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Epic!!!

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Crossed Souls (Page 2)

*Also available as an Ultimate Rare card
CROS-EN039
Schuberta, the Melodious Maestra
LIGHT / Fairy-Type Fusion / Level 6 / ATK 2400 / DEF 2000
2 "Melodious" monsters
During either player's turn: You can target up to 3 cards in any Graveyard(s); banish them, and if you do, this card gains 200 ATK for each. This effect can only be used once while this card is face-up on the field.
RARE
Rating: 1
Comments: Since the effect only works once while the card is face-up, that basically makes it a vanilla Fusion the rest of the time and therefore is quite vulnerable.
CROS-EN038*
Nekroz of Sophia
LIGHT / Spellcaster-Type Ritual / Level 11 / ATK 3600 / DEF 3400
You can Ritual Summon this card with any "Nekroz" Ritual Spell Card. Must be Ritual Summoned from your hand by using 3 monsters you control with different Types, and cannot be Special Summoned by other ways. During either player's Main Phase 1: You can discard this card and 1 "Nekroz" Spell Card; your opponent cannot Special Summon monsters from the Extra Deck during this phase. When this card is Ritual Summoned: You can banish all other cards on the field and in the Graveyards. You cannot Normal Summon/Set or Special Summon other monsters the turn you activate this effect.
SECRET RARE
Rating: 2
Comments: It takes a fair bit of effort to bring it out but it can be quite the threat on the field but it only affects Main Phase 1 so your opponent can get rid of it during Main Phase 2, rendering your efforts virtually moot.
CROS-EN037
Putrid Pudding Body Buddies
WATER / Fiend / Level 1 / ATK 300 / DEF 300
Cannot be used as a Fusion, Synchro, or Xyz Material for a Summon. While this card is face-up on the field, it cannot be Tributed. During your End Phase: You can target 1 card in your Pendulum Zone; destroy it, and if you do, give control of this card to your opponent. During each of your Standby Phases: Take 300 damage.
SHORT PRINT COMMON
Rating: 1
Comments: There isn't even a good reason to run this card as even the Duston monsters at least have a purpose to lock your opponent out. All this does is deal minimal burn damage and is fairly easy to take out in battle and giving it to your opponent by its effect isn't any better.
CROS-EN036
Doomdog Octhros
DARK / Fiend / Level 3 / ATK 800 / DEF 800
If this card is sent from the field to the Graveyard: Add 1 Level 8 Fiend-Type monster from your Deck to your hand. You can only use this effect of "Doomdog Octhros" once per turn.
COMMON
Rating: 2
Comments: You're already limited to getting Level 8 Fiends but there are some good ones like Grapha and Demise, King of Armageddon.
CROS-EN035
Deskbot 004
EARTH / Machine / Level 4 / ATK 500 / DEF 500
If this card battles an opponent's monster, during damage calculation (in either player's turn): You can activate this effect once per battle; your opponent takes no battle damage for the rest of this turn, also send 1 "Deskbot" monster from your Deck to the Graveyard, except "Deskbot 004", and if you do, this card gains ATK and DEF equal to the sent monster's Level x 500, during that damage calculation only. If this card destroys an opponent's monster by battle: You can Special Summon 2 "Deskbot" monsters with different Levels from your hand and/or Graveyard in Defense Position.
COMMON
Rating: 1
Comments: You're putting your LP and/or this guy's fate in his effect because if it's stopped, you're out a monster in the least but regardless, your opponent doesn't take any battle damage so all you'll get is a stalemate or at best you'll take out an opponent's monster but the boost doesn't last long and you will run out eventually, not to mention Special Summoning more of them to your field won't really help you, especially since they'll have different Levels.
CROS-EN034
Magma Dragon
FIRE / Wyrm / Level 4 / ATK 1600 / DEF 1200
When this card is Special Summoned: You can target 1 Wyrm-Type monster in your Graveyard, except "Magma Dragon"; Special Summon it in Defense Position, but its effects are negated. You can only use this effect of "Magma Dragon" once per turn. You cannot Special Summon monsters the turn you activate this effect, except Wyrm-Type monsters.
COMMON
Rating: 2
Comments: Wyrms have the potential there to be good but since I haven't been to a Yu-Gi-Oh tournament in a long while, I probably won't get to see how they're doing unless the Banned List nails one of the Deck's components.
CROS-EN033
Ghost Ogre & Snow Rabbit
LIGHT / Psychic-Type Tuner / Level 3 / ATK 0 / DEF 1800
During either player's turn, when a monster on the field activates its effect, or when a Spell/Trap Card that is already face-up on the field activates its effect: You can send this card from your hand or your side of the field to the Graveyard; destroy that card on the field. You can only use this effect of "Ghost Ogre & Snow Rabbit" once per turn.
SECRET RARE
Rating: 2
Comments: A Tuner with the ability to stop threats that are face-up on the field during either player's turn but it won't stop effects like Stardust Dragon as they negate from the Graveyard and Tribute as a cost.
