INOV-EN039 |
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Fullmetalfoes Alkahest
FIRE / Psychic-Type Fusion / Level 1 / ATK 0 / DEF 0
1 "Metalfoes" monster + 1 Normal Monster
Must be Fusion Summoned and cannot be Special Summoned by other ways.
Once per turn, during your opponent's turn: You can target 1 Effect
Monster on the field; equip that target to this card (this is a Quick
Effect). This card gains DEF equal to the combined original ATK of the
monsters equipped to it by this effect. You can use monsters you control
equipped to this card you control as Fusion Materials for the Fusion
Summon of a "Metalfoes" Fusion Monster that lists them as Materials.
SECRET RARE |
Rating: |
2 |
Comments: |
Its ATK and DEF are as weak as they possibly can
be but much like Relinquished and Thousand-Eyes Restrict, this guy can
snatch monsters and gain their ATK, though only for its DEF. I'm not so
sure the 2nd effect is going to be worthwhile though since Metalfoes
Fusions tend to be somewhat specific. Plus I don't think you'll want to
give them up when that means this guy losing the DEF it gained. |
INOV-EN038 |
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Starving Venom Fusion Dragon
DARK / Dragon-Type Fusion / Level 8 / ATK 2800 / DEF 2000
2 DARK monsters on the field, except Tokens
If this card is Fusion Summoned: You can make this card gain ATK equal
to 1 Special Summoned monster your opponent controls, until the end of
this turn. Once per turn: You can target 1 Level 5 or higher monster
your opponent controls; until the end of this turn, this card's name
becomes that monster's original name, and replace this effect with that
monster's original effects. If this Fusion Summoned card is destroyed:
You can destroy all Special Summoned monsters your opponent controls.
SECRET RARE |
Rating: |
2 |
Comments: |
Unfortunately, the ATK gain is just for the turn
it hits the field and that's only if your opponent controls a Special
Summoned monster. Furthermore, the 2nd effect requires your opponent to
control a Level 5 or higher monster just to adapt that monster's name
and effects. The only real plus to using this is the very last effect,
which has a higher chance of success. |
INOV-EN037 |
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Sauravis, the Ancient and Ascended
LIGHT / Dragon-Type Ritual / Level 7 / ATK 2600 / DEF 2800
You can Ritual Summon this card with "Sprite's Blessing". During either
player's turn, when your opponent activates a card or effect that
targets a monster you control: You can discard this card; negate the
activation. During either player's turn, when your opponent would
Special Summon a monster(s): You can return this card from your field to
the hand; negate the Special Summon, and if you do, banish that
monster(s).
SECRET RARE |
Rating: |
1 |
Comments: |
Looks like we're going back down the road the
way of the Nekroz archetype because those all pretty much sucked and
allowed you to discard themselves to negate one threat. However, she
adds an additional crappy ability by prompting you to undo the effort it
took to get her out in order to stop one Special Summon when Black Horn
of Heaven will do that for free. |
INOV-EN036 |
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Cyber Angel Vrash
LIGHT / Fairy-Type Ritual / Level 10 / ATK 3000 / DEF 2000
You can Ritual Summon this card with "Machine Angel Ritual". If this
card is Ritual Summoned: You can destroy as many face-up monsters your
opponent controls as possible that were Special Summoned from the Extra
Deck, and if you do, inflict 1000 damage to your opponent for each, and
if you do that, this card can make a second attack during each Battle
Phase this turn. Once per turn, during either player's turn, when a card
or effect is activated that would destroy a card on the field: You can
shuffle 1 Ritual Monster from your Graveyard into the Deck; negate the
activation, and if you do, destroy that card.
SUPER RARE |
Rating: |
3 |
Comments: |
The 2nd effect is less likely to be used but the
first effect has a pretty high chance of at least greatly reducing your
opponent's arsenal of monsters and their LP. |
INOV-EN035 |
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Fairy Tail - Sleeper
LIGHT / Spellcaster-Type Flip / Level 4 / ATK 1850 / DEF 1000
FLIP: You can Special Summon 1 monster from your hand.
