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My Yu-Gi-Oh Fanfic Season 5 Part 4's Episode Cards

1. Cards below are listed as a Common for consistancy.
2. Card names in the info are from the time they were released so they may differ from the links below.
3. Some Fusion Monsters listed below have different card images based on what I feel they'd get if released.
The Wrath of Alister’s Monsters of Fire (Part 1)
Turn 6: Gozaburo Kaiba
Monster Reincarnation
SPELL / Normal Spell
Returns 1 monster from your Grave to your hand by discarding 1 card.

More Info: https://yugipedia.com/wiki/Monster_Reincarnation
Turn 6: Gozaburo Kaiba
Contract with Exodia
SPELL / Normal Spell
Special Summons 1 "Exodia Necross" from your hand to your field if "Exodia the Forbidden One", "Right Arm of the Forbidden One", "Left Arm of the Forbidden One", "Right Leg of the Forbidden One", and "Left Leg of the Forbidden One" are in your Grave.

More Info: https://yugipedia.com/wiki/Contract_with_Exodia
Turn 6: Gozaburo Kaiba
Exodia Necross
DARK / Effect Monster / Level 4 / ATK 1800 / DEF 0
(Spellcaster / Effect)
1. Only Special Summoned with "Contract with Exodia". 2. Gains 500 ATK at your Standby Phases. 3. Destroys itself if "Exodia the Forbidden One", "Right Arm of the Forbidden One", "Left Arm of the Forbidden One", "Right Leg of the Forbidden One" and "Left Leg of the Forbidden One" are not in your Grave.
More Info: https://yugipedia.com/wiki/Exodia_Necross
Turn 7: Alister
Blazing Inpachi
FIRE / Normal Monster / Level 4 / ATK 1850 / DEF 0
(Pyro / Normal)
A wicked wooden spirit now burning in flames. Its fire attack is powerful, but it will soon be nothing but ashes.

More Info: https://yugipedia.com/wiki/Blazing_Inpachi
Turn 7: Alister
Backfire
TRAP / Continuous Trap
Deals the opponent 500 damage if a FIRE monster(s) you control is destroyed and sent to the Grave.

More Info: https://yugipedia.com/wiki/Backfire
Turn 9: Alister
Solar Flare Dragon
FIRE / Effect Monster / Level 4 / ATK 1500 / DEF 1000
(Pyro / Effect)
1. Cannot be attacked if you control a Pyro-Type monster. 2. Deals the opponent 500 damage at your End Phases.
More Info: https://yugipedia.com/wiki/Solar_Flare_Dragon
Turn 9: Alister
Burning Spear
SPELL / Equip Spell
Gives 1 FIRE monster on the field 400 ATK, but it loses 200 DEF.

More Info: https://yugipedia.com/wiki/Burning_Spear
Turn 11: Alister
Lady Assailant of Flames
FIRE / Effect Monster / Level 4 / ATK 1500 / DEF 1000
(Pyro / Flip / Effect)
FLIP: Deals the opponent 800 damage by banishing the top 3 cards of your Deck.
More Info: https://yugipedia.com/wiki/Lady_Assailant_of_Flames
The Wrath of Gozaburo Kaiba (Part 2)
Turn 2: Seto Kaiba
White Dragon Ritual
SPELL / Ritual Spell
Ritual Summons "Paladin of White Dragon" by Tributing monsters from your hand or field with Levels of 4 or more.

More Info: https://yugipedia.com/wiki/White_Dragon_Ritual
Turn 2: Seto Kaiba
Paladin of White Dragon
LIGHT / Ritual Monster / Level 4 / ATK 1900 / DEF 1200
(Dragon / Ritual / Effect)
1. Can be Ritual Summoned with "White Dragon Ritual". 2. Destroys any Set monsters it attacks before the Damage Step. 3. Can Special Summon 1 "Blue-Eyes White Dragon" from your hand or Deck to your field by Tributing itself, but prevents it from attacking that turn.
More Info: https://yugipedia.com/wiki/Paladin_of_White_Dragon
Turn 2: Seto Kaiba
Blue-Eyes White Dragon
LIGHT / Normal Monster / Level 8 / ATK 3000 / DEF 2500
(Dragon / Normal)
This legendary dragon is a powerful engine of destruction. Virtually invincible, very few have faced this awesome creature and lived to tell the tale.

