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Elemental Energy
*Also available as an Ultimate Rare card EEN-ENSE1-SE4 are not part of the main set and are only included because of their relationship to this set via set ID. |
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EEN-ENSE4 | |
Card Type: | Effect Monster |
Card Info | Silent Swordsman LV5 LIGHT / Warrior / Level 5 / ATK 2300 / DEF 1000 This card is unaffected by your opponent's Spell Cards. If this card attacks your opponent's Life Points directly, during your next Standby Phase, send this face-up card to the Graveyard to Special Summon 1 "Silent Swordsman LV7" from your hand or Deck. SECRET RARE |
Rating: | 2 |
Comments: | He slips through cards like Premature Burial and Level Limit but he can't slip past Summoned Skull or Jinzo. |
EEN-ENSE3 | |
Card Type: | Effect Monster |
Card Info | Sacred Phoenix of Nephthys FIRE / Winged Beast / Level 8 / ATK 2400 / DEF 1600 If this card is destroyed by a card effect, Special Summon this card during your next Standby Phase. If you Special Summon this card in this way, destroy all Spell and Trap Cards on the field. SECRET RARE |
Rating: | 2 |
Comments: | Another chance to obtain the monster that can't defeat Jinzo in battle! |
EEN-ENSE2 | |
Card Type: | Effect Monster |
Card Info | The Creator LIGHT / Thunder / Level 8 / ATK 2300 / DEF 3000 Select 1 monster from your Graveyard. Send 1 card from your hand to the Graveyard and Special Summon the selected monster. You can only use this effect once per turn. This card cannot be Special Summoned from the Graveyard. SECRET RARE |
Rating: | 1 |
Comments: | Here's your second opportunity to pick up this horrible Monster! |
EEN-ENSE1 | |
Card Type: | Effect Monster |
Card Info | Horus the Black Flame Dragon LV8 FIRE / Dragon / Level 8 / ATK 3000 / DEF 1800 This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by the effect of "Horus the Black Flame Dragon LV6". While this card remains face-up on your side of the field, you can negate the activation and effect of any Spell Cards and destroy them. SECRET RARE |
Rating: | 4 |
Comments: | Same as EEN-EN031's comments. |
EEN-EN060* | |
Card Type: | Trap Card |
Card Info | Level Limit - Area A Continuous Trap All face-up Level 3 or lower monsters on the field are changed to Attack Position and remain in Attack Position while this card is active. RARE |
Rating: | 1 |
Comments: | In most cases, this wouldn't be too bad but with the semi-strong Level 3 Monsters out there, this would be a very bad card to use. |
EEN-EN059 | |
Card Type: | Trap Card |
Card Info | Non-Fusion Area Continuous Trap Neither player can Fusion Summon. COMMON |
Rating: | 1 |
Comments: | It should be renamed "Non Playable Area" and this card would certainly fit the bill. |
EEN-EN058 | |
Card Type: | Trap Card |
Card Info | Feather Wind Counter Trap You can only activate this card if there is a face-up "Elemental Hero Avian" on your side of the field. Negate the activation of a Spell or Trap Card and destroy it. COMMON |
Rating: | 1 |
Comments: | Same as EEN-EN042's comments. |
EEN-EN057 | |
Card Type: | Trap Card |
Card Info | Chthonian Polymer Normal Trap You can only activate this card when your opponent Fusion Summons a Fusion Monster. Tribute 1 monster on your side of the field to take control of that Fusion Monster. COMMON |
Rating: | 1 |
Comments: | Use Snatch Steal instead. |
EEN-EN056 | |
Card Type: | Trap Card |
Card Info | Roll Out! Normal Trap Select 1 Union Monster in your Graveyard and equip it to an appropriate monster on your side of the field. COMMON |
Rating: | 1 |
Comments: | Another card that is a dead draw most of the time with very little use. |
EEN-EN055 | |
Card Type: | Trap Card |
Card Info | The League of Uniform Nomenclature Normal Trap Select 1 face-up Level 2 or lower Normal Monster on your side of the field to activate this card. Special Summon from your Deck to your side of the field as many cards as possible with the same name as the selected monster. COMMON |
Rating: | 1 |
Comments: | I would rather name this card "The League of Useless Cards" and there would be plenty of cards to join them. |
EEN-EN054 | |
Card Type: | Trap Card |
