki/Winged_Dragon,_Guardian_of_the_Fortress_1
Turn 2: Yami Yugi (aka "Atem")
Obnoxious Celtic Guard
EARTH / Effect Monster / Level 4 / ATK 1400 / DEF 1200
(Warrior / Effect)
Not destroyed in battle by monsters with at least 1900 ATK.

More info: https://yugipedia.com/wiki/Obnoxious_Celtic_Guard
Turn 2: Yami Yugi (aka "Atem")
Heavy Storm
SPELL / Normal Spell
Destroys all Spell and Trap Cards on the field.

More info: https://yugipedia.com/wiki/Heavy_Storm
Turn 3: Shadi
Gazelle the King of Mythical Beasts
EARTH / Normal Monster / Level 4 / ATK 1500 / DEF 1200
(Beast / Normal)
This monster moves so fast that it looks like an illusion to mortal eyes.


(Always a "Phantom Beast" card.)

More info: https://yugipedia.com/wiki/Gazelle_the_King_of_Mythical_Beasts
Turn 4: Yami Yugi (aka "Atem")
Summoned Skull
DARK / Normal Monster / Level 6 / ATK 2500 / DEF 1200
(Fiend / Normal)
A fiend with dark powers for confusing the enemy. Among the Fiend-Type monsters, this monster boasts considerable force.


(Always an "Archfiend" card.)

More info: https://yugipedia.com/wiki/Summoned_Skull
Valon’s Deck of Deadly Armor Cards (Part 3)
Turn 23: Yami Yugi (aka "Atem")
Monster Reborn
SPELL / Normal Spell
Revives 1 monster from either Grave to your field.

More info: https://yugipedia.com/wiki/Monster_Reborn
Turn 23: Yami Yugi (aka "Atem")
Dark Magician
DARK / Normal Monster / Level 7 / ATK 2500 / DEF 2100
(Spellcaster / Normal)
A fiend with dark powers for confusing the enemy. Among the Fiend-Type monsters, this The ultimate wizard in terms of attack and defense.

More info:
https://yugipedia.com/wiki/Dark_Magician
Turn 23: Yami Yugi (aka "Atem")
Swords of Concealing Light
SPELL / Continuous Spell
1. Destroys itself after your 2nd Standby Phase once activated. 2. Sets all monsters on your opponent's field and prevents them from changing battle positions while face-up.
More info: https://yugipedia.com/wiki/Swords_of_Concealing_Light
Turn 24: Valon
Armed Dragon LV3
WIND / Effect Monster / Level 3 / ATK 1200 / DEF 900
(Dragon / Effect)
Can Special Summon 1 "Armed Dragon LV5" from your hand or Deck by sending itself to the Grave during your Standby Phase.

More info: https://yugipedia.com/wiki/Armed_Dragon_LV3
Turn 26: Valon
Freezing Beast
WATER / Effect Monster / Level 4 / ATK 1500 / DEF 1000
(Aqua / Union / Effect)
1. Can equip to "Burning Beast" as an Equip Spell during your Main Phase or be unequipped and Special Summoned to your field in Attack Mode. 2. Destroys 1 Set Spell or Trap Card on the field if the equipped monster deals the opponent battle damage.
3.
Prevents more than 1 Union monster from being equipped at a time and the equipped monster's destruction in battle.
More info:
https://yugipedia.com/wiki/Freezing_Beast
Turn 27: Yami Yugi (aka "Atem")
Swift Gaia the Fierce Knight
DARK / Effect Monster / Level 7 / ATK 2300 / DEF 2100
(Warrior / Effect)
Can be Normal Summoned to your field without Tributes if it's the only card in your hand.

More info: https://yugipedia.com/wiki/Swift_Gaia_the_Fierce_Knight
Turn 28: Valon
Hard Armor
EARTH / Normal Monster / Level 3 / ATK 300 / DEF 1200
(Warrior / Normal)
A living suit of armor that attacks enemies with a bone-jarring tackle.

More info:
https://yugipedia.com/wiki/Hard_Armor
Turn 29: Yami Yugi (aka "Atem")
Celtic Guardian
EARTH / Normal Monster / Level 4 / ATK 1400 / DEF 1200
(Warrior / Normal)
An elf who learned to wield a sword, he baffles enemies with lightning-swift attacks.