More Info: https://yugipedia.com/wiki/Blue-eyes_White_Dragon
Turn 2: Seto Kaiba
Premature Burial
SPELL / Equip Spell
1. Revives 1 monster from your Grave to your field in Attack Mode by paying 800 Life Points, then equips to it. 2. Destroys that monster when this card is destroyed.
More Info: https://yugipedia.com/wiki/Premature_Burial
Turn 2: Seto Kaiba
Blue-Eyes White Dragon
LIGHT / Normal Monster / Level 8 / ATK 3000 / DEF 2500
(Dragon / Normal)
This legendary dragon is a powerful engine of destruction. Virtually invincible, very few have faced this awesome creature and lived to tell the tale.

More Info: https://yugipedia.com/wiki/Blue-eyes_White_Dragon
Turn 2: Gozaburo Kaiba
Negate Attack

TRAP / Counter Trap
Block an attack from 1 monster the opponent controls, then ends the Battle Phase.

More Info: https://yugipedia.com/wiki/Negate_Attack
Turn 2: Seto Kaiba
Trap Jammer

TRAP / Counter Trap
Negates an activated Trap Card during the Battle Phase and destroys it.

More Info: https://yugipedia.com/wiki/Trap_Jammer
 
Turn 1: Alister
The Thing in the Crater
FIRE / Effect Monster / Level 4 / ATK 1000 / DEF 1200
(Pyro / Effect)
Can Special Summon 1 Pyro-Type monster from your hand to your field if destroyed and sent from the field to the Grave.
More Info: https://yugipedia.com/wiki/The_Thing_in_the_Crater
Turn 2: Gozaburo Kaiba
Card Destruction
SPELL / Normal Spell
Forces both players to discard all cards in their hands, then draw from their Decks the same number of cards discarded.

More Info: https://yugipedia.com/wiki/Card_Destruction
Turn 2: Gozaburo Kaiba
Exodia the Forbidden One
DARK / Effect Monster / Level 3 / ATK 1000 / DEF 1000
(Spellcaster / Effect)
Wins you the Duel if this card, "Right Leg of the Forbidden One", "Left Leg of the Forbidden One", "Right Arm of the Forbidden One" and "Left Arm of the Forbidden One" are in your hand.
More Info: https://yugipedia.com/wiki/Exodia_the_Forbidden_One
Turn 3: Alister
Thestalos the Firestorm Monarch
FIRE / Effect Monster / Level 6 / ATK 2400 / DEF 1000
(Pyro / Effect)
Discards 1 random card from the opponent's hand if Tribute Summoned, then deals them 100 x the sent monster's Level if it was a monster.
More Info: https://yugipedia.com/wiki/Thestalos_the_Firestorm_Monarch
The Wrath of Gozaburo Kaiba (Part 1)
Turn 1: Gozaburo Kaiba
Painful Choice
SPELL / Normal Spell
Forces you to select 5 cards in your Deck, then your opponent picks one to stay in your hand and you send the rest to your Grave.

More Info: https://yugipedia.com/wiki/Painful_Choice
Turn 1: Gozaburo Kaiba
Right Arm of the Forbidden One
DARK / Normal Monster / Level 1 / ATK 200 / DEF 300
(Spellcaster / Normal)
A forbidden right arm sealed by magic. Whosoever breaks this seal will know infinite power.

