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Poor

Alright

Decent

Outstanding!

Epic!!!

1/5

2/5

3/5

4/5

5/5

Text card ratings DJCR DJCR Text Visual spoiler Card spoiler

Storm of Ragnarok (Page 2)

*Also available as an Ultimate Rare card
STOR-EN039*
Loki, Lord of the Aesir
DARK / Spellcaster-Type Synchro / Level 10 / ATK 3300 / DEF 3000
1 "Nordic Alfar" Tuner + 2 or more non-Tuner monsters
Once per turn, when your opponent activates a Spell/Trap Card during your Battle Phase, you can negate its activation and destroy it. During the End Phase, if this face-up card on the field was destroyed by your opponent's card (either by battle or by card effect) and sent to the Graveyard this turn, you can remove from play 1 "Nordic Alfar" Tuner monster from your Graveyard to Special Summon this card from the Graveyard. When it is Special Summoned by this effect, you can select 1 Trap Card in your Graveyard, and add it to your hand.
ULTRA RARE
Rating: 2
Comments: Slightly better than Thor because he gives you a Trap back and can cancel out an opponent's Spell or Trap used during the Battle Phase but still not all that good for his Synchro Materials.
STOR-EN038*
Thor, Lord of the Aesir
EARTH / Beast-Warrior-Type Synchro / Level 10 / ATK 3500 / DEF 2800
1 "Nordic Beast" Tuner + 2 or more non-Tuner monsters
Once per turn, you can negate the effects of all face-up monsters your opponent controls, until the End Phase. During the End Phase, if this face-up card on the field was destroyed by your opponent's card (either by battle or by card effect) and sent to the Graveyard this turn, you can remove from play 1 "Nordic Beast" Tuner monster from your Graveyard to Special Summon this card from the Graveyard. When it is Special Summoned by this effect, inflict 800 damage to your opponent.
ULTRA RARE
Rating: 1
Comments: He's got a mighty hammer but a not-so-mighty effect because he deals a mere 800 damage when he comes back by his effect, is Tuner specific and needs multiple non-Tuners.
STOR-EN037
Yaksha
WATER / Fairy-Type Spirit / Level 4 / ATK 1900 / DEF 1500
This card cannot be Special Summoned. This card returns to its owner's hand during the End Phase of the turn it is Normal Summoned or flipped face-up. When this card is Normal Summoned or flipped face-up, you can select 1 Spell/Trap Card your opponent controls, and return it to the hand.
COMMON
Rating: 1
Comments: These are the monsters that should be broken because of their return-to-the-hand effect but unfortunately aren't with the exception of two that are currently banned from play.
STOR-EN036
Majioshaleon
WATER / Reptile / Level 5 / ATK 2000 / DEF 800
Your opponent cannot select this card as an attack target while they control any Spell/Trap Cards. During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent.
COMMON
Rating: 2
Comments: It is that mere one less star that I've given this guy 2/5 because of his use with A Legendary Ocean but still he's barely treading the rating scale.
STOR-EN035
Symphonic Warrior Piaano
WIND / Machine-Type Tuner / Level 3 / ATK 900 / DEF 1300
Once per turn, you can declare 1 Monster Type and select 1 face-up "Symphonic Warrior" monster on the field. That monster becomes that Monster Type. You can declare 1 Monster Type and remove from play this card from your Graveyard to select 1 face-up "Symphonic Warrior" monster you control and make it that Monster Type.
RARE
Rating: 2
Comments: Speaking of pianos, here's one for the archtype but I can honestly say this is no symphony that will ever see the light of day except in the brief minutes following their exit of the pack.
STOR-EN034
Symphonic Warrior Drumss
WIND / Machine-Type Tuner / Level 2 / ATK 700 / DEF 700
Once per turn, you can declare 1 Attribute and select 1 face-up "Symphonic Warrior" monster on the field. That monster becomes that Attribute. You can declare 1 Attribute and remove from play this card from your Graveyard to select 1 face-up "Symphonic Warrior" monster you control, and make it that Attribute.
