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My Yu-Gi-Oh Fanfic Season 6 Part 4's Episode Cards
1.
Cards below are listed as a Common for consistancy.
2. Card names in the info are from the time they were released so they may differ from the links below. 3. Unless otherwise stated in the episodes, Level 5 or higher monsters for Season 6 are Summoned by removing from play monsters in the owner's Graveyard instead of Tributing them on the field. 4. "The Third Seal of Orichalcos (Part 1)" is excluded because no new cards were played. 5. Info for "Orichalcos Gigas" and "Orichalcos Kyutora" are partly my best guesses. |
Dartz’s Orichalcos Cards and Raphael’s Guardians (Part 3) |
Turn 16: Yami Yugi
(aka "Atem") Alpha the Magnet Warrior EARTH / Normal Monster / Level 4 / ATK 1400 / DEF 1700 (Rock / Normal) Alpha, Beta, and Gamma meld as one to form a powerful monster. More info: https://yugipedia.com/wiki/Alpha_The_Magnet_Warrior |
Turn 17: Joey Wheeler Release Restraint SPELL / Normal Spell Special Sumons 1 "Gearfried the Swordmaster" from your hand or Deck by Tributing "Gearfried the Iron Knight". More info: https://yugipedia.com/wiki/Release_Restraint |
Turn 17: Joey Wheeler Gearfried the Swordmaster LIGHT / Effect Monster / Level 7 / ATK 2600 / DEF 2200 (Warrior / Effect) 1. Only Special Summoned with "Release Restraint". 2. Destroys 1 monster on the opponent's field when equipped with an Equip Card(s). More info: https://yugipedia.com/wiki/Gearfried_the_Swordmaster |
Turn 18: Dartz Shining Abyss (Orichalcos Shining Abyss) LIGHT / Normal Monster / Level 4 / ATK 1600 / DEF 1800 (Fairy / Normal) This monster employs the powers of both Light and Darkness. More info: https://yugipedia.com/wiki/Shining_Abyss |
Turn 19: Yami Yugi
(aka "Atem") Catapult Turtle WATER / Effect Monster / Level 5 / ATK 1000 / DEF 2000 (Aqua / Effect) Can Tribute 1 monster to deal the opponent half that monster's ATK on the field. More info: https://yugipedia.com/wiki/Catapult_Turtle |
Turn 20: Joey Wheeler Swordsman of Landstar EARTH / Normal Monster / Level 3 / ATK 500 / DEF 1200 (Warrior / Normal) An amateur with a sword, this fairy warrior relies on its mysterious powers. More info: https://yugipedia.com/wiki/Swordsman_of_Landstar |
Turn 21: Dartz Blue-Winged Crown (Orichalcos Blue-Winged Crown) WIND / Normal Monster / Level 4 / ATK 1600 / DEF 1200 (Winged Beast / Normal) With hair shaped like a crown and a body encased in bluish white flames, this bird is a formidable sight. More info: https://yugipedia.com/wiki/Blue-Winged_Crown |
Turn 22: Raphael Mid Shield Gardna EARTH / Effect Monster / Level 4 / ATK 100 / DEF 1800 (Warrior / Effect) 1. Can be flipped face-down into Defense Mode once per turn. 2. Negates an activated Spell Card that targets this card while set, then becomes face-up Defense Mode. More info: https://yugipedia.com/wiki/Mid_Shield_Gardna |
Turn 23: Yami Yugi
(aka "Atem") Obnoxious Celtic Guard EARTH / Effect Monster / Level 4 / ATK 1400 / DEF 1200 (Warrior / Effect) Not destroyed in battle by monsters with at least 1900 ATK. More info: https://yugipedia.com/wiki/Obnoxious_Celtic_Guard |
Turn 24: Joey Wheeler Gilford the Lightning LIGHT / Effect Monster / Level 8 / ATK 2800 / DEF 1400 (Warrior / Effect) Destroys all monsters on the opponent's field if Tribute Summoned (and not Set) with 3 Tributes. More info: https://yugipedia.com/wiki/Gilford_the_Lightning |
