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Battle Pack 3: Monster League

*Also available as a Shatterfoil Rare card
BP03-EN237*
Card Info Quantum Cat
Continuous Trap
Activate this card by declaring 1 Monster Type and 1 Attribute; Special Summon this card as a Normal Monster (Level 4/ATK 0/DEF 2200) with that Type and Attribute. (This card is also still a Trap Card.)
COMMON
BP03-EN236*
Card Info Swamp Mirrorer
Continuous Trap
Activate this card by declaring 1 Monster Type and 1 Attribute; Special Summon this card as a Normal Monster (Level 4/ATK 1800/DEF 1000) with that Type and Attribute. (This card is also still a Trap Card.)
COMMON
BP03-EN235*
Card Info Typhoon
Normal Trap
Target 1 face-up Spell/Trap Card on the field; destroy it. If your opponent controls 2 or more Spell/Trap Cards and you control no Spell/Trap Cards, you can activate this card from your hand.
COMMON
BP03-EN234*
Card Info Unbreakable Spirit
Normal Trap
If you control only 1 face-up monster: Target that monster; until the end of this turn, it gains ATK equal to the ATK of the monster your opponent currently controls with the lowest ATK (your choice, if tied).
COMMON
BP03-EN233*
Card Info Ghosts From the Past
Normal Trap
Banish 2 monsters from your Graveyard, then target 1 face-up Attack Position monster on the field; its ATK becomes 0 until the end of this turn.
COMMON
BP03-EN232*
Card Info Inspiration
Normal Trap
Target 1 face-up monster you control; it gains 700 ATK until the end of this turn.
COMMON
BP03-EN231*
Card Info Intrigue Shield
Normal Trap
Target 1 face-up monster you control; equip this card to that target. Once per turn, while the equipped monster is in Attack Position, it cannot be destroyed by battle. You take no battle damage from attacks involving it.
COMMON
BP03-EN230*
Card Info Butterspy Protection
Normal Trap
Target 1 face-up Attack Position monster on the field; change it to face-up Defense Position, also any damage you take for the rest of this turn is halved.
COMMON
BP03-EN229*
Card Info Memory Loss
Normal Trap
When a face-up Attack Position monster your opponent controls just activated an effect (except during the Damage Step): Negate that effect, and if you do, change that monster to face-up Defense Position.
COMMON
BP03-EN228*
Card Info Pinpoint Guard
Normal Trap
When an opponent's monster declares an attack: Target 1 Level 4 or lower monster in your Graveyard; Special Summon it in Defense Position. It cannot be destroyed by battle or by card effects this turn.
COMMON
BP03-EN227*
Card Info Breakthrough Skill
Normal Trap
Target 1 face-up Effect Monster your opponent controls; negate the effects of that opponent's face-up monster, until the end of this turn. During your turn, except the turn this card was sent to the Graveyard: You can banish this card from your Graveyard, then target 1 face-up Effect Monster your opponent controls; negate that target's effects until the end of this turn.
COMMON
BP03-EN226*
Card Info Dimension Gate
Continuous Trap
Activate this card by targeting 1 monster you control; banish that target face-up. When an opponent's monster declares a direct attack: You can send this face-up card on the field to the Graveyard. If this card is sent to the Graveyard: You can Special Summon the monster banished by this card's effect.
COMMON
BP03-EN225*
Card Info Butterflyoke
Normal Trap
When an opponent's monster declares an attack: Target the attacking monster; change that target to Defense Position, and if you do, equip this card to that monster. Once per turn, during either player's Main Phase or Battle Phase: You can change the equipped monster's Battle Position.
COMMON
BP03-EN224*
Card Info Raigeki Bottle
Continuous Trap
Each time a monster you control declares an attack, place 1 Thunder Counter on this card. You can send this card with 4 or more Thunder Counters to the Graveyard; destroy all monsters your opponent controls.
COMMON
BP03-EN223*
Card Info Poseidon Wave
Normal Trap
When an opponent's monster declares an attack: Target the attacking monster; negate the attack, and if you do, inflict 800 damage to your opponent for each face-up Fish, Sea Serpent, or Aqua-Type monster you control.
COMMON
BP03-EN222*
Card Info Psychic Reactor
Normal Trap
If you control a Psychic-Type monster: Apply this effect to all Psychic-Type monsters you currently control, for the rest of this turn. When a Psychic-Type monster you control battles an opponent's monster, after damage calculation: Banish that Psychic-Type monster, also banish that opponent's monster.
COMMON
BP03-EN221*
Card Info Nordic Relic Laevateinn
Normal Trap
Target 1 face-up monster on the field that destroyed a monster by battle this turn; destroy it. Cards and effects cannot be activated in response to this card's activation.
COMMON
BP03-EN220*
Card Info Miracle's Wake
Normal Trap
Target 1 monster that was destroyed by battle and sent to your Graveyard this turn; Special Summon it.
COMMON
BP03-EN219*
Card Info Super Rush Recklessly
Normal Trap
Target 1 Beast-Type monster you control and 1 monster your opponent controls; destroy the first target, and if you do, shuffle the second target into the Deck.
COMMON
BP03-EN218*
Card Info Damage Gate
Normal Trap
When you take battle damage: Target 1 monster in your Graveyard with ATK less than or equal to the amount of damage you took; Special Summon that target.
COMMON
BP03-EN217*
Card Info Psi-Curse
Normal Trap
When a Psychic-Type monster you control is destroyed by battle with an opponent's attacking monster and sent to the Graveyard: Target the opponent's monster; destroy that target, and if you do, inflict damage to your opponent equal to the Level of your destroyed Psychic-Type monster x 300.
COMMON
BP03-EN216*
Card Info Forgotten Temple of the Deep
Continuous Trap
While this card is on the field, this card's name becomes "Umi". Once per turn: You can target 1 Level 4 or lower Fish, Sea Serpent or Aqua-Type monster you control; banish that target. During your End Phase: Special Summon the monster(s) banished by this effect.
COMMON
BP03-EN215*
Card Info Alien Brain
Normal Trap
When a Reptile-Type monster you control is destroyed by battle with an opponent's attacking monster and sent to the Graveyard: Take control of the opponent's monster, and if you do, it becomes Reptile-Type.
COMMON
BP03-EN214*
Card Info Skill Successor
Normal Trap
Target 1 face-up monster you control; it gains 400 ATK until the end of this turn. During your turn, except the turn this card was sent to the Graveyard: You can banish this card from the Graveyard, then target 1 face-up monster you control; that target gains 800 ATK until the end of this turn.
COMMON
BP03-EN213*
Card Info Miracle Locus
Normal Trap
Target 1 face-up Attack Position monster you control; your opponent draws 1 card, also that monster gains 1000 ATK until the end of this turn, and if it does, it can attack up to 2 monsters during each Battle Phase this turn. If it attacks or is attacked this turn, your opponent takes no battle damage from that attack.
COMMON
BP03-EN212*
Card Info Plant Food Chain
Normal Trap
Target 1 Plant-Type monster you control; equip this card to that target. It gains 500 ATK. If this card is destroyed by a card effect while equipped: You can target 1 Plant-Type monster in your Graveyard; Special Summon that target.
COMMON
BP03-EN211*
Card Info Pollinosis
Counter Trap
When a monster would be Normal or Special Summoned, OR a Spell/Trap Card is activated: Tribute 1 Plant-Type monster; negate the Summon or activation, and if you do, destroy that card.
COMMON
BP03-EN210*
Card Info Kunai with Chain (original artwork)
Normal Trap
Activate 1 or both of these effects (simultaneously).
● When an opponent's monster declares an attack: Target the attacking monster; change that target to Defense Position.
● Target 1 face-up monster you control; equip this card to that target. It gains 500 ATK.
COMMON
BP03-EN209*
Card Info Mind Over Matter
Counter Trap
When a monster would be Normal or Special Summoned, OR a Spell/Trap Card is activated: Tribute 1 Psychic-Type monster; negate the Summon or activation, and if you do, destroy that card.
COMMON
BP03-EN208*
Card Info Telepathic Power
Normal Trap
When a Psychic-Type monster you control is destroyed by battle with an opponent's attacking monster: Target the opponent's monster; destroy that target, and if you do, gain LP equal to the destroyed monster's ATK on the field.
COMMON
BP03-EN207*
Card Info Psychic Overload
Normal Trap
Target 3 Psychic-Type monsters in your Graveyard; shuffle all 3 into the Deck, then draw 2 cards.
COMMON
BP03-EN206*
Card Info Miniaturize
Continuous Trap
Activate this card by targeting 1 face-up monster on the field with more than 1000 original ATK that has a Level; its Level is reduced by 1, also it loses 1000 ATK. When that monster leaves the field, destroy this card.