Card Info | Weed Out Normal Trap Pay 500 Life Points. Destroy all Level 3 monsters in face-up Attack Position on the field. COMMON |
Rating: | 1 |
Comments: | Not worth the deck space or the effort. |
EEN-EN053 | |
Card Type: | Trap Card |
Card Info | Simultaneous Loss Normal Trap Each player sends the top card from their Deck to the Graveyard. COMMON |
Rating: | 1 |
Comments: | You will be at a loss if you play this card. |
EEN-EN052 | |
Card Type: | Trap Card |
Card Info | Dark Deal Normal Trap You can only activate this card by paying 1000 Life Points when your opponent activates a Normal Spell Card. The effect of the Normal Spell Card that your opponent activated at that time becomes "Your opponent discards 1 random card from their hand". COMMON |
Rating: | 1 |
Comments: | Paying 1000 Life Points isn't worth making your opponent's Normal Spell Card have text that forces them to discard 1 random card. |
EEN-EN051 | |
Card Type: | Trap Card |
Card Info | The Forces of Darkness Normal Trap Return 2 monsters from your Graveyard to your hand that include "Dark World" in their card names. COMMON |
Rating: | 2 |
Comments: | Obviously don't run this in Dark World decks. |
EEN-EN050* | |
Card Type: | Trap Card |
Card Info | Chthonian Blast Normal Trap You can only activate this card when a face-up monster on your side of the field is destroyed and sent to the Graveyard. Destroy 1 face-up monster with the lowest ATK on the field, and both players take damage equal to half of its ATK. RARE |
Rating: | 1 |
Comments: | Odds are that when you get to activate this card, there won't be much to choose from and you may even be destroying your own Monster! Stay away from this card. |
EEN-EN049* | |
Card Type: | Trap Card |
Card Info | Hero Barrier Normal Trap If there is a face-up monster on your side of the field that includes "Elemental Hero" in its card name, negate 1 attack from your opponent's monster. RARE |
Rating: | 1 |
Comments: | Use Negate Attack instead. |
EEN-EN048 | |
Card Type: | Spell Card |
Card Info | Gateway to Dark World Quick-Play Spell If you activate this card, you cannot Normal Summon, Flip Summon or Special Summon during the turn this card is activated. Special Summon from your Graveyard 1 monster that includes "Dark World" in its card name. COMMON |
Rating: | 2 |
Comments: | Bring back some of your more powerful Dark World Monsters! Since you can't summon Monsters, this card's rating is 2/5(and it was lucky to even get that rating) |
EEN-EN047 | |
Card Type: | Spell Card |
Card Info | Boss Rush Continuous Spell The controller of this card cannot Normal Summon or Set. During the End Phase of the turn that a monster on your side of the field that includes "B.E.S." in its card name, or is named "Big Core", is destroyed and sent to the Graveyard, you can Special Summon from your Deck 1 monster that includes "B.E.S." in its card name, or is named "Big Core". COMMON |
Rating: | 1 |
Comments: | I'm sure that once you finish casually playing with your B.E.S. Monsters you'll be rushing to get rid of this card so you can play other monsters. |
EEN-EN046 | |
Card Type: | Spell Card |
Card Info | Branch! Continuous Spell When a Fusion Monster on the field is destroyed and sent to the Graveyard, you can Special Summon from your Graveyard 1 of the Fusion Material Monsters that you used for the Fusion Summon of that Fusion Monster. COMMON |
Rating: | 1 |
Comments: | Use Call of the Haunted instead. |
EEN-EN045* | |
Card Type: | Spell Card |
Card Info | Armed Changer Equip Spell Send 1 Equip Spell Card from your hand to the Graveyard to activate this card. If the equipped monster destroys a monster as a result of battle, the controller of this Equip Card can add 1 monster with ATK equal to or less than the equipped monster from their Graveyard to their hand. RARE |
Rating: | 1 |
Comments: | Even if all this card need was for you to discard 1 card, this card would still be horrible because its effect isn't all that powerful. |
EEN-EN044* | |
Card Type: | Spell Card |
Card Info | Chthonian Alliance Equip Spell Increase the ATK of the equipped monster by 800 points for each other face-up monster on the field with the same name as the equipped monster. RARE |
Rating: | 2 |
