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Card Spoiler

Luminous Ponies (LMPN-EN) Card Rulings

Luminous Ponies (LMPN-EN099)
My Luminous Pony August Breeze

LIGHT / Effect Monster / Level 8 / ATK ? / DEF ?

(Luminous Pony / Effect)

The ATK and DEF of this card become its level x 600. Each time it destroys a monster by battle and sends it to the Graveyard, it gains the destroyed monsterís level. During each of your End Phases, send the top 3 cards from your deck to the Graveyard.
(Ultra Rare)

Luminous Ponies (LMPN-EN098)
My Luminous Pony Windy Wisp

LIGHT / Effect Monster / Level 10 / ATK 1600 / DEF 1200

(Luminous Pony / Effect)

This card cannot be destroyed by battle (with Damage Calculation). This card can attack your opponent directly. When this card inflicts Battle Damage to your opponent, draw 2 cards.
(Ultra Rare)

~ Rulings ~

1. You cannot attack with "My Luminous Pony Windy Wisp" if you have less than 2 cards in your Deck because the effect to draw 2 cards is not mandatory.

Luminous Ponies (LMPN-EN097)
My Luminous Pony Dream Blue

LIGHT / Effect Monster / Level 6 / ATK 1600 / DEF 1200

(Luminous Pony / Effect)

You can discard 1 card to destroy 1 card your opponent controls. If it was a monster, inflict 1000 damage to your opponent.
(Ultra Rare)

Luminous Ponies (LMPN-EN096)
Luminous Healing

(Normal Trap)

Gain 1000 Life Points for every "My Luminous Pony" monster removed from play, in your Graveyard or you control.
(Ultra Rare)

~ Rulings ~

1. You will not gain Life Points for face down "My Luminous Pony" monsters you control.

Luminous Ponies (LMPN-EN095)
Solar Overload

(Continuous Trap)

All "My Luminous Pony" monsters you control gain the ATK of the monsters they battle. If this card is removed from the field, destroy all monsters affected by this effect.
(Ultra Rare)

~ Rulings ~

1. The affected monster(s) will still be destroyed even if they are flipped face-down before being destroyed.

Luminous Ponies (LMPN-EN094)
Grave of Destruction

(Normal Spell)

Activate only when there are at least 5 "My Luminous Pony" monsters in your Graveyard. Inflict damage to your opponent equal to the number of those monsters in your Graveyard x 700.
(Ultra Rare)

~ Rulings ~

1. If the number of Luminous Ponies in your Graveyard decreases to less than 5, you deal damage equal to the number still in the Graveyard because this card's conditions were met up until its effect went to resolve.

Luminous Ponies (LMPN-EN093)
My Luminous Pony Sand Dollar

LIGHT / Effect Monster / Level 8 / ATK 3200 / DEF 2400

(Luminous Pony / Effect)

This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by removing from play 4 "My Luminous Pony" monsters in your Graveyard. Once per turn, you can pay 1000 Life Points to destroy all non-"My Luminous Pony" cards on the field.
(Ultra Rare)

~ Rulings ~

1. Removing from play "My Luminous Pony" monsters in your Graveyard is part of this card's summoning requirement. It is not a cost.

Luminous Ponies (LMPN-EN092)
My Luminous Pony Desert Blossom

LIGHT / Effect Monster / Level 5 / ATK 1600 / DEF 1200

(Luminous Pony / Effect)

The ATK of all monsters your opponent controls is halved. This card cannot be destroyed by the effects of Trap Cards. The Battle Damage this card inflicts is doubled.
(Ultra Rare)

Luminous Ponies (LMPN-EN091)
My Luminous Pony Garden Wishes

LIGHT / Effect Monster / Level 4 / ATK 1600 / DEF 1200

(Luminous Pony / Effect)

This card cannot be Special Summoned. "My Luminous Pony" monsters cannot be destroyed by card effects. During each of your End Phases, send the top 3 cards from your deck to the Graveyard.
(Ultra Rare)

Luminous Ponies (LMPN-EN090)
Solar Rejuvenation

(Normal Spell)

Shuffle 5 "My Luminous Pony" monsters from your Graveyard to your deck. Then draw 3 cards.
(Ultra Rare)

Luminous Ponies (LMPN-EN089)
Solar Panel Installation - "T"

(Continuous Spell)

Place this card on the field only by the effect of "The Prism of Light".
(Common)

Luminous Ponies (LMPN-EN088)
Solar Panel Installation - "H"

(Continuous Spell)

Place this card on the field only by the effect of "The Prism of Light".
(Common)

Luminous Ponies (LMPN-EN087)
My Luminous Pony December Poinsettia

LIGHT / Effect Monster / Level 5 / ATK 1600 / DEF 1200

(Luminous Pony / Effect)

You can send the top 2 cards from your deck to the Graveyard to Special Summon this card from your hand. A monster that battles this card with a higher level than this cardís loses ATK equal to the difference x 200.
(Rare)

~ Rulings ~

1. If the attack target's or "My Luminous Pony December Poinsettia" 's level changes such that one or both are not higher, the monster "My Luminous Pony December Poinsettia" battles with does not lose ATK.

