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Structure Deck: Spellcaster's Judgment

*There are 2 copies included
SD6-EN036
Card Info Magic Cylinder
Normal Trap
Negate the attack of 1 of your opponent's monsters and inflict damage equal to the attacking monster's ATK to your opponent's Life Points.
COMMON
SD6-EN035
Card Info Divine Wrath
Counter Trap
Discard 1 card from your hand. Negate the activation and the effect of an Effect Monster and destroy the monster.
COMMON
SD6-EN034
Card Info Pitch-Black Power Stone
Continuous Trap
After activation, put 3 Spell Counters on this card. During each of your turns, you can move 1 of this card's Spell Counters to another face-up card on the field that you can put a Spell Counter on. When there are no Spell Counters on this card, this card is destroyed.
COMMON
SD6-EN033
Card Info Spell Shield Type-8
Counter Trap
Select and activate 1 of the following effects:
● Negate the activation and the effect of a Spell Card that targets 1 monster on the field and destroy the Spell Card.
● Send 1 Spell Card from your hand to the Graveyard to negate the activation and the effect of a Spell Card and destroy it.
COMMON
SD6-EN032
Card Info Call of the Haunted
Continuous Trap
Select 1 monster from your Graveyard and Special Summon it in face-up Attack Position. When this card is removed from the field, destroy the monster. When the monster is destroyed, destroy this card.
COMMON
SD6-EN031
Card Info Nightmare's Steelcage
Normal Spell
This card remains face-up on the field for 2 of your opponent's turns. No monsters can attack. Destroy this card during your opponent's 2nd End Phase after this card was activated.
COMMON
SD6-EN030
Card Info Mystic Box
Normal Spell
Select 1 monster on each side of the field. Destroy the selected opponent's monster and shift control of your selected monster to your opponent.
COMMON
SD6-EN029*
Card Info Magical Dimension
Quick-Play Spell
You can only activate this card while there is a face-up Spellcaster-Type monster(s) on your side of the field. Tribute 1 monster on your side of the field and Special Summon 1 Spellcaster-Type monster from your hand. Then you can destroy 1 monster on the field.
COMMON
SD6-EN028
Card Info Lightning Vortex
Normal Spell
Discard 1 card from your hand. Destroy all face-up monsters on your opponent's side of the field.
COMMON
SD6-EN027
Card Info Spell Absorption
Continuous Spell
Each time a Spell Card is activated, increase the Life Points of this card's controller by 500 points.
COMMON
SD6-EN026
Card Info Dark Magic Attack
Normal Spell
You can only activate this card while there is a face-up "Dark Magician" on your side of the field. Destroy all Spell and Trap Cards on your opponent's side of the field.
COMMON
SD6-EN025
Card Info Reload
Quick-Play Spell
Add all the cards in your hand to your Deck and shuffle it. Then draw the same number of cards that you added to your Deck.
COMMON
SD6-EN024
Card Info Diffusion Wave-Motion
Normal Spell
Pay 1000 Life Points. Select 1 Level 7 or higher Spellcaster-Type monster on your side of the field. During this turn, only the selected monster can attack and it attacks all monsters on your opponent's side of the field once each. The effects of Effect Monsters destroyed by this attacks(s) are not activated.
COMMON
SD6-EN023
Card Info Heavy Storm
Normal Spell
Destroy all Spell and Trap Cards on the field.
COMMON
SD6-EN022
Card Info Mage Power
Equip Spell
Increase the ATK and DEF of the equipped monster by 500 points for each Spell and Trap Card on your side of the field.
COMMON
SD6-EN021
Card Info Swords of Revealing Light
Normal Spell
Flip all face-down monsters on your opponent's side of the field face-up. This card remains face-up on the field for 3 of your opponent's turns. As long as this card remains face-up on the field, your opponent cannot declare an attack.
COMMON
SD6-EN020
Card Info Premature Burial
Equip Spell
Pay 800 Life Points. Select 1 monster from your Graveyard, Special Summon it on the field in face-up Attack Position, and equip it with this card. When this card is destroyed, destroy the equipped monster.
COMMON
SD6-EN019
Card Info Nobleman of Crossout
Normal Spell
Destroy 1 face-down monster and remove it from play. If the monster is a Flip Effect Monster, both players must check their respective Decks and remove from play all monsters with the same name as the destroyed monster. Then shuffle the Decks.
COMMON
SD6-EN018
Card Info Mystical Space Typhoon
Quick-Play Spell
Destroy 1 Spell or Trap Card on the field.
COMMON
SD6-EN017
Card Info Magical Blast
Normal Spell
You can only activate this card while there is a Spellcaster-Type monster(s) on your side of the field. Inflict 200 points of damage to your opponent's Life Points for each Spellcaster-Type monster on your side of the field. If this card is in the Graveyard, you can add this card to your hand instead of conducting your normal draw during your Draw Phase.