COMMON
BP03-EN205*
Card Info Hate Buster
Normal Trap
When a Fiend-Type monster you control is targeted for an attack: Target the opponent's attacking monster and that monster you control; destroy both targets, and if you do, inflict damage to your opponent equal to the original ATK of the opponent's destroyed monster.
COMMON
BP03-EN204*
Card Info No Entry!!
Normal Trap
Change all Attack Position monsters to Defense Position.
COMMON
BP03-EN203*
Card Info Chaos Burst
Normal Trap
When your opponent's monster declares an attack: Tribute 1 monster, then target the attacking monster; destroy that target, then inflict 1000 damage to your opponent.
COMMON
BP03-EN202*
Card Info Dark Bribe
Counter Trap
When an opponent's Spell/Trap Card is activated: Your opponent draws 1 card, also negate the Spell/Trap activation, and if you do, destroy it.
COMMON
BP03-EN201*
Card Info Magical Arm Shield
Normal Trap
When your opponent declares an attack while you control a monster: Target 1 face-up monster your opponent controls, except the attacking monster; take control of that target until the end of the Battle Phase, and if you do, it is attacked instead, and you proceed to damage calculation.
COMMON
BP03-EN200*
Card Info Rare Metalmorph
Continuous Trap
Activate this card by targeting 1 Machine-Type monster on the field; it gains 500 ATK. Once, negate a Spell effect that targets that monster. When that monster leaves the field, destroy this card.
COMMON
BP03-EN199*
Card Info Curse of Anubis
Normal Trap
Change all Effect Monsters on the field to Defense Position. Until the end of this turn, the original DEF of those monsters becomes 0, also their battle positions cannot be changed.
COMMON
BP03-EN198*
Card Info Shadow Spell
Continuous Trap
Activate this card by targeting 1 face-up monster your opponent controls; it loses 700 ATK, also it cannot attack or change its battle position. When it leaves the field, destroy this card.
COMMON
BP03-EN197*
Card Info Zero Gravity
Normal Trap
Change the battle positions of all face-up monsters on the field.
COMMON
BP03-EN196*
Card Info Windstorm of Etaqua
Normal Trap
Change the battle positions of all face-up monsters your opponent controls.
COMMON
BP03-EN195*
Card Info Tutan Mask
Counter Trap
When a Spell/Trap Card is activated that targets exactly 1 Zombie-Type monster on the field (and no other cards): Negate the activation, and if you do, destroy it.
COMMON
BP03-EN194*
Card Info Blast with Chain
Normal Trap
Target 1 face-up monster you control; equip this card to that target. It gains 500 ATK. When this card is destroyed by a card effect while equipped: Target 1 card on the field; destroy that target.
COMMON
BP03-EN193*
Card Info Burst Breath
Normal Trap
Tribute 1 Dragon-Type monster; destroy all face-up monsters on the field whose DEF is less than or equal to the ATK the Tributed monster had on the field.
COMMON
BP03-EN192*
Card Info Ready for Intercepting
Normal Trap
Target 1 Warrior or Spellcaster-Type monster on the field; change that target to face-down Defense Position.
COMMON
BP03-EN191*
Card Info Bark of Dark Ruler
Normal Trap
If a Fiend-Type monster you control battles, during the Damage Step: Pay LP (in multiples of 100 points), then target the opponent's battling monster; that opponent's monster loses that much ATK and DEF, until the end of this turn.
COMMON
BP03-EN190*
Card Info Mask of Weakness
Normal Trap
Target 1 attacking monster; that target loses 700 ATK until the end of this turn.
COMMON
BP03-EN189*
Card Info Metalmorph (original artwork)
Normal Trap
Target 1 face-up monster on the field; equip this card to that target. It gains 300 ATK and DEF. If it attacks, it gains ATK equal to half the ATK of the attack target, during damage calculation only.
COMMON
BP03-EN188*
Card Info Mirror Wall
Continuous Trap
Each of your opponent's monsters that conducted an attack while this card was face-up on the field has its ATK halved as long as this card remains on the field. During each of your Standby Phases, pay 2000 LP or destroy this card.
COMMON
BP03-EN187*
Card Info Call of the Haunted
Continuous Trap
Activate this card by targeting 1 monster in your Graveyard; Special Summon that target in Attack Position. When this card leaves the field, destroy that target. When that target is destroyed, destroy this card.
COMMON
BP03-EN186*
Card Info Bashing Shield
Equip Spell
Equip only to a Normal Summoned/Set monster. It gains 1000 ATK. You take no battle damage from attacks involving it.
COMMON
BP03-EN185*
Card Info Card Advance
Normal Spell
Look at up to 5 cards from the top of your Deck, then place them on the top of the Deck in any order. You can Tribute Summon 1 monster in addition to your Normal Summon/Set this turn. (You can only gain this effect once per turn.)
COMMON
BP03-EN184*
Card Info Forbidden Scripture
Quick-Play Spell
If a monster battles an opponent's monster, during damage calculation: Negate all other card effects on the field until the end of the Damage Step, also damage calculation for this battle uses each monster's original ATK and DEF.
COMMON
BP03-EN183*
Card Info Ayers Rock Sunrise
Normal Spell
Target 1 Beast-Type monster in your Graveyard; Special Summon that target, and if you do, all face-up monsters your opponent currently controls lose 200 ATK for each Beast, Plant and Winged-Beast-Type monster currently in your Graveyard, until the end of this turn. You can only activate 1 "Ayers Rock Sunrise" per turn.
COMMON
BP03-EN182*
Card Info Noble Arms - Caliburn
Equip Spell
You can only control 1 "Noble Arms - Caliburn". Equip only to a Warrior-Type monster. It gains 500 ATK. Once per turn: You can gain 500 LP. If this face-up card on the field is destroyed and sent to the Graveyard: You can target 1 Warrior-Type "Noble Knight" monster you control; equip this card to that target. You can only use this effect of "Noble Arms - Caliburn" once per turn.
COMMON
BP03-EN181*
Card Info Noble Arms - Arfeudutyr
Equip Spell
You can only control 1 "Noble Arms - Arfeudutyr". Equip only to a Warrior-Type monster. Once per turn: You can target 1 Set card your opponent controls; the equipped monster loses exactly 500 ATK, and if it does, destroy that target. (This ATK loss remains even if this card leaves the field or the monster becomes unaffected by card effects.) If this face-up card on the field is destroyed and sent to the Graveyard: You can target 1 Warrior-Type "Noble Knight" monster you control; equip this card to that target. You can only use this effect of "Noble Arms - Arfeudutyr" once per turn.
COMMON
BP03-EN180*
Card Info Forbidden Dress
Quick-Play Spell
Target 1 face-up monster on the field; until the end of this turn, that target loses 600 ATK, but cannot be targeted or destroyed by other card effects.
COMMON
BP03-EN179*
Card Info One-Shot Wand
Equip Spell
Equip only to a Spellcaster-Type monster. It gains 800 ATK. If the equipped monster attacks or is attacked, after damage calculation: You can destroy this card, and if you do, draw 1 card.
COMMON
BP03-EN178*
Card Info Call of the Atlanteans
Quick-Play Spell
Target 3 Level 3 or lower Sea Serpent-Type monsters in your Graveyard; Special Summon all 3 of them. You cannot Special Summon any other monsters during the turn you activate this card.
COMMON
BP03-EN177*
Card Info Spellbook of Wisdom
Quick-Play Spell
Target 1 Spellcaster-Type monster on the field and activate 1 of these effects;
● That face-up monster is unaffected by other Spell effects this turn.
● That face-up monster is unaffected by Trap effects this turn.
COMMON
BP03-EN176*
Card Info Night Beam
Normal Spell
Target 1 Set Spell/Trap Card your opponent controls; destroy that target. Your opponent cannot activate the targeted card in response to this card's activation.
COMMON
BP03-EN175*
Card Info Bound Wand
Equip Spell
Equip only to a Spellcaster-Type monster that has a Level. It gains ATK equal to its Level x 100. If the equipped monster is destroyed by your opponent's card (by battle or card effect) and sent to the Graveyard, and this card is sent to the Graveyard as a result: You can Special Summon that monster.
COMMON
BP03-EN174*
Card Info Murmur of the Forest
Normal Spell
Target 1 face-up monster your opponent controls; change that target to face-down Defense Position, then you can return all Field Spell Cards on the field to the hand.
COMMON
BP03-EN173*
Card Info Wonder Wand
Equip Spell
Equip only to a Spellcaster-Type monster. It gains 500 ATK. If you control the equipped monster and this card: You can send both to the Graveyard; draw 2 cards.
COMMON
BP03-EN172*
Card Info Forbidden Lance
Quick-Play Spell
Target 1 face-up monster on the field; until the end of this turn, that target loses 800 ATK, but is unaffected by the effects of other Spell/Trap Cards.