Luminous Ponies (LMPN-EN086)
My Luminous Pony April Daisy

LIGHT / Effect Monster / Level 4 / ATK 1600 / DEF 1200

(Luminous Pony / Effect)

"My Luminous Pony" monsters cannot be destroyed by effects that target them. During each of your End Phases, send the top card of your deck to the Graveyard.
(Rare)

Luminous Ponies (LMPN-EN085)
My Luminous Pony Bumbleberry

LIGHT / Effect Monster / Level 6 / ATK 1600 / DEF 1200

(Luminous Pony / Effect)

Once per turn, you can halve the ATK of this card to halve the ATK of an opponent's monster by the same amount. During each of your End Phases, send the top 6 cards from your deck to the Graveyard.
(Common)

~ Rulings ~

1. If the ATK of "My Luminous Pony Bumbleberry" reaches a number that cannot be divided evenly, round down the result.

Luminous Ponies (LMPN-EN084)
Solar Panel Installation - "G"

(Continuous Spell)

Place this card on the field only by the effect of "The Prism of Light".
(Common)

Luminous Ponies (LMPN-EN083)
Solar Panel Installation - "I"

(Continuous Spell)

Place this card on the field only by the effect of "The Prism of Light".
(Common)

Luminous Ponies (LMPN-EN082)
The Prism of Light

(Continuous Trap)

During each of your End Phases, place the next "Solar Panel Installation" card from your hand or deck in your next open Spell and Trap Card Zone. When all of the "Solar Panel Installation" cards and this card are face up on your side of the field, you win the duel but if any of the "Solar Panel Installation" cards or this card is destroyed, destroy all remaining cards.
(Common)

Luminous Ponies (LMPN-EN081)
My Luminous Pony Lavender Lake

LIGHT / Effect Monster / Level 11 / ATK ? / DEF ?

(Luminous Pony / Effect)

This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by discarding your hand and sending the top 5 cards from your deck to the Graveyard. This card's ATK and DEF become the number of cards you sent to the Graveyard this way x 1000. This card cannot attack the same turn it is summoned. Negate the effect of an opponentís card that targets this card and destroy it.
(Super Rare)

Luminous Ponies (LMPN-EN080)
My Luminous Pony Tropical Surprise

LIGHT / Effect Monster / Level 8 / ATK ? / DEF ?

(Luminous Pony / Effect)

This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by removing from play at least 2 "My Luminous Pony" monsters in your Graveyard. This card's ATK and DEF become the number of "My Luminous Pony" monsters you removed to summon this card x 800. If this card would be targeted by an effect, you can send the top 4 cards from your deck to the Graveyard to negate the activation of the card targeting this card and destroy it.
(Super Rare)

Luminous Ponies (LMPN-EN079)
My Luminous Pony Royal Ribbon

LIGHT / Effect Monster / Level 8 / ATK ? / DEF 1200

(Luminous Pony / Effect)

This card's ATK is equal to the number of "My Luminous Pony" monsters you control x 800 except this card. Once per turn, you can send a number of cards from your deck to the Graveyard to Special Summon 1 "My Luminous Pony" monster from your hand whose level equals the number of cards you sent. The summoned monster cannot attack this turn.
(Super Rare)

~ Rulings ~

1. Sending cards from your Deck to the Graveyard is a cost to activate "My Luminous Pony Royal Ribbon's effect.
2. If you do not have enough cards in your Deck to Special Summon a "My Luminous Pony" monster from your hand, you cannot Special Summon that "My Luminous Pony" monster with the effect of "My Luminous Pony Royal Ribbon".

