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My Yu-Gi-Oh Fanfic Season 5 Part 4's Episode Cards
1.
Cards below are listed as a Common for consistancy.
2. Card names in the info are from the time they were released so they may differ from the links below. 3. Some Fusion Monsters listed below have different card images based on what I feel they'd get if released. |
The Wrath of Alister’s Monsters of Fire (Part 1) |
Turn 6: Gozaburo Kaiba Monster Reincarnation SPELL / Normal Spell Returns 1 monster from your Grave to your hand by discarding 1 card. More Info: https://yugipedia.com/wiki/Monster_Reincarnation |
Turn 6: Gozaburo Kaiba Contract with Exodia SPELL / Normal Spell Special Summons 1 "Exodia Necross" from your hand to your field if "Exodia the Forbidden One", "Right Arm of the Forbidden One", "Left Arm of the Forbidden One", "Right Leg of the Forbidden One", and "Left Leg of the Forbidden One" are in your Grave. More Info: https://yugipedia.com/wiki/Contract_with_Exodia |
Turn 6: Gozaburo Kaiba Exodia Necross DARK / Effect Monster / Level 4 / ATK 1800 / DEF 0 (Spellcaster / Effect) 1. Only Special Summoned with "Contract with Exodia". 2. Gains 500 ATK at your Standby Phases. 3. Destroys itself if "Exodia the Forbidden One", "Right Arm of the Forbidden One", "Left Arm of the Forbidden One", "Right Leg of the Forbidden One" and "Left Leg of the Forbidden One" are not in your Grave. More Info: https://yugipedia.com/wiki/Exodia_Necross |
Turn 7: Alister Blazing Inpachi FIRE / Normal Monster / Level 4 / ATK 1850 / DEF 0 (Pyro / Normal) A wicked wooden spirit now burning in flames. Its fire attack is powerful, but it will soon be nothing but ashes. More Info: https://yugipedia.com/wiki/Blazing_Inpachi |
Turn
7: Alister Backfire TRAP / Continuous Trap Deals the opponent 500 damage if a FIRE monster(s) you control is destroyed and sent to the Grave. More Info: https://yugipedia.com/wiki/Backfire |
Turn
9: Alister Solar Flare Dragon FIRE / Effect Monster / Level 4 / ATK 1500 / DEF 1000 (Pyro / Effect) 1. Cannot be attacked if you control a Pyro-Type monster. 2. Deals the opponent 500 damage at your End Phases. More Info: https://yugipedia.com/wiki/Solar_Flare_Dragon |
Turn
9: Alister Burning Spear SPELL / Equip Spell Gives 1 FIRE monster on the field 400 ATK, but it loses 200 DEF. More Info: https://yugipedia.com/wiki/Burning_Spear |
Turn
11: Alister Lady Assailant of Flames FIRE / Effect Monster / Level 4 / ATK 1500 / DEF 1000 (Pyro / Flip / Effect) FLIP: Deals the opponent 800 damage by banishing the top 3 cards of your Deck. More Info: https://yugipedia.com/wiki/Lady_Assailant_of_Flames |
The Wrath of Gozaburo Kaiba (Part 2) |
Turn
2: Seto Kaiba White Dragon Ritual SPELL / Ritual Spell Ritual Summons "Paladin of White Dragon" by Tributing monsters from your hand or field with Levels of 4 or more. More Info: https://yugipedia.com/wiki/White_Dragon_Ritual |
Turn 2: Seto Kaiba Paladin of White Dragon LIGHT / Ritual Monster / Level 4 / ATK 1900 / DEF 1200 (Dragon / Ritual / Effect) 1. Can be Ritual Summoned with "White Dragon Ritual". 2. Destroys any Set monsters it attacks before the Damage Step. 3. Can Special Summon 1 "Blue-Eyes White Dragon" from your hand or Deck to your field by Tributing itself, but prevents it from attacking that turn. More Info: https://yugipedia.com/wiki/Paladin_of_White_Dragon |