More Info: https://yugipedia.com/wiki/Right_Arm_of_the_Forbidden_One
Turn 2: Seto Kaiba
Spear Dragon
WIND / Effect Monster / Level 4 / ATK 1900 / DEF 0
(Dragon / Effect)
Deals piercing battle damage to the opponent if attacking a monster in Defense Mode, but changes to Defense Mode after the Damage Step if it attacked.
More Info: https://yugipedia.com/wiki/Spear_Dragon
Turn 3: Gozaburo Kaiba
Contract with Exodia
SPELL / Normal Spell
Special Summons 1 "Exodia Necross" from your hand to your field if "Exodia the Forbidden One", "Right Arm of the Forbidden One", "Left Arm of the Forbidden One", "Right Leg of the Forbidden One", and "Left Leg of the Forbidden One" are in your Grave.

More Info: https://yugipedia.com/wiki/Contract_with_Exodia
Turn 3: Gozaburo Kaiba
Exodia Necross
DARK / Effect Monster / Level 4 / ATK 1800 / DEF 0
(Spellcaster / Effect)
1. Only Special Summoned with "Contract with Exodia". 2. Gains 500 ATK at your Standby Phases. 3. Destroys itself if "Exodia the Forbidden One", "Right Arm of the Forbidden One", "Left Arm of the Forbidden One", "Right Leg of the Forbidden One" and "Left Leg of the Forbidden One" are not in your Grave.
More Info: https://yugipedia.com/wiki/Exodia_Necross
Turn 4: Seto Kaiba
Call of the Haunted

TRAP / Continuous Trap
1. Revives 1 monster from your Grave to your field in Attack Mode. 2. Destroys the monster when removed from the field. 3. Destroys itself when the monster is destroyed.
More Info: https://yugipedia.com/wiki/Call_of_the_Haunted
Turn 4: Seto Kaiba
Spear Dragon
WIND / Effect Monster / Level 4 / ATK 1900 / DEF 0
(Dragon / Effect)
Deals piercing battle damage to the opponent if attacking a monser in Defense Mode, but changes to Defense Mode after the Damage Step if it attacked.
More Info: https://yugipedia.com/wiki/Spear_Dragon
Alister’s Revenge (Part 1)
Turn 4: Seto Kaiba
Blue-Eyes White Dragon
LIGHT / Normal Monster / Level 8 / ATK 3000 / DEF 2500
(Dragon / Normal)
This legendary dragon is a powerful engine of destruction. Virtually invincible, very few have faced this awesome creature and lived to tell the tale.

More Info: https://yugipedia.com/wiki/Blue-eyes_White_Dragon
Turn 5: Alister
Fox Fire
FIRE / Effect Monster / Level 2 / ATK 300 / DEF 200
(Pyro / Effect)
Revives itself from your Grave to your field at the End Phase if destroyed in battle and sent to the Grave while face-up, but can't be used for a Tribute Summon.
More Info: https://yugipedia.com/wiki/Fox_Fire
Turn 6: Seto Kaiba
Ryu-Kishin Powered
DARK / Normal Monster / Level 4 / ATK 1600 / DEF 1200
(Fiend / Normal)
A gargoyle enhanced by the powers of darkness. Very sharp talons make it a worthy opponent.

More Info: https://yugipedia.com/wiki/Ryu-Kishin_Powered
Turn 7: Alister
Blazing Inpachi
FIRE / Normal Monster / Level 4 / ATK 1850 / DEF 0
(Pyro / Normal)
A wicked wooden spirit now burning in flames. Its fire attack is powerful, but it will soon be nothing but ashes.

More Info: https://yugipedia.com/wiki/Blazing_Inpachi
Turn 7: Alister
Burning Spear
SPELL / Equip Spell
Gives the equipped FIRE monster 400 ATK, but lowers its DEF by 200.

More Info: https://yugipedia.com/wiki/Burning_Spear
Turn 7: Seto Kaiba
Ring of Destruction

TRAP / Normal Trap
Destroys 1 monster on the field and deals both players its ATK to their Life Points.
More Info: https://yugipedia.com/wiki/Ring_of_Destruction_(anime)
Turn 8: Alister
DNA Transplant

TRAP / Continuous Trap
Makes the Attributes of face-up monsters on the field to the one you declare.

