*Cards below are written with a mock translation using the card's actual English card text. This is based on how the cards are actually translated and thus may not work exactly like the card's TCG version.

*Cards not listed below do not have a different card rarity in Japan.
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Abyss Rising Different Japan Card Rarities

*Also an Ultimate Rare card.
ABYR-JP080
Card Info Retort
Counter Trap
When your opponent uses a Spell or Trap Card with the same name as one in your Graveyard, negate the use and destroy that card. Then you can choose 1 card with that name in your Graveyard and add it to your hand.
RARE
ABYR-JP077
Card Info That Wacky Alchemy!
Normal Trap
If a Spell Card(s) in your opponent's Spell & Trap Card Zones that is face-up is sent to the Graveyard, you can choose 1 monster in play that is face-up and destroy it.
COMMON
ABYR-JP075
Card Info Memory of an Adversary
Normal Trap
When a monster your opponent has in play declares an attack, you receive damage equal to that monster's ATK, then that monster is removed from play. During the End Phase of your opponent's next turn, play that monster through a Special Summon to your field.
COMMON
ABYR-JP074
Card Info Madolchepalooza
Normal Trap
Play any number of monsters with "Madolche" in its name through a Special Summon from your hand to your field, but they are shuffled back into the Deck during the End Phase.
COMMON
ABYR-JP072
Card Info Abyss-sphere
Continuous Trap
Play 1 monster with "Mermail" in its name through a Special Summon from your Deck to your field without its effects being usable. You may not use any Spell Cards. When this card is taken off the field, that monster is destroyed. This card is destroyed during your opponent's next End Phase after first being used.
COMMON
ABYR-JP067
Card Info Bubble Bringer
Continuous Trap
Level 4 or higher monsters may not attack directly. During your turn, you can send this card in play that is face-up to the Graveyard to choose 2 Level 3 or lower WATER monsters with the same name in your Graveyard and play them through a Special Summon to your field without their effects being usable.
RARE
ABYR-JP060
Card Info The Grand Spellbook Tower
Field Spell
Once per turn, during your Standby Phase, if you have a Spellcaster-Type monster in play on your field or in your Graveyard, you can return 1 Spell Card with "Spellbook" in its name your Graveyard to the bottom of your Deck, other than "The Grand Spellbook Tower", then draw 1 card from your Deck. When this card is destroyed by your opponent's card effect and sent to the Graveyard, you can play 1 Spellcaster-Type monster from your hand or Deck through a Special Summon whose Level is less than or equal to the number of Spell Cards with "Spellbook" in its name in your Graveyard.
RARE
ABYR-JP059
Card Info Spellbook of Fate
Quick-Play Spell
Use only if you have a Spellcaster-Type monster in play on your field. You can remove up to 3 Spell Cards with "Spellbook" in its name in your Graveyard from play, then apply apply this effect, depending on the number of Spell Cards removed from play for this card's use. You may only use 1 "Spellbook of Fate" per turn.
● 1: Return 1 Spell or Trap Card in play that is Set to the hand.
● 2: Change 1 monster in play to face-down Defense Mode or face-up Attack Mode.
● 3: Remove 1 card your opponent has in play from play.
COMMON
ABYR-JP058
Card Info Spellbook of Eternity
Normal Spell
Choose 1 of your Spell Cards with "Spellbook" in its name that is removed from play, other than "Spellbook of Eternity" and add it to your hand. You may only use 1 "Spellbook of Eternity" per turn.
COMMON
ABYR-JP053
Card Info Tannhauser Gate
Normal Spell
Choose 2 monsters you have in play with the same Type and 1000 or less ATK. Treat both monsters' Levels as the combined Levels of those 2 monsters.
RARE
ABYR-JP048
Card Info Madolche Queen Tiaramisu
EARTH / Fairy-Type Xyz / Rank 4 / ATK 2200 / DEF 2100
2 Level 4 monsters with "Madolche" in their names
Once per turn, you can remove 1 Xyz Material from this card to choose up to 2 cards with "Madolche" in their names in your Graveyard and shuffle them into the Deck, then shuffle cards your opponent controls into the Deck, up to the number of cards with "Madolche" in their names that were returned to the Deck by this effect.
SUPER RARE
ABYR-JP047
Card Info Empress of Prophecy
LIGHT / Spellcaster-Type Xyz / Rank 5 / ATK 2000 / DEF 1700
2 Level 5 Spellcaster-Type monsters
This card receives 300 ATK for each Xyz Material included to a monster you have in play on your field. Once per turn, you can remove 1 Xyz Material from this card to shuffle your Deck, then show the top 5 cards of your Deck to your opponent and destroy monsters in play up to the number of cards with "Spellbook" in their names that were shown and return the shown cards to the top of the Deck in the order you choose.
