*Also available as an Ultimate Rare card |
STOR-EN039* |
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Loki, Lord of the Aesir
DARK / Spellcaster-Type Synchro / Level 10 / ATK 3300 / DEF 3000
1 "Nordic Alfar" Tuner + 2 or more non-Tuner monsters
Once per turn, when your opponent activates a Spell/Trap Card during
your Battle Phase, you can negate its activation and destroy it. During
the End Phase, if this face-up card on the field was destroyed by your
opponent's card (either by battle or by card effect) and sent to the
Graveyard this turn, you can remove from play 1 "Nordic Alfar" Tuner
monster from your Graveyard to Special Summon this card from the
Graveyard. When it is Special Summoned by this effect, you can select 1
Trap Card in your Graveyard, and add it to your hand.
ULTRA RARE |
Rating: |
2 |
Comments: |
Slightly better than Thor because he gives you a
Trap back and can cancel out an opponent's Spell or Trap used during the
Battle Phase but still not all that good for his Synchro Materials. |
STOR-EN038* |
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Thor, Lord of the Aesir
EARTH / Beast-Warrior-Type Synchro / Level 10 / ATK 3500 / DEF 2800
1 "Nordic Beast" Tuner + 2 or more non-Tuner monsters
Once per turn, you can negate the effects of all face-up monsters your
opponent controls, until the End Phase. During the End Phase, if this
face-up card on the field was destroyed by your opponent's card (either
by battle or by card effect) and sent to the Graveyard this turn, you
can remove from play 1 "Nordic Beast" Tuner monster from your Graveyard
to Special Summon this card from the Graveyard. When it is Special
Summoned by this effect, inflict 800 damage to your opponent.
ULTRA RARE |
Rating: |
1 |
Comments: |
He's got a mighty hammer but a not-so-mighty effect
because he deals a mere 800 damage when he comes back by his effect, is Tuner specific and needs multiple non-Tuners. |
STOR-EN037 |
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Yaksha
WATER / Fairy-Type Spirit / Level 4 / ATK 1900 / DEF 1500
This card cannot be Special Summoned. This card returns to its owner's
hand during the End Phase of the turn it is Normal Summoned or flipped
face-up. When this card is Normal Summoned or flipped face-up, you can
select 1 Spell/Trap Card your opponent controls, and return it to the
hand.
COMMON |
Rating: |
1 |
Comments: |
These are the monsters that
should be broken because of their return-to-the-hand
effect but unfortunately aren't with the exception of two that are
currently banned from play. |
STOR-EN036 |
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Majioshaleon
WATER / Reptile / Level 5 / ATK 2000 / DEF 800
Your opponent cannot select this card as an attack target while they
control any Spell/Trap Cards. During battle between this attacking card
and a Defense Position monster whose DEF is lower than the ATK of this
card, inflict the difference as Battle Damage to your opponent.
COMMON |
Rating: |
2 |
Comments: |
It is that mere one less star that I've given this
guy 2/5 because of his use with A Legendary Ocean but
still he's barely treading the rating scale. |
STOR-EN035 |
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Symphonic Warrior Piaano
WIND / Machine-Type Tuner / Level 3 / ATK 900 / DEF 1300
Once per turn, you can declare 1 Monster Type and select 1 face-up
"Symphonic Warrior" monster on the field. That monster becomes that
Monster Type. You can declare 1 Monster Type and remove from play this
card from your Graveyard to select 1 face-up "Symphonic Warrior" monster
you control and make it that Monster Type.
RARE |
Rating: |
2 |
Comments: |
Speaking of pianos, here's one for the archtype but
I can honestly say this is no symphony that will ever see the light of
day except in the brief minutes following their exit of the pack. |
STOR-EN034 |
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Symphonic Warrior Drumss
WIND / Machine-Type Tuner / Level 2 / ATK 700 / DEF 700
Once per turn, you can declare 1 Attribute and select 1 face-up
"Symphonic Warrior" monster on the field. That monster becomes that
Attribute. You can declare 1 Attribute and remove from play this card
from your Graveyard to select 1 face-up "Symphonic Warrior" monster you
control, and make it that Attribute.
