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Duelist Pack: Chazz Princeton

DP2-EN030
Card Info The Grave of Enkindling
Normal Trap
You can only activate this card when a monster on your side of the field is destroyed as a result of battle and sent to the Graveyard. You and your opponent each select 1 monster from your respective Graveyards and Special Summon them in Defense Position. Neither monster Special Summoned by this card's effect can change its battle position while it is face-up on the field, except with a card effect.
SUPER RARE
DP2-EN029
Card Info Chthonian Polymer
Normal Trap
You can only activate this card when your opponent Fusion Summons a Fusion Monster. Tribute 1 monster on your side of the field to take control of that Fusion Monster.
COMMON
DP2-EN028
Card Info Chthonian Blast
Normal Trap
You can only activate this card when a face-up monster on your side of the field is destroyed and sent to the Graveyard. Destroy 1 face-up monster with the lowest ATK on the field, and both players take damage equal to half of its ATK.
COMMON
DP2-EN027
Card Info Ojama Trio
Normal Trap
Special Summon 3 "Ojama Tokens" (Beast-Type/LIGHT/Level 2/ATK 0/DEF 1000) in Defense Position on your opponent's side of the field. The tokens cannot be Tributed for a Tribute Summon. When an "Ojama Token" is destroyed, the controller of that token takes 300 points of damage.
COMMON
DP2-EN026
Card Info Ring of Defense
Quick-Play Spell
You can only activate this card in response to the activation of a Trap Card effect that inflicts damage. Make the effect damage of that Trap Card 0.
ULTRA RARE
DP2-EN025
Card Info Inferno Reckless Summon
Quick-Play Spell
You can only activate this card when 1 monster with an ATK of 1500 points or less is Special Summoned to your side of the field while there is a face-up monster on your opponent's side of the field. Special Summon all cards with the same name as the Summoned monster from your hand, Deck, and Graveyard in face-up Attack Position. Your opponent selects 1 monster on their side of the field and Special Summons all cards with that same name from their hand, Deck, and Graveyard.
SUPER RARE
DP2-EN024
Card Info Magical Mallet
Normal Spell
Add any number of cards from your hand to the Deck and shuffle it. Then draw the same number of cards you added to the Deck.
SUPER RARE
DP2-EN023
Card Info Armed Changer
Equip Spell
Send 1 Equip Spell Card from your hand to the Graveyard to activate this card. If the equipped monster destroys a monster as a result of battle, the controller of this Equip Card can add 1 monster with an ATK equal to or less than the equipped monster from their Graveyard to their hand.
COMMON
DP2-EN022
Card Info Chthonian Alliance
Equip Spell
Increase the ATK of the equipped monster by 800 points for each other face-up monster on the field with the same name as the equipped monster.
COMMON
DP2-EN021
Card Info Ojamuscle
Normal Spell
Select 1 face-up "Ojama King" on the field. Destroy all monster(s) on the field that include "Ojama" in their card name, except the selected "Ojama King". Increase the ATK of the selected "Ojama King" by 1000 points for each destroyed monster.
RARE
DP2-EN020
Card Info Ojamagic
Normal Spell
When this card is sent from the hand or the field to the Graveyard, add 1 each of "Ojama Green", "Ojama Yellow" and "Ojama Black" from your Deck to your hand.
RARE
DP2-EN019
Card Info Level Modulation
Normal Spell
Your opponent draws 2 cards. Special Summon 1 monster from your Graveyard that includes "LV" in its card name, ignoring the Summoning conditions. The monster that was Special Summoned by this effect cannot attack, nor activate or apply its effect this turn.
RARE
DP2-EN018
Card Info Ojama Delta Hurricane!!
Normal Spell
You can only activate this card while "Ojama Green", "Ojama Yellow" and "Ojama Black" are face-up on your side of the field. Destroy all cards on your opponent's side of the field.
COMMON
DP2-EN017
Card Info VWXYZ-Dragon Catapult Cannon
LIGHT / Machine-Type Fusion / Level 8 / ATK 3000 / DEF 2800
"VW-Tiger Catapult" + "XYZ-Dragon Cannon"
This card can only be Special Summoned from your Fusion Deck by removing from play the above cards on your side of the field. (You do not use "Polymerization"). Once per turn, remove from play 1 card on your opponent's side of the field. When this card attacks, you can change the battle position of the attack-target monster. (Flip Effects are not activated at this time.)
RARE
DP2-EN016
Card Info VW-Tiger Catapult
LIGHT / Machine-Type Fusion / Level 6 / ATK 2000 / DEF 2100
"V-Tiger Jet" + "W-Wing Catapult"
This card can only be Special Summoned from your Fusion Deck by removing from play the above cards on your side of the field. (You do not use "Polymerization".) By discarding 1 card from your hand, change the battle position of 1 monster on your opponent's side of the field. (Flip Effects are not activated at this time.)
RARE
DP2-EN015
Card Info Ojama King
LIGHT / Beast-Type Fusion / Level 6 / ATK 0 / DEF 3000
"Ojama Green" + "Ojama Yellow" + "Ojama Black"
Select up to 3 of your opponent's Monster Card Zones. As long as this card remains face-up on the field, the selected zones cannot be used.