Luminous Ponies (LMPN-EN078)
Pot of Luminosity

(Normal Spell)

Pick up cards until you pick up 2 "My Luminous Pony" monsters. Then send a number of cards from your deck to the Graveyard equal to the number picked up before the 2 "My Luminous Pony" monsters. The "My Luminous Pony" monsters cannot be used this turn.
(Rare)

Luminous Ponies (LMPN-EN077)
Solar Charge

(Normal Spell)

Draw 2 cards, then remove from play 1 "My Luminous Pony" monster from your hand. If you cannot, discard your  hand.
(Ultra Rare)

Luminous Ponies (LMPN-EN076)
Light Reduction

(Normal Spell)

Pay 1000 Life Points. Downgrade the levels of all monsters in your hand by 3 until the End Phase.
Random
(Ultra Rare)

~ Rulings ~

1. If any monsters in your hand have a Level less than 3, their Levels are treated as Level 1.

Luminous Ponies (LMPN-EN075)
My Luminous Pony Candy Heart

LIGHT / Effect Monster / Level 7 / ATK 1600 / DEF 1200

(Luminous Pony / Effect)

You can Tribute Summon this card with 1 Tribute by tributing 1 "My Luminous Pony" monster. If you Tribute Summon this card successfully, double this card's ATK. During each for your End Phases, send the top 3 cards from your deck to the Graveyard.
(Super Rare)

Luminous Ponies (LMPN-EN074)
My Luminous Pony Lovely Ladybug

LIGHT / Effect Monster / Level 8 / ATK 1600 / DEF 1200

(Luminous Pony / Effect)

Once per turn, you can activate 1 of these effects: ● Change the Battle Position of a monster your opponent controls. ● Halve the ATK of a face up monster your opponent controls whose ATK is at least 500 more ATK than this card's. ● Select 1 monster your opponent controls. Your opponent takes damage equal to its level x 200. During each of your End Phases, send the top 2 cards from your deck to the Graveyard.
(Rare)

~ Rulings ~

1. If the ATK of either this card, the monster you halve its ATK with "My Luminous Pony Lovely Ladybug" or both cards changes so that the ATK difference is less than 500, you will not halve the ATK of the selected monster.

Luminous Ponies (LMPN-EN073)
My Luminous Pony Glitter Glide

LIGHT / Effect Monster / Level 3 / ATK 1600 / DEF 1200

(Luminous Pony / Effect)

By halving this card's ATK, this card can attack your opponent directly. You can send the top 2 cards from your deck to the Graveyard to have this card attack once again in a row but itís ATK remains halved this turn if you do.
(Rare)

~ Rulings ~

1. You can also attack directly again by halving its ATK again and sending the top 2 cards from your Deck to the Graveyard.
2. If you choose not to attack again, its ATK will only remain halved until the End Phase.

Luminous Ponies (LMPN-EN072)
Light Fissure

(Normal Spell)

Select 1 "My Luminous Pony" monster you control. Destroy 1 face up monster your opponent controls with ATK equal to or less than the ATK of the selected monster(if it is a tie, you get to choose).
(Rare)

Luminous Ponies (LMPN-EN071)
Light of Destruction

(Normal Trap)

Activate only when you control at least 3 ďMy Luminous PonyĒ monsters. Destroy all monsters on the field except those ďMy Luminous PonyĒ monsters.
(Rare)

~ Rulings ~

1. Even if "My Luminous Pony" monsters leave the field such that you control less than 3, you still destroy all other monsters on the field.

Luminous Ponies (LMPN-EN070)
Light Saber

(Equip Spell)

Equip only to a "My Luminous Pony" monster. It gains ATK equal to its level
x 100. If this card would be destroyed, you can send the top 2 cards from your deck to the Graveyard instead.
(Common)

Luminous Ponies (LMPN-EN069)
My Luminous Pony Star Flower

LIGHT / Effect Monster / Level 5 / ATK 1600 / DEF 1200

(Luminous Pony / Effect)

If all the monsters your opponent controls are Attack Position LIGHT monsters, this card can attack your opponent directly. During each of your End Phases, send the top 3 cards from your deck to the Graveyard.
(Rare)

~ Rulings ~

1. You can attack directly if all monsters your opponent controls are being treated as LIGHT monsters by the effect of "DNA Transplant".

Luminous Ponies (LMPN-EN068)
My Luminous Pony Midnight Dream

LIGHT / Effect Monster / Level 7 / ATK 1600 / DEF 1200

(Luminous Pony / Effect)

This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by removing from play the top 5 cards of your deck. For every "My Luminous Pony" monster you removed this way, inflict 400 damage to your opponent during each of your End Phases.
(Common)

Luminous Ponies (LMPN-EN067)
My Luminous Pony Yesterdaisy

LIGHT / Effect Monster / Level 6 / ATK 1600 / DEF 1200

(Luminous Pony / Effect)

If there is a monster in your Graveyard with a level equal to this card's, you can Normal Summon this card without tributing.
(Common)

Luminous Ponies (LMPN-EN066)
Solar Power

(Normal Trap)

Select 1 "My Luminous Pony" monster you control that is not equipped with any cards. While you control another LIGHT monster, the selected monsterís ATK is doubled. When it battles a DARK monster, its ATK is halved.
(Rare)

