*Cards below are written with a mock translation using the card's actual
English card text. This is based on how the cards are actually
translated and thus may not work exactly like the card's TCG version. *Cards not listed below do not have a different card rarity in Japan. |
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Crossroads of Chaos Different Japan Card Rarities (Page 2)
*Also an Ultimate Rare card. | |
CSOC-JP077 | |
Trap of the Imperial Tomb Normal Trap Use only when a Zombie-Type monster(s) is played through a Special Summon from your opponent's Graveyard to your field. Choose 2 cards in play and destroy them. COMMON |
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CSOC-JP074 | |
Pollinosis Counter Trap When a monster is Normal Summoned or a Spell or Trap Card is used, Tribute 1 Plant-Type monster. Negate the activation and destroy it. COMMON |
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CSOC-JP069 | |
Lineage of Destruction Normal Trap Use only during a turn in which you destroyed a monster your opponent had in play that was in Defense Position. Choose 1 Level 8 monster you have in play. During this turn, the chosen monster can make 2 attacks. SUPER RARE |
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CSOC-JP065* | |
Urgent Tuning Normal Trap Use only during the Battle Phase. Perform the Synchro Summon of a Synchro Monster. (Send the right Synchro Material Monsters to the Graveyard.) ULTRA RARE |
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CSOC-JP063 | |
Battle Mania Normal Trap Use only during your opponent's Standby Phase. All face-up monsters your opponent has in play are changed to Attack Position, and may not change their battle positions this turn. All monsters your opponent has in play must attack this turn, if able. RARE |
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CSOC-JP061 | |
Secret Village of the Spellcasters Field Spell While you have a Spellcaster-Type monster in play on your field and your opponent does not, your opponent may not use Spell Cards. If you have no Spellcaster-Type monsters in play on your field, you may not use Spell Cards. RARE |
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CSOC-JP060 | |
Everliving Underworld Cannon Continuous Spell Once per turn, during each player's turn, when a Zombie-Type monster is played through a Special Summon to your field, make your opponent take 800 points of damage. RARE |
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CSOC-JP059 | |
The World Tree Continuous Spell Each time 1 or more Plant-Type monsters in play is destroyed, give this card 1 Flower Counter. You can remove Flower Counters from this card to activate this card's effects. ● 1 removed: Choose 1 face-up Plant-Type monster in play. It receives 400 ATK and DEF until the End Phase. ● 2 removed: Destroy 1 card on the field. ● 3 removed: Choose 1 Plant-Type monster in your Graveyard and play it through a Special Summon to your field COMMON |
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CSOC-JP057 | |
Miracle Fertilizer Continuous Spell Once per turn, you can choose 1 Plant-Type monster in your Graveyard and play it through a Special Summon to your field. You may not play monsters through a Normal Summon or Set the turn you Special Summon a monster with this effect. If a monster played through a Special Summon this way is removed from the field, this card is destroyed. COMMON |
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CSOC-JP056 | |
Psychokinesis Normal Spell Use only while you control a Psychic-Type monster that is face-up. Destroy 1 card in play, then you receive 1000 points of damage. RARE |
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CSOC-JP047 | |
Mark of the Rose Equip Spell Remove 1 Plant-Type monster in your Graveyard from play to equip this card to a monster your opponent has in play. You receive control of the equipped monster. During your End Phase, your opponent receives control of the equipped monster. During your Standby Phase, you receive control of the equipped monster. SUPER RARE |
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CSOC-JP037 | |
Jade Knight LIGHT / Machine / Level 4 / ATK 1000 / DEF 1800 Machine-Type monsters you have in play with 1200 or less ATK that are face-up may not be destroyed by the effects of Trap Cards. When this card is defeated through battle and sent to the Graveyard while face-up, you can choose 1 Level 4 LIGHT Machine-Type monster from your Deck and add it to your hand. RARE |