*Also available as an Ultimate Rare card |
GENF-EN059 |
|
Star Changer
Quick-Play Spell
Target 1 face-up monster on the field and activate 1 of these effects;
● Increase that target's Level by 1.
● Reduce that target's Level by 1.
RARE |
Rating: |
2 |
Comments: |
More of a disruption card than
anything else, being a Quick-Play Spell. |
GENF-EN058 |
|
Quill Pen of Gulldos
Normal Spell
Target 2 WIND monsters in your Graveyard and 1 card on the field;
shuffle both of those first 2 targets into your Deck and return the
other to the hand.
SUPER RARE |
Rating: |
2 |
Comments: |
Your best bet is to use this
only in decks where the majority or more of your monsters are WIND so
you will be more likely able to activate this but you'll also need
another card on the field to return to the hand. |
GENF-EN057 |
|
Vylon Filament
Equip Spell
Equip only to a "Vylon" monster. If the equipped monster attacks, your
opponent cannot activate any Spell/Trap Cards until the end of the
Damage Step. If this face-up card on the field is sent to the Graveyard:
You can add 1 "Vylon" Spell Card from your Deck to your hand.
COMMON |
Rating: |
2 |
Comments: |
Once the powerful Vylon Disigma
is released, this card will become more playable but in the very least
it can pick up another copy of itself if destroyed. |
GENF-EN056 |
|
Future Glow
Continuous Spell
Banish 1 Psychic-Type monster from your Graveyard, and note its Level.
All face-up Psychic-Type monsters you control gain ATK equal to that
Level x 200.
COMMON |
Rating: |
2 |
Comments: |
The ATK boost is permanent like
the card itself and you can use it multiple times per turn but unless
it's Level 5 or more, your other monsters won't get much of a boost. |
GENF-EN055 |
|
Fish and Kicks
Normal Spell
If you have 3 or more banished Fish, Sea Serpent, or Aqua-Type monsters:
Target 1 card on the field; banish it.
COMMON |
Rating: |
1 |
Comments: |
There will be plenty of
kicks to go around, literally as you'll have plenty of copies
pulled from packs and you're sure to get a kick out of how bad the card
really is. |
GENF-EN054 |
|
Wind-Up Factory
Continuous Spell
Once per turn, if an effect of a "Wind-Up" monster is activated: You can
add 1 Level 4 or lower "Wind-Up" monster from your Deck to your hand.
SUPER RARE |
Rating: |
2 |
Comments: |
This is almost a slower Black
Whirlwind for Wind-Up monsters but since Wind-Up monster effects only
activate once, you may not benefit from this card at all. |
GENF-EN053 |
|
Legendary Wind-Up Key
Quick-Play Spell
Change all face-up "Wind-Up" monsters you control to face-down Defense
Position.
COMMON |
Rating: |
2 |
Comments: |
Another Quick-Play that is
probably going to be the main card of Wind-Up decks because their
effects are reset but it isn't what I consider legendary at all. |
GENF-EN052 |
|
Cracking
Continuous Spell
Once per turn, when a monster(s) is sent from the field to the Graveyard
by a card effect: Inflict 800 damage to the owner of the monster(s).
COMMON |
Rating: |
2 |
Comments: |
In multiples, this could put
the hurt on either player but it's easy to work around like with Synchro
Summons. |
GENF-EN051 |
|
Infected Mail
Continuous Spell
Once per turn: You can target 1 face-up Level 4 or lower monster you
control; it can attack your opponent directly this turn. Send it to the
Graveyard at the end of the Battle Phase.
SUPER RARE |
Rating: |
3 |
Comments: |
You may lose the monster at the
end of the Battle Phase but it can be worth it with the right monster
like Sangan or if your opponent would otherwise get it back like with
Terror-Byte's effect. |
GENF-EN050 |
|
Crashbug Road
Quick-Play Spell
Each player can Special Summon 1 monster from their hand with the same
Level as 1 face-up Level 4 or lower monster they control.
COMMON |
Rating: |
2 |
Comments: |
Makes for an easy Xyz or
Synchro Summon and is at least Quick-Play but it applies to both
players. |
GENF-EN049 |
|
Surface
Normal Spell
Target 1 Level 3 or lower Fish, Sea Serpent, or Aqua-Type monster in
your Graveyard; Special Summon it in face-up Defense Position.
SUPER RARE |
Rating: |
2 |
Comments: |
You'll have an extra monster to
use for a Tribute, Synchro Summon or Xyz Summon but that's about it
because you can't attack with it since it's Special Summoned in Defense
Mode. |
GENF-EN048 |
|
Aqua Jet
Normal Spell
Target 1 face-up Fish, Sea Serpent, or Aqua-Type monster you control; it
gains 1000 ATK.