Turn
2: Seto Kaiba Blue-Eyes White Dragon LIGHT / Normal Monster / Level 8 / ATK 3000 / DEF 2500 (Dragon / Normal) This legendary dragon is a powerful engine of destruction. Virtually invincible, very few have faced this awesome creature and lived to tell the tale. More Info: https://yugipedia.com/wiki/Blue-eyes_White_Dragon |
Turn
2: Seto Kaiba Premature Burial SPELL / Equip Spell 1. Revives 1 monster from your Grave to your field in Attack Mode by paying 800 Life Points, then equips to it. 2. Destroys that monster when this card is destroyed. More Info: https://yugipedia.com/wiki/Premature_Burial |
Turn
2: Seto Kaiba Blue-Eyes White Dragon LIGHT / Normal Monster / Level 8 / ATK 3000 / DEF 2500 (Dragon / Normal) This legendary dragon is a powerful engine of destruction. Virtually invincible, very few have faced this awesome creature and lived to tell the tale. More Info: https://yugipedia.com/wiki/Blue-eyes_White_Dragon |
Turn
2: Gozaburo Kaiba Negate Attack TRAP / Counter Trap Block an attack from 1 monster the opponent controls, then ends the Battle Phase. More Info: https://yugipedia.com/wiki/Negate_Attack |
Turn
2: Seto Kaiba Trap Jammer TRAP / Counter Trap Negates an activated Trap Card during the Battle Phase and destroys it. More Info: https://yugipedia.com/wiki/Trap_Jammer |
Turn
1: Alister The Thing in the Crater FIRE / Effect Monster / Level 4 / ATK 1000 / DEF 1200 (Pyro / Effect) Can Special Summon 1 Pyro-Type monster from your hand to your field if destroyed and sent from the field to the Grave. More Info: https://yugipedia.com/wiki/The_Thing_in_the_Crater |
Turn 2: Gozaburo Kaiba Card Destruction SPELL / Normal Spell Forces both players to discard all cards in their hands, then draw from their Decks the same number of cards discarded. More Info: https://yugipedia.com/wiki/Card_Destruction |
Turn 2: Gozaburo Kaiba Exodia the Forbidden One DARK / Effect Monster / Level 3 / ATK 1000 / DEF 1000 (Spellcaster / Effect) Wins you the Duel if this card, "Right Leg of the Forbidden One", "Left Leg of the Forbidden One", "Right Arm of the Forbidden One" and "Left Arm of the Forbidden One" are in your hand. More Info: https://yugipedia.com/wiki/Exodia_the_Forbidden_One |
Turn
3: Alister Thestalos the Firestorm Monarch FIRE / Effect Monster / Level 6 / ATK 2400 / DEF 1000 (Pyro / Effect) Discards 1 random card from the opponent's hand if Tribute Summoned, then deals them 100 x the sent monster's Level if it was a monster. More Info: https://yugipedia.com/wiki/Thestalos_the_Firestorm_Monarch |
The Wrath of Gozaburo Kaiba (Part 1) |
Turn 1: Gozaburo Kaiba Painful Choice SPELL / Normal Spell Forces you to select 5 cards in your Deck, then your opponent picks one to stay in your hand and you send the rest to your Grave. More Info: https://yugipedia.com/wiki/Painful_Choice |
Turn 1: Gozaburo Kaiba Right Arm of the Forbidden One DARK / Normal Monster / Level 1 / ATK 200 / DEF 300 (Spellcaster / Normal) A forbidden right arm sealed by magic. Whosoever breaks this seal will know infinite power. More Info: https://yugipedia.com/wiki/Right_Arm_of_the_Forbidden_One |
