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1/5 |
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Text card ratings | DJCR | DJCR Text | Visual spoiler | Card spoiler |
The Shining Darkness (Page 5)
*Also available as an Ultimate Rare card | |
TSHD-EN099 | |
Koa'ki Meiru Bergzak EARTH / Warrior / Level 4 / ATK 2000 / DEF 200 During each of your End Phases, destroy this card unless you send 1 "Iron Core of Koa'ki Meiru" from your hand to the Graveyard or reveal 1 Warrior-Type monster from your hand. If this card destroys an opponent's monster by battle, it can attack once again in a row. SECRET RARE |
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Rating: | 2 |
Comments: | At least you'll get 2 attacks with this in one turn before potentially self-destructs during the End Phase. |
TSHD-EN098 | |
Infernity Destroyer DARK / Fiend / Level 6 / ATK 2300 / DEF 1000 While you have no cards in your hand, when this card destroys an opponent's monster by battle and sends it to the Graveyard, inflict 1600 damage to your opponent. SECRET RARE |
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Rating: | 2 |
Comments: | It deals the most burn damage for one attack so far (next to Flame Wingman/Shining Flare Wingman) but it's stats are pretty bad for a Level 6 monster. |
TSHD-EN097 | |
Genex Neutron LIGHT / Machine / Level 4 / ATK 1800 / DEF 1200 During the End Phase of the turn this card was Normal Summoned, you can add 1 Machine-Type Tuner monster from your Deck to your hand. SECRET RARE |
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Rating: | 3 |
Comments: | Out of all the SCR cards in this set, I feel this card is the best one, which is sad because it's less expensive than Infernity Barrier, which I only gave 2/5. |
TSHD-EN096 | |
Ally of Justice Light Gazer DARK / Machine-Type Synchro / Level 8 / ATK 2400 / DEF 1600 1 Tuner + 1 or more non-Tuner monsters This card gains 200 ATK for each LIGHT monster in your opponent's Graveyard. SUPER RARE |
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Rating: | 2 |
Comments: | The best chance to use this is with Lightsworn but even their popularity is fading. |
TSHD-EN095 | |
Hydro Genex WATER / Machine-Type Synchro / Level 6 / ATK 2300 / DEF 1800 "Genex Controller" + 1 or more non-Tuner WATER monsters When this card destroys an opponent's monster by battle and sends it to the Graveyard, gain Life Points equal to the ATK of the destroyed monster. SUPER RARE |
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Rating: | 1 |
Comments: | We have a better Synchro that does the same thing called Thought Ruler Archfiend and he can protect himself and other Psychic monsters but this guy is just standing water. |
TSHD-EN094 | |
X-Saber Pashuul EARTH / Warrior-Type Tuner / Level 2 / ATK 100 / DEF 0 This card cannot be destroyed by battle. If this card is in face-up Defense Position, you take 1000 damage during each of your opponent's Standby Phases. COMMON |
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Rating: | 2 |
Comments: | Either way you'll take damage so you'd better use him as Synchro Material quickly or perhaps bring out Prime Material Dragon for LP gain. |
TSHD-EN093 | |
X-Saber Palomuro EARTH / Reptile-Type Tuner / Level 1 / ATK 200 / DEF 300 When another "Saber" monster you control is destroyed by battle and sent to the Graveyard, you can pay 500 Life Points to Special Summon this card from the Graveyard. COMMON |
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Rating: | 2 |
Comments: | A slightly better Plaguespreader Zombie, who can come back for a fee anytime a Saber monster dies in battle and sent to the Graveyard. Sure PZ needs nothing but his rebirth is often a one-time deal. |
TSHD-EN092 | |
Genex Searcher EARTH / Machine / Level 4 / ATK 1600 / DEF 400 When this card is destroyed by battle and sent to the Graveyard, you can Special Summon 1 "Genex" monster with 1500 or less ATK from your Deck in face-up Attack Position. RARE |
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Rating: | 2 |
Comments: | Now this guy beats Genex Undine but he has limited targets to choose from. |
TSHD-EN091 | |
Genex Undine WATER / Aqua / Level 3 / ATK 1200 / DEF 600 When this card is Normal Summoned, you can send 1 WATER monster from your Deck to the Graveyard to add 1 "Genex Controller" from your Deck to your hand. COMMON |
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Rating: | 1 |
Comments: | Even if you want Genex Controller in your hand or better yet on the field, use Sangan or Mystic Tomato respectively instead as this guy's effect will be its undoing. |
TSHD-EN090 | |
Genex Controller DARK / Machine-Type Tuner / Level 3 / ATK 1400 / DEF 1200 As a master of all powers and elements, this is one of the few Genex monsters that can communicate with its companions. COMMON |
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Rating: | 2 |
Comments: | A Tuner that is likely to get more support in future sets. |
TSHD-EN089 | |
Infernity Barrier Counter Trap Activate only when your opponent activates a Spell Card, Trap Card, or Effect Monster's effect, if you control a face-up Attack Position "Infernity" monster and have no cards in your hand. Negate the activation and destroy that card. SECRET RARE |