COMMON
DP2-EN014
Card Info XYZ-Dragon Cannon (original artwork)
LIGHT / Machine-Type Fusion / Level 8 / ATK 2800 / DEF 2600
"X-Head Cannon" + "Y-Dragon Head" + "Z-Metal Tank"
This card can only be Special Summoned from your Fusion Deck by removing from play the above cards on your side of the field. (You do not use "Polymerization".) This card cannot be Special Summoned from the Graveyard. By discarding 1 card from your hand, destroy 1 card on your opponent's side of the field.
RARE
DP2-EN013
Card Info Armed Dragon LV10
WIND / Dragon / Level 10  ATK 3000 / DEF 2000
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by Tributing 1 "Armed Dragon LV7" on your side of the field. By sending 1 card from your hand to the Graveyard, destroy all face-up monsters on your opponent's side of the field.
ULTRA RARE
DP2-EN012
Card Info Armed Dragon LV7
WIND / Dragon / Level 7 / ATK 2800 / DEF 1000
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by the effect of "Armed Dragon LV5". By sending 1 Monster Card from your hand to the Graveyard to destroy all face-up monsters on your opponent's side of the field with ATK equal to or less than the ATK of the sent monster.
SUPER RARE
DP2-EN011
Card Info Armed Dragon LV5
WIND / Dragon / Level 5 / ATK 2400 / DEF 1700
By sending 1 Monster Card from your hand to the Graveyard, destroy 1 face-up monster on your opponent's side of the field with an ATK equal to or less than the ATK of the sent monster. During the End Phase of a turn that this card destroyed a monster as a result of battle, by sending this card to the Graveyard, Special Summon 1 "Armed Dragon LV7" from your hand or Deck.
COMMON
DP2-EN010
Card Info Armed Dragon LV3
WIND / Dragon / Level 3 / ATK 1200 / DEF 900
During your Standby Phase, by sending this face-up card to the Graveyard, Special Summon 1 "Armed Dragon LV5" from your hand or Deck.
COMMON
DP2-EN009
Card Info Infernal Incinerator
FIRE / Fiend / Level 6 / ATK 2800 / DEF 1800
This card can only be Normal Summoned or Set by discarding all card(s) in your hand to the Graveyard except this card, as well as Tributing 1 monster with ATK 2000 or higher from your side of the field. Increase the ATK of this monster by 200 points for each monster on your opponent's side of the field. Decrease the ATK of this card by 500 points for each monster on your side of the field, except this card.
RARE
DP2-EN008
Card Info W-Wing Catapult
LIGHT / Machine-Type Union / Level 4 / ATK 1300 / DEF 1500
Once per turn, during your Main Phase, if you control this card on the field, you can equip it to your "V - Tiger Jet" as an Equip Card, OR unequip the Union equipment and Special Summon this card in face-up Attack Position. While equipped to a monster by this card's effect, increase the ATK and DEF of the equipped monster by 400 points. (1 monster can only be equipped with 1 Union Monster at a time. If the equipped monster is destroyed as a result of battle, destroy this card instead.)
COMMON
DP2-EN007
Card Info Z-Metal Tank
LIGHT / Machine-Type Union / Level 4 / ATK 1500 / DEF 1300
Once per turn, during your Main Phase, if you control this card on the field, you can equip it to your "X-Head Cannon" or "Y-Dragon Head" as an Equip Card, OR unequip the Union equipment and Special Summon this card in face-up Attack Position. While equipped to a monster by this card's effect, increase the ATK and DEF of the equipped monster by 600 points. (1 monster can only be equipped with 1 Union Monster at a time. If the equipped monster is destroyed as a result of battle, destroy this card instead.)
COMMON
DP2-EN006
Card Info Y-Dragon Head
LIGHT / Machine-Type Union / Level 4 / ATK 1500 / DEF 1600
Once per turn, during your Main Phase, if you control this card on the field, you can equip it to your "X-Head Cannon" as an Equip Card, OR unequip the Union equipment and Special Summon this card in face-up Attack Position. While equipped to a monster by this card's effect, increase the ATK and DEF of the equipped monster by 400 points. (1 monster can only be equipped with 1 Union Monster at a time. If the equipped monster is destroyed as a result of battle, destroy this card instead.)
COMMON
DP2-EN005
Card Info X-Head Cannon
LIGHT / Machine / Level 4 / ATK 1800 / DEF 1500
A monster with a mighty cannon barrel, it is able to integrate its attacks. It attacks in many ways by combining and separating with other monsters.
COMMON
DP2-EN004
Card Info Ojama Black
LIGHT / Beast / Level 2 / ATK 0 / DEF 1000
He's one of the Ojama Trio. It's said that he butts in by any means necessary. It's also said that when the three are together, something happens.
COMMON
DP2-EN003
Card Info Ojama Yellow
LIGHT / Beast / Level 2 / ATK 0 / DEF 1000
He's one of the Ojama Trio. It's said that he butts in by any means necessary. It's also said that when the three are together, something happens.
COMMON
DP2-EN002
Card Info Ojama Green
LIGHT / Beast / Level 2 / ATK 0 / DEF 1000
He's one of the Ojama Trio. It's said that he butts in by any means necessary. It's also said that when the three are together, something happens.
COMMON
DP2-EN001
Card Info V-Tiger Jet
LIGHT
/ Machine / Level 4 / ATK 1600 / DEF 1800
This ace fighter is unbeatable in a dogfight. It combines with other monsters to launch an array of encircling attacks.
COMMON