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Structure Deck: Cyberse Link

SDCL-EN043
Card Info Binary Sorceress
EARTH / Cyberse-Type Link / ATK 1600 / Link 2 / Left and Right Link Arrows
2 monsters, except Tokens
This card gains these effects based on the number of monsters co-linked to this card.
● 1+: When a monster co-linked to this card battles your opponent's monster and inflicts battle damage to them: You can gain that much LP.
● 2: Once per turn (Quick Effect): You can target 2 face-up monsters you control; until the end of this turn, halve the ATK of 1 monster, and if you do, add that lost ATK the other monster.
SUPER RARE
SDCL-EN042
Card Info Tri-Gate Wizard
EARTH / Cyberse-Type Link / ATK 2300 / Link 3 / Left, Top and Right Link Arrows
2+ monsters, except Tokens
This card gains these effects based on the number of monsters co-linked to this card.
● 1+: If a monster co-linked to this card battles your opponent's monster, any battle damage it inflicts to your opponent is doubled.
● 2+: Once per turn: You can target 1 card on the field; banish it.
● 3: Once per turn, when a card or effect is activated (Quick Effect): You can negate the activation, and if you do, banish that card.
ULTRA RARE
SDCL-EN041
Card Info Encode Talker
LIGHT / Cyberse-Type Link / ATK 2300 / Link 3 / Top, Bottom and Bottom-Right Link Arrows
2+ Cyberse monsters
Once per turn, before damage calculation, if your monster this card points to battles an opponent's monster with higher ATK than it: You can make that monster unable to be destroyed by that battle, also you take no battle damage from that battle. After that damage calculation, have this card or 1 monster it points to gain ATK equal to the ATK of that battled opponent's monster, until the end of this turn.
ULTRA RARE
SDCL-EN040
Card Info Ghosts From the Past
Normal Trap
Banish 2 monsters from your GY, then target 1 Attack Position monster on the field; change its ATK to 0 until the end of this turn.
COMMON
SDCL-EN039
Card Info Dimensional Barrier
Normal Trap
Declare 1 monster card type (Ritual, Fusion, Synchro, Xyz, or Pendulum); for the rest of this turn, neither player can Special Summon monsters of the declared type, also negate the effects of all monsters of that type while they are on the field. You can only activate 1 "Dimensional Barrier" per turn.
COMMON
SDCL-EN038
Card Info Storming Mirror Force
Normal Trap
When an opponent's monster declares an attack: Return all your opponent's Attack Position monsters to the hand.
COMMON
SDCL-EN037
Card Info Quantum Cat
Continuous Trap
Activate this card by declaring 1 Monster Type and 1 Attribute; Special Summon this card as a Normal Monster (Level 4/ATK 0/DEF 2200) with that Type and Attribute. (This card is also still a Trap Card.)
COMMON
SDCL-EN036
Card Info Swamp Mirrorer
Continuous Trap
Activate this card by declaring 1 Monster Type and 1 Attribute; Special Summon this card as a Normal Monster (Level 4/ATK 1800/DEF 1000) with that Type and Attribute. (This card is also still a Trap Card.)
COMMON
SDCL-EN035
Card Info Premature Return
Normal Trap
Banish 1 card from your hand, then target 1 of your banished monsters; Special Summon it in face-down Defense Position.
COMMON
SDCL-EN034
Card Info Powerful Rebirth
Continuous Trap
Activate this card by targeting 1 Level 4 or lower monster in your GY; Special Summon that target. Increase its Level by 1 and ATK and DEF by 100. When that monster is destroyed, destroy this card.
COMMON
SDCL-EN033
Card Info Miracle's Wake
Normal Trap
Target 1 monster that was destroyed by battle and sent to your GY this turn; Special Summon it.
COMMON
SDCL-EN032
Card Info Recoded Alive
Normal Trap
Target 1 Link-3 Cyberse Link Monster you control or is in your GY; banish it, and if you do, Special Summon 1 "Code Talker" monster from your Extra Deck. If you control no monsters in the Extra Monster Zone: You can banish this card from your GY, then target 1 of your banished "Code Talker" monsters; Special Summon it.
COMMON
SDCL-EN031
Card Info Where Arf Thou?
Normal Spell
If you control a face-up Level 1 monster: Add 1 Level 1 monster from your Deck to your hand. During the End Phase of this turn, take 2000 damage if you did not Normal Summon the added monster, or a card with the same name, after activating this card.
COMMON
SDCL-EN030
Card Info Moon Mirror Shield
Equip Spell
If the equipped monster battles your opponent's monster, during damage calculation: The equipped monster's ATK/DEF become equal to the ATK or DEF (whichever is higher) of the opponent's battling monster +100, during damage calculation only. If this face-up card is sent from the field to the GY: Pay 500 LP; place this card on either the top or bottom of your Deck.
COMMON
SDCL-EN029
Card Info Cosmic Cyclone
Quick-Play Spell
Pay 1000 LP, then target 1 Spell/Trap on the field; banish it.
