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My Siren-Themed Yu-Gi-Oh Cards

Njyugoh Exclusive
Only a Test
TRAP / Normal Trap
1. Special Summons 1 Siren monster from your hand to your field if you control no monsters. 2. Returns that monster to the hand at the End Phase.
(Common)
Njyugoh Exclusive
Tempest Terror
SPELL / Quick-Play Spell
1. Destroys cards on the field up to the number of face-up "ASC" Siren monsters you control. 2. Prevents you activating more than 1 "Tempest Terror" per turn.
(Common)
Njyugoh Exclusive
ASC T-112
EARTH / Effect Monster / Level 3 / ATK 0 / DEF 1200
(Siren / Flip / Effect)
FLIP: Adds 1 Level 3 or less "ASC" Siren monster from your Deck to your hand.
(Common)
Njyugoh Exclusive
ASC T-135
EARTH / Effect Monster / Level 8 / ATK 0 / DEF 3500
(Siren / Effect)
1. Can't be Normal Summoned or Set. 2. Only Special Sumoned with "Victory's Rival". 3. Can deal the opponent 500 damage once per turn for all face-up Siren monsters you control.
(Common)
Njyugoh Exclusive
Victory's Rival
TRAP / Normal Trap
Special Summons 1 "ASC T-135" from your hand or Grave to your field by paying 1000 Life Points.
(Common)
Njyugoh Exclusive
Mix and Match
SPELL / Field Spell
Can add 1 "ASC" Siren monster from your Deck to your hand, except "ASC T-112" by revealing 1 "ASC T-112" in your hand and sending it to the Grave.
(Common)
Njyugoh Exclusive
ASC T-128
EARTH / Normal Monster / Level 7 / ATK 0 / DEF 2800
(Siren / Normal)
The flower design gives it a unique shape compared to almost all others.

(Common)
Njyugoh Exclusive
ASC T-121
EARTH / Normal Monster / Level 5 / ATK 0 / DEF 2100
(Siren / Normal)
Built on the chassis of the T-112, this siren still stands out among the others in the range.

(Common)
Njyugoh Exclusive
What the H?
TRAP / Normal Trap
Adds 1 "Sentry 3V8-H" from your Deck to your hand by sending 1 "Sentry" Siren monster from your hand to the Grave.
(Common)
Njyugoh Exclusive
Horn Change
SPELL / Quick-Play Spell
Special Summons 1 "Sentry" or "Sterling" monster from your Deck to your field with a by Tributing 1 "Sentry" or "Sterling" Siren monster.
(Common)
Njyugoh Exclusive
Sentry 3V8
EARTH / Effect Monster / Level 2 / ATK 0 / DEF 1200
(Siren / Effect)
Can switch control of itself with 1 monster the opponent controls if Summoned and you control a "Sentry" or "Sterling" Siren monster.
(Common)
Njyugoh Exclusive
Sentry 15V2T
EARTH / Effect Monster / Level 4 / ATK 0 / DEF 1550
(Siren / Effect)
Can add 1 "Sentry" or "Sterling" Siren monster from your Deck to your hand once per turn by discarding itself to the Grave.
(Common)
Njyugoh Exclusive
Wind Down
TRAP / Normal Trap
Equips to 1 Siren monster you control, then negates its effects and gives it 600 DEF.
(Common)
Njyugoh Exclusive
Can't Hear You
TRAP / Normal Trap
1. Redirects an attack on 1 Siren monster you control to 1 "Bell Victory" you control. 2. Halves any battle damage the opponent takes from the battle. 
(Common)
Njyugoh Exclusive
Sentry 10V
EARTH / Effect Monster / Level 4 / ATK 0 / DEF 1050
(Siren / Effect)
Can add 1 "Sentry" or "Sterling" Siren monster from your Grave to your hand once per turn by discarding itself to the Grave.
(Common)
Njyugoh Exclusive
Bell Victory
EARTH / Ritual Monster / Level 12 / ATK 0 / DEF 4000
(Siren / Ritual / Effect)
1. Only Ritual Summoned. 2. Makes Siren monsters except "Bell Victory" unaffected by the opponent's effects.
(Common)
Njyugoh Exclusive
Victory Ritual
SPELL / Ritual Spell
Ritual Summons "Bell Victory" by Tributing monsters from your hand or field with Levels of 12+.
(Common)
Njyugoh Exclusive
Sentry Surge
SPELL / Field Spell
1. Prevents "Sentry or "Sterling" monsters on the field from being attacked. 2. Can prevent its destruction by sending 1 non-"Sentry" or "Sterling{" Siren monster you control to the Grave.
(Common)
Njyugoh Exclusive
ACA Cyclone
EARTH / Effect Monster / Level 4 / ATK 0 / DEF 1500
(Siren / Effect)
Can be Special Summoned from your hand to your field if you control an "Allertor 125".
(Common)
Njyugoh Exclusive
Model M
EARTH / Effect Monster / Level 3 / ATK 0 / DEF 800
(Siren / Flip / Effect)
(Always counts as a "Sterling" Siren monster.)
FLIP: Adds 1 Spell or Trap Card listing a Siren monster from your Deck to your hand, except "Siren's Rage".
(Common)
Njyugoh Exclusive
Max Coverage
TRAP / Counter Trap
Negates an activated effect the opponent controls if you have a Siren monster in your Grave and control no Siren monsters, then revives 1 Siren monster from your Grave to your field.