SUPER RARE
ABYR-JP045*
Card Info Number 8: Heraldic King Genom-Heritage
LIGHT / Psychic-Type Xyz / Rank 4 / ATK 2400 / DEF 1800
2 Level 4 "Heraldic Beast" monsters
Once per turn, you can choose 1 Xyz Monster your opponent has in play that is face-up. Treat this card's name and original ATK as the chosen monster's name and current ATK, and this card's effect becomes that monster's original effect, then that monster's ATK becomes 0 and its effects are negated. These changes are applied until the End Phase.
ULTRA RARE
ABYR-JP042
Card Info Heroic Champion - Gandiva
EARTH / Warrior-Type Xyz / Rank 4 / ATK 2100 / DEF 1800
2 Level 4 Warrior-Type monsters
Once per turn, when a Level 4 or lower monster(s) is played through a Special Summon to your opponent's field outside of the Damage Step, you can remove 1 Xyz Material from this card to destroy those monster(s).
SUPER RARE
ABYR-JP040*
Card Info One-Eyed Skill Gainer
LIGHT / Warrior-Type Xyz / Rank 4 / ATK 2500 / DEF 2600
3 Level 4 monsters
You can remove 1 Xyz Material from this card to choose 1 Xyz Monster your opponent has in play that is face-up. This card's name and effect become the chosen monster's name and effect. This effect may only be used once while this card is in play face-up.
ULTRA RARE
ABYR-JP035
Card Info Moulinglacia the Elemental Lord
WATER / Sea Serpent / Level 8 / ATK 2800 / DEF 2200
This card may not be played though a Normal Summon or Set. This card may not be played through a Special Summon other than by having exactly 5 WATER monsters in your Graveyard.When this card is played through a Special Summon, discard 2 random cards from your opponent's hand. You may only use the effect of "Moulinglacia the Elemental Lord" once per turn. If this card is taken off the field, skip the Battle Phase of your next turn.
SUPER RARE
ABYR-JP028
Card Info Abyss Warrior
WATER / Aqua / Level 4 / ATK 1800 / DEF 1300
Once per turn, you can discard 1 WATER monster from your hand to the Graveyard, then choose 1 monster in either player's Graveyard and return it to the top or bottom of the Deck.
RARE
ABYR-JP023
Card Info Justice of Prophecy
EARTH / Spellcaster / Level 3 / ATK 1600 / DEF 800
During the End Phase of a turn that you use a Spelll Card with "Spellbook" in its name, you can take this card off the field and choose 1 Level 5 or higher LIGHT or DARK Spellcaster-Type monster and 1 Spell Card with "Spellbook" Spell Card in your Deck and add them to your hand. You may only use the effect of "Justice of Prophecy" once per turn.
COMMON
ABYR-JP020
Card Info Mermail Abyssmegalo
WATER / Sea Serpent / Level 7 / ATK 2400 / DEF 1900
You can discard 2 other WATER monsters from your hand to the Graveyard to play this card through a Special Summon from your hand to your field. When this card is played through a Special Summon this way, you can choose 1 Spell or Trap Card with "Abyss-" in its name in your Deck and add it to your hand. You can Tribute 1 other WATER monster in play that is in Attack Mode face-up. This card can attack a second time during the Battle Phase this turn.
SUPER RARE
ABYR-JP017
Card Info Mermail Abyssturge
WATER / Fish / Level 4 / ATK 1700 / DEF 1100
When this card is played through a Normal Summon or Special Summon, you can discard 1 WATER monster from your hand to the Graveyard, then choose 1 Level 3 or lower WATER monster in your Graveyard and add it to your hand. You may only use the effect of "Mermail Abyssturge" once per turn.
COMMON
ABYR-JP015
Card Info Mermail Abyssgunde
WATER / Aqua / Level 3 / ATK 1400 / DEF 800
If this card is discarded from your hand to the Graveyard, you can choose 1 monster with "Mermail" in its name in your Graveyard, other than "Mermail Abyssgunde", and play it through a Special Summon to your field. You may only use the effect of "Mermail Abyssgunde" once per turn.
COMMON
ABYR-JP014
Card Info Mermail Abysslinde
WATER / Aqua / Level 3 / ATK 1500 / DEF 1200
If this card is destroyed and sent to the Graveyard, you can play 1 monster with "Mermail" in its name through a Special Summon from your Deck to your field, other than "Mermail Abysslinde". You may only use the effect of "Mermail Abysslinde" once per turn.
RARE
ABYR-JP009
Card Info Heroic Challenger - Night Watchman
EARTH / Warrior / Level 4 / ATK 1200 / DEF 300
Iif this card attacks a monster your opponent has in play that is in Defense Mode you can destroy that monster before damage is calculated.
RARE
ABYR-JP002
Card Info Bull Blader
EARTH / Warrior / Level 4 / ATK 1600 / DEF 1200
When this card battles an opponent's monster, you can use this effect. If this card battles a monster, battle damage either player takes from that battle becomes 0 and the opponent's monster is destroyed after damage is calculated.
RARE