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Return of the Duelist
*Also available as an Ultimate Rare card **Also available as an Ultimate Rare and Ghost Rare card |
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REDU-EN099 | |
Card Type: | Spell Card |
Card Info | Spirit Converter Continuous Spell Once per turn: You can target 1 Xyz Monster you control; attach 1 face-up Level 4 LIGHT monster you control to that target as an Xyz Material. When this card is sent from the field to the Graveyard: Target 2 Level 4 LIGHT Thunder-Type monsters with the same name in your Graveyard; add those targets to your hand. SECRET RARE |
Rating: | 2 |
Comments: | Best to run this in an all-LIGHT monster deck because for either effect, it needs LIGHT monsters. |
REDU-EN098* | |
Card Type: | Xyz Monster |
Card Info | Number 91: Thunder Spark
Dragon LIGHT / Dragon-Type Xyz / Rank 4 / ATK 2400 / DEF 2000 3 Level 4 monsters Once per turn, you can activate 1 of these effects. ● Detach 3 Xyz Materials from this card; destroy all other face-up monsters on the field. ● Detach 5 Xyz Materials from this card; destroy all cards your opponent controls. ULTRA RARE |
Rating: | 2 |
Comments: | He seems pleasing at first but I think people forget that he has to give up (most likely) all his Xyz Materials and if he gets Effect Veilered, he's done. |
REDU-EN097 | |
Card Type: | Effect Monster |
Card Info | Sishunder LIGHT / Thunder / Level 4 / ATK 900 / DEF 400 When this card is Normal Summoned: You can target 1 Level 4 LIGHT Thunder-Type monster with 1600 or less ATK in your Graveyard, except "Sishunder"; banish that target. During the End Phase of this turn, add that card to your hand. RARE |
Rating: | 1 |
Comments: | It's like most little sisters: annoying and weak so unlike the previous two ' hunder cards, this one isn't justified by being even Rare. |
REDU-EN096 | |
Card Type: | Effect Monster |
Card Info | Mahunder LIGHT / Thunder / Level 4 / ATK 1400 / DEF 700 Once per turn: You can Normal Summon 1 Level 4 LIGHT Thunder-Type monster from your hand, except "Mahunder", as an additional Normal Summon. RARE |
Rating: | 2 |
Comments: | Same as REDU-EN095's comments. |
REDU-EN095 | |
Card Type: | Effect Monster |
Card Info | Pahunder LIGHT / Thunder / Level 4 / ATK 1300 / DEF 600 Once per turn: You can Normal Summon 1 Level 4 LIGHT Thunder-Type monster from your hand, except "Pahunder", as an additional Normal Summon. RARE |
Rating: | 2 |
Comments: | It's pretty weak but can set up some good plays if you meet his requirements. |
REDU-EN094 | |
Card Type: | Spell Card |
Card Info | Advanced Dark Field Spell All "Crystal Beast" monsters on the field and in the Graveyard become DARK. If "Rainbow Dragon" or "Rainbow Dark Dragon" attacks, negate the effects of the attack target during that Battle Phase. During damage calculation, if a "Crystal Beast" monster you control battles and you would take damage: You can send 1 "Crystal Beast" monster from your Deck to the Graveyard; you take no Battle Damage from that battle. SECRET RARE |
Rating: | 2 |
Comments: | You get some nifty effects but you may also be setting yourself up to be screwed over by Consecrated Light. |
REDU-EN093 | |
Card Type: | Spell Card |
Card Info | Miracle Contact Normal Spell Shuffle into the Deck, from your hand, field, or Graveyard, the Fusion Material Monsters that are listed on an "Elemental HERO" Fusion Monster that lists "Elemental HERO Neos" as a Fusion Material, then Special Summon that Fusion Monster from your Extra Deck, ignoring its Summoning conditions. SECRET RARE |
Rating: | 2 |
Comments: | You recycle your Elemental HERO Fusion Materials and bring out a Fusion Monster but in the end, once it goes to the Grave, you can't bring it back. |
REDU-EN092 | |
Card Type: | Xyz Monster |
Card Info | Number 6: Chronomaly Atlandis LIGHT / Machine-Type Xyz / Rank 6 / ATK 2600 / DEF 3000 2 Level 6 monsters When this card is Xyz Summoned: You can target 1 "Number" monster in your Graveyard; equip that target to this card. This card gains ATK equal to half the ATK of that equipped monster. Once per turn: You can detach 1 Xyz Material from this card to send the monster equipped by this effect to the Graveyard; halve your opponent's Life Points. You cannot conduct your Battle Phase the turn you activate this effect. SECRET RARE |
Rating: | 2 |
Comments: | It can put quite the hurt on your opponent's score but although the text doesn't say it, you can only do it once and the card this guy takes from your Grave must be a Number monster and gets only half its ATK. |
REDU-EN091 | |
Card Type: | Effect Monster |
Card Info | Eco, Mystical Spirit of the Forest EARTH / Plant / Level 4 / ATK 1700 / DEF 1000 When you take damage from an opponent's card effect: You can Special Summon this card from your hand, and if you do, inflict damage to your opponent equal to the damage you took, also both players take no further effect damage this turn. RARE |
Rating: | 2 |
Comments: | So you get a two-for-one special: free monster and hurting your opponent with the same effect damage you just took but after that, he won't last long. |
REDU-EN090 | |
Card Type: | Effect Monster |
Card Info | Chewbone EARTH / Zombie / Level 3 / ATK 300 / DEF 300 FLIP: Special Summon 3 "Chewbone Jr. Tokens" (Zombie-Type/EARTH/Level 1/ATK 100/DEF 300) in Defense Position to your opponent's side of the field. COMMON |
Rating: | 1 |
Comments: | Duelists are going to have a bone to pick with this guy and I hope they take all of them so he doesn't need to exist anymore. |
REDU-EN089 | |
Card Type: | Trap Card |
Card Info | Ninjitsu Art of Shadow Sealing Continuous Trap Tribute 1 "Ninja" monster to target 1 monster your opponent controls; banish that target. While that card is banished, its Monster Card Zone cannot be used. When this face-up card leaves the field: Return the card banished by this effect to the same Monster Card Zone, in the same battle position. COMMON |
Rating: | 1 |
Comments: | You get rid of the monster better with Dark Core and Karma Cut and either one just needs you discard any 1 card from your hand. |
REDU-EN088 | |
Card Type: | Spell Card |
Card Info | Advance Zone Continuous Spell Once per turn, during the End Phase of any turn in which you Tribute Summoned a monster(s): You can apply these effects, depending on the number of monsters you Tributed for Tribute Summons this turn. ● 1 or more: Destroy 1 Set card your opponent controls. ● 2 or more: Draw 1 card. ● 3 or more: Add 1 monster from your Graveyard to your hand. SECRET RARE |
