DP06-EN013 |
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Evil Hero Malicious Fiend
FIRE / Fiend-Type Fusion / Level 8
/ ATK 3500 / DEF 2100
"Evil Hero Malicious Edge" + 1 Level 6 or higher Fiend-Type monster
This card cannot be Special Summoned except with "Dark Fusion". During
your opponent's Battle Phase, all monsters they control are changed to
face-up Attack Position and each monster they control must attack this
card.
ULTRA RARE |
Rating: |
4 |
Comments: |
A very powerful card! 3500 ATK and forcing any
monsters your opponent controls to not only change to Attack Position
but attack this card as well! Since he can only be summoned with Dark
Fusion, his rating is 4/5. |
DP06-EN012 |
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Evil Hero Infernal Sniper
FIRE / Fiend-Type Fusion / Level 6
/ ATK 2000 / DEF 2500
"Elemental Hero Clayman" + "Elemental Hero Burstinatrix"
This card cannot be Special Summoned except with "Dark Fusion". During
your Standby Phase, if this card is in face-up Defense Position, inflict
1000 damage to your opponent. This card cannot be destroyed by the
effects of Spell Cards.
SUPER RARE |
Rating: |
3 |
Comments: |
Not only does she deal 1000
damage to your opponent during your Standby Phases if she's in face up
Defense Position but she can't be destroyed by Spell Cards! A decent
card for just about any deck! |
DP06-EN011 |
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Evil Hero Wild Cyclone
EARTH / Fiend-Type Fusion / Level 8
/ ATK 1900 / DEF 2300
"Elemental Hero Avian" + "Elemental Hero Wildheart"
This card cannot be Special Summoned except by the effect of "Dark
Fusion". If this card attacks, your opponent cannot activate any Spell
or Trap Cards until the end of the Damage Step. When this card inflicts
Battle Damage to your opponent, destroy all Set Spell and Trap Cards
your opponent controls.
ULTRA RARE |
Rating: |
4 |
Comments: |
He boasts 1900 ATK, AGG's Spell/Trap
negation during the Battle Phase and when he deals damage, he destroys
all your opponent's face down Spells and Traps, which will be at least 3
most of the time! |
DP06-EN010 |
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Evil Hero Dark Gaia
EARTH / Fiend-Type Fusion / Level 8
/ ATK ? / DEF 0
1 Fiend-Type monster + 1 Rock-Type monster
This card cannot be Special Summoned except with "Dark Fusion". The
original ATK of this card is equal to the combined ATK of the Fusion
Material Monsters used to Fusion Summon it. When this card declares an
attack, change all Defense Position monsters your opponent controls to
face-up Attack Position. Flip Effects are not activated at this time.
COMMON |
Rating: |
3 |
Comments: |
Since his effect is a
double-edged sword, I rate him 3/5. |
DP06-EN009 |
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Armor Breaker
EARTH / Warrior-Type Union / Level 3
/ ATK 800 / DEF 800
Once per turn, you can equip this card to a Warrior-Type monster you
control, OR unequip it to Special Summon this card in face-up Attack
Position. While equipped to a monster by this effect, when that monster
inflicts Battle Damage to your opponent, destroy 1 card on the field. (A
monster can only be equipped with 1 Union Monster at a time. If the
equipped monster would be destroyed by battle, this card is destroyed
instead.)
RARE |
Rating: |
2 |
Comments: |
With his stats, you'll want to
equip him as the equipped monster destroys any card on the field when it
deals Battle Damage. |
DP06-EN008 |
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Evil Hero Infernal Prodigy
DARK / Fiend / Level 2 /
ATK 300 / DEF 600
If you control no monsters, you can Special Summon this card from your
hand in face-up Attack Position. If you Tribute this card to Tribute
Summon an "Elemental Hero", "Destiny Hero", or "Evil Hero" monster, draw
1 card during this turn's End Phase.
SUPER RARE |
Rating: |
2 |
Comments: |
Since he gives you 1 card if
tributed for an Evil Hero or Destiny Hero monster, his rating is 2/5.
