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Poor

Alright

Decent

Outstanding!

Epic!!!

1/5

2/5

3/5

4/5

5/5

Text card ratings Rarity Changes Visual spoiler Card spoiler Improved Effects

Dark Neostorm (Page 1)

For info on how these ratings are determined, click here.
DANE-EN019
Deus-X-Krawler
EARTH / Insect-Type Flip / Level 9 / ATK 2000 / DEF 3000
When your opponent activates a card or effect that targets this face-down monster (Quick Effect): You can change this card to face-up Defense Position; negate the activation, and if you do, destroy that card. After this card was flipped face-up, while it is in the Monster Zone, negate all monster effects activated on your opponent's field. If this card on the field is destroyed by battle or card effect: You can add, from your Deck to your hand, 1 Level 9 monster with a different original Type and Attribute than this card. You can only use this effect of "Deus X-Krawler" once per turn.
COMMON
Rating: 2
Comments: As far as both Flip monsters and Level 9 monsters go, it's not any better than others of the past or even the ones in this set.
DANE-EN018
World Legacy Guardragon Mardark
WIND / Dragon / Level 9 / ATK 2600 / DEF 3000
All monsters your opponent controls lose 500 ATK/DEF for each Dragon monster you control. You can only use each of the following effects of "World Legacy Guardragon Mardark" once per turn.
● You can banish 2 Normal Monsters from your hand or GY; Special Summon this card from your hand.
● If this card on the field is destroyed by battle or card effect: You can add, from your GY to your hand, 1 Level 9 monster with a different original Type and Attribute than this card.
RARE
Rating: 2
Comments: None of the effects are entirely specific except for the last one but it's the 1st effect that gives this card any playability.
DANE-EN017
Knightmare Incarnation Idlee
DARK / Fairy / Level 9 / ATK 2100 / DEF 2100
Level 9 monsters you control cannot be destroyed by card effects. You can only use each of the following effects of "Knightmare Incarnation Idlee" once per turn.
● If the total Link Rating of the monsters on the field is 8 or more (Quick Effect): You can Special Summon this card from your hand.
● If this card is Special Summoned, while your opponent controls more Link Monsters than you do: You can send all Link Monsters on the field to the GY.
SECRET RARE
Rating: 2
Comments: The first effect is entirely restrained to Level 9 monsters and even though it is one, that's just not good enough and its stats don't help out either. The other effects aren't that bad but don't make it worth being Secret Rare.
DANE-EN016
Yuki-Musume, the Ice Mayakashi
WATER / Zombie / Level 1 / ATK 0 / DEF 1900
If you control a "Mayakashi" card, other than "Yuki-Musume, the Ice Mayakashi" while this card is in your hand or GY: You can Special Summon this card, then send 1 Zombie monster from your Deck to the GY. You can only use this effect of "Yuki-Musume, the Ice Mayakashi" once per turn. You cannot Special Summon monsters from the Extra Deck, except "Mayakashi" monsters.
COMMON
Rating: 2
Comments: This pack seems to have members for every relevant Archetype released in various special packs in recent years but none of them have proven that useful.
DANE-EN015
Filo, Messenger Fur Hire
WIND / Winged Beast / Level 1 / ATK 0 / DEF 0
During your Main Phase: You can Special Summon 1 monster "Fur Hire" from your hand, except "Filo, Messenger Fur Hire". If a monster "Fur Hire" is Special Summoned to your field while you control this monster (except during the Damage Step): You can target 1 monster "Fur Hire" in your GY; Special Summon it in Defense Position, but place it on the bottom of the Deck if it leaves the field. You can only use each effect of "Filo, Messenger Fur Hire" once per turn.
RARE
Rating: 2
Comments: The monsters Fur Hire are probably only remembered by me for their flipped terminology regarding mentioning the Archetype but that won't be enough to make it that useful.
DANE-EN014
Neo Flamvell Lady
FIRE / Pyro / Level 4 / ATK 1600 / DEF 200
(Quick Effect): You can send 1 FIRE monster from your hand to the GY, then target 1 card in your opponent's GY; banish that card. If a card is banished from your opponent's GY, while you control this monster (except during the Damage Step): You can send 1 FIRE monster with 200 or less DEF from your Deck to the GY, except "Neo Flamvell Lady". You can only use each effect of "Neo Flamvell Lady" once per turn.
COMMON
Rating: 2
Comments: It has minor uses in Decks specific to having FIRE monsters with 200 DEF or Volcanic Scattershot but not much else.
