*Also available as an Ultimate Rare card
**Also available as an Ultimate Rare and Ghost Rare card |
THSD-EN059 |
|
Dawn of the Herald
Ritual Spell
This card is used to Ritual Summon "Herald of Perfection". You must also
Tribute monsters whose total Levels equal exactly 6 from the field or
your hand. When "Herald of Perfection" is Ritual Summoned by this card's
effect, you can remove from play this card in your Graveyard to select 1
of the monsters Tributed for that Ritual Summon, and return it from your
Graveyard to your hand.
COMMON |
Rating: |
3 |
Comments: |
By default, I rate all Ritual
Spells the same as their Ritual Monsters and vice-versa and this one's
rating would've been higher if it Special Summoned one of the
monsters used for the Ritual Summon. |
TSHD-EN058 |
|
Koa'ki Meiru Initialize!
Quick-Play Spell
Tribute 1 "Koa'ki Meiru" monster to add 1 "Iron Core of Koa'ki Meiru"
from your Deck or Graveyard to your hand.
COMMON |
Rating: |
2 |
Comments: |
Koa'ki Meiru Decks probably
need this card if they're going to lose their Koa'ki Meiru monster and
don't have KM Prototype, Iron Core, or any of the cards needed to keep
the said KM out. |
TSHD-EN057 |
|
Magic Triangle of the Ice Barrier
Normal Spell
Reveal 3 "Ice Barrier" monsters with different names in your hand to
select 1 card your opponent controls. Destroy the opponent's card and
Special Summon 1 "Ice Barrier" monster from your hand.
COMMON |
Rating: |
2 |
Comments: |
Like Worm Call, not much is
good enough to meet this card's requirements but only time and Konami's
will to release better ones will tell. |
TSHD-EN056 |
|
Worm Call
Continuous Spell
Once per turn, if your opponent controls a monster and you control no
monsters, you can Special Summon 1 Reptile-Type "Worm" monster from your
hand in face-down Defense Position.
COMMON |
Rating: |
2 |
Comments: |
So far, there haven't really
been that many powerful monsters that fit this card's requirements but
maybe later on there will be. |
TSHD-EN055 |
|
Electromagnetic Shield
Continuous Spell
Level 3 or lower face-up Defense Position Thunder-Type monsters you
control cannot be destroyed by battle. Destroy this card if you control
a face-up Attack Position monster.
RARE |
Rating: |
2 |
Comments: |
Same as TSHD-EN054's comments. |
TSHD-EN054 |
|
Wattcube
Equip Spell
Equip only to a Thunder-Type monster. It gains 100 ATK for each
Thunder-Type monster in your Graveyard. You can send this face-up card
you control to the Graveyard to have 1 face-up Thunder-Type monster you
control gain 1000 ATK.
COMMON |
Rating: |
2 |
Comments: |
The Calculator can probably
benefit from this card but because he's lost so much of his playability,
this card probably won't get used much. |
TSHD-EN053 |
|
Dragon Laser
Quick-Play Spell
Send 1 "Trigon" equipped to a face-up "Delta Tri" you control to the
Graveyard, and destroy all monsters your opponent controls.
COMMON |
Rating: |
2 |
Comments: |
I suppose this comes in handy
but only with its required cards. |
TSHD-EN052 |
|
The Fountain in the Sky
Continuous Spell
When a LIGHT monster is destroyed by battle and sent to your Graveyard,
you can remove that monster from play to gain Life Points equal to its
ATK.
RARE |
Rating: |
2 |
Comments: |
If you run a LP Gain Deck with
all LIGHT monsters, then I see this card fitting there but really not
much else. |
TSHD-EN051 |
|
Pyramid of Wonders
Continuous Spell
All face-up Zombie-Type monsters you control gain 200 ATK for each
monster your opponent controls. If (exactly) 1 face-up Zombie-Type
monster you control would be destroyed, you can send this card to the
Graveyard instead.
RARE |
Rating: |
1 |
Comments: |
It's a wonder why this
card even exists as it doesn't do much at all when we have Solidarity,
which does the job much better. |
TSHD-EN050* |
|
Intercept Wave
Quick-Play Spell
All Synchro Monsters on the field are changed to Defense Position. And
then, return all face-up Synchro Monsters to the Extra Deck during the
End Phase.
ULTRA RARE |
Rating: |
3 |
Comments: |
This card can really save
yourself if your opponent is running Infernities or Blackwings with Vayu
and you can just put an end to all of their hard work with this one
card! |
TSHD-EN049* |
|
Into the Void
Normal Spell
Activate only if you have 3 or more cards in your hand. Draw 1 card.
During the End Phase of this turn, discard all the cards in your hand.
ULTRA RARE |
Rating: |
1 |
Comments: |
This'll go Into the Trash Can
with its pretty bad effect. Use Allure of Darkness instead. |
TSHD-EN048 |
|
Infernity Launcher
Continuous Spell
Once per turn, you can send 1 "Infernity" monster from your hand to the
Graveyard. If there are no cards in your hand, you can send this card to
the Graveyard to select up to 2 "Infernity" monster(s) in your Graveyard
and Special Summon them.