~ Rulings ~

1. The selected monster's ATK is halved when it battles a DARK monster, not the DARK monster's ATK.

Luminous Ponies (LMPN-EN065)
Fluorescent Lighting

(Continuous Trap)

Special Summon 1 "My Luminous Pony" monster from your Graveyard and send the top card of your deck to the Graveyard. If this card is destroyed, destroy the monster. If the monster is destroyed, destroy this card.
(Rare)

Luminous Ponies (LMPN-EN064)
Luminous Sword

(Equip Spell)

Equip only to a "My Luminous Pony" monster. It gains ATK equal to the level of the monster it battles x 200.
(Common)

Luminous Ponies (LMPN-EN063)
My Luminous Pony Toboggan

LIGHT / Effect Monster / Level 6 / ATK 1600 / DEF 1200

(Luminous Pony / Effect)

This card is unaffected by card effects that prevent it from attacking. During each of your End Phases, send the top 2 cards from your deck to the Graveyard.
(Rare)

~ Rulings ~

1. You still will not be able to attack if your opponent controls "Gravekeeper's Servant" and you have no cards left in your Deck or when your opponent also controls "Macro Cosmos" because Gravekeeper's Servant affects the opponent not "My Luminous Pony Toboggan".

Luminous Ponies (LMPN-EN062)
My Luminous Pony Yours Truly

LIGHT / Effect Monster / Level 10 / ATK 3200 / DEF 2400

(Luminous Pony / Effect)

This card cannot be Special Summoned. This card cannot be targeted by effects your opponent controls. If this card attacks, it is changed to Defense Position at the end of the Damage Step.
(Super Rare)

Luminous Ponies (LMPN-EN061)
My Luminous Pony Pineapple Paradise

LIGHT / Effect Monster / Level 10 / ATK 3200 / DEF 2400

(Luminous Pony / Effect)

This card cannot be Special Summoned except when you have exactly 4 "My Luminous Pony" monsters in your Graveyard. You can send the top 7 cards from your deck to the Graveyard to destroy all other cards on the field.
(Ultra Rare)

Luminous Ponies (LMPN-EN060)
Light Cycle

(Continuous Spell)

Once per turn, you can discard your entire hand, then Special Summon a number of "My Luminous Pony" monsters from your Graveyard equal to or less than the number of cards you discarded.
(Rare)

Luminous Ponies (LMPN-EN059)
Light Coil

(Equip Spell)

Equip only to a monster your opponent controls. It is changed to Defense Position and its position cannot be changed.
(Rare)

Luminous Ponies (LMPN-EN058)
Light Tornado

(Normal Spell)

Destroy 1 Spell or Trap Card for every Level 6 or higher "My Luminous Pony" monster you control.
(Common)

~ Rulings ~

1. If one of your monsters that isn't Level 6+ becomes Level 6+ when this card resolves, then it will count for the effect of "Light Tornado".

Luminous Ponies (LMPN-EN057)
My Luminous Pony Sweetsong

LIGHT / Effect Monster / Level 4 / ATK 1600 / DEF 1200

(Luminous Pony / Effect)

Once per turn, you can change this card's Battle Position. Depending on what Battle Position this card changed to, activate 1 of these effects:
Attack Position: Destroy 1 card your opponent controls.

Defense Position: Your opponent discards 1 random card.
(Common)

Luminous Ponies (LMPN-EN056)
My Luminous Pony Sapphire Shores

LIGHT / Effect Monster / Level 8 / ATK 1600 / DEF 1200

(Luminous Pony / Effect)

Once per turn, you can send the top 5 cards from your deck to the Graveyard. For every non-Luminous Pony-Type monster you sent to the Graveyard this way, this card gains 400 ATK.
(Super Rare)

~ Rulings ~

1. "My Luminous Pony Sapphire Shores" gains 400 ATK for each Spell, Trap or non-"My Luminous Pony" monster sent to the Graveyard for its effect.

Luminous Ponies (LMPN-EN055)
My Luminous Pony Star Dasher

LIGHT / Effect Monster / Level 9 / ATK 1600 / DEF 1200

(Luminous Pony / Effect)

This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by removing from play 3 "My Luminous Pony" monsters in your Graveyard. Once per turn, you can send the top 5 cards from your deck to the Graveyard to destroy all monsters your opponent controls.
(Super Rare)

Luminous Ponies (LMPN-EN054)
Assault of the Luminous Ponies

(Normal Spell)

Pay 2000 Life Points. Special Summon as many "My Luminous Pony" monsters as possible from your hand or deck to your side of the field. They can attack your opponent directly but their effect(s) are negated and they are destroyed during the End Phase.
(Ultra Rare)

Luminous Ponies (LMPN-EN053)
Light Charge

(Normal Trap)