BP03-EN171*
Card Info Closed Forest
Field Spell
All Beast-Type monsters you control gain 100 ATK for each monster in your Graveyard. Field Spell Cards cannot be activated. Field Spell Cards cannot be activated during the turn this card is destroyed.
COMMON
BP03-EN170*
Card Info Wattjustment
Equip Spell
Equip only to a Level 3 or lower Thunder-Type monster. It gains 800 ATK and its effects are negated. Each time it inflicts battle damage to your opponent: Draw 1 card.
COMMON
BP03-EN169*
Card Info Cursed Armaments
Equip Spell
The equipped monster loses 600 ATK for each monster you control. When this card is sent from the field to the Graveyard: You can target 1 face-up monster your opponent controls; equip it with this card.
COMMON
BP03-EN168*
Card Info Pyramid of Wonders
Continuous Spell
All Zombie-Type monsters you control gain 200 ATK for each monster your opponent controls. If exactly 1 Zombie-Type monster you control (and no other cards) would be destroyed, you can send this card to the Graveyard instead.
COMMON
BP03-EN167*
Card Info Machine Assembly Line
Continuous Spell
All Machine-Type monsters on the field gain 200 ATK. Each time a face-up Machine-Type monster(s) on the field is destroyed, place 2 Junk Counters on this card. You can send this card to the Graveyard, then target 1 Machine-Type monster in your Graveyard whose Level is less than or equal to the number of Junk Counters that were on this card; Special Summon that target.
COMMON
BP03-EN166*
Card Info Reptilianne Rage
Equip Spell
The equipped monster is treated as Reptile-Type. It gains 800 ATK. When this card is destroyed and sent to the Graveyard: Target 1 face-up monster your opponent controls; it loses 800 ATK.
COMMON
BP03-EN165*
Card Info Raging Mad Plants
Quick-Play Spell
All Plant-Type monsters you currently control gain 300 ATK for each Plant-Type monster currently in your Graveyard, until the end of this turn. During the End Phase, destroy all Plant-Type monsters you control.
COMMON
BP03-EN164*
Card Info Forbidden Chalice
Quick-Play Spell
Target 1 face-up monster on the field; until the end of this turn, that target gains 400 ATK, but its effects are negated.
COMMON
BP03-EN163*
Card Info Psychic Sword
Equip Spell
Equip only to a Psychic-Type monster. While your LP is lower than your opponent's, the equipped monster gains ATK equal to the difference (max. 2000).
COMMON
BP03-EN162*
Card Info Miracle Fertilizer
Continuous Spell
Once per turn: You can target 1 Plant-Type monster in your Graveyard; Special Summon that target. You cannot Normal Summon/Set during the turn you Special Summon with this effect (even if this card leaves the field). If a monster Special Summoned by this effect leaves the field, destroy this card.
COMMON
BP03-EN161*
Card Info Psychokinesis
Normal Spell
If you control a Psychic-Type monster: Target 1 card on the field; destroy it, and if you do, take 1000 damage.
COMMON
BP03-EN160*
Card Info Mark of the Rose
Equip Spell
Banish 1 Plant-Type monster from your Graveyard; equip this card to a monster your opponent controls. Take control of the equipped monster. During your End Phase: Give control of the equipped monster to your opponent. During your Standby Phase: Take control of the equipped monster.
COMMON
BP03-EN159*
Card Info Book of Eclipse
Quick-Play Spell
Change all face-up monsters on the field to face-down Defense Position. During the End Phase, flip all face-down Defense Position monsters your opponent controls face-up, and if you do, your opponent draws 1 card for each.
COMMON
BP03-EN158*
Card Info Recycling Batteries
Normal Spell
Target 2 Thunder-Type monsters with 1500 or less ATK in your Graveyard; add those targets to your hand.
COMMON
BP03-EN157*
Card Info Unstable Evolution
Equip Spell
While your LP are lower than your opponent's, the equipped monster's original ATK becomes 2400. While your LP is higher, the equipped monster's original ATK becomes 1000.
COMMON
BP03-EN156*
Card Info Psi-Station
Continuous Spell
When a Psychic-Type monster is Normal Summoned: You can pay 500 LP; increase its Level by 1 and ATK by 300. (This remains even if this card leaves the field.)
COMMON
BP03-EN155*
Card Info Fighting Spirit
Equip Spell
The equipped monster gains 300 ATK for each monster your opponent controls. If it would be destroyed by battle, you can destroy this card instead.
COMMON
BP03-EN154*
Card Info Valhalla, Hall of the Fallen
Continuous Spell
Once per turn: You can Special Summon 1 Fairy-Type monster from your hand. You must control no monsters to activate and to resolve this effect.
COMMON
BP03-EN153*
Card Info Ribbon of Rebirth
Equip Spell
During the End Phase, if the equipped monster was destroyed by battle and sent to the Graveyard this turn: Special Summon it from the Graveyard to your side of the field.
COMMON
BP03-EN152*
Card Info Magicians Unite
Normal Spell
If you control 2 or more Attack Position Spellcaster-Type monsters: Target 1 of them; its ATK becomes 3000 until the end of this turn, but other Spellcaster-Type monsters you control cannot attack this turn.
COMMON
BP03-EN151*
Card Info Swords of Concealing Light
Continuous Spell
When this card resolves, all monsters your opponent controlled when this card was activated are changed to face-down Defense Position. Monsters your opponent controls cannot change their battle positions. Destroy this card during your 2nd Standby Phase after activation.
COMMON
BP03-EN150*
Card Info Earthquake
Normal Spell
Change all face-up monsters on the field to Defense Position.
COMMON
BP03-EN149*
Card Info Enemy Controller
Quick-Play Spell
Activate 1 of these effects.
● Target 1 face-up monster your opponent controls; change that target's battle position.
● Tribute 1 monster, then target 1 face-up monster your opponent controls; take control of that target until the End Phase.
COMMON
BP03-EN148*
Card Info Cestus of Dagla
Equip Spell
Equip only to a Fairy-Type monster. It gains 500 ATK. If it inflicts battle damage to your opponent: Gain LP equal to the damage inflicted.
COMMON
BP03-EN147*
Card Info Banner of Courage
Continuous Spell
All monsters you control gain 200 ATK during your Battle Phase only.
COMMON
BP03-EN146*
Card Info Call of the Mummy
Continuous Spell
Once per turn: You can Special Summon 1 Zombie-Type monster from your hand. You must control no monsters to activate and to resolve this effect.
COMMON
BP03-EN145*
Card Info Book of Life
Normal Spell
Target 1 Zombie-Type monster in your Graveyard and 1 monster in your opponent's Graveyard; Special Summon the first target, also banish the second target.
COMMON
BP03-EN144*
Card Info Creature Swap
Normal Spell
Each player chooses 1 monster they control and switches control of those monsters with each other. Those monsters cannot change their battle positions for the rest of this turn.
COMMON
BP03-EN143*
Card Info Fusion Sword Murasame Blade
Equip Spell
Equip only to a Warrior-Type monster. It gains 800 ATK. While equipped to a monster, this card cannot be destroyed by card effects.
COMMON
BP03-EN142*
Card Info Stamping Destruction
Normal Spell
If you control a Dragon-Type monster: Target 1 Spell/Trap Card on the field; destroy that target, and if you do, inflict 500 damage to its controller.
COMMON
BP03-EN141*
Card Info Dragon's Gunfire
Normal Spell
If you control a Dragon-Type monster: Activate 1 of these effects.
● Inflict 800 damage to your opponent.
● Target 1 face-up monster with 800 or less DEF; destroy that target.
COMMON
BP03-EN140*
Card Info The Warrior Returning Alive
Normal Spell
Target 1 Warrior-Type monster in your Graveyard; add that target to your hand.
COMMON
BP03-EN139*
Card Info Scapegoat
Quick-Play Spell
Special Summon 4 "Sheep Tokens" (Beast-Type/EARTH/Level 1/ATK 0/DEF 0) in Defense Position. These Tokens cannot be Tributed for a Tribute Summon. You cannot Summon other monsters the turn you activate this card (but you can Set).
COMMON
BP03-EN138*
Card Info Offerings to the Doomed
Quick-Play Spell
Target 1 face-up monster on the field; destroy that target, also skip your next Draw Phase.
COMMON
BP03-EN137*
Card Info Mask of Brutality
Equip Spell
The equipped monster gains 1000 ATK and loses 1000 DEF. During each of your Standby Phases, pay 1000 LP or destroy this card.
COMMON
BP03-EN136*
Card Info Premature Burial
Equip Spell
Activate this card by paying 800 LP, then target 1 monster in your Graveyard; Special Summon that target in face-up Attack Position and equip it with this card. When this card is destroyed, destroy the equipped monster.
COMMON
BP03-EN135*
Card Info 7 Completed
Equip Spell
Activate this card by choosing ATK or DEF; equip only to a Machine-Type monster. It gains 700 ATK or DEF, depending on the choice.