More info:
https://yugipedia.com/wiki/Celtic_Guardian
Turn 30: Valon
Buster Blader
EARTH / Effect Monster / Level 7 / ATK 2600 / DEF 2300
(Warrior / Effect)
Gains 500 ATK for all Dragon monsters on the opponent's field or in their Grave.

More info: https://yugipedia.com/wiki/Buster_Blader
Turn 30: Yami Yugi (aka "Atem")
Spellbinding Circle
TRAP / Continuous Trap
1. Prevents 1 monster on the opponent's field from attacking or changing battle positions. 2. Destroys itself when the monster is destroyed.
More info: https://yugipedia.com/wiki/Spellbinding_Circle
Turn 31: Yami Yugi (aka "Atem")
Dark Blade
DARK / Normal Monster / Level 4 / ATK 1800 / DEF 1500
(Warrior / Normal)
They say he is a dragon-manipulating warrior from the dark world. His attack is tremendous, using his great swords with vicious power.

More info:
https://yugipedia.com/wiki/Dark_Blade
Turn 32: Valon
Burning Knuckle
EARTH / Effect Monster / Level 3 / ATK 0 / DEF 1000
(Machine / Armor / Effect)
1. Gains 200 ATK for all face-up Armor monsters on the field. 2. Lowers the ATK of a monster battling this card by this card's ATK after that battle. 3. Prevents more than 1 Armor monster from attacking per turn. 4. Can redirect an attack on 1 Armor monster on your field to another one if you have 2 or more Armor monsters on your field.
More info: https://yugipedia.com/wiki/Burning_Knuckle_(anime)
Turn 32: Yami Yugi (aka "Atem")
Mirror Force
TRAP / Normal Trap
Destroys all Attack Position monsters on the opponent's field when one of their monsters attacks.
More info: https://yugipedia.com/wiki/Mirror_Force
Valon’s Deck of Deadly Armor Cards (Part 2)
Turn 15: Yami Yugi (aka "Atem")
Queen's Knight
LIGHT / Normal Monster / Level 4 / ATK 1500 / DEF 1600
(Warrior / Normal)
This knight catches her opponents off guard, dominating them with swift yet graceful attacks.

More info: https://yugipedia.com/wiki/Queen's_Knight
Turn 16: Valon
Psychic Armor Head
EARTH / Effect Monster / Level 4 / ATK 0 / DEF 500
(Machine / Armor / Effect)
1. Lets you add 1 Armor monster from your Deck to your hand at your Draw Phases instead of your normal draw. 2. Can revive itself from your Grave to your field at your Standby Phases. 3. Prevents more than 1 Armor monster from attacking per turn. 4. Can redirect an attack on 1 Armor monster on your field to another one if you have 2 or more Armor monsters on your field.
More info: https://yugipedia.com/wiki/Psychic_Armor_Head_(anime)
Turn 17: Yami Yugi (aka "Atem")
Cyber Jar
DARK / Effect Monster / Level 3 / ATK 900 / DEF 900
(Rock / Flip / Effect)
FLIP:
1. Destroys all monsters on the field. 2. Forces both players to reveal their Deck's next 5 cards (or as many as possible if less than 5) and Special Summon all Level 4 or lower monsters face-up in Attack Mode or face-down in Defense Mode.
More info: https://yugipedia.com/wiki/Cyber_Jar
Turn 18: Valon
Big Bang Blow
EARTH / Effect Monster / Level 4 / ATK 0 / DEF 0
(Machine / Armor / Effect)
1. Deals both players the ATK of their monsters on the field if destroyed in battle and sent to the Grave while you control at least 2 monsters, then destroys all monsters on the field. 2. Prevents more than 1 Armor monster from attacking per turn. 3. Can redirect an attack on 1 Armor monster on your field to another one if you have 2 or more Armor monsters on your field.
More info: https://yugipedia.com/wiki/Big_Bang_Blow_(anime)
Turn 18: Yami Yugi (aka "Atem")
King's Knight
LIGHT / Effect Monster / Level 4 / ATK 1600 / DEF 1400
(Warrior / Effect)
Can Special Summon 1 "Jack's Knight" from your Deck if Normal Summoned while "Queen's Knight" is on your field.

More info: https://yugipedia.com/wiki/King's_Knight
Turn 18: Yami Yugi (aka "Atem")
Gazelle the King of Mythical Beasts
EARTH / Normal Monster / Level 4 / ATK 1500 / DEF 1200
(Beast / Normal)
This monster moves so fast that it looks like an illusion to mortal eyes.