Turn 2: Seto Kaiba Spear Dragon WIND / Effect Monster / Level 4 / ATK 1900 / DEF 0 (Dragon / Effect) Deals piercing battle damage to the opponent if attacking a monster in Defense Mode, but changes to Defense Mode after the Damage Step if it attacked. More Info: https://yugipedia.com/wiki/Spear_Dragon |
Turn 3: Gozaburo Kaiba Contract with Exodia SPELL / Normal Spell Special Summons 1 "Exodia Necross" from your hand to your field if "Exodia the Forbidden One", "Right Arm of the Forbidden One", "Left Arm of the Forbidden One", "Right Leg of the Forbidden One", and "Left Leg of the Forbidden One" are in your Grave. More Info: https://yugipedia.com/wiki/Contract_with_Exodia |
Turn 3: Gozaburo Kaiba Exodia Necross DARK / Effect Monster / Level 4 / ATK 1800 / DEF 0 (Spellcaster / Effect) 1. Only Special Summoned with "Contract with Exodia". 2. Gains 500 ATK at your Standby Phases. 3. Destroys itself if "Exodia the Forbidden One", "Right Arm of the Forbidden One", "Left Arm of the Forbidden One", "Right Leg of the Forbidden One" and "Left Leg of the Forbidden One" are not in your Grave. More Info: https://yugipedia.com/wiki/Exodia_Necross |
Turn
4: Seto Kaiba Call of the Haunted TRAP / Continuous Trap 1. Revives 1 monster from your Grave to your field in Attack Mode. 2. Destroys the monster when removed from the field. 3. Destroys itself when the monster is destroyed. More Info: https://yugipedia.com/wiki/Call_of_the_Haunted |
Turn 4: Seto Kaiba Spear Dragon WIND / Effect Monster / Level 4 / ATK 1900 / DEF 0 (Dragon / Effect) Deals piercing battle damage to the opponent if attacking a monser in Defense Mode, but changes to Defense Mode after the Damage Step if it attacked. More Info: https://yugipedia.com/wiki/Spear_Dragon |
Alister’s Revenge (Part 1) |
Turn
4: Seto Kaiba Blue-Eyes White Dragon LIGHT / Normal Monster / Level 8 / ATK 3000 / DEF 2500 (Dragon / Normal) This legendary dragon is a powerful engine of destruction. Virtually invincible, very few have faced this awesome creature and lived to tell the tale. More Info: https://yugipedia.com/wiki/Blue-eyes_White_Dragon |
Turn
5: Alister Fox Fire FIRE / Effect Monster / Level 2 / ATK 300 / DEF 200 (Pyro / Effect) Revives itself from your Grave to your field at the End Phase if destroyed in battle and sent to the Grave while face-up, but can't be used for a Tribute Summon. More Info: https://yugipedia.com/wiki/Fox_Fire |
Turn
6: Seto Kaiba Ryu-Kishin Powered DARK / Normal Monster / Level 4 / ATK 1600 / DEF 1200 (Fiend / Normal) A gargoyle enhanced by the powers of darkness. Very sharp talons make it a worthy opponent. More Info: https://yugipedia.com/wiki/Ryu-Kishin_Powered |
Turn 7: Alister Blazing Inpachi FIRE / Normal Monster / Level 4 / ATK 1850 / DEF 0 (Pyro / Normal) A wicked wooden spirit now burning in flames. Its fire attack is powerful, but it will soon be nothing but ashes. More Info: https://yugipedia.com/wiki/Blazing_Inpachi |
Turn
7: Alister Burning Spear SPELL / Equip Spell Gives the equipped FIRE monster 400 ATK, but lowers its DEF by 200. More Info: https://yugipedia.com/wiki/Burning_Spear |
Turn
7: Seto Kaiba Ring of Destruction TRAP / Normal Trap Destroys 1 monster on the field and deals both players its ATK to their Life Points. More Info: https://yugipedia.com/wiki/Ring_of_Destruction_(anime) |