COMMON
BP03-EN134*
Card Info Rush Recklessly
Quick-Play Spell
Target 1 face-up monster on the field; it gains 700 ATK until the End Phase.
COMMON
BP03-EN133*
Card Info Swords of Revealing Light
Normal Spell
Flip all monsters your opponent controls face-up. This card remains on the field for 3 of your opponent's turns. While this card is face-up on the field, monsters your opponent controls cannot declare an attack.
COMMON
BP03-EN132
Card Info Tri-Edge Levia
WATER / Sea Serpent-Type Xyz / Rank 3 / ATK 1800 / DEF 1500
3 Level 3 monsters
Banish any monster destroyed by battle with this card. Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster on the field; it loses 800 ATK, also its effects are negated. These changes last until the end of this turn.
SHATTERFOIL RARE
BP03-EN131
Card Info Ghostrick Allucard
DARK / Zombie-Type Xyz / Rank 3 / ATK 1800 / DEF 1600
2 Level 3 monsters
Your opponent cannot target other "Ghostrick" monsters, or any face-down Defense Position monsters, for attacks. You can detach 1 Xyz Material from this card, then target 1 Set card your opponent controls; destroy that target. You can only use this effect of "Ghostrick Alucard" once per turn. If this card is sent to the Graveyard: You can target 1 other "Ghostrick" card in your Graveyard; add that target to your hand.
SHATTERFOIL RARE
BP03-EN130
Card Info Number 44: Sky Pegasus
LIGHT / Beast-Type Xyz / Rank 4 / ATK 1800 / DEF 1600
2 Level 4 monsters
Once per turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster your opponent controls; destroy it, unless your opponent pays 1000 LP to negate this effect.
SHATTERFOIL RARE
BP03-EN129
Card Info Fairy Cheer Girl
LIGHT / Fairy-Type Xyz / Rank 4 / ATK 1900 / DEF 1500
2 Level 4 Fairy-Type monsters
You can detach 1 Xyz Material from this card; draw 1 card. You can only use this effect of "Fairy Cheer Girl" once per turn.
SHATTERFOIL RARE
BP03-EN128
Card Info Tin Archduke
EARTH / Machine-Type Xyz / Rank 4 / ATK 2200 / DEF 1200
3 Level 4 monsters
Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then target 1 monster your opponent controls; change its battle position. (Flip monsters' effects are not activated.)
SHATTERFOIL RARE
BP03-EN127
Card Info Diamond Dire Wolf
EARTH / Beast-Type Xyz / Rank 4 / ATK 2000 / DEF 1200
2 Level 4 monsters
Once per turn: You can detach 1 Xyz Material from this card, then target 1 Beast, Beast-Warrior, or Winged Beast-Type monster you control and 1 other card on the field; destroy them.
SHATTERFOIL RARE
BP03-EN126
Card Info Giant Soldier of Steel
EARTH / Rock-Type Xyz / Rank 3 / ATK 1300 / DEF 2000
2 Level 3 Rock-Type monsters
This card is unaffected by other monsters' effects. Once per turn, during either player's turn: You can detach 1 Xyz Material from this card; it gains 1000 DEF until the end of this turn, and if it does, you take no effect damage from your opponent's card effects this turn.
SHATTERFOIL RARE
BP03-EN125
Card Info Heroic Champion - Kusanagi
EARTH / Warrior-Type Xyz / Rank 4 / ATK 2500 / DEF 2400
3 Level 4 Warrior-Type monsters
Once per turn, during either player's turn, when a Trap Card is activated: You can detach 1 Xyz Material from this card; negate the activation, and if you do, destroy it, then this card gains 500 ATK.
SHATTERFOIL RARE
BP03-EN124
Card Info Heroic Champion - Gandiva
EARTH / Warrior-Type Xyz / Rank 4 / ATK 2100 / DEF 1800
2 Level 4 Warrior-Type monsters
Once per turn, when a Level 4 or lower monster(s) is Special Summoned to your opponent's side of the field (except during the Damage Step): You can detach 1 Xyz Material from this card; destroy that Special Summoned monster(s).
SHATTERFOIL RARE
BP03-EN123
Card Info Gagaga Cowboy
EARTH / Warrior-Type Xyz / Rank 4 / ATK 1500 / DEF 2400
2 Level 4 monsters
Once per turn: You can detach 1 Xyz Material from this card; apply this effect, depending on this card's current battle position.
● Attack Position: If this card attacks an opponent's monster this turn, it gains 1000 ATK, also the opponent's monster loses 500 ATK, during the Damage Step only.
● Defense Position: Inflict 800 damage to your opponent.
SHATTERFOIL RARE
BP03-EN122
Card Info Daigusto Emeral
WIND / Rock-Type Xyz / Rank 4 / ATK 1800 / DEF 800
2 Level 4 monsters
Once per turn: You can detach 1 Xyz Material from this card, then activate 1 of these effects.
● Target 3 monsters in your Graveyard; shuffle all 3 into the Deck, then draw 1 card.
● Target 1 non-Effect Monster in your Graveyard; Special Summon that target.
SHATTERFOIL RARE
BP03-EN121
Card Info Evigishki Merrowgeist
WATER / Aqua-Type Xyz / Rank 4 / ATK 2100 / DEF 1600
2 Level 4 monsters
After damage calculation, if this card destroys an opponent's monster by battle: You can detach 1 Xyz Material from this card; shuffle the destroyed monster into the Deck instead of sending it to the Graveyard.
SHATTERFOIL RARE
BP03-EN120
Card Info Lavalval Ignis
FIRE / Warrior-Type Xyz / Rank 3 / ATK 1800 / DEF 1400
2 Level 3 monsters
If this card attacks or is attacked, during the Damage Step (in either player's turn): You can detach 1 Xyz Material from this card once per battle; this card gains 500 ATK until the end of this turn.
SHATTERFOIL RARE
BP03-EN119
Card Info Number 20: Giga-Brilliant
LIGHT / Insect-Type Xyz / Rank 3 / ATK 1800 / DEF 1800
2 Level 3 monsters
Once per turn: You can detach 1 Xyz Material from this card; all face-up monsters you currently control gain 300 ATK.
SHATTERFOIL RARE
BP03-EN118
Card Info Number 10: Illumiknight
LIGHT / Warrior-Type Xyz / Rank 4 / ATK 2400 / DEF 2400
3 Level 4 monsters
Once per turn: You can detach 1 Xyz Material from this card; send 1 card from your hand to the Graveyard, and if you do, draw 1 card.
SHATTERFOIL RARE
BP03-EN117
Card Info Leviair the Sea Dragon
WIND / Aqua-Type Xyz / Rank 3 / ATK 1800 / DEF 1600
2 Level 3 monsters
Once per turn: You can detach 1 Xyz Material from this card to target 1 banished Level 4 or lower monster; Special Summon that target to your side of the field.
SHATTERFOIL RARE
BP03-EN116
Card Info Grenosaurus
FIRE / Dinosaur-Type Xyz / Rank 3 / ATK 2000 / DEF 1900
2 Level 3 monsters
When this card destroys an opponent's monster by battle and sends it to the Graveyard: You can detach 1 Xyz Material from this card; inflict 1000 damage to your opponent.
SHATTERFOIL RARE
BP03-EN115*
Card Info Master Craftsman Gamil
FIRE / Pyro / Level 2 / ATK 200 / DEF 200
During either player's Damage Step, when a face-up monster you control is attacking or being attacked: You can send this card from your hand to the Graveyard; that monster gains 300 ATK until the end of this turn.
COMMON
BP03-EN114*
Card Info Stegocyber
DARK / Dinosaur / Level 6 / ATK 1200 / DEF 2400
During your opponent's turn, at damage calculation, if this card is in your Graveyard: You can pay 1000 LP; Special Summon it, and if you do, you take no battle damage from that battle, and banish this card when it leaves the field (this is a Quick Effect). You can only use this effect of "Stegocyber" once per turn.
COMMON
BP03-EN113*
Card Info Tackle Crusader
EARTH / Rock / Level 4 / ATK 1500 / DEF 1800
If this card is sent to the Graveyard: You can activate 1 of these effects.
● Target 1 face-up monster your opponent controls; change that target to face-down Defense Position.
● Target 1 face-up Spell/Trap Card your opponent controls; return that target to the hand. This turn, your opponent cannot activate cards with the same name as the card returned to the hand by this effect.
COMMON
BP03-EN112*
Card Info Black Brachios
EARTH / Dinosaur / Level 4 / ATK 1800 / DEF 1100
When this card is Normal Summoned: You can target 1 monster on the field; change that target to face-up Defense Position.