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Rating: | 2 |
Comments: | It negates pretty much anything but only works when you have no cards in your hand and control an Infernity monster. |
TSHD-EN088 | |
Wave-Motion Inferno Continuous Spell While you have no cards in your hand, face-up "Infernity" monsters you control gain 400 ATK and DEF. You can send this face-up card from the field to the Graveyard to send all cards from your hand to the Graveyard. SECRET RARE |
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Rating: | 1 |
Comments: | It should wave goodbye because no one will play it and will likely sit in trade binders for months to come while bringing a raging inferno where people will be raging that they pulled this bad card. |
TSHD-EN087 | |
Core Overclock Continuous Spell All face-up "Koa'ki Meiru" monsters you control gain 500 ATK. Once per turn, during your Main Phase, you can discard 1 "Iron Core of Koa'ki Meiru" to have all face-up "Koa'ki Meiru" monsters you control gain 1000 ATK until the End Phase. SUPER RARE |
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Rating: | 2 |
Comments: | Koa'ki Meirus get a boost but since they generally need their iron or "same-type friend" to prevent End Phase self-destruction, the extra ATK won't mean too much. |
TSHD-EN086 | |
Saber Vault Field Spell Each face-up "X-Saber" monster on the field gains 100 ATK x its Level, and loses 100 DEF x its Level. SECRET RARE |
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Rating: | 2 |
Comments: | With certain X-Sabers, this card isn't too bad but if your opponent takes one of them, it still retains the boost but even if this only applied to your X-Sabers, the most this card should've been is Super Rare. |
TSHD-EN085 | |
Akz, the Pumer EARTH / Beast-Warrior / Level 6 / ATK 1500 / DEF 1000 This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing from play 2 Beast-Warrior-Type monsters in your Graveyard. Once per turn, you can discard 1 Beast-Warrior-Type monster from your hand to activate 1 of the following effects: ● Double this card's ATK until the End Phase. ● This card can attack your opponent directly this turn. RARE |
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Rating: | 1 |
Comments: | For what this guy requires, I'm willing to rename him to "Akz, the Doomed" as with 1500 ATK, he's prey for BTH. |
TSHD-EN084 | |
Nimble Sunfish WATER / Fish / Level 2 / ATK 1000 / DEF 100 When this card is destroyed by battle and sent to the Graveyard, send 1 Fish-Type monster from your Deck to the Graveyard. Then, you can Special Summon 1 "Nimble Sunfish" from your Deck. SUPER RARE |
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Rating: | 1 |
Comments: | I have no idea why he's a Super Rare as his effect is terrible and he isn't even a Tuner. Being nimble won't save him if he's on the field. |
TSHD-EN083 | |
Snyffus EARTH / Beast-Type Tuner / Level 1 / ATK 100 / DEF 100 Once per turn, you can Tribute 1 Plant-Type monster to select and destroy 1 face-up card your opponent controls. When a Plant-Type monster(s) on the field is destroyed while this card is in the Graveyard, you can Special Summon this card from the Graveyard. If you do, it is removed from play when it is removed from the field. SECRET RARE |
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Rating: | 2 |
Comments: | A weaker Plaguespreader Zombie that preys on Plants getting destroyed or you can use him for any Synchro Monster but until that Synchro Summon, he's a sitting duck waiting to be taken out. |
TSHD-EN082 | |
Koa'ki Meiru Prototype EARTH / Rock / Level 4 / ATK 1800 / DEF 1800 If a face-up "Koa'ki Meiru" monster(s) on the field would be destroyed during the End Phase, you can destroy this card instead. When a face-up "Koa'ki Meiru" monster(s) on the field is destroyed during the End Phase, you can Special Summon 1 "Koa'ki Meiru Token" (Rock-Type/EARTH/Level 4/ATK 1800/DEF 1800). RARE |
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Rating: | 3 |
Comments: | For a prototype, he's pretty good as he can stand alone without being destroyed during the End Phase because he doesn't have that effect! |
TSHD-EN081* | |
XX-Saber Darksoul EARTH / Beast / Level 3 / ATK 100 / DEF 100 If this card you control is sent to the Graveyard, during the End Phase you can add 1 "X-Saber" monster from your Deck to your hand. ULTRA RARE |
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Rating: | 2 |
Comments: | X-Saber Decks need this card as you can add 1 X-Saber monster from your Deck to your hand during the End Phase of the turn he is sent to the Graveyard but he's only for X-Sabers. |
TSHD-EN080 | |
Chaos Trap Hole Counter Trap Pay 2000 Life Points. Negate the Summon of a LIGHT or DARK monster and remove it from play. COMMON |
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Rating: | 1 |
Comments: | How many times will you be willing to pay 2000 LPs to stop the summoning of a LIGHT or DARK monster? The more costly, Solemn Judgment can negate virtually anything so use that instead. |