*Cards below are written with a mock translation using the card's actual English card text. This is based on how the cards are actually translated and thus may not work exactly like the card's TCG version.

*Cards not listed below do not have a different card rarity in Japan.
← Back to Yu-Gi-Oh Card Ratings Return to Index

Maximum Crisis Different Japan Card Rarities

*Also a Prismatic Secret Rare card.
**Also an Ultimate Rare card and a Prismatic Secret Rare card.
***Also an Ultimate Rare card, a Prismatic Secret Rare card and a Holographic Rare (TCG Ghost Rare) card.
****A Normal Rare is the equivalent of the TCG's Short Print Common.
MACR-JP079*
Card Info Unending Nightmare
Continuous Trap
You can pay 1000 LP, then choose 1 Spell or Trap Card in play that is face-up and destroy it. You may only use this effect of "Unending Nightmare" once per Chain.
SUPER RARE
MACR-JP078
Card Info Waterfall of Dragon Souls
Normal Trap
Choose 1 of these effects to use.
● Choose 1 Wyrm-Type monster in your Deck and add it to your hand.
● Send any number of Wyrm-Type monsters from your hand and/or in play on your field that are face-up to the Graveyard to draw cards from your Deck equal to the number of monsters you sent to the Graveyard +1.
COMMON
MACR-JP069
Card Info True King's Return
Continuous Trap
If this card is sent from the Spell & Trap Zone to the Graveyard, you can choose 1 monster in play and destroy it. You may not use the following effects of "True King's Return" in the same Chain.
● You can choose 1 monster in your Graveyard with "True Draco" or "True King" in its name and play it through a Special Summon to your field in Defense Mode, but for the rest of this turn, you may not play monsters through a Special Summon.
● During your opponent's Main Phase, you can: play 1 monster with "True Draco" or "True King" in its name through a Tribute Summon.
You may only use each effect of "True King's Return" once per turn.
RARE
MACR-JP063*
Card Info Duelist Alliance
Normal Spell
Use only if there is a card in the Pendulum Zone. Choose 1 Pendulum Monster with "Pendulum" in its name or 1 Spell or Trap Card with "Pendulum" in its name in your Deck and to your hand. You may only use 1 "Duelist Alliance" per turn.
SUPER RARE
MACR-JP054
Card Info True Draco Heritage
Continuous Spell
Use only during your Main Phase. You can draw cards from your Deck equal to the number of card types with "True Draco" and "True King" in its name (Monster, Spell, and Trap) in play that were sent to the Graveyard this turn. During your Main Phase, you can play 1 monster with "True Draco" or "True King" in its name through a Tribute Summon. If this card is sent from the Spell & Trap Zone to the Graveyard, you can choose 1 Spell or Trap Card in play and destroy it. You may only use each effect of "True Draco Heritage" once per turn.
COMMON
MACR-JP053
Card Info Dragonic Diagram
Field Spell
All monsters in play with "True Draco" and "True King" in is name receive 300 ATK and DEF. The first time each monster in play with "True Draco" or "True King" in its name that was played through a Tribute Summon would be defeated through battle each turn is not defeated. Once per turn, you can destroy 1 other card you have in play or that is in your hand, to choose 1 card in your Deck with "True Draco" or "True King" in its name and add it to your hand.
COMMON
MACR-JP052**
Card Info Ultra Polymerization
Normal Spell
Use only by paying 2000 LP. Play 1 Fusion Monster through a Fusion Summon from your Extra Deck to your field by using 2 monsters you have in play as Fusion Materials. Neither player may use cards or effects to respond to the use of this card. You can remove this card in your Graveyard from play, then choose 1 Fusion Monster that was played through a Fusion Summon by this card's effect and play all the Fusion Materials used for its Fusion Summon through a Special Summon from your Graveyard to your field, but their ATK and DEF become 0 and their effects are nullified.
ULTRA RARE
MACR-JP048
Card Info Zoodiac Chakanine
EARTH / Beast-Warrior-Type Xyz / Rank 4 / ATK ? / DEF ?
2 or more Level 4 monsters
Once per turn, you may also play "Zoodiac Chakanine" through an Xyz Summon by using 1 monser you have in play with "Zoodiac" in its name that has a different name as Xyz Material. If you used an Xyz Monster, any Xyz Materials included with it are included with this card. This card receives ATK and DEF equal to the ATK and DEF of all monsters with "Zoodiac" in its name that are included with it as Materials. Once per turn, you can remove 1 Xyz Material from this card, then choose 1 monster in your Graveyard with "Zoodiac" in its name and play it through a Special Summon to your field, but for the rest of this turn, that monster's effects are nullified and it may not be used as Xyz Material for a Summon.