SUPER RARE |
Rating: |
2 |
Comments: |
His effect is about as pointless as the whole
archtype. If it weren't for his acceptance to any Synchro Summon, he'd
surely be lower than the lowest possible piano note. |
STOR-EN033 |
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Symphonic Warrior Basses
WIND / Machine-Type Tuner / Level 1 / ATK 600 / DEF 400
Once per turn, you can select 1 face-up "Symphonic Warrior" monster on
the field. Increase its Level by the number of cards in your hand; this
increase lasts until the End Phase. You can remove from play this card
from your Graveyard to select 1 face-up "Symphonic Warrior" monster you
control and increase its Level by the number of cards in your hand; this
increase lasts until the End Phase.
SUPER RARE |
Rating: |
2 |
Comments: |
Bass in music is low enough but this guy is
literally low himself, just look at pretty much everything on his card!
Low as he is, he can be used for any Synchro Summon at least. |
STOR-EN032 |
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Wattmole
LIGHT / Thunder / Level 3 / ATK 0 / DEF 100
This card can attack twice during each Battle Phase. If this card
attacks a face-down Defense Position monster, you can destroy that
monster immediately with this card's effect without flipping it face-up
or applying damage calculation.
COMMON |
Rating: |
3 |
Comments: |
This guy doesn't need ATK to take out face down
Defense Position monsters and can attack twice! He and his rating would
be better if he were a Tuner monster but nevertheless good overall! |
STOR-EN031 |
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Wattberyx
LIGHT / Thunder-Type Tuner / Level 3 / ATK 300 / DEF 0
When this card inflicts Battle Damage to your opponent by a direct
attack, discard 1 random card from your opponent's hand.
RARE |
Rating: |
2 |
Comments: |
Just ignore the effect and use it as a Tuner because
it doesn't care what it's used for. |
STOR-EN030 |
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Scrap Shark
EARTH / Fish / Level 4 / ATK 2100 / DEF 0
When an Effect Monster's effect or a Spell/Trap Card is activated,
destroy this face-up card on the field. If this card is destroyed by the
effect of a "Scrap" card and sent to the Graveyard, you can send 1
"Scrap" monster from your Deck to the Graveyard.
COMMON |
Rating: |
2 |
Comments: |
Like all Level 4 monsters as strong as this guy, he
comes with a price but one that more or less will probably help Scraps
but that 0 DEF gives it no chance at surviving an attack in Defense
Mode. |
STOR-EN029 |
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Scrap Worm
EARTH / Insect-Type Tuner / Level 2 / ATK 500 / DEF 100
This card can attack your opponent directly. If this card attacks, it is
destroyed at the end of the Battle Phase. If this card is destroyed by
the effect of a "Scrap" card and sent to the Graveyard, you can select 1
"Scrap" monster in your Graveyard, except "Scrap Worm", and add it to
your hand.
RARE |
Rating: |
2 |
Comments: |
You can use him for any Synchro Summon as well and
while his effect includes himself in being destroyed by a Scrap monster
effect, he has pretty poor stats for attacking directly with that
effect. |
STOR-EN028 |
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Karakuri Ninja mdl 919 "Kuick"
EARTH / Machine / Level 4 / ATK 1700 / DEF 1500
This card must attack if able. When this face-up card is selected as an
attack target, change its battle position. When this card destroys an
opponent's monster by battle and sends it to the Graveyard, select 1
Level 4 or lower "Karakuri" monster in your Graveyard, and Special
Summon it in face-up Defense Position.
COMMON |
Rating: |
2 |
Comments: |
If he can destroy a monster by battle and send it to
the Grave, you get a Level 4 or less Karakuri monster from your Grave,
which isn't too bad but he has to attack if able. |
STOR-EN027 |
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Karakuri Watchdog mdl 313 "Saizan"
EARTH / Machine-Type Tuner / Level 4 / ATK 600 / DEF 1800
This card must attack if able. When this face-up card is selected as an
attack target, change its battle position. When you take Battle Damage
from a battle involving this card, all face-up "Karakuri" monsters you
control gain 800 ATK and DEF until the End Phase. While this card is in
face-up Attack Position, it cannot be destroyed by battle.
