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Poor

Alright

Decent

Outstanding!

Epic!!!

1/5

2/5

3/5

4/5

5/5

Text card ratings DJCR DJCR Text Visual spoiler Card spoiler

Order of Chaos (Page 2)

*Also available as an Ultimate Rare card
ORCS-EN039*
Twin Photon Lizard
LIGHT / Dragon-Type Fusion / Level 6 / ATK 2400 / DEF 1000
2 "Photon" monsters
You can Tribute this face-up card on the field; Special Summon, from your Graveyard, both of the Fusion Material Monsters used for the Fusion Summon of this card.
ULTRA RARE
Rating: 1
Comments: It can be summoned with any 2 Photon monsters but what difference does that make when its effect is terrible?
ORCS-EN038
Numen erat Testudo
WATER / Aqua / Level 5 / ATK 1800 / DEF 0
Neither player can Special Summon monsters with 1800 or less ATK.
COMMON
Rating: 1
Comments: It's only positive is becoming a Level 4 with 2000 ATK via A Legendary Ocean but there are many more ways to screw this card over.
ORCS-EN037
Darkstorm Dragon
DARK / Dragon-Type Gemini / Level 8 / ATK 2700 / DEF 2500
This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it be treated as an Effect Monster with this effect,
● Once per turn: You can send 1 face-up Spell/Trap Card you control to the Graveyard; destroy all Spell/Trap Cards on the field.
SUPER RARE
Rating: 2
Comments: It'd better be a Spell or Trap you either don't need or benefits from it getting destroyed.
ORCS-EN036
Divine Dragon Apocralyph
DARK / Dragon / Level 4 / ATK 1000 / DEF 1500
Once per turn: You can discard 1 card, then target 1 Dragon-Type monster in your Graveyard; add that target to your hand.
COMMON
Rating: 2
Comments: You aren't restricted on the type of card you can discard or Dragon-Type monster you can retrieve but with those stats, there's nothing divine about it.
ORCS-EN035
Trance Archfiend
DARK / Fiend / Level 4 / ATK 1500 / DEF 500
Once per turn: You can discard 1 Fiend-Type monster, and this card gains 500 ATK until the End Phase. When this card you control is destroyed and sent to the Graveyard: You can target 1 of your banished DARK monsters; add that target to your hand.
COMMON
Rating: 2
Comments: Searchable and retrieves any 1 banished DARK monster when destroyed and sent to the Grave. Not game breaking or terrible overall.
ORCS-EN034
Dark Blade the Captain of the Evil World
DARK / Warrior / Level 4 / ATK 1800 / DEF 1500
Once per turn: You can banish 1 DARK monster from your Graveyard to target 1 Level 4 or lower LIGHT monster your opponent controls; equip it to this card. (You can only equip 1 monster at a time to this card with this effect.) If this card on the field would be destroyed, the monster equipped to it with this effect is destroyed, instead.
RARE
Rating: 3
Comments: Same as ORCS-EN032's comments.
ORCS-EN033
Familiar-Possessed - Dharc
DARK / Spellcaster / Level 4 / ATK 1850 / DEF 1500
You can Special Summon this card (from your hand or Deck) by sending 1 face-up "Dharc the Dark Charmer" you control and 1 face-up DARK monster you control to the Graveyard. When you do: You can add 1 Level 3 or 4 LIGHT Spellcaster-Type monster from your Deck to your hand. If this card was Special Summoned by this effect and attacks a Defense Position monster, inflict piercing Battle Damage to your opponent.
COMMON
Rating: 3
Comments: Whoa, didn't see this coming out. Would've thought it'd get released with the others and its Charmer. In any case, decent for DARK, Beatdown or any mix of the two!
ORCS-EN032
Chow Len the Prophet
FIRE / Spellcaster / Level 4 / ATK 1800 / DEF 200
Once per turn: You can declare either Spell or Trap, and target 1 Set card in your opponent's Spell & Trap Card Zone; look at that target, and if it is the declared card type, that card cannot be activated this turn.
COMMON
Rating: 3
Comments: Same as ORCS-EN029's comments.
ORCS-EN031
Upstart Golden Ninja
LIGHT / Warrior / Level 4 / ATK 500 / DEF 1800
Once per turn: You can send 1 Trap Card from your hand to the Graveyard; Special Summon 1 Level 4 or lower "Ninja" monster from your Deck in face-up Defense Position or face-down Defense Position.
COMMON
Rating: 2
Comments: Having to discard a Trap Card is pretty bad but you could bring out Karakuri Ninja 339 with this guy to surprise your opponent with later and this guy does have 1800 DEF. 
ORCS-EN030
Masked Ninja Ebisu
WIND / Warrior / Level 4 / ATK 1200 / DEF 1800
Once per turn, if you control a face-up "Ninja" monster other than "Masked Ninja Ebisu", you can activate this effect: Return a number of your opponent's Spell/Trap Cards to the hand, equal to the number of "Ninja" monsters you control, also every face-up "Goe Goe the Gallant Ninja" you control can attack your opponent directly this turn.
COMMON
Rating: 2
Comments: At the moment, there are only a few decent Ninja monsters for this guy to be with and even then, I doubt anyone runs Goe Goe the Gallant Ninja.
ORCS-EN029*
Ninja Grandmaster Hanzo
DARK / Warrior / Level 4 / ATK 1800 / DEF 1000