Comments: | I suppose, with the right monster(s) this card can make your equipped Monster quite strong but most cases, it'll be a dead draw. |
EEN-EN043 | |
Card Type: | Spell Card |
Card Info | Bonding - H2O Normal Spell Tribute 2 "Hydrogeddon's" and 1 "Oxygeddon" on your side of the field. Special Summon 1 "Water Dragon" from your hand, Deck or Graveyard. COMMON |
Rating: | 2 |
Comments: | Due to the fact that this is the card necessary to summon Water Dragon, I gave it the same rating as WD. |
EEN-EN042* | |
Card Type: | Spell Card |
Card Info | Feather Shot Normal Spell Select 1 face-up "Elemental Hero Avian" on your side of the field to activate this card. This turn, the selected card can attack as many times as the number of monster(s) on your side of the field when this card resolves. In that case, it cannot attack your opponent's Life Points directly, and your other monster(s) cannot attack. RARE |
Rating: | 1 |
Comments: | Since I'm sure you won't be using Avian for any other purpose than to bring out Flame Wingman, you won't be using this card, as you should because it isn't worth it. |
EEN-EN041 | |
Card Type: | Spell Card |
Card Info | Ojamuscle Normal Spell Select 1 face-up "Ojama King" on the field. Destroy all monster(s) on the field that include "Ojama" in their card name, except the selected "Ojama King". Increase the ATK of the selected "Ojama King" by 1000 points for each destroyed monster. COMMON |
Rating: | 1 |
Comments: | Most of the time, while you're waiting to summon Ojama King, this card will be a dead draw and even if successful in activating this card, OK can easily be destroyed with Sakuretsu Armor or MF. |
EEN-EN040 | |
Card Type: | Spell Card |
Card Info | Ojamagic Normal Spell When this card is sent from the hand or the field to the Graveyard add 1 each of "Ojama Green", "Ojama Yellow" and "Ojama Black" from your Deck to your hand. COMMON |
Rating: | 1 |
Comments: | Its activation requirements are just horrible and even when it does activate, you add 3 horrible Normal Monsters to your hand! |
EEN-EN039 | |
Card Type: | Spell Card |
Card Info | Level Modulation Normal Spell Your opponent draws 2 cards. Special Summon 1 monster from your Graveyard that includes "LV" in its card name, ignoring the Summoning conditions. The monster that was Special Summoned by this effect cannot attack, nor activate or apply its effect this turn. COMMON |
Rating: | 1 |
Comments: | No wonder this card is a common! You give your opponent 2 cards and you bring back a LV Monster from your Graveyard that doesn't even get to use its effect that turn! |
EEN-EN038 | |
Card Type: | Spell Card |
Card Info | Dark World Lightning Normal Spell Select 1 face-down card on the field and destroy it, and after that, select 1 card from your hand and discard it to the Graveyard. COMMON |
Rating: | 1 |
Comments: | Being able to only destroy 1 face down card, then having to discard 1 of the cards in your hand is pretty bad so use only in Dark World decks. |
EEN-EN037* | |
Card Type: | Spell Card |
Card Info | Pot of Avarice Normal Spell Select 5 Monster Cards from your Graveyard, then add them to your Deck and shuffle it. After that, draw 2 cards from your Deck. SUPER RARE |
Rating: | 2 |
Comments: | It's hard enough to activate this card let alone pull it from the pack! Pull it off (in both cases) and it's not too bad, though. |
EEN-EN036* | |
Card Type: | Fusion Monster |
Card Info | Elemental Hero Shining Flare Wingman LIGHT / Warrior-Type Fusion / Level 8 / ATK 2500 / DEF 2100 "Elemental Hero Flame Wingman" + "Elemental hero Sparkman" This monster cannot be Special Summoned except by Fusion Summon. Increase the ATK of this card by 300 points for each card in your Graveyard that includes "Elemental Hero" in its card name. When this card destroys a monster as a result of battle and sends it to the Graveyard, inflict damage to your opponent's Life Points equal to the ATK of the destroyed monster. ULTRA RARE |
Rating: | 4 |
Comments: | Very powerful! 2500 base ATK and getting 300 more ATK per Elemental Hero Monster in your Graveyard is decent as well! Plus, it keeps Flame Wingman's effect too! |
EEN-EN035* | |
Card Type: | Fusion Monster |
