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Hidden Arsenal 3 (Page 3)
HA03-EN060 | |
Ally of Justice Decisive Armor DARK / Machine-Type Synchro / Level 10 / ATK 3300 / DEF 3300 1 Tuner + 2 or more non-Tuner monsters Once per turn, if your opponent controls a face-up LIGHT monster(s), you can activate 1 of these effects: ● Select 1 Set card your opponent controls and destroy it. ● Send 1 card from your hand to the Graveyard to destroy all Spell/Trap Cards your opponent controls. ● Send all cards in your hand to the Graveyard to look at your opponent's hand and send all LIGHT monsters in their hand to the Graveyard. Then, inflict damage to your opponent equal to the total ATK of the opponent's monsters sent to the Graveyard. SECRET RARE |
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Rating: | 2 |
Comments: | While not Tuner or non-Tuner specific, all of its effects revolve around your opponent having a LIGHT monster but if they do, you'll have some decent effects to work with. |
HA03-EN059 | |
Vindikite R-Genex WIND / Machine-Type Synchro / Level 8 / ATK 2400 / DEF 1000 1 "Genex" Tuner + 1 or more non-Tuner WIND monsters Your opponent cannot select this card as an attack target. If this card destroys an opponent's monster by battle, you can add 1 "Genex" monster from your Deck to your hand. SECRET RARE |
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Rating: | 2 |
Comments: | Just barely getting 2 stars for not being able to get selected as an attack target regardless of what you have out, even if it's just this guy. |
HA03-EN058 | |
Fabled Ragin LIGHT / Fiend-Type Synchro / Level 5 / ATK 2300 / DEF 1800 1 "Fabled" Tuner + 1 or more non-Tuner monsters When this card is Synchro Summoned, if you have 1 or less cards in your hand, you can draw until you have 2 cards in your hand. SECRET RARE |
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Rating: | 1 |
Comments: | Tuner specific and all you essentially get is a watered down Pot of Greed effect at best and a monster whose stats are not worth needing 2 monsters on a Level 5 monster. |
HA03-EN057 | |
Draguinity Knight - Gae Bulg WIND / Dragon-Type Synchro / Level 6 / ATK 2000 / DEF 1100 1 Dragon-Type Tuner + 1 or more non-Tuner Winged Beast-Type monsters If this card attacks or is attacked, during the Damage Step you can remove from play 1 (only) Winged Beast-Type monster from your Graveyard, to have this card gain the ATK of that monster until the End Phase. SECRET RARE |
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Rating: | 2 |
Comments: | Its effect to give it ATK equal to the ATK of a Winged-Beast-Type monster you RFG can be used anytime this card battles but it's Tuner and non-Tuner specific and you can only RFG 1 Winged-Beast. |
HA03-EN056 | |
Worm Zero LIGHT / Reptile-Type Fusion / Level 10 / ATK ? / DEF 0 2 or more Reptile-Type "Worm" monsters. For each Fusion Material Monster with a different name used to Fusion Summon this card, it gains 500 ATK, and also gains these effects: ● 2+: Once per turn, you can select 1 Reptile-Type monster in your Graveyard, and Special Summon it in face-down Defense Position. ● 4+: You can remove from play 1 Reptile-Type monster from your Graveyard to send 1 monster on the field to the Graveyard. ● 6+: Once per turn, you can draw 1 card. SECRET RARE |
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Rating: | 2 |
Comments: | You'll need plenty of Worm monsters to even make this guy a threat not only for his effects but for his ATK because his DEF is the least bit threatening. |
HA03-EN055 | |
Worm Yagan LIGHT / Reptile / Level 4 / ATK 1000 / DEF 1800 If the only monster you control is "Worm Xex", you can Special Summon this card from your Graveyard in face-down Defense Position. If you do, remove it from play when it is removed from the field. When this card is flipped face-up, select 1 face-up monster your opponent controls, and return it to it's owner's hand. SUPER RARE |
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Rating: | 1 |
Comments: | All of his effects are reliant on you controlling Worm Xex and his stats aren't all that good either for a "Normal Monster". |
HA03-EN054 | |
Worm Xex LIGHT / Reptile / Level 4 / ATK 1800 / DEF 1000 When this card is Normal Summoned, you can send 1 Reptile-Type "Worm" monster from your Deck to the Graveyard. If you control a face-up "Worm Yagan", this card cannot be destroyed by battle. SUPER RARE |
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Rating: | 3 |
Comments: | Ratings at 3 or above for this set are few and very far between and this guy gets it for having no drawback effect and being a Level 4 monster with 1800 ATK and at least some DEF. |
HA03-EN053 | |
Worm Warlord LIGHT / Reptile / Level 6 / ATK 2350 / DEF 1800 This card cannot be Special Summoned. Negate the effects of Effect Monsters destroyed by battle with this card. If this card destroys an opponent's monster by battle, it can attack once again in a row. SUPER RARE |
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Rating: | 2 |
Comments: | Being LIGHT, Honest can combo with this guy, increasing his chances of letting him attack again and he also negates Effect Monster effects he destroys by battle but he can't be Special Summoned. |
HA03-EN052 | |
Ally of Justice Cycle Reader DARK / Machine-Type Tuner / Level 3 / ATK 1000 / DEF 1000 You can discard this card to the Graveyard to select up to 2 LIGHT monsters in your opponent's Graveyard, and remove them from play. This effect can be activated during either player's turn. SUPER RARE |