Activate only when a "My Luminous Pony" monster you control battles a FIRE, LIGHT or Pyro-Type monster. Double the ATK of your attacked"My Luminous Pony" monster until the End Phase. Your opponent draws 1 card.
(Super Rare)

Luminous Ponies (LMPN-EN052)
Light Imprisonment

(Normal Trap)

Activate only when a "My Luminous Pony" monster you control is attacked. Remove from play the attacking monster.
(Super Rare)

Luminous Ponies (LMPN-EN051)
My Luminous Pony Seaspray

LIGHT / Effect Monster / Level 4 / ATK 1600 / DEF 1200

(Luminous Pony / Effect)

In addition to a regular attack, this card can attack once more for every WATER monster on the field. During each of your End Phases, send the top 4 cards from your deck to the Graveyard.
(Rare)

Luminous Ponies (LMPN-EN050)
My Luminous Pony Summer Berry

LIGHT / Effect Monster / Level 4 / ATK 1600 / DEF 1200

(Luminous Pony / Effect)

Once per turn, you can flip this card into face down Defense Position. When this card is Flip Summoned, destroy 1 card on the field then send the top 3 cards from your deck to the Graveyard. This card cannot attack this turn if this effect is used.
(Common)

Luminous Ponies (LMPN-EN049)
My Luminous Pony Juniper Jade

LIGHT / Effect Monster / Level 5 / ATK 1600 / DEF 1200

(Luminous Pony / Effect)

You can discard 1 card to Special Summon this card from your hand. This summoning cannot be chained to by your opponent. During each of your End Phases, send the top 2 cards from your deck to the Graveyard.
(Common)

Luminous Ponies (LMPN-EN048)
Light Sphere

(Quick-Play Spell)

Special Summon 1 of your removed from play "My Luminous Pony" monsters. Send the top 3 cards from your deck to the Graveyard.
(Common)

Luminous Ponies (LMPN-EN047)
Black Hole

(Normal Trap)

Remove from play all cards on the field. Draw 1 card for every removed from play "My Luminous Pony" monster you controlled. Send the top 6 cards from your deck to the Graveyard. You cannot conduct your Battle Phase this turn.
(Ultra Rare)

Luminous Ponies (LMPN-EN046)
Luminous Fire

(Continuous Trap)

Each time a "My Luminous Pony" monster is sent to the Graveyard by a "My Luminous Pony" monster effect, depending on its Level, activate 1 of these effects: ● 1-4: Inflict 500 damage to your opponent. ● 5-6: Inflict 1000 damage to your opponent. ● 7+: Inflict 1500 damage to your opponent.
(Super Rare)

Luminous Ponies (LMPN-EN045)
My Luminous Pony Sweet Breeze

LIGHT / Effect Monster / Level 3 / ATK 1600 / DEF 1200

(Luminous Pony / Effect)

You can negate the attack of a WIND monster that attacks this card. During each of your End Phases, send the top 2 cards from your deck to the Graveyard.
(Common)

~ Rulings ~

1. You can negate the attack of monsters whose printed Attributes aren't WIND but are also treated as WIND such as "Dark Simorgh".

Luminous Ponies (LMPN-EN044)
My Luminous Pony Heather Winds

LIGHT / Effect Monster / Level 6 / ATK 1600 / DEF 1200

(Luminous Pony / Effect)

If this card battles a monster, destroy the monster without damage calculation. During each of your End Phases, send the top 4 cards from your deck to the Graveyard.
(Super Rare)

Luminous Ponies (LMPN-EN043)
My Luminous Pony Gardenia Glow

LIGHT / Effect Monster / Level 6 / ATK 1600 / DEF 1200

(Luminous Pony / Effect)

Negate the effects of DARK monsters that target this card and destroy them. This card gains 500 ATK each time a DARK monsterís effect is negated. During each of your End Phases, send the top card from your deck to the Graveyard.
(Super Rare)

Luminous Ponies (LMPN-EN042)
Light Prism

(Normal Trap)

Activate only when your opponent declares an attack. Negate the attack and roll 1 six-sided die, treating all Monster Card Zones your opponent controls as 1-5 counting from your right. The attacking monster attacks the monster in the numbered zone instead. If no monster is in the numbered zone, roll again.
(Rare)

Luminous Ponies (LMPN-EN041)
Light Portal

(Normal Spell)

Send to the Graveyard Fusion Material Monsters listed on a "My Luminous Pony" Fusion Monster Card and Special Summon that monster from your Extra Deck. This Special Summon is treated as a Fusion Summon.
(Common)

Luminous Ponies (LMPN-EN040)
Ring of Light

(Normal Trap)

