*Cards below are written with a mock translation using the card's actual
English card text. This is based on how the cards are actually
translated and thus may not work exactly like the card's TCG version. *Cards not listed below do not have a different card rarity in Japan. |
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Circuit Break Different Japan Card Rarities (Page 1)
*Also a Prismatic Secret Rare card. **Also an Ultimate Rare card and a Prismatic Secret Rare card. ***Also an Ultimate Rare card, a Prismatic Secret Rare card and a Holographic Rare (TCG Ghost Rare) card. |
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CIBR-JP049 | |||
Link Arrows → | Top-Left | Top | Top-Right |
Left | Right | ||
Bottom-Left | Bottom | Bottom-Right | |
X-Krawler Neurogos EARTH / Insect-Type Link / ATK 1900 / Link 2 2 Insect-Type monsters Monsters this card points to with "Krawler" in its name may not be defeated through battle, receive 300 ATK and DEF, and if they battle a monster your opponent has in play on their field, any battle damage they inflict to your opponent is doubled. If this card is defeated through battle while face-up, or is taken off the field by a card effect your opponent has in play while its owner has control of it, you can choose 2 monsters in your Graveyard with "Krawler" in their names that have different names and play them through a Special Summon to your field in Defense Mode face-down. RARE |
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CIBR-JP048 | |||
Link Arrows → | Top-Left | Top | Top-Right |
Left | Right | ||
Bottom-Left | Bottom | Bottom-Right | |
X-Krawler Synaphysis EARTH / Insect-Type Link / ATK 1800 / Link 2 2 EARTH monsters Monsters this card points to with "Krawler" in its name may not be defeated through battle, receive 300 ATK and DEF, and can make up to 2 attacks on monsters in play during each Battle Phase. If this card is defeated through battle while face-up, or is taken off the field by a card effect your opponent has in play while its owner has control of it, you can choose 2 monsters in your Graveyard with "Krawler" in their names that have different names and play them through a Special Summon to your field in Defense Mode face-down. RARE |
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CIBR-JP043* | |||
Link Arrows → | Top-Left | Top | Top-Right |
Left | Right | ||
Bottom-Left | Bottom | Bottom-Right | |
Twin Triangle Dragon DARK / Dragon-Type Link / ATK 1200 / Link 2 2 Level 4 or lower Dragon monsters, other than Tokens When this card is played through a Link Summon, you can pay 500 LP, then choose 1 Level 5 or higher monster in your Graveyard and play it through a Special Summon to your zone this card points to, but it may not attack this turn, and its effects are nullified. SUPER RARE |
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CIBR-JP042*** | |||
Link Arrows → | Top-Left | Top | Top-Right |
Left | Right | ||
Bottom-Left | Bottom | Bottom-Right | |
Borreload Dragon DARK / Dragon-Type Link / ATK 3000 / Link 4 3 or more Effect Monsters Neither player can choose this card with monster effects. Once per turn, during either player's turn, you can choose 1 monster in play that is face-up. It loses 500 ATK and DEF. Your opponent may not use cards or effects to respond to thie use of this effect. Before the Damage Step starts, if this card chooses a monster your opponent has in play for an attack target, you can place that monster in a zone this card points to, and you receive control of it, but it is sent to the Graveyard during the End Phase of the next turn. ULTRA RARE |
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CIBR-JP039* | |||
Elemental Grace Doriado LIGHT / Spellcaster / Level 9 / ATK 0 / DEF 0 This card may not be played through a Normal Summon or Set. This card may not be played through a Special Summon other than from your hand by having 6 or more monsters with different Attributes in the Graveyards. This card receives ATK and DEF equal to the number of different Attributes in the Graveyards x 500. During either player's turn, when your opponent would play a monster(s) through a Special Summon, you can remove 3 monsters in your Graveyard from play to nullify the Summon and destroy the monster(s). SUPER RARE |
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CIBR-JP030 | |||
Mecha Phantom Beast Raiten WIND / Machine / Level 4 / ATK 1500 / DEF 1500 You can discard 1 card from your hand to play 1 "Mecha Phantom Beast Token" (Machine/WIND/Level 3/ATK 0/DEF 0) through a Special Summon to your field, but you may only use monsters with "Mecha Phantom Beast" in its name as Fusion, Synchro, Xyz, or Link Material for a Summon, for the rest of this turn. This card's Level is raised by the total Levels of all "Mecha Phantom Beast Tokens" you have in play. While you control a Token, this card may not be defeated through battle or be destroyed by card effects. RARE |
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CIBR-JP029 | |||
Fire King Avatar Arvata FIRE / Beast-Warrior / Level 4 / ATK 1800 / DEF 200 During either player's turn, if this card is in play when a monster effect is used, you can nullify the use of that monster's effect and destroy 1 other FIRE monster in your hand or that is in play on your field. If this card is destroyed and sent to the Graveyard, you can choose 1 FIRE Beast, Beast-Warrior, or Winged Beast-Type monster in your Graveyard, other than "Fire King Avatar Arvata" and play it through a Special Summon to your field, but its effects are nullified and it is destroyed during the End Phase. You may only use each effect of "Fire King Avatar Arvata" once per turn. COMMON |
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CIBR-JP027** | |||
Metaphys Executor LIGHT / Wyrm / Level 10 / ATK 3000 / DEF 2500 This card may not be played through a Normal Summon or Set. This card may not be played through a Special Summon, other than from your hand by removing 5 cards in your Graveyard and/or that are in play on your field face-up with "Metaphys" in their names that have different names from play. This card may not be destroyed, or removed from play by card effects. Once per turn, if your opponent has more cards in play on their field than you do, you can choose 1 of your monsters with "Metaphys" in its name that are removed from play and play it through a Special Summon to your field but it is removed from play during the End Phase of the next turn. ULTRA RARE |