Rating: | 2 |
Comments: | You can get a fair bit out of this but it's slow to resolve and relies solely on Tribute Summons. |
REDU-EN087 | |
Card Type: | Spell Card |
Card Info | Spellbook Library of the Crescent Normal Spell If you have no "Spellbook" Spell Cards in your Graveyard: Reveal 3 "Spellbook" Spell Cards with different names from your Deck, your opponent randomly adds 1 of them to your hand, and shuffle the rest back into your Deck. You can only activate 1 "Spellbook Library of the Crescent" per turn. You cannot activate any Spell Cards the turn you activate this card, except "Spellbook" Spell Cards. RARE |
Rating: | 2 |
Comments: | If by chance you don't have any Spellbook Spells in your hand, this card helps you get some but you only get one and it may not be one you need at the time. |
REDU-EN086 | |
Card Type: | Spell Card |
Card Info | Noble Arms - Gallatin Equip Spell You can only control 1 face-up "Noble Arms - Gallatin". Equip only to a Warrior-Type monster. It gains 1000 ATK. During each of your Standby Phases, it loses 200 ATK. If this face-up card on the field is destroyed and sent to the Graveyard: You can target 1 face-up Warrior-Type "Noble Knight" monster you control; equip this card to that target. This effect of "Noble Arms - Gallatin" can only be used once per turn. COMMON |
Rating: | 1 |
Comments: | Remember Stim Pack? This is just a poorer version of that and there are better Equip Spells than either of them. |
REDU-EN085 | |
Card Type: | Effect Monster |
Card Info | Revival Golem EARTH / Rock / Level 4 / ATK 100 / DEF 2100 The effect of "Revival Golem" can only be used once per turn. When this card is sent from your Deck to the Graveyard: Activate 1 of these effects. ● Special Summon this card from the Graveyard. ● Add this card from the Graveyard to your hand. RARE |
Rating: | 2 |
Comments: | Foolish Burial could put this right into the Grave and trigger its effect and given that 2100 DEF, you'll opt for its 1st option but it's only once per turn. |
REDU-EN084 | |
Card Type: | Effect Monster |
Card Info | Imairuka WATER / Sea Serpent / Level 2 / ATK 1000 / DEF 1000 When this card on the field is destroyed by your opponent's card (either by battle or by card effect) and sent to the Graveyard: Send the top card of your Deck to the Graveyard, then, if it was a WATER monster, draw 1 card. RARE |
Rating: | 2 |
Comments: | You could get lucky and pull of his effect but odds are about 66% likely you won't get anything good. |
REDU-EN083 | |
Card Type: | Effect Monster |
Card Info |
Blue Dragon Ninja SUPER RARE |
Rating: | 2 |
Comments: | Ninja decks have shown me that they're good but since this guy is useless without their support, it's not getting a high rating. |
REDU-EN082 | |
Card Type: | Effect Monster |
Card Info | Lightray Madoor LIGHT / Spellcaster / Level 6 / ATK 1200 / DEF 3000 If 3 or more of your LIGHT monsters are banished, you can Special Summon this card (from your hand). Once per turn, this card cannot be destroyed by battle. COMMON |
Rating: | 1 |
Comments: | He's not even good at ripping off Fortress Warrior's effect because Fortress Warrior also saves you Battle Damage from his battles. |
REDU-EN081* | |
Card Type: | Effect Monster |
Card Info | Prophecy Destroyer DARK / Spellcaster / Level 6 / ATK 2500 / DEF 1200 If this card is in your Graveyard: You can banish 3 "Spellbook" Spell Cards from your Graveyard; Special Summon this card from your Graveyard. ULTRA RARE |
Rating: | 4 |
Comments: | Run him with his archtype or as a stand-alone Beatstick and you're bound to have a good start to your turn! |
REDU-EN080 | |
Card Type: | Trap Card |
Card Info | Lucky Punch Continuous Trap Once per turn, when an opponent's monster declares an attack: You can toss a coin 3 times. If the result is 3 heads, draw 3 cards, but if the result is 3 tails, destroy this card. If this face-up card on the field is destroyed: You lose 6000 Life Points. COMMON |
Rating: | 1 |
Comments: | You could get lucky twice and get 3 cards and of that have a card to save you but you only have one shot at it per turn and will most likely end up losing those 6000 Life Points and likely the duel. |
REDU-EN079 | |
Card Type: | Trap Card |
Card Info | Rebound Counter Trap When your opponent activates a Spell Card, Trap Card, or monster effect that returns a card(s) from the field to the hand: Negate that effect, and if you do, send 1 card from your opponent's hand (at random) or from their side of the field to the Graveyard. When this Set card is destroyed by your opponent's card effect and sent to the Graveyard: Draw 1 card. SUPER RARE |
Rating: | 2 |
Comments: | With Brionac banned from play, this card's big target is Grand Mole and there's also Compulsory Evacuation Device. Plus if your opponent destroys it before you can use it, you draw 1 card. |
REDU-EN078 | |
Card Type: | Trap Card |
Card Info | Soul Drain Continuous Trap Activate by paying 1000 Life Points. Monsters that are banished, as well as monsters in the Graveyard, cannot activate their effects (that start a Chain). RARE |
Rating: | 2 |
Comments: | Anything Grave-reliant is shut down and it can also stop D.D. Survivor or D.D. Scout Plane from returning by their effects but its effect includes your cards and is limited to the Grave and banished monsters. |
REDU-EN077 | |
Card Type: | Trap Card |
Card Info | Three of a Kind Normal Trap If you control 3 or more monsters with the same name, except Tokens: Target 3 cards your opponent controls; destroy those targets. COMMON |
Rating: | 2 |
Comments: | It isn't all that hard to get 3 of the same monsters in play at once (easiest would be Watapon via Photon Veil) and you're rewarded with getting rid of 3 of your opponent's cards they control. |
REDU-EN076 | |
Card Type: | Trap Card |
Card Info | Void Trap Hole Normal Trap When your opponent Special Summons a monster(s) with 2000 or more ATK: Negate the effects of one of those monsters with 2000 or more ATK, and if you do, destroy it. SUPER RARE |
Rating: | 3 |
Comments: | While nailing less than Bottomless Trap Hole, this can stop even Stardust Dragon as it negates the effect before getting rid of it! |
REDU-EN075 | |
Card Type: | Trap Card |
Card Info | Turnabout Normal Trap If there is a face-up monster on the field whose current Level is different from its original Level: Change all monsters on the field to face-down Defense Position. COMMON |
Rating: | 1 |