Turn
8: Alister DNA Transplant TRAP / Continuous Trap Makes the Attributes of face-up monsters on the field to the one you declare. More Info: https://yugipedia.com/wiki/DNA_Transplant |
Kaiba’s Deadly Dragons (Part 2) |
Turn 13: Seto Kaiba Spear Dragon WIND / Effect Monster / Level 4 / ATK 1900 / DEF 0 (Dragon / Effect) Deals piercing battle damage to the opponent if attacking a monser in Defense Mode, but changes to Defense Mode after the Damage Step if it attacked. More Info: https://yugipedia.com/wiki/Spear_Dragon |
Turn
13: Yami Yugi (aka "Atem") Lightforce Sword TRAP / Normal Trap Banishes 1 random card from the opponent's hand until their 4th Standby Phase, then returns it to their hand. More Info: https://yugipedia.com/wiki/Lightforce_Sword |
Turn
13: Yami Yugi (aka "Atem") Obnoxious Celtic Guard EARTH / Effect Monster / Level 4 / ATK 1400 / DEF 1200 (Warrior / Effect) Not destroyed in battle by monsters with at least 1900 ATK. More Info: https://yugipedia.com/wiki/Obnoxious_Celtic_Guard |
Turn
14: Yami Yugi (aka "Atem") Roulette Barrel LIGHT / Effect Monster / Level 4 / ATK 1000 / DEF 2000 (Machine / Effect) Lets you roll a six-sided dice twice, then destroys 1 monster on the field with a Level equal to the result you choose. More Info: https://yugipedia.com/wiki/Roulette_Barrel |
Turn 1: Alister Darkfire Soldier FIRE / Normal Monster / Level 4 / ATK 1700 / DEF 1150 (Pyro / Normal) An explosive expert from a special elite force. More Info: https://yugipedia.com/wiki/Darkfire_Soldier_1 |
Turn 2: Seto Kaiba Kaiser Sea Horse LIGHT / Effect Monster / Level 4 / ATK 1700 / DEF 1650 (Sea Serpent / Effect) Can count as 2 Tributes if Tribute Summoning a LIGHT monster. More Info: https://yugipedia.com/wiki/Kaiser_Sea_Horse |
Turn
2: Seto Kaiba Tribute to the Doomed SPELL / Normal Spell Destroys 1 monster on the field by discarding 1 card. More Info: https://yugipedia.com/wiki/Tribute_to_The_Doomed |
Turn
2: Alister Backfire TRAP / Continuous Trap Deals the opponent 500 damage if a FIRE monster(s) you control is destroyed and sent to the Grave. More Info: https://yugipedia.com/wiki/Backfire |
Turn 3: Alister Battle Footballer FIRE / Normal Monster / Level 4 / ATK 1000 / DEF 2100 (Machine / Normal) A cyborg with high defense power. Originally it was invented for a football machine. More Info: https://yugipedia.com/wiki/Battle_Footballer |
Kaiba’s Deadly Dragons (Part 1) |
Turn
7: Yami Yugi (aka "Atem") Valkyrion the Magna Warrior EARTH / Effect Monster / Level 8 / ATK 3500 / DEF 3850 (Rock / Effect) 1. Can't be Normal Summoned or Set. 2. First Special Summoned by Tributing 1 "Alpha The Magnet Warrior", "Beta The Magnet Warrior", and "Gamma The Magnet Warrior" from your hand or field. 3. Can revive those monsters from your Grave to your field by Tributing itself. More Info: https://yugipedia.com/wiki/Valkyrion_the_Magna_Warrior |
Turn
7: Seto Kaiba Shadow Spell TRAP / Continuous Trap 1. Prevents 1 face-up monster the opponent controls from attacking or changing battle positons and lowers its ATK by 700. 2. Destroys itself if the monster leaves the field. More Info: https://yugipedia.com/wiki/Shadow_Spell |
Turn