More Info: https://yugipedia.com/wiki/DNA_Transplant
Kaiba’s Deadly Dragons (Part 2)
Turn 13: Seto Kaiba
Spear Dragon
WIND / Effect Monster / Level 4 / ATK 1900 / DEF 0
(Dragon / Effect)
Deals piercing battle damage to the opponent if attacking a monser in Defense Mode, but changes to Defense Mode after the Damage Step if it attacked.
More Info: https://yugipedia.com/wiki/Spear_Dragon
Turn 13: Yami Yugi (aka "Atem")
Lightforce Sword

TRAP / Normal Trap
Banishes 1 random card from the opponent's hand until their 4th Standby Phase, then returns it to their hand.

More Info: https://yugipedia.com/wiki/Lightforce_Sword
Turn 13: Yami Yugi (aka "Atem")
Obnoxious Celtic Guard
EARTH / Effect Monster / Level 4 / ATK 1400 / DEF 1200
(Warrior / Effect)
Not destroyed in battle by monsters with at least 1900 ATK.
More Info: https://yugipedia.com/wiki/Obnoxious_Celtic_Guard
Turn 14: Yami Yugi (aka "Atem")
Roulette Barrel
LIGHT / Effect Monster / Level 4 / ATK 1000 / DEF 2000
(Machine / Effect)
Lets you roll a six-sided dice twice, then destroys 1 monster on the field with a Level equal to the result you choose.
More Info: https://yugipedia.com/wiki/Roulette_Barrel
 
Turn 1: Alister
Darkfire Soldier
FIRE / Normal Monster / Level 4 / ATK 1700 / DEF 1150
(Pyro / Normal)
An explosive expert from a special elite force.

More Info: https://yugipedia.com/wiki/Darkfire_Soldier_1
Turn 2: Seto Kaiba
Kaiser Sea Horse
LIGHT / Effect Monster / Level 4 / ATK 1700 / DEF 1650
(Sea Serpent / Effect)
Can count as 2 Tributes if Tribute Summoning a LIGHT monster.
More Info: https://yugipedia.com/wiki/Kaiser_Sea_Horse
Turn 2: Seto Kaiba
Tribute to the Doomed
SPELL / Normal Spell
Destroys 1 monster on the field by discarding 1 card.

More Info: https://yugipedia.com/wiki/Tribute_to_The_Doomed
Turn 2: Alister
Backfire
TRAP / Continuous Trap
Deals the opponent 500 damage if a FIRE monster(s) you control is destroyed and sent to the Grave.

More Info: https://yugipedia.com/wiki/Backfire
Turn 3: Alister
Battle Footballer
FIRE / Normal Monster / Level 4 / ATK 1000 / DEF 2100
(Machine / Normal)
A cyborg with high defense power. Originally it was invented for a football machine.

More Info: https://yugipedia.com/wiki/Battle_Footballer
Kaiba’s Deadly Dragons (Part 1)
Turn 7: Yami Yugi (aka "Atem")
Valkyrion the Magna Warrior
EARTH / Effect Monster / Level 8 / ATK 3500 / DEF 3850
(Rock / Effect)
1. Can't be Normal Summoned or Set. 2. First Special Summoned by Tributing 1 "Alpha The Magnet Warrior", "Beta The Magnet Warrior", and "Gamma The Magnet Warrior" from your hand or field. 3. Can revive those monsters from your Grave to your field by Tributing itself.
More Info: https://yugipedia.com/wiki/Valkyrion_the_Magna_Warrior
Turn 7: Seto Kaiba
Shadow Spell

TRAP / Continuous Trap
1. Prevents 1 face-up monster the opponent controls from attacking or changing battle positons and lowers its ATK by 700. 2. Destroys itself if the monster leaves the field.
More Info: https://yugipedia.com/wiki/Shadow_Spell
Turn 7: Yami Yugi (aka "Atem")
Seven Tools of the Bandit

TRAP / Counter Trap
Negates an activated Trap Card and destroys it by paying 1000 Life Points.

