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Poor

Alright

Decent

Outstanding!

Epic!!!

1/5 2/5 3/5 4/5 5/5
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Generation Force (Page 1)

GENF-EN019
Flyfang
WIND / Fish / Level 3 / ATK 1600 / DEF 300
If this card attacks a Defense Position monster, inflict piercing Battle Damage to your opponent. At the end of the Battle Phase, if this card inflicted Battle Damage to your opponent: Banish this card until your next Standby Phase.
COMMON
Rating: 1
Comments: Why not instead go with Enraged Battle Ox or Spear Dragon since neither of those leave your field after inflicting Piercing Battle Damage?
GENF-EN018
Spearfish Soldier
WIND / Sea Serpent / Level 4 / ATK 1700 / DEF 1100
This card gains 100 ATK for each of your banished Fish, Sea Serpent, and Aqua-Type monsters.
COMMON
Rating: 1
Comments: Even in the Banished Fish decks it isn't going to get that much of a boost unless it's late in the game and with a mere 1700 ATK, this soldier will likely get demoted.
GENF-EN017
Wind-Up Snail
WATER / Aqua / Level 2 / ATK 100 / DEF 2000
During your Main Phase: You can target 1 Set card on the field; return that target to the hand. This effect can be used only once while this card is face-up on the field.
RARE
Rating: 2
Comments: Enough DEF to stand up to most opening Monster Card plays but even that doesn't make it that playable.
GENF-EN016
Wind-Up Dog
EARTH / Beast / Level 3 / ATK 1200 / DEF 900
During your Main Phase: You can increase this card's Level by 2 and ATK by 600, until the End Phase. This effect can be used only once while this card is face-up on the field.
COMMON
Rating: 2
Comments: Other than Xyz or Synchro Material, he's just like the toy itself: Doesn't last long or do much.
GENF-EN015
Wind-Up Juggler
WIND / Psychic / Level 4 / ATK 1700 / DEF 1000
After damage calculation, if this card battled an opponent's monster: You can destroy the opponent's monster. This effect can only be used once while this card is face-up on the field.
SUPER RARE
Rating: 1
Comments: It'll have to survive the attack in order to activate its once-per-time-on-the-field effect but Ally of Justice Catastor does the same for just about any monster and works more than once.
GENF-EN014
Wind-Up Magician
FIRE / Spellcaster / Level 4 / ATK 600 / DEF 1800
If the effect of a "Wind-Up" monster is activated, except "Wind-Up Magician": You can Special Summon 1 Level 4 or lower "Wind-Up" monster from your Deck in face-up Defense Position. This effect can only be used once while this card is face-up on the field.
RARE
Rating: 2
Comments: You can bring out another copy of itself to the field to trigger later on but it can't be used more than once or on its own effect.
GENF-EN013
Wind-Up Soldier
EARTH / Warrior / Level 4 / ATK 1800 / DEF 1200
During your Main Phase: You can increase this card's Level by 1 and ATK by 400, until the End Phase. This effect can only be used once while this card is face-up on the field.
COMMON
Rating: 3
Comments: Ignoring the pretty bad effect and you've got a strong start to your turn of the duel!
GENF-EN012
Super Crashbug
DARK / Fiend / Level 4 / ATK 0 / DEF 3000
Cannot be Normal Summoned or Set. Must first be Special Summoned (from your hand) in face-up Defense Position, by banishing "Crashbug X", "Crashbug Y", and "Crashbug Z" from your Graveyard. Switch the ATK and DEF of all face-up Attack Position monsters on the field. There can only be 1 face-up "Super Crashbug" on the field.
SUPER RARE
Rating: 3
Comments: His method isn't optional like I first thought but it's not hard to pull off and you can bring him back later with a permanent Shield & Sword effect!
GENF-EN011
Crashbug Z
DARK / Fiend / Level 3 / ATK 0 / DEF 1500
When this card is Normal Summoned: You can Special Summon 1 "Crashbug Y" from your Deck. You must control a face-up "Crashbug X" to activate and to resolve this effect.
COMMON
Rating: 2
Comments: Same as GENF-EN010's comments.
GENF-EN010
Crashbug Y
DARK / Fiend / Level 3 / ATK 1400 / DEF 1600