COMMON |
Rating: |
2 |
Comments: |
He's a Level 4 Tuner that changes modes when
attacked and like most past Karakuri monsters has to attack if it can
but at least if in Attack Mode he can't be destroyed in battle. |
STOR-EN026 |
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Shien's Squire
EARTH / Warrior-Type Tuner / Level 1 / ATK 300 / DEF 700
If a "Six Samurai" monster you control battles, during damage
calculation you can send this card from your hand to the Graveyard. That
"Six Samurai" monster cannot be destroyed by battle this turn.
COMMON |
Rating: |
2 |
Comments: |
Being a Tuner monster, you won't likely want to use
him for a Synchro Summon and simply just drop him from your hand and
protect your Six Samurai monster from dying in battle for the turn. |
STOR-EN025 |
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Kagemusha of the Six Samurai
EARTH / Warrior-Type Tuner / Level 2 / ATK 400 / DEF 1800
When (exactly) 1 face-up "Six Samurai" monster you control is targeted
by a Spell Card, Trap Card, Spell/Trap effect, or Effect Monster's
effect, you can change the target to this face-up card on the field,
instead.
COMMON |
Rating: |
2 |
Comments: |
He can be used for any Synchro Summon and if only
one Six Samurai is targeted by an effect, you can make this guy the new
target and you'd probably want to anyway with his stats being so low. |
STOR-EN024 |
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Legendary Six Samurai - Mizuho
FIRE / Warrior / Level 3 / ATK 1600 / DEF 1000
If you control a face-up "Legendary Six Samurai - Shinai", you can
Special Summon this card from your hand. Once per turn, you can Tribute
another "Six Samurai" monster to select and destroy 1 card on the field.
COMMON |
Rating: |
2 |
Comments: |
Like Shinai, this LSS needs another Six Samurai to
be Special Summoned by his effect (Shinai himself) but can take out any
card on the field by tributing a Six Samurai monster at least. |
STOR-EN023 |
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Legendary Six Samurai - Shinai
WATER / Warrior / Level 3 / ATK 1500 / DEF 1500
If you control a face-up "Legendary Six Samurai - Mizuho", you can
Special Summon this card from your hand. If this card is Tributed,
select 1 "Six Samurai" monster in your Graveyard, and add it to your
hand, except "Legendary Six Samurai - Shinai".
COMMON |
Rating: |
2 |
Comments: |
You must have a specific Six Samurai out to Special
Summon him but at least regardless of how he's tributed, you get a Six
Samurai monster back to your hand. |
STOR-EN022 |
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Legendary Six Samurai - Kageki
WIND / Warrior / Level 3 / ATK 200 / DEF 2000
When this card is Normal Summoned, you can Special Summon 1 Level 4 or
lower "Six Samurai" monster from your hand. While you control another
face-up "Six Samurai" monster with a different name, this card gains
1500 ATK.
RARE |
Rating: |
2 |
Comments: |
With Six Samurai decks back in full force, this guy
certainly will see play (and has seen play since I faced the deck) but
is only for Six Samurai decks. |
STOR-EN021* |
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Legendary Six Samurai - Enshi
LIGHT / Warrior / Level 4 / ATK 1700 / DEF 700
During either player's turn, if you control another face-up "Six
Samurai" monster with a different name, you can remove from play 2 "Six
Samurai" monsters from your Graveyard to select 1 face-up monster on the
field and return it to the hand. You can only use this effect once per
turn. While you control 2 or more face-up "Six Samurai" monsters other
than "Legendary Six Samurai - Enishi", this card gains 500 ATK and DEF.
ULTRA RARE |
Rating: |
2 |
Comments: |
You can use his effect during either player's turn
but I don't recommend using him outside Six Samurai decks. |
STOR-EN020 |
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Legendary Six Samurai - Kizan
EARTH / Warrior / Level 4 / ATK 1800 / DEF 500
If you control a face-up "Six Samurai" monster other than "Legendary Six
Samurai - Kizan", you can Special Summon this card from your hand. While
you control 2 or more other face-up "Six Samurai" monsters, this card
gains 300 ATK and DEF.
SUPER RARE |
Rating: |
3 |
Comments: |
Six Samurai decks are back and off to a better
start, at least with this set compared to STON. |