*Cards below are written with a mock translation using the card's actual English card text. This is based on how the cards are actually translated and thus may not work exactly like the card's TCG version.

*Cards not listed below do not have a different card rarity in Japan.
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Shadow Specters Different Japan Card Rarities

*Also an Ultimate Rare card.
**Also an Ultimate Rare card and a Holographic Rare (TCG Ghost Rare) card.
SHSP-JP078
Card Info Grisaille Prison
Normal Trap
If you have a monster in play that was played through a Tribute Summon, Ritual Summon or Fusion Summon, until the end of your opponent's next turn, neither player may play monsters through a Synchro Summon or Xyz Summon, Synchro Monsters and Xyz Monsters may not attack and their effects are nullified.
COMMON
SHSP-JP076
Card Info Mistake
Continuous Trap
Neither player may choose cards in their Deck to add to their hand and must draw them from the Deck instead.
RARE
SHSP-JP075
Card Info Vampire Takeover
Normal Trap
If you have no cards in play in your Field Card Zone and all monsters you have in play that are face-up are Zombie-Type, choose 1 "Vampire Kingdom" in your Deck and play it on your field face-up, then, you can play 1 DARK monster with "Vampire" in its name through a Special Summon from your Graveyard to your field in Defense Mode face-up. You may only use 1 "Vampire Takeover" per turn.
COMMON
SHSP-JP067
Card Info Return of the Monarchs
Continuous Spell
You may not play monsters through a Special Summon from the Extra Deck. When you play a monster through a Tribute Summon, you can choose 1 of these effects to use.
● Choose 1 monster with 2400 ATK and 1000 DEF with a different name than the name of the monster that was played through a Tribute Summon in your Deck and add it to your hand.
● Choose 1 monster with 2800 ATK and 1000 DEF with a different name than the name of the monster that was played through a Tribute Summon in your Deck and add it to your hand. You may only use this effect of "Return of the Monarchs" once per turn.
COMMON
SHSP-JP065
Card Info Pot of Dichotomy
Normal Spell
Use only when your Main Phase 1 starts. Choose 3 monsters with different Types in your Graveyard and shufflle them into the Deck, then draw 2 cards from your Deck. You may not conduct your Battle Phase the turn you use this card.
SUPER RARE
SHSP-JP063
Card Info Bujin Regalia - The Mirror
Normal Spell
Use only when your Main Phase 1 starts. If your opponent has more monsters in play than you do and you have a Beast-Warrior-Type monster with "Bujin" in its name in play on your field, until the end of your opponent's next turn, Spell or Trap Cards, and their effects, may not be used.
COMMON
SHSP-JP062
Card Info Ghostrick Mansion
Field Spell
Monsters may not choose monsters in Defense Mode that are face-down for an attack target but may attack directly if all monsters their opponent has in play are in Defense Mode face-down. Effect damage and battle damage inflicted by monsters other than monsters with "Ghostrick" in its name is halved.
RARE
SHSP-JP060
Card Info Battlin' Boxing Spirits
Normal Spell
Send the top card of your Deck to the Graveyard, then choose 1 monster with "Battlin' Boxer" in its name in in your Graveyard and play it through a Special Summon to your field in Defense Mode face-up. You may only use 1 "Battlin' Boxing Spirits" per turn.
RARE
SHSP-JP057
Card Info Puralis, the Purple Pyrotile
FIRE / Reptile-Type Synchro Tuner / Level 2 / ATK 800 / DEF 1400
1 Tuner + 1 non-Tuner monster
When this card is sent from the field to the Graveyard, monsters your opponent has in play lose 500 ATK.
SUPER RARE
SHSP-JP056
Card Info Divine Dragon Knight Felgrand
LIGHT / Warrior-Type Xyz / Rank 8 / ATK 2800 / DEF 1800
2 Level 8 monsters
Once per turn, during either player's turn, you can remove 1 Xyz Material from this card, then choose 1 monster in play that is face-up. This turn, its effects are nullified but it may not be affected by other card effects.
ULTRA RARE
SHSP-JP055
Card Info Meliae of the Trees
EARTH / Plant-Type Xyz / Rank 3 / ATK 1700 / DEF 900
2 Level 3 EARTH monsters
Once per turn, you can remove 1 Xyz Material from this card, then choose 1 of these effects to use.
● Send 1 Plant-Type monster from your Deck to the Graveyard.
● Choose 1 Plant-Type monster in your Graveyard and play it through a Special Summon to your field in Defense Mode face-up.
RARE
SHSP-JP054
Card Info Crimson Knight Vampire Bram
DARK / Zombie-Type Xyz / Rank 5 / ATK 2500 / DEF 0
2 Level 5 Zombie-Type monsters
You can remove 1 Xyz Material from this card, then choose 1 monster in your opponent's Graveyard and play it through a Special Summon to your field but only that monster may attack for the rest of this turn. You may only use this effect of "Crimson Knight Vampire Bram" once per turn. During the Standby Phase of the next turn after this card you have in play was destroyed by your opponent's attacking monster or card effect and sent to your Graveyard, play this card through a Special Summon from your Graveyard to your field in Defense Mode face-up.