CROS-EN032
Infernoid Devyaty
FIRE / Fiend / Level 9 / ATK 2900 / DEF 2900
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand or Graveyard) by banishing 3 "Infernoid" monsters from your hand or Graveyard while the total Levels and Ranks of all Effect Monsters you control are 8 or lower, and cannot be Special Summoned by other ways. When this card is Special Summoned: You can destroy all Spell and Trap Cards on the field, except "Void" cards. Once per turn, during either player's turn, when another monster's effect is activated: You can Tribute 1 monster; negate the activation, and if you do, banish it.
ULTRA RARE
Rating: 1
Comments: It has a Heavy Storm-like effect the instant it hits the field and can get rid of monster threats when that monster activates its effect but only when you have monsters to Tribute so for its stats and summoning requirements, those are pretty big let-downs for an Ultra Rare card.
CROS-EN031
Infernoid Sjette
FIRE / Fiend / Level 6 / ATK 2400 / DEF 0
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand or Graveyard) by banishing 2 "Infernoid" monsters from your hand or Graveyard while the total Levels and Ranks of all Effect Monsters you control are 8 or lower, and cannot be Special Summoned by other ways. When this card declares an attack: You can banish 1 card from your opponent's Extra Deck (their choice). Once per turn, during either player's turn: You can Tribute 1 monster, then target 1 card in your opponent's Graveyard; banish it.
COMMON
Rating: 2
Comments: I'd be more inclined to have this guy swap rarities with Pirmais because it's not only stronger but can do more harm than Pirmais ever could.
CROS-EN030
Infernoid Pirmais
FIRE / Fiend / Level 1 / ATK 0 / DEF 0
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by banishing 1 "Infernoid" monster from your hand or Graveyard, while the total Levels and Ranks of all Effect Monsters you control are 8 or lower, and cannot be Special Summoned by other ways. Once per turn: You can target 1 Set card on the field; shuffle it into the Deck. That card cannot be activated in response to this effect's activation. Once per turn, during your opponent's turn: You can Tribute 1 monster, then target 1 card in your opponent's Graveyard; banish it (this is a Quick Effect).
ULTRA RARE
Rating: 1
Comments: Not only does it continue the Infernoid Summoning Sickness (cannot be Normal Summoned/Set and having the Infernoid summoning requirements) but for all that, you can either get rid of a monster on your field to get rid of a used threat in your opponent's Graveyard or temporarily get rid of a Set Spell/Trap on your opponent's field and this is for an Ultra Rare card!
CROS-EN029
Ritual Beast Tamer Zefrawendi
WIND / Psychic-Type Pendulum / Level 3 / ATK 1500 / DEF 1000 / Scale 7
You cannot Pendulum Summon monsters, except "Ritual Beast" and "Zefra" monsters. This effect cannot be negated.
When this card is Normal or Pendulum Summoned: You can add 1 face-up "Zefra" monster from your Extra Deck to your hand, except "Ritual Beast Tamer Zefrawendi". You can only Special Summon "Ritual Beast Tamer Zefrawendi(s)" once per turn.
COMMON
Rating: 2
Comments: High scale and equally high restraints because you're only able to Pendulum Summon Ritual Beast and Zefra monsters and the other effect really isn't that good either, even for the Decks the card goes best in.
CROS-EN028
Ritual Beast Tamer Zeframpilica
WIND / Psychic-Type Pendulum, / Level 3 / ATK 1000 / DEF 1500 / Scale 1
You cannot Pendulum Summon monsters, except "Ritual Beast" or "Zefra" monsters. This effect cannot be negated.
When this card is Normal or Pendulum Summoned: You can target 1 "Ritual Beast" or "Zefra" monster in your Graveyard, except "Ritual Beast Tamer Zeframpilica"; Special Summon it, but destroy it during the End Phase. You can only Special Summon "Ritual Beast Tamer Zeframpilica(s)" once per turn.
COMMON
Rating: 2
Comments: Again, you're going to have very few options for using this outside Ritual Beast/Zefra Decks.
CROS-EN027
Zefraxa, Flame Beast of the Nekroz
FIRE / Dragon-Type Pendulum / Level 5 / ATK 2000 / DEF 1000 / Scale 7
You cannot Pendulum Summon monsters, except "Nekroz" and "Zefra" monsters. This effect cannot be negated.
While this card is in your hand or Graveyard, if a face-up "Nekroz" or "Zefra" card(s), except "Zefraxa, Flame Beast of the Nekroz", is destroyed by battle or card effect while in your Monster Zone or Pendulum Zone: You can Special Summon this card. You can only use this effect of "Zefraxa, Flame Beast of the Nekroz" once per turn.
COMMON
Rating: 2
Comments: Same as CROS-EN026's comments.
CROS-EN026
Zefrasaber, Swordmaster of the Nekroz
WATER / Spellcaster-Type Pendulum / Level 4 / ATK 1500 / DEF 800 / Scale 1
You cannot Pendulum Summon monsters, except "Nekroz" and "Zefra" monsters. This effect cannot be negated.