Dartz’s Orichalcos Cards and Raphael’s Guardians (Part 2) |
Turn 7: Yami Yugi
(aka "Atem") Beta the Magnet Warrior EARTH / Normal Monster / Level 4 / ATK 1700 / DEF 1600 (Rock / Normal) Alpha, Beta, and Gamma meld as one to form a powerful monster. More info: https://yugipedia.com/wiki/Beta_The_Magnet_Warrior |
Turn 8: Raphael Guardian Grarl EARTH / Effect Monster / Level 5 / ATK 2500 / DEF 1000 (Dinosaur / Effect) 1. Only Summoned if "Gravity Axe - Grarl" is face-up on your field. 2. Can be Special Summoned from your hand to your field if it's the only card in your hand. More info: https://yugipedia.com/wiki/Guardian_Grarl |
Turn 9: Yami Yugi
(aka "Atem") Gamma the Magnet Warrior EARTH / Normal Monster / Level 4 / ATK 1500 / DEF 1800 (Rock / Normal) Alpha, Beta, and Gamma meld as one to form a powerful monster. More info: https://yugipedia.com/wiki/Gamma_The_Magnet_Warrior |
Turn 10: Joey Wheeler Gearfried the Iron Knight EARTH / Effect Monster / Level 4 / ATK 1800 / DEF 1600 (Warrior / Effect) Destroys any Equip Card(s) equipped to it. More info: https://yugipedia.com/wiki/Gearfried_the_Iron_Knight |
Turn 11: Dartz Humanoid Slime (Orichalcos Humanoid Slime) WATER / Normal Monster / Level 4 / ATK 800 / DEF 2000 (Aqua / Normal) This monster employs the powers of both Light and Darkness. More info: https://yugipedia.com/wiki/Humanoid_Slime |
Turn 12: Raphael Fairy Guardian WIND / Effect Monster / Level 3 / ATK 1000 / DEF 1000 (Fairy / Effect) Can return 1 Spell Card sent to your Grave by an opponent's effect to the bottom of your Deck by Tributing itself. More info: https://yugipedia.com/wiki/Fairy_Guardian |
Turn 13: Yami Yugi
(aka "Atem") Queen's Knight LIGHT / Normal Monster / Level 4 / ATK 1500 / DEF 1600 (Warrior / Normal) This knight catches her opponents off guard, dominating them with swift yet graceful attacks. More info: https://yugipedia.com/wiki/Queen's_Knight |
Turn 13: Yami Yugi
(aka "Atem") Jack's Knight LIGHT / Normal Monster / Level 5 / ATK 1900 / DEF 1000 (Warrior / Normal) A strong master swordsman. His loyalty is to justice, his duty to protect the weak. More info: https://yugipedia.com/wiki/Jack's_Knight |
Turn 14: Joey Wheeler Baby Dragon WIND / Normal Monster / Level 3 / ATK 1200 / DEF 700 (Dragon / Normal) Much more than just a child, this dragon is gifted with untapped power. More info: https://yugipedia.com/wiki/Baby_Dragon |
Turn 15:
Raphael Guardian of the Throne Room LIGHT / Normal Monster / Level 4 / ATK 1650 / DEF 1600 (Machine / Normal) A robot guard built to protect throne rooms, it is armed with homing missiles. More info: https://yugipedia.com/wiki/Guardian_of_the_Throne_Room |
Dartz’s Orichalcos Cards and Raphael’s Guardians (Part 1) |
Turn 1: Dartz Orichalcos Kyutora DARK / Effect Monster / Level 3 / ATK 500 / DEF 500 (Fiend / Effect) 1. Unable to be Normal Summoned or Set. 2. Can be Special Summoned from your hand to your field by paying 500 Life Points. 3. Makes all battle damage you would take 0 while face-up. 4. Can Special Summon 1 "Orichalcos Shunoros" from your hand or Deck to your field when destroyed. More info: https://yugipedia.com/wiki/Orichalcos_Kyutora_(anime) |
