*Cards below are written with a mock translation using the card's actual English card text. This is based on how the cards are actually translated and thus may not work exactly like the card's TCG version.

*Cards not listed below do not have a different card rarity in Japan.
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Cybernetic Horizon Different Japan Card Rarities

*Also a Prismatic Secret Rare card annd a 20th Secret Rare card.
**Also an Ultimate Rare card, a Prismatic Secret Rare card and a 20th Secret Rare card.
***A Normal Rare is the equivalent of the TCG's Short Print Common.
CYHO-JP067
Card Info Ledger of Legerdemain
Normal Spell
Remove 3 cards from the top of your Deck from play face-down. During your 3rd Standby Phase after this card's use, add those 3 cards to your hand. You may only use 1 “Ledger of Legerdemain” per turn.
NORMAL RARE
CYHO-JP066*
Card Info Cross Breed
Normal Spell
Remove 2 monsters in your hand and/or that are in play on your field face-up with the same original Type and Attribute and different names from play to choose 1 monster in your Deck with the same original Type and Attribute as those monsters and a different name and add it to your hand. You may only use 1 "Cross Breed" per turn.
SUPER RARE
CYHO-JP064*
Card Info Celestial Observatory
Normal Spell
Choose 1 Level 6 monster in your hand or in play on your field that is face-up and place it on the bottom of the Deck, then draw 2 cards from your Deck. You may only use 1 "Celestial Observatory" per turn.
SUPER RARE
CYHO-JP060
Card Info World Legacy Survivor
Normal Spell
Show the top 5 cards of your Deck to your opponent, then choose 1 monster with "Krawler" in its name or 1 card with "World Legacy" in its name Add that card to your hand, then send the remaining cards to the GY. Otherwise, shuffle all shown cards into the Deck. For the rest of this turn after this card resolves, you may not play monsters through a Special Summon from the Extra Deck, other than Link Monsters. You may only use 1 "World Legacy Survivor" per turn.
COMMON
CYHO-JP059
Card Info Cyber Revsystem
Normal Spell
Play 1 "Cyber Dragon" through a Special Summon from your hand or Graveyard to your field. It may not be destroyed by card effects.
RARE
CYHO-JP054
Card Info Crusadia Revival
Continuous Spell
"Crusadia" Link Monsters in play receive 500 ATK. Once per turn, you can choose 1 Link Monster you have in play with "Crusadia" in its name. This turn it may choose all monsters your opponent has in play for an attack target one time each, but other monsters you have in play may not attack.
COMMON
CYHO-JP050
Card Info Hip Hoshiningen
LIGHT / Fairy-Type Link / ATK 1400 / Link 2 / Bottom-Left and Bottom Right Link Arrows
2 LIGHT monsters
All LIGHT monsters in play receive 500 ATK and DEF and all DARK monsters in play lose 400 ATK and DEF. If this card is defeated through battle or is destroyed by a card effect, you can choose 1 LIGHT monster in your Graveyard and add it to your hand. You may only use this effect of "Hip Hoshiningen" once per turn.
RARE
CYHO-JP049
Card Info Wee Witch's Apprentice
DARK / Spellcaster-Type Link / ATK 1400 / Link 2 / Bottom-Left and Bottom-Right Link Arrows
2 DARK monsters
All DARK monsters in play receive 500 ATK and DEF, and all LIGHT monsters in play lose 400 ATK and DEF. If this card is defeated through battle or is destroyed by a card effect, you can choose 1 DARK monster in your Graveyard and add it to your hand. You may only use this effect of "Wee Witch's Apprentice" once per turn.
RARE
CYHO-JP047
Card Info Sky Striker Ace - Hayate
WIND / Machine-Type Link / ATK 1500 / Link 1 / Bottom-Left Link Arrow
1 non-WIND monster with "Sky Striker Ace" in its name
You may only play "Sky Striker Ace - Hayate(s)" through a Special Summon once per turn. This card may attack directly. After damage calculation, if this card battled, you can send 1 card with "Sky Striker" in its name from your Deck to the Graveyard.
RARE
CYHO-JP045
Card Info Mekk-Knight of the Morning Star
LIGHT / Machine-Type Link / ATK 2000 / Link 2 / Bottom-Left and Bottom-Right Link Arrows
2 monsters, including a monster with "Mekk-Knight" in its name
If this card is played through a Link Summon, you can discard 1 monster with "Mekk-Knight" in its name or 1 card with "World Legacy" in its name to choose 1 card in your Deck with "World Legacy" in its name and add it to your hand. You may only use this effect of "Mekk-Knight of the Morning Star" once per turn. If a monster you have in play with "Mekk-Knight" in its name battles a monster in a different column than it, your monster may not be defeated through that battle and you may not take any battle damage from that battle.