SUPER RARE |
Rating: |
2 |
Comments: |
This is probably the main card
to Infernity Decks, which I have beaten already with Blackwings, but
this card has proven to me already that it's a must for Infernities. |
TSHD-EN047 |
|
ZERO-MAX
Normal Spell
Activate only if you have no cards in your hand. Select 1 "Infernity"
monster in your Graveyard. Special Summon it, and destroy all face-up
monsters on the field with ATK lower than the Special Summoned monster's
ATK. You cannot conduct your Battle Phase the same turn you activate
this card.
SUPER RARE |
Rating: |
1 |
Comments: |
I have yet to see this card in
Infernity Decks so either it's not drawn or no one is running it and why
should they? ZERO-MAX really should be ZERO-PLAYABILITY. |
TSHD-EN046* |
|
Cards for Black Feathers
Normal Spell
Remove from play 1 "Blackwing" monster in your hand to draw 2 cards. You
cannot Special Summon during the same turn you activate this card. You
can only activate 1 "Cards for Black Feathers" per turn.
ULTRA RARE |
Rating: |
1 |
Comments: |
The name is as bad as the
effect! If I could alter this card's name, it would read "50 Cent Cards
for Black Feathers" because for $0.50, you'd get terrible cards like
this one. |
TSHD-EN045 |
|
Black-Winged Strafe
Normal Spell
Send 1 "Blackwing" monster from your hand to the Graveyard to select 1
Defense Position monster your opponent controls. Send that monster to
the Graveyard.
COMMON |
Rating: |
2 |
Comments: |
Gets around Stardust and
Starlight Road but that's about it. Isn't all that great overall. |
TSHD-EN044 |
|
Chaos Goddess
LIGHT / Fairy-Type Synchro / Level 8 / ATK 2500 / DEF 1800
1 LIGHT Tuner + 2 or more non-Tuner DARK monsters
Once per turn, you can send 1 LIGHT monster from your hand to the
Graveyard to select 1 Level 5 or higher DARK monster in your Graveyard.
Special Summon that monster. It cannot be used as a Synchro Material
Monster.
SECRET RARE |
Rating: |
1 |
Comments: |
The "Chaos" part of her will be
inflicted on herself as her card is so terrible that she's eligible to
be a drink coaster or a proxy card. |
THSD-EN043* |
|
Splendid Rose
WIND / Plant-Type Synchro / Level 6 / ATK 2200 / DEF 2000
1 Tuner + 1 or more non-Tuner monsters
Once per turn, you can remove from play 1 Plant-Type monster in your
Graveyard to halve the ATK of 1 face-up monster your opponent controls,
until the End Phase of this turn. If this card attacks, during the same
Battle Phase you can remove from play 1 Plant-Type monster in your
Graveyard to halve the ATK of this card (until the End Phase) and attack
once again.
ULTRA RARE |
Rating: |
2 |
Comments: |
She's only getting 2/5
for her Shrink-esque effect, which saves her from getting 1/5
and a pun from me. |
TSHD-EN042* |
|
Infernity Doom Dragon
DARK / Dragon-Type Synchro / Level 8 / ATK 3000 / DEF 2400
1 DARK Tuner + 1 or more non-Tuner monsters
Once per turn, if you have no cards in your hand, you can select 1
monster your opponent controls. Destroy that monster and inflict damage
to your opponent equal to half its ATK. This card cannot attack the same
turn you activate this effect.
ULTRA RARE |
Rating: |
2 |
Comments: |
Probably the most powerful of
the Infernities thus far but still not good enough to give him a higher
rating. |
TSHD-EN041* |
|
Chaos King Archfiend
DARK / Fiend-Type Synchro / Level 7 / ATK 2600 / DEF 2600
1 Fiend-Type Tuner + 1 or more non-Tuner monsters
When this card declares an attack, you can switch the ATK and DEF of all
face-up monsters your opponent controls, until the end of the Battle
Phase.
ULTRA RARE |
Rating: |
3 |
Comments: |
Run over virtually any monster
with his effect and if the monsters are in Attack Mode, you'll do some
major damage! Too bad he's Tuner-specific, which is why
his rating isn't as high as it would've been. |
TSHD-EN040** |
|
Black-Winged Dragon
DARK / Dragon-Type Synchro / Level 8 / ATK 2800 / DEF 1600
1 Tuner + 1 or more non-Tuner monsters
Whenever you would take damage from a card effect, place 1 Black Feather
Counter on this card instead. This card loses 700 ATK for each Black
Feather Counter on it. Once per turn, you can remove all Black Feather
Counters on this card to have 1 face-up monster your opponent controls
lose 700 ATK for each Black Feather Counter, and inflict damage to your
opponent equal to the ATK lost by that monster because of this effect.
ULTRA RARE |
Rating: |
2 |
Comments: |
His only real use is to counter Burn
Decks as that's where he gets his counters from. What really hurts him
(and your LPs later in the duel) is that get gets
700 ATK weaker for each of his counters on him. |