Otherwise he'd get nothing more than 1/5 and a bad comment. |
DP06-EN007 |
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Evil Hero Infernal Gainer
EARTH / Fiend / Level 4 /
ATK 1600 / DEF 0
During your Main Phase 1, you can remove this card from play and select
1 face-up Fiend-Type monster you control. That monster can attack twice
during each Battle Phase. Special Summon this card in face-up Attack
Position during your second Standby Phase after you activate this
effect.
COMMON |
Rating: |
3 |
Comments: |
Despite his incredibly horrid stats, you'll want to
remove him from play to let a Fiend-Type monster attack twice. The fact
that he comes back and can be destroyed by TT grants him a rating of 3/5. |
DP06-EN006 |
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Evil Hero Malicious Edge
EARTH / Fiend / Level 7 /
ATK 2600 / DEF 1800
If your opponent controls a monster, you can Normal Summon this card
with 1 Tribute. During battle between this attacking card and a Defense
Position monster whose DEF is lower than the ATK of this card, inflict
the difference as Battle Damage to your opponent.
SUPER RARE |
Rating: |
3 |
Comments: |
A Bladedge with a Normal Summon
Cyber Dragon-effect! Not too bad but the 2-tribute cost to summon it
isn't that great. |
DP06-EN005 |
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Elemental Hero Neos Alius
LIGHT / Warrior-Type Gemini / Level 4
/ ATK 1900 / DEF 1300
This card is treated as a Normal Monster while face-up on the field or
in the Graveyard. While this card is face-up on the field, you can
Normal Summon it to have it be treated as an Effect Monster with this
effect:
● This face-up card's name is treated as "Elemental Hero Neos".
COMMON |
Rating: |
4 |
Comments: |
His 1900
ATK mows down La Jinn and Gearfried or the Familiar Possessed monsters! Since he needs to be
re-summoned to become "Neos' younger brother", his rating is 4/5. |
DP06-EN004 |
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Elemental Hero Captain Gold
LIGHT / Warrior / Level 4 /
ATK 2100 / DEF 800
You can discard this card to the Graveyard to add 1 "Skyscraper" from
your Deck to your hand. If this card is on the field but "Skyscraper" is
not on the field, destroy this card.
RARE |
Rating: |
3 |
Comments: |
2100 ATK makes him ideal for
any Warrior or Elemental Hero deck! The only downside is that to
actually hit the field, he needs his Field Spell Card, Skyscraper out.
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DP06-EN003 |
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Neo-Spacian Glow Moss
LIGHT / Plant / Level 3 /
ATK 300 / DEF 900
When this card attacks or is attacked, your opponent draws 1 card.
Reveal that card, and based on its type apply the proper effect: ●
Monster: End the Battle Phase.
● Spell: You can change this card's attack to a direct attack. ● Trap:
This monster is changed to Defense Position.
COMMON |
Rating: |
1 |
Comments: |
Your opponent draws 1 card each time this card
attacks, which is bad enough and to top it off, none of the effects are
worth activating. |
DP06-EN002 |
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Neo-Spacian Grand Mole
EARTH / Rock / Level 3 /
ATK 900 / DEF 300
If this card attacks or is attacked by an opponent's monster you can
return both monsters to their owner's hands at the start of the Damage
Step (without damage calculation).
RARE |
Rating: |
3 |
Comments: |
Despite having stats of only
(900/300), it's quite the pest for your opponent as it can send a
monster with major summoning requirements back to the hand and leave
itself safe from harm! |
DP06-EN001 |
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Neo-Spacian Air Hummingbird
WIND / Winged Beast / Level 3
/ ATK 800 / DEF 600
Once per turn, during your Main Phase, you can gain 500 Life Points for
each card in your opponent's hand.
COMMON |
Rating: |
1 |
Comments: |
Like I said back in STON,
unless you use Stall or Life Point gain, don't run this card outside
Jaden decks. |