7: Yami Yugi (aka "Atem") Seven Tools of the Bandit TRAP / Counter Trap Negates an activated Trap Card and destroys it by paying 1000 Life Points. More Info: https://yugipedia.com/wiki/Seven_Tools_of_the_Bandit |
Turn
8: Seto Kaiba Luster Dragon WIND / Normal Monster / Level 4 / ATK 1900 / DEF 1600 (Dragon / Normal) A very beautiful dragon covered with sapphire. It does not like fights, but has incredibly high attack power. More Info: https://yugipedia.com/wiki/Luster_Dragon |
Turn
8: Yami Yugi (aka "Atem") Mirror Force TRAP / Normal Trap Destroys all Attack Position monsters the opponent controls if a monster they control attacks. More Info: https://yugipedia.com/wiki/Mirror_Force |
Turn
9: Yami Yugi (aka "Atem") Dark Magician Girl DARK / Effect Monster / Level 6 / ATK 2000 / DEF 1700 (Spellcaster / Effect) Gains 300 ATK for all "Dark Magician" and "Magician of Black Chaos" in either Grave. More Info: https://yugipedia.com/wiki/Dark_Magician_Girl |
Turn
10: Seto Kaiba Cost Down SPELL / Normal Spell Lowers the Level of all monsters in your hand by 2 until the turn ends by discarding 1 card. More Info: https://yugipedia.com/wiki/Cost_Down |
Turn
10: Seto Kaiba Luster Dragon #2 WIND / Normal Monster / Level 6 / ATK 2400 / DEF 1400 (Dragon / Normal) This dragon feeds on emerald. Enchanted by this monster even when attacked, few people live to tell of its beauty. More Info: https://yugipedia.com/wiki/Luster_Dragon_2 |
Turn
10: Seto Kaiba Deck Devastation Virus TRAP / Normal Trap Destroys all monsters in the opponent's hand, field and what they draw over their next 3 turns by Tributing 1 DARK monster with at least 2000 ATK. More Info: https://yugipedia.com/wiki/Deck_Devastation_Virus |
Turn 10: Seto Kaiba Luster Virus Dragon DARK / Fusion Monster / Level 7 / ATK 1200 / DEF 700 (Dragon / Fusion / Effect) "Luster Dragon #2" + "Deck Devastation Virus" 1. Only Summoned by banishing the above monsters you control without "Polymerization". 2. Forces the opponent to send all monsters from their Deck to the Grave with 1000 ATK and up to 3500 ATK if destroyed and sent to the Grave. 3. Deals the opponent half their Summoned monster's ATK if it was affected by this effect. Card Image: https://inkbunny.net/s/2692931 |
Turn 11: Yami Yugi (aka "Atem") Winged Dragon, Guardian of the Fortress #1 WIND / Normal Monster / Level 4 / ATK 1400 / DEF 1200 (Dragon / Normal) A dragon commonly found guarding mountain fortresses. Its signature attack is a sweeping dive from out of the blue. More Info: https://yugipedia.com/wiki/Winged_Dragon,_Guardian_of_the_Fortress_1 |
Turn 11: Yami Yugi (aka "Atem") Polymerization SPELL / Normal Spell Performs a Fusion Summon of 1 Fusion Monster in your Extra Deck, using monsters from your hand or field as Fusion Material. More Info: https://yugipedia.com/wiki/Polymerization |
Turn
11: Yami Yugi (aka "Atem") Dark Hole Dragon WIND / Fusion Monster / Level 7 / ATK 700 / DEF 600 (Dragon / Fusion / Effect) "Dark Hole" + "Winged Dragon Guardian of the Fortress #1" 1. Gains half the ATK of a monster it attacks. 2. Destroys all monsters on the field if destroyed in battle and sent to the Grave, then lets you Special Summon monsters from your hand up to the number destroyed this way. Card Image: https://inkbunny.net/s/2703004 |
Marik’s Deadly Monsters (Part 3) |
Turn