When this card is Normal Summoned: You can Special Summon 1 "Crashbug X" from your Deck. You must control a face-up "Crashbug Z" to activate and to resolve this effect.
COMMON
Rating: 2
Comments: The only good thing he does is bring out the last component to for Super Crashbug, whom I have since mentally lowered its rating and you'll see why.
GENF-EN009
Crashbug X
DARK / Fiend / Level 3 / ATK 0 / DEF 2000
When this card is Normal Summoned: You can Special Summon 1 "Crashbug Z" from your Deck. You must control a face-up "Crashbug Y" to activate and to resolve this effect.
COMMON
Rating: 2
Comments: It doesn't get any weaker for a monster that can search for other parts but he's got some DEF to survive if you can get his Battle Position changed.
GENF-EN008
Jawsman
WATER / Beast-Warrior / Level 6 / ATK 2600 / DEF 1600
Cannot be Special Summoned. If you Tribute Summon this card, all Tributes must be WATER. This card gains 300 ATK for each face-up WATER monster you control, except this card.
RARE
Rating: 2
Comments: Although a strong Level 6 monster, he can't be Special Summoned and your Tributes must be WATER.
GENF-EN007
Drill Barnacle
WATER / Aqua / Level 3 / ATK 300 / DEF 0
This card can attack your opponent directly. Each time this card inflicts Battle Damage to your opponent by a direct attack: This card gains 1000 ATK.
COMMON
Rating: 2
Comments: Raging Flame Sprite's aquatic cousin that sacrificed its DEF for more ATK but kept the ability to permanently gain 1000 ATK with each direct attack.
GENF-EN006
Skull Kraken
DARK / Aqua / Level 3 / ATK 600 / DEF 1600
When this card is Normal Summoned: You can target 1 face-up Spell Card your opponent controls; destroy that target. Once per turn: You can change the Battle Position of this card.
COMMON
Rating: 2
Comments: Even though he has to be Normal Summoned to trigger his effect, you can change his Battle Position afterwards to spare your LPs.
GENF-EN005
Big Jaws
WATER / Fish / Level 3 / ATK 1800 / DEF 300
At the end of the Battle Phase, if this card attacked: Banish it.
RARE
Rating: 2
Comments: It's that side-effect that activates at the end of the Battle Phase that lowers this card's rating but I suppose there's that RFG Fish deck he can swim in.
GENF-EN004
Goblindbergh
EARTH / Warrior / Level 4 / ATK 1400 / DEF 0
When this card is Normal Summoned: You can Special Summon 1 Level 4 or lower monster from your hand, then change this card to Defense Position.
COMMON
Rating: 2
Comments: He'll save your LPs by sacrificing his ability to survive an attack but at least he has Marauding Captain's first effect.
GENF-EN003
Achacha Archer
FIRE / Warrior / Level 3 / ATK 1200 / DEF 600
When this card is Normal or Flip Summoned: Inflict 500 damage to your opponent.
COMMON
Rating: 1
Comments: Well the name is as poor as his effect and stats, fitting for anywhere you dispose of your unwanted cards but with a name that bad, I don't think you want to have him as a bookmark.
GENF-EN002
Gogogo Golem
EARTH / Rock / Level 4 / ATK 1800 / DEF 1500
Once per turn, this face-up Defense Position card cannot be destroyed by battle.
COMMON
Rating: 3
Comments: He can run over most T.G. non-Synchro monsters or survive the first assault if attacked while in Defense Mode!
GENF-EN001
Gagaga Magician
DARK / Spellcaster / Level 4 / ATK 1500 / DEF 1000
Once per turn, during your Main Phase: You can declare a Level from 1 to 8; this card becomes that Level until the End Phase. You can only control 1 face-up "Gagaga Magician". This card cannot be used as a Synchro Material Monster.
SUPER RARE
Rating: 2
Comments: The era of annoying and redundant card names begins with this card and really he's just literally Xyz Material since you can't use him as Synchro Material and he has poor stats.
GENF-EN000
Xyz Veil
Continuous Trap
Face-up Xyz Monsters with Xyz Material cannot be targeted by card effects.
SUPER RARE
Rating: 2
Comments: It'll stop cards that either destroy Xyz Monsters or target them by other means like Book of Moon but offers nothing against Smashing Ground and the like.