SUPER RARE
SHSP-JP051
Card Info Number 64: Ronin Raccoon Sandayu
EARTH / Beast-Type Xyz / Rank 2 / ATK 1000 / DEF 1000
2 Level 2 Beast-Type monsters
Once per turn, you can remove 1 Xyz Material from this card to play 1 "Kagemusha Raccoon Token" (Beast-Type/EARTH/Level 1/ATK ?/DEF 0) through a Special Summon to your field. The Token's ATK is equal to the ATK of the monster in play with the highest ATK. While you have another Beast-Type monster in play on your field, this card may not be defeated through battle or be destroyed by card effects.
SUPER RARE
SHSP-JP050*
Card Info Number 46: Dragluon
LIGHT / Dragon-Type Xyz / Rank 8 / ATK 3000 / DEF 3000
2 Level 8 Dragon-Type monsters
Once per turn, if you have no other monsters in play on your field, you can remove 1 Xyz Material from this card, then choose 1 of these effects to use.
● Play 1 Dragon-Type monster through a Special Summon from your hand to your field.
● Choose 1 Dragon-Type monster your opponent has in play and gain control of it.
● Dragon-Type monsters your opponent has in play may not use their effects until the end of your opponent's turn. 
ULTRA RARE
SHSP-JP048
Card Info Number C65: King Overfiend
DARK / Fiend-Type Xyz / Rank 3 / ATK 1600 / DEF 0
3 Level 3 DARK monsters
Once per turn, you can remove 1 Xyz Material from this card, then choose 1 monster your opponent has in play that is face-up. It loses 1000 ATK and DEF. While this card has "Number 65: Djinn Buster" included as an Xyz Material, it receives this effect.
● Effect Monsters your opponent has in play may not use their effects.
SUPER RARE
SHSP-JP047
Card Info Number 65: Djinn Buster
DARK / Fiend-Type Xyz / Rank 2 / ATK 1300 / DEF 0
2 Level 2 DARK monsters
During either player's turn, when a monster your opponent has in play uses its effect, you can remove 2 Xyz Materials from this card to negate the use and make your opponent take 500 points of damage.
SUPER RARE
SHSP-JP046**
Card Info Number C96: Dark Storm
DARK / Fiend-Type Xyz Monster / Rank 3 / ATK 1000 / DEF 1000
4 Level 3 DARK monsters
This card may not be defeated through battle and all battle damage you take from battles involving this card is also inflicted to your opponent. If this card has "Number 96: Dark Mist" included as an Xyz Material, it receives this effect.
● Once per battle, during either player's turn, when this card battles an opponent's monster, you can remove 1 Xyz Material from this card to make the ATK of that opponent's monster 0, and this card receives ATK equal to the original ATK of the opponent's monster.
ULTRA RARE
SHSP-JP041
Card Info Granmarg the Mega Monarch
EARTH / Rock / Level 8 / ATK 2800 / DEF 1000
You can play this card through a Tribute Summon by Tributing 1 monster that was played through a Tribute Summon. When this card is played through a Tribute Summon, choose up to 2 cards in play that are Set and destroy them. If this card was played through a Tribute Summon by Tributing an EARTH monster, you can also apply this additional effect.
● Draw 1 card from your Deck afterwards.
SUPER RARE
SHSP-JP039
Card Info Genomix Fighter
WIND / Psychic-Type Tuner / Level 6 / ATK 2200 / DEF 1100
You can play this card through a Normal Summon this card without Tributing, but its original ATK becomes halved and its Level becomes 3. Once per turn, you can announce 1 Monster Type, then if this card is used as a Synchro Material Monster this turn, it and the other Synchro Material Monsters are treated as as that Monster Type you announced for that Synchro Summon. If you use this effect, you may not play monsters through a Normal Summon or Special Summon for the rest of this turn, other than monsters with the Monster Type you announced.
COMMON
SHSP-JP034
Card Info Vampire Hunter
DARK / Warrior / Level 4 / ATK 1600 / DEF 1600
If this card battles a DARK monster, destroy that monster before damage is calculated.
COMMON
SHSP-JP030
Card Info Shadow Vampire
DARK / Zombie / Level 5 / ATK 2000 / DEF 0
When this card is played through a Normal Summon, you can play 1 DARK monster with "Vampire" in its name from your hand or Deck to your field through a Special Summon other than "Shadow Vampire", but your other monsters may not attack for the rest of this turn. This card may not be used as an Xyz Material for an Xyz Summon, other than for the Xyz Summon of a DARK monster.
RARE
SHSP-JP029
Card Info Vampire Sorcerer
DARK / Zombie / Level 4 / ATK 1500 / DEF 1500
If this card you have in play is sent to your Graveyard by your opponent's card through battle or by an opponent's card effect, you can choose 1 DARK monster with "Vampire" in its name or 1 Spell or Trap Card with "Vampire" in its name in your Deck and add it to your hand. You can remove this card in your Graveyard from play allow 1 DARK monster with "Vampire" in its name in your hand to be played through a Normal Summon without Tributes this turn.