COMMON
SDCL-EN028
Card Info Mind Control
Normal Spell
Target 1 monster your opponent controls; until the End Phase, take control of that target, but it cannot declare an attack or be Tributed.
COMMON
SDCL-EN027
Card Info Gold Sarcophagus
Normal Spell
Banish 1 card from your Deck, face-up. During your second Standby Phase after this card's activation, add that card to your hand.
COMMON
SDCL-EN026
Card Info D.D.R. - Different Dimension Reincarnation
Equip Spell
Discard 1 card, then target 1 of your banished monsters; Special Summon it in Attack Position, and equip it with this card. When this card leaves the field, destroy the equipped monster.
COMMON
SDCL-EN025
Card Info Shuffle Reborn
Normal Spell
If you control no monsters: Target 1 monster in your GY; Special Summon it, but it has its effects negated, also banish it during the End Phase. You can banish this card from your GY, then target 1 card you control; shuffle it into the Deck, then draw 1 card, also during the End Phase of this turn, banish 1 card from your hand. You can only use this effect of "Shuffle Reborn" once per turn.
COMMON
SDCL-EN024
Card Info Soul Charge
Normal Spell
Target any number of monsters in your GY; Special Summon them, and if you do, you lose 1000 LP for each monster Special Summoned by this effect. You cannot conduct your Battle Phase the turn you activate this card. You can only activate 1 "Soul Charge" per turn.
COMMON
SDCL-EN023
Card Info Cynet Backdoor
Quick-Play Spell
Target 1 Cyberse monster you control; banish it, and if you do, add 1 Cyberse monster from your Deck to your hand, whose ATK is lower than that monster's original ATK. During your next Standby Phase, return that monster banished by this effect to the field, and it can attack directly that turn. You can only activate 1 "Cynet Backdoor" per turn.
SUPER RARE
SDCL-EN022
Card Info Kinka-byo
DARK / Beast-Type Spirit / Level 1 / ATK 400 / DEF 200
Cannot be Special Summoned. When this card is Normal Summoned or flipped face-up: You can target 1 Level 1 monster in your GY; Special Summon that target, but banish it when this card leaves the field. Once per turn, during the End Phase, if this card was Normal Summoned or flipped face-up this turn: Return it to the hand.
COMMON
SDCL-EN021
Card Info Glow-Up Bulb
EARTH / Plant-Type Tuner / Level 1 / ATK 100 / DEF 100
If this card is in your GY: You can send the top card of your Deck to the GY, and if you do, Special Summon this card. You can only use this effect of "Glow-Up Bulb" once per Duel.
COMMON
SDCL-EN020
Card Info Jester Confit
DARK / Spellcaster / Level 1 / ATK 0 / DEF 0
You can only control 1 "Jester Confit". You can Special Summon this card (from your hand) in Attack Position. If Summoned this way, during your opponent's next End Phase: Target 1 face-up monster your opponent controls; return both that target and this face-up card to the hand.
COMMON
SDCL-EN019
Card Info Magician of Faith
LIGHT / Spellcaster-Type Flip / Level 1 / ATK 300 / DEF 400
FLIP: Target 1 Spell in your GY; add that target to your hand.
COMMON
SDCL-EN018
Card Info Crane Crane
EARTH / Winged Beast / Level 3 / ATK 300 / DEF 900
When this card is Normal Summoned: You can target 1 Level 3 monster in your GY; Special Summon that target, but it has its effects negated. You can only use this effect of "Crane Crane" once per turn.
COMMON
SDCL-EN017
Card Info Mathematician
EARTH / Spellcaster / Level 3 / ATK 1500 / DEF 500
When this card is Normal Summoned: You can send 1 Level 4 or lower monster from your Deck to the GY. When this card is destroyed by battle and sent to the GY: You can draw 1 card.
COMMON
SDCL-EN016
Card Info Debris Dragon
WIND / Dragon-Type Tuner / Level 4 / ATK 1000 / DEF 2000
When this card is Normal Summoned: You can target 1 monster with 500 or less ATK in your GY; Special Summon that target in Attack Position, but it has its effects negated. Cannot be used as Synchro Material, except for the Synchro Summon of a Dragon monster. The other Synchro Material(s) cannot be Level 4.
COMMON
SDCL-EN015
Card Info Card Trooper
EARTH / Machine / Level 3 / ATK 400 / DEF 400
Once per turn: You can choose a number from 1 to 3, then send that many cards from the top of your Deck to the GY; this card gains 500 ATK for each card sent to the GY this way, until the end of this turn. If this card you control is destroyed and sent to your GY: Draw 1 card.
COMMON
SDCL-EN014
Card Info Summoner Monk
DARK / Spellcaster / Level 4 / ATK 800 / DEF 1600
While this card is face-up on the field, it cannot be Tributed. If this card is Normal or Flip Summoned: Change this card to Defense Position. Once per turn: You can discard 1 Spell; Special Summon 1 Level 4 monster from your Deck, but that monster cannot attack this turn.