RARE
BP03-EN111*
Card Info Ghostrick Jackfrost
DARK / Fiend / Level 1 / ATK 800 / DEF 100
Cannot be Normal Summoned, unless you control a "Ghostrick" monster. Once per turn: You can change this card to face-down Defense Position. When an opponent's monster declares a direct attack: You can change that opponent's monster to face-down Defense Position, and if you do, Special Summon this card from your hand in face-down Defense Position.
COMMON
BP03-EN110*
Card Info Gorgonic Golem
DARK / Reptile / Level 3 / ATK 1200 / DEF 600
When this card is destroyed by battle and sent to the Graveyard: The ATK of the monster that destroyed it becomes 0. You can banish this card from your Graveyard, then target 1 Set Spell/Trap Card your opponent controls; that target cannot be activated this turn. Your opponent cannot activate the targeted card in response to this effect's activation.
COMMON
BP03-EN109*
Card Info Knight Day Grepher
LIGHT / Warrior-Type Gemini / Level 4 / ATK 1700 / DEF 1600
This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it become an Effect Monster with this effect.
● During your End Phase: You can target 1 Equip Spell Card in your Graveyard; add that target to your hand. You can only use this effect of "Knight Day Grepher" once per turn.
RARE
BP03-EN108*
Card Info Skelesaurus
DARK / Zombie-Type Gemini / Level 4 / ATK 1700 / DEF 1400
This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it become an Effect Monster with these effects.
● This card becomes EARTH Dinosaur-Type. When this card destroys an opponent's monster by battle and sends it to the Graveyard: You can Special Summon that monster to your side of the field in face-up Defense Position, and if you do, it becomes Zombie-Type.
RARE
BP03-EN107*
Card Info Fencing Fire Ferret
FIRE / Beast / Level 4 / ATK 1700 / DEF 600
When this card is destroyed and sent to the Graveyard: Target 1 face-up monster your opponent controls; destroy that target, and if you do, inflict 500 damage to your opponent.
RARE
BP03-EN106*
Card Info Gentlemander
LIGHT / Reptile / Level  4 / ATK 1200 / DEF 1000
When an opponent's monster declares an attack: You can Special Summon this card from your hand. Your opponent cannot attack any monsters except this one.
COMMON
BP03-EN105*
Card Info Magical Undertaker
DARK / Spellcaster / Level 2 / ATK 400 / DEF 400
FLIP: You can target 1 Level 4 or lower Spellcaster-Type monster in your Graveyard; Special Summon that target.
COMMON
BP03-EN104*
Card Info Evilswarm Thunderbird
DARK / Thunder / Level 4 / ATK 1650 / DEF 1050
During either player's turn, when a card or effect is activated (except during the Damage Step): You can banish this card you control. During the next Standby Phase, return this card banished by this effect to the field, and if you do, it gains 300 ATK. You can only use the effect of "Evilswarm Thunderbird" once per turn.
COMMON
BP03-EN103*
Card Info Aye-Iron
EARTH / Machine / Level 4 / ATK 1600 / DEF 1800
Once per turn: You can have this card gain 400 ATK. This card cannot attack the turn you activate this effect.
RARE
BP03-EN102*
Card Info Leotaur
EARTH / Beast-Warrior / Level 4 / ATK 1500 / DEF 1600
If this card battles a non-Normal Monster, this card gains 500 ATK during the Damage Step only.
RARE
BP03-EN101*
Card Info Uminotaurus
WATER / Aqua / Level 4 / ATK 1700 / DEF 1000
If a Fish, Sea Serpent, or Aqua-Type monster you control attacks a Defense Position monster, inflict piercing battle damage to your opponent.
COMMON
BP03-EN100*
Card Info Electromagnetic Bagworm
LIGHT / Insect-Type Flip / Level 3 / ATK 200 / DEF 1400
FLIP: Target 1 face-up Machine-Type monster your opponent controls; take control of that target until your next End Phase.
If this card is destroyed by battle: The monster that destroyed it loses 500 ATK and DEF.
COMMON
BP03-EN099*
Card Info Evilswarm O'lantern
DARK / Pyro / Level 4 / ATK 1750 / DEF 1250
You can Tribute this card to target 1 face-up monster your opponent controls; destroy that target.
COMMON
BP03-EN098*
Card Info Evilswarm Ketos
DARK / Aqua / Level 4 / ATK 1750 / DEF 1050
You can Tribute this card, then target 1 Spell/Trap Card your opponent controls; destroy that target.
RARE
BP03-EN097*
Card Info Madolche Baaple
EARTH / Beast / Level 3 / ATK 0 / DEF 1800
When this card in your possession is destroyed by your opponent's card (either by battle or by card effect) and sent to your Graveyard: Shuffle this card into your Deck. Once per turn: You can target 1 Attack Position "Madolche" monster you control and 1 face-up Attack Position monster your opponent controls; if both monsters are still on the field, change them to face-up Defense Position, and if you do, the ones changed by this effect cannot have their battle positions changed until the end of your opponent's next turn.
COMMON
BP03-EN096*
Card Info Tardy Orc
DARK / Fiend / Level 4 / ATK 2200 / DEF 0
This card cannot attack the turn it is Normal Summoned.
RARE
BP03-EN095*
Card Info Flame Tiger
FIRE / Beast / Level 4 / ATK 1800 / DEF 0
During your Draw Phase, if this card is in your Graveyard and you control no monsters, instead of conducting your normal draw: You can Special Summon this card from the Graveyard. If this card is Special Summoned with this effect, banish it when it leaves the field.
RARE
BP03-EN094*
Card Info Vampire Koala
EARTH / Beast / Level 4 / ATK 1800 / DEF 1500
If this card inflicts battle damage to your opponent by battle with a monster: Gain LP equal to the battle damage inflicted.
RARE
BP03-EN093*
Card Info Chow Len the Prophet
FIRE / Spellcaster / Level 4 / ATK 1800 / DEF 200
Once per turn: You can declare either Spell or Trap, then target 1 Set card in your opponent's Spell & Trap Card Zone; look at that target, and if it is the declared card type, that card cannot be activated this turn.
RARE
BP03-EN092*
Card Info Shocktopus
WATER / Fish / Level 4 / ATK 1600 / DEF 800
When this card is destroyed by battle with an opponent's monster and sent to the Graveyard: You can equip this card to that opponent's monster. That monster's ATK becomes 0, also it cannot change its battle position.
COMMON
BP03-EN091*
Card Info Vylon Ohm
LIGHT / Fairy / Level 4 / ATK 1500 / DEF 200
If this card is Normal Summoned: Target 1 Equip Spell Card in your Graveyard; banish that target, and if you do, add it to your hand during your next Standby Phase.
COMMON
BP03-EN090*
Card Info Friller Rabca
WATER / Fish / Level 3 / ATK 700 / DEF 1500
When a face-up Fish, Sea Serpent, or Aqua-Type monster you control is targeted for an attack: You can banish this card from your Graveyard to target the attacking monster; negate the attack, and if you do, that target loses 500 ATK until your next End Phase. You can only use the effect of "Friller Rabca" once per turn.
COMMON
BP03-EN089*
Card Info Lion Alligator
WATER / Reptile / Level 4 / ATK 1900 / DEF 200
While you control a Reptile-Type monster (other than this card), if a Reptile-Type monster you control attacks a Defense Position monster, inflict piercing battle damage to your opponent.
RARE
BP03-EN088*
Card Info Time Escaper
EARTH / Psychic / Level 2 / ATK 500 / DEF 100
During either player's turn: You can discard this card, then target 1 Psychic-Type monster you control; banish it until your next Standby Phase.
COMMON
BP03-EN087*
Card Info Airorca
WIND / Sea Serpent / Level 3 / ATK 1400 / DEF 300
Once per turn: You can banish 1 Fish, Sea Serpent, or Aqua-Type monster from your hand, then target 1 face-up card your opponent controls; destroy that target, then banish this card until your next Standby Phase.
COMMON
BP03-EN086*
Card Info Wind-Up Juggler
WIND / Psychic / Level 4 / ATK 1700 / DEF 1000
After damage calculation, if this card battled an opponent's monster: You can destroy that opponent's monster. This effect can be used only once while this card is face-up on the field.
RARE
BP03-EN085*
Card Info Dodger Dragon
WIND / Dragon / Level 4 / ATK 1900 / DEF 1200
This card's Normal Summon cannot be negated. After this card was Normal Summoned, your opponent cannot activate Counter Trap Cards for the rest of that turn.
RARE
BP03-EN084*
Card Info Silent Psychic Wizard
EARTH / Psychic / Level 4 / ATK 1900 / DEF 0
When this card is Normal Summoned: You can target 1 Psychic-Type monster in your Graveyard; banish that target. If this card is sent from the field to the Graveyard; Special Summon that monster banished by this effect.