Turn 2: Raphael Big Shield Gardna EARTH / Effect Monster / Level 4 / ATK 100 / DEF 2600 (Warrior / Effect) 1. Negates an activated Spell Card that targets this card while set, then becomes face-up Defense Mode. 2. Changes to Attack Mode if attacked after the Damage Step. More info: https://yugipedia.com/wiki/Big_Shield_Gardna |
Turn 2: Raphael Rod of Silence - Kay'est SPELL / Equip Spell Gives the equipped monster 500 DEF and negates and destroys other Spell effects that target it. More info: https://yugipedia.com/wiki/Rod_of_Silence_-_Kay'est |
Turn 2: Raphael The Seal of Orichalcos SPELL / Field Spell 1. Gives all monsters on your field 500 ATK. 2. Is not destroyed by effects once per turn. 3. Prevents the opponent from attacking the weakest monsters on your field if you have 2 or more monsters in Attack Mode. 4. Destroys all Special Summoned monsters on your field. 5. Prevents your Special Summons from the Extra Deck or from using other copies of this card during the Duel. More info: https://yugipedia.com/wiki/The_Seal_of_Orichalcos |
Turn 3: Yami Yugi
(aka "Atem") King's Knight LIGHT / Effect Monster / Level 4 / ATK 1600 / DEF 1400 (Warrior / Effect) Can Special Summon 1 "Jack's Knight" from your Deck to your field if Normal Summoned while "Queen's Knight" is on your field. More info: https://yugipedia.com/wiki/King's_Knight |
Turn 4: Joey Wheeler Rocket Warrior LIGHT / Effect Monster / Level 4 / ATK 1500 / DEF 1300 (Warrior / Effect) Applies these effects during your Battle Phases. 1. Is not destroyed in battle. 2. Makes battle damage you take from attacks involving it 0. 3. Lowers the ATK of a monster it attackls by 500 after damage calculation. More info: https://yugipedia.com/wiki/Rocket_Warrior |
Turn 5: Dartz The Seal of Orichalcos SPELL / Field Spell 1. Gives all monsters on your field 500 ATK. 2. Is not destroyed by effects once per turn. 3. Prevents the opponent from attacking the weakest monsters on your field if you have 2 or more monsters in Attack Mode. 4. Destroys all Special Summoned monsters on your field. 5. Prevents your Special Summons from the Extra Deck or from using other copies of this card during the Duel. More info: https://yugipedia.com/wiki/The_Seal_of_Orichalcos |
Turn 5: Dartz Orichalcos Deuteros SPELL / Field Spell 1. Only activated if "The Seal of Orichalcos" is on your field. 2. Gains the effects and name of "The Seal of Orichalcos". 3. Can give you 500 Life Points for each monster omn your field. 4. Can destroy 1 attacking monster on the opponent's field by Tributing 1 monster. More info: https://yugipedia.com/wiki/Orichalcos_Deuteros |
Turn 5: Dartz Orichalcos Tritos SPELL / Field Spell 1. Only activated if "Orichalcos Deuteros" is on your field. 2. Gains the effects and name of "The Seal of Orichalcos" and "Orichalcos Deuteros". 3. Can negate Spell or Trap Cards that target monsters on your field. More info: https://yugipedia.com/wiki/Orichalcos_Tritos |
Turn 5: Dartz Orichalcos Gigas DARK / Effect Monster / Level 4 / ATK 400 / DEF 1500 (Fiend / Effect) 1. Prevents you from drawing cards 2. Can be Special Summoned to your field if destroyed, but cannot attack that turn. 3. Gains 500 ATK x the number of times it was Special Summoned by its effect. More info: https://yugipedia.com/wiki/Orichalcos_Gigas |