(Always a "Phantom Beast" card.)

More info: https://yugipedia.com/wiki/Gazelle_the_King_of_Mythical_Beasts
Turn 18: Valon
Jet Gauntlet
EARTH / Effect Monster / Level 4 / ATK 0 / DEF 1500
(Machine / Armor / Effect)
1. Can destroy itself to destroy 1 Attack Position monster on the opponent's field.
2. Prevents more than 1 Armor monster from attacking per turn. 3. Can redirect an attack on 1 Armor monster on your field to another one if you have 2 or more Armor monsters on your field.
More info: https://yugipedia.com/wiki/Jet_Gauntlet_(anime)
Turn 18: Valon
Psychic Armor Head
EARTH / Effect Monster / Level 4 / ATK 0 / DEF 500
(Machine / Armor / Effect)
1. Lets you add 1 Armor monster from your Deck to your hand at your Draw Phases instead of your normal draw. 2. Can revive itself from your Grave to your field at your Standby Phases. 3. Prevents more than 1 Armor monster from attacking per turn. 4. Can redirect an attack on 1 Armor monster on your field to another one if you have 2 or more Armor monsters on your field.
More info: https://yugipedia.com/wiki/Psychic_Armor_Head_(anime)
Turn 18: Valon
Over Boost
EARTH / Effect Monster / Level 4 / ATK 0 / DEF 1000
(Machine / Armor / Effect)
1. Lets Armor monsters on your field attack the opponent directly, but destroys itself at the End Phase if this effect activates. 2. Prevents more than 1 Armor monster from attacking per turn. 3. Can redirect an attack on 1 Armor monster on your field to another one if you have 2 or more Armor monsters on your field.
More info: https://yugipedia.com/wiki/Over_Boost_(anime)
Turn 18: Valon
Active Guard
EARTH / Effect Monster / Level 4 / ATK 0 / DEF 2500
(Machine / Armor / Effect)
1. Can prevent you from taking damage for 1 turn, but destroys itself at the End Phase if the effect activates. 2. Prevents more than 1 Armor monster from attacking per turn.
3.
Can redirect an attack on 1 Armor monster on your field to another one if you have 2 or more Armor monsters on your field.
More info: https://yugipedia.com/wiki/Active_Guard_(anime)
Turn 19: Yami Yugi (aka "Atem")
Dark Magician
DARK / Normal Monster / Level 7 / ATK 2500 / DEF 2100
(Spellcaster / Normal)
A fiend with dark powers for confusing the enemy. Among the Fiend-Type monsters, this The ultimate wizard in terms of attack and defense.

More info:
https://yugipedia.com/wiki/Dark_Magician
Turn 20: Valon
Mass Driver
SPELL / Continuous Spell
Can deal the opponent 400 damagte by Tributing 1 monster on your field.

More info: https://yugipedia.com/wiki/Mass_Driver
Turn 20: Valon
Helping Robo for Combat
LIGHT / Effect Monster / Level 4 / ATK 1600 / DEF 0
(Machine / Effect)
Lets you draw 1 card, then put 1 card in your hand at the bottom of your Deck if successful in battle.

More info: https://yugipedia.com/wiki/Helping_Robo_for_Combat
Turn 21: Yami Yugi (aka "Atem")
Breaker the Magical Warrior
DARK / Effect Monster / Level 4 / ATK 1600 / DEF 1000
(Spellcaster / Effect)
1. Gets 1 Spell Counter when Normal Summoned (max. 1). 2. Gains 300 ATK for each Spell Counter on it. 3. Can remove 1 Spell Counter from itself to destroy 1 Spell or Trap Card on the field.
More info: https://yugipedia.com/wiki/Breaker_the_Magical_Warrior
Turn 21: Yami Yugi (aka "Atem")
Raigeki
SPELL / Normal Spell
Destroys all monsters on the opponent's field.

More info: https://yugipedia.com/wiki/Raigeki
Turn 21: Valon
Anti Raigeki
TRAP / Normal Trap
Negates an activated "Raigeki" from the opponent, then destroys all monsters on their field.
More info: https://yugipedia.com/wiki/Anti_Raigeki
Turn 22: Valon
Humanoid Slime
WATER / Normal Monster / Level 4 / ATK 800 / DEF 2000
(Aqua / Normal)
This slime apparently has some human genes in its genetic makeup.