RARE
BP03-EN083*
Card Info Meklord Army of Granel
EARTH / Machine / Level 4 / ATK 1600 / DEF 1200
This card gains 100 ATK for each "Meklord" monster on the field, except this card. When this card is Normal Summoned: You can target 1 face-up monster your opponent controls; halve that target's ATK, until the End Phase.
COMMON
BP03-EN082*
Card Info Genex Ally Bellflame
DARK / Machine / Level 4 / ATK 1700 / DEF 1000
Each time a monster(s) you control is sent to the Graveyard, place 1 Genex Counter on this card. Each time a card(s) in your opponent's Graveyard is banished, place 2 Genex Counters on this card. This card gains 100 ATK for each Genex Counter on the field. If this card is destroyed by battle and sent to the Graveyard: Inflict 300 damage to your opponent for each Genex Counter that was on this card.
RARE
BP03-EN081*
Card Info Koa'ki Meiru Wall
EARTH / Rock / Level 4  / ATK 1900 / DEF 1200
During each of your End Phases, destroy this card unless you send 1 "Iron Core of Koa'ki Meiru" from your hand to the Graveyard or reveal 1 Rock-Type monster in your hand. During either player's turn, when your opponent activates a Spell Card: You can Tribute this card; negate the activation, and if you do, destroy that card.
RARE
BP03-EN080*
Card Info Chain Dog
EARTH / Beast / Level 4 / ATK 1600 / DEF 1100
Cannot be used as a Synchro Material, except for the Synchro Summon of a Beast-Type monster. If this card is in the Graveyard: You can Special Summon this card, and if you do, banish it when it leaves the field. You must control exactly 2 Beast-Type monsters to activate and to resolve this effect.
COMMON
BP03-EN079*
Card Info Fabled Ashenveil
LIGHT / Fiend / Level 4 / ATK 1600 / DEF 1200
If this card attacks or is attacked, during damage calculation (in either player's turn): You can send 1 card from your hand to the Graveyard once per battle; this card gains 600 ATK during that damage calculation only.
COMMON
BP03-EN078*
Card Info Stygian Street Patrol
DARK / Fiend / Level 4 / ATK 1600 / DEF 1200
If this card destroys a monster by battle and sends it to the Graveyard: Inflict damage to your opponent equal to the Level of the destroyed monster in the Graveyard x 100. You can banish this card from your Graveyard; Special Summon 1 Fiend-Type monster with 2000 or less ATK from your hand.
COMMON
BP03-EN077*
Card Info Hypnocorn
DARK / Beast / Level 4 / ATK 1400 / DEF 600
When this card is Normal Summoned, if your opponent controls a monster and you control no other monsters: You can target 1 Set Spell/Trap Card on the field; destroy that target.
COMMON
BP03-EN076*
Card Info Rhinotaurus
FIRE / Beast-Warrior / Level 4 / ATK 1800 / DEF 600
If 2 or more of your opponent's monsters are destroyed by battle with your monsters during the same Battle Phase, this card can make a second attack during that Battle Phase.
RARE
BP03-EN075*
Card Info Trident Warrior
LIGHT / Warrior / Level 4 / ATK 1800 / DEF 1200
When this card is Normal Summoned: You can Special Summon 1 Level 3 monster from your hand.
RARE
BP03-EN074*
Card Info Mist Valley Falcon
WIND / Winged Beast / Level 4 / ATK 2000 / DEF 1200
This card cannot declare an attack unless you return 1 card you control to the hand.
RARE
BP03-EN073*
Card Info Jurrac Protops
FIRE / Dinosaur / Level 4 / ATK 1700 / DEF 1200
This card gains 100 ATK for each monster your opponent controls.
COMMON
BP03-EN072*
Card Info Koa'ki Meiru Sandman
EARTH / Rock / Level 4 / ATK 1900 / DEF 1200
During each of your End Phases, destroy this card unless you send 1 "Iron Core of Koa'ki Meiru" from your hand to the Graveyard or reveal 1 Rock-Type monster in your hand. During either player's turn, when your opponent activates a Trap Card: You can Tribute this card; negate the activation, and if you do, destroy that card.
RARE
BP03-EN071*
Card Info Shreddder
EARTH / Machine / Level 4 / ATK 1600 / DEF 1000
Once per turn: You can send 1 Machine-Type monster from your hand to the Graveyard, then target 1 monster your opponent controls with a Level less than or equal to the sent monster's; destroy that target.
COMMON
BP03-EN070*
Card Info Gauntlet Warrior
EARTH / Warrior / Level 3 / ATK 400 / DEF 1600
During either player's turn: You can Tribute this card; each Warrior-Type monster you currently control gains 500 ATK and DEF, until the end of the next Damage Step that monster attacks or is attacked.
COMMON
BP03-EN069*
Card Info Shutendoji
EARTH / Zombie / Level 4 / ATK 1500 / DEF 800
Once per turn: You can activate 1 of these effects.
● Banish 2 Zombie-Type monsters from your Graveyard; draw 1 card.
● Target 1 of your banished Zombie-Type monsters; place that target on the top of your Deck.
COMMON
BP03-EN068*
Card Info Metabo Shark
WATER / Fish / Level 4 / ATK 1800 / DEF 500
When this card is Normal Summoned: You can target 2 Fish-Type monsters in your Graveyard; shuffle those targets into your Deck.
RARE
BP03-EN067*
Card Info Reptilianne Gorgon
DARK / Reptile / Level 3 / ATK 1400 / DEF 1400
If this card attacks a monster, after damage calculation: The ATK of that monster becomes 0, also it cannot change its battle position.
BP03-EN066*
Card Info Koa'ki Meiru Beetle
EARTH / Insect / Level 4 / ATK 1900 / DEF 1500
During each of your End Phases, destroy this card unless you send 1 "Iron Core of Koa'ki Meiru" from your hand to the Graveyard or reveal 1 Insect-Type monster in your hand. If a LIGHT or DARK monster is Special Summoned in Attack Position: Change that monster to Defense Position.
RARE
BP03-EN065*
Card Info Card Guard
DARK / Fiend / Level 4 / ATK 1600 / DEF 500
If this card is Normal or Special Summoned: Place 1 Guard Counter on it. This card gains 300 ATK for each Guard Counter on it. Once per turn: You can target 1 other face-up card you control; remove 1 Guard Counter from this card, and if you do, place 1 Guard Counter on that target (if that card would ever be destroyed, remove 1 Guard Counter from it instead).
RARE
BP03-EN064*
Card Info Sunlight Unicorn
LIGHT / Beast / Level 4 / ATK 1800 / DEF 1000
Once per turn: You can excavate the top card of your Deck, and if it is an Equip Spell Card, add it to your hand. Otherwise place it on the bottom of your Deck.
RARE
BP03-EN063*
Card Info X-Saber Airbellum
EARTH / Beast-Type Tuner / Level 3 / ATK 1600 / DEF 200
If this card inflicts battle damage to your opponent by a direct attack: Discard 1 random card from your opponent's hand.
COMMON
BP03-EN062*
Card Info Tree Otter
WATER / Beast / Level 2 / ATK 1200 / DEF 100
Once per turn: You can target 1 face-up monster you control; it gains 1000 ATK until the end of this turn. You must control a Beast-Type monster (other than this card) to activate and to resolve this effect.
COMMON
BP03-EN061*
Card Info Koa'ki Meiru War Arms
EARTH / Warrior / Level 4 / ATK 1400 / DEF 1200
During each of your End Phases, destroy this card unless you send 1 "Iron Core of Koa'ki Meiru" from your hand to the Graveyard or reveal 1 Warrior-Type monster in your hand. Once per turn: You can target 1 Level 3 or lower Warrior-Type monster in your Graveyard; equip that target to this card. This card gains ATK equal to half the combined ATK of the monsters equipped to it by this effect. If this card would be destroyed by battle, destroy all monsters equipped to it by this effect instead.
COMMON
BP03-EN060*
Card Info Vanguard of the Dragon
EARTH / Dragon / Level 4 / ATK 1700 / DEF 1300
You can send 1 Dragon-Type monster from your hand to the Graveyard; this card gains 300 ATK. When this card you control is sent to your Graveyard by your opponent's card effect: You can target 1 Dragon-Type Normal Monster in either player's Graveyard; Special Summon that target.
RARE
BP03-EN059*
Card Info Spined Gillman
WATER / Sea Serpent / Level 3 / ATK 1300 / DEF 0
All Fish, Sea Serpent, and Aqua-Type monsters you control gain 400 ATK.
RARE
BP03-EN058*
Card Info Koa'ki Meiru Doom
WIND / Fiend / Level 3 / ATK 1700 / DEF 800
During each of your End Phases, destroy this card unless you send 1 "Iron Core of Koa'ki Meiru" from your hand to the Graveyard or reveal 1 Fiend-Type monster in your hand. Negate the effects of LIGHT and DARK monsters that activate during the Main Phase.