RARE
MACR-JP046**
Card Info True King of All Calamities
DARK / Wyrm-Type Xyz / Rank 9 / ATK 3000 / DEF 3000
2 or more Level 9 monsters
Once per turn, during either player's turn, you can remove 1 Xyz Material from this card and announce 1 Attribute. This turn, all monsters in play that are face-up count as that Attribute, and all monsters your opponent has in play with that Attribute may not uses their effects or attack. If monsters in your hand with "True Draco" or True King" in its name would destroy cards in your hand with their effects, you may choose monsters your opponent has in play instead.
ULTRA RARE
MACR-JP045*
Card Info D/D/D Stone King Darius
EARTH / Fiend-Type Xyz / Rank 3 / ATK 1900 / DEF 1000
2 Level 3 Fiend-Type monsters
Once per turn, during either player's turn, you can remove 1 Xyz Material from this card, then choose 1 card you have in play with "Dark Contract" in its name and destroy it, then draw 1 card from your Deck. If this card battles a monster your opponent has in play, during damage calculation, you can remove 1 Xyz Material from this card to have this card not be able to be defeated through that battle, destroy the opponent's monster it battled after damage is calculated, then make your opponent take 500 points of damage.
SUPER RARE
MACR-JP044*
Card Info Raidraptor - Stranger Falcon
DARK / Winged Beast-Type Xyz / Rank 5 / ATK 2000 / DEF 2000
2 Level 5 monsters
If this card has an Xyz Monster included with it as Xyz Material, it receives this effect.
● Once per turn, you can remove 1 Xyz Material from this card, then choose 1 monster your opponent has in play and destroy it, then make your opponent take damage equal its original ATK.
If this card you have in play is defeated through battle with a monster your opponent has in play or is destroyed by an opponent's card effect and sent to your Graveyard, you can choose 1 Xyz Monster in your Graveyard with "Raidraptor" in its name, other than "Raidraptor - Stranger Falcon", and play it through a Special Summon to your field, then include this card with it as Xyz Material.
SUPER RARE
MACR-JP043
Card Info Lyrilusc - Assembled Nightingale
WIND / Winged Beast-Type Xyz / Rank 1 / ATK 0 / DEF 0
2 or more Level 1 monsters
This card receives 200 ATK for each Xyz Material included with it. This card can attack directly. While this card has Xyz Material, it can attack a number of times each Battle Phase, up to the number of Xyz Materials included it. Once per turn, during either player's turn, you can remove 1 Xyz Material from this card. Until the end of this turn, monsters you have in play with "Lyrilusc" in its name may not be defeated through battle or be destroyed by card effects, and battle damge you would take becomes 0.
RARE
MACR-JP041
Card Info Lyrilusc - Independent Nightingale
WIND / Winged Beast-Type Fusion / Level 1 / ATK 1000 / DEF 0
"Lyrilusc - Assembled Nightingale" + 1 monster with "Lyrilusc" in its name
If this card is played through a Fusion Summon by using an Xyz Monster in play whose original name has "Lyrilusc" in its name as Fusion Material, you can increase this card's Level by the number of Xyz Materials that monster(s) had. This card receives ATK equal to its Level x 500. This card may not be affected by other cards' effects. Once per turn, you can make your opponent take damage equal to this card's Level x 500.
RARE
MACR-JP040*
Card Info Performapal Gatlinghoul
DARK / Fiend-Type Fusion / Level 8 / ATK 2900 / DEF 900
1 monster with "Performapal" in its name + 1 Level 5 or higher DARK monster
If this card is played through a Fusion Summon, you can make your opponent take 200 points of damage or each card in play, then, if this card was played through a Fusion Summon by ussing a Pendulum Monster as Material, destroy 1 monster your opponent has in play and make your opponent take damage equal to that monster's original ATK. You may only use this effect of "Performapal Gatlinghoul" once per turn.
SUPER RARE
MACR-JP039***
Card Info Supreme King Z-ARC
DARK / Dragon-Type Fusion-Type Pendulum / Level 12 / ATK 4000 / DEF 4000 / Scale 1
Pendulum Text:
Fusion Monsters, Synchro Monsters, and Xyz Monsters your opponent has in play may not use their effects. Once per turn, when your opponent chooses a card(s) in their Deck and adds it/them to their hand outside of the Draw Phase or the Damage Step, you can destroy that
card(s).