COMMON |
Rating: |
2 |
Comments: |
It's a permanent 1000 ATK boost
but only for Fish, Sea Serpent or Aqua-Type monsters and unlike Axe of
Despair, there's no built-in way to put it back in your hand. |
GENF-EN047 |
|
Thunder Short
Normal Spell
Inflict 400 damage to your opponent for each monster they control.
COMMON |
Rating: |
2 |
Comments: |
You can deal up to 2000 damage
to your opponent and still attack but that's if they control 5 monsters
at once and I don't think Xyz Materials count towards this card's
effect. |
GENF-EN046 |
|
Double or Nothing!
Quick-Play Spell
When a monster's attack is negated: Target that monster; during this
Battle Phase, it can attack again, and if it does, its ATK is doubled
during the Damage Step only.
COMMON |
Rating: |
3 |
Comments: |
Work around that Magic Cylinder
or Negate attack and double your monster's ATK! Best of all, it's a
Quick-Play Spell so you can use it to surprise your opponent! |
GENF-EN045* |
|
Wonder Wand
Equip Spell
Equip only to a Spellcaster-Type monster. It gains 500 ATK. If you
control the equipped monster and this card: You can send both to the
Graveyard; draw 2 cards.
ULTRA RARE |
Rating: |
2 |
Comments: |
With the most-often target for
this card still banned (Witch of the Black Forest), there isn't that
much use for this card except to ditch this and the equipped monster to
draw twice. |
GENF-EN044 |
|
Tiras, Keeper of Genesis
LIGHT / Fairy-Type Xyz / Rank 5 / ATK 2600 / DEF 1700
2 Level 5 monsters
This card's effects can only be applied/resolved while it has Xyz
Material. This card cannot be destroyed by card effects. At the end of
the Battle Phase, if this card attacked or was attacked: Target 1 card
your opponent controls; destroy that target. During each of your End
Phases: Detach 1 Xyz Material from this card.
SECRET RARE |
Rating: |
2 |
Comments: |
It at least can't be destroyed
by card effects if it has Xyz Materials but you have to give one up
during your End Phases and when they're all gone, so is its protection
from card effects. |
GENF-EN043* |
|
Leviair the Sea Dragon
WIND / Aqua / Level 3 / ATK 1800 / DEF 1600
2 Level 3 monsters
Once per turn: You can detach 1 Xyz Material from this card to target 1
banished Level 4 or lower monster; Special Summon that target to your
side of the field.
ULTRA RARE |
Rating: |
3 |
Comments: |
Its stats may be low for
needing 2 monsters but you can bring back any banished Level 4 or less
monster including your opponent's just by detaching one of its own Xyz
Materials! |
GENF-EN042* |
|
Wind-Up Zenmaister
EARTH / Machine-Type Xyz / Rank 4 / ATK 1900 / DEF 1500
2 Level 4 monsters
This card gains 300 ATK for each Xyz Material attached to this card.
Once per turn: You can detach 1 Xyz Material from this card to target 1
face-up monster you control; change it to face-down Defense
Position, and during the End Phase of this turn, change it to face-up
Attack Position.
ULTRA RARE |
Rating: |
2 |
Comments: |
Support for the
Wind-Up monsters because of his name and effect or perhaps to re-use
other Flip-Effect monster effects but while he gains 300 ATK per Xyz
Material he has, he'll lose that over time. |
GENF-EN041* |
|
Number 34: Terror-Byte
DARK / Machine-Type Xyz / Rank 3 / ATK 0 / DEF 2900
3 Level 3 monsters
Once per turn: You can detach 1 Xyz Material from this card to target 1
Level 4 or lower face-up Attack Position monster your opponent controls;
gain control of it until the End Phase.
ULTRA RARE |
Rating: |
2 |
Comments: |
With 2900 DEF, it'll last long
enough to at least use the effect once and since you need 3 Level 3 monsters you'll be able to use the effect 3 times but it's limited to
Level 4 or less Attack Position monsters. |
GENF-EN040 |
|
Submersible Carrier Aero Shark
WATER / Fish-Type Xyz / Rank 3 / ATK 1900 / DEF 1000
2 Level 3 monsters
Once per turn: You can detach 1 Xyz Material from this card; inflict 100
damage to your opponent for each of your banished monsters.
SUPER RARE |
Rating: |
2 |
Comments: |
It's not hard to summon, just stack 2 Level 3
monsters underneath it but it isn't going to do much damage by its
effect unless you detach an Xyz Material and have a good amount of
banished monsters. |