RARE
BP03-EN057*
Card Info Koa'ki Meiru Drago
WIND / Dragon / Level 4 / ATK 1900 / DEF 1600
During each of your End Phases, destroy this card unless you send 1 "Iron Core of Koa'ki Meiru" from your hand to the Graveyard or reveal 1 Dragon-Type monster in your hand. Neither player can Special Summon LIGHT or DARK monsters.
RARE
BP03-EN056*
Card Info Koa'ki Meiru Guardian
EARTH / Rock / Level 4 / ATK 1900 / DEF 1200
During each of your End Phases, destroy this card unless you send 1 "Iron Core of Koa'ki Meiru" from your hand to the Graveyard or reveal 1 Rock-Type monster in your hand. During either player's turn, when a monster effect is activated: You can Tribute this card; negate the activation, and if you do, destroy that monster.
RARE
BP03-EN055*
Card Info Battlestorm
DARK / Winged Beast / Level 4 / ATK 1700 / DEF 1000
This card gains 100 ATK for each Winged Beast-Type monster you control. Once per turn: You can target 1 Spell/Trap Card your opponent controls; destroy that target. You must control 3 or more Winged Beast-Type monsters to activate and to resolve this effect.
RARE
BP03-EN054*
Card Info Defender the Magical Knight
LIGHT / Spellcaster / Level 4 / ATK 1600 / DEF 2000
If this card is Normal Summoned: Place 1 Spell Counter on it (max. 1). Once per turn, if a Spellcaster-Type monster(s) on the field would be destroyed, you can remove 1 Spell Counter from your side of the field for each of those monsters instead.
COMMON
BP03-EN053*
Card Info Cross-Sword Beetle
WIND / Insect / Level 4 / ATK 1800 / DEF 1200
While you control an Insect-Type monster (other than this card), if an Insect-Type monster you control attacks a Defense Position monster, inflict piercing battle damage to your opponent.
RARE
BP03-EN052*
Card Info Seed of Flame
FIRE / Plant / Level 3 / ATK 1600 / DEF 1200
When this card you control is destroyed by a card effect and sent to your Graveyard: You can target 1 Level 4 or lower Plant-Type monster in your Graveyard, except "Seed of Flame"; Special Summon that target, and if you do, Special Summon 1 "Seed Token" (Plant-Type/EARTH/Level 1/ATK 0/DEF 0) to your opponent's side of the field in Defense Position. This Token cannot be Tributed for a Tribute Summon.
COMMON
BP03-EN051*
Card Info Psychic Jumper
EARTH / Psychic-Type Tuner / Level 2 / ATK 100 / DEF 1500
Once per turn, you can pay 1000 LP, then target 1 face-up monster your opponent controls and 1 Psychic-Type monster you control, except "Psychic Jumper"; switch control of both those targets, and if you do, their battle positions cannot be changed this turn.
COMMON
BP03-EN050*
Card Info Herald of Orange Light
LIGHT / Fairy-Type Tuner / Level 2 / ATK 300 / DEF 500
During either player's turn, when an effect of an opponent's monster is activated: You can send this card and 1 other Fairy-Type monster from your hand to the Graveyard; negate the activation, and if you do, destroy it.
COMMON
BP03-EN049*
Card Info Destructotron
EARTH / Psychic / Level 4 / ATK 1600 / DEF 400
During the End Phase, if this card is the only Psychic-Type monster you control: Destroy it. You can pay 1000 LP, then target 1 Set Spell/Trap Card your opponent controls; destroy that target.
COMMON
BP03-EN048*
Card Info Telekinetic Shocker
EARTH  / Psychic / Level 4 / ATK 1700 / DEF 700
If a Psychic-Type monster(s) on the field would be destroyed, you can pay 500 LP and destroy this card instead.
RARE
BP03-EN047*
Card Info Gonogo
EARTH / Rock / Level 3 / ATK 1350 / DEF 1600
At the end of the Damage Step, if this card battled an opponent's monster: Change that monster to face-down Defense Position.
COMMON
BP03-EN046*
Card Info Mezuki
EARTH / Zombie / Level 4 / ATK 1700 / DEF 800
You can banish this card from your Graveyard, then target 1 Zombie-Type monster in your Graveyard; Special Summon that target.
RARE
BP03-EN045*
Card Info Rigorous Reaver
FIRE / Plant-Type Flip / Level 3 / ATK 1600 / DEF 100
FLIP: Each player discards 1 card.
If this card is destroyed by battle: The monster that destroyed it loses 500 ATK and DEF.
COMMON
BP03-EN044*
Card Info Magical Exemplar
EARTH / Spellcaster / Level 4 / ATK 1700 / DEF 1400
Each time a Spell Card is activated, place 2 Spell Counters on this card when that Spell Card resolves. Once per turn: You can remove any number of Spell Counters from this card; Special Summon 1 Spellcaster-Type monster from your hand or Graveyard whose Level is equal to the number of Spell Counters you removed.
RARE
BP03-EN043*
Card Info Diskblade Rider
WIND / Fiend / Level 4 / ATK 1700 / DEF 1500
Once per turn: You can target 1 Normal Trap Card in your Graveyard; banish that target, and if you do, this card gains 500 ATK until the end of your opponent's turn.
RARE
BP03-EN042*
Card Info Jain, Lightsworn Paladn
LIGHT / Warrior / Level 4 / ATK 1800 / DEF 1200
If this card attacks an opponent's monster, it gains 300 ATK during the Damage Step only. During each of your End Phases: Send the top 2 cards of your Deck to the Graveyard.
RARE
BP03-EN041*
Card Info Aztekipede, the Worm Warrior
EARTH / Insect / Level 4 / ATK 1900 / DEF 400
Cannot be Normal Summoned/Set. Must be Special Summoned by banishing 1 Insect-Type monster from your Graveyard, and cannot be Special Summoned by other ways. If this card inflicts battle damage to your opponent: Send the top card of their Deck to the Graveyard.
RARE
BP03-EN040*
Card Info Golden Flying Fish
LIGHT / Fish / Level 4 / ATK 1700 / DEF 1000
You can Tribute 1 other Fish-Type monster, then target 1 card on the field; destroy that target.
RARE
BP03-EN039*
Card Info Blue Thunder T-45
LIGHT / Machine / Level 4 / ATK 1700 / DEF 1000
If this card destroys an opponent's monster by battle: Special Summon 1 "Thunder Option Token" (Machine-Type/LIGHT/Level 4/ATK 1500/DEF 1500). This Token cannot be Tributed for a Tribute Summon.
RARE
BP03-EN038*
Card Info Sea Koala
EARTH / Beast / Level 2 / ATK 100 / DEF 1600
Once per turn: You can target 1 monster your opponent controls; change its ATK to 0 until the end of this turn. You must control a Beast-Type monster (other than this card) to activate and to resolve this effect.
COMMON
BP03-EN037*
Card Info Black Veloci
EARTH / Dinosaur / Level 4 / ATK 1800 / DEF 300
If this card attacks an opponent's monster, this card gains 400 ATK during the Damage Step only. If this card is attacked by an opponent's monster, this card loses 400 ATK during the Damage Step only.
RARE
BP03-EN036*
Card Info The Immortal Bushi
DARK / Warrior / Level 3 / ATK 1200 / DEF 600
While this card is face-up on the field, it cannot be Tributed, except for the Tribute Summon of a Warrior-Type monster. During your Standby Phase, if this card is in your Graveyard and all the monsters in your Graveyard are Warrior-Type: You can Special Summon this card. You must also control no monsters to activate and to resolve this effect.
COMMON
BP03-EN035*
Card Info Dark Crusader
DARK / Warrior / Level 4 / ATK 1600 / DEF 200
You can send 1 DARK monster from your hand to the Graveyard; this card gains 400 ATK.
COMMON
BP03-EN034*
Card Info Royal Firestorm Guards
FIRE / Pyro / Level 4 / ATK 1700 / DEF 1200
If this card is Normal Summoned: Target 4 Pyro-Type monsters in your Graveyard; shuffle all 4 into the Deck, then draw 2 cards.
RARE
BP03-EN033*
Card Info Ancient Gear Knight
EARTH / Machine-Type Gemini / Level 4 / ATK 1800 / DEF 500
This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it become an Effect Monster with this effect.
● If this card attacks, your opponent cannot activate Spell/Trap Cards until the end of the Damage Step.
RARE
BP03-EN032*
Card Info Evil HERO Infernal Gainer
EARTH / Fiend / Level 4 / ATK 1600 / DEF 0
During your Main Phase 1: You can banish this card, then target 1 Fiend-Type monster you control; that target can make a second attack during each Battle Phase. During your second Standby Phase after this effect was activated: Special Summon this banished card in Attack Position.