Card Info | Elemental Hero Wildedge EARTH / Warrior-Type Fusion / Level 8 / ATK 2600 / DEF 2300 "Elemental Hero Wildheart" + "Elemental Hero Bladedge" This card cannot be Special Summoned except by Fusion Summon. This card can attack all monsters on your opponent’s side of the field once each. ULTRA RARE |
Rating: | 3 |
Comments: | His effect allows him to clobber all Monsters your opponent has at once! |
EEN-EN034* | |
Card Type: | Fusion Monster |
Card Info | Elemental Hero Tempest WIND / Warrior-Type Fusion / Level 8 / ATK 2800 / DEF 2800 "Elemental Hero Avian" + "Elemental Hero Sparkman" + "Elemental Hero Bubbleman" This monster cannot be Special Summoned except by Fusion Summon. By sending 1 card (except this card) from your side of the field to the Graveyard, select 1 monster on your side of the field. While this card is face-up on the field, the selected monster is not destroyed as a result of battle. (Damage calculation is applied normally.) ULTRA RARE |
Rating: | 3 |
Comments: | Stats that are just under being able to topple BEWD aren't too bad and its effect will let it stay on the field if you can give up a card you have out. |
EEN-EN033* | |
Card Type: | Fusion Monster |
Card Info | Elemental Hero Rampart Blaster EARTH / Warrior-Type Fusion / Level 6 / ATK 2000 / DEF 2500 "Elemental Hero Clayman" + "Elemental Hero Burstinatrix" This monster cannot be Special Summoned except by Fusion Summon. While this card is in face-up Defense Position, this card can attack your opponent's Life Points directly. In that case, apply half the ATK of this card for damage calculation ULTRA RARE |
Rating: | 3 |
Comments: | She doesn't have great ATK of only 2000 but her DEF of 2500 should help and her effect is a nice bonus too. |
EEN-EN032* | |
Card Type: | Fusion Monster |
Card Info | Cyber Blader EARTH / Warrior-Type Fusion / Level 7 / ATK 2100 / DEF 800 "Etoile Cyber" + "Blade Skater" A Fusion Summon of this card can only be conducted with the above Fusion Material Monsters. While your opponent controls only 1 monster, this card is not destroyed as a result of battle. While your opponent controls only 2 monsters, double the ATK of this card. While your opponent controls only 3 monsters, this card negates the effects of your opponent's Spell, Trap, and Effect Monster cards SUPER RARE |
Rating: | 3 |
Comments: | While her stats aren't very impressive for a Level 7 Monster, her effects allow her to receive 3/5 and should make up for it. |
EEN-EN031* | |
Card Type: | Fusion Monster |
Card Info | VWXYZ-Dragon Catapult Cannon LIGHT / Machine-Type Fusion / Level 8 / ATK 3000 / DEF 2800 "VW-Tiger Catapult" + "XYZ-Dragon Cannon" This card can only be Special Summoned from your Fusion Deck by removing from play the above cards on your side of the field. (You do not use "Polymerization"). Once per turn, remove from play 1 card on your opponent's side of the field. When this card attacks, you can change the battle position of the attack-target monster. (Flip Effects are not activated at this time.) SUPER RARE |
Rating: | 4 |
Comments: | A very strong Monster with not only high summoning requirements but an excellent effect! The summoning requirements prevent this card from receiving 5/5 stars. |
EEN-EN030 | |
Card Type: | Fusion Monster |
Card Info | VW-Tiger Catapult LIGHT / Machine-Type Fusion / Level 6 / ATK 2000 / DEF 2100 "V-Tiger Jet" + "W-Wing Catapult" This card can only be Special Summoned from your Fusion Deck by removing from play the above cards on your side of the field. (You do not use "Polymerization"). By discarding 1 card from your hand, change the battle position of 1 monster on your opponent's side of the field. (Flip Effects are not activated at this time.) COMMON |
Rating: | 2 |
Comments: | Stats of (2000/2100) is pretty bad, especially for its summoning requirements. It's effect can be helpful, though. |
EEN-EN029 | |
Card Type: | Effect Monster |
Card Info | Familiar-Possessed - Wynn WIND / Spellcaster / Level 4 / ATK 1850 / DEF 1500 By sending 1 "Wynn the Fire Charmer" and 1 WIND monster from your side of the field to the Graveyard, you can Special Summon this card from your hand or Deck. If you Special Summon this card in this way, this card gets the following effect: During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent's Life Points. COMMON |