(Common)
Njyugoh Exclusive
Old School
SPELL / Continuous Spell
Can Special Summon 1 "Allertor 125", "Model M" or "T-Bolt" monster from your hand to yoiur field if a Siren monster you control is banished.

(Common)
Njyugoh Exclusive
WPS 2806
EARTH / Effect Monster / Level 6 / ATK 0 / DEF 3000
(Siren / Effect)
1. Can't be Normal Summoned or Set. 2. Only Special Summoned from your hand to your field by sending all "WPS" Siren monsters in your hand to the Grave (min. 3).
(Common)
Njyugoh Exclusive
WPS 2805
EARTH / Effect Monster / Level 5 / ATK 0 / DEF 2500
(Siren / Effect)
1. Can't be Normal Summoned or Set. 2. Only Special Summoned from your hand to your field by Tributing "WPS" Siren monsters with total Levels of 5+. 3. Can Normal Summon Level 5+ Siren monsters from your hand to your field face-up in Attack Mode without Tributes.
(Common)
Njyugoh Exclusive
Siren Hack
TRAP / Normal Trap
Special Summons 1 Siren Fusion Monster with no effects from your Extra Deck to your field by sending 2 Siren monsters you control to the Grave.

(Common)
Njyugoh Exclusive
Take Control
SPELL / Normal Spell
Gives you control of 1 Siren monster the opponent controls that you own.

(Common)
Njyugoh Exclusive
WPS 2804
EARTH / Effect Monster / Level 4 / ATK 0 / DEF 2000
(Siren / Effect)
Can't be attacked if you control a "WPS" Siren monster with the same Level.
(Common)
Njyugoh Exclusive
WPS 2803
EARTH / Effect Monster / Level 3 / ATK 0 / DEF 1500
(Siren / Effect)
Can give itself 500 DEF once per turn by revealing 1 Level 2 "WPS" Siren monster in your hand.

(Common)
Njyugoh Exclusive
Scary Wail
TRAP / Continuous Trap
Can switch the ATK and DEF of all face-up "Mod" and "WPS" Siren monsters you control.

(Common)
Njyugoh Exclusive
Pole or Roof?
SPELL / Quick-Play Spell
Applies an effect below bsed on whether 1 Siren monster you control is a Monster Card or not.
● Monster: Treats that monster as a Spell or Trap Card.
● Spell or Trap: Makes that monster a Monster Card with its original ATK and DEF.

(Common)
Njyugoh Exclusive
WPS 2802
EARTH / Effect Monster / Level 2 / ATK 0 / DEF 1000
(Siren / Effect)
Can draw cards equal to the number of Level 2 or less "WPS" Siren monsters you control once per turn, then you discard that same amount drawn from your hand to the Grave.
(Common)
Njyugoh Exclusive
WPS 2801
EARTH / Effect Monster / Level 1 / ATK 0 / DEF 500
(Siren / Effect)
Can Special Summon 1 Level 1 "WPS" Siren monster from your hand to your field once per turn.

(Common)
Njyugoh Exclusive
Best Sound
TRAP / Normal Trap
Returns cards on the field to the hand up to the number of "WPS" Siren monsters you control.

(Common)
Njyugoh Exclusive
Siren Swap
SPELL / Continuous Spell
Tributes 1 "ASC" Siren monster you control to Special Summon 1 "ASC" Siren monster from your Deck to your field with the Tributed monster's Level and a different name.
(Common)
Njyugoh Exclusive
Mod 4016
EARTH / Effect Monster / Level 4 / ATK 0 / DEF 1600
(Siren / Effect)
1. Can equip itself with 1 "Mod" Siren monster you control once per turn. 2. Can Tribute itself if equipped with a "Mod" Siren monster, then Special Summon 1 "Mod" Siren monster from your hand with up to 2 more Levels than this card's.
(Common)
Njyugoh Exclusive
Mod 3012
EARTH / Effect Monster / Level 3 / ATK 0 / DEF 1200
(Siren / Effect)
Can add 1 Level 4 or less "Mod" Siren monster from your Deck to your hand if destroyed and sent to the Grave.