More Info: https://yugipedia.com/wiki/Seven_Tools_of_the_Bandit
Turn 8: Seto Kaiba
Luster Dragon
WIND / Normal Monster / Level 4 / ATK 1900 / DEF 1600
(Dragon / Normal)
A very beautiful dragon covered with sapphire. It does not like fights, but has incredibly high attack power.

More Info: https://yugipedia.com/wiki/Luster_Dragon
Turn 8: Yami Yugi (aka "Atem")
Mirror Force

TRAP / Normal Trap
Destroys all Attack Position monsters the opponent controls if a monster they control attacks.

More Info: https://yugipedia.com/wiki/Mirror_Force
Turn 9: Yami Yugi (aka "Atem")
Dark Magician Girl
DARK / Effect Monster / Level 6 / ATK 2000 / DEF 1700
(Spellcaster / Effect)
Gains 300 ATK for all "Dark Magician" and "Magician of Black Chaos" in either Grave.
More Info: https://yugipedia.com/wiki/Dark_Magician_Girl
Turn 10: Seto Kaiba
Cost Down
SPELL / Normal Spell
Lowers the Level of all monsters in your hand by 2 until the turn ends by discarding 1 card.

More Info: https://yugipedia.com/wiki/Cost_Down
Turn 10: Seto Kaiba
Luster Dragon #2
WIND / Normal Monster / Level 6 / ATK 2400 / DEF 1400
(Dragon / Normal)
This dragon feeds on emerald. Enchanted by this monster even when attacked, few people live to tell of its beauty.

More Info: https://yugipedia.com/wiki/Luster_Dragon_2
Turn 10: Seto Kaiba
Deck Devastation Virus

TRAP / Normal Trap
Destroys all monsters in the opponent's hand, field and what they draw over their next 3 turns by Tributing 1 DARK monster with at least 2000 ATK.
More Info: https://yugipedia.com/wiki/Deck_Devastation_Virus
Turn 10: Seto Kaiba
Luster Virus
Dragon
DARK / Fusion Monster / Level 7 / ATK 1200 / DEF 700
(Dragon / Fusion / Effect)
"Luster Dragon #2" + "Deck Devastation Virus"
1. Only Summoned by banishing the above monsters you control without "Polymerization". 2. Forces the opponent to send all monsters from their Deck to the Grave with 1000 ATK and up to 3500 ATK if destroyed and sent to the Grave. 3. Deals the opponent half their Summoned monster's ATK if it was affected by this effect.
Card Image: https://inkbunny.net/s/2692931
Turn 11: Yami Yugi (aka "Atem")
Winged
Dragon, Guardian of the Fortress #1
WIND / Normal Monster / Level 4 / ATK 1400 / DEF 1200
(Dragon / Normal)
A dragon commonly found guarding mountain fortresses. Its signature attack is a sweeping dive from out of the blue.

More Info: https://yugipedia.com/wiki/Winged_Dragon,_Guardian_of_the_Fortress_1
Turn 11: Yami Yugi (aka "Atem")
Polymerization
SPELL / Normal Spell
Performs a Fusion Summon of 1 Fusion Monster in your Extra Deck, using monsters from your hand or field as Fusion Material.

More Info: https://yugipedia.com/wiki/Polymerization
Turn 11: Yami Yugi (aka "Atem")
Dark Hole
Dragon
WIND / Fusion Monster / Level 7 / ATK 700 / DEF 600
(Dragon / Fusion / Effect)
"Dark Hole" + "Winged Dragon Guardian of the Fortress #1"
1. Gains half the ATK of a monster it attacks. 2. Destroys all monsters on the field if destroyed in battle and sent to the Grave, then lets you Special Summon monsters from your hand up to the number destroyed this way.
Card Image: https://inkbunny.net/s/2703004
Marik’s Deadly Monsters (Part 3)
Turn 11: Yami Marik
Nightmare Wheel