Turn 6: Raphael Guardian Kay'est WATER / Effect Monster / Level 4 / ATK 1000 / DEF 1800 (Sea Serpent / Effect) 1. Only Summoned if "Rod of Silence - Kay'est" is face-up on your field. 2. Not affected by Spell Cards and cannot be attacked. More info: https://yugipedia.com/wiki/Guardian_Kay'est |
Turn 6: Raphael Gravity Axe - Grarl SPELL / Equip Spell Gives the equipped monster 500 ATK and prevents the opponent's monsters from changing battle positions. More info: https://yugipedia.com/wiki/Gravity_Axe_-_Grarl |
The Wrath of Para and Dox (Part 2) |
Turn 10: Joey Wheeler Sbield & Sword SPELL / Normal Spell Switches the ATK and DEF of each monster on the field until the turn ends. More info: https://yugipedia.com/wiki/Shield_%26_Sword |
Turn 10: Joey Wheeler Jinzo DARK / Effect Monster / Level 6 / ATK 2400 / DEF 1500 (Machine / Effect) Prevents the activation of Trap Cards and their effects while face-up. More info: https://yugipedia.com/wiki/Jinzo |
Turn 10: Joey Wheeler Axe of Despair SPELL / Equip Spell (Always an "Archfiend" card) 1. Gives the equipped monster 1000 ATK. 2. Can be returned to the top of your Deck by Tributing 1 monster if sent from the field to the Grave. More info: https://yugipedia.com/wiki/Axe_of_Despair |
Turn 11: Yami Yugi
(aka "Atem") Big Shield Gardna EARTH / Effect Monster / Level 4 / ATK 100 / DEF 2600 (Warrior / Effect) 1. Negates an activated Spell Card that targets this card while set, then becomes face-up Defense Mode. 2. Changes to Attack Mode if attacked after the Damage Step. More info: https://yugipedia.com/wiki/Big_Shield_Gardna |
Turn 11: Yami Yugi
(aka "Atem") Brain Control SPELL / Normal Spell Gives you control of 1 face-up monster on the opponent's field that can be Normal Summoned or Set until the End Phase. More info: https://yugipedia.com/wiki/Brain_Control |
Turn 11: Yami Yugi
(aka "Atem") Summoned Skull DARK / Normal Monster / Level 6 / ATK 2500 / DEF 1200 (Fiend / Normal) A fiend with dark powers for confusing the enemy. Among the Fiend-Type monsters, this monster boasts considerable force. (Always an "Archfiend" card.) More info: https://yugipedia.com/wiki/Summoned_Skull |
The Wrath of Para and Dox (Part 1) |
Turn 1: Joey Wheeler Battle Warrior EARTH / Normal Monster / Level 3 / ATK 700 / DEF 1000 (Warrior / Normal) A warrior that fights with his bare hands!!! More info: https://yugipedia.com/wiki/Battle_Warrior |
Turn 2: Yami Yugi
(aka "Atem") Wall of Illusion DARK / Effect Monster / Level 4 / ATK 1000 / DEF 1850 (Fiend / Effect) Returns any monster that attacks it back to the hand after damage calculation. More info: https://yugipedia.com/wiki/Wall_of_Illusion |
Turn
3: Dox Giant Soldier of Stone EARTH / Normal Monster / Level 3 / ATK 1300 / DEF 2000 (Rock / Normal) A giant warrior made of stone. A punch from this creature has earth-shaking results. More info: https://yugipedia.com/wiki/Giant_Soldier_of_Stone |
Turn
4: Para Guardian of the Labyrinth EARTH / Normal Monster / Level 4 / ATK 1000 / DEF 1200 (Warrior / Normal) A monster that guards the entrance to the Netherworld. More info: https://yugipedia.com/wiki/Guardian_of_the_Labyrinth |
Turn 5: Joey Wheeler Panther Warrior EARTH / Effect Monster / Level 4 / ATK 2000 / DEF 1600 (Beast-Warrior / Effect) Cannot attack unless you Tribute 1 monster. More info: https://yugipedia.com/wiki/Panther_Warrior |
