*Ratings below are based on when the Deck was released and NOT today's Yu-Gi-Oh format*
← Back to Yu-Gi-Oh Card Ratings Return to Index Forward to STON-EN Ratings →

Poor

Alright

Decent

Outstanding!

Epic!!!

1/5 2/5 3/5 4/5 5/5
Text card ratings Rarity Changes  Visual spoiler Card spoiler Improved effects

Duelist Pack: Jaden Yuki 2 (Page 2)

DP03-EN030
Kid Guard
Normal Trap
Tribute 1 "Hero Kid". Negate the attack of a monster your opponent controls, and add 1 "Elemental Hero" monster from your Deck to your hand.
SUPER RARE
Rating: 2
Comments: Again, Negate Attack and Mirror Force are better choices but keep this in Jaden's Second Season deck only.
DP03-EN029
Edge Hammer
Normal Trap
Tribute 1 "Elemental Hero Bladedge". Destroy 1 monster your opponent controls, and inflict damage to your opponent equal to the original ATK of that monster.
SUPER RARE
Rating: 2
Comments: Don't use this card if you're not using Elemental Hero Bladedge.
DP03-EN028
Miracle Kids
Normal Trap
Target monster your opponent controls loses 400 ATK for each "Hero Kid" in your Graveyard, until the end of this turn.
COMMON
Rating: 2
Comments: Have 3 Hero Kids in your Graveyard for a deduction of 1200 ATK on a selected opponent's Monster, which is quite good but still, this card isn't great.
DP03-EN027
Hero Barrier
Normal Trap
If you control a face-up "Elemental Hero" monster, negate 1 attack from a monster your opponent controls.
COMMON
Rating: 1
Comments: Use Negate Attack or Mirror Force instead as they don't need any specific type of Monster to be out to activate them.
DP03-EN026
Burial from a Different Dimension
Quick-Play Spell
Select up to 3 Monster Cards that are removed from play, and return them to their owners' Graveyards.
ULTRA RARE
Rating: 3
Comments: Return 3 of your Elemental Heroes to give Shining Flare 900 more ATK or revive one from the Graveyard later!
DP03-EN025
Light Laser
Equip Spell
Equip only to a LIGHT Warrior-Type monster. Remove from play any monsters that battle with it at the end of Damage Step.
SUPER RARE
Rating: 3
Comments: An interesting card, though quite powerful if used on Shining Flare Wingman. The fact is it can only be equipped to a LIGHT Warrior-Type Monster.
DP03-EN024
Neo Space
Field Spell
"Elemental Hero Neos" and all Fusion Monsters that list "Elemental Hero Neos" as a Fusion Material Monster gain 500 ATK. Fusion Monsters that list "Elemental Hero Neos" as a Fusion Material Monster do not have to have their effects activated that return them to the Fusion Deck during the End Phase.
COMMON
Rating: 2
Comments: This card is what keeps all the Elemental Hero Contact Fusion Monsters on the field.
DP03-EN023
Common Soul
Continuous Spell
Select 1 face-up monster on the field. Special Summon 1 "Neo-Spacian" monster from your hand to the same side of the field as the selected monster. The selected monster gains ATK equal to the ATK of the monster that was Special Summoned by this effect. When this card is removed from the field, return the Special Summoned monster to its owner's hand.
COMMON
Rating: 2
Comments: It does give your Monsters a boost and lets you Special Summon a Neo-Spacian Monster from your hand but it's still not that great a card because if this card is destroyed, the Neo-Spacian Monster leaves the field.
DP03-EN022
Fake Hero
Normal Spell
Special Summon 1 "Elemental Hero" monster from your hand. This turn, that monster cannot attack, and returns to its owner's hand during the End Phase.
COMMON
Rating: 1
Comments: A poor excuse to defend your LPs or bring out an Elemental Hero Fusion Monster.
DP03-EN021
Contact
Normal Spell
Send all "Chrysalis" monsters you control to the Graveyard, and Special Summon 1 monster from your hand or Deck that is written in the card text of those cards.
COMMON
Rating: 1
Comments: First of all, only 3 Aqua Dolphins can be summoned at the moment and second, even if they are brought out, you may not have the cards to keep them on the field.
DP03-EN020
HERO Flash!!
Normal Spell
Remove from play these cards in your Graveyard to activate this card: "H - Heated Heart", "E - Emergency Call", "R - Righteous Justice" and "O - Oversoul". Special Summon 1 "Elemental Hero" Normal Monster from your Deck. This turn, "Elemental Hero" Normal Monsters you control can attack your opponent directly.
COMMON
Rating: 2
Comments: Obviously only good if its components are in your Graveyard. The reason why it gets a 2/5 is that only Normal Elemental Heroes can attack your opponent directly or be Special Summoned.
DP03-EN019
O - Oversoul
Normal Spell
Select 1 "Elemental Hero" Normal Monster in your Graveyard and Special Summon it.
COMMON
Rating: 2
Comments: This is the best card for bringing out Elemental Hero Neos without tributes by far or any other Normal Elemental Hero Monster for an extra defense or tribute.
DP03-EN018
R - Righteous Justice
Normal Spell
Destroy Spell or Trap Cards on the field equal to the number of face-up "Elemental Hero" cards you control.
COMMON
Rating: 2
Comments: A potential Harpie's Feather Duster if correctly used but still, that won't happen very often.
DP03-EN017
E - Emergency Call
Normal Spell
Add 1 "Elemental Hero" monster from your Deck to your hand.
COMMON
Rating: 3
Comments: Add the Elemental Hero Monster you need to win the duel!
DP03-EN016
H - Heated Heart
Normal Spell
Select 1 face-up monster you control. It gains 500 ATK. During battle between that attacking card and a Defense Position monster whose DEF is lower than the ATK of that card, inflict the difference as Battle Damage to your opponent. These effects continue until the end of this turn.
COMMON
Rating: 2
Comments: A weaker ATK boost than Rush Recklessly. Regardless if it does trample,  the selected Monster may not be able to destroy the Monster in battle if its ATK is less than the opponent's defending Monster.