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My Weather-Themed Yu-Gi-Oh Cards

Njyugioh Exclusive
Tropical Storm
WATER / Effect Monster / Level 3 / ATK 1000 / DEF 1000
(Fiend / Effect)
Can attack the opponent directly, but changes to Defense Mode after the Damage Step.
(Common)
Njyugioh Exclusive
Category 5
WATER / Effect Monster / Level 12 / ATK 4200 / DEF 4200
(Fiend / Effect)
1. Can't be Normal Summoned or Set. 2. Only Special Summoned from your hand to your field by banishing 4 "Category" WATER Fiend monsters from your Grave with different names. 3. Can attack all monsters the opponent controls once each. 4. Deals the opponent 500 damage if it destroys a monster they control in battle.
(Common)
Njyugioh Exclusive
Remnant Low
TRAP / Normal Trap
1. Revives 1 "Infant Swirl" from your Grave to your field if a Level 5+ WATER Fiend monster is destroyed in battle and sent to the Grave. 2. Banishes that "Infant Swirl" if itr leaves the field.
(Common)
Njyugioh Exclusive
Less-Tropical
TRAP / Normal Trap
Returns 1 WATER Fiend monster you controlk to the hand, then Special Summons 1 WATER Fiend monster from your Deck to your field with a lower Level than the returned one's.

(Common)
Njyugioh Exclusive
Category 4
WATER / Effect Monster / Level 10 / ATK 3600 / DEF 3600
(Fiend / Effect)
1. Can't be Normal Summoned or Set. 2. Only Special Summoned with "Rapid Grow". 3. Can banish a number of WATER monsters from your Grave once per turn, then gain ATK equal to the number banished x 200.
(Common)
Njyugioh Exclusive
Category 3
WATER / Effect Monster / Level 8 / ATK 3000 / DEF 3000
(Fiend / Effect)
1. Can't be Normal Summoned or Set. 2. Only Special Summoned from your hand to your field if a player has 5 or more WATER monsters in their Grave.
3.
Halves the ATK of an EARTH Monster it battles for the Damage Step.
(Common)
Njyugioh Exclusive
Rapid Grow
SPELL / Continuous Spell
1. Can Tribute 1 WATER Fiend monster once per turn, then Special Summon 1 WATER Fiend monster from your hand or Deckt to your field with at least 2 Levels higher. 2. Prevents that monster from attacking that turn.
(Common)
Njyugioh Exclusive
Leave Now!
TRAP / Normal Trap
Returns all cards on the field in the same column as WATER Fiend monsters to the hand.

(Common)
Njyugioh Exclusive
Category 2
WATER / Effect Monster / Level 6 / ATK 2400 / DEF 2400
(Fiend / Effect)
1. Can't be Normal Summoned or Set. 2. Only Special Summoned with "Rapid Grow". 3. Can equip itself with 1 WATER monster on the field once per turn.
4.
Gains 300 ATK for all cards equipped to it this way.
(Common)
Njyugioh Exclusive
Category 1
WATER / Effect Monster / Level 4 / ATK 1800 / DEF 1800
(Fiend / Effect)
Gains 300 ATK for all non-Fiend WATER monsters on the field.

(Common)
Njyugioh Exclusive
Gain Strength
SPELL / Quick-Play Spell
Special Summons 1 Level 4 or lower WATER Fiend monster from your hand to your field by Tributing 1 "Infant Swirl".

(Common)
Njyugioh Exclusive
No Shear
TRAP / Continuous Trap
Can Special Summon 1 "Infant Swirl" from your hand to your field once per turn.

(Common)
Njyugioh Exclusive
Infant Swirl
WATER / Effect Monster / Level 2 / ATK 600 / DEF 600
(Fiend / Effect)
Can be Special Summoned from your hand to your field if the opponent controls a WATER monster.