When this card is Normal Summoned: You can add 1 "Ninjitsu Art" card from your Deck to your hand. When this card is Flip or Special Summoned: You can add 1 "Ninja" monster from your Deck to your hand, except "Ninja Grandmaster Hanzo".
ULTRA RARE
Rating: 3
Comments: A decent monster that has no drawback to being played separately!
ORCS-EN028
Evolsaur Terias
FIRE / Dinosaur / Level 6 / ATK 2400 / DEF 600
When this card is Special Summoned by the effect of an "Evoltile" monster: This card loses 500 ATK.
COMMON
Rating: 3
Comments: Well here's one candidate for Evoltile Casinerio, at least at first glance so you'll want to run this guy in either FIRE or Beatdown for the best results! 
ORCS-EN027
Evolsaur Elias
FIRE / Dinosaur / Level 6 / ATK 100 / DEF 2400
When this card is Special Summoned by the effect of an "Evoltile" monster: You can Special Summon 1 Level 6 or lower FIRE Dinosaur-Type monster from your hand.
COMMON
Rating: 2
Comments: On its own, it has semi-impressive DEF to hold off against Jinzo, any of the Monarchs or Luster Dragon #2 and can bring out another copy of itself but only if Special Summoned by an Evoltile monster effect.
ORCS-EN026
Evoltile Casinerio
FIRE / Reptile / Level 3 / ATK 1600 / DEF 400
At the end of the Battle Phase, if this card destroyed an opponent's monster by battle: You can Tribute this card; Special Summon 2 Level 6 or lower FIRE Dinosaur-Type monsters with the same name from your Deck. Their effects are negated and they are banished during the End Phase.
RARE
Rating: 2
Comments: So far no Rank 6 Xyz monsters have impressed me enough to make this guy much use but maybe later on.  
ORCS-EN025
Evoltile Pleuro
FIRE / Reptile / Level 1 / ATK 200 / DEF 200
If this card you control is destroyed and sent to your Graveyard: You can Special Summon 1 "Evolsaur" monster from your hand.
COMMON
Rating: 2
Comments: You can bring out any Evolsaur monster you want and there are a few good ones that I see but you're limited to Special Summoning from the hand. 
ORCS-EN024
Wind-Up Honeybee
EARTH / Insect / Level 1 / ATK 100 / DEF 300
When this card is destroyed by battle and sent to the Graveyard: You can Special Summon 1 Level 4 or lower "Wind-Up" monster from your Deck.
COMMON
Rating: 2
Comments: She fetches any Level 4 or less Wind-Up monster from your Deck, which isn't all bad but I'd give her more credit if Wind-Ups weren't infected with the Once While Face-Up virus.
ORCS-EN023
Wind-Up Rat
EARTH / Beast / Level 3 / ATK 600 / DEF 600
During your Main Phase: You can target 1 "Wind-Up" monster in your Graveyard; change this face-up Attack Position card you control to face-up Defense Position, and Special Summon that target in face-up Defense Position. This effect can only be used once while this card is face-up on the field.
SUPER RARE
Rating: 2
Comments: I suppose he isn't bad for the deck (I've seen the deck in action this past Sunday from going against it) but it's only for the deck.
ORCS-EN022
Inzektor Giga-Weevil
DARK / Insect / Level 6 / ATK 0 / DEF 2600
You can target 1 face-up "Inzektor" monster you control; equip this card from your hand to that target. While this card is equipped to a monster, that monster's original DEF becomes 2600. If this card is sent to the Graveyard while equipped to a monster: You can target 1 "Inzektor" monster in your Graveyard; Special Summon that target. This effect of "Inzektor Giga-Weevil" can only be used once per turn.
COMMON
Rating: 2
Comments: Well you can bring itself back but can't re-equip itself to another target and that's pretty sad considering the hype this archtype is getting.
ORCS-EN021*
Inzektor Giga-Mantis
DARK / Insect / Level 6 / ATK 2400 / DEF 0
You can target 1 face-up "Inzektor" monster you control; equip this card from your hand to that target. While this card is equipped to a monster, that monster's original ATK becomes 2400. If this card is sent to the Graveyard while equipped to a monster: You can target 1 "Inzektor" monster in your Graveyard except "Inzektor Giga-Mantis"; Special Summon that target. This effect of "Inzektor Giga-Mantis" can only be used once per turn.
ULTRA RARE
Rating: 2
Comments: If you play it outside its archtype, you have a Normal Monster with 2400 ATK and no DEF and that no DEF knocks it down to 2 stars. Even in its archtype, I don't see the reason it's made Ultra Rare.
ORCS-EN020
Inzektor Dragonfly
DARK / Insect / Level 3 / ATK 1000 / DEF 1800
Once per turn: You can equip 1 "Inzektor" monster from your hand or Graveyard to this card. If an Equip Card(s) is sent to your Graveyard while equipped to this card (except during the Damage Step): You can Special Summon 1 "Inzektor" monster from your Deck, except "Inzektor Dragonfly". While this card is equipped to a monster, that monster's Level is increased by 3.
RARE
Rating: 2
Comments: His DEF is just enough to withstand attacks from the general 1800 beatsticks but not enough to make the card good as a whole.