Turn 6: Yami Yugi
(aka "Atem") Dark Hole SPELL / Normal Spell Destroys all monsters on the field. More info: https://yugipedia.com/wiki/Dark_Hole |
Turn 6: Yami Yugi
(aka "Atem") Mystic Plasma Zone SPELL / Field Spell Gives all DARK monsters on the field 500 ATK, but lowers their DEF by 400. More info: https://yugipedia.com/wiki/Mystic_Plasma_Zone |
Turn 6: Yami Yugi
(aka "Atem") Dark Blade DARK / Normal Monster / Level 4 / ATK 1800 / DEF 1500 (Warrior / Normal) They say he is a dragon-manipulating warrior from the dark world. His attack is tremendous, using his great swords with vicious power. More info: https://yugipedia.com/wiki/Dark_Blade |
Turn 7: Para Card Destruction SPELL / Normal Spell Forces both players to discard as many cards from their hands as possible, then draw that many cards from their Decks. More info: https://yugipedia.com/wiki/Card_Destruction |
Turn 7: Para Gate Guardian DARK / Effect Monster / Level 11 / ATK 3750 / DEF 3400 (Warrior / Effect) 1. Unable to be Normal Summoned or Set. 2. First Special Summoned from your hand to your field by Tributing "Kazejin", "Suijin" and Sanga of the Thunder". More info: https://yugipedia.com/wiki/Gate_Guardian |
Turn 7: Joey Wheeler Magic Cylinder TRAP / Normal Trap Blocks an attack from an opponent's monster, then deals them damage equal to their monster's ATK. More info: https://yugipedia.com/wiki/Magic_Cylinder |
Turn 8: Joey Wheeler Scapegoat SPELL / Quick-Play Spell Special Summons 4 Level 1 EARTH "Sheep Tokens" with 0 ATK and DEF in Defense Mode on your field, but prevents using them for a Tribute Summon or Summoning other monsters that turn. More info: https://yugipedia.com/wiki/Scapegoat |
Turn
9: Dox Labyrinth Wall EARTH / Normal Monster / Level 5 / ATK 0 / DEF 3000 (Rock / Normal) These walls form a labyrinth with no exit for enemies. More info: https://yugipedia.com/wiki/Labyrinth_Wall |
Shadi’s Return (Part 2) |
Turn 20: Yami Yugi
(aka "Atem") Dark Magician Girl DARK / Effect Monster / Level 6 / ATK 2000 / DEF 1700 (Spellcaster / Effect) Gains 300 ATK for all "Dark Magician" or "Magician of Black Chaos" in either Grave. More info: https://yugipedia.com/wiki/Dark_Magician_Girl |
Turn 21: Shadi Beta the Magnet Warrior EARTH / Normal Monster / Level 4 / ATK 1700 / DEF 1600 (Rock / Normal) Alpha, Beta, and Gamma meld as one to form a powerful monster. More info: https://yugipedia.com/wiki/Beta_The_Magnet_Warrior |
Turn 21: Yami Yugi
(aka "Atem") Mirror Force TRAP / Normal Trap Destroys all Attack Position monsters on the opponent's field when one of their monsters attacks. More info: https://yugipedia.com/wiki/Mirror_Force |
Turn 22: Yami Yugi
(aka "Atem") King's Knight LIGHT / Effect Monster / Level 4 / ATK 1600 / DEF 1400 (Warrior / Effect) Can Special Summon 1 "Jack's Knight" from your Deck to your field if Normal Summoned while "Queen's Knight" is on your field. More info: https://yugipedia.com/wiki/King's_Knight |
Turn 23: Shadi Cyber Jar DARK / Effect Monster / Level 3 / ATK 900 / DEF 900 (Rock / Flip / Effect) FLIP: Activates these effects. 1. Destroys all monsters on the field. 2. Forces both players to reval their Deck's next 5 cards (or as many as possible if less than 5) and Special Summon any Level 4 or lower monsters to their field face-up in Attack Mode or face-down in Defense Mode. More info: https://yugipedia.com/wiki/Cyber_Jar |