COMMON
BP03-EN031*
Card Info Blizzard Dragon
WATER / Dragon / Level 4 / ATK 1800 / DEF 1000
Once per turn: You can target 1 monster your opponent controls; it cannot change its battle position or declare an attack until the end of your opponent's next turn.
RARE
BP03-EN030*
Card Info Winged Rhynos
WIND / Beast-Warrior / Level 4 / ATK 1800 / DEF 500
During either player's turn, when a Trap Card is activated (except during the Damage Step): You can return this face-up card from the field to the hand.
RARE
BP03-EN029*
Card Info Dweller in the Depths
EARTH / Dragon / Level 3 / ATK 1500 / DEF 700
This card gains 300 ATK for each Continuous Spell Card in your Spell & Trap Zone.
COMMON
BP03-EN028*
Card Info Exploder Dragon
EARTH / Dragon / Level 3 / ATK 1000 / DEF 0
If this card is destroyed by battle and sent to the Graveyard: Destroy the monster that destroyed it. Neither player takes any battle damage from attacks involving this attacking card.
COMMON
BP03-EN027*
Card Info Freya, Spirit of Victory
LIGHT / Fairy / Level 1 / ATK 100 / DEF 100
While you control a Fairy-Type monster other than "Freya, Spirit of Victory", your opponent's monsters cannot target this card for attacks. All Fairy-Type monsters you control gain 400 ATK and DEF.
COMMON
BP03-EN026*
Card Info Card Trooper
EARTH / Machine / Level 3 / ATK 400 / DEF 400
Once per turn: You can choose a number from 1 to 3, then send that many cards from the top of your Deck to the Graveyard; this card gains 500 ATK for each card sent to the Graveyard this way, until the end of this turn. If this card you control is destroyed and sent to your Graveyard: Draw 1 card.
RARE
BP03-EN025*
Card Info Black Stego
EARTH / Dinosaur / Level 4 / ATK 1200 / DEF 2000
If this face-up Attack Position card is targeted for an attack: Change this card to Defense Position.
COMMON
BP03-EN024*
Card Info Submarineroid
WATER / Machine / Level 4 / ATK 800 / DEF 1800
This card can attack your opponent directly, but when it does so using this effect, the battle damage inflicted to your opponent is the original ATK of this card. At the end of the Damage Step, if this card attacked or was attacked: You can change this card to Defense Position.
COMMON
BP03-EN023*
Card Info Herald of Purple Light
LIGHT / Fairy / Level 2 / ATK 300 / DEF 500
During either player's turn, when your opponent activates a Trap Card: You can send this card and 1 other Fairy-Type monster from your hand to the Graveyard; negate the activation, and if you do, destroy it.
COMMON
BP03-EN022*
Card Info Herald of Green Light
LIGHT / Fairy / Level 2 / ATK 300 / DEF 500
During either player's turn, when your opponent activates a Spell Card: You can send this card and 1 other Fairy-Type monster from your hand to the Graveyard; negate the activation, and if you do, destroy it.
COMMON
BP03-EN021*
Card Info Victory Viper XX03
LIGHT / Machine / Level 4 / ATK 1200 / DEF 800
If this card destroys an opponent's monster by battle: Activate 1 of these effects.
● This card gains 400 ATK.
● Target 1 face-up Spell/Trap Card on the field; destroy that target.
● Special Summon 1 "Option Token". Its Type, Attribute, Level, ATK and DEF are always the same as this card, but it leaves the field if this card is no longer face-up on the field.
COMMON
BP03-EN020*
Card Info Cyber Phoenix
FIRE / Machine / Level 4 / ATK 1200 / DEF 1600
While this card is in Attack Position, negate any Spell/Trap effects that target exactly 1 Machine-Type monster you control (and no other cards). When this card is destroyed by battle and sent to the Graveyard: You can draw 1 card.
COMMON
BP03-EN019*
Card Info Machine King Prototype
EARTH / Machine / Level 3 / ATK 1600 / DEF 1500
This card gains 100 ATK and DEF for each Machine-Type monster on the field, except this card.
RARE
BP03-EN018*
Card Info Mythical Beast Cerberus
LIGHT / Spellcaster / Level 4 / ATK 1400 / DEF 1400
Each time a Spell Card is activated, place 1 Spell Counter on this card when that Spell Card resolves. This card gains 500 ATK for each Spell Counter on it. If damage calculation is conducted involving this card, remove all Spell Counters from it at the end of the Battle Phase.
COMMON
BP03-EN017*
Card Info Goblin Elite Attack Force
EARTH / Fiend / Level 4 / ATK 2200 / DEF 1500
If this card attacks, it is changed to Defense Position at the end of the Battle Phase, and its battle position cannot be changed until the end of your next turn.
RARE
BP03-EN016*
Card Info Gyroid
WIND / Machine / Level 3 / ATK 1000 / DEF 1000
Once per turn, this card cannot be destroyed by battle.
COMMON
BP03-EN015*
Card Info Chiron the Mage
EARTH / Beast-Warrior / Level 4 / ATK 1800 / DEF 1000
Once per turn: You can discard 1 Spell Card, then target 1 Spell/Trap Card your opponent controls; destroy that target.
RARE
BP03-EN014*
Card Info Toon Gemini Elf
EARTH / Spellcaster-Type Toon / Level 4 / ATK 1900 / DEF 900
This card cannot attack the turn it is Summoned. If "Toon World" on the field is destroyed, destroy this card. While you control "Toon World" and your opponent controls no Toon Monsters, this card can attack your opponent directly. When this card inflicts battle damage to your opponent: Discard 1 random card from your opponent's hand.
RARE
BP03-EN013*
Card Info Slate Warrior
WIND / Fiend-Type Flip / Level 4 / ATK 1900 / DEF 400
FLIP: This card gains 500 ATK and DEF.
If this card is destroyed by battle: The monster that destroyed it loses 500 ATK and DEF.
RARE
BP03-EN012*
Card Info Hyper Hammerhead
EARTH / Dinosaur / Level 4 / ATK 1500 / DEF 1200
At the end of the Damage Step, if an opponent's monster that battled this card is not destroyed: Return that opponent's monster to the hand.
COMMON
BP03-EN011*
Card Info Enraged Battle Ox
EARTH / Beast-Warrior / Level 4 / ATK 1700 / DEF 1000
If a Beast, Beast-Warrior, or Winged Beast-Type monster you control attacks a Defense Position monster, inflict piercing battle damage to your opponent.
COMMON
BP03-EN010*
Card Info Sacred Crane
LIGHT / Winged Beast / Level 4 / ATK 1600 / DEF 400
When this card is Special Summoned, the controller of this card draws 1 card.
COMMON
BP03-EN009*
Card Info Lord Poison
WATER / Plant / Level 4 / ATK 1500 / DEF 1000
If this card is destroyed by battle and sent to the Graveyard: Target 1 Plant-Type monster in your Graveyard, except "Lord Poison"; Special Summon that target.
COMMON
BP03-EN008*
Card Info Berserk Gorilla
EARTH / Beast / Level 4 / ATK 2000 / DEF 1000
If this card is in face-up Defense Position, destroy this card. This card must attack if able.
RARE
BP03-EN007*
Card Info Gale Lizard
WATER / Reptile-Type Flip / Level 4 / ATK 1400 / DEF 700
FLIP: Target 1 monster your opponent's controls; return that target to the hand.
COMMON
BP03-EN006*
Card Info Mudora
EARTH / Fairy / Level 4 / ATK 1500 / DEF 1800
This card gains 200 ATK for each Fairy-Type monster in your Graveyard.
RARE
BP03-EN005*
Card Info Breaker the Magical Warrior
DARK / Spellcaster / Level 4 / ATK 1600 / DEF 1000
If this card is Normal Summoned: Place 1 Spell Counter on it (max. 1). This card gains 300 ATK for each Spell Counter on it. You can remove 1 Spell Counter from this card, then target 1 Spell/Trap Card on the field; destroy that target.
RARE
BP03-EN004*
Card Info Arsenal Bug
EARTH / Insect / Level 3 / ATK 2000 / DEF 2000
If you control no other Insect-Type monsters, this card's ATK and DEF become 1000.
RARE
BP03-EN003*
Card Info Frontier Wiseman
EARTH / Spellcaster / Level 3 / ATK 1600 / DEF 800
Negate any Spell effects that target a Warrior-Type monster you control, and if you do, destroy that card.
COMMON
BP03-EN002*
Card Info Bazoo the Soul-Eater
EARTH / Beast / Level 4 / ATK 1600 / DEF 900
Once per turn: You can banish up to 3 monsters from your Graveyard; this card gains 300 ATK for each, until the end of your opponent's turn.
COMMON
BP03-EN001*
Card Info Jerry Beans Man
EARTH / Plant / Level 3 / ATK 1750 / DEF 0
Jerry, a bean soldier, believes he is the strongest warrior in the world, but his true abilities are still untested.
COMMON