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Poor

Alright

Decent

Outstanding!

Epic!!!

1/5 2/5 3/5 4/5 5/5
Text card ratings Rarity Changes  Visual Spoiler Card spoiler Improved Effects

Invasion: Vengeance (Page 2)

INOV-EN039
Fullmetalfoes Alkahest
FIRE / Psychic-Type Fusion / Level 1 / ATK 0 / DEF 0
1 "Metalfoes" monster + 1 Normal Monster
Must be Fusion Summoned and cannot be Special Summoned by other ways. Once per turn, during your opponent's turn: You can target 1 Effect Monster on the field; equip that target to this card (this is a Quick Effect). This card gains DEF equal to the combined original ATK of the monsters equipped to it by this effect. You can use monsters you control equipped to this card you control as Fusion Materials for the Fusion Summon of a "Metalfoes" Fusion Monster that lists them as Materials.
SECRET RARE
Rating: 2
Comments: Its ATK and DEF are as weak as they possibly can be but much like Relinquished and Thousand-Eyes Restrict, this guy can snatch monsters and gain their ATK, though only for its DEF. I'm not so sure the 2nd effect is going to be worthwhile though since Metalfoes Fusions tend to be somewhat specific. Plus I don't think you'll want to give them up when that means this guy losing the DEF it gained.
INOV-EN038
Starving Venom Fusion Dragon
DARK / Dragon-Type Fusion / Level 8 / ATK 2800 / DEF 2000
2 DARK monsters on the field, except Tokens
If this card is Fusion Summoned: You can make this card gain ATK equal to 1 Special Summoned monster your opponent controls, until the end of this turn. Once per turn: You can target 1 Level 5 or higher monster your opponent controls; until the end of this turn, this card's name becomes that monster's original name, and replace this effect with that monster's original effects. If this Fusion Summoned card is destroyed: You can destroy all Special Summoned monsters your opponent controls.
SECRET RARE
Rating: 2
Comments: Unfortunately, the ATK gain is just for the turn it hits the field and that's only if your opponent controls a Special Summoned monster. Furthermore, the 2nd effect requires your opponent to control a Level 5 or higher monster just to adapt that monster's name and effects. The only real plus to using this is the very last effect, which has a higher chance of success.
INOV-EN037
Sauravis, the Ancient and Ascended
LIGHT / Dragon-Type Ritual / Level 7 / ATK 2600 / DEF 2800
You can Ritual Summon this card with "Sprite's Blessing". During either player's turn, when your opponent activates a card or effect that targets a monster you control: You can discard this card; negate the activation. During either player's turn, when your opponent would Special Summon a monster(s): You can return this card from your field to the hand; negate the Special Summon, and if you do, banish that monster(s).
SECRET RARE
Rating: 1
Comments: Looks like we're going back down the road the way of the Nekroz archetype because those all pretty much sucked and allowed you to discard themselves to negate one threat. However, she adds an additional crappy ability by prompting you to undo the effort it took to get her out in order to stop one Special Summon when Black Horn of Heaven will do that for free.
INOV-EN036
Cyber Angel Vrash
LIGHT / Fairy-Type Ritual / Level 10 / ATK 3000 / DEF 2000
You can Ritual Summon this card with "Machine Angel Ritual". If this card is Ritual Summoned: You can destroy as many face-up monsters your opponent controls as possible that were Special Summoned from the Extra Deck, and if you do, inflict 1000 damage to your opponent for each, and if you do that, this card can make a second attack during each Battle Phase this turn. Once per turn, during either player's turn, when a card or effect is activated that would destroy a card on the field: You can shuffle 1 Ritual Monster from your Graveyard into the Deck; negate the activation, and if you do, destroy that card.
SUPER RARE
Rating: 3
Comments: The 2nd effect is less likely to be used but the first effect has a pretty high chance of at least greatly reducing your opponent's arsenal of monsters and their LP.
INOV-EN035
Fairy Tail - Sleeper
LIGHT / Spellcaster-Type Flip / Level 4 / ATK 1850 / DEF 1000
FLIP: You can Special Summon 1 monster from your hand.
During either player's turn, when your opponent activates a Normal Spell/Trap Card: You can Tribute 1 other monster; the activated effect becomes "Change 1 face-up monster your opponent controls to face-down Defense Position". You can only use this effect of "Fairy Tail - Sleeper" once per turn.
SHORT PRINT COMMON
Rating: 3
Comments: If you can get it to survive while face-down, then you'll likely have plenty to choose from with the effect and she's also a strong Level 4 Honest target.
INOV-EN034
Pandora's Jewelry Box
DARK / Wyrm-Type Pendulum / Level 4 / ATK 1500 / DEF 1500 / Scale 4
While you have no cards in your Extra Deck: You can target 1 card in your opponent's Pendulum Zone; destroy it, and if you do, place this card in your opponent's Pendulum Zone.