Turn 24: Yami Yugi
(aka "Atem") Dark Blade DARK / Normal Monster / Level 4 / ATK 1800 / DEF 1500 (Warrior / Normal) They say he is a dragon-manipulating warrior from the dark world. His attack is tremendous, using his great swords with vicious power. More info: https://yugipedia.com/wiki/Dark_Blade |
Turn 24: Shadi Celtic Guardian EARTH / Normal Monster / Level 4 / ATK 1400 / DEF 1200 (Warrior / Normal) An elf who learned to wield a sword, he baffles enemies with lightning-swift attacks. More info: https://yugipedia.com/wiki/Celtic_Guardian |
Turn 24: Shadi Beaver Warrior EARTH / Normal Monster / Level 4 / ATK 1200 / DEF 1500 (Beast / Normal) What this creature lacks in size it makes up for in defense when battling in the prairie. More info: https://yugipedia.com/wiki/Beaver_Warrior |
Turn 24: Shadi Royal Magical Library LIGHT / Effect Monster / Level 4 / ATK 0 / DEF 2000 (Spellcaster / Effect) 1. Gains 1 Spell Counter when a Spell Card resolves (max.1). 2. Can remove 3 Spell Counters from it to draw 1 card. More info: https://yugipedia.com/wiki/Royal_Magical_Library |
Turn 25: Yami Yugi
(aka "Atem") Sorcerer of Dark Magic DARK / Effect Monster / Level 9 / ATK 3200 / DEF 2800 (Spellcaster / Effect) 1. Unable to be Normal Summoned or Set. 2. Only Special Summoned from your hand to your field by Tributing 2 Level 6 or higher Spellcaser monsters. 2. Can negate activated Trap Cards and destroy them during either player's turn. More info: https://yugipedia.com/wiki/Sorcerer_of_Dark_Magic |
Turn 25: Yami Yugi
(aka "Atem") Book of Secret Arts SPELL / Equip Spell Gives the equipped Spellcaster monster on the field 300 ATK and DEF. More info: https://yugipedia.com/wiki/Book_of_Secret_Arts |
Turn 25: Yami Yugi
(aka "Atem") Swords of Revealing Light SPELL / Normal Spell 1. Destroys itself after your opponent's 3rd End Phase. 2. Reveals all Set monsters on the opponent's field when activated. 3. Prevents attacks from monsters on the opponent's field while face-up. More info: https://yugipedia.com/wiki/Swords_of_Revealing_Light |
Shadi’s Return (Part 1) |
Turn 5: Yami Yugi
(aka "Atem") Big Shield Gardna EARTH / Effect Monster / Level 4 / ATK 100 / DEF 2600 (Warrior / Effect) 1. Negates an activated Spell Card that targets this card while set, then becomes face-up Defense Mode. 2. Changes to Attack Mode if attacked after the Damage Step. More info: https://yugipedia.com/wiki/Big_Shield_Gardna |
Turn 5: Shadi Magic Cylinder TRAP / Normal Trap Blocks an attack from an opponent's monster, then deals them damage equal to their monster's ATK. More info: https://yugipedia.com/wiki/Magic_Cylinder |
Turn 6: Shadi Giant Soldier of Stone EARTH / Normal Monster / Level 3 / ATK 1300 / DEF 2000 (Rock / Normal) A giant warrior made of stone. A punch from this creature has earth-shaking results. More info: https://yugipedia.com/wiki/Giant_Soldier_of_Stone |
Turn 7: Yami Yugi
(aka "Atem") Raigeki SPELL / Normal Spell Destroys all monsters on the oppoent's field. More info: https://yugipedia.com/wiki/Raigeki |
Turn 8: Yami Yugi