Comments: | Unless there's a turnabout in the Forbidden List that puts Book of Eclipse to Banned, (and even then, this has minimal uses) don't expect much of anything with this card. |
REDU-EN074 | |
Card Type: | Trap Card |
Card Info | Compulsory Escape Device Normal Trap Each player chooses 1 monster they control, then shuffles it into the Deck. COMMON |
Rating: | 1 |
Comments: | In most cases, your opponent will most likely choose their weakest monster and in which case, you're worse off than before so use good ol' Evacuation Device instead. |
REDU-EN073 | |
Card Type: | Trap Card |
Card Info | Xyz Soul Normal Trap Target 1 Xyz Monster in either player's Graveyard; all monsters you currently control gain ATK equal to its Rank x 200, then you can shuffle it into the Extra Deck. This ATK increase lasts until the End Phase. COMMON |
Rating: | 1 |
Comments: | There are better card boosters out there than this so leave this to rest in pieces. |
REDU-EN072 | |
Card Type: | Trap Card |
Card Info | Madolche Tea Break Counter Trap When a Spell/Trap Card is activated, if you have no monsters in your Graveyard: Negate the activation, and if you do, return it to the hand, then, if you control a face-up "Madolche Puddingcess", you can destroy 1 card your opponent controls. RARE |
Rating: | 1 |
Comments: | Whether you meet this card's secondary effect requirements or not, this isn't worth using. |
REDU-EN071 | |
Card Type: | Trap Card |
Card Info | Madolche Waltz Continuous Trap Each time a "Madolche" monster you control attacks or is attacked, after damage calculation: Inflict 300 damage to your opponent. COMMON |
Rating: | 1 |
Comments: | So for each battle a Madolche monster engages in (and most likely will lose), you deal your opponent a measly 300 damage? Maybe this card can waltz to the trash can instead? |
REDU-EN070 | |
Card Type: | Trap Card |
Card Info | Madolche Lesson Normal Trap Target 1 "Madolche" monster in your Graveyard; shuffle that target into the Deck, and if you do, all "Madolche" monsters you currently control gain 800 ATK and DEF, then you can shuffle 1 other monster from your Graveyard into the Deck. COMMON |
Rating: | 1 |
Comments: | Using this over Pot of Avarice (while legal for tournament play) will certainly teach you a lesson about dueling intelligently. |
REDU-EN069 | |
Card Type: | Trap Card |
Card Info | Stonehenge Methods Normal Trap When a face-up "Chronomaly" monster(s) you control is destroyed by battle or by a card effect and sent to the Graveyard: Special Summon 1 Level 4 or lower "Chronomaly" monster from your Deck in face-up Defense Position. It cannot change its battle position. COMMON |
Rating: | 2 |
Comments: | The Hero Signal for Chronomalies but more restrictive as the Chronomaly it brings out, which must be in Defense Mode, is stuck in Defense Mode |
REDU-EN068 | |
Card Type: | Trap Card |
Card Info | Heroic Retribution Sword Normal Trap Target 1 face-up "Heroic" monster you control; equip this card to that target. All Battle Damage you take from battles involving the equipped monster is also inflicted to your opponent. After damage calculation: Destroy any opponent's monster that battles the equipped monster. COMMON |
Rating: | 2 |
Comments: | Essentially this gives your Heroic monster gain Chthonian Soldier's effect but also gets rid of the monster after Damage Calculation but it has to survive first. |
REDU-EN067 | |
Card Type: | Trap Card |
Card Info | Gagagarush Normal Trap When a face-up "Gagaga" monster(s) you control is targeted by the effect of an opponent's monster: Negate the effect of that opponent's monster, and if you do, destroy it, then inflict damage to your opponent equal to the destroyed monster's ATK or DEF in the Graveyard (whichever is higher). COMMON |
Rating: | 2 |
Comments: | Gagaga monsters out thus far will need this and while it doesn't do better than Negate Attack or even the previous card of this set, you get to get rid of a monster and deal its higher stat value to your opponent. |
REDU-EN066 | |
Card Type: | Trap Card |
Card Info | Impenetrable Attack Normal Trap During the Battle Phase, activate 1 of these effects. ● Target 1 monster on the field; it cannot be destroyed by battle or by card effects during this Battle Phase. ● You take no Battle Damage during this Battle Phase. COMMON |
Rating: | 3 |
Comments: | You have to wait until the Battle Phase but either effect is good enough to be worth the wait and it's not restricted to your opponent's turn! |
REDU-EN065 | |
Card Type: | Spell Card |
Card Info | Cold Feet Quick-Play Spell You cannot activate, Set, or use the effects of any Spell/Trap Cards this turn. SHORT PRINT COMMON |
Rating: | 1 |
Comments: | Ironically, this being short-print is a good thing because you won't see it pulled that often and you're asking to lose the duel by using this, even as a Quick-Play Spell. |
REDU-EN064 | |
Card Type: | Spell Card |
Card Info | Catapult Zone Field Spell Once per turn, if a monster you control would be destroyed by battle, you can send 1 Rock-Type monster from your Deck to the Graveyard instead. COMMON |
Rating: | 2 |
Comments: | With this you could have fuel to bring out Megarock Dragon or Valkyrion (once its needs are in place) but it's only once per turn and only sends Rock-Type monsters. |
REDU-EN063 | |
Card Type: | Spell Card |
Card Info | Generation Force Normal Spell If you control an Xyz Monster: Add 1 "Xyz" card from your Deck to your hand. COMMON |
Rating: | 1 |
Comments: | Even with the good Xyz Monsters, there aren't any Xyz cards that make this card usable. |
REDU-EN062 | |
Card Type: | Spell Card |
Card Info | Where Arf Thou? Normal Spell If you control a face-up Level 1 monster: Add 1 Level 1 monster from your Deck to your hand. During the End Phase of this turn, take 2000 damage if you did not Normal Summon the added monster, or a card with the same name, after activating this card. COMMON |
Rating: | 1 |
Comments: | Trash can, trash can. Where for art thou trash can for thy card showeth above be too pitiful to see the light of day? |
REDU-EN061 | |
Card Type: | Spell Card |
Card Info | Madolche Chateau Field Spell When this card is activated: Shuffle all "Madolche" monsters in your Graveyard into the Deck. All "Madolche" monsters on the field gain 500 ATK and DEF. If a monster(s) in your Graveyard would be returned to the Deck by the effect of a "Madolche" monster, you can add it to your hand instead. COMMON |
Rating: | 2 |