11: Yami Marik Nightmare Wheel TRAP / Continuous Trap 1. Prevents 1 monster the opponent controls from attacking or changing battle positions. 2. Deals the opponent 500 damage at your Standby Phases, but destroys itself if the monster leaves the field. More Info: https://yugipedia.com/wiki/Nightmare_Wheel |
Turn 1: Seto Kaiba Des Feral Imp DARK / Effect Monster / Level 4 / ATK 1600 / DEF 1800 (Reptile / Flip / Effect) FLIP: Shuffles 1 card from your Grave into your Deck. More Info: https://yugipedia.com/wiki/Des_Feral_Imp |
Turn 2: Yami Yugi (aka "Atem") Gamma the Magnet Warrior EARTH / Normal Monster / Level 4 / ATK 1500 / DEF 1800 (Rock / Normal) Alpha, Beta, and Gamma meld as one to form a powerful monster. More Info: https://yugipedia.com/wiki/Gamma_The_Magnet_Warrior |
Turn 2: Seto Kaiba Different Dimension Dragon LIGHT / Effect Monster / Level 5 / ATK 1200 / DEF 1500 (Dragon / Effect) Not destroyed in battle by monsters with 1900 or less ATK or by Spell or Trap Cards that don't target it. More Info: https://yugipedia.com/wiki/Different_Dimension_Dragon |
Turn 3: Yami Yugi (aka "Atem") Alpha the Magnet Warrior EARTH / Normal Monster / Level 4 / ATK 1400 / DEF 1700 (Rock / Normal) Alpha, Beta, and Gamma meld as one to form a powerful monster. More Info: https://yugipedia.com/wiki/Alpha_The_Magnet_Warrior |
Turn 3: Yami Yugi (aka "Atem") Swords of Revealing Light SPELL / Normal Spell 1. Destroys itself after 3 opponent's End Phases. 2. Reveals all Set monsters the opponent controls if activated. 3. Prevents the opponent's monsters from attacking. More Info: https://yugipedia.com/wiki/Swords_of_Revealing_Light |
Turn
4: Seto Kaiba X-Head Cannon LIGHT / Normal Monster / Level 4 / ATK 1800 / DEF 1500 (Machine / Normal) A monster with a mighty cannon barrel, it is able to integrate its attacks. It attacks in many ways by combining and separating with other monsters. More Info: https://yugipedia.com/wiki/X-Head_Cannon |
Turn
4: Seto Kaiba Polymerization SPELL / Normal Spell Performs a Fusion Summon of 1 Fusion Monster in your Extra Deck, using monsters from your hand or field as Fusion Material. More Info: https://yugipedia.com/wiki/Polymerization |
Turn
4: Seto Kaiba Different Dimension Cannon LIGHT / Fusion Monster / Level 7 / ATK 1500 / DEF 1500 (Machine / Fusion / Effect) "X-Head Cannon" + "Different Dimension Dragon" 1. Can attack the opponent directly. 2. Lowers an attacking monster's ATK by 2000 if they attack it and the difference is at least 2000. 3. Not destroyed in battle by monsters with the same ATK. Card Image: https://inkbunny.net/s/2684311 |
Turn 5: Yami Yugi (aka "Atem") Beta the Magnet Warrior EARTH / Normal Monster / Level 4 / ATK 1700 / DEF 1600 (Rock / Normal) Alpha, Beta, and Gamma meld as one to form a powerful monster. More Info: https://yugipedia.com/wiki/Beta_The_Magnet_Warrior |
Turn
6: Seto Kaiba Mystical Space Typhoon SPELL / Quick-Play Spell Destroys 1 Spell or Trap Card on the field. More Info: https://yugipedia.com/wiki/Mystical_Space_Typhoon |
Marik’s Deadly Monsters (Part 2) |
Turn
6: Yami Yugi (aka "Atem") Cyber Jar DARK / Effect Monster / Level 3 / ATK 900 / DEF 900 (Rock / Flip / Effect) FLIP: 1. Destroys all monsters on the field. 2. Forces both players to reveal their Deck's next 5 cards (or as many as possible if less than 5) and Special Summon any Level 4 or lower monsters among them to their field face-up in Attack Mode or face-down in Denfese Mode. More Info: https://yugipedia.com/wiki/Cyber_Jar |