COMMON
SD6-EN016
Card Info Rapid-Fire Magician
DARK / Spellcaster / Level 4 / ATK 1600 / DEF 1200
While this card is face-up on the field, inflict 400 points of damage to your opponent's Life Points each time you activate 1 Normal Spell Card.
COMMON
SD6-EN015
Card Info Ebon Magician Curran
DARK / Spellcaster / Level 2 / ATK 1200 / DEF 0
During your Standby Phase, inflict 300 points of damage to your opponent's Life Points for each monster on your opponent's side of the field.
COMMON
SD6-EN014
Card Info Blast Magician
FIRE / Spellcaster / Level 4 / ATK 1400 / DEF 1700
Each time you or your opponent activates 1 Spell Card, put 1 Spell Counter on this card. By removing any number of Spell Counters from this card, destroy 1 face-up monster on the field with an ATK equal to or less than 700 points x the number of removed Spell Counters.
COMMON
SD6-EN013
Card Info White Magician Pikeru
LIGHT / Spellcaster / Level 2 / ATK 1200 / DEF 0
During your Standby Phase, increase your Life Points by 400 points for each monster on your side of the field.
COMMON
SD6-EN012
Card Info Chaos Sorcerer
DARK / Spellcaster / Level 6 / ATK 2300 / DEF 2000
This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing from play 1 LIGHT and 1 DARK monster in your Graveyard. Once per turn during your Main Phase, you can remove 1 face-up monster on the field from play. If you activate this effect, this card cannot attack during this turn.
COMMON
SD6-EN011
Card Info Tsukuyomi
DARK / Spellcaster-Type Spirit / Level 4 / ATK 1100 / DEF 1400
This card cannot be Special Summoned. This card returns to the owner's hand during the End Phase of the turn that it is Normal Summoned or flipped face-up. When this card is Normal Summoned or flipped face-up, select 1 face-up monster on the field and flip it into face-down Defense Position.
COMMON
SD6-EN010
Card Info Royal Magical Library
LIGHT / Spellcaster / Level 4 / ATK 0 / DEF 2000
Each time you or your opponent activates 1 Spell Card, put 1 Spell Counter on this card (max 3). By removing 3 Spell Counters from this card, draw 1 card from your Deck.
COMMON
SD6-EN009
Card Info Breaker the Magical Warrior
DARK / Spellcaster / Level 4 / ATK 1600 / DEF 1000
When this card is Normal Summoned, put 1 Spell Counter on it (max. 1). Increase the ATK of this card by 300 points for each Spell Counter on this card. By removing 1 Spell Counter from this card, destroy 1 Spell or Trap Card on the field.
COMMON
SD6-EN008
Card Info Chaos Command Magician
LIGHT / Spellcaster / Level 6 / ATK 2400 / DEF 1900
Negate the effect of a Monster Card that targets this 1 card.
COMMON
SD6-EN007*
Card Info Apprentice Magician
DARK / Spellcaster / Level 2 / ATK 400 / DEF 800
When this card is successfully Normal Summoned, Flip Summoned, or Special Summoned, put 1 Spell Counter on a face-up card on the field that you can put a Spell Counter on. If this card is destroyed in battle, you can select 1 Level 2 or lower Spellcaster-Type monster from your Deck and Special Summon it on the field in face-down Defense Position.
COMMON
SD6-EN006*
Card Info Skilled Dark Magician
DARK / Spellcaster / Level 4 / ATK 1900 / DEF 1700
Each time you or your opponent activates 1 Spell Card, put 1 Spell Counter on this card (max. 3). By Tributing this card with 3 Spell Counters on it, Special Summon 1 "Dark Magician" from your hand, Deck, or Graveyard.
COMMON
SD6-EN005*
Card Info Magician of Faith
LIGHT / Spellcaster / Level 1 / ATK 300 / DEF 400
FLIP: Select 1 Spell Card from your Graveyard. Add the selected card to your hand.
COMMON
SD6-EN004
Card Info Gemini Elf (original artwork)
EARTH / Spellcaster / Level 4 / ATK 1900 / DEF 900
Elf twins that alternate their attacks.
COMMON
SD6-EN003
Card Info Dark Magician (4th artwork)
DARK / Spellcaster / Level 7 / ATK 2500 / DEF 2100
The ultimate wizard in terms of attack and defense.
COMMON
SD6-EN002
Card Info Mythical Beast Cerberus
LIGHT / Spellcaster / Level 4 / ATK 1400 / DEF 1400
Each time you or your opponent activates 1 Spell Card, put 1 Spell Counter on this card. Increase the ATK of this card by 500 points for each Spell Counter on this card. At the end of the Battle Phase of the turn this card battles, remove all Spell Counters from this card.
COMMON
SD6-EN001
Card Info Dark Eradicator Warlock
DARK / Spellcaster / Level 7 / ATK 2500 / DEF 2100
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by Tributing 1 "Dark Magician" on your side of the field. While this card is face-up on the field, inflict 1000 points of damage to your opponent's Life Points each time either player activates 1 Normal Spell Card.
ULTRA RARE