*Card comments and ratings progress through the times of the cards being commented.*
*Cards shown are approximately in order of release after Magician's Force.*
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Poor

Alright

Decent

Outstanding!

Epic!!!

1/5

2/5

3/5

4/5

5/5

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Promo Cards (Page 12)

Yugi's Legendary Decks
YLGD-ENA00
loading Eletromagnetic Turtle
LIGHT / Machine / Level 4 / ATK 0 / DEF 1800
During your opponent's Battle Phase: You can banish this card from your Graveyard; end the Battle Phase (this is a Quick Effect). You can only use this effect of "Electromagnetic Turtle" once per Duel.
SECRET RARE
Rating: 2
Comments: Clearly running three copies is out of the question because the whole point is to use the effect, which is limited to once per Duel for both players and it stats are nothing to really help you out much either.
Shonen Jump
JUMP-EN074
Beast-Eyes Pendulum Dragon
EARTH / Dragon-Type Fusion / Level 8 / ATK 3000 / DEF 2000
1 DARK Dragon-Type monster + 1 Beast-Type monster
Must be either Fusion Summoned, or Special Summoned by Tributing the above cards you control (in which case you do not use "Polymerization"), and cannot be Special Summoned by other ways. If this card destroys a monster by battle: Inflict damage to your opponent equal to the original ATK of the Beast-Type Fusion Material used for this card's Summon.
ULTRA RARE
Rating: 2
Comments: Either way you're going to have a somewhat difficult time getting this guy out, though regardless, you won't be reviving it later on and its effect is only as strong as the Beast-Type monster you use as Fusion Material.
5Ds Manga Volume 8
YF08-EN001
Beelzeus of the Diabolic Dragons
DARK / Dragon-Type Synchro / Level 10 / ATK 4000 / DEF 4000
1 DARK Tuner + 2 or more non-Tuner monsters
Cannot be destroyed by battle or card effects. Other monsters you control cannot attack. Once per turn: You can target 1 monster your opponent controls; any battle damage your opponent takes from attacks involving this card this turn is halved, also, change that monster's ATK to 0, and if you do, gain LP equal to its original ATK.
ULTRA RARE
Rating: 3
Comments: The upgraded form of Beelzee of the Diabolic Dragons that also cannot be destroyed by battle or card effects and can give your LPs a nice boost while leaving the opponent's monster weak enough for virtually any monster to destroy. It does need multiple non-Tuners and a DARK Tuner though and prevents your other monsters from attacking.
2015 Mega Tins
CT12-EN004
Old Entity Hastorr
WIND / Reptile-Type Synchro / Level 4 / ATK 2300 / DEF 1000
1 Tuner + 1 or more non-Tuner monsters
If this card is sent from the Monster Zone to the Graveyard: You can target 1 face-up monster your opponent controls; equip this card from your Graveyard to that monster. That monster cannot attack, also its effects are negated. If this card leaves the field while equipped to an opponent's monster by this effect: Take control of the monster this card was equipped to.
SUPER RARE
Rating: 2
Comments: It doesn't matter how this guy is sent from the Monster Card Zone to the Graveyard, so long as it happens and you may eventually get to take the monster from your opponent if it leaves the field while equipped by its effect but this is not a guarantee since a simple Tribute Summon, Synchro Summon or Xyz Summon means you get nothing in return.
CT12-EN003
loading Elder Entity Norden
WATER / Fairy-Type Fusion / Level 4 / ATK 2000 / DEF 2200
1 Synchro or Xyz Monster + 1 Synchro or Xyz Monster
When this card is Special Summoned: You can target 1 Level 4 or lower monster in your Graveyard; Special Summon it, but its effects are negated, also banish it when this card leaves the field.
SUPER RARE
Rating: 2