More info:
https://yugipedia.com/wiki/Humanoid_Slime
Valon‘s Deck of Deadly Armor Cards (Part 1)
Turn 6: Valon
Monster Reborn
SPELL / Normal Spell
Revives 1 monster from either Grave to your field.

More info: https://yugipedia.com/wiki/Monster_Reborn
Turn 6: Valon
Big Bang Blow
EARTH / Effect Monster / Level 4 / ATK 0 / DEF 0
(Machine / Armor / Effect)
1. Deals both players the ATK of their monsters on the field if destroyed in battle and sent to the Grave while you control at least 2 monsters, then destroys all monsters on the field. 2. Prevents more than 1 Armor monster from attacking per turn. 3. Can redirect an attack on 1 Armor monster on your field to another one if you have 2 or more Armor monsters on your field.
More info: https://yugipedia.com/wiki/Big_Bang_Blow_(anime)
Turn 6: Valon
Burning Knuckle
EARTH / Effect Monster / Level 3 / ATK 0 / DEF 1000
(Machine / Armor / Effect)
1. Gains 200 ATK for all face-up Armor monsters on the field. 2. Lowers the ATK of a monster battling this card by this card's ATK after that battle. 3. Prevents more than 1 Armor monster from attacking per turn. 4. Can redirect an attack on 1 Armor monster on your field to another one if you have 2 or more Armor monsters on your field.
More info: https://yugipedia.com/wiki/Burning_Knuckle_(anime)
Turn 6: Valon
The Seal of Orichalcos
SPELL / Field Spell
1. Gives all monsters on your field 500 ATK. 2. Is not destroyed by effects once per turn. 3. Prevents monsters on the opponent's field from attacking the weakest monsters on your field while you have 2 or more monsters on your field in Attack Mode. 4. Destroys all Special Summoned monsters on your field when activated. 5. Prevents your Special Summons from the Extra Deck or using more than 1 copy per Duel.
More info: https://yugipedia.com/wiki/The_Seal_of_Orichalcos
Turn 7: Yami Yugi (aka "Atem")
Summoned Skull
DARK / Normal Monster / Level 6 / ATK 2500 / DEF 1200
(Fiend / Normal)
A fiend with dark powers for confusing the enemy. Among the Fiend-Type monsters, this monster boasts considerable force.


(Always an "Archfiend" card.)

More info: https://yugipedia.com/wiki/Summoned_Skull
Turn 8: Valon
Black Hole Shield
EARTH / Effect Monster / Level 4 / ATK 0 / DEF 0
(Machine / Armor / Effect)
1. Can make battle damage you would take 0 by Tributing itself. 2. Prevents more than 1 Armor monster from attacking per turn. 3. Can redirect an attack on 1 Armor monster on your field to another one if you have 2 or more Armor monsters on your field.
More info: https://yugipedia.com/wiki/Black_Hole_Shield_(anime)
Turn 10: Valon
Psychic Armor Head
EARTH / Effect Monster / Level 4 / ATK 0 / DEF 500
(Machine / Armor / Effect)
1. Lets you add 1 Armor monster from your Deck to your hand at your Draw Phases instead of your normal draw. 2. Can revive itself from your Grave to your field at your Standby Phases. 3. Prevents more than 1 Armor monster from attacking per turn. 4. Can redirect an attack on 1 Armor monster on your field to another one if you have 2 or more Armor monsters on your field.
More info: https://yugipedia.com/wiki/Psychic_Armor_Head_(anime)
Turn 11: Yami Yugi (aka "Atem")
Big Shield Gardna
EARTH / Effect Monster / Level 4 / ATK 100 / DEF 2600
(Warrior / Effect)
1. Negates an activated Spell Card that targets it while Set, then becomes face-up Defense Mode. 2. Changes to Attack Mode after the Damage Step if attacked.
More info: https://yugipedia.com/wiki/Big_Shield_Gardna
Turn 12: Valon
Jet Gauntlet
EARTH / Effect Monster / Level 4 / ATK 0 / DEF 1500
(Machine / Armor / Effect)
1. Can destroy itself to destroy 1 Attack Position monster on the opponent's field.
2. Prevents more than 1 Armor monster from attacking per turn. 3. Can redirect an attack on 1 Armor monster on your field to another one if you have 2 or more Armor monsters on your field.
More info: https://yugipedia.com/wiki/Jet_Gauntlet_(anime)
Turn 12: Valon
Morale Boost
SPELL / Continuous Spell
Gives a player that equips an Equip Spell Card 1000 Life Points, but deals them 1000 damage if an Equip Spell on their field is removed from the field.