Comments: | The Madolche playground for when activated any of them in the Grave go into your Deck and if they lose a battle, you can put them back into your hand and they get a minor boost but it doesn't fix their flaws. |
REDU-EN060 | |
Card Type: | Spell Card |
Card Info | Spellbook of Wisdom Quick-Play Spell Target 1 face-up Spellcaster-Type monster on the field and activate 1 of these effects; ● It is unaffected by other Spell effects this turn. ● It is unaffected by Trap effects this turn. RARE |
Rating: | 2 |
Comments: | It works on any Spellcaster but only protects it from one or the other. |
REDU-EN059 | |
Card Type: | Spell Card |
Card Info | Spellbook of Life Equip Spell Banish 1 Spellcaster-Type monster from your Graveyard and reveal 1 other "Spellbook" Spell Card in your hand to target 1 Spellcaster-Type monster in your Graveyard; Special Summon that target in face-up Attack Position and equip it with this card. The equipped monster's Level is increased by the Level of the monster that was banished for this card's activation. You can only activate 1 "Spellbook of Life" per turn. SUPER RARE |
Rating: | 1 |
Comments: | While Monster Reborn and Call of the Haunted remain legal for tournament play, this card will remain pointless. |
REDU-EN058 | |
Card Type: | Spell Card |
Card Info | Spellbook of Power Normal Spell Target 1 face-up Spellcaster-Type monster you control; until the End Phase, it gains 1000 ATK. Also, until the End Phase, each time it destroys an opponent's monster by battle: You can add 1 "Spellbook" Spell Card from your Deck to your hand. You can only activate 1 "Spellbook of Power" per turn. COMMON |
Rating: | 2 |
Comments: | Your Spellcaster gets a temporary +1000 ATK and you get another Spellbook if it wins a battle but being only temporary, will leave this card with only 2 stars for a rating. |
REDU-EN057* | |
Card Type: | Spell Card |
Card Info | Spellbook of Secrets Normal Spell Add 1 "Spellbook" card from your Deck to your hand, except "Spellbook of Secrets". You can only activate 1 "Spellbook of Secrets" per turn. ULTRA RARE |
Rating: | 2 |
Comments: | Recruit any other Spellbook Spell Card but I have yet to see any good ones. |
REDU-EN056 | |
Card Type: | Spell Card |
Card Info | Galaxy Queen's Light Normal Spell Target 1 face-up Level 7 or higher monster you control; the Levels of all other face-up monsters you currently control become the current Level of that monster, until the End Phase. COMMON |
Rating: | 2 |
Comments: | It's only good for Xyz Summoning Ranks 7 or higher, which really limits this card's playability. |
REDU-EN055 | |
Card Type: | Spell Card |
Card Info | Chronomaly Pyramid Eye Tablet Continuous Spell All "Chronomaly" monsters you control gain 800 ATK. COMMON |
Rating: | 2 |
Comments: | Unlike Solidarity, this card doesn't need anything in the Graveyard to match its affected monsters' anything but it's limited to Chronomaly monsters. |
REDU-EN054 | |
Card Type: | Spell Card |
Card Info | Chronomaly Technology Normal Spell Target 1 "Chronomaly" monster in your Graveyard; banish it, then look at the top 2 cards of your Deck, add 1 of them to your hand, and send the other to the Graveyard. You can only activate 1 "Chronomaly Technology" per turn. You cannot Special Summon any monsters during the turn you activate this card, except "Chronomaly" monsters. COMMON |
Rating: | 1 |
Comments: | Their technology must be vastly outdated if they're copying already poor cards like Pot of Duality, then giving them bad effects. |
REDU-EN053 | |
Card Type: | Spell Card |
Card Info | Heroic Chance Normal Spell Target 1 face-up "Heroic" monster you control; this turn, double its ATK, but it cannot attack your opponent directly. You can only activate 1 "Heroic Chance" per turn. COMMON |
Rating: | 2 |
Comments: | It makes any Heroic monster you have become twice as powerful but it can only attack monsters and you can't use more than one of these per turn. |
REDU-EN052 | |
Card Type: | Spell Card |
Card Info | Overlay Regen Normal Spell Target 1 face-up Xyz Monster on the field; attach this card to it as an Xyz Material. COMMON |
Rating: | 2 |
Comments: | For the good Xyz monsters, this isn't all that bad but for the rest, which is far more than the good ones IMO, it does nothing helpful. |
REDU-EN051 | |
Card Type: | Spell Card |
Card Info | Gagagarevenge Equip Spell Target 1 "Gagaga" monster in your Graveyard; Special Summon it and equip it with this card. When this card leaves the field, destroy the equipped monster. When this card is sent to the Graveyard because the equipped monster was used as an Xyz Material: All Xyz Monsters you currently control gain 300 ATK. SUPER RARE |
Rating: | 1 |
Comments: | Even though you can bring back Gagaga Magician, you'll likely only use him as Xyz Material and this card doesn't provide much of a boost when you do. |
REDU-EN050 | |
Card Type: | Xyz Monster |
Card Info | Sword Breaker EARTH / Warrior-Type Xyz / Rank 6 / ATK 2700 / DEF 1000 2 Level 6 monsters Once per turn: You can detach 1 Xyz Material from this card to declare 1 Monster Type; this card gains the following effect. At the start of the Damage Step, if this card battles a monster of a Type that has been declared: Destroy that monster. SUPER RARE |
Rating: | 1 |
Comments: | He's already outclassed by Ally of Justice Catastor, which can also beat him with his own effect. |
REDU-EN049 | |
Card Type: | Xyz Monster |
Card Info | Fairy King Albverdich EARTH / Plant-Type Xyz / Rank 4 / ATK 2300 / DEF 1400 2 Level 4 EARTH monsters Once per turn: You can detach 1 Xyz Material from this card; all non-EARTH monsters currently on the field lose 500 ATK and DEF. RARE |
Rating: | 2 |
Comments: | It'll probably hit a few monsters on the field but there are better ways to lower ATK than this. |
REDU-EN048 | |
Card Type: | Xyz Monster |
Card Info | Soul of Silvermountain EARTH / Rock-Type Xyz / Rank 3 / ATK 1800 / DEF 2200 2 Level 3 EARTH monsters Once per turn: You can detach 1 Xyz Material from this card to target 1 Set card in your opponent's Spell & Trap Card Zone; it cannot be activated while this card is face-up on the field. If this card destroys an opponent's monster by battle while it has Xyz Material: You can target 1 EARTH monster in your Graveyard; Special Summon that target in face-up Defense Position. SUPER RARE |
Rating: | 2 |
Comments: | It has enough DEF to survive at least the first battle it takes part in and has a bonus effect in case you don't want it to sit and do nothing but it's not that good overall. |
REDU-EN047 | |
Card Type: | Xyz Monster |