Monster Text:
4 Dragon-Type monsters (1 Fusion Monster, 1 Synchro Monster, 1 Xyz Monster, and 1 Pendulum Monster)
This card may not be played through a Special Summon other than by a Fusion Summon. If this card is played through a Special Summon, destroy all cards your opponent has in play. This card may not be destroyed by your opponent's card effects. Your opponent may not choose this card with card effects. When this card defeats a monster your opponent has in play through battle, you can play 1 monster with "Supreme King Dragon" in its name through a Specicial Summon from your Deck or Extra Deck to your field. If this card is defeated through battle or is destroyed bya card effect: while in the Monster Card Zone, you can place this card in your Pendulum Zone.
ULTRA RARE
MACR-JP038
Card Info Fairy Tail - Luna
LIGHT / Spellcaster / Level 4 / ATK 1850 / DEF 1000
When this card is played through a Normal Summon, you can choose 1 Spellcaster-Type monster with 1850 ATK in your Deck and add it to your hand. Once per turn, during either player's turn, you can choose 1 monster your opponent has in play that is face-up. Your opponent can send 1 card with that monster's name from their Deck or Extra Deck to the Graveyard to nullify this effect, but if not, return both this card and that monster to the hand.
NORMAL RARE
MACR-JP036*
Card Info Ash Blossom & Joyous Spring
FIRE / Zombie-Type Tuner / Level 3 / ATK 0 / DEF 1800
During either player's turn, when a card or effect is used that has any of these effects, you can discard this card from your hand to nullify that card's effect.
● Chooses a card from the Deck and adds it to the hand.
● Plays a monster through a Special Summon from the Deck to the field.
● Sends a card from the Deck to the Graveyard.
You may only use this effect of "Ash Blossom & Joyous Spring" once per turn.
SUPER RARE
MACR-JP033
Card Info Pendulumucho
EARTH / Winged Beast-Type Pendulum / Level 1 / ATK 0 / DEF 0 / Scale 0
Pendulum Text:
Once per turn, during your Main Phase, if this card was played this turn, you can choose 1 of your Pendulum Monsters, that is removed from play or in your Graveyard, other than "Pendulumucho" and add it to your Extra Deck face-up.


Monster Text:
If this card is played through a Normal Summon or Special Summon, you can play 1 Level 1 Pendulum Monster from your Extra Deck that is face-up, other than "Pendulumucho", through a Special Summon to your field but it is removed from play when it is taken off the field.
RARE
MACR-JP032*
Card Info B.E.S. Big Core MK-3
LIGHT / Machine / Level 8 / ATK 2700 / DEF 1900
If your opponent has a monster in play on their field and you have no monsters in play on your field, you can play this card through a Special Summon from your hand to your field in Defense Mode. If this card is played through a Normal Summon or Special Summon, give it 3 counters. This card may not be defeated through battle. At the end of the Damage Step, if this card battles a monster, yemove 1 counter from this card. If you are unable to, this card is destroyed. You can remove this card in your Graveyard from play to shuffle all monsters in your Graveyard with "B.E.S." in its name into the Deck.
SUPER RARE
MACR-JP030*
Card Info Zefraath
EARTH / Rock-Type Pendulum / Level 11 / ATK 3450 / DEF 2950 / Scale 5
Pendulum Text:
During your Main Phase, you can choose 1 Pendulum Monster in your Deck with "Zefra" in its name and add it to your Extra Deck face-up, then change this card's Pendulum Scale to match that Pendulum Monster's, until the end of this turn. You may only use this effect of "Zefraath" once per turn.