Turn 7: Yami Yugi (aka "Atem") Celtic Guardian EARTH / Normal Monster / Level 4 / ATK 1400 / DEF 1200 (Warrior / Normal) An elf who learned to wield a sword, he baffles enemies with lightning-swift attacks. More Info: https://yugipedia.com/wiki/Celtic_Guardian |
Turn 7: Yami Yugi (aka "Atem") Mage Power SPELL / Equip Spell Gives the equipped monster 500 ATK and DEF for all Spell and Trap Cards you control. More Info: https://yugipedia.com/wiki/Mage_Power |
Turn 7: Yami Yugi (aka "Atem") Axe of Despair SPELL / Equip Spell (Always an "Archfiend" card) 1. Gives the equipped monster 1000 ATK. 2. Can return from the Grave to the top of your Deck by Tributing 1 monster if sent from the field to the Grave. More Info: https://yugipedia.com/wiki/Axe_of_Despair |
Turn 8: Yami Marik Lord Poison WATER / Effect Monster / Level 4 / ATK 1500 / DEF 1000 (Plant / Effect) Can revive 1 Plant monster from your Grave to your field (except "Lord Poison") if destroyed in battle and sent to the Grave. More Info: https://yugipedia.com/wiki/Lord_Poison |
Turn 8: Yami Marik Mirror Force TRAP / Normal Trap Destroys all Attack Position monsters the opponent controls if a monster they control attacks. More Info: https://yugipedia.com/wiki/Mirror_Force |
Turn
9: Yami Yugi (aka "Atem") Dust Tornado TRAP / Normal Trap Destroys 1 Spell or Trap Card the opponent controls, then lets you Set 1 Spell or Trap Card from your hand to your field. More Info: https://yugipedia.com/wiki/Dust_Tornado |
Turn 10: Yami Marik Helpoemer DARK / Effect Monster / Level 5 / ATK 2000 / DEF 1400 (Fiend / Effect) 1. Cannot be revived. 2. Can take 1 random card from the opponent's hand after their Battle Phases while in your Grave if destroyed in battle. More Info: https://yugipedia.com/wiki/Helpoemer |
Turn
11: Yami Yugi (aka "Atem") Chaos Emperor Dragon - Envoy of the End DARK / Effect Monster / Level 8 / ATK 3000 / DEF 2500 (Dragon / Effect) 1. Only Special Summoned from your hand to your field by banishing 1 LIGHT monster and 1 DARK monster from your Grave. 2. Can send all cards on the field (or as many as possible) and in both players' hands to the Grave by paying 1000 Life Points, then deals the opponent 300 damage for each card sent to their Grave this way. More Info: https://yugipedia.com/wiki/Chaos_Emperor_Dragon_-_Envoy_of_the_End_(anime) |
Turn 11: Yami Marik Interdimensional Matter Transporter TRAP / Normal Trap Banishes 1 face-up monster you control until the End Phase. More Info: https://yugipedia.com/wiki/Interdimensional_Matter_Transporter |
Turn 12: Yami Marik Lava Golem FIRE / Effect Monster / Level 8 / ATK 3000 / DEF 2500 (Fiend / Effect) 1. First Special Summoned to the opponent's field by Tributing 2 monsters they control, but prevents your Normal Summon or Set that turn. 2. Deals its controller 1000 damage at their Standby Phases. More Info: https://yugipedia.com/wiki/Lava_Golem |
Turn
12: Yami Yugi (aka "Atem") Raigeki Break TRAP / Normal Trap Destroys 1 card the opponent controls by discarding 1 card. More Info: https://yugipedia.com/wiki/Raigeki_Break |