Card Info | Alchemic Magician DARK / Spellcaster-Type Xyz / Rank 4 / ATK 1500 / DEF 1500 3 Level 4 Spellcaster-Type monsters This card gains 200 ATK for each Spell Card in your Graveyard. Once per turn, during your End Phase: You can detach 1 Xyz Material from this card and send 1 card from your hand to the Graveyard; choose 1 Spell Card from your Deck, then Set it in your Spell & Trap Card Zone. SUPER RARE |
Rating: | 2 |
Comments: | What it lacks in ATK and DEF it sort of makes up for with its effects. |
REDU-EN046 | |
Card Type: | Xyz Monster |
Card Info | Gear Gigant X EARTH / Machine-Type Xyz / Rank 4 / ATK 2300 / DEF 1500 2 Level 4 Machine-Type monsters Once per turn: You can detach 1 Xyz Material from this card; add 1 Level 4 or lower Machine-Type monster from your Deck or Graveyard to your hand. When this card leaves the field: You can target 1 Level 3 or lower "Geargia" monster in your Graveyard; Special Summon that target. SECRET RARE |
Rating: | 3 |
Comments: | Much like the card around him in this set, he's specific on Xyz Materials but you have a choice in what kind of Machines you use and both benefit from this card's effect! |
REDU-EN045* | |
Card Type: | Xyz Monster |
Card Info | Hierophant of Prophecy DARK / Spellcaster-Type Xyz / Rank 7 / ATK 2800 / DEF 2600 2 Level 7 Spellcaster-Type monsters Once per turn: You can detach 1 Xyz Material from this card; destroy Spell/Trap Card(s) your opponent controls, up to the number of "Spellbook" Spell Cards in your Graveyard. ULTRA RARE |
Rating: | 2 |
Comments: | It demands specific Xyz Materials but you get to take away some of your opponent's hidden surprises. |
REDU-EN044* | |
Card Type: | Xyz Monster |
Card Info | Superdimensional Robot Galaxy Destroyer LIGHT / Machine-Type Xyz / Rank 10 / ATK 5000 / DEF 2000 3 Level 10 monsters Once per turn: You can detach 1 Xyz Material from this card; destroy all Spell and Trap Cards your opponent controls. Your opponent cannot activate Spell/Trap Cards in response to this effect's activation. ULTRA RARE |
Rating: | 3 |
Comments: | Although needing 3 Level 10s is daunting, it can be done with 3 Metal Reflect Slime cards and you get a big payoff in the end with his high ATK and virtually un-chainable effect! |
REDU-EN043* | |
Card Type: | Xyz Monster |
Card Info | Number 33: Chronomaly Machu Mech LIGHT / Machine-Type Xyz / Rank 5 / ATK 2400 / DEF 1500 2 Level 5 monsters Once per turn: You can detach 1 Xyz Material from this card to target 1 face-up monster your opponent controls; inflict damage to your opponent equal to the difference between its original ATK and current ATK, and if you do, this card gains ATK equal to the damage inflicted. ULTRA RARE |
Rating: | 2 |
Comments: | He keeps any extra ATK and combos with Darkworld Shackles but needs 2 Level 5 Xyz Materials and his stats aren't very high for those needs. |
REDU-EN042 | |
Card Type: | Xyz Monster |
Card Info | Chronomaly Crystal Chrononaut LIGHT / Psychic-Type Xyz / Rank 3 / ATK 2100 / DEF 1000 2 Level 3 monsters Once per turn, when this card is targeted for an attack: You can detach 1 Xyz Material from this card; this turn, this card cannot be destroyed by battle or by card effects, also your opponent takes any Battle Damage you would have taken from battles involving this card. SUPER RARE |
Rating: | 2 |
Comments: | Unlike Excalibur, this guy's effects protect you and himself while hurting your opponent when/if they attack it and all for half as many non-Xyz Material specific Xyz Materials! |
REDU-EN041** | |
Card Type: | Xyz Monster |
Card Info | Heroic Champion - Excalibur LIGHT / Warrior-Type Xyz / Rank 4 / ATK 2000 / DEF 2000 2 Level 4 Warrior-Type monsters Once per turn: You can detach 2 Xyz Materials from this card; this card's ATK becomes double its original ATK until your opponent's next End Phase. ULTRA RARE |
Rating: | 2 |
Comments: | People seem to like this guy but what turns me away is needing use BOTH Xyz Materials for a non-permanent effect and if the effect is stopped, that's basically it for him and that's sad since he's Xyz Material-specific. |
REDU-EN040 | |
Card Type: | Effect Monster |
Card Info | Goblin Marauding Squad EARTH / Beast-Warrior / Level 4 / ATK 1900 / DEF 0 When this card declares an attack, your opponent cannot activate cards or effects. If this card attacks, it is changed to Defense Position at the end of the Battle Phase, and its battle position cannot be changed until the End Phase of your next turn. SHORT PRINT COMMON |
Rating: | 2 |
Comments: | It's one of the better Goblin monsters as it gets to attack interruption-free but once successful, it goes to Defense Mode, where it likely won't survive to have its position changed back. |
REDU-EN039 | |
Card Type: | Effect Monster |
Card Info | Three Thousand Needles EARTH / Beast / Level 8 / ATK 3000 / DEF 1800 At the end of the Damage Step, if this Defense Position card was attacked by a monster whose ATK is lower than this card's DEF: Destroy the attacking monster. SHORT PRINT COMMON |
Rating: | 3 |
Comments: | This guy has finally accumulated enough needles to be considered good in my book, even if you take out the effect. |
REDU-EN038 | |
Card Type: | Effect Monster |
Card Info | Grandsoil the Elemental Lord EARTH / Beast-Warrior / Level 8 / ATK 2800 / DEF 2200 Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by having exactly 5 EARTH monsters in your Graveyard, and cannot be Special Summoned by other ways. When this card is Special Summoned: You can target 1 monster in either player's Graveyard; Special Summon that target to your side of the field. If this card leaves the field, skip the Battle Phase of your next turn. SECRET RARE |
Rating: | 1 |
Comments: | He's the only kind of soil that isn't going to make anything grow, including his playability! |
REDU-EN037 | |
Card Type: | Effect Monster |
Card Info | Illusory Snatcher DARK / Fiend / Level 7 / ATK 2400 / DEF 1000 When you Tribute Summon a monster: You can Special Summon this card from your hand, and if you do, the Type, Attribute, and Level of this card become the same as that face-up Tribute Summoned monster. SUPER RARE |
Rating: | 2 |
Comments: | He isn't a very strong Level 7 monster but gets to come out quickly when you Tribute Summon and adapts the other monster's Level, Attribute and Type. |
REDU-EN036 | |
Card Type: | Effect Monster |
Card Info | Atlantean Attack Squad WATER / Sea Serpent / Level 3 / ATK 1400 / DEF 0 This card gains 800 ATK while you control a face-up Fish, Sea Serpent, or Aqua-Type monster other than this card. COMMON |