Comments: Japan has apparently already forbidden this card but I haven't the slightest clue why, considering it's a fairly weak Fusion that simply Special Summons a Level 4 or lower monster from the Graveyard when Special Summoned, and even using Instant Fusion doesn't convince me enough that this card is worthy of anything more than I've given it, especially since its Fusion Materials are much more strict than the average Fusion Monster.
Zexal Manga Volume 7
YZ07-EN001
Number 23: Lancelot, Dark Knight of the Underworld
DARK / Zombie-Type Xyz / Rank 8 / ATK 2000 / DEF 1500
2 Level 8 monsters
This card can attack your opponent directly while it has Xyz Material. When this card inflicts battle damage to your opponent: You can target 1 face-up monster your opponent controls; destroy it. Once per turn, during either player's turn, when a Spell/Trap Card, or another monster's effect, is activated: Detach 1 Xyz Material from this card; negate the activation.
ULTRA RARE
Rating: 2
Comments: A pretty weak Rank 8 Xyz Monnster but at least it can stop 2 cards from harming it or giving your opponent any sort of benefit. The ability to attack directly isn't that great either.
Championship Series 2015
YCSW-EN008
Minerva, the Exalted Lightsworn
LIGHT / Fairy-Type Xyz / Rank 4 / ATK 2000 / DEF 800
2 Level 4 monsters
You can detach 1 Xyz Material from this card; send the top 3 cards of your Deck to the Graveyard, then draw cards equal to the number of "Lightsworn" cards sent to the Graveyard by this effect. If this card is destroyed by battle, or if this card in its owner's possession is destroyed by an opponent’s card effect: You can send the top 3 cards of your Deck to the Graveyard, then you can destroy cards on the field up to the number of "Lightsworn" cards sent to the Graveyard by this effect. You can only use each effect of "Minerva, the Exalted Lightsworn" once per turn.
ULTRA RARE
Rating: 1
Comments: An insult to Yu-Gi-Oh players everywhere, especially Lightsworn players because they're the ones that will most want this card and nothing it offers is by any means worthy of this card being a prize card.
Championship Series 2014
YCSW-EN007
Ascension Sky Dragon
LIGHT / Dragon-Type Synchro / Level 10 / ATK ? / DEF 3000
1 Tuner + 1 or more non-Tuner monsters
If this card is Synchro Summoned: It gains 800 ATK for each card currently in your hand. When this card you control is destroyed by your opponent's card (by battle or by card effect) and sent to your Graveyard, if all the monsters that were used for the Synchro Summon of this card are in your Graveyard: You can Special Summon all of them, but their effects are negated. You can only use this effect of "Ascension Sky Dragon" once per turn.
ULTRA RARE
Rating: 2
Comments: It could be a powerhouse but that depends on your hand's size and that won't be a constant number even after it's Synchro Summoned but you can get its Synchro Materials back when this guy is destroyed if they're all in your Graveyard.
YCSW-EN006
Number 106: Giant Hand
EARTH / Rock-Type Xyz / Rank 4 / ATK 2000 / DEF 2000
2 Level 4 monsters
During either player's turn, when a monster effect is activated on your opponent's side of the field (except during the Damage Step): You can detach 2 Xyz Materials from this card, then target 1 Effect Monster your opponent controls; while this card is face-up on the field, that Effect Monster's effects are negated, also it cannot change its battle position.
ULTRA RARE
Rating: 1
Comments: Its effect in the anime was quite powerful but as usual, Konami overdoes the nerfing and makes this card virtually unplayble and unworthy of being a prize card.
Shonen Jump
JUMP-EN073
Frightfur Tiger
DARK / Fiend-Type Fusion / Level 6 / ATK 1900 / DEF 1200
"Edge Imp Sabres" + 1 or more "Fluffal" monsters
When this card is Fusion Summoned: You can target cards on the field, up to the number of Fusion Materials used for its Fusion Summon; destroy them. All "Frightfur" monsters you control gain 300 ATK for each "Fluffal" monster and "Frightfur" monster you control. You can only control 1 "Frightfur Tiger".
ULTRA RARE
Rating: 2