(Common)
Njyugioh Exclusive
Multi-Vortex
WIND / Effect Monster / Level 12 / ATK ? / DEF ?
(Fiend / Effect)
1. Can't be Normal Summoned or Set. 2. Only Special Summoned from your hand to your field by Tributing all"Tornado" monsters you control while "Great Plains" is on the field. 3. Can roll a six-sided die, then banish that 1 card on the field in its same column, then deal its controller 1000 damage.
(Common)
Njyugioh Exclusive
Chase Time
SPELL / Quick-Play Spell
Special Summons 1 "Tornado" monster from youyr hand to your field with the same Level as 1 non-"Tornado" monster you control.

(Common)
Njyugioh Exclusive
Bear's Cage
TRAP / Continuous Trap
Requires a coin toss if a "Tornado" monster(s) you control is attacked or targeted by an effect, then applies 1 effect below.
● Heads; Gives the "Tornado" monster(s) 1000 ATK for the Damage Step.
● Tails: Halves the ATK of the "Tornado" monster(s) for the Damage Step.

(Common)
Njyugioh Exclusive
EF5 Tornado
WIND / Effect Monster / Level 11 / ATK 5000 / DEF 5000
(Fiend / Effect)
1. Can't be Normal Summoned or Set. 2. Only Special Summoned from your hand to your field by Tributing 5 Level 5 or less "Tornado" monsters.
3. Prevents the destruction of "Twister Field" by effects. 4. Deals piercing battle damage to the opponent if attacking a monster in Defense Mode.

(Common)
Njyugioh Exclusive
EF4 Tornado
WIND / Effect Monster / Level 9 / ATK 4000 / DEF 4000
(Fiend / Effect)
1. Can't be Normal Summoned or Set. 2. Only Special Summoned from your hand to your field by Tributing 3 Level 4 or less "Tornado" monsters you control while "Twister Field" is on the field. 3. Can send all cards in your hand to the Grave once per turn if you control "Twister Field" or "Take Shelter!", then banish that many cards on the field.
(Common)
Njyugioh Exclusive
Twister Sight
SPELL / Quick-Play Spell
Prevents other Spell or Trap Cards from being activated or using their effects for 1 turn if you control a Level 7+ "Tornado" monster.

(Common)
Njyugioh Exclusive
Take Shelter!
TRAP / Normal Trap
Returns all face-up monsters on the field to the hand, except "Tornado" monsters by paying 1000 Life Points if you control a "Tornado" monster(s).

(Common)
Njyugioh Exclusive
EF3 Tornado
WIND / Effect Monster / Level 7 / ATK 3000 / DEF 3000
(Fiend / Effect)
1. Can't be Normal Summoned or Set. 2. Only Special Summoned from your hand to your field by Tributing 2 Level 4 or less "Tornado" monsters. 3. Can attack all monsters the opponent controls once each.
(Common)
Njyugioh Exclusive
EF2 Tornado
WIND / Effect Monster / Level 5 / ATK 2000 / DEF 2000
(Fiend / Effect)
Can be Special Summoned from your hand to your field by Tributing 1 "Tornado" monsters while "Twister Field" is on the field.
(Common)
Njyugioh Exclusive
Twister Field
SPELL / Field Spell
1. Prevents the destruction of "Tornado" monsters on the field in battle or by effects. 2. Sends all "Tornado" monsters on the field to the Grave if thsi card leaves the field.

(Common)
Njyugioh Exclusive
Star Turning
TRAP / Continuous Trap
Discards up to 2 cards from yoiur hand, then Special Summons that many Level 4 or less "Tornado" monsters from your hand to your field.

(Common)
Njyugioh Exclusive
EF1 Tornado
WIND / Effect Monster / Level 3 / ATK 1000 / DEF 1000
(Fiend / Effect)
Not affected by the opponent's Spell or Trap Cards if you control "Start Turning" and/or "Twister Field".
(Common)
Njyugioh Exclusive
EF0 Tornado
WIND / Normal Monster / Level 1 / ATK 0 / DEF 0
(Fiend / Normal)
Although the weakest of tornadoes, it is still capable of causing considerable damage.
(Common)