TRAP / Continuous Trap
1. Prevents 1 monster the opponent controls from attacking or changing battle positions. 2. Deals the opponent 500 damage at your Standby Phases, but destroys itself if the monster leaves the field.
More Info: https://yugipedia.com/wiki/Nightmare_Wheel
 
Turn 1: Seto Kaiba
Des Feral Imp
DARK / Effect Monster / Level 4 / ATK 1600 / DEF 1800
(Reptile / Flip / Effect)
FLIP: Shuffles 1 card from your Grave into your Deck.
More Info: https://yugipedia.com/wiki/Des_Feral_Imp
Turn 2: Yami Yugi (aka "Atem")
Gamma the Magnet Warrior
EARTH / Normal Monster / Level 4 / ATK 1500 / DEF 1800
(Rock / Normal)
Alpha, Beta, and Gamma meld as one to form a powerful monster.

More Info: https://yugipedia.com/wiki/Gamma_The_Magnet_Warrior
Turn 2: Seto Kaiba
Different Dimension Dragon
LIGHT / Effect Monster / Level 5 / ATK 1200 / DEF 1500
(Dragon / Effect)
Not destroyed in battle by monsters with 1900 or less ATK or by Spell or Trap Cards that don't target it.
More Info: https://yugipedia.com/wiki/Different_Dimension_Dragon
Turn 3: Yami Yugi (aka "Atem")
Alpha
the Magnet Warrior
EARTH / Normal Monster / Level 4 / ATK 1400 / DEF 1700
(Rock / Normal)
Alpha, Beta, and Gamma meld as one to form a powerful monster.

More Info: https://yugipedia.com/wiki/Alpha_The_Magnet_Warrior
Turn 3: Yami Yugi (aka "Atem")
Swords of Revealing Light

SPELL / Normal Spell
1. Destroys itself after 3 opponent's End Phases. 2. Reveals all Set monsters the opponent controls if activated. 3. Prevents the opponent's monsters from attacking.
More Info: https://yugipedia.com/wiki/Swords_of_Revealing_Light
Turn 4: Seto Kaiba
X-Head Cannon

LIGHT / Normal Monster / Level 4 / ATK 1800 / DEF 1500
(Machine / Normal)
A monster with a mighty cannon barrel, it is able to integrate its attacks. It attacks in many ways by combining and separating with other monsters.

More Info: https://yugipedia.com/wiki/X-Head_Cannon
Turn 4: Seto Kaiba
Polymerization
SPELL / Normal Spell
Performs a Fusion Summon of 1 Fusion Monster in your Extra Deck, using monsters from your hand or field as Fusion Material.

More Info: https://yugipedia.com/wiki/Polymerization
Turn 4: Seto Kaiba
Different Dimension Cannon
LIGHT / Fusion Monster / Level 7 / ATK 1500 / DEF 1500
(Machine / Fusion / Effect)
"X-Head Cannon" + "Different Dimension Dragon"
1. Can attack the opponent directly. 2. Lowers an attacking monster's ATK by 2000 if they attack it and the difference is at least 2000. 3. Not destroyed in battle by monsters with the same ATK.
Card Image: https://inkbunny.net/s/2684311
Turn 5: Yami Yugi (aka "Atem")
Beta
the Magnet Warrior
EARTH / Normal Monster / Level 4 / ATK 1700 / DEF 1600
(Rock / Normal)
Alpha, Beta, and Gamma meld as one to form a powerful monster.

More Info: https://yugipedia.com/wiki/Beta_The_Magnet_Warrior
Turn 6: Seto Kaiba
Mystical Space Typhoon

SPELL / Quick-Play Spell
Destroys 1 Spell or Trap Card on the field.