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CIBR-JP026 | |||
Metaphys Tyrant Dragon LIGHT / Wyrm / Level 8 / ATK 2900 / DEF 2500 If this card is played through a Special Summon using the effect of a monster with "Metaphys" in its name, it may not be affected by Trap Card effects, and if it attacks a monster, it can make a second attack. If this card is removed from play, during the Standby Phase of the next turn, you can shuffle this card into the Deck to play 1 monster with "Metaphys" in its name through a Special Summon from your hand to your field, but it is removed from play during the End Phase of the next turn. COMMON |
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CIBR-JP025 | |||
Metaphys Nephthys LIGHT / Wyrm / Level 8 / ATK 2400 / DEF 1600 If this card is played through a Special Summon using the effect of a monster with "Metaphys" in its name, you can remove all Spell and Trap cards in play that are face-up from play. If this card is removed from play, during the Standby Phase of the next turn, you can shuffle this card into the Deck to choose 1 card in your Deck with "Metaphys" in its name and add it to your hand, other than "Metaphys Nephthys". COMMON |
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CIBR-JP024 | |||
Metaphys Daedalus LIGHT / Wyrm / Level 7 / ATK 2600 / DEF 1500 If this card is played through a Special Summon using the effect of a monster with "Metaphys" in its name, you can remove all other monsters in play that were played through a Special Summon and are face-up from play. If this card is removed from play, during the Standby Phase of the next turn, you can shuffle this card into the Deck to remove 1 card in your Deck with "Metaphys" in its name from play, other than "Metaphys Daedalus". RARE |
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CIBR-JP014 | |||
Altergeist Meluseek WATER / Spellcaster / Level 1 / ATK 500 / DEF 300 This card may attack directly. When this card make your opponent take battle damage, you can choose 1 card your opponent has in play and send it to the Graveyard. If this card is sent from the field to the Graveyard, you can choose 1 monser in your Deck with "Altergeist" in its name and add it to your hand, other than "Altergeist Meluseek". You may only use this effect of "Altergeist Meluseek" once per turn. RARE |
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CIBR-JP013 | |||
Altergeist Silquitous WIND / Spellcaster / Level 2 / ATK 800 / DEF 1500 During either player's turn, you can return 1 other card you have in play with "Altergeist" in its name to the hand, then choose 1 card your opponent has in play and return it to the hand. If this card is sent from the field to the Graveyard, you can choose 1 Trap Card in your Graveyard with "Altergeist" in its name and add it to your hand. You may only use each effect of "Altergeist Silquitous" once per turn. COMMON |
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CIBR-JP012* | |||
Altergeist Marionetter LIGHT / Spellcaster / Level 4 / ATK 1600 / DEF 1700 When this card is played through a Normal Summon, you can Set 1 Trap Card with "Altergeist" from your Deck to your Spell & Trap Card Zone. You can choose 1 card you have in play with "Altergeist" in its name and 1 monster in your Graveyard with "Altergeist" in its name. Send the card in play to the Graveyard, then play that chosen monster in the Graveyard through a Special Summon to your field. You may only use this effect of "Altergeist Marionetter" once per turn. SUPER RARE |
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CIBR-JP011 | |||
Magnarokket Dragon DARK / Dragon / Level 4 / ATK 1800 / DEF 1200 During either player's turn, when a Link Monster's effect is used that chooses this card in play that is face-up, you can destroy this card, then send 1 monster in play to the Graveyard. if this card was destroyed and sent to the Graveyard this turn, you can play 1 monster with "Rokket" in its name through a Special Summon from your Deck to your field, other than "Magnarokket Dragon". You may only use each effect of "Magnarokket Dragon" once per turn. COMMON |
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CIBR-JP010 | |||
Autorokket Dragon DARK / Dragon / Level 3 / ATK 1600 / DEF 1000 During either player's turn, when a Link Monster's effect is used that chooses this card in play that is face-up, you can destroy this card, then send 1 Spell or Trap Card in play to the Graveyard. During the End Phase, if this card was destroyed and sent to the Graveyard this turn, you can play 1 monster with "Rokket" in its name through a Special Summon from your Deck to your field, other than "Autorokket Dragon". You may only use each effect of "Autorokket Dragon" once per turn. COMMON |
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CIBR-JP005 | |||
Dark Angel DARK / Fairy / Level 5 / ATK 0 / DEF 0 When a Fairy-Type monster you have in play is chosen for an attack target, you can Tribute that monster and send this card from your hand to the Graveyard, then choose 1 monster you have in play that is face-up. It becomes chosen for an attack target instead, and receives ATK equal to the original ATK of the Tributed monster, until the end of this turn. RARE |
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CIBR-JP004 | |||
Trickstar Narkissus LIGHT / Fairy / Level 4 / ATK 1000 / DEF 1800 If your opponent takes effect damage outside of the Damage Step, you can play this card through a Special Summon from your hand to your field. You may only use this effect of "Trickstar Narkissus" once per turn. Each time your opponent uses a monster effect in their hand or Graveyard, make your opponent take 200 points of damage. COMMON |
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CIBR-JP003 | |||
Link Infra-Flier WIND / Cyberse / Level 2 / ATK 0 / DEF 1800 You can play this card through a Special Summon from your hand to your zone a Link Monster in play points to. You may only play "Link Infra-Flier" through a Special Summon this way once per turn. RARE |