COMMON
SDCL-EN013
Card Info Tragoedia
DARK / Fiend / Level 10 / ATK ? / DEF ?
When you take battle damage: You can Special Summon this card from your hand. Gains 600 ATK/DEF for each card in your hand. Once per turn: You can send 1 monster from your hand to the GY, then target 1 face-up monster your opponent controls with the same Level the sent monster had in the hand; take control of that face-up monster. Once per turn: You can target 1 monster in your GY; this card's Level becomes the same as that target's, until the end of this turn.
COMMON
SDCL-EN012
Card Info Launcher Commander
EARTH / Cyberse / Level 4 / ATK 1700 / DEF 1200
All other Cyberse monsters you control gain 300 ATK and DEF. Once per turn: You can Tribute 1 Cyberse monster, then target 1 face-up monster your opponent controls; destroy it.
COMMON
SDCL-EN011
Card Info Stack Reviver
DARK / Cyberse / Level 2 / ATK 100 / DEF 600
If this card is used as material for a Link Summon: You can target 1 other Level 4 or lower Cyberse monster in your GY, that was used as material for that Link Summon; Special Summon it in Defense Position. You can only use this effect of "Stack Reviver" once per Duel.
COMMON
SDCL-EN010
Card Info Backup Secretary
LIGHT / Cybese / Level 3 / ATK 1200 / DEF 800
If you control a Cyberse monster, you can Special Summon this card (from your hand). You can only Special Summon "Backup Secretary" once per turn this way.
COMMON
SDCL-EN009
Card Info Cyberse Wizard
LIGHT / Cyberse / Level 4 / ATK 1800 / DEF 800
Once per turn: You can target 1 Attack Position opponent's monster; change it to Defense Position, and if you do, for the rest of this turn, your monsters cannot attack, except to attack that monster, and if your Cyberse monster attacks a Defense Position monster, inflict piercing battle damage to your opponent.
COMMON
SDCL-EN008
Card Info Dual Assembwurm
DARK / Cyberse / Level 8 / ATK 2800 / DEF 1000
If this card is in your hand or GY: You can banish 2 other Cyberse monsters from your hand and/or face-up from your field; Special Summon this card, but its ATK becomes halved. You can only use this effect of "Dual Assembwurm" once per turn. Once per turn: You can banish 1 card from your hand; banish 1 monster on the field with ATK less than or equal to this card's.
SUPER RARE
SDCL-EN007
Card Info Boot Staggered
LIGHT / Cyberse / Level 5 / ATK 2300 / DEF 500
When a Cyberse monster is Normal Summoned to your field: You can Special Summon this card from your hand. You can only use this effect of "Boot Staggered" once per turn. When this card inflicts battle damage to your opponent: You can Special Summon 1 "Stag Token" (Cyberse/EARTH/Level 1/ATK 0/DEF 0).
COMMON
SDCL-EN006
Card Info ROM Cloudia
DARK / Cyberse / Level 4 / ATK 1800 / DEF 0
When this card is Normal Summoned: You can target 1 Cyberse monster in your GY, except "ROM Cloudia"; add it to your hand. If this card is destroyed by battle or card effect: You can Special Summon 1 Level 4 or lower Cyberse monster from your Deck, except "ROM Cloudia".
COMMON
SDCL-EN005
Card Info Balancer Lord
LIGHT / Cyberse / Level 4 / ATK 1700 / DEF 1200
Once per turn: You can pay 1000 LP; during your Main Phase this turn, you can Normal Summon 1 Cyberse monster, in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) If this card is banished: You can Special Summon 1 Level 4 or lower monster from your hand. You can only use this effect of "Balancer Lord" once per turn.
COMMON
SDCL-EN004
Card Info Backlinker
DARK / Cyberse / Level 3 / ATK 1600 / DEF 0
If only your opponent controls a monster in the Extra Monster Zone, you can Special Summon this card (from your hand). You can Tribute this card; shuffle all monsters from the Extra Monster Zones into the Deck, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn.
COMMON
SDCL-EN003
Card Info Cliant
LIGHT / Cyberse / Level 3 / ATK 1500 / DEF 1500
While this Normal Summoned/Set card is face-up on the field, all Cyberse monsters you control gain 500 ATK/DEF during your turn only. If this card on the field would be destroyed by battle or card effect, you can destroy 1 Cyberse monster in your hand or face-up on your field instead.
COMMON
SDCL-EN002
Card Info Dotscaper
EARTH / Cyberse / Level 1 / ATK 0 / DEF 2100
If this card is sent to the GY: You can Special Summon this card. If this card is banished: You can Special Summon this card. You can only use 1 "Dotscaper" effect per turn, and only once that turn. You can only use each effect of "Dotscaper" once per Duel.
COMMON
SDCL-EN001
Card Info Digitron
EARTH / Cyberse / Level 2 / ATK 1500 / DEF 0
A subspecies found in electronic space. There's little information on it.
COMMON