More info: https://yugipedia.com/wiki/Morale_Boost
Turn 13: Yami Yugi (aka "Atem")
Giant Soldier of Stone
EARTH / Normal Monster / Level 3 / ATK 1300 / DEF 2000
(Rock / Normal)
A giant warrior made of stone. A punch from this creature has earth-shaking results.

More info:
https://yugipedia.com/wiki/Giant_Soldier_of_Stone
Turn 14: Valon
Active Guard
EARTH / Effect Monster / Level 4 / ATK 0 / DEF 2500
(Machine / Armor / Effect)
1. Can prevent you from taking damage for 1 turn, but destroys itself at the End Phase if the effect activates. 2. Prevents more than 1 Armor monster from attacking per turn.
3.
Can redirect an attack on 1 Armor monster on your field to another one if you have 2 or more Armor monsters on your field.
More info: https://yugipedia.com/wiki/Active_Guard_(anime)
Alister's Revenge (Part 2)
Turn 1: Valon
Big Bang Blow
EARTH / Effect Monster / Level 4 / ATK 0 / DEF 0
(Machine / Armor / Effect)
1. Deals both players the ATK of their monsters on the field if destroyed in battle and sent to the Grave while you control at least 2 monsters, then destroys all monsters on the field. 2. Prevents more than 1 Armor monster from attacking per turn. 3. Can redirect an attack on 1 Armor monster on your field to another one if you have 2 or more Armor monsters on your field.
More info: https://yugipedia.com/wiki/Big_Bang_Blow_(anime)
Turn 2: Yami Yugi (aka "Atem")
Obnoxious Celtic Guard
EARTH / Effect Monster / Level 4 / ATK 1400 / DEF 1200
(Warrior / Effect)
Not destroyed in battle by monsters with at least 1900 ATK.

More info: https://yugipedia.com/wiki/Obnoxious_Celtic_Guard
Turn 3: Valon
Buster Pyle
EARTH / Effect Monster / Level 4 / ATK 0 / DEF 0
(Machine / Armor / Effect)
1. Is not destroyed in battle and makes your battle damage from its battles 0. 2. Can destroy a monster it attacks after damage calculation and deal the opponent 500 damage. 3. Can redirect an attack on 1 Armor monster on your field to another one if you have 2 or more Armor monsters on your field.
More info: https://yugipedia.com/wiki/Buster_Pyle_(anime)
Turn 4: Yami Yugi (aka "Atem")
Gamma the Magnet Warrior
EARTH / Normal Monster / Level 4 / ATK 1500 / DEF 1800
(Rock / Normal)
Alpha, Beta, and Gamma meld as one to form a powerful monster.
More info: https://yugipedia.com/wiki/Gamma_The_Magnet_Warrior
Turn 5: Valon
Double Cloth Armor
EARTH / Effect Monster / Level 6 / ATK 0 / DEF 0
(Machine / Armor / Effect)
1. Cannot attack. 2. Destroys itself and a monster that attacks it before damage calculation and deals the opponent half the attacking monster's ATK. 3. Can redirect an attack on 1 Armor monster on your field to another one if you have 2 or more Armor monsters on your field.
More info: https://yugipedia.com/wiki/Double_Cloth_Armor_(anime)
Alister’s Revenge (Part 1)
Turn 6: Seto Kaiba
Kaibaman
LIGHT / Effect Monster / Level 3 / ATK 200 / DEF 700
(Warrior / Effect)
Can Special Summon 1 "Blue-Eyes White Dragon" from your hand to your field by Tributing itself.

More info: https://yugipedia.com/wiki/Kaibaman
Turn 6: Seto Kaiba
Raigeki
SPELL / Normal Spell
Destroys all monsters on the opponent's field.

More info: https://yugipedia.com/wiki/Raigeki
Turn 7: Alister
Monster Reborn
SPELL / Normal Spell
Revives 1 monster from either Grave to your field.

More info: https://yugipedia.com/wiki/Monster_Reborn
Turn 7: Alister
Thestalos the Firestorm Monarch

FIRE / Effect Monster / Level 6 / ATK 2400 / DEF 1000
(Pyro / Effect)
Discards 1 random card from the opponent's hand if Tribute Summoned, then deals the opponent 100 times its Level if it was a Monster Card.