Comments: The more Fusion Materials you use, the more cards you can destroy but your Frightfurs probably won't gain much while on the field since there won't likely be many on the field and you can only control one copy of this card at a time.
JUMP-EN072
Ultimaya Tzolkin
DARK / Dragon-Type Synchro / No Level / ATK 0 / DEF 0
(This card's original Level is always treated as 12.)
Cannot be Synchro Summoned. Must be Special Summoned (from your Extra Deck) by sending 2 Level 5 or higher monsters you control with the same Level to the Graveyard (1 Tuner and 1 non-Tuner), and cannot be Special Summoned by other ways. Once per turn, when a Spell/Trap Card(s) is Set on your side of the field (except during the Damage Step): You can Special Summon 1 "Power Tool" Synchro Monster or 1 Level 7 or 8 Dragon-Type Synchro Monster from your Extra Deck. Cannot be targeted for attacks or by card effects, while you control another Synchro Monster.
ULTRA RARE
Rating: 1
Comments: The effort is not worth it because not only does it have 0 ATK and DEF but relies completely on having a Power Tool or Level 7 or Level 8 Synchro Monster out just to save its own hide!
JUMP-EN071
Elemental HERO Core
EARTH / Warrior-Type Fusion / Level 9 / ATK 2700 / DEF 2000
3 "Elemental HERO" monsters
Must be Fusion Summoned and cannot be Special Summoned by other ways. Once per turn, when this card is targeted for an attack: You can make this card's ATK become double its current ATK until the end of the Damage Step. At the end of the Battle Phase, if this card attacked or was attacked: You can target 1 monster on the field; destroy it. When this card is destroyed by battle or card effect: You can target 1 Level 8 or lower "Elemental HERO" Fusion Monster in your Graveyard; Special Summon it, ignoring its Summoning conditions.
ULTRA RARE
Rating: 3
Comments: Not only is it easy to Summon, needing just 3 Elemental HERO monsters as Fusion Material but if threatened by a stronger monster, it'll have double its current attack and be more than likely taking the other monster down and dealing some damage. On top of that, it gets rid of another monster whenever it battles and to top it off, it revives another fallen Elemental HERO Fusion monster from your Graveyard regardless of its summoning conditions!
5Ds Manga Volume 7
YF07-EN001
Black Rose Moonlight Dragon
LIGHT / Dragon-Type Synchro / Level 7 / ATK 2400 / DEF 1800
1 Tuner + 1 or more non-Tuner monsters
If this card is Special Summoned, or a Level 5 or higher monster(s) is Special Summoned to your opponent's side of the field: Target 1 Special Summoned monster your opponent controls; return that target to the hand. You can only use this effect of "Black Rose Moonlight Dragon" once per turn.
ULTRA RARE
Rating: 1
Comments: It's basically Black Rose Dragon's deformed cousin because while it has the stats and Level of BRD, it's nowhere near as powerful because it doesn't get to do much while on the field.
Shonen Jump
JUMP-EN070
Ebon Illusion Magician
DARK / Spellcaster-Type Xyz / Rank 7 / ATK 2500 / DEF 2100
2 Level 7 monsters
You can also Xyz Summon this card by using a Rank 6 Spellcaster-Type Xyz Monster you control as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) Once per turn: You can detach 1 Xyz Material from this card; Special Summon 1 Spellcaster-Type Normal Monster from your hand or Deck. When a Spellcaster-Type Normal Monster declares an attack: You can target 1 card your opponent controls; banish it. You can only use this effect of "Ebon Illusion Magician" once per turn.
ULTRA RARE
Rating: 2
Comments: It gets a bit easier to Xyz Summon using a Rank 6 Spellcaster Xyz but that would need 2 Level 6 Spellcasters as Xyz Material and right now, Magi Magi Magician Gal isn't going to be released anytime soon due to censorship issues so you're pretty well stuck using Norito the Moral Leader or Level 7 monsters.
Zexal Manga Volume 6
YZ06-EN001
Number 52: Diamond Crab King
EARTH / Rock-Type Xyz / Rank 4 / ATK 0 / DEF 3000
2 Level 4 monsters