DANE-EN013
Super Quantum White Layer
LIGHT / Fairy / Level 7 / ATK 2400 / DEF 2400
You can send 1 non-LIGHT "Super Quant" monster from your hand or face-up field to the GY; Special Summon this card from your hand in Defense Position. When this card is Normal or Special Summoned: You can send 1 "Super Quant" monster from your Deck to the GY, and if you do, this card's Attribute and Level become the same as that monster's. If this card is sent to the GY: You can add 1 "Super Quantal Fairy Alphan" from your Deck or GY to your hand. You can only use each effect of "Super Quantum White Layer" once per turn.
RARE
Rating: 2
Comments: Progress is slow for Super Quantals as well given they're still not that playable.
DANE-EN012
T.G. Halberd Cannon/Assault Mode
EARTH / Machine / Level 12 / ATK 4500 / DEF 4500
Cannot be Normal Summoned/Set. Must be Special Summoned with "Assault Mode Activate". You can only use each of the following effects of "T.G. Halberd Cannon/Assault Mode" once per turn.
● When your opponent would Summon a monster (Quick Effect): You can negate the Summon, and if you do, banish that monster and all Special Summoned monsters your opponent controls.
● When this card on the field is destroyed: You can target 1 "T.G. Halberd Cannon" in your GY; Special Summon it, ignoring its Summoning conditions.
RARE
Rating: 2
Comments: It's perhaps the first /Assault Mode monster not to be Ultra Rare and for good reason because it's pretty difficult to bring out, though its ATK and DEF are respectible.
DANE-EN011
Assault Sentinel
EARTH / Beast-Warrior / Level 4 / ATK 1600 / DEF 800
You can Tribute this card; Special Summon 1 monster from your hand or Deck that specifically lists "Assault Mode Activate" in its text, except "Assault Sentinel", also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Synchro Monsters. You can target 1 face-up monster you control; reveal 1 Synchro Monster in your Extra Deck, and if you do, the targeted monster's Type and Attribute become the same as the revealed monster's, until the end of this turn. You can only use each effect of "Assault Sentinel" once per turn.
COMMON
Rating: 2
Comments: Since the /Assault Mode monsters can't be Special Summoned other ways and this guy doesn't bypass those other ways, it doesn't have much to get thus far.
DANE-EN010
Psi-Reflector
DARK / Psychic-Type Tuner / Level 1 / ATK 400 / DEF 300
If this card is Normal or Special Summoned: You can add 1 "Assault Mode Activate", or 1 card that specifically lists "Assault Mode Activate" in its text, from your Deck to your hand, except "Psi-Reflector". You can reveal 1 "Assault Mode Activate" in your hand, then target 1 monster in your GY that specifically lists "Assault Mode Activate" in its text, except "Psi-Reflector"; Special Summon it, and if you do, increase its Level by 1 to 4. You can only use each effect of "Psi-Reflector" once per turn.
RARE
Rating: 2
Comments: /Assault Mode monsters still don't have what it takes to do well and even then, I probably won't give them much credit. This guy is also a Tuner monster, though.
DANE-EN009
Destiny HERO - Drawhand
DARK / Warrior / Level 4 / ATK 1600 / DEF 800
If this card is Special Summoned by the effect of a "HERO" monster: You can make each player draw 1 card. During the next Standby Phase after this card was sent to the GY: You can Special Summon this card from your GY, but banish it when it leaves the field. You can only use each effect of "Destiny HERO - Drawhand" once per turn.
COMMON
Rating: 1
Comments: Sometimes you have to play with the hand your dealt but this is thankfully not one of them as this is basically the Dead Man's Hand.
DANE-EN008
Dinowrestler Martial Anga
EARTH / Dinosaur / Level 5 / ATK 1600 / DEF 0
During damage calculation, when your "Dinowrestler" monster battles a monster with an equal or higher ATK (Quick Effect): You can send this card from your hand to the GY; your battling monster cannot be destroyed by that battle, also end the Battle Phase after the Damage Step. Once per turn, during the End Phase, if this card is in the GY because it was sent there to activate this effect this turn, and your opponent controls more monsters than you do: You can Special Summon this card.
COMMON
Rating: 2
Comments: It's probably not going to be much use on the field so you might as well use it for one of its comrades that is in trouble. The other effect is pretty situational anyway.
DANE-EN007
Dinowrestler Coelasilat
EARTH / Dinosaur-Type Tuner / Level 2 / ATK 100 / DEF 800