Rating: | 1 |
Comments: | Not much of an attack squad if you rely on your own kind to give you a boost but even with all his friends, he gets no more than 800 ATK. |
REDU-EN035 | |
Card Type: | Effect Monster |
Card Info | Block Golem EARTH / Rock / Level 3 / ATK 1000 / DEF 1500 If all the monsters in your Graveyard are EARTH: You can Tribute this card to target 2 Level 4 or lower Rock-Type monsters in your Graveyard, except "Block Golem"; Special Summon those targets, but their effects that activate on the field cannot be activated this turn. COMMON |
Rating: | 2 |
Comments: | You get back any Level 2 Level 4 or less Rock-Type monsters but they can't use any effects that activate on the field and you need a Graveyard of Rock-Type monsters. |
REDU-EN034 | |
Card Type: | Effect Monster |
Card Info | Dust Knight EARTH / Warrior / Level 4 / ATK 1400 / DEF 1200 FLIP: Send 1 EARTH monster from your Deck to the Graveyard. RARE |
Rating: | 2 |
Comments: | Dump any EARTH monster you like for resurrection later but that means your opponent could revive it too. |
REDU-EN033* | |
Card Type: | Effect Monster |
Card Info | Silver Sentinel EARTH / Warrior / Level 4 / ATK 1500 / DEF 1300 You can Set this card from your hand to your Spell & Trap Card Zone as a Spell Card. During the End Phase of the turn this Set card in your Spell & Trap Card Zone was destroyed by an opponent's card effect and sent to the Graveyard: Target 1 card your opponent controls (if possible); Special Summon this card from the Graveyard, and if you do, destroy that target (if any). ULTRA RARE |
Rating: | 2 |
Comments: | You can bait your opponent with their MST or Night Beam but it's a pretty slow effect and will likely only go off once or twice per duel. |
REDU-EN032 | |
Card Type: | Effect Monster |
Card Info | Little Trooper EARTH / Warrior / Level 1 / ATK 900 / DEF 500 If this card is destroyed by battle: You can Special Summon 1 Level 2 or lower Warrior-Type monster from your Deck in face-down Defense Position. COMMON |
Rating: | 1 |
Comments: | What a trooper. He dies in the line of duty but it's all for nothing as his replacement is just as weak. |
REDU-EN031 | |
Card Type: | Effect Monster |
Card Info | Uniflora, Mystical Beast of the Forest EARTH / Beast / Level 1 / ATK 700 / DEF 500 If all the monsters in your Graveyard are Beast-Type: You can Tribute this card; Special Summon 1 Beast-Type monster from your hand or Graveyard, except "Uniflora, Mystical Beast of the Forest", but it cannot attack this turn. COMMON |
Rating: | 2 |
Comments: | You can trade him in for a stronger Beast-Type monster but it's unable to strike right away and you need a Graveyard of Beast-Type monsters. |
REDU-EN030 | |
Card Type: | Effect Monster |
Card Info | Geargiarmor EARTH / Machine / Level 4 / ATK 1100 / DEF 1900 Once per turn: You can change this card to face-down Defense Position. When this card is flipped face-up: You can add 1 "Geargia" monster from your Deck to your hand, except "Geargiarmor". SUPER RARE |
Rating: | 2 |
Comments: | He's learned from the monsters from The Lost Millennium and Pharaonic Guardian with his flip-to-face-down ability but he hasn't learned any good effects for when flipped face up. |
REDU-EN029 | |
Card Type: | Effect Monster |
Card Info | Geargiarsenal EARTH / Machine / Level 4 / ATK 1500 / DEF 500 This card gains 200 ATK for each face-up "Geargia" monster you control. You can Tribute this card; Special Summon 1 "Geargia" monster from your Deck, except "Geargiarsenal", in face-up Defense Position. RARE |
Rating: | 2 |
Comments: | He'll be at most 2500 ATK if you have a Geargia monster in each Monster Card Zone and can swap itself out for another Geargia monster in your deck but I have yet to see a good one in its archtype. |
REDU-EN028 | |
Card Type: | Effect Monster |
Card Info | Geargiaccelerator EARTH / Machine / Level 4 / ATK 1400 / DEF 800 If you control a face-up "Geargia" monster, you can Special Summon this card (from your hand) in face-up Defense Position. When this card is sent from the field to the Graveyard: You can target 1 "Geargia" monster in your Graveyard, except "Geargiaccelerator"; add that target to your hand. COMMON |
Rating: | 2 |
Comments: | It comes with a Blackwing-style effect and lets you retrieve one of its fallen friends from the Grave when sent from the field to the Grave but it's not enough for a good rating. |
REDU-EN027 | |
Card Type: | Effect Monster |
Card Info | Gearigiano Mk-II EARTH / Machine / Level 3 / ATK 1000 / DEF 500 When this card is Normal or Flip Summoned: You can Special Summon 1 "Geargia" monster from your hand or Graveyard in face-up Defense Position. RARE |
Rating: | 2 |
Comments: | You're welcome to bring out any Geargiano monster in your hand or Grave but be prepared for your opponent to hit you hard next turn. |
REDU-EN026* | |
Card Type: | Effect Monster |
Card Info | Madolche Puddingcess EARTH / Fairy / Level 5 / ATK 1000 / DEF 1000 When this card you control is destroyed by your opponent's card (either by battle or by card effect) and sent to your Graveyard: Shuffle this card into your Deck. While you have no monsters in your Graveyard, this card gains 800 ATK and DEF. After damage calculation, when this card battles an opponent's monster: You can target 1 card your opponent controls; destroy that target. ULTRA RARE |
Rating: | 1 |
Comments: | You might call her the "boss" monster of the archtype but let's face it, that's a terrible boss monster if true, not to mention nowhere near worth being Ultra Rare. |
REDU-EN025 | |
Card Type: | Effect Monster |
Card Info | Madolche Butlerusk EARTH / Spellcaster / Level 4 / ATK 1500 / DEF 800 When this card you control is destroyed by your opponent's card (either by battle or by card effect) and sent to your Graveyard: Shuffle this card into your Deck. When this card is Normal Summoned: You can add 1 Field Spell Card from your Deck to your hand. There must be another face-up "Madolche" monster on the field to activate and to resolve this effect. COMMON |
Rating: | 2 |
Comments: | You're not restricted to a Madolche Field Spell but you do need another Madolche monster out to even obtain that Field Spell his way and that's if you Normal Summon him. |
REDU-EN024 | |
Card Type: | Effect Monster |
Card Info | Madolche Magileine EARTH / Spellcaster / Level 4 / ATK 1400 / DEF 1200 When this card you control is destroyed by your opponent's card (either by battle or by card effect) and sent to your Graveyard: Shuffle this card into your Deck. When this card is Normal or Flip Summoned: You can add 1 "Madolche" monster from your Deck to your hand. SUPER RARE |