Activate only by selecting 1 "My Luminous Pony" monster you control. Destroy 1 monster your opponent controls whose ATK is higher than the selected monsterís.
(Rare)

Luminous Ponies (LMPN-EN039)
My Luminous Pony Thistle Whistle

LIGHT / Effect Monster / Level 7 / ATK 1600 / DEF 1200

(Luminous Pony / Effect)

This card cannot be destroyed by battle (with damage calculation). If your opponent controls a monster and you control no monsters, you can Special Summon this card from your hand. This card can attack your opponent directly but is changed to Defense Position at the end of the Damage Step. During each of your End Phases, send the top 5 cards from your deck to the Graveyard.
(Ultra Rare)

Luminous Ponies (LMPN-EN038)
My Luminous Pony Cheerilee

LIGHT / Effect Monster / Level 4 / ATK 1600 / DEF 1200

(Luminous Pony / Effect)

Once per turn, if a "My Luminous Pony" monster is sent to the Graveyard by a card effect you control, you can Special Summon it. This card cannot attack if this effect is used.
(Common)

Luminous Ponies (LMPN-EN037)
My Luminous Pony Rainbow Flash

LIGHT / Fusion Monster / Level 4 / ATK 1600 / DEF 1200

(Luminous Pony / Fusion / Effect)

"My Luminous Pony Rainbow Dash" + "My Luminous Pony Pinkie Pie"
This card cannot be Special Summoned except by Fusion Summon. This card gains 300 ATK for every LIGHT monster on the field. This card inflicts "Piercing Damage". During each of your End Phases, send the top 3 cards from your deck to the Graveyard.
(Super Rare)

~ Rulings ~

1. "Piercing Damage" means that when the monster attacks with more ATK than its Defense Position attack target, the difference is inflicted to your opponent's Life Points.

Luminous Ponies (LMPN-EN036)
Light Vortex

(Normal Spell)

Discard 2 cards. Remove from play all face up cards your opponent controls. You cannot declare an attack this turn.
(Super Rare)

Luminous Ponies (LMPN-EN035)
Revealing Light

(Normal Spell)

Look at all face down cards your opponent controls until the End Phase.
(Common)

Luminous Ponies (LMPN-EN034)
Lightning Shower

(Normal Spell)

Select 1 "My Luminous Pony" monster. Destroy all face up monsters your opponent controls. The selected monster cannot attack this turn.
(Super Rare)

Luminous Ponies (LMPN-EN033)
My Luminous Pony Spring Flower

LIGHT / Effect Monster / Level 6 / ATK 1600 / DEF 1200

(Luminous Pony / Effect)

This card cannot be Special Summoned. You can discard 1 card to Special Summon 1 "My Luminous Pony" monster from your Graveyard. The summoned monsterís effect(s) are negated and it cannot attack this turn.
(Rare)

Luminous Ponies (LMPN-EN032)
My Luminous Pony Fizzy Pop

LIGHT / Effect Monster / Level 5 / ATK 1600 / DEF 1200

(Luminous Pony / Effect)

The ATK of a DARK monster that battles this card becomes 0 during damage calculation. If this card battles another LIGHT monster, the attacked LIGHT monster loses 1000 ATK during damage calculation only.
(Super Rare)

~ Rulings ~

1. If this card battles another "My Luminous Pony Fizzy Pop", both monsters lose 1000 ATK during damage calculation.

Luminous Ponies (LMPN-EN031)
My Luminous Pony Shell-Belle

LIGHT / Effect Monster / Level 4 / ATK 1600 / DEF 1200

(Luminous Pony / Effect)

This card cannot attack another "My Luminous Pony" monster. If this card battles a LIGHT monster, it gains 1000 ATK during damage calculation only.
(Rare)

Luminous Ponies (LMPN-EN030)
Light Fortress

(Continuous Spell)

After activation, this card is treated as monster (LIGHT/Rock/8/ATK 0/

DEF 3500) and is Special Summoned to your side of the field. Monsters your opponent controls cannot select another monster you control as an attack target. This card is still treated as a Spell Card.
(Ultra Rare)

Luminous Ponies (LMPN-EN029)
Light Column

(Continuous Trap)

Once per turn, you can put 1 "Light Column Counter" on this card. If a "My Luminous Pony" monster you control would be destroyed by battle, you can remove 1 "Light Column Counter" from this card instead.
(Common)

Luminous Ponies (LMPN-EN028)
Light Circle

(Continuous Trap)

Each time a "My Luminous Pony" monster(s) is destroyed and sent to the Graveyard, remove from play the top card of your opponentís deck.
(Common)

Luminous Ponies (LMPN-EN027)
My Luminous Pony Star Shimmer

LIGHT / Effect Monster / Level 4 / ATK 1600 / DEF 1200

(Luminous Pony / Effect)

