*Cards below are written with a mock translation using the card's actual English card text. This is based on how the cards are actually translated and thus may not work exactly like the card's TCG version.

*Cards not listed below do not have a different card rarity in Japan.
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Phantom Darkness Different Japan Card Rarities (Page 2)

*Also an Ultimate Rare card.
**Also an Ultimate Rare, and a Holographic Rare (TCG Ghost Rare) card.
***A Normal Rare card is the equivalent of the TCG's Short Print Common.
PTDN-JP077
Offering to the Snake Deity
Normal Trap
Destroy 1 Reptile-Type monster you have in play and 2 cards your opponent has in play
NORMAL RARE
PTDN-JP074
Drastic Drop Off
Counter Trap
Use only when your opponent adds a card(s) from their Deck to their hand, including by drawing. Your opponent discards 1 of those cards to the Graveyard.
RARE
PTDN-JP072
Escape from the Dark Dimension
Continuous Trap
Choose 1 of your DARK monsters that are removed from play and Special Summon it to your field. When this card is removed from the field, that monster is destroyed and removed from play. When that monster is destroyed, this card is destroyed.
NORMAL RARE
PTDN-JP071
Dark Illusion
Counter Trap
Negate the activation of a Spell Card, Trap Card, or Effect Monster's effect that chooses a DARK monster in play that is face-up, and destroy that card.
COMMON
PTDN-JP070
Dark Spirit Art - Greed
Normal Trap
Tribute 1 DARK monster. Draw 2 cards from your Deck. Your opponent may negate this effect by revealing 1 Spell Card in their hand.
SUPER RARE
PTDN-JP069
Cybernetic Hidden Technology
Continuous Trap
When a monster your opponent has in play declares an attack, you can send 1 "Cyber Dragon" or a Fusion Monster you have in play that lists "Cyber Dragon" as a Fusion Material Monster to the Graveyard to destroy the attacking monster.
RARE
PTDN-JP066
Hate Buster
Normal Trap
Use only when Fiend-Type monster you have in play that is face-up is chosen as an attack target. Destroy both monsters, then make your opponent receive damage equal to the attacking monster's original ATK.
SUPER RARE
PTDN-JP059
Six Samurai United
Continuous Spell
Each time a "Six Samurai" monster(s) is played through a Normal or Special Summon, give this card 1 Bushido Counter (max. 2). You can send this
card to the Graveyard to draw 1 card for each Bushido Counter on this card.
COMMON
PTDN-JP055
Fires of Doomsday
Quick-Play Spell
If you use this card, you may not play other monsters face-up this turn. Special Summon 2 "Doomsday Tokens" (Fiend-Type/DARK/Level 1/ATK 0/DEF 0) in Defense Position. These tokens may not be Tributed for a Tribute Summon, except for a DARK monster.
NORMAL RARE
PTDN-JP053
The Beginning of the End
Normal Spell
Use only if there are 7 or more DARK monsters in your Graveyard. Remove 5 DARK monsters in your Graveyard from play to draw 3 cards.
RARE
PTDN-JP049
Mirage Tube
Quick-Play Spell
This card may not be played face-up from your hand. Use only when a monster you have in play that is face-up is chosen as an attack target. Make your opponent take 1000 points of damage.
RARE
PTDN-JP047
Vicious Claw
Equip Spell
The equipped monster receives 300 ATK. If the equipped monster would be defeated in battle, this card is returned to its owner's hand instead. Then, destroy 1 monster, except the monster that battled the equipped monster, and make your opponent take 600 points of damage damage to your. After that, Special Summon 1 "Evil Token" (Fiend-Type/DARK/Level 7/ATK 2500/DEF 2500) on your opponent's side of the field. During the turn this card is returned to your hand, you may not use "Vicious Claw" from your hand.
RARE
PTDN-JP046
Super Polymerization
Quick-Play Spell
Discard 1 card from your hand. Send Fusion Material Monsters in play on either side of the field that are listed on a Fusion Monster Card and Special Summon that monster from your Fusion Deck. (This Special Summon counts as a Fusion Summon.) Spell Card, Trap Card, and Effect Monsters' effects may not be activated in response to this card's activation.
SUPER RARE
PTDN-JP045
Rainbow Veil
Equip Spell
If the equipped monster battles an opponent's monster, while that opponent's monster is in play its effects are negated during the Battle Phase only.
RARE
PTDN-JP044**
Rainbow Neos
LIGHT / Warrior-Type Fusion / Level 10 / ATK 4500 / DEF 3000
"Elemental Hero Neos" + "Rainbow Dragon" or "Rainbow Dark Dragon"
This card may not be played through a Special Summon, unless by Fusion Summon with the above Fusion Material Monsters. Once per turn, you can activate 1 of the following effects: ● Send 1 monster you have in play to the Graveyard to return all monsters your opponent has in play to the Deck. ● Send 1 Spell or Trap Card you have in play to the Graveyard to return all Spell and Trap Cards your opponent has in play to the Deck. ● Send 1 card from the top of your Deck to the Graveyard to return all cards in your opponent's Graveyard to the Deck.
ULTRA RARE
PTDN-JP043*
Elemental Hero Storm Neos
WIND / Warrior-Type Fusion / Level 9 / ATK 3000 / DEF 2500
"Elemental Hero Neos" + "Neo-Spacian Air Hummingbird" + "Neo-Spacian Aqua Dolphin"
This card may only be played through a Special Summon from your Fusion Deck by returning the above cards you have in play to the Deck ("Polymerization" is not used.) Once per turn, you can destroy all Spell and Trap Cards in play. During the End Phase, return this card to the Fusion Deck. When this card is returned to the Fusion Deck by this effect, return all cards in play to the Deck.
ULTRA RARE