RARE
SHSP-JP028
Card Info Mecha Phantom Beast Kalgriffin
WIND / Machine / Level 8 / ATK 1000 / DEF 2500
You can Tribute 2 monsters in play with "Mecha Phantom Beast" in their names to play this card through a Special Summon from your hand to your field. You may only use this effect of "Mecha Phantom Beast Kalgriffin" once per turn. While you have a Token in play on your field, this card may not be defeated through battle or be destroyed by card effects. Once per turn, you can discard 1 monster with "Mecha Phantom Beast" in its name from your hand to the Graveyard to play 1 "Mecha Phantom Beast Token" (Machine-Type/WIND/Level 3/ATK 0/DEF 0) through a Special Summon to your field.
COMMON
SHSP-JP022
Card Info Bujin Mikazuchi
LIGHT / Beast-Warrior / Level 4 / ATK 1900 / DEF 1500
When a Beast-Warrior-Type monster you have in play with "Bujin" in its name is defeated through battle or destroyed by a card effect and sent to the Graveyard, you can play this card through a Special Summon from your hand to your field. Once per turn, during the End Phase, if a monster(s) with "Bujin" in its name was sent from your hand to your Graveyard this turn while you have this card in play on your field that is face-up, you can choose 1 Spell or Trap Card with "Bujin" in its name in your Deck and add it to your hand. You may only have 1 "Bujin Mikazuchi" in play on your field at a time.
SUPER RARE
SHSP-JP020
Card Info Ghostrick Jiangshi
DARK / Zombie / Level 3 / ATK 400 / DEF 1800
This card may not be played through a Normal Summon, other than if you have a monster with "Ghostrick" in in its name in play on your field. Once per turn, you can change this card Defense Mode face-down. When this card is turned face-up, you can choose 1 monster with "Ghostrick" in its name in your Deck whose Level is less than or equal to the number of monsters you have in play with "Ghostrick" in its name and add it to your hand. You may only use this effect of "Ghostrick Jiangshi" once per turn.
RARE
SHSP-JP019
Card Info Ghostrick Yuki-onna
DARK / Spellcaster / Level 2 / ATK 1000 / DEF 800
This card may not be played through a Normal Summon, other than if you have a monster with "Ghostrick" in in its name in play on your field. Once per turn, you can change this card Defense Mode face-down. When this card is defeated through battle and sent to the Graveyard, you can change the monster that destroyed it to Defense Mode face-down. That monster may not change its battle position.
RARE
SHSP-JP017
Card Info Ghostrick Specter
DARK / Fiend / Level 1 / ATK 600 / DEF 0
This card may not be played through a Normal Summon, other than if you have a monster with "Ghostrick" in in its name in play on your field. Once per turn, you can change this card Defense Mode face-down. When a monster with "Ghostrick" in its name is defeated through battle or destroyed by an opponent's card effect and sent to your Graveyard, you can play this card through a Special Summon from your hand to your field in Defense Mode face-down, then draw 1 card from your Deck.
RARE
SHSP-JP016
Card Info Ghostrick Lantern
DARK / Fiend / Level 1 / ATK 800 / DEF 0
This card may not be played through a Normal Summon, other than if you have a monster with "Ghostrick" in in its name in play on your field. Once per turn, you can change this card Defense Mode face-down. When an opponent's monster declares a direct attack, or when a monster with "Ghostrick" in its name you have in play is chosen for an attack target, you can negate the attack, then play this card through a Special Summon from your hand to your field in Defense Mode face-down.
COMMON
SHSP-JP013
Card Info Soul Drain Dragon
LIGHT / Dragon / Level 8 / ATK 4000 / DEF 0
This card may not be played through a Normal Summon or Set. This card may not be played through a Special Summon other than by using the effect of a Dragon-Type Xyz Monster you have in play on your field. When this card is played through a Special Summon, and your Life Points are lower than your opponent's, this card receives ATK equal to the difference in Life Points and any Battle Damage your opponent takes this turn becomes 0. This card may not attack your opponent directly.
RARE
SHSP-JP009
Card Info Secret Sect Druid Dru
DARK / Spellcaster / Level 4 / ATK 1800 / DEF 0
When this card is played through a Normal Summon, you can choose 1 Level 4 DARK monster in your Graveyard with 0 ATK and or DEF, other than "Secret Sect Druid Dru" and play it through a Special Summon to your field in Defense Mode face-up. Its effects are nullified. You may only use the effect of "Secret Sect Druid Dru" once per turn.
RARE
SHSP-JP001
Card Info Labradorite Dragon
DARK / Dragon-Type Tuner / Level 6 / ATK 0 / DEF 2400
The ancients compared this prized creature to moonlight rippling across water. A bringer of harmony, reminder of past glories, able to soothe the hearts of even the most ambitious men.
COMMON