During either player's turn, when your opponent activates a Normal
Spell/Trap Card: You can Tribute 1 other monster; the activated effect
becomes "Change 1 face-up monster your opponent controls to face-down
Defense Position". You can only use this effect of "Fairy Tail -
Sleeper" once per turn.
SHORT PRINT COMMON |
Rating: |
3 |
Comments: |
If you can get it to survive while face-down,
then you'll likely have plenty to choose from with the effect and she's
also a strong Level 4 Honest target. |
INOV-EN034 |
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Pandora's Jewelry Box
DARK / Wyrm-Type Pendulum / Level 4 / ATK 1500 / DEF 1500 / Scale 4
While you have no cards in your Extra
Deck: You can target 1 card in your opponent's Pendulum Zone; destroy
it, and if you do, place this card in your opponent's Pendulum Zone.
While you have no cards in your Extra
Deck, draw 2 cards instead of 1 for your normal draw during your Draw
Phase.
SHORT PRINT COMMON |
Rating: |
1 |
Comments: |
If anything, the monster follows the very story
it's based off of because it has just as much negativity to offer you. |
INOV-EN033 |
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Torque Tune Gear
LIGHT / Machine-Type Union-Type Tuner / Level 1 / ATK 0 / DEF 0
Once per turn, you can either: Target 1 monster you control; equip this
card to that target, OR: Unequip this card and Special Summon it. A
monster equipped with this card is treated as a Tuner, it gains 500 ATK
and DEF, also if the equipped monster would be destroyed by battle or
card effect, destroy this card instead.
SUPER RARE |
Rating: |
2 |
Comments: |
Though it's already a Tuner monster, it doesn't
offer anything else as a standalone monster so you might as well equip
it and help out one of your other monsters on the field. Plus it's also
a Union monster so it has support with Frontline Base and whatnot. |
INOV-EN032 |
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Doki Doki
EARTH / Rock / Level 2 / ATK 500 / DEF 500
You can discard 1 Rock-Type monster; Special Summon from your Deck, 1
Rock-Type monster that has the same original Attribute and Level as that
monster, in face-up Attack Position or face-down Defense Position. You
can only use this effect of "Doki Doki" once per turn.
COMMON |
Rating: |
2 |
Comments: |
You won't be able to discard Valkyrion to bring
out another copy as that monster has a summoning requirement to be met
first but with the release of Structure Deck: Yugi Muto, you do have
some new options that you would otherwise not have. |
INOV-EN031 |
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Aromaseraphy Angelica
LIGHT / Plant-Type Tuner / Level 1 / ATK 0 / DEF 0
During either player's turn: You can discard this card, then target 1
"Aroma" monster in your Graveyard; gain LP equal to that target's ATK.
While your LP is higher than your opponent's, you control an "Aroma"
monster, and this card is in your Graveyard: You can Special Summon this
card, but banish it when it leaves the field. You can only use each
effect of "Aromaseraphy Angelica" once per turn.
COMMON |
Rating: |
2 |
Comments: |
Armoage monsters aren't all that strong with the
exception of the new Synchro Monster in this set but if nothing else,
this guy is a Tuner. |
INOV-EN030 |
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Graydle Slime Jr.
WATER / Aqua-Type Tuner / Level 2 / ATK 0 / DEF 2000
When this card is Normal Summoned: You can target 1 "Graydle" monster in
your Graveyard; for the rest of this turn, you cannot Special Summon
other monsters, except WATER monsters, also Special Summon that monster,
then you can Special Summon from your hand, 1 Aqua-Type monster with the
same Level as the monster Special Summoned by this card's effect. When
this card is destroyed by battle and sent to the Graveyard: You can
Special Summon 1 "Graydle" monster from your Deck.