This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by removing from play 1 "My Luminous Pony" monster in your Graveyard. This card cannot be destroyed by battle from a monster with ATK equal to or higher than this cardís.
(Rare)

~ Rulings ~

1. Battle Damage is still applied normally if "My Luminous Pony Star Shimmer" battles a weaker monster.

Luminous Ponies (LMPN-EN026)
My Luminous Pony Silver Song

LIGHT / Effect Monster / Level 4 / ATK 1600 / DEF 1200

(Luminous Pony / Effect)

If this card was Special Summoned by a card effect, activate 1 of these effects depending on the card effect: ● "My Luminous Pony" monster: Draw 1 card. ● Other: Gain 1000 Life Points.
(Rare)

~ Rulings ~

1. If your opponent Special Summons this card to their side of the field, they apply the appropriate effect to activate.

Luminous Ponies (LMPN-EN025)
My Luminous Pony Bashful Bonnet

LIGHT / Effect Monster / Level 4 / ATK 1600 / DEF 1200

(Luminous Pony / Effect)

Once per turn, you can send 1 "My Luminous Pony" monster from your deck to the Graveyard to draw 1 card.
(Rare)

Luminous Ponies (LMPN-EN024)
The Dog Days of Summer

(Normal Spell)

Select 1 "My Luminous Pony" monster you control. It cannot be targeted by card effects your opponent controls until the End Phase.
(Super Rare)

Luminous Ponies (LMPN-EN023)
Blistering Heat

(Continuous Spell)

All non-LIGHT monsters lose 500 ATK while LIGHT monsters gain 500 ATK.
(Common)

~ Rulings ~

1. If a monster's printed attribute is LIGHT but its effect also treats its attribute as DARK like "Light and Darkness Dragon", it will gain 500 ATK, then lose 500 ATK.

Luminous Ponies (LMPN-EN022)
Harmful Rays

(Continuous Trap)

Each time a "My Luminous Pony" monster you control is destroyed by battle and sent to the Graveyard, your opponent takes damage equal to the destroyed monsterís Level x 400.
(Rare)

Luminous Ponies (LMPN-EN021)
My Luminous Pony April Mist

LIGHT / Effect Monster / Level 7 / ATK 1600 / DEF 1200

(Luminous Pony / Effect)

If your opponent controls a monster, you can Tribute Summon this card with 1 Tribute. If you Tribute Summon this card with 2 Tributes, its ATK and DEF are doubled.
(Super Rare)

Luminous Ponies (LMPN-EN020)
My Luminous Pony Kimono

LIGHT / Effect Monster / Level 4 / ATK 1600 / DEF 1200

(Luminous Pony / Effect)

Once per turn, if this card is attacked, you can redirect that attack to an opponentís monster(except the attacking monster).
(Rare)

~ Rulings ~

1. You cannot activate the effect if your opponent's only other monster is a monster whose effect prevents them from being selected as an attack target.

Luminous Ponies (LMPN-EN019)
My Luminous Pony Sweetberry

LIGHT / Effect Monster / Level 3 / ATK 1600 / DEF 1200

(Luminous Pony / Effect)

This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by removing from play 2 "My Luminous Pony" monsters in your Graveyard. You can send the top 2 cards from your deck to the Graveyard to destroy 2 cards your opponent controls.
(Super Rare)

Luminous Ponies (LMPN-EN018)
Light at the End of the Duel

(Normal Trap)

Activate only by paying 1000 Life Points when your opponent's Life Points are less than the ATK of the weakest monster you control. Your monster(s) can attack your opponent directly this turn.
(Rare)

Luminous Ponies (LMPN-EN017)
Gamma Rays

(Continuous Trap)

All "My Luminous Pony" monsters gain 500 ATK for every other "My Luminous Pony" monster you control.

(Super Rare)

Luminous Ponies (LMPN-EN016)
Magnifying Glass

(Continuous Spell)

"My Luminous Pony" monsters inflict "Piercing Damage".
(Rare)

Luminous Ponies (LMPN-EN015)
My Luminous Pony Toola-Roola

LIGHT / Effect Monster / Level 4 / ATK 1600 / DEF 1200

(Luminous Pony / Effect)

Once per turn, you can send the top 2 cards from your deck to the Graveyard to destroy 2 cards your opponent controls. This card cannot attack this turn if you use this effect.
(Rare)

Luminous Ponies (LMPN-EN014)
My Luminous Pony May Lily of the Valley

LIGHT / Effect Monster / Level 3 / ATK 1600 / DEF 1200

(Luminous Pony / Effect)

If you do not control any "My Luminous Pony" monsters except this card, destroy this card. The ATK of a monster that battles this card is halved during Damage calculation only.  If this card was sent to the Graveyard by a "My Luminous Pony" monster effect, Special Summon it.
(Super Rare)

~ Rulings ~

1. You cannot Special Summon this card if it was sent to the Graveyard by its own effect.

Luminous Ponies (LMPN-EN013)
My Luminous Pony Skywishes

LIGHT / Effect Monster / Level 6 / ATK 1600 / DEF 1200

(Luminous Pony / Effect)

Once per turn, you can activate 1 of these effects: ● Special Summon 1 "My Luminous Pony" monster from your hand or deck. It cannot attack.