You can Tribute this card from your hand or face-up from your side of the field; Tribute monsters from your hand or field, then Ritual Summon 1 "Nekroz" Ritual Monster from your hand whose Level exactly equals the total Levels of those monsters. You can only use this effect of "Zefrasaber, Swordmaster of the Nekroz" once per turn.
COMMON
Rating: 2
Comments: Same as CROS-EN025's comments.
CROS-EN025
Zefraniu, Secret of the Yang Zing
EARTH / Wyrm-Type Pendulum / Level 6 / ATK 0 / DEF 2600 / Scale 7
You cannot Pendulum Summon monsters, except "Yang Zing" and "Zefra" monsters. This effect cannot be negated.
When this card is Pendulum Summoned, or when this card is destroyed by battle or card effect while in your Monster Zone: You can add 1 "Yang Zing" or "Zefra" Spell/Trap Card from your Deck to your hand. You can only use this effect of "Zefraniu, Secret of the Yang Zing" once per turn.
RARE
Rating: 2
Comments: Same as CROS-EN024's comments.
CROS-EN024
Zefraxi, Treasure of the Yang Zing
EARTH / Wyrm-Type Pendulum / Level 3 / ATK 1500 / DEF 0 / Scale 1
You cannot Pendulum Summon monsters, except "Yang Zing" and "Zefra" monsters. This effect cannot be negated.
If this card is Pendulum Summoned, or Special Summoned from the Main Deck: You can target 1 "Yang Zing" or "Zefra" monster you control, except "Zefraxi, Treasure of the Yang Zing"; that monster is treated as a Tuner monster this turn, also place this card on the bottom of the Deck when it leaves the field. You can only use this effect of "Zefraxi, Treasure of the Yang Zing" once per turn.
SUPER RARE
Rating: 2
Comments: Another restrained low scale Pendulum Monster that has uses with its friends but very little uses anywhere else and its stats won't help either.
CROS-EN023
Shaddoll Zefracore
DARK / Rock-Type Pendulum / Level 4 / ATK 450 / DEF 1950 / Scale 7
You cannot Pendulum Summon monsters, except "Shaddoll" and "Zefra" monsters. This effect cannot be negated.
If this card is Pendulum Summoned or sent to the Graveyard: You can target 1 "Zefra" card in your Pendulum Zone, except "Shaddoll Zefracore"; Special Summon it. You can only use this effect of "Shaddoll Zefracore" once per turn.
COMMON
Rating: 2
Comments: With 1950 DEF, it can be used on its own and survive a turn or two and you may get another monster out of the deal but that's only if you're running Shaddolls and/or Zefras.
CROS-EN022
Shaddoll Zefranaga
DARK / Spellcaster-Type Pendulum / Level 2 / ATK 900 / DEF 100 / Scale 1
You cannot Pendulum Summon monsters, except "Shaddoll" and "Zefra" monsters. This effect cannot be negated.
If this card is Pendulum Summoned or sent to the Graveyard: You can target 1 card in either player's Pendulum Zone; return it to the hand. You must have a "Zefra" card in your Pendulum Zone to activate and to resolve this effect. You can only use this effect of "Shaddoll Zefranaga" once per turn.
COMMON
Rating: 1
Comments: Even as a Pendulum Monster this card has extremely limited options because unlike the past two cards, this card is neither a wall nor a beatstick and all its restraints leave it only to reside with Zefra or Shaddolls.
CROS-EN021
Stellarknight Zefraxciton
LIGHT / Fiend-Type Pendulum / Level 4 / ATK 1900 / DEF 0 / Scale 7
You cannot Pendulum Summon monsters, except "tellarknight" and "Zefra" monsters. This effect cannot be negated.
If this card is Normal, Flip, or Pendulum Summoned: You can target 1 other "tellarknight" or "Zefra" card in your Monster Zone or Pendulum Zone, and 1 Set card your opponent controls; destroy them. You can only use this effect of "Stellarknight Zefraxciton" once per turn.
RARE
Rating: 2
Comments: Much like Zefrathuban, this card has very little to offer for those not building the Tellarknight/Zefra Deck outside of 1900 ATK and being an Honest target.
CROS-EN020
Satellarknight Zefrathuban
LIGHT / Warrior-Type Pendulum / Level 4 / ATK 0 / DEF 2100 / Scale 1
You cannot Pendulum Summon monsters, except "tellarknight" and "Zefra" monsters. This effect cannot be negated.
If this card is Normal, Flip, or Pendulum Summoned: You can target 1 other "tellarknight" or "Zefra" card in your Monster Zone or Pendulum Zone, and 1 face-up card your opponent controls; destroy them. You can only use this effect of "Satellarknight Zefrathuban" once per turn.
ULTRA RARE
Rating: 2
Comments: It's only remotely good for Pendulum Summons with its friends because outside of that, since you cannot Pendulum Summon non-Zefra or Tellarknight monsters, it just has 2100 DEF and being searchable to work for you and that's dismal for an Ultra Rare card.