COMMON |
Rating: |
2 |
Comments: |
Graydles have proven to be at least decent in
some aspects and this'll help make them a bit more decent, though it
does limit you to Special Summoning WATER monsters the turn its effect
is used. |
INOV-EN029 |
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PSY-Frame Multi-Threader
LIGHT / Psychic / Level 6 / ATK 0 / DEF 2500
This card's name becomes "PSY-Frame Driver" while it is in the hand or
Graveyard. If a "PSY-Frame" card(s) you control would be destroyed by
battle or card effect, you can discard this card instead. If a
"PSY-Frame" Tuner is Special Summoned to your field, while this card is
in your Graveyard (except during the Damage Step): You can Special
Summon this card, but banish it when it leaves the field. You can only
use this effect of "PSY-Frame Multi-Threader" once per turn.
COMMON |
Rating: |
1 |
Comments: |
I'd rather use the original PSY-Frame Driver
because that at least has some decent ATK and none of the other
PSY-Frame monsters are even remotely playable. |
INOV-EN028 |
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Meteor Dragon Red-Eyes Impact
DARK / Dragon-Type Gemini / Level 6 / ATK 1800 / DEF 2000
This card is treated as a Normal Monster while face-up on the field or
in the Graveyard. While this card is a Normal Monster on the field, you
can Normal Summon it to have it become an Effect Monster with this
effect.
● Other "Red-Eyes" monsters you control cannot be destroyed by battle or
card effects.
RARE |
Rating: |
2 |
Comments: |
Only a small handful of Red-Eyes monsters are
good enough to use with this but this guy doesn't allow himself to be
one of them, nor with his effect. |
INOV-EN027 |
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Poly-Chemicritter Hydragon
WATER / Dragon-Type Gemini / Level 8 / ATK 200 / DEF 2800
This card is treated as a Normal Monster while face-up on the field or
in the Graveyard. While this card is a Normal Monster on the field, you
can Normal Summon it to have it become an Effect Monster with these
effects.
● When another Gemini monster is Normal Summoned: You can make that
monster gain 500 ATK and DEF.
● If a Gemini monster(s) you control would be destroyed by a card
effect, you can destroy 1 other card you control instead.
COMMON |
Rating: |
2 |
Comments: |
Perhaps the better choice, though at the same
time best working with Dioxogre to lock in your Gemini monster summoning
and power them up but this guy doesn't have much apart from the 2800
DEF. |
INOV-EN026 |
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Poly-Chemicritter Dioxogre
DARK / Fiend-Type Gemini / Level 8 / ATK 2800 / DEF 200
This card is treated as a Normal Monster while face-up on the field or
in the Graveyard. While this card is a Normal Monster on the field, you
can Normal Summon it to have it become an Effect Monster with these
effects.
● The Normal Summon of a Gemini monster cannot be negated.
● Once per turn: You can banish 1 Gemini monster from your Graveyard,
then target 1 card your opponent controls; destroy it.
RARE |
Rating: |
2 |
Comments: |
As with any high-level Gemini, you'll be putting
in more effort if you wish to get the Gemini effects, which in this case
aren't all that bad but this guy is a little short of being decent. |
INOV-EN025 |
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Chemicritter Oxy Ox
WIND / Beast-Type Gemini / Level 2 / ATK 0 / DEF 2100
This card is treated as a Normal Monster while face-up on the field or
in the Graveyard. While this card is a Normal Monster on the field, you
can Normal Summon it to have it become an Effect Monster with this
effect.
● During your Main Phase: You can Special Summon 1 Gemini monster from
your hand, and if you do, all Gemini monsters you currently control
become that monster's original Level until the end of this turn. You can
only use this effect of "Chemicritter Oxy Ox" once per turn.