SUPER RARE
Rating: 2
Comments: His effect is about as pointless as the whole archtype. If it weren't for his acceptance to any Synchro Summon, he'd surely be lower than the lowest possible piano note.
STOR-EN033
Symphonic Warrior Basses
WIND / Machine-Type Tuner / Level 1 / ATK 600 / DEF 400
Once per turn, you can select 1 face-up "Symphonic Warrior" monster on the field. Increase its Level by the number of cards in your hand; this increase lasts until the End Phase. You can remove from play this card from your Graveyard to select 1 face-up "Symphonic Warrior" monster you control and increase its Level by the number of cards in your hand; this increase lasts until the End Phase.
SUPER RARE
Rating: 2
Comments: Bass in music is low enough but this guy is literally low himself, just look at pretty much everything on his card! Low as he is, he can be used for any Synchro Summon at least.
STOR-EN032
Wattmole
LIGHT / Thunder / Level 3 / ATK 0 / DEF 100
This card can attack twice during each Battle Phase. If this card attacks a face-down Defense Position monster, you can destroy that monster immediately with this card's effect without flipping it face-up or applying damage calculation.
COMMON
Rating: 3
Comments: This guy doesn't need ATK to take out face down Defense Position monsters and can attack twice! He and his rating would be better if he were a Tuner monster but nevertheless good overall!
STOR-EN031
Wattberyx
LIGHT / Thunder-Type Tuner / Level 3 / ATK 300 / DEF 0
When this card inflicts Battle Damage to your opponent by a direct attack, discard 1 random card from your opponent's hand.
RARE
Rating: 2
Comments: Just ignore the effect and use it as a Tuner because it doesn't care what it's used for.
STOR-EN030
Scrap Shark
EARTH / Fish / Level 4 / ATK 2100 / DEF 0
When an Effect Monster's effect or a Spell/Trap Card is activated, destroy this face-up card on the field. If this card is destroyed by the effect of a "Scrap" card and sent to the Graveyard, you can send 1 "Scrap" monster from your Deck to the Graveyard.
COMMON
Rating: 2
Comments: Like all Level 4 monsters as strong as this guy, he comes with a price but one that more or less will probably help Scraps but that 0 DEF gives it no chance at surviving an attack in Defense Mode.
STOR-EN029
Scrap Worm
EARTH / Insect-Type Tuner / Level 2 / ATK 500 / DEF 100
This card can attack your opponent directly. If this card attacks, it is destroyed at the end of the Battle Phase. If this card is destroyed by the effect of a "Scrap" card and sent to the Graveyard, you can select 1 "Scrap" monster in your Graveyard, except "Scrap Worm", and add it to your hand.
RARE
Rating: 2
Comments: You can use him for any Synchro Summon as well and while his effect includes himself in being destroyed by a Scrap monster effect, he has pretty poor stats for attacking directly with that effect.
STOR-EN028
Karakuri Ninja mdl 919 "Kuick"
EARTH / Machine / Level 4 / ATK 1700 / DEF 1500
This card must attack if able. When this face-up card is selected as an attack target, change its battle position. When this card destroys an opponent's monster by battle and sends it to the Graveyard, select 1 Level 4 or lower "Karakuri" monster in your Graveyard, and Special Summon it in face-up Defense Position.
COMMON
Rating: 2
Comments: If he can destroy a monster by battle and send it to the Grave, you get a Level 4 or less Karakuri monster from your Grave, which isn't too bad but he has to attack if able.
STOR-EN027
Karakuri Watchdog mdl 313 "Saizan"
EARTH / Machine-Type Tuner / Level 4 / ATK 600 / DEF 1800
This card must attack if able. When this face-up card is selected as an attack target, change its battle position. When you take Battle Damage from a battle involving this card, all face-up "Karakuri" monsters you control gain 800 ATK and DEF until the End Phase. While this card is in face-up Attack Position, it cannot be destroyed by battle.