Once per turn: You can detach 1 Xyz Material from this card; change this card's DEF to 0, and if you do, change its ATK to 3000. These changes last until the end of this turn. If this card attacks, it is changed to Defense Position at the end of the Battle Phase. If this card is attacked, change it to Attack Position at the end of the Damage Step if it has no Xyz Materials. You can only control 1 "Number 52: Diamond Crab King".
ULTRA RARE
Rating: 1
Comments: Solid DEF and is easy to summon but using its effect gives your monster a temporary boost and brings it closer to activating its other effect, which makes it and you vulnerable.
Legendary Collection 5Ds
LC05-EN003
Stardust Flash
Normal Trap
Target 1 "Stardust" monster in your Graveyard; Special Summon it.
ULTRA RARE
Rating: 2
Comments: Less restrictive than its anime version but not much better.
LC05-EN002
Fenrir the Nordic Wolf
DARK / Beast / Level 10 / ATK 4000 / DEF 4000
Cannot be Normal Summoned/Set. During your Main Phase 2, if an "Aesir" monster on the field, you can Special Summon this card (from your hand) to your opponent's side of the field in Defense Position. If an "Aesir" monster is not on the field, destroy this card. At the start of your Battle Phase: Change all Defense Position monsters you control to face-up Attack Position. Both players take any battle damage involving this card.
ULTRA RARE
Rating: 1
Comments: This one is even worse because not only does it self-destruct if neither player has an Aesir monster out but it hurts both players with the Battle Damage dealt when it battles!
LC05-EN001
Jormungardr the Nordic Serpent
DARK / Dragon / Level 8 / ATK 3000 / DEF 3000
Cannot be Normal Summoned/Set. If an "Aesir" monster on the field, you can Special Summon this card (from your hand) to your opponent's side of the field in Defense Position. If an "Aesir" monster is not on the field, destroy this card. If this face-up Defense Position card you control is changed to face-up Attack Position: Take 3000 damage. This effect can only be used once while this card is face-up on the field.
ULTRA RARE
Rating: 1
Comments: The first of three world premiere cards and not a good one because regardless of how it's Special Summoned, it self-destructs if neither player has an Aesir monster out and even when it is, your opponent has little to fear as the 3000 damage can only happen once inspite of what is needed for that to occur.
Shonen Jump
JUMP-EN069
Black Luster Soldier - Envoy of the Evening Twilight
DARK / Warrior / Level 8 / ATK 3000 / DEF 2500
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by banishing all LIGHT monsters or all DARK monsters from your Graveyard, while you have an equal number of each in your Graveyard, and cannot be Special Summoned by other ways. While face-up on the field, this card is also LIGHT-Attribute. When this card is Special Summoned: You can activate the appropriate effect, based on the Attribute of the monsters banished for the Special Summon. You cannot conduct your Battle Phase the turn you activate this effect.
● LIGHT: Target 1 monster on the field; banish it.
● DARK: Banish 1 random card from your opponent's hand face-down, until your opponent's End Phase.

ULTRA RARE
Rating: 1
Comments: Clearly they were trying to make a watered down BLS-EOTB but that only decreased this guy's playability. He's not worth the effort and is really a Lackluster Soldier - Error of Production.
5Ds Manga Volume 6
YF06-EN001
Hot Red Dragon Archfiend
DARK / Dragon-Type Synchro / Level 8 / ATK 3000 / DEF 2000
1 Tuner + 1 or more non-Tuner monsters
Once per turn, during your Main Phase 1: You can destoy all other face-up Attack Position monsters on the field. Other monsters cannot attack during the turn you activate this effect.
ULTRA RARE
Rating: 3
Comments: It's a bit less costly than Red Dragon Archfiend as you don't lose any monsters unless you use its effect, which can come in quite handy if your opponent's monsters are all stronger. Of course, any of your monsters that survive its effect can't attack that turn but that's a minor setback.