Rating: | 2 |
Comments: | Just by performing a Normal or Flip Summon with her grants you any Madolche monster in your Deck but much like Mewfeuille, she needs all the help she can get to survive afterwards. |
REDU-EN023 | |
Card Type: | Effect Monster |
Card Info | Madolche Chouxvalier EARTH / Warrior / Level 4 / ATK 1700 / DEF 1300 When this card you control is destroyed by your opponent's card (either by battle or by card effect) and sent to your Graveyard: Shuffle this card into your Deck. Your opponent cannot target face-up "Madolche" monsters for attacks, except "Madolche Chouxvalier". RARE |
Rating: | 2 |
Comments: | He protects your other Madolche monsters and thus far is the strongest of the archtype but that's about it. |
REDU-EN022 | |
Card Type: | Effect Monster |
Card Info | Madolche Baaple EARTH / Beast / Level 3 / ATK 0 / DEF 1800 When this card you control is destroyed by your opponent's card (either by battle or by card effect) and sent to your Graveyard: Shuffle this card into your Deck. Once per turn: You can target 1 face-up Attack Position "Madolche" monster you control and 1 face-up Attack Position monster your opponent controls; if both monsters are still on the field, change them to face-up Defense Position, and if you do, the ones changed by this effect cannot have their battle positions changed until the end of your opponent's next turn. COMMON |
Rating: | 2 |
Comments: | She barely can hold her own in Defense Mode but can thankfully get there with her own effect but if the opponent's monster leaves, she and your Life Points are at risk. |
REDU-EN021 | |
Card Type: | Effect Monster |
Card Info | Madolche Mewfeuille EARTH / Beast / Level 3 / ATK 300 / DEF 500 When this card you control is destroyed by your opponent's card (either by battle or by card effect) and sent to your Graveyard: Shuffle this card into your Deck. When this card is Normal Summoned: You can Special Summon 1 "Madolche" monster from your hand. COMMON |
Rating: | 2 |
Comments: | So begins the food archtype. The one above offers what her friends have and can bring out one of her friends when Normal Summoned but with those stats, you need another summoning in mind. |
REDU-EN020 | |
Card Type: | Effect Monster |
Card Info | High Priestess of Prophecy LIGHT / Spellcaster / Level 7 / ATK 2500 / DEF 2100 You can reveal 3 "Spellbook" Spell Cards in your hand; Special Summon this card from your hand. Once per turn: You can banish 1 "Spellbook" Spell Card from your hand or Graveyard to target 1 card on the field; destroy that target. SECRET RARE |
Rating: | 2 |
Comments: | She has no restriction on how many copies of herself can be in play and you don't lose the Spellbooks for bringing her out her way but you do for her effect and her stats aren't very good. |
REDU-EN019 | |
Card Type: | Effect Monster |
Card Info | Charioteer of Prophecy WIND / Spellcaster / Level 4 / ATK 1800 / DEF 1300 Once per turn: You can discard 1 "Spellbook" Spell Card to target 1 Spellcaster-Type monster in your Graveyard; add that target to your hand. COMMON |
Rating: | 3 |
Comments: | A good way to begin any duel, even if its effect isn't used! |
REDU-EN018 | |
Card Type: | Effect Monster |
Card Info | Strength of Prophecy FIRE / Spellcaster / Level 4 / ATK 1500 / DEF 1400 Once per turn: You can shuffle 1 "Spellbook" Spell Card from your Graveyard into your Deck to target 1 face-up Spellcaster-Type monster on the field; increase its Level by 1 and its ATK by 500. COMMON |
Rating: | 2 |
Comments: | He relies on used Spellbook Spells in your Graveyard to permanently power up any Spellcaster in play by 500 and give it an additional Star Level but without his Spellbooks, his strength becomes his weakness. |
REDU-EN017 | |
Card Type: | Effect Monster |
Card Info | Temperance of Prophecy EARTH / Spellcaster / Level 3 / ATK 1000 / DEF 1000 During your Main Phase, if you have activated a "Spellbook" Spell Card previously this turn: You can Tribute this card; Special Summon 1 Level 5 or higher LIGHT or DARK Spellcaster-Type monster from your Deck. You cannot Special Summon another Level 5 or higher monster during the turn you activate this effect. SUPER RARE |
Rating: | 2 |
Comments: | Once your Spellbook Spell card has resolved, you can trade this guy in for a stronger Spellcaster but your options are limited. |
REDU-EN016 | |
Card Type: | Effect Monster |
Card Info | Amores of Prophecy EARTH / Spellcaster / Level 3 / ATK 600 / DEF 2000 Once per turn: You can reveal 1 "Spellbook" Spell Card in your hand; Special Summon 1 Level 4 or lower Spellcaster-Type monster from your hand. COMMON |
Rating: | 2 |
Comments: | It has enough DEF to survive most duel-starting monsters and can double your defenses quickly for another Summon but without any Spellbook Spells to reveal, there's little he can do for you. |
REDU-EN015* | |
Card Type: | Effect Monster |
Card Info | Spellbook Magician of Prophecy WATER / Spellcaster / Level 2 / ATK 500 / DEF 400 When this card is Normal Summoned or flipped face-up: Add 1 "Spellbook" Spell Card from your Deck to your hand. ULTRA RARE |
Rating: | 2 |
Comments: | I don't know any of the good (if any) Spellbook Spell Cards this guy can get but even if there are any good ones, I don't think they merit this guy being so high on the rarity chart. |
REDU-EN014 | |
Card Type: | Effect Monster |
Card Info | Chronomaly Moai EARTH / Rock / Level 5 / ATK 1800 / DEF 1600 If you control a face-up "Chronomaly" monster, you can Special Summon this card (from your hand) in face-up Defense Position. COMMON |
Rating: | 2 |
Comments: | He allows you to bypass him being Level 5 if another one of his friends are out, which can include himself but unless you do, he'll be a disappointing draw. |
REDU-EN013 | |
Card Type: | Effect Monster |
Card Info | Chronomaly Crystal Skull LIGHT / Rock / Level 3 / ATK 900 / DEF 600 If you control a face-up "Chronomaly" monster: You can discard this card to the Graveyard; add 1 "Chronomaly" monster from your Deck or Graveyard to your hand, except "Chronomaly Crystal Skull". The effect of "Chronomaly Crystal Skull" can only be used once per turn. RARE |
Rating: | 2 |
Comments: | He's poor for defending your Life Points so when not Xyz or Synchro Material, you can discard him for another Chronomaly that isn't him, though I'm not impressed with the archtype as a whole. |
REDU-EN012 | |
Card Type: | Effect Monster |