Monster Text:
This card may not be played through a Normal Summon or Set. This card may not be played through a Special Summon other than from your Extra Deck while face-up by Tributing all monsters you have in play, including at least 3 monsters with "Zefra" in their names. During your Main Phase, after this card is played through a Special Summon, you can play a monster(s) with "Zefra" in its name through a Pendulum Summon in addition to your regular Pendulum Summon. You may only receive this effect once per turn. Once per turn, you can Tribute 1 monster in play to play 1 monster with "Zefra" in its name through a Special Summon from your Deck to your field.
SUPER RARE
MACR-JP026*
Card Info Mariamne, the True Dracophoenix
WIND / Wyrm / Level 9 / ATK 2700 / DEF 2100
If this card is in your hand, you can destroy 2 other monsters in your hand and/or that are in play on your field that are face-up, including a WIND monster, then play this card through a Special Summon to your field. After that, if both destroyed monsters were WIND, you can remove exactly 4 cards from the top of your opponent's Deck from play. If this card is destroyed by card effect, you can choose 1 non-WIND Wyrm-Type monster in your Deck and add it to your hand. You may only use each effect of "Mariamne, the True Dracophoenix" once per turn.
SUPER RARE
MACR-JP025**
Card Info Metaltron XII, the True Dracombatant
LIGHT / Wyrm / Level 9 / ATK 3000 / DEF 3000
This card may not be played through a Normal Summon other than by Tributing 3 monsters and may not be played through a Normal Set. To Tribute Summon this card face-up, you can Tribute Continuous Spell/Trap Card(s) you control, as well as monsters. This card may not be affected by card effects of the same card type (Monster, Spell, and/or Trap) as the original card type of the cards Tributed for its Tribute Summon. If this card you have in play was played through a Tribute Summon and is defeated through battle or is destroyed by an opponent's card effect, you can play 1 EARTH, WATER, FIRE, or WIND Fusion Monster, Synchro Monster, or Xyz Monster through a Special Summon from your Extra Deck to your field.
ULTRA RARE
MACR-JP024*
Card Info Master Peace, the True Dracoslaying King
LIGHT / Wyrm / Level 8 / ATK 2950 / DEF 2950
You can Tribute a Continuous Spell or Trap Card you have in play to play this card through a Tribute Summon face-up in addition to monsters. This card may not be affected by card effects of the same card type (Monster, Spell, and/or Trap) as the original card type of the cards Tributed for its Tribute Summon. Once per turn, during either player's turn, if you have this card that was played through a Tribute Summon in play on your field, you can remove 1 Continuous Spell or Trap Card in your Graveyard from play, then choose 1 other card in play and destroy it.
SUPER RARE
MACR-JP023
Card Info Dreiath III, the True Dracocavalry General
EARTH / Wyrm / Level 6 / ATK 2100 / DEF 2800
You can Tribute a Continuous Spell or Trap Card you have in play to play this card through a Tribute Summon face-up. Your opponent may not choose monsters in play with "True Draco" or "True King" in its name that are face-up with card effects. other than this card, and may not be destroyed by your opponent's card effects, If this card was played through a Tribute Summon and is taken off the field, you can play 1 monster with "True Draco" or "True King" in its name through a Special Summon from your Deck to your field in Defense Mode.
COMMON
MACR-JP022
Card Info Dinomight Knight, the True Dracofighter
WATER / Wyrm / Level 6 / ATK 2500 / DEF 1200
You can Tribute a Continuous Spell or Trap Card you have in play to play this card through a Tribute Summon face-up. Once per turn, during either player's turn, when your opponent uses a card or effect while you have this card that was played through a Tribute Summon, you can choose 1 Continuous Trap Card in your Deck with "True Draco" or "True King" in its name and play it or add it to your hand.
COMMON
MACR-JP021
Card Info Ignis Heat, the True Dracowarrior
FIRE / Wyrm / Level 5 / ATK 2400 / DEF 1000
You can Tribute a Continuous Spell or Trap Card you have in play to play this card through a Tribute Summon face-up. Once per turn, during either player's turn, when your opponent uses a card or effect while you have this card that was played through a Tribute Summon, you can choose 1 Continuous Spell Card in your Deck with "True Draco" or "True King" in its name and play it or add it to your hand.
COMMON
MACR-JP020
Card Info Majesty Maiden, the True Dracocaster
WIND / Wyrm / Level 5 / ATK 2300 / DEF 1500
You can Tribute a Continuous Spell or Trap Card you have in play to play this card through a Tribute Summon face-up. Once per turn, during either player's turn, when your opponent uses a card or effect while you have this card that was played through a Tribute Summon in play on your field, you can choose 1 monster in your Deck with "True Draco" or "True King" in its name and add it to your hand.
COMMON
MACR-JP018
Card Info Supreme King Gate Infinity
DARK / Fiend-Type Pendulum / Level 7 / ATK 0 / DEF 0 / Scale 13
Pendulum Text:
If you have a monster in play on your field, you may not play monsters through a Pendulum Summon. This effect may not be nullified. Once per turn, if you have "Supreme King Z-ARC" in play on your field, you can choose 1 monster your opponent has in play that is face-up. You receive LP equal to the chosen monster's ATK.