Rating: | 3 |
Comments: | Same as EEN-EN028's comments. |
EEN-EN028 | |
Card Type: | Effect Monster |
Card Info | Familiar-Possessed - Hiita FIRE / Spellcaster / Level 4 / ATK 1850 / DEF 1500 By sending 1 "Hiita the Fire Charmer" and 1 FIRE monster from your side of the field to the Graveyard, you can Special Summon this card from your hand or Deck. If you Special Summon this card in this way, this card gets the following effect: During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent's Life Points. COMMON |
Rating: | 3 |
Comments: | Same as EEN-EN027's comments. |
EEN-EN027 | |
Card Type: | Effect Monster |
Card Info | Familiar-Possessed - Eria WATER / Spellcaster / Level 4 / ATK 1850 / DEF 1500 By sending 1 "Eria the Water Charmer" and 1 WATER monster from your side of the field to the Graveyard, you can Special Summon this card from your hand or Deck. If you Special Summon this card in this way, this card gets the following effect: During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent's Life Points. COMMON |
Rating: | 3 |
Comments: | Same as EEN-EN026's comments. |
EEN-EN026 | |
Card Type: | Effect Monster |
Card Info | Familiar-Possessed - Aussa EARTH / Spellcaster / Level 4 / ATK 1850 / DEF 1500 By sending 1 "Aussa the Earth Charmer" and 1 EARTH monster from your side of the field to the Graveyard, you can Special Summon this card from your hand or Deck. If you Special Summon this card in this way, this card gets the following effect: During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent's Life Points. COMMON |
Rating: | 3 |
Comments: | With 1850 ATK, she can run over La Jinns and Dark Blades! |
EEN-EN025 | |
Card Type: | Effect Monster |
Card Info | Scarr, Scout of Dark World DARK / Fiend / Level 2 / ATK 500 / DEF 500 When this card is destroyed as a result of battle and sent to the Graveyard, add 1 Level 4 or lower monster that includes "Dark World" in its card name from your Deck to your hand. COMMON |
Rating: | 2 |
Comments: | Okay for Dark World decks but that's about it. |
EEN-EN024* | |
Card Type: | Effect Monster |
Card Info | Goldd, Wu-Lord of Dark World DARK / Fiend / Level 5 / ATK 2300 / DEF 1400 If this card is discarded from the hand to the Graveyard by a card effect, Special Summon this card to your side of the field. If this card is discarded from the hand to the Graveyard by your opponent's card effect, you can select up to 2 cards on your opponent's side of the field and destroy them. SUPER RARE |
Rating: | 2 |
Comments: | Same as EEN-EN023's comments. |
EEN-EN023* | |
Card Type: | Effect Monster |
Card Info | Sillva, Warlord of Dark World DARK / Fiend / Level 5 / ATK 2300 / DEF 1400 If this card is discarded from the hand to the Graveyard by a card effect, Special Summon this card to your side of the field. If this card is discarded from the hand to the Graveyard by your opponent's card effect, your opponent selects 2 cards in their hand, and returns them to the bottom of their Deck in any order. RARE |
Rating: | 2 |
Comments: | Same as EEN-EN021's comments. |
EEN-EN022* | |
Card Type: | Effect Monster |
Card Info | Brron, Mad King of Dark World DARK / Fiend / Level 4 / ATK 1800 / DEF 1200 When this card inflicts Battle Damage to your opponent's Life Points, you can select 1 card in your hand and discard it to the Graveyard. RARE |
Rating: | 3 |
Comments: | Decent ATK to start with and good for Dark World decks! |
EEN-EN021* | |
Card Type: | Effect Monster |
Card Info | Broww, Huntsman of Dark World DARK / Fiend / Level 3 / ATK 1400 / DEF 800 If this card is discarded from the hand to the Graveyard by a card effect, draw 1 card from your Deck. If this card is discarded from the hand to the Graveyard by your opponent's card effect, draw 1 more card from your Deck. RARE |
Rating: | 2 |
Comments: | Same as EEN-EN020's comments. |
EEN-EN020 | |
Card Type: | Effect Monster |
Card Info | Beiige, Vanguard of Dark World DARK / Fiend / Level 4 / ATK 1600 / DEF 1300 If this card is discarded from the hand to the Graveyard by a card effect, Special Summon this card to your side of the field. COMMON |