● Draw 1 card. ● Inflict damage to your opponent equal to the number of "My Luminous Pony" monsters you control x 400. If any of these effects are applied, send the top 3 cards from your deck to the Graveyard.
(Ultra Rare)

Luminous Ponies (LMPN-EN012)
Ray of Pain

(Continuous Trap)

Each time a "My Luminous Pony" monster is sent to the Graveyard by a "My Luminous Pony" monster effect, inflict damage to your opponent equal to the level of the monster(s) x 200.
(Common)

Luminous Ponies (LMPN-EN011)
Light Refraction

(Normal Trap)

Activate only when a LIGHT monster you control is attacked. Destroy all non-LIGHT monsters on the field.
(Super Rare)

~ Rulings ~

1. Face down monsters are also destroyed as a result of "Light Refraction" even if they are LIGHT monsters.

Luminous Ponies (LMPN-EN010)
The Light of Life

(Continuous Spell)

"My Luminous Pony" monsters cannot be flipped face down. During each of your End Phases, send the top card of your deck to the Graveyard or destroy this card.
(Common)

Luminous Ponies (LMPN-EN009)
My Luminous Pony Waterfire

LIGHT / Effect Monster / Level 7 / ATK 1600 / DEF 1200

(Luminous Pony / Effect)

You can Special Summon this card from your hand if your opponent controls a WATER and a FIRE monster. If this card battles a WATER or FIRE monster, double this cardís ATK during Damage calculation only. During each of your End Phases, send the top 2 cards from your deck to the Graveyard.
(Super Rare)

Luminous Ponies (LMPN-EN008)
My Luminous Pony Petal Blossom

LIGHT / Effect Monster / Level 5 / ATK 1600 / DEF 1200

(Luminous Pony / Effect)

Control of this card cannot switch. This card cannot be attacked. During each of your End Phases, send the top 2 cards from your deck to the Graveyard.
(Super Rare)

Luminous Ponies (LMPN-EN007)
My Luminous Pony Starbeam

LIGHT / Effect Monster / Level 4 / ATK 1600 / DEF 1200

(Luminous Pony / Effect)

If you control no LIGHT monsters, you can Special Summon this card from your hand. Once per turn, you can destroy 1 monster on the field. If you do, send the top 3 cards from your deck to the Graveyard during your End Phase.
(Ultra Rare)

Luminous Ponies (LMPN-EN006)
Sunlight

(Field Spell)

All "My Luminous Pony" monsters gain 300 ATK for every other LIGHT monster on the field.
(Rare)

Luminous Ponies (LMPN-EN005)
Even Steven

(Continuous Trap)

Each time cards are sent from your deck to the Graveyard, your opponent must send an equal number from the top of his or herís deck to the Graveyard.
(Common)

Luminous Ponies (LMPN-EN004)
Playful Ponies

(Normal Spell)

Select 1 "My Luminous Pony" monster you control. It can attack all monsters your opponent controls once each during this Battle Phase. Send the top 3 cards from your deck to the Graveyard each time it attacks with this effect.
(Common)

Luminous Ponies (LMPN-EN003)
My Luminous Pony Minty

LIGHT / Effect Monster / Level 4 / ATK 1600 / DEF 1200

(Luminous Pony / Effect)

This card cannot be destroyed by effects that target it. During each of your End Phases, send the top card from your deck to the Graveyard.
(Super Rare)

Luminous Ponies (LMPN-EN002)
My Luminous Pony Pinkie Pie

LIGHT / Effect Monster / Level 4 / ATK 1600 / DEF 1200

(Luminous Pony / Effect)

This card can attack twice during the same Battle Phase. During each of your End Phases, send the top 2 cards from your deck to the Graveyard.
(Super Rare)

Luminous Ponies (LMPN-EN001)
My Luminous Pony Rainbow Dash

LIGHT / Effect Monster / Level 4 / ATK 1600 / DEF 1200

(Luminous Pony / Effect)

This card can attack your opponent directly. If it does, send the top 2 cards from your deck to the Graveyard.
(Secret Rare)