Monster Text:
Once per turn, you can choose 1 other card you have in play that is face-up. Destroy both cards, then play 1 Dragon-Type Fusion Monster or Synchro Monster through a Special Summon from your Extra Deck to your field, but its ATK and DEF become 0, its effects are nullified, also it may not become Material for a Synchro Summon or Xyz Summon. If this card is in the Monster Card Zone and is defeated through battle or is destroyed by a card effect, you can place this card in your Pendulum Zone.
RARE
MACR-JP017
Card Info Supreme King Gate Zero
DARK / Fiend-Type Pendulum / Level 7 / ATK 0 / DEF 0 / Scale 0
Pendulum Text:
If you have "Supreme King Z-ARC" on your field, you may not take any damage. Once per turn, if "Supreme King Gate Infinity" is in your other Pendulum Zone, you can destroy both cards, then choose 1 Spell Card in your Deck with "Polymerization" or "Fusion" in its name and add it to your hand.


Monster Text:
Once per turn, you can choose 1 other card you have in play that is face-up. Destroy both cards, then play 1 Dragon-Type Fusion Monster or Synchro Monster through a Special Summon from your Extra Deck to your field, but its ATK and DEF become 0, its effects are nullified, and it may not become Material for a Synchro Summon or Xyz Summon. If this card is in the Monster Card Zone and is defeated through battle or is destroyed by a card effect, you can place this card in your Pendulum Zone.
RARE
MACR-JP004
Card Info Performapal U Go Golem
DARK / Fiend-Type Pendulum / Level 4 / ATK 1600 / DEF 1000 / Scale 1
Pendulum Text:
Once per turn, if a monster is played through a Fusion Summon to your field outside of the Damage Step, you can choose 1 Pendulum Monster in your Graveyard or Extra Dack that is face-up wtih "Performapal", "Odd-Eyes", or "Magician" in its name and add it to your hand.


Monster Text:
Once per turn, during your Main Phase, if this card was played through a Pendulum Summon this turn, you can play 1 Fusion Monster through a Fusion Summmon from your Extra Deck to your field by using this card you have in play and Dragon-Type monsters you have in play as Fusion Materials.
COMMON
MACR-JP001**
Card Info Performapal Sky Magician
WIND / Spellcaster / Level 7 / ATK 2500 / DEF 2000
Once per turn, if you use a Spell Card, this card receives 300 ATK. During either player's turn, you can choose 1 Continuous Spell Card you have in play and return it to the hand, then you can play 1 Continuous Spell Card with "Magician" in its name from your hand to your field. You may only use this effect of "Performapal Sky Magician" once per turn. If this face-up card is taken off the field, you can choose 1 card in play and destroy it.
ULTRA RARE