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Poor

Alright

Decent

Outstanding!

Epic!!!

1/5

2/5

3/5

4/5

5/5

Text card ratings No DJCR No DJCR Text Visual spoiler Card spoiler

Rise of Destiny (Page 3)

*Also available as an Ultimate Rare card
RDS-EN048
Malice Dispersion
Quick-Play Spell
Discard 1 card from your hand. Destroy all face-up Continuous Trap Cards on the field.
COMMON
Rating: 1
Comments: Use Harpie's Feather Duster instead.
RDS-EN047
Lighten the Load
Continuous Spell
Add 1 Level 7 or higher monster from your hand to your Deck and shuffle it, then draw 1 card. You can only use this effect once per turn.
COMMON
Rating: 1
Comments: The only way to lighten the load is to remove this card from your deck and never play it.  
RDS-EN046
Ballista of the Rampart Smashing
Equip Spell
If a monster equipped with this card attacks a face-down Defense Position monster, increase the ATK of the equipped monster by 1500 points.
COMMON
Rating: 3
Comments: A very nice card if used well!
RDS-EN045*
Monster Reincarnation
Normal Spell
Discard 1 card from your hand. Add 1 Monster Card from your Graveyard to your hand.
SUPER RARE
Rating: 1
Comments: Monster Reborn lets you place the Monster on the field so use that instead of this card.
RDS-EN044
Back to Square One
Normal Spell
Discard 1 card from your hand. Return 1 monster on the field to the top of the owner's Deck.
COMMON
Rating: 1
Comments: Do not play Back to Square One as its effect is just horrid.
RDS-EN043
Mokey Mokey Smackdown
Continuous Spell
While a face-up "Mokey Mokey" is on your side of the field, if a Fairy-Type monster on your side of the field is destroyed, the ATK of all "Mokey Mokey" on your side of the field becomes 3000 until the End Phase of this turn.
COMMON
Rating: 3
Comments: Great in fairy decks! Plus your Mokeys get an ATK boost to 3000 when 1 of your Fairy Monsters goes to your Graveyard.
RDS-EN042*
Flint
Equip Spell
A monster equipped with this card cannot change its Battle Position or attack, and has its ATK decreased by 300 points. If the equipped monster is destroyed, select 1 monster on the field and equip this card to that monster.
RARE
Rating: 1
Comments: This card is simply NOT worth playing so don't play it.
RDS-EN041*
Machine Duplication
Normal Spell
Select 1 Machine-Type monster with an ATK of 500 or less on your side of the field and activate this card. You can Special Summon up to 2 cards with the same name from your Deck.
RARE
Rating: 2
Comments: At the moment, there are no Machine Monsters worthy of using for this card's effect. Maybe in the future there will be some but for now, just don't use this card except in Marik decks.
RDS-EN040*
Necklace of Command
Equip Spell
When a monster on your side of the field equipped with this card is destroyed as a result of battle, and this card is sent to the Graveyard, select and activate 1 of the following effects: 
● Draw 1 card from your Deck. 
● Randomly discard 1 card from your opponent's hand to the Graveyard.
RARE
Rating: 1
Comments: Use Pot of Greed instead as it lets you draw twice the amount of cards.
RDS-EN039*
Triangle Ecstasy Spark
Normal Spell
Until the End Phase of this turn, the ATK of all "Harpie Lady Sisters" becomes 2700, your opponent cannot activate any Trap Cards, and the effect of every Trap Card on your opponent's side of the field is negated.
SUPER RARE
Rating: 2
Comments: An interesting card to say the least. It makes the ATK of Harpie Lady Sisters on the field 2700. That's not terribly bad or good though.
RDS-EN038
Harpies' Hunting Ground
Field Spell
When "Harpie Lady" or "Harpie Lady Sisters" is Normal Summoned or Special Summoned to the field, destroy 1 Spell or Trap Card on the field. Increase the ATK and DEF of all face-up Winged Beast-Type monsters on the field by 200 points.
COMMON
Rating: 2
Comments: The Umi for Winged-Beast Monsters. This card's hunting ground will be on Winged-Beast decks only.
RDS-EN037*
Serial Spell
Quick-Play Spell
You can only activate this card when you activate one of your Normal Spell Cards. Discard all the cards in your hand to the Graveyard. The effect of this card becomes the same as the Normal Spell Card.
RARE
Rating: 1
Comments: Just use the Normal Spell instead of this card. Discarding your hand to make it the Normal Spell card is just bad.
RDS-EN036
Mokey Mokey King
LIGHT / Fairy-Type Fusion / Level 6 / ATK 300 / DEF 100
"Mokey Mokey" + "Mokey Mokey" + "Mokey Mokey"
When this card is removed from the field, you can Special Summon as many "Mokey Mokey" as possible from your Graveyard.
COMMON
Rating: 1
Comments: Yes, he is the king... king of the worst Fusion Monster ever created!!!! Plus, stats of (300/100) are a laughing stalk.
RDS-EN035*
Dark Blade the Dragon Knight
DARK / Warrior-Type Fusion / Level 6 / ATK 2200 / DEF 1500
"Dark Blade" + "Pitch-Dark Dragon"
Each time this card inflicts Battle Damage to your opponent, you can select up to 3 Monster Cards from your opponent's Graveyard and remove them from play.
RARE
Rating: 1
Comments: Master of Oz and Dark Paladin are better Fusion Monsters than this card as they have better ATK, DEF, and effect than this card.
RDS-EN034
Homunculus the Alchemic Being
LIGHT / Plant / Level 4 / ATK 1800 / DEF 1600
You can change the Attribute of this monster. This effect can only be used once per turn.
COMMON
Rating: 3
Comments: Not bad a card at all! 1800 ATK is decent for beat down decks and you can change the attribute of this Monster to your advantage!
RDS-EN033*
A-Team: Trap Disposal Unit
FIRE / Machine / Level 2 / ATK 300 / DEF 400
This effect can be used during either player's turn. When your opponent activates a Trap Card, Tribute this face-up card to negate the activation of the Trap Card and destroy it.
RARE
Rating: 1
Comments: Tributing it to negate a Trap Card's activation is just horrid. Use Seven Tools or Royal Decree instead.