CORE-EN019 |
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Performage Stilts Launcher
EARTH / Spellcaster / Level 6 / ATK 2200 / DEF 0
If there are no monsters on the field, you can Special Summon this card
(from your hand), but you cannot Normal Summon/Set for the rest of this
turn. During either player's turn, when a card or effect is activated
that would inflict damage to your opponent while you have another "Performage"
monster in your Graveyard: You can banish this card from your Graveyard;
inflict 2000 damage to your opponent. You can only use this effect of "Performage
Stilts Launcher" once per turn.
COMMON |
Rating: |
1 |
Comments: |
Walking on stilts is generally a bad idea because
you have a long way down if you fall and this guy doesn't present much
good on its own since it has 0 DEF has to wait until it and another of
its friends are in the Graveyard to activate its other effect and to
Special Summon its way, the field needs to be clear of monsters, which
is pretty unlikely. |
CORE-EN018 |
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Performage Trick Clown
LIGHT / Spellcaster / Level 4 / ATK 1600 / DEF 1200
If this card is sent to the Graveyard: You can target 1 "Performage"
monster in your Graveyard; Special Summon it, its ATK and DEF become 0,
then you take 1000 damage. You can only use this effect of "Performage
Trick Clown" once per turn.
COMMON |
Rating: |
1 |
Comments: |
A pitiful excuse to Synchro or Xyz Summon with it
because your new monster will have 0 ATK and DEF and this guy's stats
aren't anything to fear either and then to top it off, using his effect
hurts you for 1000 LP. |
CORE-EN017 |
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Performage Hat Tricker
EARTH / Spellcaster / Level 4 / ATK 1100 / DEF 1100
If 2 or more monsters are on the field, you can Special Summon this card
(from your hand). During either player's turn, when a card or effect is
activated that would inflict damage to you: You can place 1 Performage
Counter on this card (max. 3), then make that effect damage to you 0.
When the 3rd Performage Counter is placed on this card, it's ATK and DEF
become 3300.
COMMON |
Rating: |
1 |
Comments: |
Effect Damage doesn't happen that often so this guy
will probably sit on the field waiting for its inevitable demise so
waiting 3 turns to have 3300 ATK and DEF is going to likely be too long. |
CORE-EN016 |
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Performage Flame Eater
FIRE / Spellcaster / Level 4 / ATK 1200 / DEF 1600
During either player's turn, when a card or effect is activated that
would inflict damage to you: You can activate this effect; you cannot
Special Summon monsters for the rest of this turn, except "Performage"
monsters, also Special Summon this card from your hand, and if you do,
make that effect damage to you 0. If Summoned this way, banish it when
it leaves the field. If this card is Normal or Special Summoned: Each
player takes 500 damage.
COMMON |
Rating: |
1 |
Comments: |
The very last line of text, while minimal, is enough
to bring this card's rating down to 1 out of 5 because it harms both
players so even though you saved yourself Effect Damage earlier, you
still take it by this guy's effect. |
CORE-EN015 |
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Performage Damage Juggler
LIGHT / Spellcaster / Level 4 / ATK 1500 / DEF 1000
During either player's turn, when a card or effect is activated that
would inflict damage to you: You can discard this card; negate the
activation, and if you do, destroy that card. During either player's
Battle Phase: You can discard this card; reduce the next battle damage
you would take this turn to 0. You can banish this card from your
Graveyard; add 1 "Performage" monster from your Deck to your hand,
except "Performage Damage Juggler". You can only use this effect of "Performage
Damage Juggler" once per turn.
COMMON |
Rating: |
2 |
Comments: |
It can help you out a little bit by stopping Effect
Damage or Battle Damage but banishing itself from your Graveyard doesn't
permit you to get another copy. |
CORE-EN014 |
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Raidraptor - Singing Lanius
DARK / Winged Beast / Level 4 / ATK 100 / DEF 100
If you control a face-up Xyz Monster, you can Special Summon this card
(from your hand). You can only Special Summon "Raidraptor - Singing
Lanius" once per turn this way.
COMMON |
Rating: |
1 |
Comments: |
No excuse to use this card with its terrible Level 4
monster stats and equally bad effect. |
CORE-EN013 |
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Raidraptor - Fuzzy Lanius
DARK / Winged Beast / Level 4 / ATK 500 / DEF 1500
If you control a "Raidraptor" monster other than "Raidraptor - Fuzzy
Lanius": You can Special Summon this card from your hand. If this card
is sent to the Graveyard: You can add 1 "Raidraptor - Fuzzy Lanius" from
your Deck to your hand. You can only use each effect of "Raidraptor -
Fuzzy Lanius" once per turn. You cannot Special Summon monsters the turn
you activate either of this card's effects, except "Raidraptor"
monsters.