Card Info | Chronomaly Crystal Bones LIGHT / Rock / Level 3 / ATK 1300 / DEF 400 If your opponent controls a monster and you control no monsters, you can Special Summon this card (from your hand). When you do: You can Special Summon 1 "Chronomaly" monster from your hand or Graveyard, except "Chronomaly Crystal Bones". RARE |
Rating: | 2 |
Comments: | He comes with Cyber Dragon's effect, which isn't too bad and can bring out another Chronomaly monster from your hand or Grave but in that case, this guy is off limits. |
REDU-EN011 | |
Card Type: | Effect Monster |
Card Info | Chronomaly Golden Jet LIGHT / Machine / Level 4 / ATK 1300 / DEF 1400 Once per turn: You can increase the Levels of all "Chronomaly" monsters you currently control by 1. COMMON |
Rating: | 2 |
Comments: | It might help with Synchro or Xyz Summons but nothing more. |
REDU-EN010 | |
Card Type: | Effect Monster |
Card Info | Chronomaly Colossal Head EARTH / Rock / Level 4 / ATK 800 / DEF 1600 You can banish this card from your Graveyard to target 1 Level 3 or higher Attack Position monster on the field; change it to face-up or face-down Defense Position. The effect of "Chronomaly Colossal Head" can only be used once per turn. RARE |
Rating: | 2 |
Comments: | It has a pretty high range of monsters to choose from but you have to banish it from the Graveyard yet we already have Book of Moon and Enemy Controller that do this for free. |
REDU-EN009 | |
Card Type: | Effect Monster |
Card Info | Chronomaly Mayan Machine EARTH / Machine / Level 3 / ATK 1500 / DEF 700 This card can be treated as 2 Tributes for the Tribute Summon of a Machine-Type monster. COMMON |
Rating: | 2 |
Comments: | Searchable and can count as 2 Tributes for Machine-Type monsters yet The Trojan Horse does this but its effect is open to any EARTH monster. |
REDU-EN008 | |
Card Type: | Effect Monster |
Card Info | Heroic Challenger - Double Lance EARTH / Warrior / Level 4 / ATK 1700 / DEF 900 When this card is Normal Summoned: You can Special Summon 1 "Heroic Challenger - Double Lance" from your hand or Graveyard in face-up Defense Position. This card cannot be used as a Synchro Material Monster. This card cannot be used as an Xyz Material, except for the Xyz Summon of a Warrior-Type monster. RARE |
Rating: | 1 |
Comments: | A pity he's a Rare because the better Marauding Captain offers so much more, is immune to Bottomless Trap Hole and is more searchable. |
REDU-EN007 | |
Card Type: | Effect Monster |
Card Info | Heroic Challenger - Swordshield EARTH / Warrior / Level 4 / ATK 0 / DEF 2000 During either player's turn, if you control a face-up "Heroic" monster: You can send this card from your hand to the Graveyard; for the rest of this turn, you take no Battle Damage and "Heroic" monsters you control cannot be destroyed by battle. COMMON |
Rating: | 2 |
Comments: | He can survive most battles on his own if it's just brute force and if discarded, he saves your other Heroic monsters and you from harm that turn but you need one of his friends first. |
REDU-EN006 | |
Card Type: | Effect Monster |
Card Info | Heroic Challenger - War Hammer EARTH / Warrior / Level 6 / ATK 2100 / DEF 1300 When this card destroys an opponent's monster by battle and sends it to the Graveyard: You can equip the destroyed monster to this card. (You can only equip 1 monster at a time to this card with this effect.) This card gains ATK equal to that equipped monster's ATK. COMMON |
Rating: | 2 |
Comments: | If he wins a battle, he obtains the monster's ATK but he's limited to one monster at a time, which is understandable but unfortunate because it might not be enough. |
REDU-EN005 | |
Card Type: | Effect Monster |
Card Info | Heroic Challenger - Spartan EARTH / Warrior / Level 4 / ATK 1600 / DEF 1000 Once per turn, when an opponent's monster declares an attack: You can target 1 face-up "Heroic" monster you control, except this card; this card gains ATK equal to that face-up monster's original ATK, until the end of the Battle Phase. COMMON |
Rating: | 2 |
Comments: | His stats are about average for his Level but when it comes to his comrades, he's not interested in powering himself up, leaving him to die and won't do anything to help them for their chance to attack. |
REDU-EN004 | |
Card Type: | Effect Monster |
Card Info | Photon Caesar LIGHT / Warrior / Level 8 / ATK 2000 / DEF 2800 When this card is Normal or Flip Summoned: You can Special Summon 1 "Photon Caesar" from your hand or Deck. COMMON |
Rating: | 2 |
Comments: | It doesn't have to be Tribute Summoned and can be discarded with Trade-In but it does very little for needing 2 tributes. |
REDU-EN003 | |
Card Type: | Effect Monster |
Card Info | ZW - Phoenix Bow FIRE / Winged Beast / Level 3 / ATK 1100 / DEF 0 You can target 1 face-up "Number C39: Utopia Ray" you control; equip this card from your hand to that target. It gains 1100 ATK. When the equipped monster destroys an opponent's monster by battle: Inflict 1000 damage to your opponent. You can only control 1 face-up "ZW - Phoenix Bow". RARE |
Rating: | 2 |
Comments: | So Utopia Ray gets a boost and your opponent takes 1000 damage when its target wins a battle but its TOS, and being an otherwise dead draw make him out-of-deck material only. |
REDU-EN002 | |
Card Type: | Effect Monster |
Card Info | Damage Mage DARK / Spellcaster / Level 3 / ATK 600 / DEF 1200 When you take damage from a card effect: You can Special Summon this card from your hand, and if you do, gain Life Points equal to the damage you took. COMMON |
Rating: | 2 |
Comments: | Most of the time it won't save you but with Magic Cylinder at 3 and Marshmallon at 2, it'll see some uses. |
REDU-EN001 | |
Card Type: | Normal Monster |
Card Info | Trance the Magic Swordsman EARTH / Spellcaster / Level 6 / ATK 2600 / DEF 200 A peculiar magician with considerable abilities. Supposedly, he's just returned from a trip to outer space. COMMON |
Rating: | 4 |
Comments: | He's got enough ATK to run over Stardust Dragon, Jinzo or Dark Ruler Ha Des and is in perfect position for Ancient Rules! |
REDU-EN000 | |
Card Type: | Effect Monster |
Card Info | Noble Knight Gawayn LIGHT / Warrior / Level 4 / ATK 1900 / DEF 500 If you control a LIGHT Normal Monster, you can Special Summon this card (from your hand) in face-up Defense Position. SUPER RARE |
Rating: | 4 |
Comments: | You're welcome to use his effect but note that he'll be much more vulnerable unless you use him for a Synchro, Xyz or Tribute. Even so, he's a great start for you in any duel! |