Rating: | 2 |
Comments: | I gave this card 2/5 because if discarded by an opponent's card effect, you get to Special Summon it. |
EEN-EN019 | |
Card Type: | Effect Monster |
Card Info | Rapid-Fire Magician DARK / Spellcaster / Level 4 / ATK 1600 / DEF 1200 While this card is face-up on the field, inflict 400 points of damage to your opponent's Life Points each time you activate 1 Normal Spell Card. RARE |
Rating: | 1 |
Comments: | Same as EEN-EN009's comments. |
EEN-EN018 | |
Card Type: | Effect Monster |
Card Info | Nanobreaker EARTH / Machine / Level 4 / ATK 1600 / DEF 1800 If this card attacks a face-up Level 3 or lower monster, destroy the monster with this card's effect without applying damage calculation. COMMON |
Rating: | 1 |
Comments: | 1st of all, no one really uses Level 3 Monsters. 2nd, his stats make him very unplayable. |
EEN-EN017* | |
Card Type: | Effect Monster |
Card Info | B.E.S. Tetran WIND / Machine / Level 6 / ATK 1800 / DEF 2300 Put 3 counters on this card when you Normal Summon it. This card is not destroyed as a result of battle. If this card battles a monster, remove 1 counter from this card at the end of the Damage Step. If this card battles without a counter, destroy this card at the end of the Damage Step. Also, by removing 1 counter on this card, destroy 1 Spell or Trap Card on the field. You can only use this effect once per turn. SUPER RARE |
Rating: | 1 |
Comments: | It can't be destroyed in battle but that's as long as it has those counters on it. The stats and the one tribute really hurt this card. |
EEN-EN016 | |
Card Type: | Effect Monster |
Card Info | Etoile Cyber EARTH / Warrior / Level 4 / ATK 1200 / DEF 1600 If this card attacks your opponent's Life Points directly, increase the ATK of this card by 500 points during the Damage Step only. COMMON |
Rating: | 1 |
Comments: | Same as EEN-EN003's comments. |
EEN-EN015* | |
Card Type: | Effect Monster |
Card Info | Water Dragon WATER / Sea Serpent / Level 8 / ATK 2800 / DEF 2600 This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by the effect of "Bonding - H2O". While this card is face-up on the field, the ATK of FIRE monsters and Pyro-Type monsters become 0. When this card is destroyed and sent to the Graveyard, you can Special Summon 2 "Hydrogeddon's and 1 "Oxygeddon" from your Graveyard. SUPER RARE |
Rating: | 2 |
Comments: | 2800 ATK and pretty heavy summoning requirements. At least you get the Monsters that were used to summon it, though. |
EEN-EN014 | |
Card Type: | Effect Monster |
Card Info | Oxygeddon WIND / Dinosaur / Level 4 / ATK 1800 / DEF 800 When this card is destroyed as a result of battle with a Pyro-Type monster and sent to the Graveyard, inflict 800 points of damage to both players' Life Points. COMMON |
Rating: | 3 |
Comments: | A nice 1800 ATK is a good way to start any duel but his effect won't see much activation. |
EEN-EN013 | |
Card Type: | Effect Monster |
Card Info | Hydrogeddon WATER / Dinosaur / Level 4 / ATK 1600 / DEF 1000 When this card destroys an opponent's monster as a result of battle and sends it to the Graveyard, you can Special Summon 1 "Hydrogeddon" from your Deck. COMMON |
Rating: | 1 |
Comments: | 1600 ATK has very little chance to destroy any Monster these days and will most likely be the one getting destroyed. |
EEN-EN012 | |
Card Type: | Effect Monster |
Card Info | Infernal Incinerator FIRE / Fiend / Level 6 / ATK 2800 / DEF 1800 This card can only be Normal Summoned or Set by discarding all card(s) in your hand to the Graveyard except this card, as well as Tributing 1 card with ATK 2000 or higher from your side of the field. Increase the ATK of this monster by 200 points for each monster on your opponent's side of the field. Decrease the ATK of this card by 500 points for each monster on your side of the field, except this card. COMMON |
Rating: | 1 |
Comments: | The only thing he incinerates is your hand advantage until he himself becomes incinerated. Plus with only 2800 ATK, BEWD considers this guy a meal. |
EEN-EN011 | |
Card Type: | Effect Monster |