While you have no cards in your Extra Deck, draw 2 cards instead of 1 for your normal draw during your Draw Phase.
SHORT PRINT COMMON
Rating: 1
Comments: If anything, the monster follows the very story it's based off of because it has just as much negativity to offer you.
INOV-EN033
Torque Tune Gear
LIGHT / Machine-Type Union-Type Tuner / Level 1 / ATK 0 / DEF 0
Once per turn, you can either: Target 1 monster you control; equip this card to that target, OR: Unequip this card and Special Summon it. A monster equipped with this card is treated as a Tuner, it gains 500 ATK and DEF, also if the equipped monster would be destroyed by battle or card effect, destroy this card instead.
SUPER RARE
Rating: 2
Comments: Though it's already a Tuner monster, it doesn't offer anything else as a standalone monster so you might as well equip it and help out one of your other monsters on the field. Plus it's also a Union monster so it has support with Frontline Base and whatnot.
INOV-EN032
Doki Doki
EARTH / Rock / Level 2 / ATK 500 / DEF 500
You can discard 1 Rock-Type monster; Special Summon from your Deck, 1 Rock-Type monster that has the same original Attribute and Level as that monster, in face-up Attack Position or face-down Defense Position. You can only use this effect of "Doki Doki" once per turn.
COMMON
Rating: 2
Comments: You won't be able to discard Valkyrion to bring out another copy as that monster has a summoning requirement to be met first but with the release of Structure Deck: Yugi Muto, you do have some new options that you would otherwise not have.
INOV-EN031
Aromaseraphy Angelica
LIGHT / Plant-Type Tuner / Level 1 / ATK 0 / DEF 0
During either player's turn: You can discard this card, then target 1 "Aroma" monster in your Graveyard; gain LP equal to that target's ATK. While your LP is higher than your opponent's, you control an "Aroma" monster, and this card is in your Graveyard: You can Special Summon this card, but banish it when it leaves the field. You can only use each effect of "Aromaseraphy Angelica" once per turn.
COMMON
Rating: 2
Comments: Armoage monsters aren't all that strong with the exception of the new Synchro Monster in this set but if nothing else, this guy is a Tuner.
INOV-EN030
Graydle Slime Jr.
WATER / Aqua-Type Tuner / Level 2 / ATK 0 / DEF 2000
When this card is Normal Summoned: You can target 1 "Graydle" monster in your Graveyard; for the rest of this turn, you cannot Special Summon other monsters, except WATER monsters, also Special Summon that monster, then you can Special Summon from your hand, 1 Aqua-Type monster with the same Level as the monster Special Summoned by this card's effect. When this card is destroyed by battle and sent to the Graveyard: You can Special Summon 1 "Graydle" monster from your Deck.
COMMON
Rating: 2
Comments: Graydles have proven to be at least decent in some aspects and this'll help make them a bit more decent, though it does limit you to Special Summoning WATER monsters the turn its effect is used.
INOV-EN029
PSY-Frame Multi-Threader
LIGHT / Psychic / Level 6 / ATK 0 / DEF 2500
This card's name becomes "PSY-Frame Driver" while it is in the hand or Graveyard. If a "PSY-Frame" card(s) you control would be destroyed by battle or card effect, you can discard this card instead. If a "PSY-Frame" Tuner is Special Summoned to your field, while this card is in your Graveyard (except during the Damage Step): You can Special Summon this card, but banish it when it leaves the field. You can only use this effect of "PSY-Frame Multi-Threader" once per turn.
COMMON
Rating: 1
Comments: I'd rather use the original PSY-Frame Driver because that at least has some decent ATK and none of the other PSY-Frame monsters are even remotely playable.
INOV-EN028
Meteor Dragon Red-Eyes Impact
DARK / Dragon-Type Gemini / Level 6 / ATK 1800 / DEF 2000
This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is a Normal Monster on the field, you can Normal Summon it to have it become an Effect Monster with this effect.
● Other "Red-Eyes" monsters you control cannot be destroyed by battle or card effects.
RARE
Rating: 2
Comments: Only a small handful of Red-Eyes monsters are good enough to use with this but this guy doesn't allow himself to be one of them, nor with his effect.
INOV-EN027
Poly-Chemicritter Hydragon
WATER / Dragon-Type Gemini / Level 8 / ATK 200 / DEF 2800
This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is a Normal Monster on the field, you can Normal Summon it to have it become an Effect Monster with these effects.
● When another Gemini monster is Normal Summoned: You can make that monster gain 500 ATK and DEF.
● If a Gemini monster(s) you control would be destroyed by a card effect, you can destroy 1 other card you control instead.
COMMON
Rating: 2