(aka "Atem") Watapon LIGHT / Effect Monster / Level 1 / ATK 200 / DEF 300 (Fairy / Effect) Can Special Summon itself from your hand to your field if added from your Deck to your hand by an effect. More info: https://yugipedia.com/wiki/Watapon |
Turn 9: Shadi Dark Hole SPELL / Normal Spell Destroys all monsters on the field. More info: https://yugipedia.com/wiki/Dark_Hole |
Turn 10: Shadi Berfomet DARK / Effect Monster / Level 5 / ATK 1400 / DEF 1800 (Fiend / Effect) Can add 1 "Gazelle the King of Mythical Beasts" from your Deck to your hand when Normal or Flip Summoned. More info: https://yugipedia.com/wiki/Berfomet |
Turn 11: Yami Yugi
(aka "Atem") Dark Magician DARK / Normal Monster / Level 7 / ATK 2500 / DEF 2100 (Spellcaster / Normal) The ultimate wizard in terms of attack and defense. More info: https://yugipedia.com/wiki/Dark_Magician |
Turn 12: Shadi Polymerization SPELL / Normal Spell Performs a Fusion Summon from your Extra Deck to your field using monsters from your hand or field as Fusion Material. More info: https://yugipedia.com/wiki/Polymerization |
Turn 12: Shadi Chimera the Flying Mythical Beast WIND / Fusion Monster / Level 6 / ATK 2100 / DEF 1800 (Beast / Fusion / Effect) "Gazelle the King of Mythical Beasts" + "Berfomet" (Always a "Phantom Beast" card.) Can revive 1 "Gazelle the King of Mythical Beasts" or "Berfomet" from your Grave to your field when destroyed. More info: https://yugipedia.com/wiki/Chimera_the_Flying_Mythical_Beast |
Turn 12: Shadi Swords of Revealing Light SPELL / Normal Spell 1. Destroys itself after your opponent's 3rd End Phase. 2. Reveals all Set monsters on the opponent's field when activated. 3. Prevents attacks from monsters on the opponent's field while face-up. More info: https://yugipedia.com/wiki/Swords_of_Revealing_Light |
Turn 13: Yami Yugi
(aka "Atem") Queen's Knight LIGHT / Normal Monster / Level 4 / ATK 1500 / DEF 1600 (Warrior / Normal) This knight catches her opponents off guard, dominating them with swift yet graceful attacks. More info: https://yugipedia.com/wiki/Queen's_Knight |
Turn 14: Shadi Gamma the Magnet Warrior EARTH / Normal Monster / Level 4 / ATK 1500 / DEF 1800 (Rock / Normal) Alpha, Beta, and Gamma meld as one to form a powerful monster. More info: https://yugipedia.com/wiki/Gamma_The_Magnet_Warrior |
Turn 15: Yami Yugi
(aka "Atem") Pot of Greed SPELL / Normal Spell Draw 2 cards. More info: https://yugipedia.com/wiki/Pot_of_Greed |
Turn 15: Yami Yugi
(aka "Atem") Zombyra the Dark DARK / Effect Monster / Level 4 / ATK 2100 / DEF 500 (Warrior / Effect) 1. Cannot attack the opponent directly. 2. Loses 200 ATK each time it is successful in battle. More info: https://yugipedia.com/wiki/Zombyra_the_Dark |
Turn 16: Shadi Axe of Despair SPELL / Equip Spell (Always an "Archfiend" card) 1. Gives the equipped monster 1000 ATK. 2. Can be returned to the top of your Deck by Tributing 1 monster if sent from the field to the Grave. More info: https://yugipedia.com/wiki/Axe_of_Despair |
Turn 17: Yami Yugi
(aka "Atem") Sangan DARK / Effect Monster / Level 3 / ATK 1000 / DEF 600 (Fiend / Effect) 1. Can add 1 monster with 1500 or less ATK from your Deck to your hand if sent from the field to the Grave 2. Prevents you from using this effect or the effects of cards with that name this turn. More info: https://yugipedia.com/wiki/Sangan |