Card Info | W-Wing Catapult LIGHT / Machine-Type Union / Level 4 / ATK 1300 / DEF 1500 Once per turn, during your Main Phase, if you control this card on the field, you can equip it to your "V-Tiger Jet" as an Equip Card. OR unequip the Union equipment and Special Summon this card in face-up Attack Position. While equipped to a monster by this card's effect, increase the ATK and DEF of the equipped monster by 400 points. (1 monster can only be equipped with 1 Union Monster at a time. If the equipped monster is destroyed as a result of battle, destroy this card instead.) COMMON |
Rating: | 2 |
Comments: | Same as EEN-EN002's comments. |
EEN-EN010* | |
Card Type: | Effect Monster |
Card Info | Chthonian Soldier DARK / Warrior / Level 4 / ATK 1200 / DEF 1400 When this card is destroyed by your opponent's attacking monster and sent to the Graveyard, inflict the Battle Damage you took from this battle to your opponent's Life Points as well. RARE |
Rating: | 1 |
Comments: | More than likely, you'll still be down in Life Points even after your opponent takes the damage with his effect and his stats don't help him either. |
EEN-EN009 | |
Card Type: | Effect Monster |
Card Info | Reborn Zombie DARK / Zombie / Level 4 / ATK 1000 / DEF 1600 While you have no cards in your hand, this card is not destroyed as a result of battle while in Attack Position. (Damage calculation is applied normally.) COMMON |
Rating: | 1 |
Comments: | Unlike King's Knight, the only home for this card is in the trash can. |
EEN-EN008 | |
Card Type: | Effect Monster |
Card Info | Elemental Hero Wildheart EARTH / Warrior / Level 4 / ATK 1500 / DEF 1600 This card is unaffected by the effects of Trap Cards. COMMON |
Rating: | 2 |
Comments: | Good thing he's unaffected by Trap Cards because all of them would easily take him out and he wouldn't get the chance to destroy any Monsters. |
EEN-EN007* | |
Card Type: | Effect Monster |
Card Info | Elemental Hero Bladedge EARTH / Warrior / Level 7 / ATK 2600 / DEF 1800 During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent's Life Points. SUPER RARE |
Rating: | 2 |
Comments: | I only rate him 2/5 for his trample ability. |
EEN-EN006* | |
Card Type: | Effect Monster |
Card Info | King's Knight LIGHT / Warrior / Level 4 / ATK 1600 / DEF 1400 While "Queen's Knight" is on your side of the field, when this card is Normal Summoned, you can Special Summon 1 "Jack's Knight" from your Deck. RARE |
Rating: | 1 |
Comments: | Low stats and a bad effect leave this card with only one home and that's in Yugi decks. |
EEN-EN005* | |
Card Type: | Normal Monster |
Card Info | Jack's Knight LIGHT / Warrior / Level 5 / ATK 1900 / DEF 1000 A strong master swordsman. His loyalty is to justice, his duty to protect the weak. RARE |
Rating: | 1 |
Comments: | For a Level 5 Monster, stats of (1900/1000) don't cut it at all so forget about using this card outside Yugi decks. |
EEN-EN004* | |
Card Type: | Normal Monster |
Card Info | Queen's Knight LIGHT / Warrior / Level 4 / ATK 1500 / DEF 1600 This knight catches her opponents off guard, dominating them with swift yet graceful attacks. RARE |
Rating: | 1 |
Comments: | While her stats of (1500/1600) are slightly higher than Blade Skater's, until that Arcana Knight Joker arrives in English, don't use this outside Yugi decks. |
EEN-EN003 | |
Card Type: | Normal Monster |
Card Info | Blade Skater EARTH / Warrior / Level 4 / ATK 1400 / DEF 1500 An image of beauty on the ice, this gorgeous warrior rips her opponents into pieces with her stylish Accel Slicer attack. COMMON |
Rating: | 1 |
Comments: | Unless for Cyber Blader, don't ever run this card. |
EEN-EN002 | |
Card Type: | Normal Monster |
Card Info | V-Tiger Jet LIGHT / Machine / Level 4 / ATK 1600 / DEF 1800 This ace fighter is unbeatable in a dogfight. It combines with other monsters to launch an array of encircling attacks. COMMON |
Rating: | 2 |
Comments: | About the only thing this card has is being used to summon the deadly VWXYZ- DCC so use him for that only. |
EEN-EN001 | |
Card Type: | Normal Monster |
Card Info | Zure, Knight of Dark World DARK / Fiend / Level 4 / ATK 1800 / DEF 1500 The name of this illustrious knight is known by all residents of Dark World. He never oppresses the commoners. COMMON |
Rating: | 3 |
Comments: | Whether for Fiend, DARK or overall Beat down, he'll definitely pull through for you! |