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Rating: | 2 |
Comments: | If Lightsworn were still as popular as it was, this card would get more playability but even then, his rating wouldn't be any higher from me. |
HA03-EN051 | |
Ally of Justice Quarantine DARK / Machine / Level 4 / ATK 1700 / DEF 1200 Neither player can Special Summon LIGHT monsters. SUPER RARE |
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Rating: | 1 |
Comments: | Ironically, he needs to quarantine all bad cards and he's one of them so he'll be dead last for quarantining. |
HA03-EN050 | |
Ally of Justice Omni Weapon DARK / Machine / Level 5 / ATK 2200 / DEF 800 When this card destroys a LIGHT monster by battle and sends it to the Graveyard, draw 1 card. If that card is a Level 4 or lower DARK monster, you can reveal that card to Special Summon it. SECRET RARE |
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Rating: | 2 |
Comments: | At least he's DARK himself so you can put him in a DARK, Machine or DARK Machine deck but his stats are low for a Level 5 monster. |
HA03-EN049 | |
General Grunard of the Ice Barrier WATER / Warrior / Level 8 / ATK 2800 / DEF 1000 During your Main Phase, you can Normal Summon 1 "Ice Barrier" monster in addition to your Normal Summon or Set. This effect can only be used once per turn. SECRET RARE |
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Rating: | 2 |
Comments: | Ice Barrier Decks will certainly want this card so they can perform additional Normal Summons when they don't have Double Summon but that's about it. |
HA03-EN048 | |
Spellbreaker of the Ice Barrier WATER / Spellcaster / Level 4 / ATK 1200 / DEF 2000 Once per turn, you can send 1 "Ice Barrier" monster from your hand to the Graveyard. If you do, Spell Cards cannot be activated until the End Phase of your next turn, as long as this card remains face-up on the field. SUPER RARE |
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Rating: | 2 |
Comments: | High enough DEF to last a bit longer than most Level 4 monsters but he forces you to toss out an Ice Barrier monster and prevents you from using Spell Cards with his effect. |
HA03-EN047 | |
R-Genex Ultimum EARTH / Spellcaster / Level 4 / ATK 1800 / DEF 1400 When this face-up card on the field is destroyed and sent to the Graveyard, you can select 2 "Genex" monsters from your Graveyard, and return them to the Deck. SUPER RARE |
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Rating: | 3 |
Comments: | You can even return itself back to the Deck when he's destroyed and sent to the Grave! |
HA03-EN046 | |
R-Genex Oracle DARK / Spellcaster-Type Tuner / Level 1 / ATK 300 / DEF 300 If this card is added from your Deck to your hand by the effect of a "Genex" monster, you can Special Summon this card. This card cannot be used as a Synchro Material Monster, except for the Synchro Summon of a "Genex" monster. SUPER RARE |
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Rating: | 1 |
Comments: | He's restricted to the Synchro Summon of a Genex monster and no Genex Synchro Monster has impressed me enough to give this card anything above 1 out of 5. |
HA03-EN045 | |
R-Genex Accelerator WIND / Machine / Level 4 / ATK 1500 / DEF 1900 When a "Genex" monster(s) is added from your Deck to your hand, you can reveal that monster to Special Summon it. SUPER RARE |
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Rating: | 2 |
Comments: | His DEF will help keep him out a little longer and he lets you Special Summon any Genex monster you add from your deck to your hand but that's about it. |
HA03-EN044 | |
Naturia Hydrangea EARTH / Plant / Level 5 / ATK 1900 / DEF 2000 If the effect of a "Naturia" monster you control was activated during this turn, you can Special Summon this card from your hand. SUPER RARE |
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Rating: | 1 |
Comments: | You first have to wait until one of your Naturia monsters gets its effect activated and then you can bring this guy out but he has nothing good about him once you do. |
HA03-EN043 | |
Naturia Fruitfly EARTH / Insect / Level 3 / ATK 800 / DEF 1500 All face-up monsters your opponent controls lose 300 ATK and DEF for each face-up "Naturia" monster you control. Once per turn, you can select 1 face-up monster your opponent controls with 0 DEF, and take control of it until the End Phase. SUPER RARE |
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Rating: | 2 |
Comments: | If you have a few Naturia monsters (like 3) then that's going to be quite the attack loss for your opponent's monsters but this guy won't last long on the field from an attack. |
HA03-EN042 | |
Naturia Horneedle EARTH / Insect / Level 4 / ATK 1800 / DEF 100 When your opponent Special Summons a monster, you can Tribute 1 face-up "Naturia" monster you control, except this card, to destroy the Special Summoned monster. SUPER RARE |
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Rating: | 3 |
Comments: | Good as a Normal Monster (not using the effect) or in Naturia decks! |
HA03-EN041 | |
Jurrac Stauriko FIRE / Dinosaur / Level 2 / ATK 500 / DEF 400 If this card is destroyed by battle, Special Summon 2 "Jurrac Tokens" (Dinosaur-Type/FIRE/Level 1/ATK 0/DEF 0) in Defense Position. These Tokens cannot be Tributed for a Tribute Summon, unless it is for a "Jurrac" monster. SUPER RARE |
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Rating: | 2 |
Comments: | Helps in bringing out Jurrac Titano but even he's not all that good. |