More info: https://yugipedia.com/wiki/Thestalos_the_Firestorm_Monarch
Turn 8: Seto Kaiba
Blue-Eyes White Dragon
LIGHT / Normal Monster / Level 8 / ATK 3000 / DEF 2500
(Dragon / Normal)
This legendary dragon is a powerful engine of destruction. Virtually invincible, very few have faced this awesome creature and lived to tell the tale.

More info:
https://yugipedia.com/wiki/Blue-eyes_White_Dragon
Turn 8: Alister
Call of the Haunted
TRAP / Continuous Trap
1. Revives 1 monster from your Grave to your field in Attack Mode. 2. Destroys that monsdter when this card leaves the field. 3. Destroys itself if the monster is destroyed.
More info: https://yugipedia.com/wiki/Call_of_the_Haunted
Turn 8: Alister
Thestalos the Firestorm Monarch

FIRE / Effect Monster / Level 6 / ATK 2400 / DEF 1000
(Pyro / Effect)
Discards 1 random card from the opponent's hand if Tribute Summoned, then deals the opponent 100 times its Level if it was a Monster Card.

More info: https://yugipedia.com/wiki/Thestalos_the_Firestorm_Monarch
Turn 9: Alister
Darkfire Soldier #1
FIRE / Normal Monster / Level 4 / ATK 1700 / DEF 1150
(Pyro / Normal)
An explosive expert from a special elite force.

More info: https://yugipedia.com/wiki/Darkfire_Soldier_1
Turn 11: Alister
Dark Hole

SPELL / Normal Spell
Destroys all monsters on the field.

More info: https://yugipedia.com/wiki/Dark_Hole
Turn 11: Alister
Infernal Flame Emperor

FIRE / Effect Monster / Level 9 / ATK 2700 / DEF 1600
(Pyro / Effect)
1. Cannot be Special Summoned. 2. Can banish up to 5 FIRE monsters in your Grave when Tribute Summoned, then destroy that many Spell and Trap Cards on the field.

More info: https://yugipedia.com/wiki/Infernal_Flame_Emperor
Turn 11: Alister
Burning Spear

SPELL / Equip Spell
Gives the equipped FIRE monster on the field 400 ATK, but lowers its DEF by 200.

More info: https://yugipedia.com/wiki/Burning_Spear
Turn 11: Alister
The Seal of Orichalcos
SPELL / Field Spell
1. Gives all monsters on your field 500 ATK. 2. Is not destroyed by effects once per turn. 3. Prevents monsters on the opponent's field from attacking the weakest monsters on your field while you have 2 or more monsters on your field in Attack Mode. 4. Destroys all Special Summoned monsters on your field when activated. 5. Prevents your Special Summons from the Extra Deck or using more than 1 copy per Duel.
More info: https://yugipedia.com/wiki/The_Seal_of_Orichalcos
Turn 12: Seto Kaiba
Pot of Greed

SPELL / Normal Spell
Draw 2 cards.

More info: https://yugipedia.com/wiki/Pot_of_Greed
Turn 12: Seto Kaiba
Card Destruction

SPELL / Normal Spell
Forces both players to discard as many cards in their hands as possible, then draw the same number of cards from their Decks they discarded.

More info: https://yugipedia.com/wiki/Card_Destruction
Turn 13: Alister
Confiscation

SPELL / Normal Spell
Lets you look at the opponent's hand and discard 1 card from it by paying 1000 Life Points.

More info: https://yugipedia.com/wiki/Confiscation
Turn 14: Seto Kaiba
Polymerization

SPELL / Normal Spell
Performs a Fusion Summon using monsters from your hand or field as Fusion Material.

More info: https://yugipedia.com/wiki/Polymerization
Turn 14: Seto Kaiba
Blue-Eyes Ultimate Dragon
LIGHT / Fusion Monster / Level 12 / ATK 4500 / DEF 3800
(Dragon / Fusion)
"Blue-Eyes White Dragon" + "Blue-Eyes White Dragon" + "Blue-Eyes White Dragon"
More info: https://yugipedia.com/wiki/Blue-Eyes_Ultimate_Dragon
Rebecca’s Return (Part 2)
Turn 16: Yami Yugi (aka "Atem")
Obnoxious Celtic Guard
EARTH / Effect Monster / Level 4 / ATK 1400 / DEF 1200
(Warrior / Effect)
Not destroyed in battle by monsters with at least 1900 ATK.