COMMON |
Rating: |
2 |
Comments: |
I probably won't get to see how these guys play out
since there aren't any Yu-Gi-Oh tournaments close enough to me anymore
but this doesn't seem all that bad, apart from the name. |
CORE-EN012 |
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Crystal Rose
LIGHT / Rock / Level 2 / ATK 500 / DEF 500
Once per turn: You can send 1 "Gem-Knight" or "Melodious" monster from
your hand or Deck to the Graveyard, and if you do, this card's name
becomes the sent monster's name, until the End Phase. If this card is in
your Graveyard: You can banish 1 Fusion Monster from your Graveyard;
Special Summon this card in Defense Position. You can only use this
effect of "Crystal Rose" once per turn.
RARE |
Rating: |
1 |
Comments: |
Special Summoning it by its effect is bad enough but
wasting resources to have it copy a Melodious or Gem-Knight monster's
name is equally bad because if it's in your hand, you might as well just
play it over this and if it's in your Deck, that's one less monster you
can draw. Besides, I'm sure most monsters in either catagory have higher
ATK and/or DEF than this. |
CORE-EN011 |
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D/D Pandora
DARK / Fiend / Level 5 / ATK 1700 / DEF 2100
When this card is destroyed by battle and sent to the Graveyard, or when
this card in your possession is destroyed by an opponent's card effect
and sent to your Graveyard, and you control no cards: You can draw 2
cards.
COMMON |
Rating: |
1 |
Comments: |
The alleged Pandora's Box is probably more of a
threat than this because this card needs your field to be empty when
it's destroyed! |
CORE-EN010 |
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Fluffal Mouse
EARTH / Fairy / Level 1 / ATK 100 / DEF 100
During your Main Phase: You can Special Summon up to 2 copies of "Fluffal
Mouse" from your Deck. This effect can only be used once while this card
is face-up on the field. You cannot Special Summon monsters from the
Extra Deck the turn you activate this effect, except "Frightfur"
monsters.
SUPER RARE |
Rating: |
2 |
Comments: |
Its effect can be used any time during your Main
Phase and you could then bring out one of the Wicked or Egyptian God
Cards but you're relying heavily on the effect working because you'll
likely have it in Attack Position when the effect is used and are
basically restrained to Tributing them that turn, which makes it quite
vulnerable, especially with those weak stats. |
CORE-EN009 |
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Tamtam the Melodious Diva
LIGHT / Fairy / Level 4 / ATK 1000 / DEF 2000
If this card is Special Summoned while you control a "Melodious"
monster: You can add 1 "Polymerization" from your Deck or Graveyard to
your hand. If this card is sent to the Graveyard as a Fusion Material
for a Fusion Summon: You can target 1 "Melodious" monster you control;
it loses 500 ATK, and if it does, inflict 500 damage to your opponent.
COMMON |
Rating: |
2 |
Comments: |
It won't be able to do much unless you Special
Summon it with one of its friends or use it as Fusion Material but even
the 2nd effect is better activated with Opera. |
CORE-EN008 |
|
Opera the Melodious Diva
LIGHT / Fairy / Level 4 / ATK 2300 / DEF 1000
This card cannot attack the turn it is Normal Summoned or flipped
face-up. If this card is sent to the Graveyard as a Fusion Material for
a Fusion Summon: You can activate this effect; for the rest of this
turn, "Melodious" monsters you control cannot be destroyed by battle or
card effects.
COMMON |
Rating: |
3 |
Comments: |
Much like Tardy Orc, you can either Normal/Flip
Summon her during the first turn or Special Summon her to avoid the
summoning sickness but unlike TO, this card is also an Honest and Photon
Lead target, making it much easier to avoid the summoning sickness! |
CORE-EN007 |
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Superheavy Samurai Blowtorch
EARTH / Machine / Level 1 / ATK 500 / DEF 300
When an opponent’s monster declares an attack while you have no
Spell/Trap Cards in your Graveyard: You can send this card from your
hand to the Graveyard, then target 1 "Superheavy Samurai" monster you
control; change the attack target to it and perform damage calculation.
Once per turn, when an opponent’s monster declares an attack: You can
change the attack target to this card and perform damage calculation.
Cannot be destroyed by battle.
COMMON |
Rating: |
2 |
Comments: |
You're better off having this guy on the field than
discarding it, especially since you need to have no Spell/Trap Cards in
your Graveyard but at least this guy can't be destroyed in battle,
making it viable for other Decks. |
CORE-EN006 |
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Performapal Drummerilla
EARTH / Beast-Type Pendulum / Level 5 / ATK 1600 / DEF 900 / Scale 2
Once per turn, when an attack is
declared involving a monster you control and an opponent's monster: You
can target that monster you control; it gains 600 ATK until the end of
the Battle Phase (even if this card leaves the field).