If you control no monsters, you can Special Summon this card (from your hand). If Summoned this way, this card cannot be used as Link Material, except for the Link Summon of a "Dinowrestler" monster. You can only Special Summon "Dinowrestler Coelasilat" once per Duel this way.
COMMON
Rating: 2
Comments: The effect certainly went all out to make sure it was pointless to use given that it's a variation of Archetype Bias. At least it's a Tuner but that's really its only redeeming quality.
DANE-EN006
Dinowrestler Eskrimamenchi
EARTH / Dinosaur / Level 6 / ATK 2200 / DEF 0
If you control a "Dinowrestler" monster, you can Normal Summon this card without Tributing. During your turn, if your opponent Special Summons a monster(s) while this card is in your GY (except during the Damage Step): You can target 1 Level 4 or lower "Dinowrestler" monster in your GY; Special Summon it, then add this card to your hand. You can only use this effect of "Dinowrestler Eskrimamenchi" once per turn.
COMMON
Rating: 2
Comments: Dinowrestlers have been around longer than Salamangreats but their progress is equally slow.
DANE-EN005
Altergeist Fifinellag
DARK / Spellcaster-Type Tuner / Level 1 / ATK 0 / DEF 1000
Monsters your opponent controls cannot target "Altergeist" monsters you control for attacks, except "Altergeist Fifinellag", also your opponent cannot target "Altergeist" monsters you control with card effects, except "Altergeist Fifinellag".
COMMON
Rating: 2
Comments: A pretty typical Tuner monster that at least doesn't have the typical Altergeist side-effects.
DANE-EN004
Overflow Dragon
DARK / Dragon / Level 1 / ATK 0 / DEF 0
When a monster(s) on the field is destroyed by card effect (except during the Damage Step): You can Special Summon this card from your hand, then, if 2 or more monsters on the field were destroyed by that card effect, you can Special Summon 1 "Overflow Token" (Dragon/DARK/Level 1/ATK 0/DEF 0). You can only use this effect of "Overflow Dragon" once per turn.
COMMON
Rating: 1
Comments: The unplayability with this card is certainly overflowing that's for sure.
DANE-EN003
Salamangreat Fennec
FIRE / Cyberse / Level 3 / ATK 1600 / DEF 200
If a Cyberse monster(s) you control that was Special Summoned from the Extra Deck is destroyed by battle or an opponent's card effect: You can Special Summon this card from the GY (if it was there when the monster was destroyed) or hand (even if not), but banish it when it leaves the field. If this card is sent to the GY as material for the Link Summon of a Link-2 or higher Cyberse Link Monster: You can add 1 "Salamangreat" Normal Spell from your Deck to your hand. You can only use each effect of "Salamangreat Fennec" once per turn.
COMMON
Rating: 2
Comments: Salamangreats still haven't really improved since their debut and I doubt they ever will. This card is only marginally helping them out.
DANE-EN002
Grid Sweeper
LIGHT / Cyberse / Level 4 / ATK 100 / DEF 2000
If a face-up Field Spell is in any Field Zone: You can Special Summon this card from your hand. You can banish this card in your GY and 1 Link Monster you control; destroy 1 card your opponent controls. You can only use each effect of "Grid Sweeper" once per turn.
COMMON
Rating: 2
Comments: I actually had to verify that I had Firewall Guardian's and this guy's correct stats because they're exactly the same. Its effects aren't any better either.
DANE-EN001
Firewall Guardian
DARK / Cyberse / Level 4 / ATK 100 / DEF 2000
If this card is sent to the GY as material for the Link Summon of a Cyberse monster: You can Special Summon this card, but banish it when it leaves the field. When an attack is declared involving your Link Monster and an opponent's Link Monster: You can banish this card from your GY; negate that attack, and if you do, until the end of this turn, the original ATK of that opponent's monster becomes 0, also it is unaffected by other card effects, except its own. You can only use each effect of "Firewall Guardian" once per turn.
COMMON
Rating: 2
Comments: It's only playable thanks to its 2000 DEF becasuse the effects are both pretty situational.
DANE-EN000
Gnomaterial
EARTH / Fairy / Level 1 / ATK 0 / DEF 1000
If your opponent Special Summons a monster(s) while you control no cards: You can discard this card, then target 1 face-up monster your opponent controls; this turn, that monster cannot be Tributed, or used as material for a Fusion, Synchro, Xyz, or Link Summon. You can only use this effect of "Gnomaterial" once per turn.
SECRET RARE
Rating: 1
Comments: Well as far as Sneak Previews, it's about what you'd expect, nothing overpowered or underpowered, except this card is pretty much useless as the effect only lasts one turn and only when you control no cards.