More Info: https://yugipedia.com/wiki/Mystical_Space_Typhoon
Marik’s Deadly Monsters (Part 2)
Turn 6: Yami Yugi (aka "Atem")
Cyber Jar
DARK / Effect Monster / Level 3 / ATK 900 / DEF 900
(Rock / Flip / Effect)
FLIP:
1. Destroys all monsters on the field. 2. Forces both players to reveal their Deck's next 5 cards (or as many as possible if less than 5) and Special Summon any Level 4 or lower monsters among them to their field face-up in Attack Mode or face-down in Denfese Mode.
More Info: https://yugipedia.com/wiki/Cyber_Jar
Turn 7: Yami Yugi (aka "Atem")
Celtic Guardian

EARTH / Normal Monster / Level 4 / ATK 1400 / DEF 1200
(Warrior / Normal)
An elf who learned to wield a sword, he baffles enemies with lightning-swift attacks.
More Info: https://yugipedia.com/wiki/Celtic_Guardian
Turn 7: Yami Yugi (aka "Atem")
Mage Power

SPELL / Equip Spell
Gives the equipped monster 500 ATK and DEF for all Spell and Trap Cards you control.

More Info: https://yugipedia.com/wiki/Mage_Power
Turn 7: Yami Yugi (aka "Atem")
Axe of Despair

SPELL / Equip Spell
(Always an "Archfiend" card)
1. Gives the equipped monster 1000 ATK. 2. Can return from the Grave to the top of your Deck by Tributing 1 monster if sent from the field to the Grave.
More Info: https://yugipedia.com/wiki/Axe_of_Despair  
Turn 8: Yami Marik
Lord Poison
WATER / Effect Monster / Level 4 / ATK 1500 / DEF 1000
(Plant / Effect)
Can revive 1 Plant monster from your Grave to your field (except "Lord Poison") if destroyed in battle and sent to the Grave.
More Info: https://yugipedia.com/wiki/Lord_Poison
Turn 8: Yami Marik
Mirror Force

TRAP / Normal Trap
Destroys all Attack Position monsters the opponent controls if a monster they control attacks.

More Info: https://yugipedia.com/wiki/Mirror_Force
Turn 9: Yami Yugi (aka "Atem")
Dust Tornado

TRAP / Normal Trap
Destroys 1 Spell or Trap Card the opponent controls, then lets you Set 1 Spell or Trap Card from your hand to your field.

More Info: https://yugipedia.com/wiki/Dust_Tornado
Turn 10: Yami Marik
Helpoemer
DARK / Effect Monster / Level 5 / ATK 2000 / DEF 1400
(Fiend / Effect)
1. Cannot be revived. 2. Can take 1 random card from the opponent's hand after their Battle Phases while in your Grave if destroyed in battle.
More Info: https://yugipedia.com/wiki/Helpoemer
Turn 11: Yami Yugi (aka "Atem")
Chaos Emperor Dragon - Envoy of the End
DARK / Effect Monster / Level 8 / ATK 3000 / DEF 2500
(Dragon / Effect)
1. Only Special Summoned from your hand to your field by banishing 1 LIGHT monster and 1 DARK monster from your Grave. 2. Can send all cards on the field (or as many as possible) and in both players' hands to the Grave by paying 1000 Life Points, then deals the opponent 300 damage for each card sent to their Grave this way.
More Info: https://yugipedia.com/wiki/Chaos_Emperor_Dragon_-_Envoy_of_the_End_(anime)
Turn 11: Yami Marik
Interdimensional Matter Transporter

TRAP / Normal Trap
Banishes 1 face-up monster you control until the End Phase.

More Info: https://yugipedia.com/wiki/Interdimensional_Matter_Transporter
Turn 12: Yami Marik
Lava Golem

FIRE / Effect Monster / Level 8 / ATK 3000 / DEF 2500
(Fiend / Effect)
1. First Special Summoned to the opponent's field by Tributing 2 monsters they control, but prevents your Normal Summon or Set that turn. 2. Deals its controller 1000 damage at their Standby Phases.
More Info: https://yugipedia.com/wiki/Lava_Golem
Turn 12: Yami Yugi (aka "Atem")
Raigeki Break

TRAP / Normal Trap
Destroys 1 card the opponent controls by discarding 1 card.

More Info: https://yugipedia.com/wiki/Raigeki_Break