RARE
CYHO-JP035*
Card Info Cyberse Witch
DARK / Cyberse-Type Link / ATK 800 / Link 2 / Bottom and Bottom-Left Link Arrows
2 Cyberse-Type monsters
If a monster is played through a Special Summon to a zone this card points to outside of the Damage Step, you can remove 1 Spell Card in your Graveyard from play to choose 1 Cyberse-Type Ritual Monster and 1 "Cynet Ritual" in your Deck and add them to your hand. During your Main Phase, if this effect was used this turn: You can choose 1 Level 4 or lower Cyberse-Type monster in your Graveyard and play it through a Special Summon to your field. You may only use each effect of "Cyberse Witch" once per turn.
SUPER RARE
CYHO-JP034**
Card Info Borrelsword Dragon
DARK / Dragon-Type Link / ATK 3000 / Link 4 / Top, Left Bottom and Bottom-Left Link Arrows
3 or more Effect Monsters
This card may not be defeated through battle. Once per turn, during either player's turn, you can chose 1 monster in play that is in Attack Mode and change it to Defense Mode, then this card may perform another attack during each Battle Phase this turn. Your opponent may not use cards or effects to respond to this effect's use. Once per turn, when this card declares an attack on a monster in play that is face-up, you can use this effect. Until the end of this turn, this card receives ATK equal to half that monster's current ATK, then that monster's current ATK is halved.
ULTRA RARE
CYHO-JP030*
Card Info Demise, Supreme King of Armageddon
DARK / Fiend-Type Ritual / Level 10 / ATK 3000 / DEF 3000
You can play this card through a Ritual Summon this by using "Cycle of the World". This card’s name counts as "Demise, King of Armageddon" while in the hand or in play. While this card is in play after being played through a Ritual Summon, Ritual Monsters you have in play may not be defeated through battle. If all monsters used to Ritual Summon this card were Ritual Monsters, you are not required to pay LP to use its effects. Once per turn, you can pay 2000 LP to destroy as many other cards in play as possible, then make your opponent take 200 damage for each they had in play that was destroyed by this effect.
SUPER RARE
CYHO-JP029*
Card Info Ruin, Supreme Queen of Oblivion
LIGHT / Fairy-Type Ritual / Level 10 / ATK 2900 / DEF 3000
You can play this card through a Ritual Summon with "Cycle of the World". This card’s name counts as "Ruin, Queen of Oblivion" while in the hand or in play. While this card that was played through a Ritual Summon card is in play, Ritual Monsters you have in play may not be destroyed by card effects. If all monsters used to Ritual Summon this card were Ritual Monsters, this card may attack a second time during each Battle Phase. If this card defeats a monster through battle, you can make your opponent take damage equal to the destroyed monster's original ATK.
SUPER RARE
CYHO-JP021**
Card Info Mana Dragon Zirnitron
DARK / Dragon / Level 6 / ATK 2200 / DEF 1200
If a Spell or Trap Card you you have in play is taken off the field by an opponent's effect, and is in the Graveyard or removed from play outside of the Damage Step, you can play this card through a Special Summon from your hand or Graveyard to your field, then you can Set 1 Spell or Trap that is removed from play or in your Graveyard to your Spell & Trap Card Zone. You may only use this effect of “Mana Dragon Zirnitron” once per turn. If this card is played face-up by this effect, remove it from play when it is taken off the field.
ULTRA RARE
CYHO-JP016
Card Info Dragunity Senatus
WIND / Winged Beast / Level 4 / ATK 1800 / DEF 1600
You can discard 1 card from your hand with "Dragunity" in its name to equip 1 Dragon-Type Tuner monster with "Dragunity" in its name from your Deck to this card, but you may not play monsters through a Special Summon from the Extra Deck for the rest of this turn, other than Dragon-Type monsters. You may only use this effect of "Dragunity Senatus" once per turn. If a card(s) you have in play with "Dragunity" in its name would be defeated through battle or be destroyed by a card effect, you can destroy 1 card with "Dragunity" in its name that is equipped to this card instead.
RARE
CYHO-JP015*
Card Info Cyber Dragon Herz
LIGHT / Machine / Level 1 / ATK 100 / DEF 100
This card's name counts as "Cyber Dragon" while in play on the field or in the Graveyard. You may only use 1 of the following effects of "Cyber Dragon Herz" per turn, and only once during the turn.
● If this card is played through a Special Summon, you can have this card's Level count as 5 until the end of this turn, but you may not play monsters through a Special Summon for the rest of the turn, other than Machine-Type monsters.
● If this card is sent to the Graveyard, you can choose 1 other "Cyber Dragon" in your Deck or Graveyard and add it to your hand.
SUPER RARE
CYHO-JP010
Card Info Crusadia Maximus
LIGHT / Psychic / Level 4 / ATK 1600 / DEF 1000
You may play this card through a Special Summon from your hand to your field in Defense Mode to your zone a Link Monster in play points to. You may only play “Crusadia Maximus” through a Special Summon this way once per turn. You can choose 1 Link Monster you have in play with "Crusadia" in its name. This turn, if it battles a monster your opponent has in play, any battle damage it inflicts to your opponent is doubled, and other monsters you have in play may not attack. You may only use this effect of “Crusadia Maximus” once per turn.
RARE