← Back to Yu-Gi-Oh Card Ratings Return to Index Forward to DB2-EN Page 4 →

Poor

Alright

Decent

Outstanding!

Epic!!!

1/5 2/5 3/5 4/5 5/5
Text card ratings Rarity Changes Visual spoiler Card spoiler Improved Effects

Dark Beginning 2 (Page 3)

DB2-EN060
Hoshiningen
LIGHT / Fairy / Level 2 / ATK 500 / DEF 700
As long as this card remains face-up on the field, increase the ATK of all LIGHT monsters by 500 points and decrease the ATK of all DARK monsters by 400 points.
COMMON
Rating: 1
Comments: Well what do we have here? Another unplayable Monster.
DB2-EN059
The Immortal of Thunder
LIGHT / Thunder / Level 4 / ATK 1500 / DEF 1300
FLIP: Increase your Life Points by 3000 points. When this card is sent from the field to the Graveyard, you lose 5000 Life Points.
COMMON
Rating: 1
Comments: I wished he really was immortal so that you could keep the 3000 lifepoints that you would lose and then some when this guy is sent from the field to the Graveyard.
DB2-EN058
Thunder Dragon
LIGHT / Thunder / Level 5 / ATK 1600 / DEF 1500
Discard this card from your hand to the Graveyard to add up to 2 "Thunder Dragon" cards from your Deck to your hand. Then shuffle your Deck. You can only use this effect during your Main Phase.
COMMON
Rating: 1
Comments: Same as DB2-EN056's comments.
DB2-EN057
Launcher Spider
FIRE / Machine / Level 7 / ATK 2200 / DEF 2500
A mechanical spider with rocket launchers capable of random fire.
COMMON
Rating: 1
Comments: If he's called "Launcher Spider" then he should launch himself to the Graveyard and stay there as even Goblin Attack Force, who needs no tributes can take this guy down.
DB2-EN056
Ryu-Kishin Powered
DARK / Fiend / Level 4 / ATK 1600 / DEF 1200
A gargoyle enhanced by the powers of darkness. Very sharp talons make it a worthy opponent.
COMMON
Rating: 1
Comments: Keep in Kaiba decks.
DB2-EN055
Shadow Ghoul
DARK / Zombie / Level 5 / ATK 1600 / DEF 1300
Increase the ATK of this monster by 100 points for each monster in your Graveyard.
COMMON
Rating: 1
Comments: His stats are really bad for the 1 tribute and only gets 100 ATK per Monster in your Graveyard. Truly bad.
DB2-EN054
Jirai Gumo
EARTH / Insect / Level 4 / ATK 2200 / DEF 100
When you declare an attack with this card, toss a coin and call it. If you call it right, attack normally. If you call it wrong, lose half your Life Points before attacking.
COMMON
Rating: 1
Comments: Strong ATK, bad DEF and a really bad effect. This all adds up to another unplayable Monster.
DB2-EN053
Tremendous Fire
Normal Spell
Inflict 1000 points of damage to your opponent's Life Points and 500 points of damage to your Life Points.
COMMON
Rating: 1
Comments: If it really were a tremendous fire, then it would be extremely hard to get and/or not even printed. Use another card.
DB2-EN052
Princess of Tsurugi
WIND / Warrior / Level 3 / ATK 900 / DEF 700
FLIP: Inflict 500 points of damage to your opponent's Life Points for each Spell and Trap Card on your opponent's side of the field.
COMMON
Rating: 3
Comments: Odds are pretty good that your opponent will have enough Spell or Trap Cards out to make this card do some decent damage!
DB2-EN051
Dream Clown
EARTH / Warrior / Level 3 / ATK 1200 / DEF 900
When this card is changed from Attack Position to Defense Position, destroy 1 monster on your opponent's side of the field.
COMMON
Rating: 1
Comments: This clown can keep dreaming. He'll never see play with those stats and equally bad effect.
DB2-EN050
Crass Clown
DARK / Fiend / Level 4 / ATK 1350 / DEF 1400
When this card is changed from Defense Position to Attack Position, return 1 monster on your opponent's side of the field to the owner's hand.
COMMON
Rating: 1
Comments: A very funny clown indeed. Why? His horrid stats and even worse effect are most certainly something to laugh about.
DB2-EN049
Rabid Horseman
EARTH / Beast-Warrior-Type Fusion / Level 6 / ATK 2000 / DEF 1700
"Battle Ox" + "Mystic Horseman"
COMMON
Rating: 1
Comments: A Fusion Monster worse than an already bad Thousand Dragon is just terrible.
DB2-EN048
Mystic Horseman
EARTH / Beast / Level 4 / ATK 1300 / DEF 1550
Half man and half horse, this monster is known for its extreme speed.
COMMON
Rating: 1
Comments: There is nothing mystical about a Monster with bad stats and no decent effect so leave him out of your deck.
DB2-EN047
Catapult Turtle
WATER / Aqua / Level 5 / ATK 1000 / DEF 2000
Tribute 1 monster on your side of the field. Inflict damage equal to half of the Tributed monster's ATK to your opponent's Life Points.
SUPER RARE
Rating: 1
Comments: I bet the only reason for his Super Rare status is his effect, which can be used multiple times as otherwise, he'd be a much more appropriate Rare or Common.
DB2-EN046
King of Yamimakai
DARK / Fiend / Level 5 / ATK 2000 / DEF 1530
Wields the power of darkness to destroy its enemies.
COMMON
Rating: 1
Comments: He is NOT king of anything as those stats are pitiful for a Level 5 monster and Summoned Skull already outclassed him back in MRD.
DB2-EN045
Thousand Dragon (original artwork)
WIND / Dragon-Type Fusion / Level 7 / ATK 2400 / DEF 2000
"Time Wizard" + "Baby Dragon"
COMMON
Rating: 1
Comments: Leave this in Joey's Battle City deck.
DB2-EN044
Kuriboh (original artwork)
DARK / Fiend / Level 1 / ATK 300 / DEF 200
Discard this card from your hand. Make the Battle Damage inflicted to your Life Points by 1 of your opponent's monsters 0. You can only use this effect during your opponent's Battle Phase.
RARE
Rating: 3
Comments: While he isn't worth summoning to the field, he can be quite the life saver as he reduces damage to 0 from 1 attack and the effect can be used during either player's turn!
DB2-EN043
Great Moth
EARTH / Insect / Level 8 / ATK 2600 / DEF 2500
This monster cannot be Normal Summoned or Set. This card can only be Special Summoned by Tributing "Petit Moth" on the 4th of your turns after "Petit Moth" has been equipped with "Cocoon of Evolution".
COMMON
Rating: 1
Comments: If it really were a great moth, then it'd have better stats, be harder to get and would actually be playable but it doesn't have any of those categories so don't use it.
DB2-EN042
Sangan
DARK / Fiend / Level 3 / ATK 1000 / DEF 600
When this card is sent from the field to the Graveyard, select 1 monster with an ATK of 1500 or less from your Deck, show it to your opponent, and add it to your hand. Then shuffle your Deck.
RARE
Rating: 3
Comments: It doesn't really matter how this guy hits the Graveyard as long as he was on the field first! Very nice for Exodia or almost any deck!
DB2-EN041
Illusionist Faceless Mage
DARK / Spellcaster / Level 5 / ATK 1200 / DEF 2200
Manipulates enemy attacks with the power of illusion.
COMMON
Rating: 1
Comments: Big Shield Gardna has better DEF than this card and needs no tributes so use him instead.