(Common)
Njyugoh Exclusive
Spooky Wail
SPELL / Quick-Play Spell
Prevents "Mod" Siren monsters you control from being attacked for 1 turn.
(Common)
Njyugoh Exclusive
PA System
SPELL / Equip Spell
Equips to 1 "Mod" or "WPS" Siren monster on the field and gives it this effect.
● Can negate an attack or effect from 1 monster the opponent controls once per turn.
(Common)
Njyugoh Exclusive
Mod 2008
EARTH / Normal Monster / Level 2 / ATK 0 / DEF 800
(Siren / Normal)
Packing double the wattage of the 1004, the coverage can only increase from here.

(Common)
Njyugoh Exclusive
Mod 1004
EARTH / Normal Monster / Level 1 / ATK 0 / DEF 400
(Siren / Normal)
The start of a family of sirens that competes with Whelen's WPS sirens. Only the upper speaker cell of the two is active.

(Common)
Njyugoh Exclusive
Siren Message "N"
SPELL / Continuous Spell
Only placed on the field with "Alert Signal".
(Common)
Njyugoh Exclusive
Siren Message "E"
SPELL / Continuous Spell
Only placed on the field with "Alert Signal".
(Common)
Njyugoh Exclusive
Siren Message "R"
SPELL / Continuous Spell
Only placed on the field with "Alert Signal".
(Common)
Njyugoh Exclusive
Siren Message "I"
SPELL / Continuous Spell
Only placed on the field with "Alert Signal".
(Common)
Njyugoh Exclusive
T-Bolt 1000
EARTH / Normal Monster / Level 4 / ATK 0 / DEF 2000
(Siren / Normal)
A siren from the 1950s. Its blower makes it an easy target for siren fans alike.

(Common)
Njyugoh Exclusive
Scrapped
TRAP / Normal Trap
Gives you 2000 Life Points if you have at least 2 Siren monsters in your Grave.

(Common)
Njyugoh Exclusive
2001-SRN
EARTH / Normal Monster / Level 4 / ATK 0 / DEF 2100
(Siren / Normal)
One of many versions produced. Its slow rotation ensures everyone knows it's working properly.

(Common)
Njyugoh Exclusive
The Old Days
SPELL / Normal Spell
Special Summons 1 "T-Bolt", "ACA" or "Model M" from your hand or Deck to your field.
(Common)
Njyugoh Exclusive
Alert Signal
TRAP / Continuous Trap
1. Places the next "Siren Message" card from your hand or Deck to your Spell & Trap Zone at your End Phases. 2. Wins you the Duel if you have itself and all 4 "Siren Message" cards in your Spell & Trap Zones with different names in the proper order.

(Common)
Njyugoh Exclusive
Hook Echo
SPELL / Continuous Spell
1. Lets Attack Position Siren monsters you control attack the opponent directly once per turn by using half their DEF for Damage Calculation. 2. Prevents the monster(s) from changing battle positions until your next End Phase.
(Common)
Njyugoh Exclusive
Fallen Siren
SPELL / Normal Spell
Special Summons 1 "2001" or "WPS" Siren monster from your hand or Deck to your field by Tributing 1 "T-Bolt" or "ACA" monster you control.
(Common)
Njyugoh Exclusive
Allertor 125
EARTH / Effect Monster / Level 6 / ATK 0 / DEF 2500
(Siren / Flip / Effect)
(Always an "ACA" card.)
FLIP: Destroys the monster that destroyed it, then deals half its ATK to the owner's Life Points.

(Common)
Njyugoh Exclusive
STH-10
EARTH / Normal Monster / Level 4 / ATK 0 / DEF 2000
(Siren / Normal)
Essentially half of the 2T22 and 3T22, it's a reliable siren for all communities.

(Common)
Njyugoh Exclusive
T-Bolt 1003
EARTH / Normal Monster / Level 4 / ATK 0 / DEF 2300
(Siren / Normal)
The final in a trio of sirens that features the hi-lo signal.

(Common)
Njyugoh Exclusive
Siren Cover
TRAP / Continuous Trap
Prevents Siren monsters you control from being destroyed in battle.

(Common)
Njyugoh Exclusive
Solenoids
SPELL / Equip Spell
Equips oly to "3T22", "T-Bolt 1003", "Mod" or "WPS" Siren monster and prevents its destruction by effects.
(Common)
Njyugoh Exclusive
Siren Fusion
SPELL / Normal Spell
Tributes 2 Siren monsters, then Special Summons 1 Siren Fusion Monster from your Extra Deck to your field with the Tributed monsters' names.
(Common)
Njyugoh Exclusive
2T44
EARTH / Fusion Monster / Level 8 / ATK 0 / DEF 4400
(Siren / Fusion)
"2T22" + "2T22"

(Common)
Njyugoh Exclusive
2T22
EARTH / Normal Monster / Level 4 / ATK 0 / DEF 2200
(Siren / Normal)
Nearly identical to the 3T22, this siren can't perform the hi-lo signal.

(Common)