If there are no monsters on the field,
you can Normal Summon this card without Tributing. If this card is
Normal Summoned without Tributing, its Level becomes 4. Once per turn,
when an attack is declared involving a monster you control and an
opponent's monster: You can target that monster you control; it gains
600 ATK until the end of the Battle Phase.
COMMON |
Rating: |
2 |
Comments: |
Though generally the side-effects are in the card's
effects, they can also be in its Level and stats like this guy's but
this guy has side effects just about all around, making it only good for
Pendulum Summoning. |
CORE-EN005 |
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Performapal Camelump
EARTH / Beast-Type Pendulum / Level 3 / ATK 800 / DEF 1800 / Scale 2
Once per turn, during your Main Phase 1:
You can target 1 face-up monster you control; the monsters your opponent
currently controls lose 800 DEF until the end of this turn, and if they
do, if the targeted monster attacks a Defense Position monster this
turn, inflict piercing battle damage to your opponent. (These effects
remain even if this card leaves the field.)
If this card is destroyed by battle: You
can make the monster that destroyed this card lose 800 ATK.
COMMON |
Rating: |
3 |
Comments: |
Low scales are always a plus if they're not followed
by any side-effects and this card has that and doesn't restrain itself
to Performapals! |
CORE-EN004 |
|
Xiangsheng Magician
LIGHT / Spellcaster-Type Pendulum / Level 4 / ATK 500 / DEF 1500 / Scale
8
Once per turn: You can target 1 face-up
Xyz Monster you control, and 1 Level 5 or higher monster you control;
that Xyz Monster's Rank becomes equal to the Level of that Level 5 or
higher monster, until the end of this turn (even if this card leaves the
field). While you control more cards than your opponent does, this
card's Pendulum Scale becomes 4.
Your opponent takes no battle damage from
attacks involving this card. Once per turn: You can target 1 other
face-up monster you control; this card's ATK becomes equal to that
monster's current ATK, until the end of this turn.
SUPER RARE |
Rating: |
2 |
Comments: |
A highly searchable high scale Pendulum that is also
an Honest target but each of its "modes" have a downside that while not
terrible, they are off-putting enough for me to lower its rating by one
star. |
CORE-EN003 |
|
Xiangke Magician
DARK / Spellcaster-Type Pendulum / Level 7 / ATK 2500 / DEF 500 / Scale
3
Once per turn: You can target 1 face-up
Xyz Monster you control; this turn, you can use it as an Xyz Material
for an Xyz Summon using its Rank as if it were a Level (even if this
card leaves the field).
Once per turn, during either player's
turn: You can target 1 LIGHT monster on the field; negate that face-up
monster's effects until the end of this turn.
SUPER RARE |
Rating: |
3 |
Comments: |
Pendulums don't see much play except in the obvious
themed decks like Yang Zing so you're bound to see some Xyz Monster that
you can then use for an Xyz Summon without having to Rank-Up but of
course, you'll need another monster with a Level to actually Xyz Summon.
The Monster Text isn't that bad either. |
CORE-EN002 |
|
Risebell the Summoner
WIND / Psychic-Type Pendulum / Level 3 / ATK 800 / DEF 800 / Scale 2
Once per turn: You can target 1 face-up
monster on the field; increase its Level by 1 (even if this card leaves
the field).
A kindly elder brother, Risebell
takes good care of his little sister Saambell. He reads a Magical Book
with his sister each early-afternoon, a harmonious routine that brings a
smile to everyone.
SHORT PRINT COMMON |
Rating: |
3 |
Comments: |
Regardless of how he expects to take care of his
sister while being only marginally stronger than she is, his low scale
provides easy Pendulum Summoning and low stats are also searchable! |
CORE-EN001 |
|
Mystery Shell Dragon
DARK / Wyrm / Level 4 / ATK 2000 / DEF 0
Mysterious living matter that suddenly appeared from a different
dimension. Its attack paralyzes the target's nerves, and causes intense
hallucinations.
COMMON |
Rating: |
3 |
Comments: |
Having even 100 DEF makes the difference between
this guy getting 4 stars and 3 for its rating but as a Level 4 monster
with 2000 ATK, it's still good enough to use! |
CORE-EN000 |
|
Sky Dragoons of Draconia
WIND / Winged Beast-Type Pendulum / Level 5 / ATK 2200 / DEF 200 / Scale
7
Once per turn, when a Normal Monster you
control inflicts battle damage to your opponent: You can target 1 card
on the field; destroy it.
Rumored as being formed to invade the
neutral, floating Sky-State of Cxulub, these mounted air troops of the
Draconia Empire have prompted bordering nations to strengthen their
security.
RARE |
Rating: |
3 |
Comments: |
Konami sure likes these Vanilla Pendulum Dragoons
monsters and each of them supports a Monster Card type that kinda needs
it and there are some good ones out there, not to mention this guy has a
pretty high scale with no drawback! |