COMMON
Rating: 2
Comments: He's a Level 4 Tuner that changes modes when attacked and like most past Karakuri monsters has to attack if it can but at least if in Attack Mode he can't be destroyed in battle.
STOR-EN026
Shien's Squire
EARTH / Warrior-Type Tuner / Level 1 / ATK 300 / DEF 700
If a "Six Samurai" monster you control battles, during damage calculation you can send this card from your hand to the Graveyard. That "Six Samurai" monster cannot be destroyed by battle this turn.
COMMON
Rating: 2
Comments: Being a Tuner monster, you won't likely want to use him for a Synchro Summon and simply just drop him from your hand and protect your Six Samurai monster from dying in battle for the turn.
STOR-EN025
Kagemusha of the Six Samurai
EARTH / Warrior-Type Tuner / Level 2 / ATK 400 / DEF 1800
When (exactly) 1 face-up "Six Samurai" monster you control is targeted by a Spell Card, Trap Card, Spell/Trap effect, or Effect Monster's effect, you can change the target to this face-up card on the field, instead.
COMMON
Rating: 2
Comments: He can be used for any Synchro Summon and if only one Six Samurai is targeted by an effect, you can make this guy the new target and you'd probably want to anyway with his stats being so low.
STOR-EN024
Legendary Six Samurai - Mizuho
FIRE / Warrior / Level 3 / ATK 1600 / DEF 1000
If you control a face-up "Legendary Six Samurai - Shinai", you can Special Summon this card from your hand. Once per turn, you can Tribute another "Six Samurai" monster to select and destroy 1 card on the field.
COMMON
Rating: 2
Comments: Like Shinai, this LSS needs another Six Samurai to be Special Summoned by his effect (Shinai himself) but can take out any card on the field by tributing a Six Samurai monster at least.
STOR-EN023
Legendary Six Samurai - Shinai
WATER / Warrior / Level 3 / ATK 1500 / DEF 1500
If you control a face-up "Legendary Six Samurai - Mizuho", you can Special Summon this card from your hand. If this card is Tributed, select 1 "Six Samurai" monster in your Graveyard, and add it to your hand, except "Legendary Six Samurai - Shinai".
COMMON
Rating: 2
Comments: You must have a specific Six Samurai out to Special Summon him but at least regardless of how he's tributed, you get a Six Samurai monster back to your hand.
STOR-EN022
Legendary Six Samurai - Kageki
WIND / Warrior / Level 3 / ATK 200 / DEF 2000
When this card is Normal Summoned, you can Special Summon 1 Level 4 or lower "Six Samurai" monster from your hand. While you control another face-up "Six Samurai" monster with a different name, this card gains 1500 ATK.
RARE
Rating: 2
Comments: With Six Samurai decks back in full force, this guy certainly will see play (and has seen play since I faced the deck) but is only for Six Samurai decks.
STOR-EN021*
Legendary Six Samurai - Enshi
LIGHT / Warrior / Level 4 / ATK 1700 / DEF 700
During either player's turn, if you control another face-up "Six Samurai" monster with a different name, you can remove from play 2 "Six Samurai" monsters from your Graveyard to select 1 face-up monster on the field and return it to the hand. You can only use this effect once per turn. While you control 2 or more face-up "Six Samurai" monsters other than "Legendary Six Samurai - Enishi", this card gains 500 ATK and DEF.
ULTRA RARE
Rating: 2
Comments: You can use his effect during either player's turn but I don't recommend using him outside Six Samurai decks.
STOR-EN020
Legendary Six Samurai - Kizan
EARTH / Warrior / Level 4 / ATK 1800 / DEF 500
If you control a face-up "Six Samurai" monster other than "Legendary Six Samurai - Kizan", you can Special Summon this card from your hand. While you control 2 or more other face-up "Six Samurai" monsters, this card gains 300 ATK and DEF.
SUPER RARE
Rating: 3
Comments: Six Samurai decks are back and off to a better start, at least with this set compared to STON.