More info: https://yugipedia.com/wiki/Obnoxious_Celtic_Guard
Turn 17: Rebecca Hawkins
Luster Dragon #2
WIND / Normal Monster / Level 6 / ATK 2400 / DEF 1400
(Dragon / Normal)
This dragon feeds on emerald. Enchanted by this monster even when attacked, few people live to tell of its beauty.

More info: https://yugipedia.com/wiki/Luster_Dragon_2
Turn 17: Rebecca Hawkins
Change of Heart

SPELL / Normal Spell
Takes control of 1 monster on the opponent's field until the End Phase.

More info: https://yugipedia.com/wiki/Change_of_Heart
 
Turn 1: Alister
Battle Footballer
FIRE / Normal Monster / Level 4 / ATK 1000 / DEF 2100
(Machine / Normal)
A cyborg with high defense power. Originally it was invented for a football machine.

More info:
https://yugipedia.com/wiki/Battle_Footballer
Turn 2: Seto Kaiba
Versago the Destroyer

DARK / Effect Monster / Level 3 / ATK 1100 / DEF 900
(Fiend / Effect)
Substitutes for 1 Fusion Material in a Fusion Summon, but the others must be correct.

More info: https://yugipedia.com/wiki/Versago_the_Destroyer
Turn 2: Seto Kaiba
Fairy Meteor Crush

SPELL / Equip Spell
Applies piercing damage to the equipped monster when they attack a Defense Position monster.

More info: https://yugipedia.com/wiki/Fairy_Meteor_Crush
Turn 2: Seto Kaiba
Axe of Despair

SPELL / Equip Spell
(Always an "Archfiend" card.)
1. Adds 1000 ATK to the equipped monster. 2. Can return from your Grave to the top of your Deck by Tributing 1 monster if sent from the field to the Grave.
More info: https://yugipedia.com/wiki/Axe_of_Despair
Turn 3: Alister
DNA Transplant
TRAP / Continuous Trap
Changes the Attributes of all face-up monsters on the field to your declared one.
More info: https://yugipedia.com/wiki/DNA_Transplant
Turn 3: Alister
Backfire
TRAP / Continuous Trap
Deals 500 damage to the opponent when a FIRE monster(s) on your field is destroyed and sent to the Grave.
More info: https://yugipedia.com/wiki/Backfire
Turn 4: Seto Kaiba
Kaiser Sea Horse

LIGHT / Effect Monster / Level 4 / ATK 1700 / DEF 1650
(Sea Serpent / Effect)
Can count as 2 Tributes when Tribute Summoning a LIGHT monster.

More info: https://yugipedia.com/wiki/Kaiser_Sea_Horse
Turn 4: Seto Kaiba
Tribute to the Doomed

SPELL / Normal Spell
Destroys 1 monster on the field by discarding 1 card.

More info: https://yugipedia.com/wiki/Tribute_to_The_Doomed
Turn 5: Alister
Thestalos the Firestorm Monarch

FIRE / Effect Monster / Level 6 / ATK 2400 / DEF 1000
(Pyro / Effect)
Discards 1 random card from the opponent's hand if Tribute Summoned, then deals the opponent 100 times its Level if it was a Monster Card.

More info: https://yugipedia.com/wiki/Thestalos_the_Firestorm_Monarch
Rebecca's Return (Part 1)
Turn 7: Rebecca Hawkins
Millennium Shield
EARTH / Normal Monster / Level 5 / ATK 0 / DEF 3000
(Warrior / Normal)
A famous shield said to belong to an ancient Egyptian Pharaoh. Legends tell of its power to block any strong attack.

More info: https://yugipedia.com/wiki/Millennium_Shield
Turn 8: Yami Yugi (aka "Atem")
King's Knight
LIGHT / Effect Monster / Level 4 / ATK 1600 / DEF 1400
(Warrior / Effect)
Can Special Summon 1 "Jack's Knight" from your Deck if Normal Summoned while "Queen's Knight" is on your field.

More info: https://yugipedia.com/wiki/King's_Knight
Turn 9: Rebecca Hawkins
Ring of Magnetism

SPELL / Equip Spell
Lowers the equipped monster's ATK and DEF by 500 and forces any attacks from opponent's monsters to it.