COMMON |
Rating: |
3 |
Comments: |
Gotta give this guy more credit than the other
two because not only does it have 2100 DEF but lets you Special Summon
Gemini monsters and have the others adapt to that new monster's Level,
making it easy to Xyz Summon even high Ranked Xyz Monsters. |
INOV-EN024 |
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Chemicritter Carbo Crab
FIRE / Aqua-Type Gemini / Level 2 / ATK 700 / DEF 1400
This card is treated as a Normal Monster while face-up on the field or
in the Graveyard. While this card is a Normal Monster on the field, you
can Normal Summon it to have it become an Effect Monster with this
effect.
● During your Main Phase: You can send 1 Gemini monster from your Deck
to the Graveyard, then add 1 Gemini monster from your Deck to your hand.
You can only use this effect of "Chemicritter Carbo Crab" once per turn.
COMMON |
Rating: |
2 |
Comments: |
A bit better than Hydro Hawk because you'll get
your Grave setup to revive 1 Gemini while fetching another from your
Deck, though this guy is also pretty weak. |
INOV-EN023 |
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Chemicritter Hydron Hawk
WATER / Winged Beast-Type Gemini / Level 2 / ATK 1400 / DEF 700
This card is treated as a Normal Monster while face-up on the field or
in the Graveyard. While this card is a Normal Monster on the field, you
can Normal Summon it to have it become an Effect Monster with this
effect.
● You can discard 1 card, then target 1 Gemini monster in your
Graveyard; Special Summon it in Defense Position. You can only use this
effect of "Chemicritter Hydron Hawk" once per turn.
COMMON |
Rating: |
2 |
Comments: |
Geminis get some new friends in the form of
Chemicritters but this guy probably shouldn't be your first choice to
join them. |
INOV-EN022 |
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Raremetalfoes Bismugear
FIRE / Psychic-Type Pendulum / Level 1 / ATK 0 / DEF 0 / Scale 8
Once per turn: You can target 1 other
face-up card you control; destroy it, and if you do, Set 1 "Metalfoes"
Spell/Trap Card directly from your Deck.
If this card on the field is destroyed by
battle or card effect: You can add 1 "Metalfoes" monster from your Deck
to your hand during the End Phase of this turn. You can only use this
effect of "Raremetalfoes Bismugear" once per turn.
COMMON |
Rating: |
3 |
Comments: |
Following typical Metalfoes and Ignite
proceedure, this guy sacrifices one of your cards to get support for
itself but its high Scale is the main reason it gets 3 out of 5. |
INOV-EN021 |
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True King Bahrastos, the Fathomer
WATER / Wyrm / Level 9 / ATK 1800 / DEF 3000
If this card is in your hand: You can destroy 2 other monsters in your
hand and/or face-up on your field, including a WATER monster, and if you
do, Special Summon this card, and if you do that, you can banish up to 2
Spell/Trap Cards from your opponent's field and/or Graveyard, if both
the destroyed monsters were WATER. If this card is destroyed by card
effect: You can Special Summon 1 non-WATER Wyrm-Type monster from your
Deck in Defense Position. You can only use each effect of "True King
Bahrastos, the Fathomer" once per turn.
ULTRA RARE |
Rating: |
2 |
Comments: |
A regular WATER-based Deck could make use of
this but you won't be able to use the last effect. At least it can be
Summoned other ways too. |
INOV-EN020 |
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Crystron Rosenix
WATER / Machine / Level 4 / ATK 1800 / DEF 1000
You can target 1 face-up card you control; you cannot Special Summon
monsters from the Extra Deck for the rest of this turn, except
Machine-Type Synchro Monsters, also, destroy that card, and if you do,
Special Summon 1 "Crystron" Tuner from your Deck. You can banish this
card from your Graveyard; Special Summon 1 "Crystron Token"
(Machine-Type/WATER/Level 1/ATK 0/DEF 0), but it cannot be Tributed. You
can only use 1 "Crystron Rosenix" effect per turn, and only once that
turn.
COMMON |
Rating: |
3 |
Comments: |
Now this is an ideal choice for WATER, Machine,
Beatstick or Crystron Decks. |