Comments: Perhaps the better choice, though at the same time best working with Dioxogre to lock in your Gemini monster summoning and power them up but this guy doesn't have much apart from the 2800 DEF.
INOV-EN026
Poly-Chemicritter Dioxogre
DARK / Fiend-Type Gemini / Level 8 / ATK 2800 / DEF 200
This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is a Normal Monster on the field, you can Normal Summon it to have it become an Effect Monster with these effects.
● The Normal Summon of a Gemini monster cannot be negated.
● Once per turn: You can banish 1 Gemini monster from your Graveyard, then target 1 card your opponent controls; destroy it.
RARE
Rating: 2
Comments: As with any high-level Gemini, you'll be putting in more effort if you wish to get the Gemini effects, which in this case aren't all that bad but this guy is a little short of being decent.
INOV-EN025
Chemicritter Oxy Ox
WIND / Beast-Type Gemini / Level 2 / ATK 0 / DEF 2100
This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is a Normal Monster on the field, you can Normal Summon it to have it become an Effect Monster with this effect.
● During your Main Phase: You can Special Summon 1 Gemini monster from your hand, and if you do, all Gemini monsters you currently control become that monster's original Level until the end of this turn. You can only use this effect of "Chemicritter Oxy Ox" once per turn.
COMMON
Rating: 3
Comments: Gotta give this guy more credit than the other two because not only does it have 2100 DEF but lets you Special Summon Gemini monsters and have the others adapt to that new monster's Level, making it easy to Xyz Summon even high Ranked Xyz Monsters.
INOV-EN024
Chemicritter Carbo Crab
FIRE / Aqua-Type Gemini / Level 2 / ATK 700 / DEF 1400
This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is a Normal Monster on the field, you can Normal Summon it to have it become an Effect Monster with this effect.
● During your Main Phase: You can send 1 Gemini monster from your Deck to the Graveyard, then add 1 Gemini monster from your Deck to your hand. You can only use this effect of "Chemicritter Carbo Crab" once per turn.
COMMON
Rating: 2
Comments: A bit better than Hydro Hawk because you'll get your Grave setup to revive 1 Gemini while fetching another from your Deck, though this guy is also pretty weak.
INOV-EN023
Chemicritter Hydron Hawk
WATER / Winged Beast-Type Gemini / Level 2 / ATK 1400 / DEF 700
This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is a Normal Monster on the field, you can Normal Summon it to have it become an Effect Monster with this effect.
● You can discard 1 card, then target 1 Gemini monster in your Graveyard; Special Summon it in Defense Position. You can only use this effect of "Chemicritter Hydron Hawk" once per turn.
COMMON
Rating: 2
Comments: Geminis get some new friends in the form of Chemicritters but this guy probably shouldn't be your first choice to join them.
INOV-EN022
Raremetalfoes Bismugear
FIRE / Psychic-Type Pendulum / Level 1 / ATK 0 / DEF 0 / Scale 8
Once per turn: You can target 1 other face-up card you control; destroy it, and if you do, Set 1 "Metalfoes" Spell/Trap Card directly from your Deck.
If this card on the field is destroyed by battle or card effect: You can add 1 "Metalfoes" monster from your Deck to your hand during the End Phase of this turn. You can only use this effect of "Raremetalfoes Bismugear" once per turn.
COMMON
Rating: 3
Comments: Following typical Metalfoes and Ignite proceedure, this guy sacrifices one of your cards to get support for itself but its high Scale is the main reason it gets 3 out of 5.
INOV-EN021
True King Bahrastos, the Fathomer
WATER / Wyrm / Level 9 / ATK 1800 / DEF 3000
If this card is in your hand: You can destroy 2 other monsters in your hand and/or face-up on your field, including a WATER monster, and if you do, Special Summon this card, and if you do that, you can banish up to 2 Spell/Trap Cards from your opponent's field and/or Graveyard, if both the destroyed monsters were WATER. If this card is destroyed by card effect: You can Special Summon 1 non-WATER Wyrm-Type monster from your Deck in Defense Position. You can only use each effect of "True King Bahrastos, the Fathomer" once per turn.
ULTRA RARE
Rating: 2
Comments: A regular WATER-based Deck could make use of this but you won't be able to use the last effect. At least it can be Summoned other ways too.
INOV-EN020
Crystron Rosenix
WATER / Machine / Level 4 / ATK 1800 / DEF 1000
You can target 1 face-up card you control; you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Machine-Type Synchro Monsters, also, destroy that card, and if you do, Special Summon 1 "Crystron" Tuner from your Deck. You can banish this card from your Graveyard; Special Summon 1 "Crystron Token" (Machine-Type/WATER/Level 1/ATK 0/DEF 0), but it cannot be Tributed. You can only use 1 "Crystron Rosenix" effect per turn, and only once that turn.
COMMON
Rating: 3
Comments: Now this is an ideal choice for WATER, Machine, Beatstick or Crystron Decks.