More info: https://yugipedia.com/wiki/Ring_of_Magnetism
Turn 10: Yami Yugi (aka "Atem")
Queen's Knight
LIGHT / Normal Monster / Level 4 / ATK 1500 / DEF 1600
(Warrior / Normal)
This knight catches her opponents off guard, dominating them with swift yet graceful attacks.

More info: https://yugipedia.com/wiki/Queen's_Knight
Turn 10: Yami Yugi (aka "Atem")
Card Destruction

SPELL / Normal Spell
Forces both players to discard as many cards in their hands as possible, then draw the same number of cards from their Decks they discarded.

More info: https://yugipedia.com/wiki/Card_Destruction
Turn 10: Yami Yugi (aka "Atem")
Black Luster Ritual

SPELL / Ritual Spell
Ritual Summons "Black Luster Soldier" by Tributing monsters from your hand or field with Levels of 8 or more.

More info: https://yugipedia.com/wiki/Black_Luster_Ritual
Turn 10: Yami Yugi (aka "Atem")
Black Luster Soldier
EARTH / Ritual Monster / Level 8 / ATK 3000 / DEF 2500
(Warrior / Ritual)
Can be Ritual Summoned with "Black Luster Ritual".

More info: https://yugipedia.com/wiki/Black_Luster_Soldier
Turn 11: Rebecca Hawkins
Shadow Ghoul

DARK / Effect Monster / Level 5 / ATK 1600 / DEF 1500
(Zombie / Effect)
Gains 100 ATK for each monster in your Grave.

More info: https://yugipedia.com/wiki/Shadow_Ghoul
Turn 12: Yami Yugi (aka "Atem")
Polymerization

SPELL / Normal Spell
Performs a Fusion Summon using monsters from your hand or field as Fusion Material.

More info: https://yugipedia.com/wiki/Polymerization
Turn 12: Yami Yugi (aka "Atem")
Chimera the Flying Mythical Beast
WIND / Fusion Monster / Level 6 / ATK 2100 / DEF 1800
(Beast / Fusion / Effect)
"Gazelle the King of Mythical Beasts" + "Berfomet"
(Always a "Phantom Beast" card.)
Can revive "Gazelle the King of Mythical Beasts" or "Berfomet" from your Grave to your field if destroyed.

More info: https://yugipedia.com/wiki/Chimera_the_Flying_Mythical_Beast
Turn 12: Rebecca Hawkins
Mirror Force
TRAP / Normal Trap
Destroys all Attack Position monsters on the opponent's field when one of their monsters attacks.
More info: https://yugipedia.com/wiki/Mirror_Force
Turn 13: Rebecca Hawkins
Sangan

DARK / Effect Monster / Level 3 / ATK 1000 / DEF 600
(Fiend / Effect)
Can add 1 monster from your Deck to your hand with 1500 or less ATK, but prevents you from using effects with that card's name that turn or using this effect more than once per turn.

More info: https://yugipedia.com/wiki/Sangan
Turn 14: Yami Yugi (aka "Atem")
Dark Magician
DARK / Normal Monster / Level 7 / ATK 2500 / DEF 2100
(Spellcaster / Normal)
A fiend with dark powers for confusing the enemy. Among the Fiend-Type monsters, this The ultimate wizard in terms of attack and defense.

More info:
https://yugipedia.com/wiki/Dark_Magician
Turn 15: Rebecca Hawkins
Witch of the Black Forest

DARK / Effect Monster / Level 4 / ATK 1100 / DEF 1200
(Spellcaster / Effect)
Can add 1 monster from your Deck to your hand with 1500 or less DEF, but prevents you from using effects with that card's name that turn or using this effect more than once per turn.

More info: https://yugipedia.com/wiki/Witch_of_the_Black_Forest
Turn 15: Rebecca Hawkins
Dark Hole

SPELL / Normal Spell
Destroys all monsters on the field.

More info: https://yugipedia.com/wiki/Dark_Hole
Turn 15: Rebecca Hawkins
Polymerization

SPELL / Normal Spell
Performs a Fusion Summon using monsters from your hand or field as Fusion Material.

More info: https://yugipedia.com/wiki/Polymerization
Turn 15: Rebecca Hawkins
Sanwitch
DARK / Fusion Monster / Level 6 / ATK 2100 / DEF 1800
(Spellcaster / Fusion)
"Sangan" + "Witch of the Black Forest"
More info: https://yugipedia.com/wiki/Sanwitch