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Structure Deck: Zombie Madness
*There
are 2 copies of this card included. **There are 3 copies of this card included. |
|
SD2-EN028** | |
Card Info | Compulsory Evacuation Device Normal Trap Return 1 monster on the field to its owner's hand. COMMON |
SD2-EN027 | |
Card Info | Reckless Greed Normal Trap Draw 2 cards, and after that skip your next 2 Draw Phases. COMMON |
SD2-EN026 | |
Card Info | Magic Jammer Counter Trap Discard 1 card from your hand. Negate the activation of a Spell Card and destroy it. COMMON |
SD2-EN025 | |
Card Info | Torrential Tribute Normal Trap You can only activate this card when a monster is Normal Summoned, Flip Summoned, or Special Summoned. Destroy all monsters on the field. COMMON |
SD2-EN024 | |
Card Info | Dust Tornado Normal Trap Destroy 1 Spell or Trap Card on your opponent's side of the field. You can then Set 1 Spell or Trap Card from your hand. COMMON |
SD2-EN023* | |
Card Info | Reload Quick-Play Spell Add your hand to your Deck and shuffle it. Then draw the same number of cards that you added to your Deck. COMMON |
SD2-EN022** | |
Card Info | Call of the Mummy Continuous Spell If there is no monster on your side of the field, you can Special Summon 1 Zombie-Type monster from your hand. You can use this effect only once per turn. COMMON |
SD2-EN021* | |
Card Info | Book of Life Normal Spell Special Summon 1 Zombie-Type monster from your Graveyard to the field and remove 1 monster in your opponent's Graveyard from play. COMMON |
SD2-EN020* | |
Card Info | Creature Swap Normal Spell Both players select 1 monster from their respective sides of the field and switch control of those monsters with each other. The selected monsters cannot change their battle positions this turn. COMMON |
SD2-EN019 | |
Card Info | Heavy Storm Normal Spell Destroy all Spell and Trap Cards on the field. COMMON |
SD2-EN018 | |
Card Info | Card of Safe Return Continuous Spell When a monster is Special Summoned to the field from your Graveyard, you can draw 1 card from your Deck. COMMON |
SD2-EN017 | |
Card Info | Pot of Greed Normal Spell Draw 2 cards from your Deck. COMMON |
SD2-EN016 | |
Card Info | Nobleman of Crossout Normal Spell Destroy 1 face-down monster and remove it from play. If the monster is a Flip Effect Monster, both players check their respective Decks and remove all monsters of the same name from play. Then shuffle the Decks. COMMON |
SD2-EN015 | |
Card Info | Giant Trunade Normal Spell Return all Spell and Trap Cards on the field to the respective owners' hands. COMMON |
SD2-EN014 | |
Card Info | Mystical Space Typhoon Quick-Play Spell Destroy 1 Spell or Trap Card on the field. COMMON |
SD2-EN013 | |
Card Info | Snatch Steal Equip Spell Take control of a monster on your opponent's side of the field that is equipped with this card. Increase your opponent's Life Points by 1000 points during each of his/her Standby Phases. COMMON |
SD2-EN012* | |
Card Info | Regenerating Mummy DARK / Zombie / Level 4 / ATK 1800 / DEF 1500 When this card is sent from your hand to the Graveyard by an effect of a card controlled by your opponent, return this card from the Graveyard to your hand. COMMON |
SD2-EN011 | |
Card Info | Double Coston DARK / Zombie / Level 4 / ATK 1700 / DEF 1650 If you Tribute Summon a DARK monster, you can treat this 1 monster as 2 Tribute Monsters for the Tribute Summon. COMMON |
SD2-EN010 | |
Card Info | Vampire Lady DARK / Zombie / Level 4 / ATK 1550 / DEF 1550 Each time this card inflicts Battle Damage to your opponent's Life Points, declare 1 card type (Monster, Spell or Trap). Your opponent selects 1 card of that type from his/her Deck and sends it to the Graveyard. COMMON |
SD2-EN009 | |
Card Info | Soul-Absorbing Bone Tower DARK / Zombie / Level 3 / ATK 400 / DEF 1500 This card cannot be attacked if there is another Zombie-Type monster on your side of the field. Each time a Zombie-Type monster is Special Summoned successfully, send 2 cards from the top of your opponent's Deck to the Graveyard. COMMON |
SD2-EN008* | |
Card Info | Ryu Kokki DARK / Zombie / Level 6 / ATK 2400 / DEF 2000 If a monster that battles with this monster is a Warrior or Spellcaster-Type monster, destroy that monster at the end of the Damage Step. COMMON |
SD2-EN007* | |
Card Info | Despair from the Dark DARK / Zombie / Level 8 / ATK 2800 / DEF 3000 When this card is sent from your hand or Deck to your Graveyard by your opponent's card effect, Special Summon this card to the field. COMMON |
SD2-EN006 | |
Card Info | Spirit Reaper DARK / Zombie / Level 3 / ATK 300 / DEF 200 This card is not destroyed as a result of battle. Destroy this card when it is targeted by the effect of a Spell, Trap, or Effect Monster. If this card successfully attacks your opponent's Life Points directly, your opponent discards 1 card randomly from his/her hand. COMMON |
SD2-EN005** | |
Card Info | Pyramid Turtle EARTH / Zombie / Level 4 / ATK 1200 / DEF 1400 When this card is sent to the Graveyard as a result of battle, you can Special Summon 1 Zombie-Type monster with a DEF 2000 or less from the Deck to the field. Then shuffle the Deck. COMMON |
SD2-EN004 | |
Card Info | Dark Dust Spirit EARTH / Zombie-Type Spirit / Level 6 / ATK 2200 / DEF 1800 This card cannot be Special Summoned. This card returns to the owner's hand during the End Phase of the turn that this card is Normal Summoned or flipped face-up. If this card is Normal Summoned or flipped face-up, destroy all face-up monsters on the field except this card. COMMON |
SD2-EN003 | |
Card Info | Vampire Lord DARK / Zombie / Level 5 / ATK 2000 / DEF 1500 Each time this card inflicts Battle Damage to your opponent's Life Points, declare 1 card type (Monster, Spell, or Trap). Your opponent selects 1 card of that type from his/her Deck and sends it to the Graveyard. Also, if this card is destroyed and sent to the Graveyard by your opponent's card effect, it is Special Summoned to the field during your next Standby Phase. COMMON |
SD2-EN002 | |
Card Info | Master Kyonshee EARTH / Zombie / Level 4 / ATK 1750 / DEF 1000 A wandering Kyonshee searching for a strong rival to defeat. They say he was known as the master of all martial arts. COMMON |
SD2-EN001 | |
Card Info | Vampire Genesis DARK / Zombie / Level 8 / ATK 3000 / DEF 2100 This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by removing 1 "Vampire Lord" on your side of the field from play. Discard 1 Zombie-Type monster from your hand to the Graveyard to select and Special Summon 1 Zombie-Type monster from your Graveyard with a Level less than the discarded Zombie-Type monster. You can only use this effect once per turn. ULTRA RARE |